Public Member Functions | Data Fields

HighScoreWindow Struct Reference

Inheritance diagram for HighScoreWindow:
EndGameHighScoreBaseWindow Window ZeroedMemoryAllocator

Public Member Functions

 HighScoreWindow (WindowDesc *desc, int difficulty, int8 ranking)
virtual void OnPaint ()
 The window must be repainted.

Data Fields

bool game_paused_by_player
 True if the game was paused by the player when the highscore window was opened.

Detailed Description

Definition at line 150 of file highscore_gui.cpp.


Member Function Documentation

virtual void HighScoreWindow::OnPaint (  )  [inline, virtual]

The window must be repainted.

Note:
This method should not change any state, it should only use drawing functions.

Reimplemented from Window.

Definition at line 175 of file highscore_gui.cpp.

References _highscore_table, _networking, DrawString(), DrawStringMultiLine(), FONT_HEIGHT_LARGE, EndGameHighScoreBaseWindow::GetTopLeft640x480(), lengthof, ORIGINAL_END_YEAR, SA_CENTER, SetDParam(), and Window::window_number.


The documentation for this struct was generated from the following file: