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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "gui.h"
00016 #include "command_func.h"
00017 #include "company_func.h"
00018 #include "company_base.h"
00019 #include "company_gui.h"
00020 #include "network/network.h"
00021 #include "string_func.h"
00022 #include "strings_func.h"
00023 #include "sound_func.h"
00024 #include "economy_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "sortlist_type.h"
00027 #include "road_cmd.h"
00028 #include "landscape.h"
00029 #include "cargotype.h"
00030 #include "querystring_gui.h"
00031 #include "window_func.h"
00032 #include "townname_func.h"
00033 #include "townname_type.h"
00034 #include "core/geometry_func.hpp"
00035 #include "genworld.h"
00036 #include "sprite.h"
00037 #include "cargodest_gui.h"
00038
00039 #include "table/strings.h"
00040
00041 typedef GUIList<const Town*> GUITownList;
00042
00044 enum TownAuthorityWidgets {
00045 TWA_CAPTION,
00046 TWA_RATING_INFO,
00047 TWA_COMMAND_LIST,
00048 TWA_SCROLLBAR,
00049 TWA_ACTION_INFO,
00050 TWA_EXECUTE,
00051 };
00052
00053 static const NWidgetPart _nested_town_authority_widgets[] = {
00054 NWidget(NWID_HORIZONTAL),
00055 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00056 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00057 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00058 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00059 EndContainer(),
00060 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00061 NWidget(NWID_HORIZONTAL),
00062 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00063 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00064 EndContainer(),
00065 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00066 NWidget(NWID_HORIZONTAL),
00067 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00068 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00069 EndContainer()
00070 };
00071
00073 struct TownAuthorityWindow : Window {
00074 private:
00075 Town *town;
00076 int sel_index;
00077 Scrollbar *vscroll;
00078 uint displayed_actions_on_previous_painting;
00079
00089 static int GetNthSetBit(uint32 bits, int n)
00090 {
00091 if (n >= 0) {
00092 uint i;
00093 FOR_EACH_SET_BIT(i, bits) {
00094 n--;
00095 if (n < 0) return i;
00096 }
00097 }
00098 return -1;
00099 }
00100
00101 public:
00102 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00103 {
00104 this->town = Town::Get(window_number);
00105 this->InitNested(desc, window_number);
00106 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00107 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00108 }
00109
00110 virtual void OnPaint()
00111 {
00112 int numact;
00113 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00114 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00115 displayed_actions_on_previous_painting = buttons;
00116
00117 this->vscroll->SetCount(numact + 1);
00118
00119 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00120 this->sel_index = -1;
00121 }
00122
00123 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00124
00125 this->DrawWidgets();
00126 if (!this->IsShaded()) this->DrawRatings();
00127 }
00128
00130 void DrawRatings()
00131 {
00132 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00133 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00134 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00135
00136 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00137
00138 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00139 y += FONT_HEIGHT_NORMAL;
00140
00141 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00142 int icon_width = icon_size.width;
00143 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00144
00145 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00146 int exclusive_width = exclusive_size.width;
00147 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00148
00149 bool rtl = _current_text_dir == TD_RTL;
00150 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00151 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00152 uint icon_left = rtl ? right - icon_width : left;
00153 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00154
00155
00156 const Company *c;
00157 FOR_ALL_COMPANIES(c) {
00158 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00159 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00160
00161 SetDParam(0, c->index);
00162 SetDParam(1, c->index);
00163
00164 int r = this->town->ratings[c->index];
00165 StringID str;
00166 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00167 (str++, r <= RATING_VERYPOOR) ||
00168 (str++, r <= RATING_POOR) ||
00169 (str++, r <= RATING_MEDIOCRE) ||
00170 (str++, r <= RATING_GOOD) ||
00171 (str++, r <= RATING_VERYGOOD) ||
00172 (str++, r <= RATING_EXCELLENT) ||
00173 (str++, true);
00174
00175 SetDParam(2, str);
00176 if (this->town->exclusivity == c->index) {
00177 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00178 }
00179
00180 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00181 y += FONT_HEIGHT_NORMAL;
00182 }
00183 }
00184
