highscore.h File Reference

Declaration of functions and types defined in highscore.h and highscore_gui.h. More...

#include "strings_type.h"
#include "company_type.h"

Go to the source code of this file.

Data Structures

struct  HighScore

Functions

void SaveToHighScore ()
 Save HighScore table to file.
void LoadFromHighScore ()
 Initialize the highscore table to 0 and if any file exists, load in values.
int8 SaveHighScoreValue (const Company *c)
 Save the highscore for the company.
int8 SaveHighScoreValueNetwork ()
StringID EndGameGetPerformanceTitleFromValue (uint value)
void ShowHighscoreTable (int difficulty, int8 rank)
 Show the highscore table for a given difficulty.

Variables

HighScore _highscore_table [5][5]

Detailed Description

Declaration of functions and types defined in highscore.h and highscore_gui.h.

Definition in file highscore.h.


Function Documentation

void ShowHighscoreTable ( int  difficulty,
int8  ranking 
)

Show the highscore table for a given difficulty.

When called from endgame ranking is set to the top5 element that was newly added and is thus highlighted

Definition at line 224 of file highscore_gui.cpp.

References DeleteWindowByClass().

Referenced by GameDifficultyWindow::OnClick().


Generated on Mon May 9 05:19:07 2011 for OpenTTD by  doxygen 1.6.1