00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "window_gui.h"
00014 #include "gfx_func.h"
00015 #include "tilehighlight_func.h"
00016 #include "company_func.h"
00017 #include "company_base.h"
00018 #include "command_func.h"
00019 #include "sound_func.h"
00020 #include "tree_map.h"
00021
00022 #include "table/sprites.h"
00023 #include "table/strings.h"
00024 #include "table/tree_land.h"
00025
00026 void PlaceTreesRandomly();
00027
00029 enum BuildTreesWidgets {
00030 BTW_TYPE_11,
00031 BTW_TYPE_12,
00032 BTW_TYPE_13,
00033 BTW_TYPE_14,
00034 BTW_TYPE_21,
00035 BTW_TYPE_22,
00036 BTW_TYPE_23,
00037 BTW_TYPE_24,
00038 BTW_TYPE_31,
00039 BTW_TYPE_32,
00040 BTW_TYPE_33,
00041 BTW_TYPE_34,
00042 BTW_TYPE_RANDOM,
00043 BTW_MANY_RANDOM,
00044 };
00045
00049 class BuildTreesWindow : public Window
00050 {
00051 uint16 base;
00052 uint16 count;
00053 TreeType tree_to_plant;
00054
00055 public:
00056 BuildTreesWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00057 {
00058 this->InitNested(desc, window_number);
00059 ResetObjectToPlace();
00060 }
00061
00062 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00063 {
00064 if (widget != BTW_MANY_RANDOM) return;
00065
00066 if (_game_mode != GM_EDITOR) {
00067 size->width = 0;
00068 size->height = 0;
00069 }
00070 }
00071
00072 virtual void OnPaint()
00073 {
00074 this->OnInvalidateData(0);
00075 this->DrawWidgets();
00076 }
00077
00078 virtual void DrawWidget(const Rect &r, int widget) const
00079 {
00080 static const PalSpriteID tree_sprites[] = {
00081 { 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE },
00082 { 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE },
00083 { 0x67F, PAL_NONE }, { 0x68D, PAL_NONE }, { 0x69B, PAL_NONE }, { 0x6A9, PAL_NONE },
00084 { 0x6AF, PAL_NONE }, { 0x6D2, PAL_NONE }, { 0x6D9, PAL_NONE }, { 0x6C4, PAL_NONE },
00085 { 0x6CB, PAL_NONE }, { 0x6B6, PAL_NONE }, { 0x6BD, PAL_NONE }, { 0x6E0, PAL_NONE },
00086 { 0x72E, PAL_NONE }, { 0x734, PAL_NONE }, { 0x74A, PAL_NONE }, { 0x74F, PAL_NONE },
00087 { 0x76B, PAL_NONE }, { 0x78F, PAL_NONE }, { 0x788, PAL_NONE }, { 0x77B, PAL_NONE },
00088 { 0x75F, PAL_NONE }, { 0x774, PAL_NONE }, { 0x720, PAL_NONE }, { 0x797, PAL_NONE },
00089 { 0x79E, PAL_NONE }, { 0x7A5, PALETTE_TO_GREEN }, { 0x7AC, PALETTE_TO_RED }, { 0x7B3, PAL_NONE },
00090 { 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED }
00091 };
00092
00093 if (widget < BTW_TYPE_11 || widget > BTW_TYPE_34 || widget - BTW_TYPE_11 >= this->count) return;
00094
00095 int i = this->base + widget - BTW_TYPE_11;
00096 DrawSprite(tree_sprites[i].sprite, tree_sprites[i].pal, (r.left + r.right) / 2, r.bottom - 7);
00097 }
00098
00099 virtual void OnClick(Point pt, int widget, int click_count)
00100 {
00101 switch (widget) {
00102 case BTW_TYPE_11: case BTW_TYPE_12: case BTW_TYPE_13: case BTW_TYPE_14:
00103 case BTW_TYPE_21: case BTW_TYPE_22: case BTW_TYPE_23: case BTW_TYPE_24:
00104 case BTW_TYPE_31: case BTW_TYPE_32: case BTW_TYPE_33: case BTW_TYPE_34:
00105 if (widget - BTW_TYPE_11 >= this->count) break;
00106
00107 if (HandlePlacePushButton(this, widget, SPR_CURSOR_TREE, HT_RECT)) {
00108 this->tree_to_plant = (TreeType)(this->base + widget - BTW_TYPE_11);
00109 }
00110 break;
00111
00112 case BTW_TYPE_RANDOM:
00113 if (HandlePlacePushButton(this, BTW_TYPE_RANDOM, SPR_CURSOR_TREE, HT_RECT)) {
00114 this->tree_to_plant = TREE_INVALID;
00115 }
00116 break;
00117
00118 case BTW_MANY_RANDOM:
00119 this->LowerWidget(BTW_MANY_RANDOM);
00120 this->flags4 |= WF_TIMEOUT_BEGIN;
00121 SndPlayFx(SND_15_BEEP);
00122 PlaceTreesRandomly();
00123 MarkWholeScreenDirty();
00124 break;
00125 }
00126 }
00127
00128 virtual void OnPlaceObject(Point pt, TileIndex tile)
00129 {
00130 VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED, DDSP_PLANT_TREES);
00131 VpSetPlaceSizingLimit(_settings_game.construction.tree_placement_drag_limit);
00132 }
00133
00134 virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
00135 {
00136 VpSelectTilesWithMethod(pt.x, pt.y, select_method);
00137 }
00138
00139 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
00140 {
00141 if (pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
00142 DoCommandP(end_tile, this->tree_to_plant, start_tile,
00143 CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE));
00144 }
00145 }
00146
00152 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00153 {
00154 if (!gui_scope) return;