00185 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00186 if (y > nwid->current_y) {
00187
00188 ResizeWindow(this, 0, y - nwid->current_y);
00189 }
00190 }
00191
00192 virtual void SetStringParameters(int widget) const
00193 {
00194 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00195 }
00196
00197 virtual void DrawWidget(const Rect &r, int widget) const
00198 {
00199 switch (widget) {
00200 case TWA_ACTION_INFO:
00201 if (this->sel_index != -1) {
00202 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00203 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00204 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00205 }
00206 break;
00207 case TWA_COMMAND_LIST: {
00208 int numact;
00209 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00210 int y = r.top + WD_FRAMERECT_TOP;
00211 int pos = this->vscroll->GetPosition();
00212
00213 if (--pos < 0) {
00214 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00215 y += FONT_HEIGHT_NORMAL;
00216 }
00217
00218 for (int i = 0; buttons; i++, buttons >>= 1) {
00219 if (pos <= -5) break;
00220
00221 if ((buttons & 1) && --pos < 0) {
00222 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00223 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00224 y += FONT_HEIGHT_NORMAL;
00225 }
00226 }
00227 break;
00228 }
00229 }
00230 }
00231
00232 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00233 {
00234 switch (widget) {
00235 case TWA_ACTION_INFO: {
00236 assert(size->width > padding.width && size->height > padding.height);
00237 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00238 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00239 Dimension d = {0, 0};
00240 for (int i = 0; i < TACT_COUNT; i++) {
00241 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00242 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00243 }
00244 *size = maxdim(*size, d);
00245 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00246 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00247 break;
00248 }
00249
00250 case TWA_COMMAND_LIST:
00251 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00252 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00253 for (uint i = 0; i < TACT_COUNT; i++ ) {
00254 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00255 }
00256 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00257 break;
00258
00259 case TWA_RATING_INFO:
00260 resize->height = FONT_HEIGHT_NORMAL;
00261 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00262 break;
00263 }
00264 }
00265
00266 virtual void OnClick(Point pt, int widget, int click_count)
00267 {
00268 switch (widget) {
00269 case TWA_COMMAND_LIST: {
00270 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00271 if (!IsInsideMM(y, 0, 5)) return;
00272
00273 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00274 if (y >= 0) {
00275 this->sel_index = y;
00276 this->SetDirty();
00277 }
00278
00279 if (click_count == 1 || y < 0) break;
00280 }
00281
00282 case TWA_EXECUTE:
00283 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00284 break;
00285 }
00286 }
00287
00288 virtual void OnHundredthTick()
00289 {
00290 this->SetDirty();
00291 }
00292 };
00293
00294 static const WindowDesc _town_authority_desc(
00295 WDP_AUTO, 317, 222,
00296 WC_TOWN_AUTHORITY, WC_NONE,
00297 WDF_UNCLICK_BUTTONS,
00298 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00299 );
00300
00301 static void ShowTownAuthorityWindow(uint town)
00302 {
00303 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00304 }
00305
00307 enum TownViewWidgets {
00308 TVW_CAPTION,
00309 TVW_VIEWPORT,
00310 TVW_INFOPANEL,
00311 TVW_CENTERVIEW,
00312 TVW_SHOWAUTHORITY,
00313 TVW_CHANGENAME,
00314 TVW_EXPAND,
00315 TVW_DELETE,
00316 };
00317
00318
00319 struct TownViewWindow : Window {
00320 private:
00321 Town *town;
00322
00323 CargoDestinationList dest_list;
00324 uint dest_list_top;
00325
00326 public:
00327 static const int TVW_HEIGHT_NORMAL = 150;
00328
00329 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), dest_list(Town::Get(window_number))
00330 {
00331 this->CreateNestedTree(desc);
00332
00333 this->town = Town::Get(window_number);
00334 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00335
00336 this->FinishInitNested(desc, window_number);
00337
00338 this->flags4 |= WF_DISABLE_VP_SCROLL;
00339 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00340 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00341
00342
00343 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00344 }
00345
00346 virtual void SetStringParameters(int widget) const
00347 {
00348 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00349 }
00350
00356 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00357 {
00358 const CargoSpec *cs;
00359 FOR_ALL_CARGOSPECS(cs) {
00360 if (cs->town_effect == effect) return cs;
00361 }
00362 return NULL;
00363 }
00364
00365 virtual void DrawWidget(const Rect &r, int widget) const
00366 {
00367 if (widget != TVW_INFOPANEL) return;
00368
00369 uint y = r.top + WD_FRAMERECT_TOP;
00370
00371 SetDParam(0, this->town->population);
00372 SetDParam(1, this->town->num_houses);
00373 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00374
00375 SetDParam(0, this->town->pass.old_act);
00376 SetDParam(1, this->town->pass.old_max);
00377 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00378
00379 SetDParam(0, this->town->mail.old_act);
00380 SetDParam(1, this->town->mail.old_max);
00381 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00382
00383 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00384 uint cargo_needed_for_growth = 0;
00385 switch (_settings_game.game_creation.landscape) {
00386 case LT_ARCTIC:
00387 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00388 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00389 break;
00390
00391 case LT_TROPIC:
00392 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00393 break;
00394
00395 default: break;
00396 }
00397
00398 if (cargo_needed_for_growth > 0) {
00399 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00400
00401 bool rtl = _current_text_dir == TD_RTL;
00402 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00403 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00404
00405 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00406 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00407 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00408
00409 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00410 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00411 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00412
00413 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00414 SetDParam(0, first_food_cargo);
00415 SetDParam(1, this->town->act_food);
00416 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00417 } else {
00418 SetDParam(0, food_name);
00419 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00420 }
00421
00422 if (cargo_needed_for_growth > 1) {
00423 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00424 SetDParam(0, first_water_cargo);
00425 SetDParam(1, this->town->act_water);
00426 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00427 } else {
00428 SetDParam(0, water_name);
00429 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00430 }
00431 }
00432 }
00433
00434
00435 if (_settings_game.economy.station_noise_level) {
00436 SetDParam(0, this->town->noise_reached);
00437 SetDParam(1, this->town->MaxTownNoise());
00438 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00439 }
00440
00441 this->dest_list.DrawList(r.left, r.right, y);
00442 }
00443
00444 virtual void OnClick(Point pt, int widget, int click_count)
00445 {
00446 switch (widget) {
00447 case TVW_CENTERVIEW:
00448 if (_ctrl_pressed) {
00449 ShowExtraViewPortWindow(this->town->xy);
00450 } else {
00451 ScrollMainWindowToTile(this->town->xy);
00452 }
00453 break;
00454
00455 case TVW_SHOWAUTHORITY:
00456 ShowTownAuthorityWindow(this->window_number);
00457 break;
00458
00459 case TVW_CHANGENAME:
00460 SetDParam(0, this->window_number);
00461 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00462 break;
00463
00464 case TVW_EXPAND: {
00465
00466 static bool _warn_town_no_roads = false;
00467
00468 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00469 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00470 _warn_town_no_roads = true;
00471 }
00472
00473 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00474 break;
00475 }
00476
00477 case TVW_DELETE:
00478 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00479 break;
00480
00481 case TVW_INFOPANEL:
00482 this->dest_list.OnClick(pt.y - this->dest_list_top - this->GetWidget<NWidgetBase>(widget)->pos_y);
00483 break;
00484 }
00485 }
00486
00487 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00488 {
00489 switch (widget) {
00490 case TVW_INFOPANEL:
00491 size->height = GetDesiredInfoHeight();
00492 break;
00493 }
00494 }
00495
00500 uint GetDesiredInfoHeight()
00501 {
00502 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00503
00504 switch (_settings_game.game_creation.landscape) {
00505 case LT_ARCTIC:
00506 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00507 break;
00508
00509 case LT_TROPIC:
00510 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00511 break;
00512
00513 default: break;
00514 }
00515
00516 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00517
00518 this->dest_list_top = aimed_height - FONT_HEIGHT_NORMAL;
00519 aimed_height += this->dest_list.GetListHeight();
00520
00521 return aimed_height;
00522 }
00523
00524 void ResizeWindowAsNeeded()
00525 {
00526 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00527 uint aimed_height = GetDesiredInfoHeight();
00528 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00529 this->ReInit();
00530 }
00531 }
00532
00533 virtual void OnResize()
00534 {
00535 if (this->viewport != NULL) {
00536 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00537 nvp->UpdateViewportCoordinates(this);
00538
00539 ScrollWindowToTile(this->town->xy, this, true);
00540 }
00541 }
00542
00548 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00549 {
00550 if (!gui_scope) return;
00551
00552 this->SetDirty();
00553 this->ResizeWindowAsNeeded();
00554
00555
00556 if (data != 0) {
00557 this->dest_list.InvalidateData();
00558 } else {
00559 this->dest_list.Resort();
00560 }
00561 }
00562
00563 virtual void OnQueryTextFinished(char *str)
00564 {
00565 if (str == NULL) return;
00566
00567 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00568 }
00569 };
00570
00571 static const NWidgetPart _nested_town_game_view_widgets[] = {
00572 NWidget(NWID_HORIZONTAL),
00573 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00574 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00575 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00576 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00577 EndContainer(),
00578 NWidget(WWT_PANEL, COLOUR_BROWN),
00579 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00580 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00581 EndContainer(),
00582 EndContainer(),
00583 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00584 NWidget(NWID_HORIZONTAL),
00585 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00586 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00587 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00588 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00589 EndContainer(),
00590 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00591 EndContainer(),
00592 };
00593
00594 static const WindowDesc _town_game_view_desc(
00595 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00596 WC_TOWN_VIEW, WC_NONE,
00597 WDF_UNCLICK_BUTTONS,
00598 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00599 );
00600
00601 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00602 NWidget(NWID_HORIZONTAL),
00603 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00604 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00605 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00606 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00607 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00608 EndContainer(),
00609 NWidget(WWT_PANEL, COLOUR_BROWN),
00610 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00611 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00612 EndContainer(),
00613 EndContainer(),
00614 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00615 NWidget(NWID_HORIZONTAL),
00616 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00617 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00618 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00619 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00620 EndContainer(),
00621 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00622 EndContainer(),
00623 };
00624
00625 static const WindowDesc _town_editor_view_desc(
00626 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00627 WC_TOWN_VIEW, WC_NONE,
00628 WDF_UNCLICK_BUTTONS,
00629 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00630 );
00631
00632 void ShowTownViewWindow(TownID town)
00633 {
00634 if (_game_mode == GM_EDITOR) {
00635 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00636 } else {
00637 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00638 }
00639 }
00640
00642 enum TownDirectoryWidgets {
00643 TDW_SORTNAME,
00644 TDW_SORTPOPULATION,
00645 TDW_CENTERTOWN,
00646 TDW_SCROLLBAR,
00647 TDW_BOTTOM_PANEL,
00648 TDW_BOTTOM_TEXT,
00649 };
00650
00651 static const NWidgetPart _nested_town_directory_widgets[] = {
00652 NWidget(NWID_HORIZONTAL),
00653 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00654 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00655 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00656 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00657 EndContainer(),
00658 NWidget(NWID_HORIZONTAL),
00659 NWidget(NWID_VERTICAL),
00660 NWidget(NWID_HORIZONTAL),
00661 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00662 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00663 EndContainer(),
00664 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00665 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00666 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00667 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00668 EndContainer(),
00669 EndContainer(),
00670 NWidget(NWID_VERTICAL),
00671 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00672 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00673 EndContainer(),
00674 EndContainer(),
00675 };
00676
00678 struct TownDirectoryWindow : public Window {
00679 private:
00680
00681 static Listing last_sorting;
00682 static const Town *last_town;
00683
00684
00685 static GUITownList::SortFunction * const sorter_funcs[];
00686
00687 GUITownList towns;
00688
00689 Scrollbar *vscroll;
00690
00691 void BuildSortTownList()
00692 {
00693 if (this->towns.NeedRebuild()) {
00694 this->towns.Clear();
00695
00696 const Town *t;
00697 FOR_ALL_TOWNS(t) {
00698 *this->towns.Append() = t;
00699 }
00700
00701 this->towns.Compact();
00702 this->towns.RebuildDone();
