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00012 #include "../stdafx.h"
00013 #include "../table/sprites.h"
00014 #include "../error.h"
00015 #include "../settings_gui.h"
00016 #include "../querystring_gui.h"
00017 #include "../stringfilter_type.h"
00018 #include "../company_base.h"
00019 #include "../company_gui.h"
00020 #include "../strings_func.h"
00021 #include "../window_func.h"
00022 #include "../gfx_func.h"
00023 #include "../command_func.h"
00024 #include "../network/network.h"
00025 #include "../settings_func.h"
00026 #include "../network/network_content.h"
00027 #include "../textfile_gui.h"
00028 #include "../widgets/dropdown_type.h"
00029 #include "../widgets/dropdown_func.h"
00030 #include "../hotkeys.h"
00031
00032 #include "ai.hpp"
00033 #include "../script/api/script_log.hpp"
00034 #include "ai_config.hpp"
00035 #include "ai_info.hpp"
00036 #include "ai_instance.hpp"
00037 #include "../game/game.hpp"
00038 #include "../game/game_config.hpp"
00039 #include "../game/game_info.hpp"
00040 #include "../game/game_instance.hpp"
00041
00042
00043 #include "table/strings.h"
00044
00045 #include <vector>
00046
00047 static ScriptConfig *GetConfig(CompanyID slot)
00048 {
00049 if (slot == OWNER_DEITY) return GameConfig::GetConfig();
00050 return AIConfig::GetConfig(slot);
00051 }
00052
00056 struct AIListWindow : public Window {
00057 const ScriptInfoList *info_list;
00058 int selected;
00059 CompanyID slot;
00060 int line_height;
00061 Scrollbar *vscroll;
00062
00068 AIListWindow(WindowDesc *desc, CompanyID slot) : Window(desc),
00069 slot(slot)
00070 {
00071 if (slot == OWNER_DEITY) {
00072 this->info_list = Game::GetUniqueInfoList();
00073 } else {
00074 this->info_list = AI::GetUniqueInfoList();
00075 }
00076
00077 this->CreateNestedTree();
00078 this->vscroll = this->GetScrollbar(WID_AIL_SCROLLBAR);
00079 this->FinishInitNested();
00080
00081 this->vscroll->SetCount((int)this->info_list->size() + 1);
00082
00083
00084 this->selected = -1;
00085 if (GetConfig(slot)->HasScript()) {
00086 ScriptInfo *info = GetConfig(slot)->GetInfo();
00087 int i = 0;
00088 for (ScriptInfoList::const_iterator it = this->info_list->begin(); it != this->info_list->end(); it++, i++) {
00089 if ((*it).second == info) {
00090 this->selected = i;
00091 break;
00092 }
00093 }
00094 }
00095 }
00096
00097 virtual void SetStringParameters(int widget) const
00098 {
00099 switch (widget) {
00100 case WID_AIL_CAPTION:
00101 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
00102 break;
00103 }
00104 }
00105
00106 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00107 {
00108 if (widget == WID_AIL_LIST) {
00109 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00110
00111 resize->width = 1;
00112 resize->height = this->line_height;
00113 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00114 }
00115 }
00116
00117 virtual void DrawWidget(const Rect &r, int widget) const
00118 {
00119 switch (widget) {
00120 case WID_AIL_LIST: {
00121
00122 int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
00123
00124 if (this->vscroll->IsVisible(0)) {
00125 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
00126 y += this->line_height;
00127 }
00128 ScriptInfoList::const_iterator it = this->info_list->begin();
00129 for (int i = 1; it != this->info_list->end(); i++, it++) {
00130 if (this->vscroll->IsVisible(i)) {
00131 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
00132 y += this->line_height;
00133 }
00134 }
00135 break;
00136 }
00137 case WID_AIL_INFO_BG: {
00138 AIInfo *selected_info = NULL;
00139 ScriptInfoList::const_iterator it = this->info_list->begin();
00140 for (int i = 1; selected_info == NULL && it != this->info_list->end(); i++, it++) {
00141 if (this->selected == i - 1) selected_info = static_cast<AIInfo *>((*it).second);
00142 }
00143
00144 if (selected_info != NULL) {
00145 int y = r.top + WD_FRAMERECT_TOP;
00146 SetDParamStr(0, selected_info->GetAuthor());
00147 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
00148 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00149 SetDParam(0, selected_info->GetVersion());
00150 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
00151 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00152 if (selected_info->GetURL() != NULL) {
00153 SetDParamStr(0, selected_info->GetURL());
00154 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
00155 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00156 }
00157 SetDParamStr(0, selected_info->GetDescription());
00158 DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_WHITE);
00159 }
00160 break;
00161 }
00162 }
00163 }
00164
00168 void ChangeAI()
00169 {
00170 if (this->selected == -1) {
00171 GetConfig(slot)->Change(NULL);
00172 } else {
00173 ScriptInfoList::const_iterator it = this->info_list->begin();
00174 for (int i = 0; i < this->selected; i++) it++;
00175 GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
00176 }
00177 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
00178 InvalidateWindowClassesData(WC_AI_SETTINGS);
00179 DeleteWindowByClass(WC_QUERY_STRING);
00180 }
00181
00182 virtual void OnClick(Point pt, int widget, int click_count)
00183 {
00184 switch (widget) {
00185 case WID_AIL_LIST: {
00186 int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST, 0, this->line_height) - 1;
00187 if (sel < (int)this->info_list->size()) {
00188 this->selected = sel;
00189 this->SetDirty();
00190 if (click_count > 1) {
00191 this->ChangeAI();
00192 delete this;
00193 }
00194 }
00195 break;
00196 }
00197
00198 case WID_AIL_ACCEPT: {
00199 this->ChangeAI();
00200 delete this;
00201 break;
00202 }
00203
00204 case WID_AIL_CANCEL:
00205 delete this;
00206 break;
00207 }
00208 }
00209
00210 virtual void OnResize()
00211 {
00212 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIL_LIST);
00213 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00214 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00215 }
00216
00222 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00223 {
00224 if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
00225 delete this;
00226 return;
00227 }
00228
00229 if (!gui_scope) return;
00230
00231 this->vscroll->SetCount((int)this->info_list->size() + 1);
00232
00233
00234 this->selected = min(this->selected, this->vscroll->GetCount() - 2);
00235 }
00236 };
00237
00239 static const NWidgetPart _nested_ai_list_widgets[] = {
00240 NWidget(NWID_HORIZONTAL),
00241 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00242 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00243 NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
00244 EndContainer(),
00245 NWidget(NWID_HORIZONTAL),
00246 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
00247 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
00248 EndContainer(),
00249 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
00250 EndContainer(),
00251 NWidget(NWID_HORIZONTAL),
00252 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00253 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
00254 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
00255 EndContainer(),
00256 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00257 EndContainer(),
00258 };
00259
00261 static WindowDesc _ai_list_desc(
00262 WDP_CENTER, "settings_script_list", 200, 234,
00263 WC_AI_LIST, WC_NONE,
00264 0,
00265 _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
00266 );
00267
00272 static void ShowAIListWindow(CompanyID slot)
00273 {
00274 DeleteWindowByClass(WC_AI_LIST);
00275 new AIListWindow(&_ai_list_desc, slot);
00276 }
00277
00281 struct AISettingsWindow : public Window {
00282 CompanyID slot;
00283 ScriptConfig *ai_config;
00284 int clicked_button;
00285 bool clicked_increase;
00286 bool clicked_dropdown;
00287 bool closing_dropdown;
00288 int timeout;
00289 int clicked_row;
00290 int line_height;
00291 Scrollbar *vscroll;
00292 typedef std::vector<const ScriptConfigItem *> VisibleSettingsList;
00293 VisibleSettingsList visible_settings;
00294
00300 AISettingsWindow(WindowDesc *desc, CompanyID slot) : Window(desc),
00301 slot(slot),
00302 clicked_button(-1),
00303 clicked_dropdown(false),
00304 closing_dropdown(false),
00305 timeout(0)
00306 {
00307 this->ai_config = GetConfig(slot);
00308 this->RebuildVisibleSettings();
00309
00310 this->CreateNestedTree();
00311 this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
00312 this->FinishInitNested(slot);
00313
00314 this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
00315
00316 this->vscroll->SetCount((int)this->visible_settings.size());
00317 }
00318
00319 virtual void SetStringParameters(int widget) const
00320 {
00321 switch (widget) {
00322 case WID_AIS_CAPTION:
00323 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
00324 break;
00325 }
00326 }
00327
00333 void RebuildVisibleSettings()
00334 {
00335 visible_settings.clear();
00336
