debug.h

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef DEBUG_H
00013 #define DEBUG_H
00014 
00015 /* Debugging messages policy:
00016  * These should be the severities used for direct DEBUG() calls
00017  * maximum debugging level should be 10 if really deep, deep
00018  * debugging is needed.
00019  * (there is room for exceptions, but you have to have a good cause):
00020  * 0   - errors or severe warnings
00021  * 1   - other non-fatal, non-severe warnings
00022  * 2   - crude progress indicator of functionality
00023  * 3   - important debugging messages (function entry)
00024  * 4   - debugging messages (crude loop status, etc.)
00025  * 5   - detailed debugging information
00026  * 6.. - extremely detailed spamming
00027  */
00028 
00029 #ifdef NO_DEBUG_MESSAGES
00030   #define DEBUG(name, level, ...) { }
00031 #else /* NO_DEBUG_MESSAGES */
00032 
00037   #define DEBUG(name, level, ...) if ((level) == 0 || _debug_ ## name ## _level >= (level)) debug(#name, __VA_ARGS__)
00038 
00039   extern int _debug_ai_level;
00040   extern int _debug_driver_level;
00041   extern int _debug_grf_level;
00042   extern int _debug_map_level;
00043   extern int _debug_misc_level;
00044   extern int _debug_net_level;
00045   extern int _debug_sprite_level;
00046   extern int _debug_oldloader_level;
00047   extern int _debug_npf_level;
00048   extern int _debug_yapf_level;
00049   extern int _debug_freetype_level;
00050   extern int _debug_sl_level;
00051   extern int _debug_gamelog_level;
00052   extern int _debug_desync_level;
00053   extern int _debug_console_level;
00054   extern int _debug_cargodest_level;
00055 
00056   void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
00057 #endif /* NO_DEBUG_MESSAGES */
00058 
00059 void SetDebugString(const char *s);
00060 const char *GetDebugString();
00061 
00062 /* Shorter form for passing filename and linenumber */
00063 #define FILE_LINE __FILE__, __LINE__
00064 
00069 uint64 ottd_rdtsc();
00070 
00071 /* Used for profiling
00072  *
00073  * Usage:
00074  * TIC();
00075  *   --Do your code--
00076  * TOC("A name", 1);
00077  *
00078  * When you run the TIC() / TOC() multiple times, you can increase the '1'
00079  *  to only display average stats every N values. Some things to know:
00080  *
00081  * for (int i = 0; i < 5; i++) {
00082  *   TIC();
00083  *     --Do yuor code--
00084  *   TOC("A name", 5);
00085  * }
00086  *
00087  * Is the correct usage for multiple TIC() / TOC() calls.
00088  *
00089  * TIC() / TOC() creates its own block, so make sure not the mangle
00090  *  it with another block.
00091  **/
00092 #define TIC() {\
00093   uint64 _xxx_ = ottd_rdtsc();\
00094   static uint64 __sum__ = 0;\
00095   static uint32 __i__ = 0;
00096 
00097 #define TOC(str, count)\
00098   __sum__ += ottd_rdtsc() - _xxx_;\
00099   if (++__i__ == count) {\
00100     DEBUG(misc, 0, "[%s] " OTTD_PRINTF64 " [avg: %.1f]", str, __sum__, __sum__/(double)__i__);\
00101     __i__ = 0;\
00102     __sum__ = 0;\
00103   }\
00104 }
00105 
00106 void ShowInfo(const char *str);
00107 void CDECL ShowInfoF(const char *str, ...) WARN_FORMAT(1, 2);
00108 
00109 const char *GetLogPrefix();
00110 
00112 extern uint32 _realtime_tick;
00113 
00114 #endif /* DEBUG_H */

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