AIConfigWindow Struct Reference

Window to configure which AIs will start. More...

Inheritance diagram for AIConfigWindow:

Window ZeroedMemoryAllocator

Public Member Functions

virtual void SetStringParameters (int widget) const
 Initialize string parameters for a widget.
virtual void UpdateWidgetSize (int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 Update size and resize step of a widget in the window.
virtual void OnPaint ()
 The window must be repainted.
virtual void DrawWidget (const Rect &r, int widget) const
 Draw the contents of a nested widget.
virtual void OnClick (Point pt, int widget)
 A click with the left mouse button has been made on the window.
virtual void OnDoubleClick (Point pt, int widget)
 A double click with the left mouse button has been made on the window.
virtual void OnInvalidateData (int data)
 Some data on this window has become invalid.
virtual void OnTick ()
 Called once per (game) tick.

Data Fields

CompanyID selected_slot
bool clicked_button
bool clicked_increase
int timeout
int line_height

Detailed Description

Window to configure which AIs will start.

Definition at line 500 of file ai_gui.cpp.


Member Function Documentation

virtual void AIConfigWindow::SetStringParameters ( int  widget  )  const [inline, virtual]

Initialize string parameters for a widget.

Calls to this function are made during initialization to measure the size (that is as part of InitNested()), during drawing, and while re-initializing the window. Only for widgets that render text initializing is requested.

Parameters:
widget Widget number.

Reimplemented from Window.

Definition at line 526 of file ai_gui.cpp.

References _settings_newgame, AIC_WIDGET_NUMBER, GameSettings::difficulty, DifficultySettings::max_no_competitors, and SetDParam().

virtual void AIConfigWindow::UpdateWidgetSize ( int  widget,
Dimension size,
const Dimension padding,
Dimension fill,
Dimension resize 
) [inline, virtual]

Update size and resize step of a widget in the window.

After retrieval of the minimal size and the resize-steps of a widget, this function is called to allow further refinement, typically by computing the real maximal size of the content. Afterwards, size is taken to be the minimal size of the widget and resize is taken to contain the resize steps. For the convenience of the callee, padding contains the amount of padding between the content and the edge of the widget. This should be added to the returned size.

Parameters:
widget Widget number.
size Size of the widget.
padding Recommended amount of space between the widget content and the widget edge.
fill Fill step of the widget.
resize Resize step of the widget.

Reimplemented from Window.

Definition at line 535 of file ai_gui.cpp.

References AIC_WIDGET_LIST, FONT_HEIGHT_NORMAL, GB(), Dimension::height, MAT_ROW_BITS, MAT_ROW_START, WD_MATRIX_BOTTOM, and WD_MATRIX_TOP.

virtual void AIConfigWindow::OnPaint (  )  [inline, virtual]

The window must be repainted.

Note:
This method should not change any state, it should only use drawing functions.

Reimplemented from Window.

Definition at line 545 of file ai_gui.cpp.

References Window::DrawWidgets().

virtual void AIConfigWindow::DrawWidget ( const Rect r,
int  widget 
) const [inline, virtual]

Draw the contents of a nested widget.

Parameters:
r Rectangle occupied by the widget.
widget Number of the widget to draw.
Note:
This method may not change any state, it may only use drawing functions.

Reimplemented from Window.

Definition at line 550 of file ai_gui.cpp.

References _settings_newgame, AIC_WIDGET_LIST, GameSettings::difficulty, DrawString(), Scrollbar::GetPosition(), Scrollbar::IsVisible(), Rect::left, MAX_COMPANIES, DifficultySettings::max_no_competitors, Rect::right, SetDParamStr(), Rect::top, Window::vscroll, and WD_MATRIX_TOP.

virtual void AIConfigWindow::OnClick ( Point  pt,
int  widget 
) [inline, virtual]

virtual void AIConfigWindow::OnDoubleClick ( Point  pt,
int  widget 
) [inline, virtual]

A double click with the left mouse button has been made on the window.

Parameters:
pt the point inside the window that has been clicked.
widget the clicked widget.

Reimplemented from Window.

Definition at line 637 of file ai_gui.cpp.

References AIC_WIDGET_LIST, INVALID_COMPANY, and OnClick().

virtual void AIConfigWindow::OnInvalidateData ( int  data  )  [inline, virtual]

Some data on this window has become invalid.

Parameters:
data information about the changed data.

Reimplemented from Window.

Definition at line 647 of file ai_gui.cpp.

References _settings_newgame, AIC_WIDGET_CHANGE, AIC_WIDGET_CONFIGURE, AIC_WIDGET_DECREASE, AIC_WIDGET_INCREASE, AIC_WIDGET_MOVE_DOWN, AIC_WIDGET_MOVE_UP, GameSettings::difficulty, INVALID_COMPANY, MAX_COMPANIES, DifficultySettings::max_no_competitors, and Window::SetWidgetDisabledState().


The documentation for this struct was generated from the following file:

Generated on Sat Dec 26 20:06:24 2009 for OpenTTD by  doxygen 1.5.6