Handling of water tiles. More...
#include "stdafx.h"
#include "cmd_helper.h"
#include "landscape.h"
#include "viewport_func.h"
#include "command_func.h"
#include "town.h"
#include "news_func.h"
#include "depot_base.h"
#include "depot_func.h"
#include "water.h"
#include "industry_map.h"
#include "newgrf_canal.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "company_func.h"
#include "clear_map.h"
#include "tree_map.h"
#include "aircraft.h"
#include "effectvehicle_func.h"
#include "tunnelbridge_map.h"
#include "station_base.h"
#include "ai/ai.hpp"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "date_func.h"
#include "company_base.h"
#include "company_gui.h"
#include "table/strings.h"
#include "table/water_land.h"
Go to the source code of this file.
Functions | |
static void | MarkTileDirtyIfCanalOrRiver (TileIndex tile) |
Marks tile dirty if it is a canal or river tile. | |
static void | MarkCanalsAndRiversAroundDirty (TileIndex tile) |
Marks the tiles around a tile as dirty, if they are canals or rivers. | |
CommandCost | CmdBuildShipDepot (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) |
Build a ship depot. | |
void | MakeWaterKeepingClass (TileIndex tile, Owner o) |
static CommandCost | RemoveShipDepot (TileIndex tile, DoCommandFlag flags) |
static CommandCost | DoBuildLock (TileIndex tile, DiagDirection dir, DoCommandFlag flags) |
Builds a lock. | |
static CommandCost | RemoveLock (TileIndex tile, DoCommandFlag flags) |
Remove a lock. | |
CommandCost | CmdBuildLock (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) |
Builds a lock. | |
CommandCost | CmdBuildCanal (TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) |
Build a piece of canal. | |
static CommandCost | ClearTile_Water (TileIndex tile, DoCommandFlag flags) |
static bool | IsWateredTile (TileIndex tile, Direction from) |
return true if a tile is a water tile wrt. | |
static void | DrawWaterSprite (SpriteID base, uint offset, CanalFeature feature, TileIndex tile) |
Draw a water sprite, potentially with a NewGRF-modified sprite offset. | |
static void | DrawWaterEdges (bool canal, uint offset, TileIndex tile) |
Draw canal or river edges. | |
static void | DrawSeaWater (TileIndex tile) |
Draw a plain sea water tile with no edges. | |
static void | DrawCanalWater (TileIndex tile) |
draw a canal styled water tile with dikes around | |
static void | DrawWaterTileStruct (const TileInfo *ti, const DrawTileSeqStruct *dtss, SpriteID base, uint offset, PaletteID palette, CanalFeature feature) |
Draw a build sprite sequence for water tiles. | |
static void | DrawWaterLock (const TileInfo *ti) |
Draw a lock tile. | |
static void | DrawWaterDepot (const TileInfo *ti) |
Draw a ship depot tile. | |
static void | DrawRiverWater (const TileInfo *ti) |
void | DrawShoreTile (Slope tileh) |
void | DrawWaterClassGround (const TileInfo *ti) |
static void | DrawTile_Water (TileInfo *ti) |
void | DrawShipDepotSprite (int x, int y, Axis axis, DepotPart part) |
static uint | GetSlopeZ_Water (TileIndex tile, uint x, uint y) |
static Foundation | GetFoundation_Water (TileIndex tile, Slope tileh) |
static void | GetTileDesc_Water (TileIndex tile, TileDesc *td) |
static void | FloodVehicle (Vehicle *v) |
Handle the flooding of a vehicle. | |
static Vehicle * | FloodVehicleProc (Vehicle *v, void *data) |
Flood a vehicle if we are allowed to flood it, i.e. | |
static void | FloodVehicles (TileIndex tile) |
Finds a vehicle to flood. | |
FloodingBehaviour | GetFloodingBehaviour (TileIndex tile) |
Returns the behaviour of a tile during flooding. | |
void | DoFloodTile (TileIndex target) |
Floods a tile. | |
static void | DoDryUp (TileIndex tile) |
Drys a tile up. | |
void | TileLoop_Water (TileIndex tile) |
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd, and by TileLoop_Industry() and TileLoop_Track(). | |
void | ConvertGroundTilesIntoWaterTiles () |
static TrackStatus | GetTileTrackStatus_Water (TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side) |
static bool | ClickTile_Water (TileIndex tile) |
static void | ChangeTileOwner_Water (TileIndex tile, Owner old_owner, Owner new_owner) |
static VehicleEnterTileStatus | VehicleEnter_Water (Vehicle *v, TileIndex tile, int x, int y) |
static CommandCost | TerraformTile_Water (TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new) |
Variables | |
static const uint8 | _flood_from_dirs [] |
Describes from which directions a specific slope can be flooded (if the tile is floodable at all). | |
const TileTypeProcs | _tile_type_water_procs |
Handling of water tiles.
