Define the main class of our AI WormAI.
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Public Member Functions |
function | GetAuthor () |
function | GetName () |
function | GetShortName () |
function | GetDescription () |
function | GetVersion () |
function | GetDate () |
function | MinVersionToLoad () |
function | CreateInstance () |
function | GetAPIVersion () |
function | GetURL () |
function | GetSettings () |
constructor | WormAI () |
| Create an instance of WormAI.
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function | Start () |
| Start the main loop of WormAI.
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function | Save () |
| Save all data that WormAI uses.
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function | Load (version, data) |
| Load previously saved information.
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function | InitSettings () |
| InitSettings initializes a number of required variables based on the game settings of our AI.
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function | Welcome () |
| Welcome says hello to the user and prints out the current AI gamesettings.
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function | CanBuildAircraft () |
| Checks if we can build an aircraft and if not outputs a string with the reason.
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function | CanBuildTrains () |
| Checks if we can build trains and if not outputs a string with the reason.
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Public Attributes |
| name = null |
| The name that we will give our AI.
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| air_manager = null |
| The Air Manager class.
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| rail_manager = null |
| The Rail Manager class.
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| ai_speed_factor = 1 |
| speed factor for our ai actions (1=fast..3=slow)
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| delay_build_airport_route = 0 |
| use_air = false |
| Whether we can use aircraft or not.
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| use_trains = false |
| Whether we can use trains or not.
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| loaded_from_save = false |
| aircraft_disabled_shown = 0 |
| Has the aircraft disabled in game settings message been shown (1) or not (0).
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| aircraft_max0_shown = 0 |
| Has the max aircraft is 0 in game settings message been shown.
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| trains_disabled_shown = 0 |
| Has the trains disabled in game settings message been shown (1) or not (0).
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| trains_max0_shown = 0 |
| Has the max trains is 0 in game settings message been shown.
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Detailed Description
Define the main class of our AI WormAI.
Constructor & Destructor Documentation
constructor WormAI::WormAI |
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Member Function Documentation
function WormAI::CanBuildAircraft |
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Checks if we can build an aircraft and if not outputs a string with the reason.
- Returns
- true if we can build an aircraft, otherwise false.
function WormAI::CanBuildTrains |
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Checks if we can build trains and if not outputs a string with the reason.
- Returns
- true if we can build trains, otherwise false.
function WormAI::Load |
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version |
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data |
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Load previously saved information.
- Parameters
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version | Which version of our AI saved the information. |
data | The data that was saved. |
- Todo:
- load data in temp values then later unpack it because load has limited time available
- Todo:
- This should call air_manager.LoadData for air related SaveGame data.
function WormAI::Save |
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Save all data that WormAI uses.
- Returns
- The data to be saved.
- Todo:
- This should be moved to a AirManager.SaveData function.
The documentation for this class was generated from the following files: