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00012 #include "stdafx.h"
00013 #include "train.h"
00014 #include "ship.h"
00015 #include "aircraft.h"
00016 #include "gui.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "depot_base.h"
00021 #include "vehicle_gui.h"
00022 #include "spritecache.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "vehicle_func.h"
00026 #include "company_func.h"
00027 #include "tilehighlight_func.h"
00028 #include "window_gui.h"
00029 #include "vehiclelist.h"
00030 #include "order_backup.h"
00031
00032 #include "table/strings.h"
00033
00034
00035
00036
00037
00038
00039
00040
00041 enum DepotWindowWidgets {
00042 DEPOT_WIDGET_CAPTION,
00043 DEPOT_WIDGET_SELL,
00044 DEPOT_WIDGET_SHOW_SELL_CHAIN,
00045 DEPOT_WIDGET_SELL_CHAIN,
00046 DEPOT_WIDGET_SELL_ALL,
00047 DEPOT_WIDGET_AUTOREPLACE,
00048 DEPOT_WIDGET_MATRIX,
00049 DEPOT_WIDGET_V_SCROLL,
00050 DEPOT_WIDGET_SHOW_H_SCROLL,
00051 DEPOT_WIDGET_H_SCROLL,
00052 DEPOT_WIDGET_BUILD,
00053 DEPOT_WIDGET_CLONE,
00054 DEPOT_WIDGET_LOCATION,
00055 DEPOT_WIDGET_SHOW_RENAME,
00056 DEPOT_WIDGET_RENAME,
00057 DEPOT_WIDGET_VEHICLE_LIST,
00058 DEPOT_WIDGET_STOP_ALL,
00059 DEPOT_WIDGET_START_ALL,
00060 };
00061
00063 static const NWidgetPart _nested_train_depot_widgets[] = {
00064 NWidget(NWID_HORIZONTAL),
00065 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00066 NWidget(WWT_CAPTION, COLOUR_GREY, DEPOT_WIDGET_CAPTION), SetDataTip(STR_DEPOT_CAPTION, STR_NULL),
00067 NWidget(WWT_SHADEBOX, COLOUR_GREY),
00068 NWidget(WWT_STICKYBOX, COLOUR_GREY),
00069 EndContainer(),
00070 NWidget(NWID_HORIZONTAL),
00071 NWidget(NWID_VERTICAL),
00072 NWidget(WWT_MATRIX, COLOUR_GREY, DEPOT_WIDGET_MATRIX), SetDataTip(0x0, STR_NULL), SetResize(1, 1), SetScrollbar(DEPOT_WIDGET_V_SCROLL),
00073 NWidget(NWID_SELECTION, INVALID_COLOUR, DEPOT_WIDGET_SHOW_H_SCROLL),
00074 NWidget(NWID_HSCROLLBAR, COLOUR_GREY, DEPOT_WIDGET_H_SCROLL),
00075 EndContainer(),
00076 EndContainer(),
00077 NWidget(NWID_VERTICAL),
00078 NWidget(WWT_IMGBTN, COLOUR_GREY, DEPOT_WIDGET_SELL), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1),
00079 NWidget(NWID_SELECTION, INVALID_COLOUR, DEPOT_WIDGET_SHOW_SELL_CHAIN),
00080 NWidget(WWT_IMGBTN, COLOUR_GREY, DEPOT_WIDGET_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1),
00081 EndContainer(),
00082 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_SELL_ALL), SetDataTip(0x0, STR_NULL),
00083 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_AUTOREPLACE), SetDataTip(0x0, STR_NULL),
00084 EndContainer(),
00085 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, DEPOT_WIDGET_V_SCROLL),
00086 EndContainer(),
00087 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00088 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_BUILD), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00089 NWidget(WWT_TEXTBTN, COLOUR_GREY, DEPOT_WIDGET_CLONE), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00090 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_LOCATION), SetDataTip(STR_BUTTON_LOCATION, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00091 NWidget(NWID_SELECTION, INVALID_COLOUR, DEPOT_WIDGET_SHOW_RENAME),
00092 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_RENAME), SetDataTip(STR_BUTTON_RENAME, STR_DEPOT_RENAME_TOOLTIP), SetFill(1, 1), SetResize(1, 0),
00093 EndContainer(),
00094 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_VEHICLE_LIST), SetDataTip(0x0, STR_NULL), SetFill(0, 1),
00095 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_STOP_ALL), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_NULL), SetFill(0, 1),
00096 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_START_ALL), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_NULL), SetFill(0, 1),
00097 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00098 EndContainer(),
00099 };
00100
00101 static const WindowDesc _train_depot_desc(
00102 WDP_AUTO, 362, 123,
00103 WC_VEHICLE_DEPOT, WC_NONE,
00104 WDF_UNCLICK_BUTTONS,
00105 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00106 );
00107
00108 static const WindowDesc _road_depot_desc(
00109 WDP_AUTO, 316, 97,
00110 WC_VEHICLE_DEPOT, WC_NONE,
00111 WDF_UNCLICK_BUTTONS,
00112 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00113 );
00114
00115 static const WindowDesc _ship_depot_desc(
00116 WDP_AUTO, 306, 99,
00117 WC_VEHICLE_DEPOT, WC_NONE,
00118 WDF_UNCLICK_BUTTONS,
00119 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00120 );
00121
00122 static const WindowDesc _aircraft_depot_desc(
00123 WDP_AUTO, 332, 99,
00124 WC_VEHICLE_DEPOT, WC_NONE,
00125 WDF_UNCLICK_BUTTONS,
00126 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00127 );
00128
00129 extern void DepotSortList(VehicleList *list);
00130
00138 void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00139 {
00140 if (result.Failed()) return;
00141
00142 const Vehicle *v = Vehicle::Get(_new_vehicle_id);
00143
00144 ShowVehicleViewWindow(v);
00145 }
00146
00147 static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
00148 {
00149 const Vehicle *v = Vehicle::Get(sel);
00150
00151 if (v == wagon) return;
00152
00153 if (wagon == NULL) {
00154 if (head != NULL) wagon = head->Last();
00155 } else {
00156 wagon = wagon->Previous();
00157 if (wagon == NULL) return;
00158 }
00159
00160 if (wagon == v) return;
00161
00162 DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == NULL ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
00163 }
00164
00169 static Dimension _base_block_sizes[4];
00170
00171 static void InitBlocksizeForShipAircraft(VehicleType type)
00172 {
00173 uint max_width = 0;
00174 uint max_height = 0;
00175
00176 const Engine *e;
00177 FOR_ALL_ENGINES_OF_TYPE(e, type) {
00178 EngineID eid = e->index;
00179 uint x, y;
00180
00181 switch (type) {
00182 default: NOT_REACHED();
00183 case VEH_SHIP: GetShipSpriteSize( eid, x, y); break;
00184 case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y); break;
00185 }
00186 if (x > max_width) max_width = x;
00187 if (y > max_height) max_height = y;
00188 }
00189
00190 switch (type) {
00191 default: NOT_REACHED();
00192 case VEH_SHIP:
00193 _base_block_sizes[VEH_SHIP].width = max(76U, max_width);
00194 break;
00195 case VEH_AIRCRAFT:
00196 _base_block_sizes[VEH_AIRCRAFT].width = max(67U, max_width);
00197 break;
00198 }
00199 _base_block_sizes[type].height = max(GetVehicleHeight(type), max_height);
00200 }
00201
00206 void InitDepotWindowBlockSizes()
00207 {
00208 _base_block_sizes[VEH_TRAIN].width = 0;
00209 _base_block_sizes[VEH_TRAIN].height = GetVehicleHeight(VEH_TRAIN);
00210
00211 _base_block_sizes[VEH_ROAD].width = 32;
00212 _base_block_sizes[VEH_ROAD].height = GetVehicleHeight(VEH_ROAD);
00213
00214 InitBlocksizeForShipAircraft(VEH_SHIP);
00215 InitBlocksizeForShipAircraft(VEH_AIRCRAFT);
00216 }
00217
00218 static void DepotSellAllConfirmationCallback(Window *w, bool confirmed);
00219 const Sprite *GetAircraftSprite(EngineID engine);
00220
00221 struct DepotWindow : Window {
00222 VehicleID sel;
00223 VehicleID vehicle_over;
00224 VehicleType type;
00225 bool generate_list;
00226 VehicleList vehicle_list;
00227 VehicleList wagon_list;
00228 uint num_columns;
00229 Scrollbar *hscroll;
00230 Scrollbar *vscroll;
00231
00232 DepotWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window()
00233 {
00234 assert(IsCompanyBuildableVehicleType(type));
00235
00236 this->sel = INVALID_VEHICLE;
00237 this->vehicle_over = INVALID_VEHICLE;
00238 this->generate_list = true;
00239 this->type = type;
00240 this->num_columns = 1;
00241
00242 this->CreateNestedTree(desc);
00243 this->hscroll = (this->type == VEH_TRAIN ? this->GetScrollbar(DEPOT_WIDGET_H_SCROLL) : NULL);
00244 this->vscroll = this->GetScrollbar(DEPOT_WIDGET_V_SCROLL);
00245
00246 this->GetWidget<NWidgetStacked>(DEPOT_WIDGET_SHOW_RENAME)->SetDisplayedPlane(type == VEH_AIRCRAFT ? SZSP_NONE : 0);
00247
00248 this->GetWidget<NWidgetStacked>(DEPOT_WIDGET_SHOW_H_SCROLL)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_HORIZONTAL);
00249 this->GetWidget<NWidgetStacked>(DEPOT_WIDGET_SHOW_SELL_CHAIN)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_NONE);
00250 this->SetupWidgetData(type);
00251 this->FinishInitNested(desc, tile);
00252
00253 this->owner = GetTileOwner(tile);
00254 OrderBackup::Reset();
00255 }
00256
00257 ~DepotWindow()
00258 {
00259 DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
