effectvehicle_func.h

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef EFFECTVEHICLE_FUNC_H
00013 #define EFFECTVEHICLE_FUNC_H
00014 
00015 #include "vehicle_type.h"
00016 
00018 enum EffectVehicleType {
00019   EV_CHIMNEY_SMOKE            =  0, 
00020   EV_STEAM_SMOKE              =  1, 
00021   EV_DIESEL_SMOKE             =  2, 
00022   EV_ELECTRIC_SPARK           =  3, 
00023   EV_CRASH_SMOKE              =  4, 
00024   EV_EXPLOSION_LARGE          =  5, 
00025   EV_BREAKDOWN_SMOKE          =  6, 
00026   EV_EXPLOSION_SMALL          =  7, 
00027   EV_BULLDOZER                =  8, 
00028   EV_BUBBLE                   =  9, 
00029   EV_BREAKDOWN_SMOKE_AIRCRAFT = 10, 
00030   EV_COPPER_MINE_SMOKE        = 11, 
00031   EV_END
00032 };
00033 
00034 EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
00035 EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
00036 EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
00037 
00038 #endif /* EFFECTVEHICLE_FUNC_H */