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00012 #ifndef NETWORK_CORE_ADDRESS_H
00013 #define NETWORK_CORE_ADDRESS_H
00014
00015 #include "os_abstraction.h"
00016 #include "config.h"
00017 #include "../../string_func.h"
00018 #include "../../core/smallmap_type.hpp"
00019
00020 #ifdef ENABLE_NETWORK
00021
00022 class NetworkAddress;
00023 typedef SmallVector<NetworkAddress, 4> NetworkAddressList;
00024 typedef SmallMap<NetworkAddress, SOCKET, 4> SocketList;
00025
00031 class NetworkAddress {
00032 private:
00033 char hostname[NETWORK_HOSTNAME_LENGTH];
00034 int address_length;
00035 sockaddr_storage address;
00036
00042 typedef SOCKET (*LoopProc)(addrinfo *runp);
00043
00044 SOCKET Resolve(int family, int socktype, int flags, SocketList *sockets, LoopProc func);
00045 public:
00051 NetworkAddress(struct sockaddr_storage &address, int address_length) :
00052 address_length(address_length),
00053 address(address)
00054 {
00055 *this->hostname = '\0';
00056 }
00057
00063 NetworkAddress(sockaddr *address, int address_length) :
00064 address_length(address_length)
00065 {
00066 *this->hostname = '\0';
00067 memset(&this->address, 0, sizeof(this->address));
00068 memcpy(&this->address, address, address_length);
00069 }
00070
00077 NetworkAddress(const char *hostname = "", uint16 port = 0, int family = AF_UNSPEC) :
00078 address_length(0)
00079 {
00080
00081 if (StrEmpty(hostname)) hostname = "";
00082 if (*hostname == '[') hostname++;
00083 strecpy(this->hostname, StrEmpty(hostname) ? "" : hostname, lastof(this->hostname));
00084 char *tmp = strrchr(this->hostname, ']');
00085 if (tmp != NULL) *tmp = '\0';
00086
00087 memset(&this->address, 0, sizeof(this->address));
00088 this->address.ss_family = family;
00089 this->SetPort(port);
00090 }
00091
00096 NetworkAddress(const NetworkAddress &address)
00097 {
00098 memcpy(this, &address, sizeof(*this));
00099 }
00100
00101 const char *GetHostname();
00102 void GetAddressAsString(char *buffer, const char *last, bool with_family = true);
00103 const char *GetAddressAsString(bool with_family = true);
00104 const sockaddr_storage *GetAddress();
00105
00110 int GetAddressLength()
00111 {
00112
00113 if (!this->IsResolved()) this->GetAddress();
00114 return this->address_length;
00115 }
00116
00117 uint16 GetPort() const;
00118 void SetPort(uint16 port);
00119
00124 bool IsResolved() const
00125 {
00126 return this->address_length != 0;
00127 }
00128
00129 bool IsFamily(int family);
00130 bool IsInNetmask(char *netmask);
00131
00137 int CompareTo(NetworkAddress &address)
00138 {
00139 int r = this->GetAddressLength() - address.GetAddressLength();
00140 if (r == 0) r = this->address.ss_family - address.address.ss_family;
00141 if (r == 0) r = memcmp(&this->address, &address.address, this->address_length);
00142 if (r == 0) r = this->GetPort() - address.GetPort();
00143 return r;
00144 }
00145
00151 bool operator == (NetworkAddress &address)
00152 {
00153 return this->CompareTo(address) == 0;
00154 }
00155
00161 bool operator == (NetworkAddress &address) const
00162 {
00163 return const_cast<NetworkAddress*>(this)->CompareTo(address) == 0;
00164 }
00170 bool operator != (NetworkAddress address) const
00171 {
00172 return const_cast<NetworkAddress*>(this)->CompareTo(address) != 0;
00173 }
00174
00179 bool operator < (NetworkAddress &address)
00180 {
00181 return this->CompareTo(address) < 0;
00182 }
00183
00184 SOCKET Connect();
00185 void Listen(int socktype, SocketList *sockets);
00186
00187 static const char *SocketTypeAsString(int socktype);
00188 static const char *AddressFamilyAsString(int family);
00189 };
00190
00191 #endif
00192 #endif