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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "error.h"
00016 #include "gui.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "company_base.h"
00020 #include "company_gui.h"
00021 #include "network/network.h"
00022 #include "string_func.h"
00023 #include "strings_func.h"
00024 #include "sound_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "sortlist_type.h"
00027 #include "road_cmd.h"
00028 #include "landscape.h"
00029 #include "querystring_gui.h"
00030 #include "window_func.h"
00031 #include "townname_func.h"
00032 #include "core/geometry_func.hpp"
00033 #include "genworld.h"
00034 #include "widgets/dropdown_func.h"
00035
00036 #include "widgets/town_widget.h"
00037
00038 #include "table/strings.h"
00039
00040 typedef GUIList<const Town*> GUITownList;
00041
00042 static const NWidgetPart _nested_town_authority_widgets[] = {
00043 NWidget(NWID_HORIZONTAL),
00044 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00045 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00046 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00047 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00048 EndContainer(),
00049 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00050 NWidget(NWID_HORIZONTAL),
00051 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(WID_TA_SCROLLBAR), EndContainer(),
00052 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TA_SCROLLBAR),
00053 EndContainer(),
00054 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00055 NWidget(NWID_HORIZONTAL),
00056 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00057 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00058 EndContainer()
00059 };
00060
00062 struct TownAuthorityWindow : Window {
00063 private:
00064 Town *town;
00065 int sel_index;
00066 Scrollbar *vscroll;
00067 uint displayed_actions_on_previous_painting;
00068
00078 static int GetNthSetBit(uint32 bits, int n)
00079 {
00080 if (n >= 0) {
00081 uint i;
00082 FOR_EACH_SET_BIT(i, bits) {
00083 n--;
00084 if (n < 0) return i;
00085 }
00086 }
00087 return -1;
00088 }
00089
00090 public:
00091 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00092 {
00093 this->town = Town::Get(window_number);
00094 this->InitNested(desc, window_number);
00095 this->vscroll = this->GetScrollbar(WID_TA_SCROLLBAR);
00096 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(WID_TA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00097 }
00098
00099 virtual void OnPaint()
00100 {
00101 int numact;
00102 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00103 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00104 displayed_actions_on_previous_painting = buttons;
00105
00106 this->vscroll->SetCount(numact + 1);
00107
00108 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00109 this->sel_index = -1;
00110 }
00111
00112 this->SetWidgetDisabledState(WID_TA_EXECUTE, this->sel_index == -1);
00113
00114 this->DrawWidgets();
00115 if (!this->IsShaded()) this->DrawRatings();
00116 }
00117
00119 void DrawRatings()
00120 {
00121 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_TA_RATING_INFO);
00122 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00123 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00124
00125 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00126
00127 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00128 y += FONT_HEIGHT_NORMAL;
00129
00130 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00131 int icon_width = icon_size.width;
00132 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00133
00134 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00135 int exclusive_width = exclusive_size.width;
00136 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00137
00138 bool rtl = _current_text_dir == TD_RTL;
00139 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00140 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00141 uint icon_left = rtl ? right - icon_width : left;
00142 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00143
00144
00145 const Company *c;
00146 FOR_ALL_COMPANIES(c) {
00147 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00148 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00149
00150 SetDParam(0, c->index);
00151 SetDParam(1, c->index);
00152
00153 int r = this->town->ratings[c->index];
00154 StringID str;
00155 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00156 (str++, r <= RATING_VERYPOOR) ||
00157 (str++, r <= RATING_POOR) ||
00158 (str++, r <= RATING_MEDIOCRE) ||
00159 (str++, r <= RATING_GOOD) ||
00160 (str++, r <= RATING_VERYGOOD) ||
00161 (str++, r <= RATING_EXCELLENT) ||
00162 (str++, true);
00163
00164 SetDParam(2, str);
00165 if (this->town->exclusivity == c->index) {
00166 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00167 }
00168
00169 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00170 y += FONT_HEIGHT_NORMAL;
00171 }
00172 }
00173
00174 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00175 if (y > nwid->current_y) {
00176
00177 ResizeWindow(this, 0, y - nwid->current_y);
00178 }
00179 }
00180
00181 virtual void SetStringParameters(int widget) const
00182 {
00183 if (widget == WID_TA_CAPTION) SetDParam(0, this->window_number);
00184 }
00185
00186 virtual void DrawWidget(const Rect &r, int widget) const
00187 {
00188 switch (widget) {
00189 case WID_TA_ACTION_INFO:
00190 if (this->sel_index != -1) {
00191 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00192 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00193 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00194 }
00195 break;
00196 case WID_TA_COMMAND_LIST: {
00197 int numact;
00198 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00199 int y = r.top + WD_FRAMERECT_TOP;
00200 int pos = this->vscroll->GetPosition();
00201
00202 if (--pos < 0) {
00203 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00204 y += FONT_HEIGHT_NORMAL;
00205 }
00206
00207 for (int i = 0; buttons; i++, buttons >>= 1) {
00208 if (pos <= -5) break;
00209
00210 if ((buttons & 1) && --pos < 0) {
00211 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00212 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00213 y += FONT_HEIGHT_NORMAL;
00214 }
00215 }
00216 break;
00217 }
00218 }
00219 }
00220
00221 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00222 {
00223 switch (widget) {
00224 case WID_TA_ACTION_INFO: {
00225 assert(size->width > padding.width && size->height > padding.height);
00226 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00227 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00228 Dimension d = {0, 0};
00229 for (int i = 0; i < TACT_COUNT; i++) {
00230 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00231 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00232 }
00233 *size = maxdim(*size, d);
00234 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00235 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00236 break;
00237 }
00238
00239 case WID_TA_COMMAND_LIST:
00240 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00241 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00242 for (uint i = 0; i < TACT_COUNT; i++ ) {
00243 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00244 }
00245 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00246 break;
00247
00248 case WID_TA_RATING_INFO:
00249 resize->height = FONT_HEIGHT_NORMAL;
00250 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00251 break;
00252 }
00253 }
00254
00255 virtual void OnClick(Point pt, int widget, int click_count)
00256 {
00257 switch (widget) {
00258 case WID_TA_COMMAND_LIST: {
00259 int y = this->GetRowFromWidget(pt.y, WID_TA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00260 if (!IsInsideMM(y, 0, 5)) return;
00261
00262 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00263 if (y >= 0) {
00264 this->sel_index = y;
00265 this->SetDirty();
00266 }
00267
00268 if (click_count == 1 || y < 0) break;
00269 }
00270
00271 case WID_TA_EXECUTE:
00272 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00273 break;
00274 }
00275 }
00276
00277 virtual void OnHundredthTick()
00278 {
00279 this->SetDirty();
00280 }
00281 };
00282
00283 static const WindowDesc _town_authority_desc(
00284 WDP_AUTO, 317, 222,
00285 WC_TOWN_AUTHORITY, WC_NONE,
00286 0,
00287 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00288 );
00289
00290 static void ShowTownAuthorityWindow(uint town)
00291 {
00292 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00293 }
00294
00295
00296
00297 struct TownViewWindow : Window {
00298 private:
00299 Town *town;
00300
00301 public:
00302 static const int WID_TV_HEIGHT_NORMAL = 150;
00303
00304 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00305 {
00306 this->CreateNestedTree(desc);
00307
00308 this->town = Town::Get(window_number);
00309 if (this->town->larger_town) this->GetWidget<NWidgetCore>(WID_TV_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00310
00311 this->FinishInitNested(desc, window_number);
00312
00313 this->flags |= WF_DISABLE_VP_SCROLL;
00314 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00315 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00316
00317
00318 this->SetWidgetDisabledState(WID_TV_CHANGE_NAME, _networking && !_network_server);
00319 }
00320
00321 virtual void SetStringParameters(int widget) const
00322 {
00323 if (widget == WID_TV_CAPTION) SetDParam(0, this->town->index);
00324 }
00325
00326 virtual void DrawWidget(const Rect &r, int widget) const
00327 {
00328 if (widget != WID_TV_INFO) return;
00329
00330 uint y = r.top + WD_FRAMERECT_TOP;
00331
00332 SetDParam(0, this->town->cache.population);
00333 SetDParam(1, this->town->cache.num_houses);
00334 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00335
00336 SetDParam(0, this->town->supplied[CT_PASSENGERS].old_act);
00337 SetDParam(1, this->town->supplied[CT_PASSENGERS].old_max);
00338 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00339
00340 SetDParam(0, this->town->supplied[CT_MAIL].old_act);
00341 SetDParam(1, this->town->supplied[CT_MAIL].old_max);
00342 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00343
00344 bool first = true;
00345 for (int i = TE_BEGIN; i < TE_END; i++) {
00346 if (this->town->goal[i] == 0) continue;
00347 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
00348 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
00349
00350 if (first) {
00351 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00352 first = false;
00353 }
00354
00355 bool rtl = _current_text_dir == TD_RTL;
00356 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00357 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00358
00359 const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
00360 assert(cargo != NULL);
00361
00362 StringID string;
00363
00364 if (this->town->goal[i] == TOWN_GROWTH_DESERT || this->town->goal[i] == TOWN_GROWTH_WINTER) {
00365
00366 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL;
00367 if (this->town->received[i].old_act == 0) {
00368 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL;
00369
00370 if (this->town->goal[i] == TOWN_GROWTH_WINTER && TileHeight(this->town->xy) < GetSnowLine()) {
00371 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00372 }
00373 }
00374
00375 SetDParam(0, cargo->name);
00376 } else {
00377 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED;
00378 if (this->town->received[i].old_act < this->town->goal[i]) {
00379 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00380 }
00381
00382 SetDParam(0, cargo->Index());
00383 SetDParam(1, this->town->received[i].old_act);
00384 SetDParam(2, cargo->Index());
00385 SetDParam(3, this->town->goal[i]);
00386 }
00387 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, string);
00388 }
00389
00390 if (HasBit(this->town->flags, TOWN_IS_FUNDED)) {
00391 SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
00392 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
00393 } else {
00394 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
00395 }
00396
00397
00398 if (_settings_game.economy.station_noise_level) {
00399 SetDParam(0, this->town->noise_reached);
00400 SetDParam(1, this->town->MaxTownNoise());
00401 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00402 }
00403
00404 if (this->town->text != NULL) {
00405 SetDParamStr(0, this->town->text);
00406 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
00407 }
00408 }
00409
00410 virtual void OnClick(Point pt, int widget, int click_count)
00411 {
00412 switch (widget) {
00413 case WID_TV_CENTER_VIEW:
00414 if (_ctrl_pressed) {
00415 ShowExtraViewPortWindow(this->town->xy);
00416 } else {
00417 ScrollMainWindowToTile(this->town->xy);
00418 }
00419 break;
00420
00421 case WID_TV_SHOW_AUTHORITY:
00422 ShowTownAuthorityWindow(this->window_number);
00423 break;
00424
00425 case WID_TV_CHANGE_NAME:
00426 SetDParam(0, this->window_number);
00427 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00428 break;
00429
00430 case WID_TV_EXPAND: {
00431
00432 static bool _warn_town_no_roads = false;
00433
00434 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00435 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00436 _warn_town_no_roads = true;
00437 }
00438
00439 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00440 break;
00441 }
00442
00443 case WID_TV_DELETE:
00444 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00445 break;
00446 }
00447 }
00448
00449 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00450 {
00451 switch (widget) {
00452 case WID_TV_INFO:
00453 size->height = GetDesiredInfoHeight(size->width);
00454 break;
00455 }
00456 }
00457
00462 uint GetDesiredInfoHeight(int width) const
00463 {
00464 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00465
00466 bool first = true;
00467 for (int i = TE_BEGIN; i < TE_END; i++) {
00468 if (this->town->goal[i] == 0) continue;
00469 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
00470 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
00471
00472 if (first) {
00473 aimed_height += FONT_HEIGHT_NORMAL;
00474 first = false;
00475 }
00476 aimed_height += FONT_HEIGHT_NORMAL;
00477 }
00478 aimed_height += FONT_HEIGHT_NORMAL;
00479
00480 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00481
