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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "gui.h"
00016 #include "command_func.h"
00017 #include "company_func.h"
00018 #include "company_base.h"
00019 #include "company_gui.h"
00020 #include "network/network.h"
00021 #include "string_func.h"
00022 #include "strings_func.h"
00023 #include "sound_func.h"
00024 #include "economy_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "sortlist_type.h"
00027 #include "road_cmd.h"
00028 #include "landscape.h"
00029 #include "cargotype.h"
00030 #include "querystring_gui.h"
00031 #include "window_func.h"
00032 #include "townname_func.h"
00033 #include "townname_type.h"
00034 #include "core/geometry_func.hpp"
00035 #include "genworld.h"
00036 #include "sprite.h"
00037
00038 #include "table/strings.h"
00039
00040 typedef GUIList<const Town*> GUITownList;
00041
00043 enum TownAuthorityWidgets {
00044 TWA_CAPTION,
00045 TWA_RATING_INFO,
00046 TWA_COMMAND_LIST,
00047 TWA_SCROLLBAR,
00048 TWA_ACTION_INFO,
00049 TWA_EXECUTE,
00050 };
00051
00052 static const NWidgetPart _nested_town_authority_widgets[] = {
00053 NWidget(NWID_HORIZONTAL),
00054 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00055 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00056 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00057 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00058 EndContainer(),
00059 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00060 NWidget(NWID_HORIZONTAL),
00061 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00062 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00063 EndContainer(),
00064 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00065 NWidget(NWID_HORIZONTAL),
00066 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00067 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00068 EndContainer()
00069 };
00070
00072 struct TownAuthorityWindow : Window {
00073 private:
00074 Town *town;
00075 int sel_index;
00076 Scrollbar *vscroll;
00077 uint displayed_actions_on_previous_painting;
00078
00088 static int GetNthSetBit(uint32 bits, int n)
00089 {
00090 if (n >= 0) {
00091 uint i;
00092 FOR_EACH_SET_BIT(i, bits) {
00093 n--;
00094 if (n < 0) return i;
00095 }
00096 }
00097 return -1;
00098 }
00099
00100 public:
00101 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00102 {
00103 this->town = Town::Get(window_number);
00104 this->InitNested(desc, window_number);
00105 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00106 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00107 }
00108
00109 virtual void OnPaint()
00110 {
00111 int numact;
00112 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00113 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00114 displayed_actions_on_previous_painting = buttons;
00115
00116 this->vscroll->SetCount(numact + 1);
00117
00118 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00119 this->sel_index = -1;
00120 }
00121
00122 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00123
00124 this->DrawWidgets();
00125 if (!this->IsShaded()) this->DrawRatings();
00126 }
00127
00129 void DrawRatings()
00130 {
00131 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00132 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00133 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00134
00135 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00136
00137 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00138 y += FONT_HEIGHT_NORMAL;
00139
00140 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00141 int icon_width = icon_size.width;
00142 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00143
00144 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00145 int exclusive_width = exclusive_size.width;
00146 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00147
00148 bool rtl = _current_text_dir == TD_RTL;
00149 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00150 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00151 uint icon_left = rtl ? right - icon_width : left;
00152 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00153
00154
00155 const Company *c;
00156 FOR_ALL_COMPANIES(c) {
00157 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00158 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00159
00160 SetDParam(0, c->index);
00161 SetDParam(1, c->index);
00162
00163 int r = this->town->ratings[c->index];
00164 StringID str;
00165 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00166 (str++, r <= RATING_VERYPOOR) ||
00167 (str++, r <= RATING_POOR) ||
00168 (str++, r <= RATING_MEDIOCRE) ||
00169 (str++, r <= RATING_GOOD) ||
00170 (str++, r <= RATING_VERYGOOD) ||
00171 (str++, r <= RATING_EXCELLENT) ||
00172 (str++, true);
00173
00174 SetDParam(2, str);
00175 if (this->town->exclusivity == c->index) {
00176 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00177 }
00178
00179 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00180 y += FONT_HEIGHT_NORMAL;
00181 }
00182 }
00183
00184 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00185 if (y > nwid->current_y) {
00186
00187 ResizeWindow(this, 0, y - nwid->current_y);
00188 }
00189 }
00190
00191 virtual void SetStringParameters(int widget) const
00192 {
00193 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00194 }