Definition in file water_cmd.cpp.
CommandCost CmdBuildCanal | ( | TileIndex | tile, | |
DoCommandFlag | flags, | |||
uint32 | p1, | |||
uint32 | p2, | |||
const char * | text | |||
) |
Build a piece of canal.
tile | end tile of stretch-dragging | |
flags | type of operation | |
p1 | start tile of stretch-dragging | |
p2 | waterclass to build. sea and river can only be built in scenario editor | |
text | unused |
Definition at line 376 of file water_cmd.cpp.
References _current_company, CommandCost::AddCost(), CMD_ERROR, CMD_LANDSCAPE_CLEAR, DC_FORCE_CLEAR_TILE, DirtyCompanyInfrastructureWindows(), DoCommand(), EXPENSES_CONSTRUCTION, CommandCost::Failed(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Get(), CommandCost::GetCost(), GetTileSlope(), TileArea::h, IsInclinedSlope(), IsTileOwner(), IsTileType(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), MakeCanal(), MakeRiver(), MakeSea(), MapSize(), MarkCanalsAndRiversAroundDirty(), MarkTileDirtyByTile(), MP_WATER, OWNER_WATER, return_cmd_error, SLOPE_FLAT, TILE_AREA_LOOP, TileHeight(), TileArea::w, WATER_CLASS_CANAL, WATER_CLASS_RIVER, and WATER_CLASS_SEA.
CommandCost CmdBuildLock | ( | TileIndex | tile, | |
DoCommandFlag | flags, | |||
uint32 | p1, | |||
uint32 | p2, | |||
const char * | text | |||
) |
Builds a lock.
tile | tile where to place the lock | |
flags | type of operation | |
p1 | unused | |
p2 | unused | |
text | unused |
Definition at line 359 of file water_cmd.cpp.
References DoBuildLock(), GetInclinedSlopeDirection(), GetTileSlope(), INVALID_DIAGDIR, and return_cmd_error.
CommandCost CmdBuildShipDepot | ( | TileIndex | tile, | |
DoCommandFlag | flags, | |||
uint32 | p1, | |||
uint32 | p2, | |||
const char * | text | |||
) |
Build a ship depot.
tile | tile where ship depot is built | |
flags | type of operation | |
p1 | bit 0 depot orientation (Axis) | |
p2 | unused | |
text | unused |
Definition at line 98 of file water_cmd.cpp.