00155 this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape];
00156 this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
00157 }
00158
00159 virtual void OnTimeout()
00160 {
00161 this->RaiseWidget(BTW_MANY_RANDOM);
00162 this->SetWidgetDirty(BTW_MANY_RANDOM);
00163 }
00164
00165 virtual void OnPlaceObjectAbort()
00166 {
00167 this->RaiseButtons();
00168 }
00169 };
00170
00171 static const NWidgetPart _nested_build_trees_widgets[] = {
00172 NWidget(NWID_HORIZONTAL),
00173 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00174 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_PLANT_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00175 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00176 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00177 EndContainer(),
00178 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
00179 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00180 NWidget(NWID_HORIZONTAL),
00181 NWidget(NWID_SPACER), SetMinimalSize(2, 0),
00182 NWidget(NWID_VERTICAL),
00183 NWidget(NWID_HORIZONTAL),
00184 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_11), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00185 EndContainer(),
00186 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00187 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_12), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00188 EndContainer(),
00189 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00190 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_13), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00191 EndContainer(),
00192 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00193 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_14), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00194 EndContainer(),
00195 EndContainer(),
00196 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00197 NWidget(NWID_HORIZONTAL),
00198 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_21), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00199 EndContainer(),
00200 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00201 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_22), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00202 EndContainer(),
00203 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00204 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_23), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00205 EndContainer(),
00206 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00207 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_24), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00208 EndContainer(),
00209 EndContainer(),
00210 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00211 NWidget(NWID_HORIZONTAL),
00212 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_31), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00213 EndContainer(),
00214 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00215 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_32), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00216 EndContainer(),
00217 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00218 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_33), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00219 EndContainer(),
00220 NWidget(NWID_SPACER), SetMinimalSize(1, 0),
00221 NWidget(WWT_PANEL, COLOUR_GREY, BTW_TYPE_34), SetMinimalSize(34, 46), SetDataTip(0x0, STR_PLANT_TREE_TOOLTIP),
00222 EndContainer(),
00223 EndContainer(),
00224 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00225 NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_TYPE_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TOOLTIP),
00226 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00227 NWidget(WWT_TEXTBTN, COLOUR_GREY, BTW_MANY_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP),
00228 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00229 EndContainer(),
00230 NWidget(NWID_SPACER), SetMinimalSize(2, 0),
00231 EndContainer(),
00232 EndContainer(),
00233 };
00234
00235 static const WindowDesc _build_trees_desc(
00236 WDP_AUTO, 0, 0,
00237 WC_BUILD_TREES, WC_NONE,
00238 WDF_CONSTRUCTION,
00239 _nested_build_trees_widgets, lengthof(_nested_build_trees_widgets)
00240 );
00241
00242 void ShowBuildTreesToolbar()
00243 {
00244 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
00245 AllocateWindowDescFront<BuildTreesWindow>(&_build_trees_desc, 0);
00246 }