00260 OrderBackup::Reset(this->window_number);
00261 }
00262
00270 void DrawVehicleInDepot(const Vehicle *v, int left, int right, int y) const
00271 {
00272 bool free_wagon = false;
00273 int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2;
00274
00275 bool rtl = _current_text_dir == TD_RTL;
00276 int image_left = rtl ? left + this->count_width : left + this->header_width;
00277 int image_right = rtl ? right - this->header_width : right - this->count_width;
00278
00279 switch (v->type) {
00280 case VEH_TRAIN: {
00281 const Train *u = Train::From(v);
00282 free_wagon = u->IsFreeWagon();
00283
00284 uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0;
00285 DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
00286 this->sel, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
00287
00288
00289 SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
00290 SetDParam(1, 1);
00291 DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT);
00292 break;
00293 }
00294
00295 case VEH_ROAD: DrawRoadVehImage( v, image_left, image_right, sprite_y, this->sel); break;
00296 case VEH_SHIP: DrawShipImage( v, image_left, image_right, sprite_y, this->sel); break;
00297 case VEH_AIRCRAFT: {
00298 const Sprite *spr = GetSprite(v->GetImage(DIR_W), ST_NORMAL);
00299 DrawAircraftImage(v, image_left, image_right,
00300 y + max(spr->height + spr->y_offs - 14, 0),
00301 this->sel);
00302 break;
00303 }
00304 default: NOT_REACHED();
00305 }
00306
00307 uint diff_x, diff_y;
00308 if (v->IsGroundVehicle()) {
00309
00310 diff_x = this->flag_width + WD_FRAMERECT_LEFT;
00311 diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
00312 } else {
00313
00314 diff_x = WD_FRAMERECT_LEFT;
00315 diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00316 }
00317 int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
00318 int text_right = rtl ? right - diff_x : left + this->header_width - 1;
00319
00320 if (free_wagon) {
00321 DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
00322 } else {
00323 DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
00324
00325 SetDParam(0, v->unitnumber);
00326 DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
00327 }
00328 }
00329
00330 void DrawWidget(const Rect &r, int widget) const
00331 {
00332 if (widget != DEPOT_WIDGET_MATRIX) return;
00333
00334 bool rtl = _current_text_dir == TD_RTL;
00335
00336
00337 uint16 mat_data = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data;
00338 uint16 rows_in_display = GB(mat_data, MAT_ROW_START, MAT_ROW_BITS);
00339 uint16 boxes_in_each_row = GB(mat_data, MAT_COL_START, MAT_COL_BITS);
00340
00341 uint16 num = this->vscroll->GetPosition() * boxes_in_each_row;
00342 int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * boxes_in_each_row));
00343 int y;
00344 for (y = r.top + 1; num < maxval; y += this->resize.step_height) {
00345 for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++) {
00346
00347 const Vehicle *v = this->vehicle_list[num];
00348 if (boxes_in_each_row == 1) {
00349 this->DrawVehicleInDepot(v, r.left, r.right, y);
00350 } else {
00351 int x = r.left + (rtl ? (boxes_in_each_row - i - 1) : i) * this->resize.step_width;
00352 this->DrawVehicleInDepot(v, x, x + this->resize.step_width - 1, y);
00353 }
00354 }
00355 }
00356
00357 maxval = min(this->vehicle_list.Length() + this->wagon_list.Length(), (this->vscroll->GetPosition() * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
00358
00359
00360 for (; num < maxval; num++, y += this->resize.step_height) {
00361 const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
00362 this->DrawVehicleInDepot(v, r.left, r.right, y);
00363 }
00364 }
00365
00366 void SetStringParameters(int widget) const
00367 {
00368 if (widget != DEPOT_WIDGET_CAPTION) return;
00369
00370
00371 TileIndex tile = this->window_number;
00372 SetDParam(0, this->type);
00373 SetDParam(1, (this->type == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
00374 }
00375
00376 struct GetDepotVehiclePtData {
00377 const Vehicle *head;
00378 const Vehicle *wagon;
00379 };
00380
00381 enum DepotGUIAction {
00382 MODE_ERROR,
00383 MODE_DRAG_VEHICLE,
00384 MODE_SHOW_VEHICLE,
00385 MODE_START_STOP,
00386 };
00387
00388 DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
00389 {
00390 const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX);
00391
00392 if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x;
00393
00394 uint xt = 0, xm = 0, ym = 0;
00395 if (this->type == VEH_TRAIN) {
00396 xm = x;
00397 } else {
00398 xt = x / this->resize.step_width;
00399 xm = x % this->resize.step_width;
00400 if (xt >= this->num_columns) return MODE_ERROR;
00401 }
00402 ym = y % this->resize.step_height;
00403
00404 uint row = y / this->resize.step_height;
00405 if (row >= this->vscroll->GetCapacity()) return MODE_ERROR;
00406
00407 uint boxes_in_each_row = GB(matrix_widget->widget_data, MAT_COL_START, MAT_COL_BITS);
00408 uint pos = ((row + this->vscroll->GetPosition()) * boxes_in_each_row) + xt;
00409
00410 if (this->vehicle_list.Length() + this->wagon_list.Length() <= pos) {
00411
00412 if (this->type == VEH_TRAIN) {
00413
00414 d->head = NULL;
00415 d->wagon = NULL;
00416 return MODE_DRAG_VEHICLE;
00417 } else {
00418 return MODE_ERROR;
00419 }
00420 }
00421
00422 bool wagon = false;
00423 if (this->vehicle_list.Length() > pos) {
00424 *veh = this->vehicle_list[pos];
00425
00426 if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
00427 } else {
00428 pos -= this->vehicle_list.Length();
00429 *veh = this->wagon_list[pos];
00430
00431 x -= VEHICLEINFO_FULL_VEHICLE_WIDTH;
00432 wagon = true;
00433 }
00434
00435 const Train *v = NULL;
00436 if (this->type == VEH_TRAIN) {
00437 v = Train::From(*veh);
00438 d->head = d->wagon = v;
00439 }
00440
00441 if (xm <= this->header_width) {
00442 switch (this->type) {
00443 case VEH_TRAIN:
00444 if (wagon) return MODE_ERROR;
00445 case VEH_ROAD:
00446 if (xm <= this->flag_width) return MODE_START_STOP;
00447 break;
00448
00449 case VEH_SHIP:
00450 case VEH_AIRCRAFT:
00451 if (xm <= this->flag_width && ym >= (uint)(FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL)) return MODE_START_STOP;
00452 break;
00453
00454 default: NOT_REACHED();
00455 }
00456 return MODE_SHOW_VEHICLE;
00457 }
00458
00459 if (this->type != VEH_TRAIN) return MODE_DRAG_VEHICLE;
00460
00461
00462 if (xm >= matrix_widget->current_x - this->count_width) return wagon ? MODE_ERROR : MODE_SHOW_VEHICLE;
00463
00464
00465 x -= this->header_width;
00466
00467
00468 for (; v != NULL; v = v->Next()) {
00469 x -= v->GetDisplayImageWidth();
00470 if (x < 0) break;
00471 }
00472
00473 d->wagon = (v != NULL ? v->GetFirstEnginePart() : NULL);
00474
00475 return MODE_DRAG_VEHICLE;
00476 }
00477
00483 void DepotClick(int x, int y)
00484 {
00485 GetDepotVehiclePtData gdvp = { NULL, NULL };
00486 const Vehicle *v = NULL;
00487 DepotGUIAction mode = this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
00488
00489 if (this->type == VEH_TRAIN) v = gdvp.wagon;
00490
00491 switch (mode) {
00492 case MODE_ERROR:
00493 return;
00494
00495 case MODE_DRAG_VEHICLE: {
00496 if (v != NULL && VehicleClicked(v)) return;
00497
00498 VehicleID sel = this->sel;
00499
00500 if (this->type == VEH_TRAIN && sel != INVALID_VEHICLE) {
00501 this->sel = INVALID_VEHICLE;
00502 TrainDepotMoveVehicle(v, sel, gdvp.head);
00503 } else if (v != NULL) {
00504 int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W);
00505 SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
00506
00507 this->sel = v->index;
00508 this->SetDirty();
00509
00510 _cursor.short_vehicle_offset = v->IsGroundVehicle() ? 16 - v->GetGroundVehicleCache()->cached_veh_length * 2 : 0;
00511 _cursor.vehchain = _ctrl_pressed;
00512 }
00513 break;
00514 }
00515
00516 case MODE_SHOW_VEHICLE:
00517 ShowVehicleViewWindow(v);
00518 break;
00519
00520 case MODE_START_STOP:
00521 StartStopVehicle(v, false);
00522 break;
00523
00524 default: NOT_REACHED();
00525 }
00526 }
00527
00534 void SetupWidgetData(VehicleType type)
00535 {
00536 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_STOP_ALL)->tool_tip = STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP + type;
00537 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_START_ALL)->tool_tip = STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP + type;
00538 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL)->tool_tip = STR_DEPOT_TRAIN_SELL_TOOLTIP + type;
00539 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL_ALL)->tool_tip = STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP + type;
00540
00541 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_BUILD)->SetDataTip(STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON + type, STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP + type);
00542 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_CLONE)->SetDataTip(STR_DEPOT_CLONE_TRAIN + type, STR_DEPOT_CLONE_TRAIN_DEPOT_INFO + type);
00543
00544 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_LOCATION)->tool_tip = STR_DEPOT_TRAIN_LOCATION_TOOLTIP + type;
00545 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_VEHICLE_LIST)->tool_tip = STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP + type;
00546 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_AUTOREPLACE)->tool_tip = STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP + type;
00547 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->tool_tip = STR_DEPOT_TRAIN_LIST_TOOLTIP + this->type;
00548
00549 switch (type) {
00550 default: NOT_REACHED();
00551
00552 case VEH_TRAIN:
00553 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_VEHICLE_LIST)->widget_data = STR_TRAIN;
00554
00555
00556 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL)->widget_data = SPR_SELL_TRAIN;
00557 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL_ALL)->widget_data = SPR_SELL_ALL_TRAIN;
00558 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_AUTOREPLACE)->widget_data = SPR_REPLACE_TRAIN;
00559 break;
00560
00561 case VEH_ROAD:
00562 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_VEHICLE_LIST)->widget_data = STR_LORRY;
00563
00564
00565 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL)->widget_data = SPR_SELL_ROADVEH;
00566 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL_ALL)->widget_data = SPR_SELL_ALL_ROADVEH;
00567 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_AUTOREPLACE)->widget_data = SPR_REPLACE_ROADVEH;
00568 break;
00569
00570 case VEH_SHIP:
00571 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_VEHICLE_LIST)->widget_data = STR_SHIP;
00572
00573
00574 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL)->widget_data = SPR_SELL_SHIP;
00575 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL_ALL)->widget_data = SPR_SELL_ALL_SHIP;
00576 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_AUTOREPLACE)->widget_data = SPR_REPLACE_SHIP;
00577 break;
00578
00579 case VEH_AIRCRAFT:
00580 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_VEHICLE_LIST)->widget_data = STR_PLANE;
00581
00582
00583 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL)->widget_data = SPR_SELL_AIRCRAFT;
00584 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_SELL_ALL)->widget_data = SPR_SELL_ALL_AIRCRAFT;
00585 this->GetWidget<NWidgetCore>(DEPOT_WIDGET_AUTOREPLACE)->widget_data = SPR_REPLACE_AIRCRAFT;
00586 break;
00587 }
00588 }
00589
00590 uint count_width;
00591 uint header_width;
00592 uint flag_width;
00593 uint flag_height;
00594
00595 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00596 {
00597 switch (widget) {
00598 case DEPOT_WIDGET_MATRIX: {
00599 uint min_height = 0;
00600
00601 if (this->type == VEH_TRAIN) {
00602 SetDParam(0, 1000);
00603 SetDParam(1, 1);
00604 this->count_width = GetStringBoundingBox(STR_TINY_BLACK_DECIMAL).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00605 } else {
00606 this->count_width = 0;
00607 }
00608
00609 Dimension unumber = { GetDigitWidth() * 4, FONT_HEIGHT_NORMAL };
00610 const Sprite *spr = GetSprite(SPR_FLAG_VEH_STOPPED, ST_NORMAL);
00611 this->flag_width = spr->width + WD_FRAMERECT_RIGHT;
00612 this->flag_height = spr->height;
00613
00614 if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
00615 min_height = max<uint>(unumber.height + WD_MATRIX_TOP, spr->height);
00616 this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT;
00617 } else {
00618 min_height = unumber.height + spr->height + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
00619 this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
00620 }
00621 int base_width = this->count_width + this->header_width;
00622
00623 resize->height = max(_base_block_sizes[this->type].height, min_height);
00624 if (this->type == VEH_TRAIN) {
00625 resize->width = 1;
00626 size->width = base_width + 2 * 29;
00627 size->height = resize->height * 6;
00628 } else {
00629 resize->width = base_width + _base_block_sizes[this->type].width;
00630 size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
00631 size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
00632 }
00633 fill->width = resize->width;
00634 fill->height = resize->height;
00635 break;
00636 }
00637 }
00638 }
00639
00645 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00646 {
00647 this->generate_list = true;
00648 }
00649
00650 virtual void OnPaint()
00651 {
00652 if (this->generate_list) {
00653
00654
00655 BuildDepotVehicleList(this->type, this->window_number, &this->vehicle_list, &this->wagon_list);
00656 this->generate_list = false;
00657 DepotSortList(&this->vehicle_list);
00658 }
00659
00660
00661 if (this->type == VEH_TRAIN) {
00662 uint max_width = VEHICLEINFO_FULL_VEHICLE_WIDTH;
00663 for (uint num = 0; num < this->vehicle_list.Length(); num++) {
00664 uint width = 0;
00665 for (const Train *v = Train::From(this->vehicle_list[num]); v != NULL; v = v->Next()) {
00666 width += v->GetDisplayImageWidth();
00667 }
00668 max_width = max(max_width, width);
00669 }
00670
00671 this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
00672 this->hscroll->SetCount(max_width);
00673 } else {
00674 this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns));
00675 }
00676
00677
00678 TileIndex tile = this->window_number;
00679 this->SetWidgetsDisabledState(!IsTileOwner(tile, _local_company),
00680 DEPOT_WIDGET_STOP_ALL,
00681 DEPOT_WIDGET_START_ALL,
00682 DEPOT_WIDGET_SELL,
00683 DEPOT_WIDGET_SELL_CHAIN,
00684 DEPOT_WIDGET_SELL_ALL,
00685 DEPOT_WIDGET_BUILD,
00686 DEPOT_WIDGET_CLONE,
00687 DEPOT_WIDGET_RENAME,
00688 DEPOT_WIDGET_AUTOREPLACE,
00689 WIDGET_LIST_END);
00690
00691 this->DrawWidgets();
00692 }
00693
00694 virtual void OnClick(Point pt, int widget, int click_count)
00695 {
00696 switch (widget) {
00697 case DEPOT_WIDGET_MATRIX: {
00698 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(DEPOT_WIDGET_MATRIX);
00699 this->DepotClick(pt.x - nwi->pos_x, pt.y - nwi->pos_y);
00700 break;
00701 }
00702
00703 case DEPOT_WIDGET_BUILD:
00704 ResetObjectToPlace();
00705 ShowBuildVehicleWindow(this->window_number, this->type);
00706 break;
00707
00708 case DEPOT_WIDGET_CLONE:
00709 this->SetWidgetDirty(DEPOT_WIDGET_CLONE);
00710 this->ToggleWidgetLoweredState(DEPOT_WIDGET_CLONE);
00711
00712 if (this->IsWidgetLowered(DEPOT_WIDGET_CLONE)) {
00713 static const CursorID clone_icons[] = {
00714 SPR_CURSOR_CLONE_TRAIN, SPR_CURSOR_CLONE_ROADVEH,
00715 SPR_CURSOR_CLONE_SHIP, SPR_CURSOR_CLONE_AIRPLANE
00716 };
00717
00718 SetObjectToPlaceWnd(clone_icons[this->type], PAL_NONE, HT_VEHICLE, this);
00719 } else {
00720 ResetObjectToPlace();
00721 }
00722 break;
00723
00724 case DEPOT_WIDGET_LOCATION:
00725 if (_ctrl_pressed) {
00726 ShowExtraViewPortWindow(this->window_number);
00727 } else {
00728 ScrollMainWindowToTile(this->window_number);
00729 }
00730 break;
00731
00732 case DEPOT_WIDGET_RENAME:
00733 SetDParam(0, this->type);
00734 SetDParam(1, Depot::GetByTile((TileIndex)this->window_number)->index);
00735 ShowQueryString(STR_DEPOT_NAME, STR_DEPOT_RENAME_DEPOT_CAPTION, MAX_LENGTH_DEPOT_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00736 break;
00737
00738 case DEPOT_WIDGET_STOP_ALL:
00739 case DEPOT_WIDGET_START_ALL: {
00740 VehicleListIdentifier vli(VL_DEPOT_LIST, this->type, this->owner);
00741 DoCommandP(this->window_number, (widget == DEPOT_WIDGET_START_ALL ? (1 << 0) : 0), vli.Pack(), CMD_MASS_START_STOP);
00742 break;
00743 }
00744
00745 case DEPOT_WIDGET_SELL_ALL:
00746
00747 if (this->vehicle_list.Length() != 0 || this->wagon_list.Length() != 0) {
00748 TileIndex tile = this->window_number;
00749 byte vehtype = this->type;
00750
00751 SetDParam(0, vehtype);
00752 SetDParam(1, (vehtype == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
00753 ShowQuery(
00754 STR_DEPOT_CAPTION,
00755 STR_DEPOT_SELL_CONFIRMATION_TEXT,
00756 this,
00757 DepotSellAllConfirmationCallback
00758 );
