00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "vehicle_gui.h"
00021 #include "ai/ai.hpp"
00022 #include "aircraft.h"
00023 #include "newgrf_engine.h"
00024 #include "engine_base.h"
00025 #include "ground_vehicle.hpp"
00026 #include "newgrf_cargo.h"
00027 #include "newgrf_sound.h"
00028 #include "newgrf_industrytiles.h"
00029 #include "newgrf_station.h"
00030 #include "newgrf_airporttiles.h"
00031 #include "object.h"
00032 #include "group.h"
00033 #include "strings_func.h"
00034 #include "window_func.h"
00035 #include "date_func.h"
00036 #include "vehicle_func.h"
00037 #include "sound_func.h"
00038 #include "autoreplace_func.h"
00039 #include "company_gui.h"
00040 #include "signs_base.h"
00041 #include "subsidy_base.h"
00042 #include "subsidy_func.h"
00043 #include "station_base.h"
00044 #include "waypoint_base.h"
00045 #include "economy_base.h"
00046 #include "core/pool_func.hpp"
00047 #include "newgrf.h"
00048 #include "core/backup_type.hpp"
00049 #include "cargodest_func.h"
00050
00051 #include "table/strings.h"
00052 #include "table/pricebase.h"
00053
00054
00055
00056 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00057 INSTANTIATE_POOL_METHODS(CargoPayment)
00058
00059
00070 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00071 {
00072 return (int32)((int64)a * (int64)b >> shift);
00073 }
00074
00075 typedef SmallVector<Industry *, 16> SmallIndustryList;
00076
00080 const ScoreInfo _score_info[] = {
00081 { 120, 100},
00082 { 80, 100},
00083 { 10000, 100},
00084 { 50000, 50},
00085 { 100000, 100},
00086 { 40000, 400},
00087 { 8, 50},
00088 {10000000, 50},
00089 { 250000, 50},
00090 { 0, 0}
00091 };
00092
00093 int _score_part[MAX_COMPANIES][SCORE_END];
00094 Economy _economy;
00095 Prices _price;
00096 Money _additional_cash_required;
00097 static PriceMultipliers _price_base_multiplier;
00098
00108 Money CalculateCompanyValue(const Company *c, bool including_loan)
00109 {
00110 Owner owner = c->index;
00111
00112 Station *st;
00113 uint num = 0;
00114
00115 FOR_ALL_STATIONS(st) {
00116 if (st->owner == owner) num += CountBits((byte)st->facilities);
00117 }
00118
00119 Money value = num * _price[PR_STATION_VALUE] * 25;
00120
00121 Vehicle *v;
00122 FOR_ALL_VEHICLES(v) {
00123 if (v->owner != owner) continue;
00124
00125 if (v->type == VEH_TRAIN ||
00126 v->type == VEH_ROAD ||
00127 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00128 v->type == VEH_SHIP) {
00129 value += v->value * 3 >> 1;
00130 }
00131 }
00132
00133
00134 if (including_loan) value -= c->current_loan;
00135 value += c->money;
00136
00137 return max(value, (Money)1);
00138 }
00139
00148 int UpdateCompanyRatingAndValue(Company *c, bool update)
00149 {
00150 Owner owner = c->index;
00151 int score = 0;
00152
00153 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00154
00155
00156 {
00157 Vehicle *v;
00158 Money min_profit = 0;
00159 bool min_profit_first = true;
00160 uint num = 0;
00161
00162 FOR_ALL_VEHICLES(v) {
00163 if (v->owner != owner) continue;
00164 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00165 if (v->profit_last_year > 0) num++;
00166 if (v->age > 730) {
00167
00168 if (min_profit_first || min_profit > v->profit_last_year) {
00169 min_profit = v->profit_last_year;
00170 min_profit_first = false;
00171 }
00172 }
00173 }
00174 }
00175
00176 min_profit >>= 8;
00177
00178 _score_part[owner][SCORE_VEHICLES] = num;
00179
00180 if (min_profit > 0) {
00181 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00182 }
00183 }
00184
00185
00186 {
00187 uint num = 0;
00188 const Station *st;
00189
00190 FOR_ALL_STATIONS(st) {
00191
00192 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00193 }
00194 _score_part[owner][SCORE_STATIONS] = num;
00195 }
00196
00197
00198 {
00199 int numec = min(c->num_valid_stat_ent, 12);
00200 if (numec != 0) {
00201 const CompanyEconomyEntry *cee = c->old_economy;
00202 Money min_income = cee->income + cee->expenses;
00203 Money max_income = cee->income + cee->expenses;
00204
00205 do {
00206 min_income = min(min_income, cee->income + cee->expenses);
00207 max_income = max(max_income, cee->income + cee->expenses);
00208 } while (++cee, --numec);
00209
00210 if (min_income > 0) {
00211 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00212 }
00213
00214 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00215 }
00216 }
00217
00218
00219 {
00220 const CompanyEconomyEntry *cee;
00221 int numec;
00222 uint32 total_delivered;
00223
00224 numec = min(c->num_valid_stat_ent, 4);
00225 if (numec != 0) {
00226 cee = c->old_economy;
00227 total_delivered = 0;
00228 do {
00229 total_delivered += cee->delivered_cargo;
00230 } while (++cee, --numec);
00231
00232 _score_part[owner][SCORE_DELIVERED] = total_delivered;
00233 }
00234 }
00235
00236
00237 {
00238 uint num = CountBits(c->cargo_types);
00239 _score_part[owner][SCORE_CARGO] = num;
00240 if (update) c->cargo_types = 0;
00241 }
00242
00243
00244 {
00245 if (c->money > 0) {
00246 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00247 }
00248 }
00249
00250
00251 {
00252 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00253 }
00254
00255
00256 {
00257 int total_score = 0;
00258 int s;
00259 score = 0;
00260 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00261
00262 if (i == SCORE_TOTAL) continue;
00263
00264 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00265 score += s;
00266 total_score += _score_info[i].score;
00267 }
00268
00269 _score_part[owner][SCORE_TOTAL] = score;
00270
00271
00272 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00273 }
00274
00275 if (update) {
00276 c->old_economy[0].performance_history = score;
00277 UpdateCompanyHQ(c->location_of_HQ, score);
00278 c->old_economy[0].company_value = CalculateCompanyValue(c);
00279 }
00280
00281 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00282 return score;
00283 }
00284
00290 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00291 {
00292
00293
00294
00295 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00296 #ifdef ENABLE_NETWORK
00297
00298 if (_networking) NetworkClientsToSpectators(old_owner);
00299 #endif
00300
00301 Town *t;
00302
00303 assert(old_owner != new_owner);
00304
00305 {
00306 Company *c;
00307 uint i;
00308
00309
00310 FOR_ALL_COMPANIES(c) {
00311 for (i = 0; i < 4; i++) {
00312 if (c->share_owners[i] == old_owner) {
00313
00314 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
00315
00316
00317 SubtractMoneyFromCompany(res);
00318 }
00319 }
00320 }
00321
00322
00323 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00324 c = Company::Get(old_owner);
00325 for (i = 0; i < 4; i++) {
00326 cur_company2.Change(c->share_owners[i]);
00327 if (_current_company != INVALID_OWNER) {
00328
00329 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC, CMD_SELL_SHARE_IN_COMPANY);
00330
00331
00332 SubtractMoneyFromCompany(res);
00333 }
00334 }
00335 cur_company2.Restore();
00336 }
00337
00338
00339
00340
00341 if (new_owner == INVALID_OWNER) {
00342 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00343 }
00344
00345 Subsidy *s;
00346 FOR_ALL_SUBSIDIES(s) {
00347 if (s->awarded == old_owner) {
00348 if (new_owner == INVALID_OWNER) {
00349 delete s;
00350 } else {
00351 s->awarded = new_owner;
00352 }
00353 }
00354 }
00355 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00356
00357
00358 FOR_ALL_TOWNS(t) {
00359
00360 if (new_owner != INVALID_OWNER) {
00361 if (HasBit(t->have_ratings, old_owner)) {
00362 if (HasBit(t->have_ratings, new_owner)) {
00363
00364 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00365 } else {
00366 SetBit(t->have_ratings, new_owner);
00367 t->ratings[new_owner] = t->ratings[old_owner];
00368 }
00369 }
00370 }
00371
00372
00373 t->ratings[old_owner] = RATING_INITIAL;
00374 ClrBit(t->have_ratings, old_owner);
00375 }
00376
00377 {
00378 FreeUnitIDGenerator unitidgen[] = {
00379 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00380 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00381 };
00382
00383 Vehicle *v;
00384 FOR_ALL_VEHICLES(v) {
00385 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00386 if (new_owner == INVALID_OWNER) {
00387 if (v->Previous() == NULL) delete v;
00388 } else {
00389 v->owner = new_owner;
00390 v->colourmap = PAL_NONE;
00391 if (v->IsEngineCountable()) Company::Get(new_owner)->num_engines[v->engine_type]++;
00392 if (v->IsPrimaryVehicle()) v->unitnumber = unitidgen[v->type].NextID();
00393
00394
00395 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00396 }
00397 }
00398 }
00399 }
00400
00401
00402 {
00403 TileIndex tile = 0;
00404 do {
00405 ChangeTileOwner(tile, old_owner, new_owner);
00406 } while (++tile != MapSize());
00407
00408 if (new_owner != INVALID_OWNER) {
00409
00410
00411
00412
00413 tile = 0;
00414
00415 do {
00416 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00417 TrackBits tracks = GetTrackBits(tile);
00418 do {
00419 Track track = RemoveFirstTrack(&tracks);
00420 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00421 } while (tracks != TRACK_BIT_NONE);
00422 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00423 UpdateLevelCrossing(tile);
00424 }
00425 } while (++tile != MapSize());
00426 }
00427
00428
00429 UpdateSignalsInBuffer();
00430 }
00431
00432
00433 Station *st;
00434 FOR_ALL_STATIONS(st) {
00435 if (st->owner == old_owner) {
00436
00437
00438 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00439
00440
00441 for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
00442 for (RouteLinkList::iterator itr = st->goods[cid].routes.begin(); itr != st->goods[cid].routes.end(); ++itr) {
00443 if ((*itr)->owner == old_owner) (*itr)->owner = new_owner;
00444 }
00445 }
00446 }
00447 }
00448
00449
00450 Waypoint *wp;
00451 FOR_ALL_WAYPOINTS(wp) {
00452 if (wp->owner == old_owner) {
00453 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00454 }
00455 }
00456
00457
00458
00459 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00460
00461 if (new_owner == INVALID_OWNER) {
00462 RemoveAllGroupsForCompany(old_owner);
00463 } else {
00464 Group *g;
00465 FOR_ALL_GROUPS(g) {
00466 if (g->owner == old_owner) g->owner = new_owner;
00467 }
00468 }
00469
00470 Sign *si;
00471 FOR_ALL_SIGNS(si) {
00472 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00473 }
00474
00475
00476 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00477
00478 cur_company.Restore();
00479
00480 MarkWholeScreenDirty();
00481 }
00482
00487 static void CompanyCheckBankrupt(Company *c)
00488 {
00489
00490 if (c->money >= 0) {
00491 c->quarters_of_bankruptcy = 0;
00492 c->bankrupt_asked = 0;
00493 return;
00494 }
00495
00496 c->quarters_of_bankruptcy++;
00497
00498 switch (c->quarters_of_bankruptcy) {
00499 case 0:
00500 case 1:
00501 break;
00502
00503 case 2: {
00504 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00505 cni->FillData(c);
00506 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00507 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00508 SetDParamStr(2, cni->company_name);
00509 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00510 AI::BroadcastNewEvent(new AIEventCompanyInTrouble(c->index));
00511 break;
00512 }
00513
00514 case 3: {
00515
00516
00517 Money val = CalculateCompanyValue(c, false);
00518 if (val > 0) {
00519 c->bankrupt_value = val;
00520 c->bankrupt_asked = 1 << c->index;
00521 c->bankrupt_timeout = 0;
00522 break;
00523 }
00524
00525 }
00526 default:
00527 case 4:
00528 if (!_networking && _local_company == c->index) {
00529
00530
00531
00532
00533 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00534 break;
00535 }
00536
00537
00538
00539
00540
00541
00542
00543
00544
00545
00546 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), 0, CMD_COMPANY_CTRL);
00547 break;
00548 }
00549 }
00550
00555 static void CompaniesGenStatistics()
00556 {
00557 Station *st;
00558
00559 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00560 FOR_ALL_STATIONS(st) {
00561 cur_company.Change(st->owner);
00562 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00563 SubtractMoneyFromCompany(cost);
00564 }
00565 cur_company.Restore();
00566
00567
00568 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00569
00570 Company *c;
00571 FOR_ALL_COMPANIES(c) {
00572 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00573 c->old_economy[0] = c->cur_economy;
00574 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00575
00576 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00577
00578 UpdateCompanyRatingAndValue(c, true);
00579 if (c->block_preview != 0) c->block_preview--;
00580 CompanyCheckBankrupt(c);
00581 }
00582
00583 SetWindowDirty(WC_INCOME_GRAPH, 0);
00584 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00585 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00586 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00587 SetWindowDirty(WC_COMPANY_VALUE, 0);
00588 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00589 }
00590
00595 void AddInflation(bool check_year)
00596 {
00597
00598
00599
00600
00601
00602
00603
00604
00605
00606
00607
00608
00609
00610
00611
00612 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00613
00614
00615
00616
00617
00618
00619 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00620 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00621 }
00622
00626 void RecomputePrices()
00627 {
00628
00629 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00630
00631
00632 for (Price i = PR_BEGIN; i < PR_END; i++) {
00633 Money price = _price_base_specs[i].start_price;
00634
00635
00636 uint mod = 1;
00637 switch (_price_base_specs[i].category) {
00638 case PCAT_RUNNING:
00639 mod = _settings_game.difficulty.vehicle_costs;
00640 break;
00641
00642 case PCAT_CONSTRUCTION:
00643 mod = _settings_game.difficulty.construction_cost;
00644 break;
00645
00646 default: break;
00647 }
00648 if (mod < 1) {
00649 price = price * 3 >> 2;
00650 } else if (mod > 1) {
00651 price = price * 9 >> 3;
00652 }
00653
00654
00655 price = (int64)price * _economy.inflation_prices;
00656
00657
00658 int shift = _price_base_multiplier[i] - 16;
00659 if (shift >= 0) {
00660 price <<= shift;
00661 } else {
00662 price >>= -shift;
00663 }
00664
00665
00666
00667
00668
00669
00670 if (price == 0) {
00671 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00672
00673 assert(price != 0);
00674 }
00675
00676 _price[i] = price;
00677 }
00678
00679
00680 CargoSpec *cs;
00681 FOR_ALL_CARGOSPECS(cs) {
00682 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00683 }
00684
00685 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00686 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00687 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00688 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00689 }
00690
00692 static void CompaniesPayInterest()
00693 {
00694 const Company *c;
00695
00696 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00697 FOR_ALL_COMPANIES(c) {
00698 cur_company.Change(c->index);
00699
00700
00701
00702
00703
00704
00705
00706
00707
00708 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00709 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00710 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00711
00712 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00713
00714 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00715 }
00716 cur_company.Restore();
00717 }
00718
00719 static void HandleEconomyFluctuations()
00720 {
00721 if (_settings_game.difficulty.economy != 0) {
00722
00723 _economy.fluct--;
00724 } else if (EconomyIsInRecession()) {
00725
00726 _economy.fluct = -12;
00727 } else {
00728
00729 return;
00730 }
00731
00732 if (_economy.fluct == 0) {
00733 _economy.fluct = -(int)GB(Random(), 0, 2);
00734 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00735 } else if (_economy.fluct == -12) {
00736 _economy.fluct = GB(Random(), 0, 8) + 312;
00737 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00738 }
00739 }
00740
00741
00745 void ResetPriceBaseMultipliers()
00746 {
00747 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00748 }
00749
00757 void SetPriceBaseMultiplier(Price price, int factor)
00758 {
00759 assert(price < PR_END);
00760 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00761 }
00762
00767 void StartupIndustryDailyChanges(bool init_counter)
00768 {
00769 uint map_size = MapLogX() + MapLogY();
00770
00771
00772
00773
00774
00775
00776 _economy.industry_daily_increment = (1 << map_size) / 31;
00777
00778 if (init_counter) {
00779
00780 _economy.industry_daily_change_counter = 0;
00781 }
00782 }
00783
00784 void StartupEconomy()
00785 {
00786 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00787 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00788 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00789 _economy.fluct = GB(Random(), 0, 8) + 168;
00790
00791
00792 RecomputePrices();
00793
00794 StartupIndustryDailyChanges(true);
00795
00796 }
00797
00801 void InitializeEconomy()
00802 {
00803 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00804 }
00805
00814 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00815 {
00816 if (index >= PR_END) return 0;
00817
00818 Money cost = _price[index] * cost_factor;
00819 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00820
00821 if (shift >= 0) {
00822 cost <<= shift;
00823 } else {
00824 cost >>= -shift;
00825 }
00826
00827 return cost;
00828 }
00829
00830 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00831 {
00832 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00833 if (!cs->IsValid()) {
00834
00835 return 0;
00836 }
00837
00838
00839 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00840 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00841 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00842 if (callback != CALLBACK_FAILED) {
00843 int result = GB(callback, 0, 14);
00844
00845
00846 if (HasBit(callback, 14)) result -= 0x4000;
00847
00848
00849
00850
00851 return result * num_pieces * cs->current_payment / 8192;
00852 }
00853 }
00854
00855 static const int MIN_TIME_FACTOR = 31;
00856 static const int MAX_TIME_FACTOR = 255;
00857
00858 const int days1 = cs->transit_days[0];
00859 const int days2 = cs->transit_days[1];
00860 const int days_over_days1 = max( transit_days - days1, 0);
00861 const int days_over_days2 = max(days_over_days1 - days2, 0);
00862
00863
00864
00865
00866
00867
00868
00869
00870
00871
00872
00873 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00874
00875 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00876 }
00877
00879 static SmallIndustryList _cargo_delivery_destinations;
00880
00888 static uint DeliverGoodsToIndustry(Industry *ind, CargoID cargo_type, uint num_pieces)
00889 {
00890 uint cargo_index;
00891 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00892 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00893 }
00894
00895 if (cargo_index >= lengthof(ind->accepts_cargo)) return 0;
00896
00897
00898 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) return 0;
00899
00900
00901 _cargo_delivery_destinations.Include(ind);
00902
00903 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00904 ind->incoming_cargo_waiting[cargo_index] += amount;
00905 return amount;
00906 }
00907
00917 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00918 {
00919
00920
00921
00922
00923
00924
00925
00926 uint accepted = 0;
00927
00928 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00929 Industry *ind = st->industries_near[i];
00930 if (ind->index == source) continue;
00931
00932 uint amount = DeliverGoodsToIndustry(ind, cargo_type, num_pieces);
00933 num_pieces -= amount;
00934 accepted += amount;
00935 }
00936
00937 return accepted;
00938 }
00939
00955 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src, SourceType cp_dest_type, SourceID cp_dest)
00956 {
00957 assert(num_pieces > 0);
00958
00959 const Station *st = Station::Get(dest);
00960
00961 uint accepted = 0;
00962 if (cp_dest != INVALID_SOURCE) {
00963
00964 if (cp_dest_type == ST_INDUSTRY) accepted = DeliverGoodsToIndustry(Industry::Get(cp_dest), cargo_type, num_pieces);
00965 } else {
00966
00967 accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
00968 }
00969
00970
00971 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
00972
00973
