FIRS Industry Replacement Set

New Industries and Cargos for OpenTTD



Changelog


3.0.12 Release

Docs

Translations


3.0.11 Release

Fix

Docs


3.0.10 Release

Docs

Translations


3.0.9 Release

Codechange

Translations


3.0.8 Release

Fix


3.0.7 Release

Fix

Docs


3.0.6 Release

Docs

Translations


3.0.5 Release

Fixes

Codechanges


3.0.4 Release

Translations


3.0.3 Release

Translations


3.0.2 Release

Fixes

Translations


3.0.1 Release

Docs

Translations


3.0.0 Release

FIRS 3.0.0 is not savegame-compatible with any previous version of FIRS.

FIRS 3.0.0 requires OpenTTD 1.7.0 or newer.

Improved Economies

Improved Industries

Improved Cargos

General Improvements

Online Docs

Translations

Codechanges


2.1.5 Release

Translations


2.1.4 Release

Translations


2.1.3 Release

Fixes

Translations


2.1.2 Release

Translations


2.1.1 Release

Translations


2.1.0 Release

Changes

Fixes

Translations


2.0.3 Release

Translations


2.0.2 Release

Fixes

Translations


2.0.1 Release

Changes

Fixes

Translations


2.0.0 Release

"Better, faster, stronger."

FIRS 2.0.0 is not savegame-compatible with any previous version of FIRS.

Improved Economies

Improved Industries

Improved Cargos

General Improvements

Translations

Codechanges


1.4.4 Release

Translations


1.4.3 Release

Fix

Translations


1.4.2 Release

FIRS 1.4.2 is not savegame-compatible with any previous FIRS versions

New Features / Changes

Fixes

Translation Updates

Codechanges

1.4.0 and 1.4.1 releases weren't shipped, due to an oops with tag names not matching changelog.


1.3.0 Release

New Features / Changes

Fixes

Translations

Codechanges


1.2.0 Release

New Features / Changes


1.1.0 Release

New Features / Changes

Translations


1.0.1 Release

Fixes

New Features / Changes

Translations

Codechanges


1.0.0 Release

New Features / Changes


0.12.0 Release

New Features / Changes

Codechanges

Translations Updates


0.11.0 Release

*New Features / Changes *

Fixes

Translations Updates


0.10.0 Release

*New Features / Changes *

Fixes

Translations Updates


0.9.x Releases

0.9.3

0.9.2

0.9.1

0.9.0

Fixes

Translations Updates


0.8.x Releases

0.8.4

0.8.3

0.8.2

0.8.1

0.8.0

New Features

Changes

Fixes

Translations Updates


0.7.x Releases

0.7.5

Fixes

Changes

Features

Translations Updates

0.7.4

Fixes

Changes

New Features

Translations Updates

0.7.3

Minimum compatible version bumped to r2734 (will break compatibility with older savegames).

Fixes

Changes

New Features

Translations Updates

0.7.2

Fixes

Changes

Translations Updates

0.7.1

Fixes

Changes

Translations Updates

0.7.0

0.7.0-beta1

FIRS 0.7 is not savegame compatible with any previous release of FIRS.

OpenTTD version 1.2.x or newer is required for FIRS 0.7.

What's new in 0.7?

Several hundred changes since FIRS 0.6.4

New / Changed Industries

Removed Industries

New / Changed Cargos

New Features

Fixes

Internal changes

Translations Updates

Documentation

Additional Compatibility checks


0.6.x Releases

0.6.4

0.6.3

0.6.2

Between releases: - Translators can use a script that indicates what's changed in language files. - Added a FIRS page to OpenTTD wiki http://wiki.openttd.org/FIRS

0.6.1

0.6

FIRS 0.6 is not savegame compatible with any previous release of FIRS.

What's new in 0.6?

Over 150 changes since FIRS 0.5.5

New Industries

Removed Industries

New / Changed Cargos

New Features

Fixes

Translations

Documentation

Additional Compatibility checks


0.5.x Releases

0.5.5

0.5.4

0.5.3

0.5.2

Fixes bug with Lime Kiln graphics. No other changes.

0.5.1

Fixes bug with Forge cargo acceptance. No other changes.

0.5.0

First release of FIRS 0.5.

Important

The grfID has changed in FIRS 0.5. It is not savegame compatible with any previous release of FIRS.

What's new in 0.5?

Over 120 changes since FIRS 0.4

New Industries

New / Changed Cargos

Removed Industries

New Features

Translations


0.4 Release

Important

The grfID has changed in FIRS 0.4. It is not savegame compatible with any previous release of FIRS.

What's new in 0.4?

Over 220 changes since FIRS 0.3

New Industries

New Cargos

Removed Industries

New Features

Translations


0.3 Release

What's new in 0.3?

Over 80 changes since FIRS 0.2

New Industries

New Cargo

Removed Industries

New Features

Translations


0.2 Release

Important

The grfID has changed in FIRS 0.2. It is not savegame compatible with any previous release of FIRS.

What's new in 0.2?

Over 230 changes since FIRS 0.1.2

New Industries

Clustering for primary industries (farms, mines, forests, plantations). These industries will locate in clusters when constructed by the game during map generation or randomly during gameplay. Players may build these industries anywhere during gameplay or in scenario editor. The number of clusters is adjusted to suit the map size. Thanks Planetmaker, Yexo and Frosch for making this feature possible.*

Anti-clustering for most secondary industries. This prevents secondary industries of the same type locating next to each other when constructed by the game during map generation or randomly during gameplay. Players may build these industries anywhere during gameplay or in scenario editor.*

*Clustering only available in OpenTTD nightly r19902 or newer. Will fail gracefully in older versions.

Tweaked numerous production levels

Aluminium Plant production changes

Seriously improved map colours. Seriously.

Space out General Stores within a town. This uses 'prevent conflicting industry types' rather than the FIRS anti-clustering code. Please report if the effects are weird.

Rework of strings / translation framework to correctly support UTF-8. Entirely the work of Planetmaker and Terkhen - thanks.

Spanish translation updated (Terkhen)

Reporting of errors in-game is more useful. Entirely the work of Planetmaker - thanks.

Fruit and Vegetables cargo had the wrong cargo classes defined. Now fixed.

Changes to industry colours: - more industries now use industry colours - some industry colours are now prevented from appearing because they just suck

Completely revised graphics and layouts for: - Fertiliser Plant - Aluminium Plant

Snow sprites for several more industries (thanks Irwe!)

Many new / additional layouts for industries including: - Arable Farm - Bakery - Brewery - Cement Plant - Dairy - Furniture Factory - Glass Works - Junk Yard - Machine Shop - Plastic Plant - Textile Mill

Improved detail and anti-aliasing of graphics for many industries including: - Cement Plant - Furniture Factory - Machine Shop - Textile Mill ...and more.

FIRS, with thanks to all who helped