00482 if (this->town->text != NULL) {
00483 SetDParamStr(0, this->town->text);
00484 aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width);
00485 }
00486
00487 return aimed_height;
00488 }
00489
00490 void ResizeWindowAsNeeded()
00491 {
00492 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
00493 uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
00494 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00495 this->ReInit();
00496 }
00497 }
00498
00499 virtual void OnResize()
00500 {
00501 if (this->viewport != NULL) {
00502 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00503 nvp->UpdateViewportCoordinates(this);
00504
00505 ScrollWindowToTile(this->town->xy, this, true);
00506 }
00507 }
00508
00514 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00515 {
00516 if (!gui_scope) return;
00517
00518 this->SetDirty();
00519 this->ResizeWindowAsNeeded();
00520 }
00521
00522 virtual void OnQueryTextFinished(char *str)
00523 {
00524 if (str == NULL) return;
00525
00526 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00527 }
00528 };
00529
00530 static const NWidgetPart _nested_town_game_view_widgets[] = {
00531 NWidget(NWID_HORIZONTAL),
00532 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00533 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00534 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00535 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00536 EndContainer(),
00537 NWidget(WWT_PANEL, COLOUR_BROWN),
00538 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00539 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00540 EndContainer(),
00541 EndContainer(),
00542 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00543 NWidget(NWID_HORIZONTAL),
00544 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00545 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00546 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_SHOW_AUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00547 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00548 EndContainer(),
00549 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00550 EndContainer(),
00551 };
00552
00553 static const WindowDesc _town_game_view_desc(
00554 WDP_AUTO, 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00555 WC_TOWN_VIEW, WC_NONE,
00556 0,
00557 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00558 );
00559
00560 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00561 NWidget(NWID_HORIZONTAL),
00562 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00563 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00564 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00565 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00566 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00567 EndContainer(),
00568 NWidget(WWT_PANEL, COLOUR_BROWN),
00569 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00570 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00571 EndContainer(),
00572 EndContainer(),
00573 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00574 NWidget(NWID_HORIZONTAL),
00575 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00576 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00577 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00578 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00579 EndContainer(),
00580 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00581 EndContainer(),
00582 };
00583
00584 static const WindowDesc _town_editor_view_desc(
00585 WDP_AUTO, 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00586 WC_TOWN_VIEW, WC_NONE,
00587 0,
00588 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00589 );
00590
00591 void ShowTownViewWindow(TownID town)
00592 {
00593 if (_game_mode == GM_EDITOR) {
00594 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00595 } else {
00596 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00597 }
00598 }
00599
00600 static const NWidgetPart _nested_town_directory_widgets[] = {
00601 NWidget(NWID_HORIZONTAL),
00602 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00603 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00604 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00605 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00606 EndContainer(),
00607 NWidget(NWID_HORIZONTAL),
00608 NWidget(NWID_VERTICAL),
00609 NWidget(NWID_HORIZONTAL),
00610 NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TD_SORT_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
00611 NWidget(WWT_DROPDOWN, COLOUR_BROWN, WID_TD_SORT_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
00612 NWidget(WWT_PANEL, COLOUR_BROWN), SetResize(1, 0), EndContainer(),
00613 EndContainer(),