00337 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00338 for (; it != this->ai_config->GetConfigList()->end(); it++) {
00339 bool no_hide = (it->flags & SCRIPTCONFIG_DEVELOPER) == 0;
00340 if (no_hide || _settings_client.gui.ai_developer_tools) {
00341 visible_settings.push_back(&(*it));
00342 }
00343 }
00344 }
00345
00346 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00347 {
00348 if (widget == WID_AIS_BACKGROUND) {
00349 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00350
00351 resize->width = 1;
00352 resize->height = this->line_height;
00353 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00354 }
00355 }
00356
00357 virtual void DrawWidget(const Rect &r, int widget) const
00358 {
00359 if (widget != WID_AIS_BACKGROUND) return;
00360
00361 ScriptConfig *config = this->ai_config;
00362 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00363 int i = 0;
00364 for (; !this->vscroll->IsVisible(i); i++) it++;
00365
00366 bool rtl = _current_text_dir == TD_RTL;
00367 uint buttons_left = rtl ? r.right - SETTING_BUTTON_WIDTH - 3 : r.left + 4;
00368 uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
00369 uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
00370
00371
00372 int y = r.top;
00373 int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00374 for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
00375 const ScriptConfigItem &config_item = **it;
00376 int current_value = config->GetSetting((config_item).name);
00377 bool editable = _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
00378
00379 StringID str;
00380 TextColour colour;
00381 uint idx = 0;
00382 if (StrEmpty(config_item.description)) {
00383 if (!strcmp(config_item.name, "start_date")) {
00384
00385 str = STR_AI_SETTINGS_START_DELAY;
00386 colour = TC_LIGHT_BLUE;
00387 } else {
00388 str = STR_JUST_STRING;
00389 colour = TC_ORANGE;
00390 }
00391 } else {
00392 str = STR_AI_SETTINGS_SETTING;
00393 colour = TC_LIGHT_BLUE;
00394 SetDParamStr(idx++, config_item.description);
00395 }
00396
00397 if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
00398 DrawBoolButton(buttons_left, y + button_y_offset, current_value != 0, editable);
00399 SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
00400 } else {
00401 if (config_item.complete_labels) {
00402 DrawDropDownButton(buttons_left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
00403 } else {
00404 DrawArrowButtons(buttons_left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
00405 }
00406 if (config_item.labels != NULL && config_item.labels->Contains(current_value)) {
00407 SetDParam(idx++, STR_JUST_RAW_STRING);
00408 SetDParamStr(idx++, config_item.labels->Find(current_value)->second);
00409 } else {
00410 SetDParam(idx++, STR_JUST_INT);
00411 SetDParam(idx++, current_value);
00412 }
00413 }
00414
00415 DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
00416 y += this->line_height;
00417 }
00418 }
00419
00420 virtual void OnPaint()
00421 {
00422 if (this->closing_dropdown) {
00423 this->closing_dropdown = false;
00424 this->clicked_dropdown = false;
00425 }
00426 this->DrawWidgets();
00427 }
00428
00429 virtual void OnClick(Point pt, int widget, int click_count)
00430 {
00431 switch (widget) {
00432 case WID_AIS_BACKGROUND: {
00433 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00434 int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll->GetPosition();
00435 if (num >= (int)this->visible_settings.size()) break;
00436
00437 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00438 for (int i = 0; i < num; i++) it++;
00439 const ScriptConfigItem config_item = **it;
00440 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
00441
00442 if (this->clicked_row != num) {
00443 DeleteChildWindows(WC_QUERY_STRING);
00444 HideDropDownMenu(this);
00445 this->clicked_row = num;
00446 this->clicked_dropdown = false;
00447 }
00448
00449 bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
00450
00451 int x = pt.x - wid->pos_x;
00452 if (_current_text_dir == TD_RTL) x = wid->current_x - 1 - x;
00453 x -= 4;
00454
00455
00456 int old_val = this->ai_config->GetSetting(config_item.name);
00457 if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
00458 if (this->clicked_dropdown) {
00459
00460 HideDropDownMenu(this);
00461 this->clicked_dropdown = false;
00462 this->closing_dropdown = false;
00463 } else {
00464 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00465 int rel_y = (pt.y - (int)wid->pos_y) % this->line_height;
00466
00467 Rect wi_rect;
