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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "currency.h"
00015 #include "gui.h"
00016 #include "window_gui.h"
00017 #include "textbuf_gui.h"
00018 #include "command_func.h"
00019 #include "screenshot.h"
00020 #include "network/network.h"
00021 #include "town.h"
00022 #include "settings_internal.h"
00023 #include "newgrf_townname.h"
00024 #include "strings_func.h"
00025 #include "window_func.h"
00026 #include "string_func.h"
00027 #include "gfx_func.h"
00028 #include "widgets/dropdown_type.h"
00029 #include "widgets/dropdown_func.h"
00030 #include "station_func.h"
00031 #include "highscore.h"
00032 #include "base_media_base.h"
00033 #include "company_base.h"
00034 #include "company_func.h"
00035 #include "viewport_func.h"
00036 #include <map>
00037
00038 #include "table/sprites.h"
00039 #include "table/strings.h"
00040
00041 static const StringID _units_dropdown[] = {
00042 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00044 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00045 INVALID_STRING_ID
00046 };
00047
00048 static const StringID _driveside_dropdown[] = {
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00050 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00051 INVALID_STRING_ID
00052 };
00053
00054 static const StringID _autosave_dropdown[] = {
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00059 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00060 INVALID_STRING_ID,
00061 };
00062
00063 static StringID *BuildDynamicDropdown(StringID base, int num)
00064 {
00065 static StringID buf[32 + 1];
00066 StringID *p = buf;
00067 while (--num >= 0) *p++ = base++;
00068 *p = INVALID_STRING_ID;
00069 return buf;
00070 }
00071
00072 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00073 static StringID *_grf_names = NULL;
00074 static int _nb_grf_names = 0;
00075
00076 void InitGRFTownGeneratorNames()
00077 {
00078 free(_grf_names);
00079 _grf_names = GetGRFTownNameList();
00080 _nb_grf_names = 0;
00081 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00082 }
00083
00084 static inline StringID TownName(int town_name)
00085 {
00086 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00087 town_name -= _nb_orig_names;
00088 if (town_name < _nb_grf_names) return _grf_names[town_name];
00089 return STR_UNDEFINED;
00090 }
00091
00092 static int GetCurRes()
00093 {
00094 int i;
00095
00096 for (i = 0; i != _num_resolutions; i++) {
00097 if ((int)_resolutions[i].width == _screen.width &&
00098 (int)_resolutions[i].height == _screen.height) {
00099 break;
00100 }
00101 }
00102 return i;
00103 }
00104
00106 enum GameOptionsWidgets {
00107 GOW_BACKGROUND,
00108 GOW_CURRENCY_DROPDOWN,
00109 GOW_DISTANCE_DROPDOWN,
00110 GOW_ROADSIDE_DROPDOWN,
00111 GOW_TOWNNAME_DROPDOWN,
00112 GOW_AUTOSAVE_DROPDOWN,
00113 GOW_LANG_DROPDOWN,
00114 GOW_RESOLUTION_DROPDOWN,
00115 GOW_FULLSCREEN_BUTTON,
00116 GOW_SCREENSHOT_DROPDOWN,
00117 GOW_BASE_GRF_DROPDOWN,
00118 GOW_BASE_GRF_STATUS,
00119 GOW_BASE_GRF_DESCRIPTION,
00120 GOW_BASE_SFX_DROPDOWN,
00121 GOW_BASE_SFX_DESCRIPTION,
00122 GOW_BASE_MUSIC_DROPDOWN,
00123 GOW_BASE_MUSIC_STATUS,
00124 GOW_BASE_MUSIC_DESCRIPTION,
00125 };
00126
00132 static void ShowTownnameDropdown(Window *w, int sel)
00133 {
00134 typedef std::map<StringID, int, StringIDCompare> TownList;
00135 TownList townnames;
00136
00137
00138 for (int i = 0; i < _nb_orig_names; i++) townnames[STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i] = i;
00139
00140
00141 for (int i = 0; i < _nb_grf_names; i++) townnames[_grf_names[i]] = _nb_orig_names + i;
00142
00143 DropDownList *list = new DropDownList();
00144 for (TownList::iterator it = townnames.begin(); it != townnames.end(); it++) {
00145 list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || Town::GetNumItems() == 0 || (*it).second == sel)));
00146 }
00147
00148 ShowDropDownList(w, list, sel, GOW_TOWNNAME_DROPDOWN);
00149 }
00150
00151 static void ShowCustCurrency();
00152
00153 template <class T>
00154 static void ShowSetMenu(Window *w, int widget)
00155 {
00156 int n = T::GetNumSets();
00157 int current = T::GetIndexOfUsedSet();
00158
00159 DropDownList *list = new DropDownList();
00160 for (int i = 0; i < n; i++) {
00161 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
00162 }
00163
00164 ShowDropDownList(w, list, current, widget);
00165 }
00166
00167 struct GameOptionsWindow : Window {
00168 GameSettings *opt;
00169 bool reload;
00170
00171 GameOptionsWindow(const WindowDesc *desc) : Window()
00172 {
00173 this->opt = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
00174 this->reload = false;
00175
00176 this->InitNested(desc);
00177 this->OnInvalidateData(0);
00178 }
00179
00180 ~GameOptionsWindow()
00181 {
00182 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00183 if (this->reload) _switch_mode = SM_MENU;
00184 }
00185
00186 virtual void SetStringParameters(int widget) const
00187 {
00188 switch (widget) {
00189 case GOW_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00190 case GOW_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00191 case GOW_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00192 case GOW_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00193 case GOW_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00194 case GOW_LANG_DROPDOWN: SetDParam(0, SPECSTR_LANGUAGE_START + _dynlang.curr); break;
00195 case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00196 case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00197 case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00198 case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00199 case GOW_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00200 case GOW_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00201 case GOW_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00202 }
00203 }
00204
00205 virtual void OnPaint()
00206 {
00207 this->DrawWidgets();
00208 }
00209
00210 virtual void DrawWidget(const Rect &r, int widget) const
00211 {
00212 switch (widget) {
00213 case GOW_BASE_GRF_DESCRIPTION:
00214 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00215 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00216 break;
00217
00218 case GOW_BASE_SFX_DESCRIPTION:
00219 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00220 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00221 break;
00222
00223 case GOW_BASE_MUSIC_DESCRIPTION:
00224 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00225 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00226 break;
00227 }
00228 }
00229
00230 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00231 {
00232 switch (widget) {
00233 case GOW_BASE_GRF_DESCRIPTION:
00234
00235 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00236 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00237 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00238 }
00239 break;
00240
00241 case GOW_BASE_GRF_STATUS:
00242
00243 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00244 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00245 if (invalid_files == 0) continue;
00246
00247 SetDParam(0, invalid_files);
00248 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00249 }
00250 break;
00251
00252 case GOW_BASE_SFX_DESCRIPTION:
00253
00254 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00255 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00256 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00257 }
00258 break;
00259
00260 case GOW_BASE_MUSIC_DESCRIPTION:
00261
00262 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00263 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00264 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00265 }
00266 break;
00267
00268 case GOW_BASE_MUSIC_STATUS:
00269
00270 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00271 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00272 if (invalid_files == 0) continue;
00273
00274 SetDParam(0, invalid_files);
00275 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00276 }
00277 break;
00278 }
00279 }
00280
00281 virtual void OnClick(Point pt, int widget)
00282 {
00283 switch (widget) {
00284 case GOW_CURRENCY_DROPDOWN:
00285 ShowDropDownMenu(this, BuildCurrencyDropdown(), this->opt->locale.currency, GOW_CURRENCY_DROPDOWN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);
00286 break;
00287
00288 case GOW_DISTANCE_DROPDOWN:
00289 ShowDropDownMenu(this, _units_dropdown, this->opt->locale.units, GOW_DISTANCE_DROPDOWN, 0, 0);
00290 break;
00291
00292 case GOW_ROADSIDE_DROPDOWN: {
00293 int i = 0;
00294 extern bool RoadVehiclesAreBuilt();
00295
00296
00297
00298 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00299 i = (-1) ^ (1 << this->opt->vehicle.road_side);
00300 }
00301
00302 ShowDropDownMenu(this, _driveside_dropdown, this->opt->vehicle.road_side, GOW_ROADSIDE_DROPDOWN, i, 0);
00303 } break;
00304
00305 case GOW_TOWNNAME_DROPDOWN:
00306 ShowTownnameDropdown(this, this->opt->game_creation.town_name);
00307 break;
00308
00309 case GOW_AUTOSAVE_DROPDOWN:
00310 ShowDropDownMenu(this, _autosave_dropdown, _settings_client.gui.autosave, GOW_AUTOSAVE_DROPDOWN, 0, 0);
00311 break;
00312
00313 case GOW_LANG_DROPDOWN: {
00314 typedef std::map<StringID, int, StringIDCompare> LangList;
00315
00316
00317 LangList langs;
00318 for (int i = 0; i < _dynlang.num; i++) langs[SPECSTR_LANGUAGE_START + i] = i;
00319
00320 DropDownList *list = new DropDownList();
00321 for (LangList::iterator it = langs.begin(); it != langs.end(); it++) {
00322 list->push_back(new DropDownListStringItem((*it).first, (*it).second, false));
00323 }
00324
00325 ShowDropDownList(this, list, _dynlang.curr, GOW_LANG_DROPDOWN);
00326 } break;
00327
00328 case GOW_RESOLUTION_DROPDOWN:
00329 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), GOW_RESOLUTION_DROPDOWN, 0, 0);
00330 break;
00331
00332 case GOW_FULLSCREEN_BUTTON:
00333
00334 if (!ToggleFullScreen(!_fullscreen)) {
00335 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, 0, 0);
00336 }
00337 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00338 this->SetDirty();
00339 break;
00340
00341 case GOW_SCREENSHOT_DROPDOWN:
00342 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, GOW_SCREENSHOT_DROPDOWN, 0, 0);
00343 break;
00344
00345 case GOW_BASE_GRF_DROPDOWN:
00346 ShowSetMenu<BaseGraphics>(this, GOW_BASE_GRF_DROPDOWN);
00347 break;
00348
00349 case GOW_BASE_SFX_DROPDOWN:
00350 ShowSetMenu<BaseSounds>(this, GOW_BASE_SFX_DROPDOWN);
00351 break;
00352
00353 case GOW_BASE_MUSIC_DROPDOWN:
00354 ShowSetMenu<BaseMusic>(this, GOW_BASE_MUSIC_DROPDOWN);
00355 break;
00356 }
00357 }
00358
00364 template <class T>
00365 void SetMediaSet(int index)
00366 {
00367 if (_game_mode == GM_MENU) {
00368 const char *name = T::GetSet(index)->name;
00369
00370 free(const_cast<char *>(T::ini_set));
00371 T::ini_set = strdup(name);
00372
00373 T::SetSet(name);
00374 this->reload = true;
00375 this->InvalidateData();
00376 }
00377 }
00378
00379 virtual void OnDropdownSelect(int widget, int index)
00380 {
00381 switch (widget) {
00382 case GOW_CURRENCY_DROPDOWN:
00383 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00384 this->opt->locale.currency = index;
00385 MarkWholeScreenDirty();
00386 break;
00387
00388 case GOW_DISTANCE_DROPDOWN:
00389 this->opt->locale.units = index;
00390 MarkWholeScreenDirty();
00391 break;
00392
00393 case GOW_ROADSIDE_DROPDOWN:
00394 if (this->opt->vehicle.road_side != index) {
00395 uint i;
00396 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00397 SetSettingValue(i, index);
00398 MarkWholeScreenDirty();
00399 }
00400 break;
00401
00402 case GOW_TOWNNAME_DROPDOWN:
00403 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00404 this->opt->game_creation.town_name = index;
00405 SetWindowDirty(WC_GAME_OPTIONS, 0);
00406 }
00407 break;
00408
00409 case GOW_AUTOSAVE_DROPDOWN:
00410 _settings_client.gui.autosave = index;
00411 this->SetDirty();
00412 break;
00413
00414 case GOW_LANG_DROPDOWN:
00415 ReadLanguagePack(index);
00416 CheckForMissingGlyphsInLoadedLanguagePack();
00417 UpdateAllVirtCoords();
00418 ReInitAllWindows();
00419 break;
00420
00421 case GOW_RESOLUTION_DROPDOWN:
00422 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00423 this->SetDirty();
00424 }
00425 break;
00426
00427 case GOW_SCREENSHOT_DROPDOWN:
00428 SetScreenshotFormat(index);
00429 this->SetDirty();
00430 break;
00431
00432 case GOW_BASE_GRF_DROPDOWN:
00433 this->SetMediaSet<BaseGraphics>(index);
00434 break;
00435
00436 case GOW_BASE_SFX_DROPDOWN:
00437 this->SetMediaSet<BaseSounds>(index);
00438 break;
00439
00440 case GOW_BASE_MUSIC_DROPDOWN:
00441 this->SetMediaSet<BaseMusic>(index);
00442 break;
00443 }
00444 }
00445
00446 virtual void OnInvalidateData(int data)
00447 {
00448 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00449
00450 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00451 this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00452
00453 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00454 this->GetWidget<NWidgetCore>(GOW_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00455 }
00456 };
00457
00458 static const NWidgetPart _nested_game_options_widgets[] = {
00459 NWidget(NWID_HORIZONTAL),
00460 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00461 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00462 EndContainer(),
00463 NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
00464 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00465 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00466 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00467 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00468 EndContainer(),
00469 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00470 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00471 EndContainer(),
00472 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00473 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00474 EndContainer(),
00475 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00476 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00477 NWidget(NWID_HORIZONTAL),
00478 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00479 NWidget(WWT_TEXTBTN, COLOUR_GREY, GOW_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00480 EndContainer(),
00481 EndContainer(),
00482 EndContainer(),
00483
00484 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00485 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00486 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00487 EndContainer(),
00488 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00489 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00490 EndContainer(),
00491 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00492 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00493 EndContainer(),
00494 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00495 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00496 EndContainer(),
00497 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00498 EndContainer(),
00499 EndContainer(),
00500
00501 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00502 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00503 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00504 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00505 EndContainer(),
00506 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00507 EndContainer(),
00508
00509 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00510 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00511 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00512 NWidget(NWID_SPACER), SetFill(1, 0),
00513 EndContainer(),
00514 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00515 EndContainer(),
00516
00517 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00518 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00519 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00520 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00521 EndContainer(),
00522 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00523 EndContainer(),
00524 EndContainer(),
00525 };
00526
00527 static const WindowDesc _game_options_desc(
00528 WDP_CENTER, 0, 0,
00529 WC_GAME_OPTIONS, WC_NONE,
00530 WDF_UNCLICK_BUTTONS,
00531 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00532 );
00533
00534
00535 void ShowGameOptions()
00536 {
00537 DeleteWindowById(WC_GAME_OPTIONS, 0);
00538 new GameOptionsWindow(&_game_options_desc);
00539 }
00540
00541 extern void StartupEconomy();
00542
00543
00544
00545 enum GameDifficultyWidgets {
00546 GDW_LVL_EASY,
00547 GDW_LVL_MEDIUM,
00548 GDW_LVL_HARD,
00549 GDW_LVL_CUSTOM,
00550 GDW_HIGHSCORE,
00551 GDW_ACCEPT,
00552 GDW_CANCEL,
00553
00554 GDW_OPTIONS_START,
00555 };
00556
00557 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00558
00559 class GameDifficultyWindow : public Window {
00560 private:
00561
00562 GameSettings opt_mod_temp;
00563
00564 public:
00566 static const uint GAME_DIFFICULTY_NUM = 18;
00568 static const uint WIDGETS_PER_DIFFICULTY = 3;
00569
00570 GameDifficultyWindow(const WindowDesc *desc) : Window()
00571 {
00572 this->InitNested(desc);
00573
00574
00575
00576 this->opt_mod_temp = (_game_mode == GM_MENU) ? _settings_newgame : _settings_game;
00577
00578
00579 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00580 GDW_LVL_EASY,
00581 GDW_LVL_MEDIUM,
00582 GDW_LVL_HARD,
00583 GDW_LVL_CUSTOM,
00584 WIDGET_LIST_END);
00585 this->SetWidgetDisabledState(GDW_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00586 this->SetWidgetDisabledState(GDW_ACCEPT, _networking && !_network_server);
00587 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00588 this->OnInvalidateData();
00589 }
00590
00591 virtual void SetStringParameters(int widget) const
00592 {
00593 widget -= GDW_OPTIONS_START;
00594 if (widget < 0 || (widget % 3) != 2) return;
00595
00596 widget /= 3;
00597
00598 uint i;
00599 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00600 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00601 SetDParam(0, sd->desc.str + value);
00602 }
00603
00604 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00605 {
00606
00607 int index = widget - GDW_OPTIONS_START;
00608 if (index < 0 || (index % 3) != 2) return;
00609
00610 index /= 3;
00611
00612 uint i;
00613 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00614 const SettingDescBase *sdb = &sd->desc;
00615
00616
00617 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00618 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00619 SetDParam(0, sdb->str + value);
00620 *size = maxdim(*size, GetStringBoundingBox(str));
00621 }
00622 }
00623
00624 virtual void OnPaint()
00625 {
00626 this->DrawWidgets();
00627 }
00628
00629 virtual void OnClick(Point pt, int widget)
00630 {
00631 if (widget >= GDW_OPTIONS_START) {
00632 widget -= GDW_OPTIONS_START;
00633 if ((widget % 3) == 2) return;
00634
00635
00636 if (_networking && !_network_server) return;
00637
00638 uint i;
00639 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00640 const SettingDescBase *sdb = &sd->desc;
00641
00642 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00643 if (widget % 3 == 1) {
00644
00645 val = min(val + sdb->interval, (int32)sdb->max);
00646 } else {
00647
00648 val -= sdb->interval;
00649 val = max(val, sdb->min);
00650 }
00651
00652
00653 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00654 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00655 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00656 this->LowerWidget(GDW_LVL_CUSTOM);
00657 this->InvalidateData();
00658 return;
00659 }
00660
00661 switch (widget) {
00662 case GDW_LVL_EASY:
00663 case GDW_LVL_MEDIUM:
00664 case GDW_LVL_HARD:
00665 case GDW_LVL_CUSTOM:
00666
00667 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00668 SetDifficultyLevel(widget - GDW_LVL_EASY, &this->opt_mod_temp.difficulty);
00669 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00670 this->InvalidateData();
00671 break;
00672
00673 case GDW_HIGHSCORE:
00674 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00675 break;
00676
00677 case GDW_ACCEPT: {
00678 GameSettings *opt_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
00679
00680 uint i;
00681 GetSettingFromName("difficulty.diff_level", &i);
00682 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00683
00684 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00685 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00686 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00687 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00688
00689 if (new_val != cur_val) {
00690 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00691 }
00692 }
00693 delete this;
00694
00695
00696
00697 if (_game_mode == GM_EDITOR) StartupEconomy();
00698 break;
00699 }
00700
00701 case GDW_CANCEL:
00702 delete this;
00703 break;
00704 }
00705 }
00706
00707 virtual void OnInvalidateData(int data = 0)
00708 {
00709 uint i;
00710 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00711 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00712 const SettingDescBase *sdb = &sd->desc;
00713
00714 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00715 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00716 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00717 (_game_mode == GM_NORMAL ||
00718 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00719
00720 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00721 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00722 }
00723 }
00724 };
00725
00726 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00727 {
00728 NWidgetVertical *vert_desc = new NWidgetVertical;
00729
00730 int widnum = GDW_OPTIONS_START;
00731 uint i, j;
00732 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00733
00734 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00735 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00736
00737 NWidgetHorizontal *hor = new NWidgetHorizontal;
00738
00739
00740 NWidgetLeaf *leaf = new NWidgetLeaf(NWID_BUTTON_ARROW, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00741 hor->Add(leaf);
00742
00743
00744 leaf = new NWidgetLeaf(NWID_BUTTON_ARROW, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00745 hor->Add(leaf);
00746
00747
00748 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00749 hor->Add(spacer);
00750
00751
00752 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00753 leaf->SetFill(1, 0);
00754 hor->Add(leaf);
00755 vert_desc->Add(hor);
00756
00757
00758 vert_desc->Add(new NWidgetSpacer(0, 2));
00759 }
00760 *biggest_index = widnum - 1;
00761 return vert_desc;
00762 }
00763
00764
00766 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00767 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00768 NWidget(WWT_PANEL, COLOUR_MAUVE),
00769 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00770 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00771 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00772 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00773 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00774 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00775 EndContainer(),
00776 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00777 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00778 EndContainer(),
00779 EndContainer(),
00780 EndContainer(),
00781 NWidget(WWT_PANEL, COLOUR_MAUVE),
00782 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00783 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00784 NWidgetFunction(MakeDifficultyOptionsWidgets),
00785 EndContainer(),
00786 EndContainer(),
00787 EndContainer(),
00788 NWidget(WWT_PANEL, COLOUR_MAUVE),
00789 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00790 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00791 NWidget(NWID_SPACER), SetFill(1, 0),
00792 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00793 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00794 NWidget(NWID_SPACER), SetFill(1, 0),
00795 EndContainer(),
00796 EndContainer(),
00797 EndContainer(),
00798 };
00799
00801 static const WindowDesc _game_difficulty_desc(
00802 WDP_CENTER, 0, 0,
00803 WC_GAME_OPTIONS, WC_NONE,
00804 WDF_UNCLICK_BUTTONS,
00805 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00806 );
00807
00808 void ShowGameDifficulty()
00809 {
00810 DeleteWindowById(WC_GAME_OPTIONS, 0);
00811 new GameDifficultyWindow(&_game_difficulty_desc);
00812 }
00813
00814 static int SETTING_HEIGHT = 11;
00815 static const int LEVEL_WIDTH = 15;
00816
00821 enum SettingEntryFlags {
00822 SEF_LEFT_DEPRESSED = 0x01,
00823 SEF_RIGHT_DEPRESSED = 0x02,
00824 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00825
00826 SEF_LAST_FIELD = 0x04,
00827
00828
00829 SEF_SETTING_KIND = 0x10,
00830 SEF_SUBTREE_KIND = 0x20,
00831 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00832 };
00833
00834 struct SettingsPage;
00835
00837 struct SettingEntrySubtree {
00838 SettingsPage *page;
00839 bool folded;
00840 StringID title;
00841 };
00842
00844 struct SettingEntrySetting {
00845 const char *name;
00846 const SettingDesc *setting;
00847 uint index;
00848 };
00849
00851 struct SettingEntry {
00852 byte flags;
00853 byte level;
00854 union {
00855 SettingEntrySetting entry;
00856 SettingEntrySubtree sub;
00857 } d;
00858
00859 SettingEntry(const char *nm);
00860 SettingEntry(SettingsPage *sub, StringID title);
00861
00862 void Init(byte level, bool last_field);
00863 void FoldAll();
00864 void SetButtons(byte new_val);
00865
00866 uint Length() const;
00867 SettingEntry *FindEntry(uint row, uint *cur_row);
00868
00869 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00870
00871 private:
00872 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00873 };
00874
00876 struct SettingsPage {
00877 SettingEntry *entries;
00878 byte num;
00879
00880 void Init(byte level = 0);
00881 void FoldAll();
00882
00883 uint Length() const;
00884 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00885
00886 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00887 };
00888
00889
00890
00891
00896 SettingEntry::SettingEntry(const char *nm)
00897 {
00898 this->flags = SEF_SETTING_KIND;
00899 this->level = 0;
00900 this->d.entry.name = nm;
00901 this->d.entry.setting = NULL;
00902 this->d.entry.index = 0;
00903 }
00904
00910 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00911 {
00912 this->flags = SEF_SUBTREE_KIND;
00913 this->level = 0;
00914 this->d.sub.page = sub;
00915 this->d.sub.folded = true;
00916 this->d.sub.title = title;
00917 }
00918
00924 void SettingEntry::Init(byte level, bool last_field)
00925 {
00926 this->level = level;
00927 if (last_field) this->flags |= SEF_LAST_FIELD;
00928
00929 switch (this->flags & SEF_KIND_MASK) {
00930 case SEF_SETTING_KIND:
00931 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
00932 assert(this->d.entry.setting != NULL);
00933 break;
00934 case SEF_SUBTREE_KIND:
00935 this->d.sub.page->Init(level + 1);
00936 break;
00937 default: NOT_REACHED();
00938 }
00939 }
00940
00942 void SettingEntry::FoldAll()
00943 {
00944 switch (this->flags & SEF_KIND_MASK) {
00945 case SEF_SETTING_KIND:
00946 break;
00947
00948 case SEF_SUBTREE_KIND:
00949 this->d.sub.folded = true;
00950 this->d.sub.page->FoldAll();
00951 break;
00952
00953 default: NOT_REACHED();
00954 }
00955 }
00956
00957
00963 void SettingEntry::SetButtons(byte new_val)
00964 {
00965 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
00966 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
00967 }
00968
00970 uint SettingEntry::Length() const
00971 {
00972 switch (this->flags & SEF_KIND_MASK) {
00973 case SEF_SETTING_KIND:
00974 return 1;
00975 case SEF_SUBTREE_KIND:
00976 if (this->d.sub.folded) return 1;
00977
00978 return 1 + this->d.sub.page->Length();
00979 default: NOT_REACHED();
00980 }
00981 }
00982
00989 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
00990 {
00991 if (row_num == *cur_row) return this;
00992
00993 switch (this->flags & SEF_KIND_MASK) {
00994 case SEF_SETTING_KIND:
00995 (*cur_row)++;
00996 break;
00997 case SEF_SUBTREE_KIND:
00998 (*cur_row)++;
00999 if (this->d.sub.folded) {
01000 break;
01001 }
01002
01003
01004 return this->d.sub.page->FindEntry(row_num, cur_row);
01005 default: NOT_REACHED();
01006 }
01007 return NULL;
01008 }
01009
01036 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01037 {
01038 if (cur_row >= max_row) return cur_row;
01039
01040 bool rtl = _dynlang.text_dir == TD_RTL;
01041 int offset = rtl ? -4 : 4;
01042 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01043
01044 int x = rtl ? right : left;
01045 int y = base_y;
01046 if (cur_row >= first_row) {
01047 int colour = _colour_gradient[COLOUR_ORANGE][4];
01048 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01049
01050
01051 for (uint lvl = 0; lvl < this->level; lvl++) {
01052 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01053 x += level_width;
01054 }
01055
01056 int halfway_y = y + SETTING_HEIGHT / 2;
01057 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01058 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01059
01060 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01061 x += level_width;
01062 }
01063
01064 switch (this->flags & SEF_KIND_MASK) {
01065 case SEF_SETTING_KIND:
01066 if (cur_row >= first_row) {
01067 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01068 }
01069 cur_row++;
01070 break;
01071 case SEF_SUBTREE_KIND:
01072 if (cur_row >= first_row) {
01073 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01074 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01075 }
01076 cur_row++;
01077 if (!this->d.sub.folded) {
01078 if (this->flags & SEF_LAST_FIELD) {
01079 assert(this->level < sizeof(parent_last));
01080 SetBit(parent_last, this->level);
01081 }
01082
01083 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01084 }
01085 break;
01086 default: NOT_REACHED();
01087 }
01088 return cur_row;
01089 }
01090
01091 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01092 {
01093 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01094 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01095 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01096 } else {
01097 return GetVariableAddress(&_settings_client.company, &sd->save);
01098 }
01099 } else {
01100 return GetVariableAddress(settings_ptr, &sd->save);
01101 }
01102 }
01103
01113 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01114 {
01115 const SettingDescBase *sdb = &sd->desc;
01116 const void *var = ResolveVariableAddress(settings_ptr, sd);
01117 bool editable = true;
01118 bool disabled = false;
01119
01120 bool rtl = _dynlang.text_dir == TD_RTL;
01121 uint buttons_left = rtl ? right - 19 : left;
01122 uint text_left = left + (rtl ? 0 : 25);
01123 uint text_right = right - (rtl ? 25 : 0);
01124 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01125
01126
01127 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01128 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01129 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01130
01131 if (sdb->cmd == SDT_BOOLX) {
01132 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01133
01134 bool on = (*(bool*)var);
01135
01136 DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
01137 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01138 } else {
01139 int32 value;
01140
01141 value = (int32)ReadValue(var, sd->save.conv);
01142
01143
01144 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01145
01146 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01147 if (disabled) {
01148 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01149 } else {
01150 if (sdb->flags & SGF_CURRENCY) {
01151 SetDParam(0, STR_JUST_CURRENCY);
01152 } else if (sdb->flags & SGF_MULTISTRING) {
01153 SetDParam(0, sdb->str - sdb->min + value + 1);
01154 } else {
01155 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01156 }
01157 SetDParam(1, value);
01158 }
01159 }
01160 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01161 }
01162
01163
01164
01165
01170 void SettingsPage::Init(byte level)
01171 {
01172 for (uint field = 0; field < this->num; field++) {
01173 this->entries[field].Init(level, field + 1 == num);
01174 }
01175 }
01176
01178 void SettingsPage::FoldAll()
01179 {
01180 for (uint field = 0; field < this->num; field++) {
01181 this->entries[field].FoldAll();
01182 }
01183 }
01184
01186 uint SettingsPage::Length() const
01187 {
01188 uint length = 0;
01189 for (uint field = 0; field < this->num; field++) {
01190 length += this->entries[field].Length();
01191 }
01192 return length;
01193 }
01194
01201 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01202 {
01203 SettingEntry *pe = NULL;
01204
01205 for (uint field = 0; field < this->num; field++) {
01206 pe = this->entries[field].FindEntry(row_num, cur_row);
01207 if (pe != NULL) {
01208 break;
01209 }
01210 }
01211 return pe;
01212 }
01213
01231 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01232 {
01233 if (cur_row >= max_row) return cur_row;
01234
01235 for (uint i = 0; i < this->num; i++) {
01236 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01237 if (cur_row >= max_row) {
01238 break;
01239 }
01240 }
01241 return cur_row;
01242 }
01243
01244
01245 static SettingEntry _settings_ui_display[] = {
01246 SettingEntry("gui.vehicle_speed"),
01247 SettingEntry("gui.status_long_date"),
01248 SettingEntry("gui.date_format_in_default_names"),
01249 SettingEntry("gui.population_in_label"),
01250 SettingEntry("gui.measure_tooltip"),
01251 SettingEntry("gui.loading_indicators"),
01252 SettingEntry("gui.liveries"),
01253 SettingEntry("gui.show_track_reservation"),
01254 SettingEntry("gui.expenses_layout"),
01255 };
01257 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01258
01259 static SettingEntry _settings_ui_interaction[] = {
01260 SettingEntry("gui.window_snap_radius"),
01261 SettingEntry("gui.window_soft_limit"),
01262 SettingEntry("gui.link_terraform_toolbar"),
01263 SettingEntry("gui.prefer_teamchat"),
01264 SettingEntry("gui.autoscroll"),
01265 SettingEntry("gui.reverse_scroll"),
01266 SettingEntry("gui.smooth_scroll"),
01267 SettingEntry("gui.left_mouse_btn_scrolling"),
01268
01269
01270
01271 SettingEntry("gui.scrollwheel_scrolling"),
01272 SettingEntry("gui.scrollwheel_multiplier"),
01273 #ifdef __APPLE__
01274
01275 SettingEntry("gui.right_mouse_btn_emulation"),
01276 #endif
01277 };
01279 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01280
01281 static SettingEntry _settings_ui[] = {
01282 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01283 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01284 SettingEntry("gui.show_finances"),
01285 SettingEntry("gui.errmsg_duration"),
01286 SettingEntry("gui.toolbar_pos"),
01287 SettingEntry("gui.pause_on_newgame"),
01288 SettingEntry("gui.advanced_vehicle_list"),
01289 SettingEntry("gui.timetable_in_ticks"),
01290 SettingEntry("gui.timetable_arrival_departure"),
01291 SettingEntry("gui.quick_goto"),
01292 SettingEntry("gui.default_rail_type"),
01293 SettingEntry("gui.always_build_infrastructure"),
01294 SettingEntry("gui.persistent_buildingtools"),
01295 SettingEntry("gui.coloured_news_year"),
01296 };
01298 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01299
01300 static SettingEntry _settings_construction_signals[] = {
01301 SettingEntry("construction.signal_side"),
01302 SettingEntry("gui.enable_signal_gui"),
01303 SettingEntry("gui.drag_signals_density"),
01304 SettingEntry("gui.semaphore_build_before"),
01305 SettingEntry("gui.default_signal_type"),
01306 SettingEntry("gui.cycle_signal_types"),
01307 };
01309 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01310
01311 static SettingEntry _settings_construction[] = {
01312 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01313 SettingEntry("construction.build_on_slopes"),
01314 SettingEntry("construction.autoslope"),
01315 SettingEntry("construction.extra_dynamite"),
01316 SettingEntry("construction.longbridges"),
01317 SettingEntry("station.never_expire_airports"),
01318 SettingEntry("construction.freeform_edges"),
01319 SettingEntry("construction.extra_tree_placement"),
01320 };
01322 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01323