00614 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TD_LIST), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00615 SetFill(1, 0), SetResize(0, 10), SetScrollbar(WID_TD_SCROLLBAR), EndContainer(),
00616 NWidget(WWT_PANEL, COLOUR_BROWN),
00617 NWidget(WWT_TEXT, COLOUR_BROWN, WID_TD_WORLD_POPULATION), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00618 EndContainer(),
00619 EndContainer(),
00620 NWidget(NWID_VERTICAL),
00621 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TD_SCROLLBAR),
00622 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00623 EndContainer(),
00624 EndContainer(),
00625 };
00626
00628 struct TownDirectoryWindow : public Window {
00629 private:
00630
00631 static Listing last_sorting;
00632 static const Town *last_town;
00633
00634
00635 static const StringID sorter_names[];
00636 static GUITownList::SortFunction * const sorter_funcs[];
00637
00638 GUITownList towns;
00639
00640 Scrollbar *vscroll;
00641
00642 void BuildSortTownList()
00643 {
00644 if (this->towns.NeedRebuild()) {
00645 this->towns.Clear();
00646
00647 const Town *t;
00648 FOR_ALL_TOWNS(t) {
00649 *this->towns.Append() = t;
00650 }
00651
00652 this->towns.Compact();
00653 this->towns.RebuildDone();
00654 this->vscroll->SetCount(this->towns.Length());
00655 }
00656
00657 this->last_town = NULL;
00658 this->towns.Sort();
00659 this->SetWidgetDirty(WID_TD_LIST);
00660 }
00661
00663 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00664 {
00665 static char buf_cache[64];
00666 const Town *ta = *a;
00667 const Town *tb = *b;
00668 char buf[64];
00669
00670 SetDParam(0, ta->index);
00671 GetString(buf, STR_TOWN_NAME, lastof(buf));
00672
00673
00674
00675
00676 if (tb != last_town) {
00677 last_town = tb;
00678 SetDParam(0, tb->index);
00679 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00680 }
00681
00682 return strnatcmp(buf, buf_cache);
00683 }
00684
00686 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00687 {
00688 uint32 a_population = (*a)->cache.population;
00689 uint32 b_population = (*b)->cache.population;
00690 if (a_population == b_population) return TownDirectoryWindow::TownNameSorter(a, b);
00691 return (a_population > b_population) ? -1 : 1;
00692 }
00693
00695 static int CDECL TownRatingSorter(const Town * const *a, const Town * const *b)
00696 {
00697 int before = TownDirectoryWindow::last_sorting.order ? 1 : -1;
00698
00699
00700 if (HasBit((*a)->have_ratings, _local_company)) {
00701 if (HasBit((*b)->have_ratings, _local_company)) {
00702 int16 a_rating = (*a)->ratings[_local_company];
00703 int16 b_rating = (*b)->ratings[_local_company];
00704 if (a_rating == b_rating) return TownDirectoryWindow::TownNameSorter(a, b);
00705 return (a_rating > b_rating) ? -1 : 1;
00706 }
00707 return before;
00708 }
00709 if (HasBit((*b)->have_ratings, _local_company)) return -before;
00710 return -before * TownDirectoryWindow::TownNameSorter(a, b);
00711 }
00712
00713 public:
00714 TownDirectoryWindow(const WindowDesc *desc) : Window()
00715 {
00716 this->CreateNestedTree(desc);
00717
00718 this->vscroll = this->GetScrollbar(WID_TD_SCROLLBAR);
00719
00720 this->towns.SetListing(this->last_sorting);
00721 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00722 this->towns.ForceRebuild();
00723 this->BuildSortTownList();
00724
00725 this->FinishInitNested(desc, 0);
00726 }
00727
00728 virtual void SetStringParameters(int widget) const
00729 {
00730 switch (widget) {
00731 case WID_TD_WORLD_POPULATION:
00732 SetDParam(0, GetWorldPopulation());
00733 break;
00734
00735 case WID_TD_SORT_CRITERIA:
00736 SetDParam(0, TownDirectoryWindow::sorter_names[this->towns.SortType()]);
00737 break;
00738 }
00739 }
00740
00741 virtual void DrawWidget(const Rect &r, int widget) const
00742 {
00743 switch (widget) {
00744 case WID_TD_SORT_ORDER:
00745 this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00746 break;
00747
00748 case WID_TD_LIST: {
00749 int n = 0;
00750 int y = r.top + WD_FRAMERECT_TOP;
00751 if (this->towns.Length() == 0) {
00752 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00753 break;
00754 }
00755
00756
00757 bool rtl = _current_text_dir == TD_RTL;
00758 Dimension icon_size = GetSpriteSize(SPR_TOWN_RATING_GOOD);
00759 int text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : icon_size.width + 2);
00760 int text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? icon_size.width + 2 : 0);
00761 int icon_x = rtl ? r.right - WD_FRAMERECT_RIGHT - icon_size.width : r.left + WD_FRAMERECT_LEFT;
00762
00763 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00764 const Town *t = this->towns[i];
00765 assert(t->xy != INVALID_TILE);
00766
00767
00768 if (_game_mode == GM_EDITOR || !HasBit(t->have_ratings, _local_company)) {
00769 DrawSprite(SPR_TOWN_RATING_NA, PAL_NONE, icon_x, y + (this->resize.step_height - icon_size.height) / 2);
00770 } else {
00771 SpriteID icon = SPR_TOWN_RATING_APALLING;
00772 if (t->ratings[_local_company] > RATING_VERYPOOR) icon = SPR_TOWN_RATING_MEDIOCRE;
00773 if (t->ratings[_local_company] > RATING_GOOD) icon = SPR_TOWN_RATING_GOOD;
00774 DrawSprite(icon, PAL_NONE, icon_x, y + (this->resize.step_height - icon_size.height) / 2);
00775 }
00776
00777 SetDParam(0, t->index);
00778 SetDParam(1, t->cache.population);
00779 DrawString(text_left, text_right, y + (this->resize.step_height - FONT_HEIGHT_NORMAL) / 2, STR_TOWN_DIRECTORY_TOWN);
00780
00781 y += this->resize.step_height;
00782 if (++n == this->vscroll->GetCapacity()) break;
00783 }
00784 break;
00785 }
00786 }
00787 }
00788
00789 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00790 {
00791 switch (widget) {
00792 case WID_TD_SORT_ORDER: {
00793 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00794 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00795 d.height += padding.height;
00796 *size = maxdim(*size, d);
00797 break;
00798 }
00799 case WID_TD_SORT_CRITERIA: {
00800 Dimension d = {0, 0};
00801 for (uint i = 0; TownDirectoryWindow::sorter_names[i] != INVALID_STRING_ID; i++) {
00802 d = maxdim(d, GetStringBoundingBox(TownDirectoryWindow::sorter_names[i]));
00803 }
00804 d.width += padding.width;
00805 d.height += padding.height;
00806 *size = maxdim(*size, d);
00807 break;
00808 }
00809 case WID_TD_LIST: {
00810 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00811 for (uint i = 0; i < this->towns.Length(); i++) {
00812 const Town *t = this->towns[i];
00813
00814 assert(t != NULL);
00815
00816 SetDParam(0, t->index);
00817 SetDParamMaxDigits(1, 8);
00818 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00819 }
00820 Dimension icon_size = GetSpriteSize(SPR_TOWN_RATING_GOOD);
00821 d.width += icon_size.width + 2;
00822 d.height = max(d.height, icon_size.height);
00823 resize->height = d.height;
00824 d.height *= 5;
00825 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00826 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00827 *size = maxdim(*size, d);
00828 break;
00829 }
00830 case WID_TD_WORLD_POPULATION: {
00831 SetDParamMaxDigits(0, 10);
00832 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00833 d.width += padding.width;
00834 d.height += padding.height;
00835 *size = maxdim(*size, d);
00836 break;
00837 }
00838 }
00839 }
00840
00841 virtual void OnClick(Point pt, int widget, int click_count)
00842 {
00843 switch (widget) {
00844 case WID_TD_SORT_ORDER:
00845 if (this->towns.SortType() != 2) {
00846 this->towns.ToggleSortOrder();
00847 this->last_sorting = this->towns.GetListing();
00848 } else {
00849
00850 this->last_sorting.order = !this->last_sorting.order;
00851 this->towns.SetListing(this->last_sorting);
00852 this->towns.ForceResort();
00853 this->towns.Sort();
00854 }
00855 this->SetDirty();
00856 break;
00857
00858 case WID_TD_SORT_CRITERIA:
00859 ShowDropDownMenu(this, TownDirectoryWindow::sorter_names, this->towns.SortType(), WID_TD_SORT_CRITERIA, 0, 0);
00860 break;
00861
00862 case WID_TD_LIST: {
00863 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_TD_LIST, WD_FRAMERECT_TOP);
00864 if (id_v >= this->towns.Length()) return;
00865
00866 const Town *t = this->towns[id_v];
00867 assert(t != NULL);
00868 if (_ctrl_pressed) {
00869 ShowExtraViewPortWindow(t->xy);
00870 } else {
00871 ScrollMainWindowToTile(t->xy);
00872 }
00873 break;
00874 }
00875 }
00876 }
00877
00878 virtual void OnDropdownSelect(int widget, int index)
00879 {
00880 if (widget != WID_TD_SORT_CRITERIA) return;
00881
00882 if (this->towns.SortType() != index) {
00883 this->towns.SetSortType(index);
00884 this->last_sorting = this->towns.GetListing();
00885 this->BuildSortTownList();
00886 }
00887 }
00888
00889 virtual void OnPaint()
00890 {
00891 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00892 this->DrawWidgets();
00893 }
00894
00895 virtual void OnHundredthTick()
00896 {
00897 this->BuildSortTownList();
00898 this->SetDirty();
00899 }
00900
00901 virtual void OnResize()
00902 {
00903 this->vscroll->SetCapacityFromWidget(this, WID_TD_LIST);
00904 }
00905
00911 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00912 {
00913 if (data == 0) {
00914
00915 this->towns.ForceRebuild();
00916 } else {
00917 this->towns.ForceResort();
00918 }
00919 }
00920 };
00921
00922 Listing TownDirectoryWindow::last_sorting = {false, 0};
00923 const Town *TownDirectoryWindow::last_town = NULL;
00924
00926 const StringID TownDirectoryWindow::sorter_names[] = {
00927 STR_SORT_BY_NAME,
00928 STR_SORT_BY_POPULATION,
00929 STR_SORT_BY_RATING,
00930 INVALID_STRING_ID
00931 };
00932
00934 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00935 &TownNameSorter,