00468 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
00469 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
00470 wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00471 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
00472
00473
00474 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
00475 this->clicked_dropdown = true;
00476 this->closing_dropdown = false;
00477
00478 DropDownList *list = new DropDownList();
00479 for (int i = config_item.min_value; i <= config_item.max_value; i++) {
00480 list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
00481 }
00482
00483 ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
00484 }
00485 }
00486 } else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
00487 int new_val = old_val;
00488 if (bool_item) {
00489 new_val = !new_val;
00490 } else if (x >= SETTING_BUTTON_WIDTH / 2) {
00491
00492 new_val += config_item.step_size;
00493 if (new_val > config_item.max_value) new_val = config_item.max_value;
00494 this->clicked_increase = true;
00495 } else {
00496
00497 new_val -= config_item.step_size;
00498 if (new_val < config_item.min_value) new_val = config_item.min_value;
00499 this->clicked_increase = false;
00500 }
00501
00502 if (new_val != old_val) {
00503 this->ai_config->SetSetting(config_item.name, new_val);
00504 this->clicked_button = num;
00505 this->timeout = 5;
00506 }
00507 } else if (!bool_item && !config_item.complete_labels) {
00508
00509 SetDParam(0, old_val);
00510 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
00511 }
00512 this->SetDirty();
00513 break;
00514 }
00515
00516 case WID_AIS_ACCEPT:
00517 delete this;
00518 break;
00519
00520 case WID_AIS_RESET:
00521 if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
00522 this->ai_config->ResetSettings();
00523 this->SetDirty();
00524 }
00525 break;
00526 }
00527 }
00528
00529 virtual void OnQueryTextFinished(char *str)
00530 {
00531 if (StrEmpty(str)) return;
00532 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00533 for (int i = 0; i < this->clicked_row; i++) it++;
00534 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00535 int32 value = atoi(str);
00536 this->ai_config->SetSetting((*it).name, value);
00537 this->SetDirty();
00538 }
00539
00540 virtual void OnDropdownSelect(int widget, int index)
00541 {
00542 assert(this->clicked_dropdown);
00543 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00544 for (int i = 0; i < this->clicked_row; i++) it++;
00545 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00546 this->ai_config->SetSetting((*it).name, index);
00547 this->SetDirty();
00548 }
00549
00550 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
00551 {
00552
00553
00554
00555
00556 assert(this->clicked_dropdown);
00557 this->closing_dropdown = true;
00558 this->SetDirty();
00559 }
00560
00561 virtual void OnResize()
00562 {
00563 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIS_BACKGROUND);
00564 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00565 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00566 }
00567
00568 virtual void OnTick()
00569 {
00570 if (--this->timeout == 0) {
00571 this->clicked_button = -1;
00572 this->SetDirty();
00573 }
00574 }
00575
00581 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00582 {
00583 this->RebuildVisibleSettings();
00584 }
00585 };
00586
00588 static const NWidgetPart _nested_ai_settings_widgets[] = {
00589 NWidget(NWID_HORIZONTAL),
00590 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00591 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00592 NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
00593 EndContainer(),
00594 NWidget(NWID_HORIZONTAL),
00595 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
00596 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIS_SCROLLBAR),
00597 EndContainer(),
00598 NWidget(NWID_HORIZONTAL),
00599 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00600 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00601 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
00602 EndContainer(),
00603 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00604 EndContainer(),
00605 };
00606
00608 static WindowDesc _ai_settings_desc(
00609 WDP_CENTER, "settings_script", 500, 208,
00610 WC_AI_SETTINGS, WC_NONE,
00611 0,
00612 _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
00613 );
00614
00619 static void ShowAISettingsWindow(CompanyID slot)
00620 {
00621 DeleteWindowByClass(WC_AI_LIST);
00622 DeleteWindowByClass(WC_AI_SETTINGS);