00195
00196 virtual void DrawWidget(const Rect &r, int widget) const
00197 {
00198 switch (widget) {
00199 case TWA_ACTION_INFO:
00200 if (this->sel_index != -1) {
00201 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00202 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00203 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00204 }
00205 break;
00206 case TWA_COMMAND_LIST: {
00207 int numact;
00208 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00209 int y = r.top + WD_FRAMERECT_TOP;
00210 int pos = this->vscroll->GetPosition();
00211
00212 if (--pos < 0) {
00213 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00214 y += FONT_HEIGHT_NORMAL;
00215 }
00216
00217 for (int i = 0; buttons; i++, buttons >>= 1) {
00218 if (pos <= -5) break;
00219
00220 if ((buttons & 1) && --pos < 0) {
00221 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00222 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00223 y += FONT_HEIGHT_NORMAL;
00224 }
00225 }
00226 break;
00227 }
00228 }
00229 }
00230
00231 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00232 {
00233 switch (widget) {
00234 case TWA_ACTION_INFO: {
00235 assert(size->width > padding.width && size->height > padding.height);
00236 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00237 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00238 Dimension d = {0, 0};
00239 for (int i = 0; i < TACT_COUNT; i++) {
00240 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00241 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00242 }
00243 *size = maxdim(*size, d);
00244 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00245 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00246 break;
00247 }
00248
00249 case TWA_COMMAND_LIST:
00250 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00251 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00252 for (uint i = 0; i < TACT_COUNT; i++ ) {
00253 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00254 }
00255 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00256 break;
00257
00258 case TWA_RATING_INFO:
00259 resize->height = FONT_HEIGHT_NORMAL;
00260 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00261 break;
00262 }
00263 }
00264
00265 virtual void OnClick(Point pt, int widget, int click_count)
00266 {
00267 switch (widget) {
00268 case TWA_COMMAND_LIST: {
00269 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00270 if (!IsInsideMM(y, 0, 5)) return;
00271
00272 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00273 if (y >= 0) {
00274 this->sel_index = y;
00275 this->SetDirty();
00276 }
00277
00278 if (click_count == 1 || y < 0) break;
00279 }
00280
00281 case TWA_EXECUTE:
00282 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00283 break;
00284 }
00285 }
00286
00287 virtual void OnHundredthTick()
00288 {
00289 this->SetDirty();
00290 }
00291 };
00292
00293 static const WindowDesc _town_authority_desc(
00294 WDP_AUTO, 317, 222,
00295 WC_TOWN_AUTHORITY, WC_NONE,
00296 WDF_UNCLICK_BUTTONS,
00297 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00298 );
00299
00300 static void ShowTownAuthorityWindow(uint town)
00301 {
00302 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00303 }
00304
00306 enum TownViewWidgets {
00307 TVW_CAPTION,
00308 TVW_VIEWPORT,
00309 TVW_INFOPANEL,
00310 TVW_CENTERVIEW,
00311 TVW_SHOWAUTHORITY,
00312 TVW_CHANGENAME,
00313 TVW_EXPAND,
00314 TVW_DELETE,
00315 };
00316
00317
00318 struct TownViewWindow : Window {
00319 private:
00320 Town *town;
00321
00322 public:
00323 static const int TVW_HEIGHT_NORMAL = 150;
00324
00325 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00326 {
00327 this->CreateNestedTree(desc);
00328
00329 this->town = Town::Get(window_number);
00330 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00331
00332 this->FinishInitNested(desc, window_number);
00333
00334 this->flags4 |= WF_DISABLE_VP_SCROLL;
00335 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00336 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00337
00338
00339 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00340 }
00341
00342 virtual void SetStringParameters(int widget) const
00343 {
00344 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00345 }
00346
00352 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00353 {
00354 const CargoSpec *cs;
00355 FOR_ALL_CARGOSPECS(cs) {
00356 if (cs->town_effect == effect) return cs;
00357 }
00358 return NULL;
00359 }
00360
00361 virtual void DrawWidget(const Rect &r, int widget) const
00362 {
00363 if (widget != TVW_INFOPANEL) return;
00364
00365 StringID str;
00366 uint y = r.top + WD_FRAMERECT_TOP;
00367
00368
00369
00370 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00371 uint cargo_needed_for_growth = 0;
00372 switch (_settings_game.game_creation.landscape) {
00373 case LT_ARCTIC:
00374 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00375 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00376 break;
00377
00378 case LT_TROPIC:
00379 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00380 break;
00381
00382 default: break;
00383 }
00384
00385
00386
00387 const CargoSpec *passengers = FindFirstCargoWithTownEffect(TE_PASSENGERS);
00388 StringID passengers_name = (passengers != NULL) ? passengers->name : STR_CARGO_PLURAL_PASSENGERS;
00389
00390 const CargoSpec *mail = FindFirstCargoWithTownEffect(TE_MAIL);
00391 StringID mail_name = (mail != NULL) ? mail->name : STR_CARGO_PLURAL_MAIL;
00392
00393 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00394 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00395 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00396
00397 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00398 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00399 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00400
00401 const CargoSpec *goods = FindFirstCargoWithTownEffect(TE_GOODS);
00402 StringID goods_name = (goods != NULL) ? goods->name : STR_CARGO_PLURAL_GOODS;
00403
00404
00405 SetDParam(0, this->town->population);
00406 SetDParam(1, this->town->num_houses);
00407 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00408
00409
00410 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_EMPTY);
00411
00412
00413 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_GENERATED_CARGO_LAST_MONTH);
00414
00415
00416 SetDParam(0, this->town->gen_act_pass);
00417 SetDParam(1, this->town->gen_max_pass);
00418 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_GENERATED_PASS_LAST_MONTH_MAX);
00419
00420
00421 SetDParam(0, this->town->gen_act_mail);
00422 SetDParam(1, this->town->gen_max_mail);
00423 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_GENERATED_MAIL_LAST_MONTH_MAX);
00424
00425
00426 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_EMPTY);
00427
00428
00429 if (((!this->town->larger_town && _settings_game.economy.town_growth_cargo) || (this->town->larger_town && _settings_game.economy.larger_town_growth_cargo)) &&
00430 ((!this->town->larger_town && this->town->population > _settings_game.economy.town_pop_need_goods) ||
00431 (this->town->larger_town && this->town->population > _settings_game.economy.larger_town_pop_need_goods))) {
00432
00433 SetDParam(0, this->town->GrowthRatePercent());
00434 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_GROWTH_RATE_LAST_MONTH);
00435
00436
00437 SetDParam(0, this->town->transported_goods_percent);
00438 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TRANSPORTED_RATE_LAST_MONTH);
00439
00440
00441 str = STR_TOWN_VIEW_GROWTH_STANDARD;
00442 if (_settings_game.economy.town_growth_rate == 0) {
00443 str = STR_TOWN_VIEW_GROWTH_SPEED_DISABLED;
00444 } else if (this->town->transported_goods_percent <= 99) {
00445 str += this->town->needed_for_growth;
00446
00447 if (this->town->needed_for_growth == GROWTH_NEED_STATION) {
00448 str = STR_TOWN_VIEW_GROWTH_NEED_STATION;
00449 } else if (this->town->needed_for_growth == GROWTH_NEED_MORE_PASS) {
00450 SetDParam(1 , passengers_name);
00451 str = STR_TOWN_VIEW_GROWTH_NEED_MORE_PASS;
00452 } else if (this->town->needed_for_growth == GROWTH_NEED_MORE_MAIL) {
00453 SetDParam(1 , mail_name);
00454 str = STR_TOWN_VIEW_GROWTH_NEED_MORE_MAIL;
00455 } else if (this->town->needed_for_growth == GROWTH_NEED_MORE_FOOD) {
00456 SetDParam(1 , food_name);
00457 str = STR_TOWN_VIEW_GROWTH_NEED_MORE_FOOD;
00458 } else if (this->town->needed_for_growth == GROWTH_NEED_MORE_WATER) {
00459 SetDParam(1 , water_name);
00460 str = STR_TOWN_VIEW_GROWTH_NEED_MORE_WATER;
00461 } else if (this->town->needed_for_growth == GROWTH_NEED_MORE_GOODS) {
00462 SetDParam(1 , goods_name);
00463 str = STR_TOWN_VIEW_GROWTH_NEED_MORE_GOODS;
00464 } else if (this->town->needed_for_growth == GROWTH_NEED_PASS) {
00465 SetDParam(1 , passengers_name);
00466 str = STR_TOWN_VIEW_GROWTH_NEED_PASS;
00467 } else if (this->town->needed_for_growth == GROWTH_NEED_MAIL) {
00468 SetDParam(1 , mail_name);
00469 str = STR_TOWN_VIEW_GROWTH_NEED_MAIL;
00470 } else if (this->town->needed_for_growth == GROWTH_NEED_FOOD) {
00471 SetDParam(1 , food_name);
00472 str = STR_TOWN_VIEW_GROWTH_NEED_FOOD;}
00473 else if (this->town->needed_for_growth == GROWTH_NEED_WATER) {
00474 SetDParam(1 , water_name);
00475 str = STR_TOWN_VIEW_GROWTH_NEED_WATER;
00476 } else if (this->town->needed_for_growth == GROWTH_NEED_GOODS) {
00477 SetDParam(1 , goods_name);
00478 str = STR_TOWN_VIEW_GROWTH_NEED_GOODS;
00479 } else {
00480 SetDParam(1, STR_EMPTY);
00481 }
00482 } else if (this->town->transported_goods_percent >= 100) {
00483 str = STR_TOWN_VIEW_GROWTH_SATISFIED;
00484 }
00485 SetDParam(0, str);
00486 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_DEMAND_LAST_MONTH);
00487
00488
00489 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_EMPTY);
00490
00491
00492 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_THIS_MONTH);
00493
00494
00495 SetDParam(0, passengers_name);
00496 SetDParam(1, this->town->act_pass);
00497 SetDParam(2, this->town->max_pass);
00498 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_THIS_MONTH_MAX);
00499
00500
00501 SetDParam(0, mail_name);
00502 SetDParam(1, this->town->act_mail);
00503 SetDParam(2, this->town->max_mail);
00504 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_THIS_MONTH_MAX);
00505
00506
00507 if ((_settings_game.game_creation.landscape == LT_ARCTIC && TilePixelHeight(this->town->xy) >= LowestSnowLine()) ||
00508 (_settings_game.game_creation.landscape == LT_TROPIC && GetTropicZone(this->town->xy) == TROPICZONE_DESERT) ||
00509 _settings_game.game_creation.landscape == LT_TOYLAND) {
00510 SetDParam(0, food_name);
00511 SetDParam(1, this->town->act_food);
00512 SetDParam(2, this->town->max_food);
00513 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_FOOD_THIS_MONTH_MAX);
00514 }
00515
00516
00517 if (_settings_game.game_creation.landscape == LT_TROPIC && GetTropicZone(this->town->xy) == TROPICZONE_DESERT) {
00518 SetDParam(0, water_name);
00519 SetDParam(1, this->town->act_water);
00520 SetDParam(2, this->town->max_water);
00521 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_WATER_THIS_MONTH_MAX);
00522 }
00523
00524
00525 SetDParam(0, goods_name);
00526 SetDParam(1, this->town->act_goods);
00527 SetDParam(2, this->town->max_goods);
00528 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_GOODS_THIS_MONTH_MAX);
00529 }
00530
00531
00532
00533 if ((cargo_needed_for_growth > 0 &&
00534 (((!this->town->larger_town && !_settings_game.economy.town_growth_cargo) || (this->town->larger_town && !_settings_game.economy.larger_town_growth_cargo)) ||
00535 ((!this->town->larger_town && _settings_game.economy.town_growth_cargo) || (this->town->larger_town && _settings_game.economy.larger_town_growth_cargo))) &&
00536 ((!this->town->larger_town && this->town->population < _settings_game.economy.town_pop_need_goods) ||
00537 (this->town->larger_town && this->town->population < _settings_game.economy.larger_town_pop_need_goods)))) {
00538 if (_settings_game.game_creation.landscape != LT_TEMPERATE && _settings_game.game_creation.landscape != LT_TOYLAND) {
00539 bool rtl = _current_text_dir == TD_RTL;
00540 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00541 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00542
00543 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00544 SetDParam(0, first_food_cargo);
00545 SetDParam(1, this->town->act_food);
00546 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00547 } else {
00548 SetDParam(0, food_name);
00549 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00550 }
00551
00552 if (cargo_needed_for_growth > 1) {
00553 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00554 SetDParam(0, first_water_cargo);
00555 SetDParam(1, this->town->act_water);
00556 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00557 } else {
00558 SetDParam(0, water_name);
00559 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00560 }
00561 }
00562 }
00563
00564 }
00565
00566
00567 if (_settings_game.economy.station_noise_level) {
00568
00569 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_EMPTY);
00570
00571 SetDParam(0, this->town->noise_reached);
00572 SetDParam(1, this->town->MaxTownNoise());
00573 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00574 }
00575 }
00576
00577 virtual void OnClick(Point pt, int widget, int click_count)
00578 {
00579 switch (widget) {
00580 case TVW_CENTERVIEW:
00581 if (_ctrl_pressed) {
00582 ShowExtraViewPortWindow(this->town->xy);
00583 } else {
00584 ScrollMainWindowToTile(this->town->xy);
00585 }
00586 break;
00587
00588 case TVW_SHOWAUTHORITY:
00589 ShowTownAuthorityWindow(this->window_number);
00590 break;
00591
00592 case TVW_CHANGENAME:
00593 SetDParam(0, this->window_number);
00594 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00595 break;
00596
00597 case TVW_EXPAND: {
00598
00599 static bool _warn_town_no_roads = false;
00600
00601 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00602 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00603 _warn_town_no_roads = true;
00604 }
00605
00606 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00607 break;
00608 }
00609
00610 case TVW_DELETE:
00611 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00612 break;
00613 }
00614 }
00615
00616 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00617 {
00618 switch (widget) {
00619 case TVW_INFOPANEL:
00620 size->height = GetDesiredInfoHeight();
00621 break;
00622 }
00623 }
00624
00629 uint GetDesiredInfoHeight() const
00630 {
00631 uint aimed_height;
00632 if (((!this->town->larger_town && _settings_game.economy.town_growth_cargo) || (this->town->larger_town && _settings_game.economy.larger_town_growth_cargo)) &&
00633 ((!this->town->larger_town && this->town->population > _settings_game.economy.town_pop_need_goods) ||
00634 (this->town->larger_town && this->town->population > _settings_game.economy.larger_town_pop_need_goods))) {
00635 if (_settings_game.game_creation.landscape != LT_TOYLAND) {
00636 aimed_height = 14 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00637 } else{
00638 aimed_height = 15 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00639 }
00640 } else {
00641 aimed_height = 7 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00642 }
00643
00644 switch (_settings_game.game_creation.landscape) {
00645 case LT_ARCTIC:
00646 aimed_height += FONT_HEIGHT_NORMAL;
00647 if (TilePixelHeight(this->town->xy) < LowestSnowLine() &&
00648 ((!this->town->larger_town && this->town->population > _settings_game.economy.town_pop_need_goods) ||
00649 (this->town->larger_town && this->town->population > _settings_game.economy.larger_town_pop_need_goods))) {
00650 aimed_height -= FONT_HEIGHT_NORMAL;
00651 }
00652 break;
00653
00654 case LT_TROPIC:
00655 if (GetTropicZone(this->town->xy) != TROPICZONE_DESERT &&
00656 ((!this->town->larger_town && this->town->population < _settings_game.economy.town_pop_need_goods) ||
00657 (this->town->larger_town && this->town->population < _settings_game.economy.larger_town_pop_need_goods))) {
00658 aimed_height += FONT_HEIGHT_NORMAL;
00659 }
00660 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00661 break;
00662
00663 default: break;
00664 }
00665
00666 if (_settings_game.economy.station_noise_level) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00667
00668 return aimed_height;
00669 }
00670
00671 void ResizeWindowAsNeeded()
00672 {
00673 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00674 uint aimed_height = GetDesiredInfoHeight();
00675 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00676 this->ReInit();
00677 }
00678 }
00679
00680 virtual void OnResize()
00681 {
00682 if (this->viewport != NULL) {
00683 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00684 nvp->UpdateViewportCoordinates(this);
00685
00686 ScrollWindowToTile(this->town->xy, this, true);
00687 }
00688 }
00689
00695 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00696 {
00697 if (!gui_scope) return;
00698
00699 this->SetDirty();
00700 this->ResizeWindowAsNeeded();
00701 }
00702
00703 virtual void OnQueryTextFinished(char *str)
00704 {
00705 if (str == NULL) return;
00706
00707 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00708 }
00709 };
00710
00711 static const NWidgetPart _nested_town_game_view_widgets[] = {
00712 NWidget(NWID_HORIZONTAL),
00713 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00714 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00715 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00716 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00717 EndContainer(),
00718 NWidget(WWT_PANEL, COLOUR_BROWN),
00719 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00720 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00721 EndContainer(),
00722 EndContainer(),
00723 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00724 NWidget(NWID_HORIZONTAL),
00725 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00726 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00727 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00728 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00729 EndContainer(),
00730 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00731 EndContainer(),
00732 };
00733
00734 static const WindowDesc _town_game_view_desc(
00735 WDP_AUTO, 340, TownViewWindow::TVW_HEIGHT_NORMAL,
00736 WC_TOWN_VIEW, WC_NONE,
00737 WDF_UNCLICK_BUTTONS,
00738 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00739 );
00740
00741 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00742 NWidget(NWID_HORIZONTAL),
00743 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00744 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00745 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00746 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00747 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00748 EndContainer(),
00749 NWidget(WWT_PANEL, COLOUR_BROWN),
00750 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00751 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00752 EndContainer(),
00753 EndContainer(),
00754 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00755 NWidget(NWID_HORIZONTAL),
00756 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00757 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00758 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00759 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00760 EndContainer(),
00761 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00762 EndContainer(),
00763 };
00764
00765 static const WindowDesc _town_editor_view_desc(
00766 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00767 WC_TOWN_VIEW, WC_NONE,
00768 WDF_UNCLICK_BUTTONS,
00769 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00770 );
00771
00772 void ShowTownViewWindow(TownID town)
00773 {
00774 if (_game_mode == GM_EDITOR) {
00775 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00776 } else {
00777 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00778 }
00779 }
00780
00782 enum TownDirectoryWidgets {
00783 TDW_SORTNAME,
00784 TDW_SORTPOPULATION,
00785 TDW_CENTERTOWN,
00786 TDW_SCROLLBAR,
00787 TDW_BOTTOM_PANEL,
00788 TDW_BOTTOM_TEXT,
00789 };
00790
00791 static const NWidgetPart _nested_town_directory_widgets[] = {
00792 NWidget(NWID_HORIZONTAL),
00793 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00794 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00795 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00796 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00797 EndContainer(),
00798 NWidget(NWID_HORIZONTAL),
00799 NWidget(NWID_VERTICAL),
00800 NWidget(NWID_HORIZONTAL),
00801 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00802 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00803 EndContainer(),
00804 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00805 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00806 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00807 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00808 EndContainer(),
00809 EndContainer(),
00810 NWidget(NWID_VERTICAL),
00811 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00812 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00813 EndContainer(),
00814 EndContainer(),
00815 };
00816
00818 struct TownDirectoryWindow : public Window {
00819 private:
00820
00821 static Listing last_sorting;
00822 static const Town *last_town;
00823
00824
00825 static GUITownList::SortFunction * const sorter_funcs[];
00826
00827 GUITownList towns;
00828
00829 Scrollbar *vscroll;
00830
00831 void BuildSortTownList()
00832 {
00833 if (this->towns.NeedRebuild()) {
00834 this->towns.Clear();
00835
00836 const Town *t;
00837 FOR_ALL_TOWNS(t) {
00838 *this->towns.Append() = t;
00839 }
00840
00841 this->towns.Compact();
00842 this->towns.RebuildDone();
00843 this->vscroll->SetCount(this->towns.Length());
00844 }
00845
00846 this->last_town = NULL;
00847 this->towns.Sort();
00848 }
00849
00851 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00852 {
00853 static char buf_cache[64];
00854 const Town *ta = *a;
00855 const Town *tb = *b;
00856 char buf[64];
00857
00858 SetDParam(0, ta->index);
00859 GetString(buf, STR_TOWN_NAME, lastof(buf));
00860
00861
00862
00863
00864 if (tb != last_town) {
00865 last_town = tb;
00866 SetDParam(0, tb->index);
00867 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00868 }
00869
00870 return strnatcmp(buf, buf_cache);
00871 }
00872
00874 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00875 {
00876 return (*a)->population - (*b)->population;
00877 }
00878
00879 public:
00880 TownDirectoryWindow(const WindowDesc *desc) : Window()
00881 {
00882 this->CreateNestedTree(desc);
00883
00884 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00885
00886 this->towns.SetListing(this->last_sorting);
00887 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00888 this->towns.ForceRebuild();
00889 this->BuildSortTownList();
00890
00891 this->FinishInitNested(desc, 0);
00892 }
00893
00894 ~TownDirectoryWindow()
00895 {
00896 this->last_sorting = this->towns.GetListing();
00897 }
00898
00899 virtual void SetStringParameters(int widget) const
00900 {
00901 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00902 }
00903
00904 virtual void DrawWidget(const Rect &r, int widget) const
00905 {
00906 switch (widget) {
00907 case TDW_SORTNAME:
00908 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00909 break;
00910
00911 case TDW_SORTPOPULATION:
00912 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00913 break;
00914
00915 case TDW_CENTERTOWN: {
00916 int n = 0;
00917 int y = r.top + WD_FRAMERECT_TOP;
00918 if (this->towns.Length() == 0) {
00919 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00920 break;
00921 }
00922
00923 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00924 const Town *t = this->towns[i];
00925
00926 assert(t->xy != INVALID_TILE);
00927
00928 SetDParam(0, t->index);
00929 SetDParam(1, t->population);
00930 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00931
00932 y += this->resize.step_height;
00933 if (++n == this->vscroll->GetCapacity()) break;
00934 }
00935 break;
00936 }
00937 }
00938 }
00939
00940 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00941 {
00942 switch (widget) {
00943 case TDW_SORTNAME:
00944 case TDW_SORTPOPULATION: {
00945 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00946 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00947 d.height += padding.height;
00948 *size = maxdim(*size, d);
00949 break;
00950 }
00951 case TDW_CENTERTOWN: {
00952 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00953 for (uint i = 0; i < this->towns.Length(); i++) {
00954 const Town *t = this->towns[i];
00955
00956 assert(t != NULL);
00957
00958 SetDParam(0, t->index);
00959 SetDParam(1, 10000000);
00960 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00961 }
00962 resize->height = d.height;
00963 d.height *= 5;
00964 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00965 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00966 *size = maxdim(*size, d);
00967 break;
00968 }
00969 case TDW_BOTTOM_TEXT: {
00970 SetDParam(0, 1000000000);
00971 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00972 d.width += padding.width;
00973 d.height += padding.height;
00974 *size = maxdim(*size, d);
00975 break;
00976 }
00977 }
00978 }
00979
00980 virtual void OnClick(Point pt, int widget, int click_count)
00981 {
00982 switch (widget) {
00983 case TDW_SORTNAME:
00984 if (this->towns.SortType() == 0) {
00985 this->towns.ToggleSortOrder();
00986 } else {
00987 this->towns.SetSortType(0);
00988 }
00989 this->BuildSortTownList();
00990 this->SetDirty();
00991 break;
00992
00993 case TDW_SORTPOPULATION:
00994 if (this->towns.SortType() == 1) {
00995 this->towns.ToggleSortOrder();
00996 } else {
00997 this->towns.SetSortType(1);
00998 }
00999 this->BuildSortTownList();
01000 this->SetDirty();
01001 break;
01002
01003 case TDW_CENTERTOWN: {
01004 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
01005 if (id_v >= this->towns.Length()) return;
01006
01007 const Town *t = this->towns[id_v];
01008 assert(t != NULL);
01009 if (_ctrl_pressed) {
01010 ShowExtraViewPortWindow(t->xy);
01011 } else {
01012 ScrollMainWindowToTile(t->xy);
01013 }
01014 break;
01015 }
01016 }
01017 }
01018
01019 virtual void OnPaint()
01020 {
01021 if (this->towns.NeedRebuild()) this->BuildSortTownList();
01022 this->DrawWidgets();
01023 }
01024
01025 virtual void OnHundredthTick()
01026 {
01027 this->BuildSortTownList();
01028 this->SetDirty();
01029 }
01030
01031 virtual void OnResize()
01032 {
01033 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
01034 }
01035
01041 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01042 {
01043 if (data == 0) {
01044
01045 this->towns.ForceRebuild();
01046 } else {
01047 this->towns.ForceResort();
01048 }
01049 }
01050 };
01051
01052 Listing TownDirectoryWindow::last_sorting = {false, 0};
01053 const Town *TownDirectoryWindow::last_town = NULL;
01054
01055
01056 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
01057 &TownNameSorter,
01058 &TownPopulationSorter,
01059 };
01060
01061 static const WindowDesc _town_directory_desc(
01062 WDP_AUTO, 208, 202,
01063 WC_TOWN_DIRECTORY, WC_NONE,
01064 WDF_UNCLICK_BUTTONS,
01065 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
01066 );
01067
01068 void ShowTownDirectory()
01069 {
01070 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
01071 new TownDirectoryWindow(&_town_directory_desc);
01072 }
01073
01074 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
01075 {
01076 if (result.Failed()) return;
01077
01078 SndPlayTileFx(SND_1F_SPLAT, tile);
01079 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
01080 }
01081
01082 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
01083 {
01084 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
01085 }
01086
01088 enum TownScenarioEditorWidgets {
01089 TSEW_BACKGROUND,
01090 TSEW_NEWTOWN,
01091 TSEW_RANDOMTOWN,
01092 TSEW_MANYRANDOMTOWNS,
01093 TSEW_TOWNNAME_TEXT,
01094 TSEW_TOWNNAME_EDITBOX,
01095 TSEW_TOWNNAME_RANDOM,
01096 TSEW_TOWNSIZE,
01097 TSEW_SIZE_SMALL,
01098 TSEW_SIZE_MEDIUM,
01099 TSEW_SIZE_LARGE,
01100 TSEW_SIZE_RANDOM,
01101 TSEW_CITY,
01102 TSEW_TOWNLAYOUT,
01103 TSEW_LAYOUT_ORIGINAL,
01104 TSEW_LAYOUT_BETTER,
01105 TSEW_LAYOUT_GRID2,
01106 TSEW_LAYOUT_GRID3,
01107 TSEW_LAYOUT_RANDOM,
01108 };
01109
01110 static const NWidgetPart _nested_found_town_widgets[] = {
01111 NWidget(NWID_HORIZONTAL),
01112 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
01113 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01114 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
01115 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
01116 EndContainer(),
01117
01118 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
01119 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01120 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
01121 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
01122 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
01123 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
01124 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
01125 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
01126
01127 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
01128 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
01129 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
01130 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
01131 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
01132
01133 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01134 NWidget(NWID_SPACER), SetFill(1, 0),
01135 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
01136 NWidget(NWID_SPACER), SetFill(1, 0),
01137 EndContainer(),
01138 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01139 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
01140 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01141 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
01142 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01143 EndContainer(),
01144 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01145 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01146 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
01147 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01148 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
01149 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01150 EndContainer(),
01151 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01152 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
01153 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
01154
01155 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01156 NWidget(NWID_SPACER), SetFill(1, 0),
01157 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
01158 NWidget(NWID_SPACER), SetFill(1, 0),
01159 EndContainer(),
01160 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01161 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01162 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01163 EndContainer(),
01164 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01165 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01166 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01167 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01168 EndContainer(),
01169 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01170 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01171 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01172 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01173 EndContainer(),
01174 };
01175
01177 struct FoundTownWindow : QueryStringBaseWindow {