00936 &TownPopulationSorter,
00937 &TownRatingSorter,
00938 };
00939
00940 static const WindowDesc _town_directory_desc(
00941 WDP_AUTO, 208, 202,
00942 WC_TOWN_DIRECTORY, WC_NONE,
00943 0,
00944 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00945 );
00946
00947 void ShowTownDirectory()
00948 {
00949 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00950 new TownDirectoryWindow(&_town_directory_desc);
00951 }
00952
00953 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00954 {
00955 if (result.Failed()) return;
00956
00957 if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT, tile);
00958 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00959 }
00960
00961 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00962 {
00963 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00964 }
00965
00966 static const NWidgetPart _nested_found_town_widgets[] = {
00967 NWidget(NWID_HORIZONTAL),
00968 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00969 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00970 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00971 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00972 EndContainer(),
00973
00974 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
00975 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00976 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_NEW_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00977 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00978 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_RANDOM_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00979 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00980 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_MANY_RANDOM_TOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00981 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00982
00983 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00984 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_TF_TOWN_NAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00985 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00986 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_TOWN_NAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00987 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00988
00989 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00990 NWidget(NWID_SPACER), SetFill(1, 0),
00991 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00992 NWidget(NWID_SPACER), SetFill(1, 0),
00993 EndContainer(),
00994 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00995 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00996 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00997 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00998 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00999 EndContainer(),
01000 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01001 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01002 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
01003 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01004 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
01005 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01006 EndContainer(),
01007 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01008 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
01009 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
01010
01011 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01012 NWidget(NWID_SPACER), SetFill(1, 0),
01013 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
01014 NWidget(NWID_SPACER), SetFill(1, 0),
01015 EndContainer(),
01016 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01017 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01018 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01019 EndContainer(),
01020 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01021 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01022 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01023 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01024 EndContainer(),
01025 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01026 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01027 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01028 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01029 EndContainer(),
01030 };
01031
01033 struct FoundTownWindow : Window {
01034 private:
01035 TownSize town_size;
01036 TownLayout town_layout;
01037 bool city;
01038 QueryString townname_editbox;
01039 bool townnamevalid;
01040 uint32 townnameparts;
01041 TownNameParams params;
01042
01043 public:
01044 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01045 town_size(TSZ_MEDIUM),