00623 new AISettingsWindow(&_ai_settings_desc, slot);
00624 }
00625
00626
00628 struct ScriptTextfileWindow : public TextfileWindow {
00629 CompanyID slot;
00630
00631 ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
00632 {
00633 const char *textfile = GetConfig(slot)->GetTextfile(file_type, slot);
00634 this->LoadTextfile(textfile, (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
00635 }
00636
00637 void SetStringParameters(int widget) const
00638 {
00639 if (widget == WID_TF_CAPTION) {
00640 SetDParam(0, (slot == OWNER_DEITY) ? STR_CONTENT_TYPE_GAME_SCRIPT : STR_CONTENT_TYPE_AI);
00641 SetDParamStr(1, GetConfig(slot)->GetName());
00642 }
00643 }
00644 };
00645
00651 void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
00652 {
00653 DeleteWindowByClass(WC_TEXTFILE);
00654 new ScriptTextfileWindow(file_type, slot);
00655 }
00656
00657
00659 static const NWidgetPart _nested_ai_config_widgets[] = {
00660 NWidget(NWID_HORIZONTAL),
00661 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00662 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00663 EndContainer(),
00664 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
00665 NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
00666 NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
00667 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
00668 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
00669 NWidget(NWID_SPACER), SetMinimalSize(6, 0),
00670 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
00671 EndContainer(),
00672 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00673 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
00674 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
00675 EndContainer(),
00676 EndContainer(),
00677 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
00678 NWidget(NWID_HORIZONTAL),
00679 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
00680 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
00681 EndContainer(),
00682 EndContainer(),
00683 NWidget(NWID_SPACER), SetMinimalSize(0, 9),
00684 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
00685 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetDataTip(0x101, STR_AI_CONFIG_GAMELIST_TOOLTIP),
00686 EndContainer(),
00687 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00688 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
00689 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
00690 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00691 EndContainer(),
00692 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00693 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00694 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00695 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00696 EndContainer(),
00697 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00698 EndContainer(),
00699 };
00700
00702 static WindowDesc _ai_config_desc(
00703 WDP_CENTER, "settings_script_config", 0, 0,
00704 WC_GAME_OPTIONS, WC_NONE,
00705 0,
00706 _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
00707 );
00708
00712 struct AIConfigWindow : public Window {
00713 CompanyID selected_slot;
00714 int line_height;
00715 Scrollbar *vscroll;
00716
00717 AIConfigWindow() : Window(&_ai_config_desc)
00718 {
00719 this->InitNested(WN_GAME_OPTIONS_AI);
00720 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
00721 this->selected_slot = INVALID_COMPANY;
00722 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
00723 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00724 this->vscroll->SetCount(MAX_COMPANIES);
00725 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00726 this->OnInvalidateData(0);
00727 }
00728
00729 ~AIConfigWindow()
00730 {
00731 DeleteWindowByClass(WC_AI_LIST);
00732 DeleteWindowByClass(WC_AI_SETTINGS);
00733 }
00734
00735 virtual void SetStringParameters(int widget) const
00736 {
00737 switch (widget) {
00738 case WID_AIC_NUMBER:
00739 SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
00740 break;
00741 case WID_AIC_CHANGE:
00742 switch (selected_slot) {
00743 case OWNER_DEITY:
00744 SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
00745 break;
00746
00747 case INVALID_COMPANY:
00748 SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
00749 break;
00750
00751 default:
00752 SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
00753 break;
00754 }
00755 break;
00756 }
00757 }
00758
00759 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00760 {