References _current_company, _date, CommandCost::AddCost(), AXIS_X, Depot::build_date, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_depot_pool >::CanAllocateItem(), CMD_ERROR, CMD_LANDSCAPE_CLEAR, DC_AUTO, DC_EXEC, DEPOT_PART_NORTH, DEPOT_PART_SOUTH, DirtyCompanyInfrastructureWindows(), DoCommand(), EXPENSES_CONSTRUCTION, CommandCost::Failed(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Get(), GetTileSlope(), GetWaterClass(), HasTileWaterGround(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, IsBridgeAbove(), IsWaterTile(), LOCK_DEPOT_TILE_FACTOR, MakeDefaultName(), MakeShipDepot(), MarkTileDirtyByTile(), MayHaveBridgeAbove(), return_cmd_error, SLOPE_FLAT, TileDiffXY(), and WATER_CLASS_CANAL.
static CommandCost DoBuildLock | ( | TileIndex | tile, | |
DiagDirection | dir, | |||
DoCommandFlag | flags | |||
) | [static] |
Builds a lock.
tile | Central tile of the lock. | |
dir | Uphill direction. | |
flags | Operation to perform. |
Definition at line 238 of file water_cmd.cpp.
References _current_company, CommandCost::AddCost(), CMD_LANDSCAPE_CLEAR, DirtyCompanyInfrastructureWindows(), DoCommand(), EXPENSES_CONSTRUCTION, CommandCost::Failed(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::GetIfValid(), GetTileSlope(), GetWaterClass(), IsBridgeAbove(), IsWaterTile(), LOCK_DEPOT_TILE_FACTOR, MakeLock(), MarkCanalsAndRiversAroundDirty(), MarkTileDirtyByTile(), MayHaveBridgeAbove(), return_cmd_error, SLOPE_FLAT, TileOffsByDiagDir(), and Company::water_infrastructure.
Referenced by CmdBuildLock().
static void DrawWaterDepot | ( | const TileInfo * | ti | ) | [static] |
Draw a ship depot tile.
Definition at line 750 of file water_cmd.cpp.
References DrawWaterTileStruct(), GetShipDepotAxis(), GetShipDepotPart(), GetTileOwner(), and TileInfo::tile.
static void DrawWaterEdges | ( | bool | canal, | |
uint | offset, | |||
TileIndex | tile | |||
) | [static] |
Draw canal or river edges.
canal | True if canal edges should be drawn, false for river edges. | |
offset | Sprite offset. | |
tile | Tile to draw. |
Definition at line 611 of file water_cmd.cpp.
References DIR_E, DIR_N, DIR_NE, DIR_NW, DIR_S, DIR_SE, DIR_SW, DIR_W, DrawWaterSprite(), GetCanalSprite(), IsWateredTile(), and TILE_ADDXY.
Referenced by DrawCanalWater().
static void DrawWaterLock | ( | const TileInfo * | ti | ) | [static] |
Draw a lock tile.
Definition at line 711 of file water_cmd.cpp.
References _water_feature, CFF_HAS_FLAT_SPRITE, DrawGroundSprite(), DrawWaterTileStruct(), GetCanalSprite(), GetLockDirection(), GetLockPart(), DrawTileSprites::ground, HasBit(), LOCK_PART_UPPER, DrawTileSprites::seq, PalSpriteID::sprite, TileInfo::tile, and TileInfo::z.
static void DrawWaterSprite | ( | SpriteID | base, | |
uint | offset, | |||
CanalFeature | feature, | |||
TileIndex | tile | |||
) | [static] |
Draw a water sprite, potentially with a NewGRF-modified sprite offset.
base | Sprite base. | |
offset | Sprite offset. | |
feature | The type of sprite that is drawn. | |
tile | Tile index to draw. |
Definition at line 596 of file water_cmd.cpp.
References DrawGroundSprite(), and GetCanalSpriteOffset().
Referenced by DrawCanalWater(), and DrawWaterEdges().
static void DrawWaterTileStruct | ( | const TileInfo * | ti, | |
const DrawTileSeqStruct * | dtss, | |||
SpriteID | base, | |||
uint | offset, | |||
PaletteID | palette, | |||
CanalFeature | feature | |||
) | [static] |
Draw a build sprite sequence for water tiles.
If buildings are invisible, nothing will be drawn.
ti | Tile info. | |
dtss | Sprite sequence to draw. | |
base | Base sprite. | |
offset | Additional sprite offset. | |
palette | Palette to use. |
Definition at line 694 of file water_cmd.cpp.