01178 private:
01179 TownSize town_size;
01180 TownLayout town_layout;
01181 bool city;
01182 bool townnamevalid;
01183 uint32 townnameparts;
01184 TownNameParams params;
01185
01186 public:
01187 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01188 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01189 town_size(TSZ_MEDIUM),
01190 town_layout(_settings_game.economy.town_layout),
01191 params(_settings_game.game_creation.town_name)
01192 {
01193 this->InitNested(desc, window_number);
01194 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars);
01195 this->RandomTownName();
01196 this->UpdateButtons(true);
01197 }
01198
01199 void RandomTownName()
01200 {
01201 this->townnamevalid = GenerateTownName(&this->townnameparts);
01202
01203 if (!this->townnamevalid) {
01204 this->edit_str_buf[0] = '\0';
01205 } else {
01206 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01207 }
01208 UpdateTextBufferSize(&this->text);
01209 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01210
01211 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01212 }
01213
01214 void UpdateButtons(bool check_availability)
01215 {
01216 if (check_availability && _game_mode != GM_EDITOR) {
01217 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01218 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01219 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01220 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01221 }
01222
01223 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01224 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01225 }
01226
01227 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01228
01229 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01230 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01231 }
01232
01233 this->SetDirty();
01234 }
01235
01236 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01237 {
01238 const char *name = NULL;
01239
01240 if (!this->townnamevalid) {
01241 name = this->edit_str_buf;
01242 } else {
01243
01244 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01245 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01246 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01247 }
01248
01249 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01250 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01251
01252 if (success) this->RandomTownName();
01253 }
01254
01255 virtual void OnPaint()
01256 {
01257 this->DrawWidgets();
01258 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01259 }
01260
01261 virtual void OnClick(Point pt, int widget, int click_count)
01262 {
01263 switch (widget) {
01264 case TSEW_NEWTOWN:
01265 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01266 break;
01267
01268 case TSEW_RANDOMTOWN:
01269 this->HandleButtonClick(TSEW_RANDOMTOWN);
01270 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01271 break;
01272
01273 case TSEW_TOWNNAME_RANDOM:
01274 this->RandomTownName();
01275 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01276 break;
01277
01278 case TSEW_MANYRANDOMTOWNS:
01279 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01280
01281 _generating_world = true;
01282 UpdateNearestTownForRoadTiles(true);
01283 if (!GenerateTowns(this->town_layout)) {
01284 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01285 }
01286 UpdateNearestTownForRoadTiles(false);
01287 _generating_world = false;
01288 break;
01289
01290 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01291 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01292 this->UpdateButtons(false);
01293 break;
01294
01295 case TSEW_CITY:
01296 this->city ^= true;
01297 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01298 this->SetDirty();
01299 break;
01300
01301 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01302 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01303 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01304 this->UpdateButtons(false);
01305 break;
01306 }
01307 }
01308
01309 virtual void OnTimeout()
01310 {
01311 this->RaiseWidget(TSEW_RANDOMTOWN);
01312 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01313 this->SetDirty();
01314 }
01315
01316 virtual void OnMouseLoop()
01317 {
01318 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01319 }
01320
01321 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01322 {
01323 EventState state = ES_NOT_HANDLED;
01324 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01325 this->UnfocusFocusedWidget();
01326 }
01327 return state;
01328 }
01329
01330 virtual void OnPlaceObject(Point pt, TileIndex tile)
01331 {
01332 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01333 }
01334
01335 virtual void OnPlaceObjectAbort()
01336 {
01337 this->RaiseButtons();
01338 this->UpdateButtons(false);
01339 }
01340
01346 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01347 {
01348 if (!gui_scope) return;
01349 this->UpdateButtons(true);
01350 }
01351 };
01352
01353 static const WindowDesc _found_town_desc(
01354 WDP_AUTO, 160, 162,
01355 WC_FOUND_TOWN, WC_NONE,
01356 WDF_CONSTRUCTION,
01357 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01358 );
01359
01360 void ShowFoundTownWindow()
01361 {
01362 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01363 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01364 }