Data Fields

ConstructionSettings Struct Reference

Settings related to construction in-game. More...

#include <settings_type.h>

Data Fields

bool allow_more_heightlevels
 allow more than just 16 heightlevels
bool build_on_slopes
 allow building on slopes
bool autoslope
 allow terraforming under things
uint16 max_bridge_length
 maximum length of bridges
uint16 max_tunnel_length
 maximum length of tunnels
bool signal_side
 show signals on right side
bool extra_dynamite
 extra dynamite
bool road_stop_on_town_road
 allow building of drive-through road stops on town owned roads
bool road_stop_on_competitor_road
 allow building of drive-through road stops on roads owned by competitors
uint8 raw_industry_construction
 type of (raw) industry construction (none, "normal", prospecting)
uint8 industry_platform
 the amount of flat land around an industry
bool freeform_edges
 allow terraforming the tiles at the map edges
uint8 extra_tree_placement
 (dis)allow building extra trees in-game
uint8 tree_placement_drag_limit
 how many tiles can be filled by trees at once by player?
uint8 command_pause_level
 level/amount of commands that can't be executed while paused
uint32 terraform_per_64k_frames
 how many tile heights may, over a long period, be terraformed per 65536 frames?
uint16 terraform_frame_burst
 how many tile heights may, over a short period, be terraformed?
uint32 clear_per_64k_frames
 how many tiles may, over a long period, be cleared per 65536 frames?
uint16 clear_frame_burst
 how many tiles may, over a short period, be cleared?
byte ingame_tree_line_height
 Allow building trees below this height ingame (Unrelated to the treeline when generation a map).
uint8 tree_growth_rate
 tree growth rate
uint16 maximum_signal_evaluations
 maximum number of programmable signals which may be evaluated in one pass
bool traffic_lights
 Whether traffic lights are enabled.
bool towns_build_traffic_lights
 Whether towns build traffic lights during road construction.
bool allow_building_tls_in_towns
 Whether the players are allowed to build traffic lights on town owned roads.
uint8 traffic_lights_green_phase
 How long traffic lights' green phase lasts.
uint8 max_tlc_size
 Maximum size for traffic light consists.
uint8 max_tlc_distance
 Maximum distance between traffic lights for synchronising them.
uint8 extra_industry_placement_logic
 Maximum height below which we allow more then one heightlevel to be terraformed. (Needed for better industry placement with moreheightlevels enabled.).

Detailed Description

Settings related to construction in-game.

Definition at line 246 of file settings_type.h.


The documentation for this struct was generated from the following file: