ai_gamesettings.hpp

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef AI_GAMESETTINGS_HPP
00013 #define AI_GAMESETTINGS_HPP
00014 
00015 #include "ai_vehicle.hpp"
00016 
00037 class AIGameSettings : public AIObject {
00038 public:
00040   static const char *GetClassName() { return "AIGameSettings"; }
00041 
00051   static bool IsValid(const char *setting);
00052 
00064   static int32 GetValue(const char *setting);
00065 
00071   static bool IsDisabledVehicleType(AIVehicle::VehicleType vehicle_type);
00072 };
00073 
00074 #endif /* AI_GAMESETTINGS_HPP */

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