sdl_s.h

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef SOUND_SDL_H
00013 #define SOUND_SDL_H
00014 
00015 #include "sound_driver.hpp"
00016 
00018 class SoundDriver_SDL: public SoundDriver {
00019 public:
00020   /* virtual */ const char *Start(const char * const *param);
00021 
00022   /* virtual */ void Stop();
00023   /* virtual */ const char *GetName() const { return "sdl"; }
00024 };
00025 
00027 class FSoundDriver_SDL: public SoundDriverFactory<FSoundDriver_SDL> {
00028 public:
00029   static const int priority = 5;
00030   /* virtual */ const char *GetName() { return "sdl"; }
00031   /* virtual */ const char *GetDescription() { return "SDL Sound Driver"; }
00032   /* virtual */ Driver *CreateInstance() { return new SoundDriver_SDL(); }
00033 };
00034 
00035 #endif /* SOUND_SDL_H */

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