01324 static SettingEntry _settings_stations_cargo[] = {
01325 SettingEntry("order.improved_load"),
01326 SettingEntry("order.gradual_loading"),
01327 SettingEntry("order.selectgoods"),
01328 };
01330 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01331
01332 static SettingEntry _settings_stations[] = {
01333 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01334 SettingEntry("station.join_stations"),
01335 SettingEntry("station.nonuniform_stations"),
01336 SettingEntry("station.adjacent_stations"),
01337 SettingEntry("station.distant_join_stations"),
01338 SettingEntry("station.station_spread"),
01339 SettingEntry("economy.station_noise_level"),
01340 SettingEntry("station.modified_catchment"),
01341 SettingEntry("construction.road_stop_on_town_road"),
01342 SettingEntry("construction.road_stop_on_competitor_road"),
01343 };
01345 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01346
01347 static SettingEntry _settings_economy_towns[] = {
01348 SettingEntry("economy.bribe"),
01349 SettingEntry("economy.exclusive_rights"),
01350 SettingEntry("economy.town_layout"),
01351 SettingEntry("economy.allow_town_roads"),
01352 SettingEntry("economy.found_town"),
01353 SettingEntry("economy.mod_road_rebuild"),
01354 SettingEntry("economy.town_growth_rate"),
01355 SettingEntry("economy.larger_towns"),
01356 SettingEntry("economy.initial_city_size"),
01357 };
01359 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01360
01361 static SettingEntry _settings_economy_industries[] = {
01362 SettingEntry("construction.raw_industry_construction"),
01363 SettingEntry("economy.multiple_industry_per_town"),
01364 SettingEntry("economy.same_industry_close"),
01365 SettingEntry("game_creation.oil_refinery_limit"),
01366 };
01368 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01369
01370 static SettingEntry _settings_economy[] = {
01371 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01372 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01373 SettingEntry("economy.inflation"),
01374 SettingEntry("economy.smooth_economy"),
01375 };
01377 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01378
01379 static SettingEntry _settings_ai_npc[] = {
01380 SettingEntry("ai.ai_in_multiplayer"),
01381 SettingEntry("ai.ai_disable_veh_train"),
01382 SettingEntry("ai.ai_disable_veh_roadveh"),
01383 SettingEntry("ai.ai_disable_veh_aircraft"),
01384 SettingEntry("ai.ai_disable_veh_ship"),
01385 SettingEntry("ai.ai_max_opcode_till_suspend"),
01386 };
01388 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01389
01390 static SettingEntry _settings_sharing[] = {
01391 SettingEntry("sharing.sharing_rail"),
01392 SettingEntry("sharing.sharing_road"),
01393 SettingEntry("sharing.sharing_water"),
01394 SettingEntry("sharing.sharing_air"),
01395 SettingEntry("sharing.fee_rail"),
01396 SettingEntry("sharing.fee_road"),
01397 SettingEntry("sharing.fee_water"),
01398 SettingEntry("sharing.fee_air"),
01399 SettingEntry("sharing.payment_in_debt"),
01400 };
01402 static SettingsPage _settings_sharing_page = {_settings_sharing, lengthof(_settings_sharing)};
01403
01404 static SettingEntry _settings_ai[] = {
01405 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01406 SettingEntry(&_settings_sharing_page, STR_CONFIG_SETTING_SHARING),
01407 SettingEntry("economy.give_money"),
01408 SettingEntry("economy.allow_shares"),
01409 };
01411 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01412
01413 static SettingEntry _settings_vehicles_routing[] = {
01414 SettingEntry("pf.pathfinder_for_trains"),
01415 SettingEntry("pf.forbid_90_deg"),
01416 SettingEntry("pf.pathfinder_for_roadvehs"),
01417 SettingEntry("pf.roadveh_queue"),
01418 SettingEntry("pf.pathfinder_for_ships"),
01419 };
01421 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01422
01423 static SettingEntry _settings_vehicles_autorenew[] = {
01424 SettingEntry("company.engine_renew"),
01425 SettingEntry("company.engine_renew_months"),
01426 SettingEntry("company.engine_renew_money"),
01427 };
01429 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01430
01431 static SettingEntry _settings_vehicles_servicing[] = {
01432 SettingEntry("vehicle.servint_ispercent"),
01433 SettingEntry("vehicle.servint_trains"),
01434 SettingEntry("vehicle.servint_roadveh"),
01435 SettingEntry("vehicle.servint_ships"),
01436 SettingEntry("vehicle.servint_aircraft"),
01437 SettingEntry("order.no_servicing_if_no_breakdowns"),
01438 SettingEntry("order.serviceathelipad"),
01439 };
01441 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01442
01443 static SettingEntry _settings_vehicles_trains[] = {
01444 SettingEntry("vehicle.train_acceleration_model"),
01445 SettingEntry("vehicle.mammoth_trains"),
01446 SettingEntry("gui.lost_train_warn"),
01447 SettingEntry("vehicle.wagon_speed_limits"),
01448 SettingEntry("vehicle.disable_elrails"),
01449 SettingEntry("vehicle.freight_trains"),
01450 SettingEntry("gui.stop_location"),
01451 };
01453 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01454
01455 static SettingEntry _settings_vehicles[] = {
01456 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01457 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01458 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01459 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01460 SettingEntry("order.gotodepot"),
01461 SettingEntry("gui.new_nonstop"),
01462 SettingEntry("gui.order_review_system"),
01463 SettingEntry("gui.vehicle_income_warn"),
01464 SettingEntry("vehicle.never_expire_vehicles"),
01465 SettingEntry("vehicle.max_trains"),
01466 SettingEntry("vehicle.max_roadveh"),
01467 SettingEntry("vehicle.max_aircraft"),
01468 SettingEntry("vehicle.max_ships"),
01469 SettingEntry("vehicle.plane_speed"),
01470 SettingEntry("order.timetabling"),
01471 SettingEntry("vehicle.dynamic_engines"),
01472 };
01474 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01475
01476 static SettingEntry _settings_main[] = {
01477 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01478 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01479 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01480 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01481 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01482 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01483 };
01484
01486 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01487
01489 enum GameSettingsWidgets {
01490 SETTINGSEL_OPTIONSPANEL,
01491 SETTINGSEL_SCROLLBAR,
01492 };
01493
01494 struct GameSettingsWindow : Window {
01495 static const int SETTINGTREE_LEFT_OFFSET = 5;
01496 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01497 static const int SETTINGTREE_TOP_OFFSET = 5;
01498 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01499
01500 static GameSettings *settings_ptr;
01501
01502 SettingEntry *valuewindow_entry;
01503 SettingEntry *clicked_entry;
01504
01505 GameSettingsWindow(const WindowDesc *desc) : Window()
01506 {
01507 static bool first_time = true;
01508
01509 settings_ptr = (_game_mode == GM_MENU) ? &_settings_newgame : &_settings_game;
01510
01511
01512 if (first_time) {
01513 _settings_main_page.Init();
01514 first_time = false;
01515 } else {
01516 _settings_main_page.FoldAll();
01517 }
01518
01519 this->valuewindow_entry = NULL;