00974 company->cur_economy.delivered_cargo += accepted;
00975 if (accepted > 0) SetBit(company->cargo_types, cargo_type);
00976
00977
00978 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00979 if (cs->town_effect == TE_FOOD) st->town->new_act_food += accepted;
00980 if (cs->town_effect == TE_WATER) st->town->new_act_water += accepted;
00981
00982
00983 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
00984
00985
00986 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
00987 switch (_settings_game.difficulty.subsidy_multiplier) {
00988 case 0: profit += profit >> 1; break;
00989 case 1: profit *= 2; break;
00990 case 2: profit *= 3; break;
00991 default: profit *= 4; break;
00992 }
00993 }
00994
00995 return profit;
00996 }
00997
01003 static void TriggerIndustryProduction(Industry *i)
01004 {
01005 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01006 uint16 callback = indspec->callback_mask;
01007
01008 i->was_cargo_delivered = true;
01009 i->last_cargo_accepted_at = _date;
01010
01011 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01012 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01013 IndustryProductionCallback(i, 0);
01014 } else {
01015 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01016 }
01017 } else {
01018 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01019 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01020 if (cargo_waiting == 0) continue;
01021
01022 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01023 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01024
01025 i->incoming_cargo_waiting[cargo_index] = 0;
01026 }
01027 }
01028
01029 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01030 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01031 }
01032
01037 CargoPayment::CargoPayment(Vehicle *front) :
01038 front(front),
01039 current_station(front->last_station_visited)
01040 {
01041 }
01042
01043 CargoPayment::~CargoPayment()
01044 {
01045 if (this->CleaningPool()) return;
01046
01047 this->front->cargo_payment = NULL;
01048
01049 if (this->visual_profit == 0 && this->transfer_profit == 0) return;
01050
01051 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01052
01053 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01054 this->front->profit_this_year += (this->visual_profit + this->transfer_profit) << 8;
01055
01056 int z = this->front->z_pos;
01057
01058 if (this->route_profit != 0) {
01059
01060 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, z, -this->visual_profit);
01061 z += VPSM_TOP + FONT_HEIGHT_NORMAL + VPSM_BOTTOM;
01062 }
01063
01064 if (this->transfer_profit != 0) {
01065
01066 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, z, this->transfer_profit);
01067 }
01068
01069
01070 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01071 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01072 }
01073
01074 cur_company.Restore();
01075 }
01076
01082 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01083 {
01084 if (this->owner == NULL) {
01085 this->owner = Company::Get(this->front->owner);
01086 }
01087
01088
01089 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID(), cp->DestinationType(), cp->DestinationID());
01090 this->route_profit += profit;
01091
01092
01093 this->visual_profit += profit - cp->FeederShare();
01094 }
01095
01102 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01103 {
01104 Money profit = GetTransportedGoodsIncome(
01105 count,
01106
01107 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01108 cp->DaysInTransit(),
01109 this->ct);
01110
01111 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01112
01113 this->transfer_profit += profit;
01114 return profit;
01115 }
01116
01121 void PrepareUnload(Vehicle *front_v)
01122 {
01123
01124 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01125
01126
01127 front_v->load_unload_ticks = 1;
01128
01129 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01130 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01131 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01132 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01133 }
01134 }
01135 }
01136
01137 assert(front_v->cargo_payment == NULL);
01138
01139
01140 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01141 assert(CargoPayment::CanAllocateItem());
01142 front_v->cargo_payment = new CargoPayment(front_v);
01143 }
01144
01153 static void LoadUnloadVehicle(Vehicle *v, StationCargoList::OrderMap (&cargo_left)[NUM_CARGO])
01154 {
01155 assert(v->current_order.IsType(OT_LOADING));
01156
01157 OrderID last_order = v->last_order_id;
01158
01159
01160 if (v->load_unload_ticks != 0) {
01161 if (_settings_game.order.improved_load && (v->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01162
01163 for (; v != NULL; v = v->Next()) {
01164 int cap_left = v->cargo_cap - v->cargo.Count();
01165 if (cap_left > 0) {
01166
01167 int loaded = min(cap_left, cargo_left[v->cargo_type][last_order]);
01168 cargo_left[v->cargo_type][last_order] -= loaded;
01169
01170
01171 loaded = min(cap_left - loaded, cargo_left[v->cargo_type][INVALID_ORDER]);