References AddSortableSpriteToDraw(), DrawTileSeqStruct::delta_x, DrawTileSeqStruct::delta_z, GetCanalSpriteOffset(), IsInvisibilitySet(), DrawTileSeqStruct::IsTerminator(), IsTransparencySet(), PalSpriteID::sprite, TileInfo::tile, TO_BUILDINGS, TileInfo::x, TileInfo::y, and TileInfo::z.
Referenced by DrawWaterDepot(), and DrawWaterLock().
static void FloodVehicle | ( | Vehicle * | v | ) | [static] |
Handle the flooding of a vehicle.
This sets the vehicle state to crashed, creates a newsitem and dirties the necessary windows.
v | The vehicle to flood. |
Definition at line 895 of file water_cmd.cpp.
References AddVehicleNewsItem(), Vehicle::Crash(), AIEventVehicleCrashed::CRASH_FLOODED, CreateEffectVehicleRel(), EV_EXPLOSION_LARGE, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, AI::NewEvent(), NS_ACCIDENT, Vehicle::owner, SetDParam(), and Vehicle::tile.
Referenced by FloodVehicleProc().
Flood a vehicle if we are allowed to flood it, i.e.
when it is on the ground.
v | The vehicle to test for flooding. | |
data | The z of level to flood. |
Definition at line 912 of file water_cmd.cpp.
References AIR_SHADOW, Station::airport, AirportFTAClass::delta_z, Vehicle::First(), FloodVehicle(), SpecializedStation< Station, false >::GetByTile(), Airport::GetFTA(), GetTileMaxZ(), IsAirportTile(), Vehicle::subtype, Vehicle::tile, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_TRAIN, Vehicle::vehstatus, VS_CRASHED, and Vehicle::z_pos.
Referenced by FloodVehicles().
static void FloodVehicles | ( | TileIndex | tile | ) | [static] |
Finds a vehicle to flood.
It does not find vehicles that are already crashed on bridges, i.e. flooded.
tile | the tile where to find a vehicle to flood |
Definition at line 950 of file water_cmd.cpp.
References Station::airport, FindVehicleOnPos(), FloodVehicleProc(), GetBridgeHeight(), SpecializedStation< Station, false >::GetByTile(), GetOtherBridgeEnd(), IsAirportTile(), IsBridgeTile(), and TILE_AREA_LOOP.
Referenced by DoFloodTile().
FloodingBehaviour GetFloodingBehaviour | ( | TileIndex | tile | ) |
Returns the behaviour of a tile during flooding.
Definition at line 981 of file water_cmd.cpp.
References FLOOD_ACTIVE, FLOOD_DRYUP, FLOOD_NONE, GetTileSlope(), GetTileType(), GetTreeGround(), GetWaterClass(), IsCoast(), IsSlopeWithOneCornerRaised(), MP_INDUSTRY, MP_OBJECT, MP_RAILWAY, MP_STATION, MP_TREES, MP_WATER, RAIL_GROUND_WATER, TREE_GROUND_SHORE, and WATER_CLASS_SEA.
Referenced by CheckRailSlope(), and TileLoop_Water().
return true if a tile is a water tile wrt.
a certain direction.
tile | The tile of interest. | |
from | The direction of interest. |
Definition at line 527 of file water_cmd.cpp.
References DiagDirToAxis(), DIR_NE, DIR_NW, DIR_SE, DIR_SW, DirToDiagDir(), GetIndustryIndex(), GetLockDirection(), GetTileSlope(), GetTileType(), GetTunnelBridgeDirection(), GetTunnelBridgeTransportType(), GetWaterTileType(), IsBuoy(), IsDock(), IsOilRig(), IsPlainRail(), IsTileOnWater(), IsTileType(), MP_INDUSTRY, MP_OBJECT, MP_RAILWAY, MP_STATION, MP_TUNNELBRIDGE, MP_WATER, ReverseDiagDir(), SLOPE_E, SLOPE_FLAT, SLOPE_N, SLOPE_S, SLOPE_W, TileOffsByDir(), TRANSPORT_WATER, WATER_TILE_CLEAR, WATER_TILE_COAST, WATER_TILE_DEPOT, and WATER_TILE_LOCK.