01520 this->clicked_entry = NULL;
01521
01522 this->InitNested(desc, 0);
01523
01524 this->vscroll.SetCount(_settings_main_page.Length());
01525 }
01526
01527 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01528 {
01529 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01530
01531 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01532 resize->width = 1;
01533
01534 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01535 }
01536
01537 virtual void DrawWidget(const Rect &r, int widget) const
01538 {
01539 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01540
01541 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01542 this->vscroll.GetPosition(), this->vscroll.GetPosition() + this->vscroll.GetCapacity());
01543 }
01544
01545 virtual void OnPaint()
01546 {
01547 this->DrawWidgets();
01548 }
01549
01550 virtual void OnClick(Point pt, int widget)
01551 {
01552 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01553
01554 int y = pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - SETTINGTREE_TOP_OFFSET;
01555 if (y < 0) return;
01556
01557 byte btn = this->vscroll.GetPosition() + y / this->resize.step_height;
01558 if (y % this->resize.step_height > this->resize.step_height - 2) return;
01559
01560 uint cur_row = 0;
01561 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01562
01563 if (pe == NULL) return;
01564
01565 int x = (_dynlang.text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01566 if (x < 0) return;
01567
01568 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01569 pe->d.sub.folded = !pe->d.sub.folded;
01570
01571 this->vscroll.SetCount(_settings_main_page.Length());
01572 this->SetDirty();
01573 return;
01574 }
01575
01576 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01577 const SettingDesc *sd = pe->d.entry.setting;
01578
01579
01580 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01581 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01582 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01583
01584 const void *var = ResolveVariableAddress(settings_ptr, sd);
01585 int32 value = (int32)ReadValue(var, sd->save.conv);
01586
01587
01588 if (x < 21) {
01589 const SettingDescBase *sdb = &sd->desc;
01590 int32 oldvalue = value;
01591
01592 switch (sdb->cmd) {
01593 case SDT_BOOLX: value ^= 1; break;
01594 case SDT_ONEOFMANY:
01595 case SDT_NUMX: {
01596
01597
01598
01599
01600 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01601 if (step == 0) step = 1;
01602
01603
01604 if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) {
01605 _left_button_clicked = false;
01606 return;
01607 }
01608
01609
01610 if (x >= 10) {
01611 value += step;
01612 if (sdb->min < 0) {
01613 assert((int32)sdb->max >= 0);
01614 if (value > (int32)sdb->max) value = (int32)sdb->max;
01615 } else {
01616 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01617 }
01618 if (value < sdb->min) value = sdb->min;
01619 } else {
01620 value -= step;
01621 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01622 }
01623
01624
01625 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01626 if (this->clicked_entry != NULL) {
01627 this->clicked_entry->SetButtons(0);
01628 }
01629 this->clicked_entry = pe;
01630 this->clicked_entry->SetButtons((x >= 10) != (_dynlang.text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01631 this->flags4 |= WF_TIMEOUT_BEGIN;
01632 _left_button_clicked = false;
01633 }
01634 } break;
01635
01636 default: NOT_REACHED();
01637 }
01638
01639 if (value != oldvalue) {
01640 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01641 SetCompanySetting(pe->d.entry.index, value);
01642 } else {
01643 SetSettingValue(pe->d.entry.index, value);
01644 }
01645 this->SetDirty();
01646 }
01647 } else {
01648
01649 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01650
01651 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01652
01653 this->valuewindow_entry = pe;
01654 SetDParam(0, value);
01655 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
01656 }
01657 }
01658 }
01659
01660 virtual void OnTimeout()
01661 {
01662 if (this->clicked_entry != NULL) {
01663 this->clicked_entry->SetButtons(0);
01664 this->clicked_entry = NULL;
01665 this->SetDirty();
01666 }
01667 }
01668
01669 virtual void OnQueryTextFinished(char *str)
01670 {
01671 if (!StrEmpty(str)) {
01672 assert(this->valuewindow_entry != NULL);
01673 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01674 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01675 int32 value = atoi(str);
01676
01677
01678 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01679
01680 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01681 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01682 } else {
01683 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01684 }
01685 this->SetDirty();
01686 }
01687 }
01688
01689 virtual void OnResize()
01690 {
01691 this->vscroll.SetCapacityFromWidget(this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01692 }
01693 };
01694
01695 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01696
01697 static const NWidgetPart _nested_settings_selection_widgets[] = {
01698 NWidget(NWID_HORIZONTAL),
01699 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01700 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01701 EndContainer(),
01702 NWidget(NWID_HORIZONTAL),
01703 NWidget(WWT_PANEL, COLOUR_MAUVE, SETTINGSEL_OPTIONSPANEL), SetMinimalSize(400, 174), EndContainer(),
01704 NWidget(NWID_VERTICAL),
01705 NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, SETTINGSEL_SCROLLBAR),
01706 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01707 EndContainer(),
01708 EndContainer(),
01709 };
01710
01711 static const WindowDesc _settings_selection_desc(
01712 WDP_CENTER, 450, 397,
01713 WC_GAME_OPTIONS, WC_NONE,
01714 0,
01715 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01716 );
01717
01718 void ShowGameSettings()
01719 {
01720 DeleteWindowById(WC_GAME_OPTIONS, 0);
01721 new GameSettingsWindow(&_settings_selection_desc);
01722 }
01723
01724
01734 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01735 {
01736 int colour = _colour_gradient[button_colour][2];
01737
01738 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01739 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01740 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01741 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01742
01743
01744 bool rtl = _dynlang.text_dir == TD_RTL;
01745 if (rtl ? !clickable_right : !clickable_left) {
01746 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01747 }
01748 if (rtl ? !clickable_left : !clickable_right) {
01749 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01750 }
01751 }
01752
01754 enum CustomCurrencyWidgets {
01755 CUSTCURR_RATE_DOWN,
01756 CUSTCURR_RATE_UP,
01757 CUSTCURR_RATE,
01758 CUSTCURR_SEPARATOR_EDIT,
01759 CUSTCURR_SEPARATOR,
01760 CUSTCURR_PREFIX_EDIT,
01761 CUSTCURR_PREFIX,
01762 CUSTCURR_SUFFIX_EDIT,
01763 CUSTCURR_SUFFIX,
01764 CUSTCURR_YEAR_DOWN,
01765 CUSTCURR_YEAR_UP,
01766 CUSTCURR_YEAR,
01767 CUSTCURR_PREVIEW,
01768 };
01769
01770 struct CustomCurrencyWindow : Window {
01771 int query_widget;
01772
01773 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01774 {
01775 this->InitNested(desc);