01172 cargo_left[v->cargo_type][INVALID_ORDER] -= loaded;
01173 }
01174 }
01175 }
01176 return;
01177 }
01178
01179 StationID last_visited = v->last_station_visited;
01180 Station *st = Station::Get(last_visited);
01181
01182 if (v->type == VEH_TRAIN && (!IsTileType(v->tile, MP_STATION) || GetStationIndex(v->tile) != st->index)) {
01183
01184
01185 SetBit(v->vehicle_flags, VF_LOADING_FINISHED);
01186 v->load_unload_ticks = 1;
01187 return;
01188 }
01189
01190 int unloading_time = 0;
01191 Vehicle *u = v;
01192 bool dirty_vehicle = false;
01193 bool dirty_station = false;
01194
01195 bool completely_emptied = true;
01196 bool anything_unloaded = false;
01197 bool anything_loaded = false;
01198 uint32 full_load_amount = 0;
01199 uint32 cargo_not_full = 0;
01200 uint32 cargo_full = 0;
01201
01202 v->cur_speed = 0;
01203
01204 CargoPayment *payment = v->cargo_payment;
01205
01206 for (; v != NULL; v = v->Next()) {
01207 if (v->cargo_cap == 0) continue;
01208
01209 const Engine *e = Engine::Get(v->engine_type);
01210 byte load_amount = e->info.load_amount;
01211
01212
01213 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01214
01215 if (_settings_game.order.gradual_loading && HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01216 uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01217 if (cb_load_amount != CALLBACK_FAILED && GB(cb_load_amount, 0, 8) != 0) load_amount = GB(cb_load_amount, 0, 8);
01218 }
01219
01220 GoodsEntry *ge = &st->goods[v->cargo_type];
01221
01222 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (u->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01223 uint cargo_count = v->cargo.Count();
01224 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01225 bool remaining = false;
01226 bool accepted = false;
01227 bool did_transfer = false;
01228
01229 payment->SetCargo(v->cargo_type);
01230
01231 if (CargoHasDestinations(v->cargo_type)) {
01232
01233
01234
01235
01236
01237 VehicleCargoList::MoveToAction mta = HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) ? VehicleCargoList::MTA_FINAL_DELIVERY : VehicleCargoList::MTA_NO_ACTION;
01238 if (u->current_order.GetUnloadType() & OUFB_UNLOAD) mta = VehicleCargoList::MTA_UNLOAD;
01239 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, mta, payment, last_visited, last_order, v->cargo_type, &did_transfer);
01240
01241 dirty_vehicle = true;
01242 accepted = true;
01243 } else {
01244
01245 if (HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && !(u->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01246
01247 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited, v->cargo_type);
01248
01249 dirty_vehicle = true;
01250 accepted = true;
01251 }
01252
01253
01254
01255
01256
01257
01258 if ((u->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01259 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, u->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment, last_visited, v->cargo_type);
01260
01261 did_transfer = true;
01262 dirty_vehicle = true;
01263 accepted = true;
01264 }
01265 }
01266
01267 if (did_transfer) {
01268
01269 if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) {
01270 InvalidateWindowData(WC_STATION_LIST, last_visited);
01271 SetBit(ge->acceptance_pickup, GoodsEntry::PICKUP);
01272 }
01273 dirty_station = true;
01274 }
01275
01276 if (!accepted) {
01277
01278
01279 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01280
01281
01282
01283
01284
01285 anything_unloaded = true;
01286 continue;
01287 }
01288
01289
01290 st->time_since_unload = 0;
01291
01292 unloading_time += amount_unloaded;
01293
01294 anything_unloaded = true;
01295 if (_settings_game.order.gradual_loading && remaining) {
01296 completely_emptied = false;
01297 } else {
01298
01299 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01300 }
01301
01302 continue;
01303 }
01304
01305
01306 if (u->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(u->vehicle_flags, VF_STOP_LOADING)) continue;
01307
01308
01309 int t;
01310 switch (u->type) {
01311 case VEH_TRAIN:
01312 case VEH_SHIP:
01313 t = u->vcache.cached_max_speed;
01314 break;
01315
01316 case VEH_ROAD:
01317 t = u->vcache.cached_max_speed / 2;
01318 break;
01319
01320 case VEH_AIRCRAFT:
01321 t = Aircraft::From(u)->GetSpeedOldUnits();
01322 break;
01323
01324 default: NOT_REACHED();
01325 }
01326
01327
01328 ge->last_speed = min(t, 255);
01329 ge->last_age = _cur_year - u->build_year;
01330 ge->days_since_pickup = 0;
01331
01332
01333
01334 int cap_left = v->cargo_cap - v->cargo.Count();
01335 if (!ge->cargo.Empty() && cap_left > 0) {
01336 uint cap = cap_left;
01337 uint count = ge->cargo.CountForNextHop(last_order) + ge->cargo.CountForNextHop(INVALID_ORDER);
01338
01339
01340
01341
01342 if (_settings_game.order.improved_load && cargo_left[v->cargo_type][last_order] <= 0 && cargo_left[v->cargo_type][INVALID_ORDER] <= 0) {
01343 SetBit(cargo_not_full, v->cargo_type);
01344 continue;
01345 }
01346
01347 if (cap > count) cap = count;
01348 if (_settings_game.order.gradual_loading) {
01349 cap = min(cap, load_amount);