00759 }
00760 break;
00761
00762 case DEPOT_WIDGET_VEHICLE_LIST:
00763 ShowVehicleListWindow(GetTileOwner(this->window_number), this->type, (TileIndex)this->window_number);
00764 break;
00765
00766 case DEPOT_WIDGET_AUTOREPLACE:
00767 DoCommandP(this->window_number, this->type, 0, CMD_DEPOT_MASS_AUTOREPLACE);
00768 break;
00769
00770 }
00771 }
00772
00773 virtual void OnQueryTextFinished(char *str)
00774 {
00775 if (str == NULL) return;
00776
00777
00778 DoCommandP(0, GetDepotIndex(this->window_number), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), NULL, str);
00779 }
00780
00781 virtual bool OnRightClick(Point pt, int widget)
00782 {
00783 if (widget != DEPOT_WIDGET_MATRIX) return false;
00784
00785 GetDepotVehiclePtData gdvp = { NULL, NULL };
00786 const Vehicle *v = NULL;
00787 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(DEPOT_WIDGET_MATRIX);
00788 DepotGUIAction mode = this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp);
00789
00790 if (this->type == VEH_TRAIN) v = gdvp.wagon;
00791
00792 if (v == NULL || mode != MODE_DRAG_VEHICLE) return false;
00793
00794 CargoArray capacity, loaded;
00795
00796
00797 bool whole_chain = (this->type == VEH_TRAIN && _ctrl_pressed);
00798
00799
00800 uint num = 0;
00801 for (const Vehicle *w = v; w != NULL; w = w->Next()) {
00802 if (w->cargo_cap > 0 && w->cargo_type < NUM_CARGO) {
00803 capacity[w->cargo_type] += w->cargo_cap;
00804 loaded [w->cargo_type] += w->cargo.Count();
00805 }
00806
00807 if (w->type == VEH_TRAIN && !w->HasArticulatedPart()) {
00808 num++;
00809 if (!whole_chain) break;
00810 }
00811 }
00812
00813
00814 static char details[1024];
00815 details[0] = '\0';
00816 char *pos = details;
00817
00818 for (CargoID cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
00819 if (capacity[cargo_type] == 0) continue;
00820
00821 SetDParam(0, cargo_type);
00822 SetDParam(1, loaded[cargo_type]);
00823 SetDParam(2, cargo_type);
00824 SetDParam(3, capacity[cargo_type]);
00825 pos = GetString(pos, STR_DEPOT_VEHICLE_TOOLTIP_CARGO, lastof(details));
00826 }
00827
00828
00829 uint64 args[2];
00830 args[0] = (whole_chain ? num : v->engine_type);
00831 args[1] = (uint64)(size_t)details;
00832 GuiShowTooltips(this, whole_chain ? STR_DEPOT_VEHICLE_TOOLTIP_CHAIN : STR_DEPOT_VEHICLE_TOOLTIP, 2, args, TCC_RIGHT_CLICK);
00833
00834 return true;
00835 }
00836
00841 virtual void OnVehicleSelect(const Vehicle *v)
00842 {
00843 if (DoCommandP(this->window_number, v->index, _ctrl_pressed ? 1 : 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
00844 ResetObjectToPlace();
00845 }
00846 }
00847
00848 virtual void OnPlaceObjectAbort()
00849 {
00850
00851 this->RaiseWidget(DEPOT_WIDGET_CLONE);
00852 this->SetWidgetDirty(DEPOT_WIDGET_CLONE);
00853
00854
00855 this->sel = INVALID_VEHICLE;
00856 this->vehicle_over = INVALID_VEHICLE;
00857 this->SetWidgetDirty(DEPOT_WIDGET_MATRIX);
00858 }
00859
00860 virtual void OnMouseDrag(Point pt, int widget)
00861 {
00862 if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
00863
00864
00865 if (widget != DEPOT_WIDGET_MATRIX) {
00866 if (this->vehicle_over != INVALID_VEHICLE) {
00867 this->vehicle_over = INVALID_VEHICLE;
00868 this->SetWidgetDirty(DEPOT_WIDGET_MATRIX);
00869 }
00870 return;
00871 }
00872
00873 NWidgetBase *matrix = this->GetWidget<NWidgetBase>(widget);
00874 const Vehicle *v = NULL;
00875 GetDepotVehiclePtData gdvp = {NULL, NULL};
00876
00877 if (this->GetVehicleFromDepotWndPt(pt.x - matrix->pos_x, pt.y - matrix->pos_y, &v, &gdvp) != MODE_DRAG_VEHICLE) return;
00878
00879 VehicleID new_vehicle_over = INVALID_VEHICLE;
00880 if (gdvp.head != NULL) {
00881 if (gdvp.wagon == NULL && gdvp.head->Last()->index != this->sel) {
00882
00883
00884
00885
00886 new_vehicle_over = gdvp.head->index;
00887 } else if (gdvp.wagon != NULL && gdvp.head != gdvp.wagon &&
00888 gdvp.wagon->index != this->sel &&
00889 gdvp.wagon->Previous()->index != this->sel) {
00890 new_vehicle_over = gdvp.wagon->index;
00891 }
00892 }
00893
00894 if (this->vehicle_over == new_vehicle_over) return;
00895
00896 this->vehicle_over = new_vehicle_over;
00897 this->SetWidgetDirty(widget);
00898 }
00899
00900 virtual void OnDragDrop(Point pt, int widget)
00901 {
00902 switch (widget) {
00903 case DEPOT_WIDGET_MATRIX: {
00904 const Vehicle *v = NULL;
00905 VehicleID sel = this->sel;
00906
00907 this->sel = INVALID_VEHICLE;
00908 this->SetDirty();
00909
00910 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(DEPOT_WIDGET_MATRIX);
00911 if (this->type == VEH_TRAIN) {
00912 GetDepotVehiclePtData gdvp = { NULL, NULL };
00913
00914 if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
00915 if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
00916 DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
00917 CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
00918 } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
00919 this->vehicle_over = INVALID_VEHICLE;
00920 TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
00921 } else if (gdvp.head != NULL && gdvp.head->IsFrontEngine()) {
00922 ShowVehicleViewWindow(gdvp.head);
00923 }
00924 }
00925 } else if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, NULL) == MODE_DRAG_VEHICLE && v != NULL && sel == v->index) {
00926 ShowVehicleViewWindow(v);
00927 }
00928 break;
00929 }
00930
00931 case DEPOT_WIDGET_SELL: case DEPOT_WIDGET_SELL_CHAIN: {
00932 if (this->IsWidgetDisabled(widget)) return;
00933 if (this->sel == INVALID_VEHICLE) return;
00934
00935 this->HandleButtonClick(widget);
00936
00937 const Vehicle *v = Vehicle::Get(this->sel);
00938 this->sel = INVALID_VEHICLE;
00939 this->SetDirty();
00940
00941 int sell_cmd = (v->type == VEH_TRAIN && (widget == DEPOT_WIDGET_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
00942 DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
00943 break;
00944 }
00945
00946 default:
00947 this->sel = INVALID_VEHICLE;
00948 this->SetDirty();
00949 }
00950 _cursor.vehchain = false;
00951 }
00952
00953 virtual void OnTimeout()
00954 {
00955 if (!this->IsWidgetDisabled(DEPOT_WIDGET_SELL)) {
00956 this->RaiseWidget(DEPOT_WIDGET_SELL);
00957 this->SetWidgetDirty(DEPOT_WIDGET_SELL);
00958 }
00959 if (this->nested_array[DEPOT_WIDGET_SELL] != NULL && !this->IsWidgetDisabled(DEPOT_WIDGET_SELL_CHAIN)) {
00960 this->RaiseWidget(DEPOT_WIDGET_SELL_CHAIN);
00961 this->SetWidgetDirty(DEPOT_WIDGET_SELL_CHAIN);
00962 }
00963 }
00964
00965 virtual void OnResize()
00966 {
00967 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX);
00968 this->vscroll->SetCapacityFromWidget(this, DEPOT_WIDGET_MATRIX);
00969 if (this->type == VEH_TRAIN) {
00970 this->hscroll->SetCapacity(nwi->current_x - this->header_width - this->count_width);
00971 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00972 } else {
00973 this->num_columns = nwi->current_x / nwi->resize_x;
00974 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (this->num_columns << MAT_COL_START);
00975 }
00976 }
00977
00978 virtual EventState OnCTRLStateChange()
00979 {
00980 if (this->sel != INVALID_VEHICLE) {
00981 _cursor.vehchain = _ctrl_pressed;
00982 this->SetWidgetDirty(DEPOT_WIDGET_MATRIX);
00983 return ES_HANDLED;
00984 }
00985
00986 return ES_NOT_HANDLED;
00987 }
00988 };
00989
00990 static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
00991 {
00992 if (confirmed) {
00993 DepotWindow *w = (DepotWindow*)win;
00994 TileIndex tile = w->window_number;
00995 byte vehtype = w->type;
00996 DoCommandP(tile, vehtype, 0, CMD_DEPOT_SELL_ALL_VEHICLES);
00997 }
00998 }
00999
01005 void ShowDepotWindow(TileIndex tile, VehicleType type)
01006 {
01007 if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != NULL) return;
01008
01009 const WindowDesc *desc;
01010 switch (type) {
01011 default: NOT_REACHED();
01012 case VEH_TRAIN: desc = &_train_depot_desc; break;
01013 case VEH_ROAD: desc = &_road_depot_desc; break;
01014 case VEH_SHIP: desc = &_ship_depot_desc; break;
01015 case VEH_AIRCRAFT: desc = &_aircraft_depot_desc; break;
01016 }
01017
01018 new DepotWindow(desc, tile, type);
01019 }
01020
01025 void DeleteDepotHighlightOfVehicle(const Vehicle *v)
01026 {
01027 DepotWindow *w;
01028
01029
01030
01031
01032 if (_special_mouse_mode != WSM_DRAGDROP) return;
01033
01034 w = dynamic_cast<DepotWindow*>(FindWindowById(WC_VEHICLE_DEPOT, v->tile));
01035 if (w != NULL) {
01036 if (w->sel == v->index) ResetObjectToPlace();
01037 }
01038 }