01776
01777 SetButtonState();
01778 }
01779
01780 void SetButtonState()
01781 {
01782 this->SetWidgetDisabledState(CUSTCURR_RATE_DOWN, _custom_currency.rate == 1);
01783 this->SetWidgetDisabledState(CUSTCURR_RATE_UP, _custom_currency.rate == UINT16_MAX);
01784 this->SetWidgetDisabledState(CUSTCURR_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01785 this->SetWidgetDisabledState(CUSTCURR_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01786 }
01787
01788 virtual void SetStringParameters(int widget) const
01789 {
01790 switch (widget) {
01791 case CUSTCURR_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01792 case CUSTCURR_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01793 case CUSTCURR_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01794 case CUSTCURR_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01795 case CUSTCURR_YEAR:
01796 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01797 SetDParam(1, _custom_currency.to_euro);
01798 break;
01799
01800 case CUSTCURR_PREVIEW:
01801 SetDParam(0, 10000);
01802 break;
01803 }
01804 }
01805
01806 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01807 {
01808 switch (widget) {
01809
01810 case CUSTCURR_SEPARATOR_EDIT:
01811 case CUSTCURR_PREFIX_EDIT:
01812 case CUSTCURR_SUFFIX_EDIT:
01813 size->width = this->GetWidget<NWidgetBase>(CUSTCURR_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(CUSTCURR_RATE_UP)->smallest_x;
01814 break;
01815
01816
01817 case CUSTCURR_RATE:
01818 SetDParam(0, 1);
01819 SetDParam(1, INT32_MAX);
01820 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01821 break;
01822 }
01823 }
01824
01825 virtual void OnPaint()
01826 {
01827 this->DrawWidgets();
01828 }
01829
01830 virtual void OnClick(Point pt, int widget)
01831 {
01832 int line = 0;
01833 int len = 0;
01834 StringID str = 0;
01835 CharSetFilter afilter = CS_ALPHANUMERAL;
01836
01837 switch (widget) {
01838 case CUSTCURR_RATE_DOWN:
01839 if (_custom_currency.rate > 1) _custom_currency.rate--;
01840 if (_custom_currency.rate == 1) this->DisableWidget(CUSTCURR_RATE_DOWN);
01841 this->EnableWidget(CUSTCURR_RATE_UP);
01842 break;
01843
01844 case CUSTCURR_RATE_UP:
01845 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01846 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(CUSTCURR_RATE_UP);
01847 this->EnableWidget(CUSTCURR_RATE_DOWN);
01848 break;
01849
01850 case CUSTCURR_RATE:
01851 SetDParam(0, _custom_currency.rate);
01852 str = STR_JUST_INT;
01853 len = 5;
01854 line = CUSTCURR_RATE;
01855 afilter = CS_NUMERAL;
01856 break;
01857
01858 case CUSTCURR_SEPARATOR_EDIT:
01859 case CUSTCURR_SEPARATOR:
01860 SetDParamStr(0, _custom_currency.separator);
01861 str = STR_JUST_RAW_STRING;
01862 len = 1;
01863 line = CUSTCURR_SEPARATOR;
01864 break;
01865
01866 case CUSTCURR_PREFIX_EDIT:
01867 case CUSTCURR_PREFIX:
01868 SetDParamStr(0, _custom_currency.prefix);
01869 str = STR_JUST_RAW_STRING;
01870 len = 12;
01871 line = CUSTCURR_PREFIX;
01872 break;
01873
01874 case CUSTCURR_SUFFIX_EDIT:
01875 case CUSTCURR_SUFFIX:
01876 SetDParamStr(0, _custom_currency.suffix);
01877 str = STR_JUST_RAW_STRING;
01878 len = 12;
01879 line = CUSTCURR_SUFFIX;
01880 break;
01881
01882 case CUSTCURR_YEAR_DOWN:
01883 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01884 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(CUSTCURR_YEAR_DOWN);
01885 this->EnableWidget(CUSTCURR_YEAR_UP);
01886 break;
01887
01888 case CUSTCURR_YEAR_UP:
01889 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01890 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(CUSTCURR_YEAR_UP);
01891 this->EnableWidget(CUSTCURR_YEAR_DOWN);
01892 break;
01893
01894 case CUSTCURR_YEAR:
01895 SetDParam(0, _custom_currency.to_euro);
01896 str = STR_JUST_INT;
01897 len = 7;
01898 line = CUSTCURR_YEAR;
01899 afilter = CS_NUMERAL;
01900 break;
01901 }
01902
01903 if (len != 0) {
01904 this->query_widget = line;
01905 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, this, afilter, QSF_NONE);
01906 }
01907
01908 this->flags4 |= WF_TIMEOUT_BEGIN;
01909 this->SetDirty();
01910 }
01911
01912 virtual void OnQueryTextFinished(char *str)
01913 {
01914 if (str == NULL) return;
01915
01916 switch (this->query_widget) {
01917 case CUSTCURR_RATE:
01918 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01919 break;
01920
01921 case CUSTCURR_SEPARATOR:
01922 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
01923 break;
01924
01925 case CUSTCURR_PREFIX:
01926 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
01927 break;
01928
01929 case CUSTCURR_SUFFIX:
01930 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
01931 break;
01932
01933 case CUSTCURR_YEAR: {
01934 int val = atoi(str);
01935
01936 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
01937 break;
01938 }
01939 }
01940 MarkWholeScreenDirty();
01941 SetButtonState();
01942 }
01943
01944 virtual void OnTimeout()
01945 {
01946 this->SetDirty();
01947 }
01948 };
01949
01950 static const NWidgetPart _nested_cust_currency_widgets[] = {
01951 NWidget(NWID_HORIZONTAL),
01952 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01953 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01954 EndContainer(),
01955 NWidget(WWT_PANEL, COLOUR_GREY),
01956 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
01957 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01958 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
01959 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
01960 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01961 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
01962 EndContainer(),
01963 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01964 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
01965 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01966 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
01967 EndContainer(),
01968 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01969 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
01970 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01971 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
01972 EndContainer(),
01973 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01974 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
01975 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01976 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
01977 EndContainer(),
01978 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01979 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
01980 NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
01981 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01982 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
01983 EndContainer(),
01984 EndContainer(),
01985 NWidget(WWT_LABEL, COLOUR_BLUE, CUSTCURR_PREVIEW),
01986 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
01987 EndContainer(),
01988 };
01989
01990 static const WindowDesc _cust_currency_desc(
01991 WDP_CENTER, 0, 0,
01992 WC_CUSTOM_CURRENCY, WC_NONE,
01993 WDF_UNCLICK_BUTTONS,
01994 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
01995 );
01996
01997 static void ShowCustCurrency()
01998 {
01999 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02000 new CustomCurrencyWindow(&_cust_currency_desc);
02001 }