01046 town_layout(_settings_game.economy.town_layout),
01047 townname_editbox(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01048 params(_settings_game.game_creation.town_name)
01049 {
01050 this->InitNested(desc, window_number);
01051 this->querystrings[WID_TF_TOWN_NAME_EDITBOX] = &this->townname_editbox;
01052 this->RandomTownName();
01053 this->UpdateButtons(true);
01054 }
01055
01056 void RandomTownName()
01057 {
01058 this->townnamevalid = GenerateTownName(&this->townnameparts);
01059
01060 if (!this->townnamevalid) {
01061 this->townname_editbox.text.DeleteAll();
01062 } else {
01063 GetTownName(this->townname_editbox.text.buf, &this->params, this->townnameparts, &this->townname_editbox.text.buf[this->townname_editbox.text.max_bytes - 1]);
01064 this->townname_editbox.text.UpdateSize();
01065 }
01066 UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
01067
01068 this->SetWidgetDirty(WID_TF_TOWN_NAME_EDITBOX);
01069 }
01070
01071 void UpdateButtons(bool check_availability)
01072 {
01073 if (check_availability && _game_mode != GM_EDITOR) {
01074 this->SetWidgetsDisabledState(true, WID_TF_RANDOM_TOWN, WID_TF_MANY_RANDOM_TOWNS, WID_TF_SIZE_LARGE, WIDGET_LIST_END);
01075 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01076 WID_TF_LAYOUT_ORIGINAL, WID_TF_LAYOUT_BETTER, WID_TF_LAYOUT_GRID2, WID_TF_LAYOUT_GRID3, WID_TF_LAYOUT_RANDOM, WIDGET_LIST_END);
01077 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01078 }
01079
01080 for (int i = WID_TF_SIZE_SMALL; i <= WID_TF_SIZE_RANDOM; i++) {
01081 this->SetWidgetLoweredState(i, i == WID_TF_SIZE_SMALL + this->town_size);
01082 }
01083
01084 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01085
01086 for (int i = WID_TF_LAYOUT_ORIGINAL; i <= WID_TF_LAYOUT_RANDOM; i++) {
01087 this->SetWidgetLoweredState(i, i == WID_TF_LAYOUT_ORIGINAL + this->town_layout);
01088 }
01089
01090 this->SetDirty();
01091 }
01092
01093 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01094 {
01095 const char *name = NULL;
01096
01097 if (!this->townnamevalid) {
01098 name = this->townname_editbox.text.buf;
01099 } else {
01100
01101 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01102 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01103 if (strcmp(buf, this->townname_editbox.text.buf) != 0) name = this->townname_editbox.text.buf;
01104 }
01105
01106 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01107 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01108
01109 if (success) this->RandomTownName();
01110 }
01111
01112 virtual void OnClick(Point pt, int widget, int click_count)
01113 {
01114 switch (widget) {
01115 case WID_TF_NEW_TOWN:
01116 HandlePlacePushButton(this, WID_TF_NEW_TOWN, SPR_CURSOR_TOWN, HT_RECT);
01117 break;
01118
01119 case WID_TF_RANDOM_TOWN:
01120 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01121 break;
01122
01123 case WID_TF_TOWN_NAME_RANDOM:
01124 this->RandomTownName();
01125 this->SetFocusedWidget(WID_TF_TOWN_NAME_EDITBOX);
01126 break;
01127
01128 case WID_TF_MANY_RANDOM_TOWNS:
01129 _generating_world = true;
01130 UpdateNearestTownForRoadTiles(true);
01131 if (!GenerateTowns(this->town_layout)) {
01132 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01133 }
01134 UpdateNearestTownForRoadTiles(false);
01135 _generating_world = false;
01136 break;
01137
01138 case WID_TF_SIZE_SMALL: case WID_TF_SIZE_MEDIUM: case WID_TF_SIZE_LARGE: case WID_TF_SIZE_RANDOM:
01139 this->town_size = (TownSize)(widget - WID_TF_SIZE_SMALL);
01140 this->UpdateButtons(false);
01141 break;
01142
01143 case WID_TF_CITY:
01144 this->city ^= true;
01145 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01146 this->SetDirty();
01147 break;
01148
01149 case WID_TF_LAYOUT_ORIGINAL: case WID_TF_LAYOUT_BETTER: case WID_TF_LAYOUT_GRID2:
01150 case WID_TF_LAYOUT_GRID3: case WID_TF_LAYOUT_RANDOM:
01151 this->town_layout = (TownLayout)(widget - WID_TF_LAYOUT_ORIGINAL);
01152 this->UpdateButtons(false);
01153 break;
01154 }
01155 }
01156
01157 virtual void OnPlaceObject(Point pt, TileIndex tile)
01158 {
01159 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01160 }
01161
01162 virtual void OnPlaceObjectAbort()
01163 {
01164 this->RaiseButtons();
01165 this->UpdateButtons(false);
01166 }
01167
01173 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01174 {
01175 if (!gui_scope) return;
01176 this->UpdateButtons(true);
01177 }
01178 };
01179
01180 static const WindowDesc _found_town_desc(
01181 WDP_AUTO, 160, 162,
01182 WC_FOUND_TOWN, WC_NONE,
01183 WDF_CONSTRUCTION,
01184 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01185 );
01186
01187 void ShowFoundTownWindow()
01188 {
01189 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01190 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01191 }