00703 this->vscroll->SetCount(this->towns.Length());
00704 }
00705
00706 this->last_town = NULL;
00707 this->towns.Sort();
00708 }
00709
00711 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00712 {
00713 static char buf_cache[64];
00714 const Town *ta = *a;
00715 const Town *tb = *b;
00716 char buf[64];
00717
00718 SetDParam(0, ta->index);
00719 GetString(buf, STR_TOWN_NAME, lastof(buf));
00720
00721
00722
00723
00724 if (tb != last_town) {
00725 last_town = tb;
00726 SetDParam(0, tb->index);
00727 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00728 }
00729
00730 return strnatcmp(buf, buf_cache);
00731 }
00732
00734 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00735 {
00736 return (*a)->population - (*b)->population;
00737 }
00738
00739 public:
00740 TownDirectoryWindow(const WindowDesc *desc) : Window()
00741 {
00742 this->CreateNestedTree(desc);
00743
00744 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00745
00746 this->towns.SetListing(this->last_sorting);
00747 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00748 this->towns.ForceRebuild();
00749 this->BuildSortTownList();
00750
00751 this->FinishInitNested(desc, 0);
00752 }
00753
00754 ~TownDirectoryWindow()
00755 {
00756 this->last_sorting = this->towns.GetListing();
00757 }
00758
00759 virtual void SetStringParameters(int widget) const
00760 {
00761 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00762 }
00763
00764 virtual void DrawWidget(const Rect &r, int widget) const
00765 {
00766 switch (widget) {
00767 case TDW_SORTNAME:
00768 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00769 break;
00770
00771 case TDW_SORTPOPULATION:
00772 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00773 break;
00774
00775 case TDW_CENTERTOWN: {
00776 int n = 0;
00777 int y = r.top + WD_FRAMERECT_TOP;
00778 if (this->towns.Length() == 0) {
00779 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00780 break;
00781 }
00782
00783 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00784 const Town *t = this->towns[i];
00785
00786 assert(t->xy != INVALID_TILE);
00787
00788 SetDParam(0, t->index);
00789 SetDParam(1, t->population);
00790 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00791
00792 y += this->resize.step_height;
00793 if (++n == this->vscroll->GetCapacity()) break;
00794 }
00795 break;
00796 }
00797 }
00798 }
00799
00800 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00801 {
00802 switch (widget) {
00803 case TDW_SORTNAME:
00804 case TDW_SORTPOPULATION: {
00805 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00806 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00807 d.height += padding.height;
00808 *size = maxdim(*size, d);
00809 break;
00810 }
00811 case TDW_CENTERTOWN: {
00812 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00813 for (uint i = 0; i < this->towns.Length(); i++) {
00814 const Town *t = this->towns[i];
00815
00816 assert(t != NULL);
00817
00818 SetDParam(0, t->index);
00819 SetDParam(1, 10000000);
00820 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00821 }
00822 resize->height = d.height;
00823 d.height *= 5;
00824 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00825 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00826 *size = maxdim(*size, d);
00827 break;
00828 }
00829 case TDW_BOTTOM_TEXT: {
00830 SetDParam(0, 1000000000);
00831 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00832 d.width += padding.width;
00833 d.height += padding.height;
00834 *size = maxdim(*size, d);
00835 break;
00836 }
00837 }
00838 }
00839
00840 virtual void OnClick(Point pt, int widget, int click_count)
00841 {
00842 switch (widget) {
00843 case TDW_SORTNAME:
00844 if (this->towns.SortType() == 0) {
00845 this->towns.ToggleSortOrder();
00846 } else {
00847 this->towns.SetSortType(0);
00848 }
00849 this->BuildSortTownList();
00850 this->SetDirty();
00851 break;
00852
00853 case TDW_SORTPOPULATION:
00854 if (this->towns.SortType() == 1) {
00855 this->towns.ToggleSortOrder();
00856 } else {
00857 this->towns.SetSortType(1);
00858 }
00859 this->BuildSortTownList();
00860 this->SetDirty();
00861 break;
00862
00863 case TDW_CENTERTOWN: {
00864 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
00865 if (id_v >= this->towns.Length()) return;
00866
00867 const Town *t = this->towns[id_v];
00868 assert(t != NULL);
00869 if (_ctrl_pressed) {
00870 ShowExtraViewPortWindow(t->xy);
00871 } else {
00872 ScrollMainWindowToTile(t->xy);
00873 }
00874 break;
00875 }
00876 }
00877 }
00878
00879 virtual void OnPaint()
00880 {
00881 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00882 this->DrawWidgets();
00883 }
00884
00885 virtual void OnHundredthTick()
00886 {
00887 this->BuildSortTownList();
00888 this->SetDirty();
00889 }
00890
00891 virtual void OnResize()
00892 {
00893 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
00894 }
00895
00901 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00902 {
00903 if (data == 0) {
00904
00905 this->towns.ForceRebuild();
00906 } else {
00907 this->towns.ForceResort();