01350 cap_left = min(cap_left, load_amount);
01351 }
01352 if (_settings_game.order.improved_load) {
01353
01354 count = cargo_left[v->cargo_type][last_order] + cargo_left[v->cargo_type][INVALID_ORDER];
01355
01356
01357 int load_next = min<uint>(cap, cargo_left[v->cargo_type][last_order]);
01358 cargo_left[v->cargo_type][last_order] -= load_next;
01359
01360
01361 int load_common = min<uint>(cap - load_next, cargo_left[v->cargo_type][INVALID_ORDER]);
01362 cargo_left[v->cargo_type][INVALID_ORDER] -= load_common;
01363
01364 cap = load_next + load_common;
01365 }
01366
01367
01368 if (count >= (uint)cap_left) {
01369 SetBit(full_load_amount, v->cargo_type);
01370 } else {
01371 ClrBit(full_load_amount, v->cargo_type);
01372 }
01373
01374 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01375
01376
01377
01378
01379
01380
01381
01382
01383 completely_emptied = false;
01384 anything_loaded = true;
01385
01386 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, last_visited, last_order, v->cargo_type);
01387
01388 st->time_since_load = 0;
01389 st->last_vehicle_type = v->type;
01390
01391 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01392 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01393
01394 unloading_time += cap;
01395
01396 dirty_vehicle = dirty_station = true;
01397 }
01398
01399 if (v->cargo.Count() >= v->cargo_cap) {
01400 SetBit(cargo_full, v->cargo_type);
01401 } else {
01402 SetBit(cargo_not_full, v->cargo_type);
01403 }
01404 }
01405
01406
01407 completely_emptied &= anything_unloaded;
01408
01409
01410
01411
01412
01413 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01414
01415 for (v = u; v != NULL; v = v->Next()) {
01416 int cap_left = v->cargo_cap - v->cargo.Count();
01417 if (cap_left > 0) {
01418
01419 int loaded = min(cap_left, cargo_left[v->cargo_type][last_order]);
01420 cargo_left[v->cargo_type][last_order] -= loaded;
01421
01422
01423 loaded = min(cap_left - loaded, cargo_left[v->cargo_type][INVALID_ORDER]);
01424 cargo_left[v->cargo_type][INVALID_ORDER] -= loaded;
01425 }
01426 }
01427 }
01428
01429 v = u;
01430
01431 if (!anything_unloaded) delete payment;
01432
01433 ClrBit(u->vehicle_flags, VF_STOP_LOADING);
01434 if (anything_loaded || anything_unloaded) {
01435 if (_settings_game.order.gradual_loading) {
01436
01437
01438 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01439
01440 unloading_time = gradual_loading_wait_time[v->type];
01441 }
01442
01443
01444 if (!anything_unloaded && full_load_amount == 0 && !(v->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01445 v->current_order_time >= (uint)max(v->current_order.wait_time - v->lateness_counter, 0)) {
01446 SetBit(v->vehicle_flags, VF_STOP_LOADING);
01447 }
01448 } else {
01449 bool finished_loading = true;
01450 if (v->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01451 if (v->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01452
01453
01454 if ((v->type == VEH_AIRCRAFT && IsCargoInClass(v->cargo_type, CC_PASSENGERS) && v->cargo_cap > v->cargo.Count()) ||
01455 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01456 finished_loading = false;
01457 }
01458 } else if (cargo_not_full != 0) {
01459 finished_loading = false;
01460 }
01461 }
01462 unloading_time = 20;
01463
01464 SB(v->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01465 }
01466
01467 if (v->type == VEH_TRAIN) {
01468
01469 int overhang = v->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(v->tile) * TILE_SIZE;
01470 if (overhang > 0) {
01471 unloading_time <<= 1;
01472 unloading_time += (overhang * unloading_time) / 8;
01473 }
01474 }
01475
01476
01477
01478
01479
01480
01481
01482 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(v->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01483 StringID percent_up_down = STR_NULL;
01484 int percent = CalcPercentVehicleFilled(v, &percent_up_down);
01485 if (v->fill_percent_te_id == INVALID_TE_ID) {
01486 v->fill_percent_te_id = ShowFillingPercent(v->x_pos, v->y_pos, v->z_pos + 20, percent, percent_up_down);
01487 } else {
01488 UpdateFillingPercent(v->fill_percent_te_id, percent, percent_up_down);
01489 }
01490 }
01491
01492
01493 v->load_unload_ticks = max(1, unloading_time);
01494
01495 if (completely_emptied) {
01496 TriggerVehicle(v, VEHICLE_TRIGGER_EMPTY);
01497 }
01498
01499 if (dirty_vehicle) {
01500 SetWindowDirty(GetWindowClassForVehicleType(v->type), v->owner);
01501 SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
01502 v->MarkDirty();
01503 }
01504 if (dirty_station) {
01505 st->MarkTilesDirty(true);
01506 SetWindowDirty(WC_STATION_VIEW, last_visited);
01507 }
01508 }
01509
01515 void LoadUnloadStation(Station *st)
01516 {
01517
01518 if (st->loading_vehicles.empty()) return;
01519
01520 Vehicle *last_loading = NULL;
01521 std::list<Vehicle *>::iterator iter;
01522
01523
01524 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01525 Vehicle *v = *iter;
01526
01527 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01528
01529 assert(v->load_unload_ticks != 0);
01530 if (--v->load_unload_ticks == 0) last_loading = v;