00761 switch (widget) {
00762 case WID_AIC_GAMELIST:
00763 case WID_AIC_LIST:
00764 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00765 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00766 break;
00767 }
00768 }
00769
00775 static bool IsEditable(CompanyID slot)
00776 {
00777 if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL || Game::GetInstance() != NULL;
00778
00779 if (_game_mode != GM_NORMAL) {
00780 return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
00781 }
00782 if (Company::IsValidID(slot) || slot < 0) return false;
00783
00784 int max_slot = GetGameSettings().difficulty.max_no_competitors;
00785 for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
00786 if (Company::IsValidHumanID(cid)) max_slot++;
00787 }
00788 return slot < max_slot;
00789 }
00790
00791 virtual void DrawWidget(const Rect &r, int widget) const
00792 {
00793 switch (widget) {
00794 case WID_AIC_GAMELIST: {
00795 StringID text = STR_AI_CONFIG_NONE;
00796
00797 if (GameConfig::GetConfig()->GetInfo() != NULL) {
00798 SetDParamStr(0, GameConfig::GetConfig()->GetInfo()->GetName());
00799 text = STR_JUST_RAW_STRING;
00800 }
00801
00802 DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
00803 (this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
00804
00805 break;
00806 }
00807
00808 case WID_AIC_LIST: {
00809 int y = r.top;
00810 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
00811 StringID text;
00812
00813 if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
00814 text = STR_AI_CONFIG_HUMAN_PLAYER;
00815 } else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
00816 SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
00817 text = STR_JUST_RAW_STRING;
00818 } else {
00819 text = STR_AI_CONFIG_RANDOM_AI;
00820 }
00821 DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
00822 (this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
00823 y += this->line_height;
00824 }
00825 break;
00826 }
00827 }
00828 }
00829
00830 virtual void OnClick(Point pt, int widget, int click_count)
00831 {
00832 if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_END) {
00833 if (this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot) == NULL) return;
00834
00835 ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
00836 return;
00837 }
00838
00839 switch (widget) {
00840 case WID_AIC_DECREASE:
00841 case WID_AIC_INCREASE: {
00842 int new_value;
00843 if (widget == WID_AIC_DECREASE) {
00844 new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
00845 } else {
00846 new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
00847 }
00848 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
00849 this->InvalidateData();
00850 break;
00851 }
00852
00853 case WID_AIC_GAMELIST: {
00854 this->selected_slot = OWNER_DEITY;
00855 this->InvalidateData();
00856 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00857 break;
00858 }
00859
00860 case WID_AIC_LIST: {
00861 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
00862 this->InvalidateData();
00863 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00864 break;
00865 }
00866
00867 case WID_AIC_MOVE_UP:
00868 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
00869 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
00870 this->selected_slot--;
00871 this->vscroll->ScrollTowards(this->selected_slot);
00872 this->InvalidateData();
00873 }
00874 break;
00875
00876 case WID_AIC_MOVE_DOWN:
00877 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
00878 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
00879 this->selected_slot++;
00880 this->vscroll->ScrollTowards(this->selected_slot);
00881 this->InvalidateData();
00882 }
00883 break;
00884
00885 case WID_AIC_CHANGE:
00886 ShowAIListWindow((CompanyID)this->selected_slot);
00887 break;
00888
00889 case WID_AIC_CONFIGURE:
00890 ShowAISettingsWindow((CompanyID)this->selected_slot);
00891 break;
00892
00893 case WID_AIC_CLOSE:
00894 delete this;
00895 break;
00896
00897 case WID_AIC_CONTENT_DOWNLOAD:
00898 if (!_network_available) {
00899 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00900 } else {
00901 #if defined(ENABLE_NETWORK)
00902 ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
00903 _network_content_client.RequestContentList(CONTENT_TYPE_GAME);
00904 #endif
00905 }
00906 break;
00907 }
00908 }
00909
00915 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00916 {
00917 if (!IsEditable(this->selected_slot)) {
00918 this->selected_slot = INVALID_COMPANY;
00919 }
00920
00921 if (!gui_scope) return;
00922
00923 this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
00924 this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
00925 this->SetWidgetDisabledState(WID_AIC_CHANGE, (this->selected_slot == OWNER_DEITY && _game_mode == GM_NORMAL) || this->selected_slot == INVALID_COMPANY);
00926 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
00927 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
00928 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
00929
00930 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00931 this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || (GetConfig(this->selected_slot)->GetTextfile(tft, this->selected_slot) == NULL));
00932 }
00933 }
00934 };
00935
00937 void ShowAIConfigWindow()
00938 {
00939 DeleteWindowByClass(WC_GAME_OPTIONS);
00940 new AIConfigWindow();
00941 }
00942
00951 static bool SetScriptButtonColour(NWidgetCore &button, bool dead, bool paused)
00952 {
00953
00954
00955 Colours colour = dead ? COLOUR_RED :
00956 (paused ? COLOUR_YELLOW : COLOUR_GREY);
00957 if (button.colour != colour) {
00958 button.colour = colour;
00959 return true;
00960 }
00961 return false;
00962 }
00963
00967 struct AIDebugWindow : public Window {
00968 static const int top_offset;
00969 static const int bottom_offset;
00970
00971 static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
00972
00973 static CompanyID ai_debug_company;
00974 int redraw_timer;
00975 int last_vscroll_pos;
00976 bool autoscroll;
00977 bool show_break_box;
00978 static bool break_check_enabled;
00979 static char break_string[MAX_BREAK_STR_STRING_LENGTH];
00980 QueryString break_editbox;
00981 static StringFilter break_string_filter;
00982 static bool case_sensitive_break_check;
00983 int highlight_row;
00984 Scrollbar *vscroll;
00985
00986 ScriptLog::LogData *GetLogPointer() const
00987 {
00988 if (ai_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer();
00989 return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
00990 }
00991
00996 bool IsDead() const
00997 {
00998 if (ai_debug_company == OWNER_DEITY) {
00999 GameInstance *game = Game::GetInstance();
01000 return game == NULL || game->IsDead();
01001 }
01002 return !Company::IsValidAiID(ai_debug_company) || Company::Get(ai_debug_company)->ai_instance->IsDead();
01003 }
01004
01010 bool IsValidDebugCompany(CompanyID company) const
01011 {
01012 switch (company) {
01013 case INVALID_COMPANY: return false;
01014 case OWNER_DEITY: return Game::GetInstance() != NULL;
01015 default: return Company::IsValidAiID(company);
01016 }
01017 }
01018
01023 void SelectValidDebugCompany()
01024 {
01025
01026 if (this->IsValidDebugCompany(ai_debug_company)) return;
01027
01028 ai_debug_company = INVALID_COMPANY;
01029
01030 const Company *c;
01031 FOR_ALL_COMPANIES(c) {
01032 if (c->is_ai) {
01033 ChangeToAI(c->index);
01034 return;
01035 }
01036 }
01037
01038
01039 if (Game::GetInstance() != NULL) ChangeToAI(OWNER_DEITY);
01040 }
01041
01047 AIDebugWindow(WindowDesc *desc, WindowNumber number) : Window(desc), break_editbox(MAX_BREAK_STR_STRING_LENGTH)
01048 {
01049 this->CreateNestedTree();
01050 this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
01051 this->show_break_box = _settings_client.gui.ai_developer_tools;
01052 this->GetWidget<NWidgetStacked>(WID_AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
01053 this->FinishInitNested(number);
01054
01055 if (!this->show_break_box) break_check_enabled = false;
01056
01057 this->last_vscroll_pos = 0;
01058 this->autoscroll = true;
01059 this->highlight_row = -1;
01060
01061 this->querystrings[WID_AID_BREAK_STR_EDIT_BOX] = &this->break_editbox;
01062
01063
01064 this->break_editbox.text.Assign(this->break_string);
01065
01066 this->SelectValidDebugCompany();
01067 this->InvalidateData(-1);
01068 }
01069
01070 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01071 {
01072 if (widget == WID_AID_LOG_PANEL) {
01073 resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
01074 size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
01075 }
01076 }
01077
01078 virtual void OnPaint()
01079 {
01080 this->SelectValidDebugCompany();
01081
01082
01083 this->DrawWidgets();
01084
01085 if (this->IsShaded()) return;
01086
01087 bool dirty = false;
01088
01089
01090 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01091 NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
01092
