newgrf_sound.h

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef NEWGRF_SOUND_H
00013 #define NEWGRF_SOUND_H
00014 
00015 #include "sound_type.h"
00016 #include "tile_type.h"
00017 
00018 enum VehicleSoundEvent {
00019   VSE_START        = 1,
00020   VSE_TUNNEL       = 2,
00021   VSE_BREAKDOWN    = 3,
00022   VSE_RUNNING      = 4,
00023   VSE_TOUCHDOWN    = 5,
00024   VSE_TRAIN_EFFECT = 6,
00025   VSE_RUNNING_16   = 7,
00026   VSE_STOPPED_16   = 8,
00027   VSE_LOAD_UNLOAD  = 9,
00028 };
00029 
00030 
00031 SoundEntry *AllocateSound();
00032 void InitializeSoundPool();
00033 SoundEntry *GetSound(SoundID sound_id);
00034 uint GetNumSounds();
00035 bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
00036 bool PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);
00037 
00038 #endif /* NEWGRF_SOUND_H */

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