Referenced by DrawWaterEdges().
static void MarkTileDirtyIfCanalOrRiver | ( | TileIndex | tile | ) | [inline, static] |
Marks tile dirty if it is a canal or river tile.
Called to avoid glitches when flooding tiles next to canal tile.
tile | tile to check |
Definition at line 70 of file water_cmd.cpp.
References IsCanal(), IsRiver(), IsTileType(), MarkTileDirtyByTile(), and MP_WATER.
Referenced by MarkCanalsAndRiversAroundDirty().
static CommandCost RemoveLock | ( | TileIndex | tile, | |
DoCommandFlag | flags | |||
) | [static] |
Remove a lock.
tile | Central tile of the lock. | |
flags | Operation to perform. |
Definition at line 311 of file water_cmd.cpp.
References CheckTileOwnership(), DirtyCompanyInfrastructureWindows(), EnsureNoVehicleOnGround(), EXPENSES_CONSTRUCTION, CommandCost::Failed(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::GetIfValid(), GetLockDirection(), GetTileOwner(), GetWaterClass(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, LOCK_DEPOT_TILE_FACTOR, MakeRiver(), MarkCanalsAndRiversAroundDirty(), OWNER_NONE, CommandCost::Succeeded(), TileOffsByDiagDir(), WATER_CLASS_RIVER, and Company::water_infrastructure.
void TileLoop_Water | ( | TileIndex | tile | ) |
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd, and by TileLoop_Industry() and TileLoop_Track().
tile | the water/shore tile that floods |
Definition at line 1129 of file water_cmd.cpp.
References _flood_from_dirs, AddTileIndexDiffCWrap(), DIR_BEGIN, DoDryUp(), DoFloodTile(), FLOOD_ACTIVE, FLOOD_DRYUP, FLOOD_PASSIVE, FOR_EACH_SET_BIT, GetFloodingBehaviour(), GetFoundationSlope(), HasBit(), INVALID_TILE, IsTileType(), MP_WATER, ReverseDir(), SLOPE_HALFTILE_MASK, and TileIndexDiffCByDir().
const uint8 _flood_from_dirs[] [static] |
{ (1 << DIR_NW) | (1 << DIR_SW) | (1 << DIR_SE) | (1 << DIR_NE), (1 << DIR_NE) | (1 << DIR_SE), (1 << DIR_NW) | (1 << DIR_NE), (1 << DIR_NE), (1 << DIR_NW) | (1 << DIR_SW), 0, (1 << DIR_NW), (1 << DIR_N ) | (1 << DIR_NW) | (1 << DIR_NE), (1 << DIR_SW) | (1 << DIR_SE), (1 << DIR_SE), 0, (1 << DIR_E ) | (1 << DIR_NE) | (1 << DIR_SE), (1 << DIR_SW), (1 << DIR_S ) | (1 << DIR_SW) | (1 << DIR_SE), (1 << DIR_W ) | (1 << DIR_SW) | (1 << DIR_NW), }
Describes from which directions a specific slope can be flooded (if the tile is floodable at all).
Definition at line 46 of file water_cmd.cpp.
Referenced by TileLoop_Water().
const TileTypeProcs _tile_type_water_procs |
{ DrawTile_Water, GetSlopeZ_Water, ClearTile_Water, NULL, GetTileDesc_Water, GetTileTrackStatus_Water, ClickTile_Water, NULL, TileLoop_Water, ChangeTileOwner_Water, NULL, VehicleEnter_Water, GetFoundation_Water, TerraformTile_Water, }