01531 }
01532
01533
01534
01535
01536
01537
01538
01539
01540 if (last_loading == NULL) return;
01541
01542 StationCargoList::OrderMap cargo_left[NUM_CARGO];
01543 for (CargoID i = 0; i < NUM_CARGO; i++) {
01544 cargo_left[i] = st->goods[i].cargo.CountForNextHop();
01545 }
01546
01547 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01548 Vehicle *v = *iter;
01549 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01550 if (v == last_loading) break;
01551 }
01552
01553
01554 const Industry * const *isend = _cargo_delivery_destinations.End();
01555 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01556 TriggerIndustryProduction(*iid);
01557 }
01558 _cargo_delivery_destinations.Clear();
01559 }
01560
01564 void CompaniesMonthlyLoop()
01565 {
01566 CompaniesGenStatistics();
01567 if (_settings_game.economy.inflation) {
01568 AddInflation();
01569 RecomputePrices();
01570 }
01571 CompaniesPayInterest();
01572 HandleEconomyFluctuations();
01573 }
01574
01575 static void DoAcquireCompany(Company *c)
01576 {
01577 CompanyID ci = c->index;
01578
01579 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01580 cni->FillData(c, Company::Get(_current_company));
01581
01582 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01583 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01584 SetDParamStr(2, cni->company_name);
01585 SetDParamStr(3, cni->other_company_name);
01586 SetDParam(4, c->bankrupt_value);
01587 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01588 AI::BroadcastNewEvent(new AIEventCompanyMerger(ci, _current_company));
01589
01590 ChangeOwnershipOfCompanyItems(ci, _current_company);
01591
01592 if (c->bankrupt_value == 0) {
01593 Company *owner = Company::Get(_current_company);
01594 owner->current_loan += c->current_loan;
01595 }
01596
01597 Money value = CalculateCompanyValue(c) >> 2;
01598 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
01599 for (int i = 0; i != 4; i++) {
01600 if (c->share_owners[i] != COMPANY_SPECTATOR) {
01601 cur_company.Change(c->share_owners[i]);
01602 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -value));
01603 }
01604 }
01605 cur_company.Restore();
01606
01607 if (c->is_ai) AI::Stop(c->index);
01608
01609 DeleteCompanyWindows(ci);
01610 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01611 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01612 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01613 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01614
01615 delete c;
01616 }
01617
01618 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01619
01629 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01630 {
01631 CommandCost cost(EXPENSES_OTHER);
01632 CompanyID target_company = (CompanyID)p1;
01633 Company *c = Company::GetIfValid(target_company);
01634
01635
01636
01637 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01638
01639
01640 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01641
01642
01643 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01644
01645 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01646 if (!c->is_ai) return cost;
01647
01648 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01649 }
01650
01651
01652 cost.AddCost(CalculateCompanyValue(c) >> 2);
01653 if (flags & DC_EXEC) {
01654 OwnerByte *b = c->share_owners;
01655
01656 while (*b != COMPANY_SPECTATOR) b++;
01657 *b = _current_company;
01658
01659 for (int i = 0; c->share_owners[i] == _current_company;) {
01660 if (++i == 4) {
01661 c->bankrupt_value = 0;
01662 DoAcquireCompany(c);
01663 break;
01664 }
01665 }
01666 SetWindowDirty(WC_COMPANY, target_company);
01667 CompanyAdminUpdate(c);
01668 }
01669 return cost;
01670 }
01671
01681 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01682 {
01683 CompanyID target_company = (CompanyID)p1;
01684 Company *c = Company::GetIfValid(target_company);
01685
01686
01687
01688 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01689
01690
01691 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01692
01693
01694 Money cost = CalculateCompanyValue(c) >> 2;
01695 cost = -(cost - (cost >> 7));
01696
01697 if (flags & DC_EXEC) {
01698 OwnerByte *b = c->share_owners;
01699 while (*b != _current_company) b++;
01700 *b = COMPANY_SPECTATOR;
01701 SetWindowDirty(WC_COMPANY, target_company);
01702 CompanyAdminUpdate(c);
01703 }
01704 return CommandCost(EXPENSES_OTHER, cost);
01705 }
01706
01719 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01720 {
01721 CompanyID target_company = (CompanyID)p1;
01722 Company *c = Company::GetIfValid(target_company);
01723 if (c == NULL) return CMD_ERROR;
01724
01725
01726 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01727
01728
01729 if (!_networking && _local_company == c->index) return CMD_ERROR;
01730
01731
01732 if (target_company == _current_company) return CMD_ERROR;
01733
01734
01735 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01736
01737
01738 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01739
01740 if (flags & DC_EXEC) {
01741 DoAcquireCompany(c);
01742 }
01743 return cost;
01744 }