00908 }
00909 }
00910 };
00911
00912 Listing TownDirectoryWindow::last_sorting = {false, 0};
00913 const Town *TownDirectoryWindow::last_town = NULL;
00914
00915
00916 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00917 &TownNameSorter,
00918 &TownPopulationSorter,
00919 };
00920
00921 static const WindowDesc _town_directory_desc(
00922 WDP_AUTO, 208, 202,
00923 WC_TOWN_DIRECTORY, WC_NONE,
00924 WDF_UNCLICK_BUTTONS,
00925 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00926 );
00927
00928 void ShowTownDirectory()
00929 {
00930 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00931 new TownDirectoryWindow(&_town_directory_desc);
00932 }
00933
00934 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00935 {
00936 if (result.Failed()) return;
00937
00938 SndPlayTileFx(SND_1F_SPLAT, tile);
00939 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00940 }
00941
00942 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00943 {
00944 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00945 }
00946
00948 enum TownScenarioEditorWidgets {
00949 TSEW_BACKGROUND,
00950 TSEW_NEWTOWN,
00951 TSEW_RANDOMTOWN,
00952 TSEW_MANYRANDOMTOWNS,
00953 TSEW_TOWNNAME_TEXT,
00954 TSEW_TOWNNAME_EDITBOX,
00955 TSEW_TOWNNAME_RANDOM,
00956 TSEW_TOWNSIZE,
00957 TSEW_SIZE_SMALL,
00958 TSEW_SIZE_MEDIUM,
00959 TSEW_SIZE_LARGE,
00960 TSEW_SIZE_RANDOM,
00961 TSEW_CITY,
00962 TSEW_TOWNLAYOUT,
00963 TSEW_LAYOUT_ORIGINAL,
00964 TSEW_LAYOUT_BETTER,
00965 TSEW_LAYOUT_GRID2,
00966 TSEW_LAYOUT_GRID3,
00967 TSEW_LAYOUT_RANDOM,
00968 };
00969
00970 static const NWidgetPart _nested_found_town_widgets[] = {
00971 NWidget(NWID_HORIZONTAL),
00972 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00973 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00974 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00975 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00976 EndContainer(),
00977
00978 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00979 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00980 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00981 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00982 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00983 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00984 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00985 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00986
00987 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00988 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00989 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00990 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00991 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00992
00993 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00994 NWidget(NWID_SPACER), SetFill(1, 0),
00995 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00996 NWidget(NWID_SPACER), SetFill(1, 0),
00997 EndContainer(),
00998 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00999 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
01000 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01001 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
01002 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01003 EndContainer(),
01004 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01005 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01006 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
01007 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01008 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
01009 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01010 EndContainer(),
01011 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01012 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
01013 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
01014
01015 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01016 NWidget(NWID_SPACER), SetFill(1, 0),
01017 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
01018 NWidget(NWID_SPACER), SetFill(1, 0),
01019 EndContainer(),
01020 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01021 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01022 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01023 EndContainer(),
01024 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01025 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01026 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01027 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01028 EndContainer(),
01029 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01030 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01031 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01032 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01033 EndContainer(),
01034 };
01035
01037 struct FoundTownWindow : QueryStringBaseWindow {
01038 private:
01039 TownSize town_size;
01040 TownLayout town_layout;
01041 bool city;
01042 bool townnamevalid;
01043 uint32 townnameparts;
01044 TownNameParams params;
01045
01046 public:
01047 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01048 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01049 town_size(TSZ_MEDIUM),
01050 town_layout(_settings_game.economy.town_layout),
01051 params(_settings_game.game_creation.town_name)
01052 {
01053 this->InitNested(desc, window_number);
01054 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars);
01055 this->RandomTownName();
01056 this->UpdateButtons(true);
01057 }
01058
01059 void RandomTownName()
01060 {
01061 this->townnamevalid = GenerateTownName(&this->townnameparts);
01062
01063 if (!this->townnamevalid) {
01064 this->edit_str_buf[0] = '\0';
01065 } else {
01066 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01067 }
01068 UpdateTextBufferSize(&this->text);
01069 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01070
01071 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01072 }
01073
01074 void UpdateButtons(bool check_availability)
01075 {
01076 if (check_availability && _game_mode != GM_EDITOR) {
01077 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01078 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01079 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01080 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01081 }
01082
01083 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01084 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01085 }
01086
01087 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01088
01089 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01090 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01091 }
01092
01093 this->SetDirty();
01094 }
01095
01096 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01097 {
01098 const char *name = NULL;
01099
01100 if (!this->townnamevalid) {
01101 name = this->edit_str_buf;
01102 } else {
01103
01104 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01105 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01106 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01107 }
01108
01109 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01110 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01111
01112 if (success) this->RandomTownName();
01113 }
01114
01115 virtual void OnPaint()
01116 {
01117 this->DrawWidgets();
01118 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01119 }
01120
01121 virtual void OnClick(Point pt, int widget, int click_count)
01122 {
01123 switch (widget) {
01124 case TSEW_NEWTOWN:
01125 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01126 break;
01127
01128 case TSEW_RANDOMTOWN:
01129 this->HandleButtonClick(TSEW_RANDOMTOWN);
01130 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01131 break;
01132
01133 case TSEW_TOWNNAME_RANDOM:
01134 this->RandomTownName();
01135 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01136 break;
01137
01138 case TSEW_MANYRANDOMTOWNS:
01139 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01140
01141 _generating_world = true;
01142 UpdateNearestTownForRoadTiles(true);
01143 if (!GenerateTowns(this->town_layout)) {
01144 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01145 }
01146 UpdateNearestTownForRoadTiles(false);
01147 _generating_world = false;
01148 break;
01149
01150 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01151 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01152 this->UpdateButtons(false);
01153 break;
01154
01155 case TSEW_CITY:
01156 this->city ^= true;
01157 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01158 this->SetDirty();
01159 break;
01160
01161 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01162 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01163 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01164 this->UpdateButtons(false);
01165 break;
01166 }
01167 }
01168
01169 virtual void OnTimeout()
01170 {
01171 this->RaiseWidget(TSEW_RANDOMTOWN);
01172 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01173 this->SetDirty();
01174 }
01175
01176 virtual void OnMouseLoop()
01177 {
01178 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01179 }
01180
01181 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01182 {
01183 EventState state = ES_NOT_HANDLED;
01184 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01185 this->UnfocusFocusedWidget();
01186 }
01187 return state;
01188 }
01189
01190 virtual void OnPlaceObject(Point pt, TileIndex tile)
01191 {
01192 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01193 }
01194
01195 virtual void OnPlaceObjectAbort()
01196 {
01197 this->RaiseButtons();
01198 this->UpdateButtons(false);
01199 }
01200
01206 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01207 {
01208 if (!gui_scope) return;
01209 this->UpdateButtons(true);
01210 }
01211 };
01212
01213 static const WindowDesc _found_town_desc(
01214 WDP_AUTO, 160, 162,
01215 WC_FOUND_TOWN, WC_NONE,
01216 WDF_CONSTRUCTION,
01217 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01218 );
01219
01220 void ShowFoundTownWindow()
01221 {
01222 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01223 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01224 }