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00012 #include "../stdafx.h"
00013 #include "../date_func.h"
00014 #include "../zoom_func.h"
00015 #include "../vehicle_func.h"
00016 #include "../window_gui.h"
00017 #include "../window_func.h"
00018 #include "../viewport_func.h"
00019 #include "../gfx_func.h"
00020 #include "../core/random_func.hpp"
00021 #include "../fios.h"
00022
00023 #include "saveload.h"
00024
00025 extern TileIndex _cur_tileloop_tile;
00026 extern uint16 _disaster_delay;
00027 extern byte _trees_tick_ctr;
00028
00029
00030 int _saved_scrollpos_x;
00031 int _saved_scrollpos_y;
00032 ZoomLevelByte _saved_scrollpos_zoom;
00033
00034 void SaveViewportBeforeSaveGame()
00035 {
00036 const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00037
00038 if (w != NULL) {
00039 _saved_scrollpos_x = w->viewport->scrollpos_x;
00040 _saved_scrollpos_y = w->viewport->scrollpos_y;
00041 _saved_scrollpos_zoom = w->viewport->zoom;
00042 }
00043 }
00044
00045 void ResetViewportAfterLoadGame()
00046 {
00047 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00048
00049 w->viewport->scrollpos_x = _saved_scrollpos_x;
00050 w->viewport->scrollpos_y = _saved_scrollpos_y;
00051 w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
00052 w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
00053
00054 ViewPort *vp = w->viewport;
00055 vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
00056 vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
00057 vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
00058
00059 DoZoomInOutWindow(ZOOM_NONE, w);
00060 MarkWholeScreenDirty();
00061 }
00062
00063
00064 static const SaveLoadGlobVarList _date_desc[] = {
00065 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00066 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
00067 SLEG_VAR(_date_fract, SLE_UINT16),
00068 SLEG_VAR(_tick_counter, SLE_UINT16),
00069 SLE_CONDNULL(2, 0, KEEP_COMPATIBLE_14_SV),
00070 SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8),
00071 SLE_CONDNULL(1, 0, 45),
00072 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00073 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00074 SLEG_VAR(_disaster_delay, SLE_UINT16),
00075 SLE_CONDNULL(2, 0, 119),
00076 SLEG_VAR(_random.state[0], SLE_UINT32),
00077 SLEG_VAR(_random.state[1], SLE_UINT32),
00078 SLE_CONDNULL(1, 0, 9),
00079 SLE_CONDNULL(4, 10, 119),
00080 SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
00081 SLEG_CONDVAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32, 0, 108),
00082 SLEG_CONDVAR(_next_competitor_start, SLE_UINT32, 109, SL_MAX_VERSION),
00083 SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
00084 SLEG_CONDVAR(_pause_mode, SLE_UINT8, 4, SL_MAX_VERSION),
00085 SLE_CONDNULL(4, 11, 119),
00086 SLEG_END()
00087 };
00088
00089 static const SaveLoadGlobVarList _date_check_desc[] = {
00090 SLEG_CONDVAR(_load_check_data.current_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00091 SLEG_CONDVAR(_load_check_data.current_date, SLE_INT32, 31, SL_MAX_VERSION),
00092 SLE_NULL(2),
00093 SLE_NULL(2),
00094 SLE_CONDNULL(2, 0, KEEP_COMPATIBLE_14_SV),
00095 SLE_NULL(1),
00096 SLE_CONDNULL(1, 0, 45),
00097 SLE_CONDNULL(2, 0, 5),
00098 SLE_CONDNULL(4, 6, SL_MAX_VERSION),
00099 SLE_NULL(2),
00100 SLE_CONDNULL(2, 0, 119),
00101 SLE_NULL(4),
00102 SLE_NULL(4),
00103 SLE_CONDNULL(1, 0, 9),
00104 SLE_CONDNULL(4, 10, 119),
00105 SLE_NULL(1),
00106 SLE_CONDNULL(2, 0, 108),
00107 SLE_CONDNULL(4, 109, SL_MAX_VERSION),
00108 SLE_NULL(1),
00109 SLE_CONDNULL(1, 4, SL_MAX_VERSION),
00110 SLE_CONDNULL(4, 11, 119),
00111 SLEG_END()
00112 };
00113
00114
00115
00116 static void SaveLoad_DATE()
00117 {
00118 SlGlobList(_date_desc);
00119 }
00120
00121 static void Check_DATE()
00122 {
00123 SlGlobList(_date_check_desc);
00124 if (IsSavegameVersionBefore(31)) {
00125 _load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
00126 }
00127 }
00128
00129
00130 static const SaveLoadGlobVarList _view_desc[] = {
00131 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00132 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION),
00133 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00134 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION),
00135 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
00136 SLEG_END()
00137 };
00138
00139 static void SaveLoad_VIEW()
00140 {
00141 SlGlobList(_view_desc);
00142 }
00143
00144 extern const ChunkHandler _misc_chunk_handlers[] = {
00145 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, NULL, Check_DATE, CH_RIFF},
00146 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, NULL, NULL, CH_RIFF | CH_LAST},
00147 };