01093 bool valid = Company::IsValidAiID(i);
01094
01095
01096 dirty |= (button->IsDisabled() == valid);
01097
01098
01099 bool dead = valid && Company::Get(i)->ai_instance->IsDead();
01100 bool paused = valid && Company::Get(i)->ai_instance->IsPaused();
01101
01102
01103 dirty |= SetScriptButtonColour(*button, dead, paused);
01104
01105
01106 if (!valid) continue;
01107
01108 byte offset = (i == ai_debug_company) ? 1 : 0;
01109 DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
01110 }
01111
01112
01113 GameInstance *game = Game::GetInstance();
01114 bool valid = game != NULL;
01115 bool dead = valid && game->IsDead();
01116 bool paused = valid && game->IsPaused();
01117
01118 NWidgetCore *button = this->GetWidget<NWidgetCore>(WID_AID_SCRIPT_GAME);
01119 dirty |= (button->IsDisabled() == valid) || SetScriptButtonColour(*button, dead, paused);
01120
01121 if (dirty) this->InvalidateData(-1);
01122
01123
01124 if (ai_debug_company == INVALID_COMPANY) return;
01125
01126 ScriptLog::LogData *log = this->GetLogPointer();
01127
01128 int scroll_count = (log == NULL) ? 0 : log->used;
01129 if (this->vscroll->GetCount() != scroll_count) {
01130 this->vscroll->SetCount(scroll_count);
01131
01132
01133 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01134 }
01135
01136 if (log == NULL) return;
01137
01138
01139
01140 if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
01141 this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity();
01142 }
01143 if (this->autoscroll) {
01144 int scroll_pos = max(0, log->used - this->vscroll->GetCapacity());
01145 if (scroll_pos != this->vscroll->GetPosition()) {
01146 this->vscroll->SetPosition(scroll_pos);
01147
01148
01149 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01150 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01151 }
01152 }
01153 this->last_vscroll_pos = this->vscroll->GetPosition();
01154 }
01155
01156 virtual void SetStringParameters(int widget) const
01157 {
01158 switch (widget) {
01159 case WID_AID_NAME_TEXT:
01160 if (ai_debug_company == OWNER_DEITY) {
01161 const GameInfo *info = Game::GetInfo();
01162 assert(info != NULL);
01163 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01164 SetDParamStr(1, info->GetName());
01165 SetDParam(2, info->GetVersion());
01166 } else if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
01167 SetDParam(0, STR_EMPTY);
01168 } else {
01169 const AIInfo *info = Company::Get(ai_debug_company)->ai_info;
01170 assert(info != NULL);
01171 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01172 SetDParamStr(1, info->GetName());
01173 SetDParam(2, info->GetVersion());
01174 }
01175 break;
01176 }
01177 }
01178
01179 virtual void DrawWidget(const Rect &r, int widget) const
01180 {
01181 if (ai_debug_company == INVALID_COMPANY) return;
01182
01183 switch (widget) {
01184 case WID_AID_LOG_PANEL: {
01185 ScriptLog::LogData *log = this->GetLogPointer();
01186 if (log == NULL) return;
01187
01188 int y = this->top_offset;
01189 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
01190 int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
01191 if (log->lines[pos] == NULL) break;
01192
01193 TextColour colour;
01194 switch (log->type[pos]) {
01195 case ScriptLog::LOG_SQ_INFO: colour = TC_BLACK; break;
01196 case ScriptLog::LOG_SQ_ERROR: colour = TC_RED; break;
01197 case ScriptLog::LOG_INFO: colour = TC_BLACK; break;
01198 case ScriptLog::LOG_WARNING: colour = TC_YELLOW; break;
01199 case ScriptLog::LOG_ERROR: colour = TC_RED; break;
01200 default: colour = TC_BLACK; break;
01201 }
01202
01203
01204 if (pos == this->highlight_row) {
01205 GfxFillRect(r.left + 1, r.top + y, r.right - 1, r.top + y + this->resize.step_height - WD_PAR_VSEP_NORMAL, PC_BLACK);
01206 if (colour == TC_BLACK) colour = TC_WHITE;
01207 }
01208
01209 DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
01210 y += this->resize.step_height;
01211 }
01212 break;
01213 }
01214 }
01215 }
01216
01221 void ChangeToAI(CompanyID show_ai)
01222 {
01223 if (!this->IsValidDebugCompany(show_ai)) return;
01224
01225 ai_debug_company = show_ai;
01226
01227 this->highlight_row = -1;
01228
01229
01230 DeleteWindowByClass(WC_AI_SETTINGS);
01231
01232 this->InvalidateData(-1);
01233
01234 this->autoscroll = true;
01235 this->last_vscroll_pos = this->vscroll->GetPosition();
01236 }
01237
01238 virtual void OnClick(Point pt, int widget, int click_count)
01239 {
01240
01241 if (this->IsWidgetDisabled(widget)) return;
01242
01243
01244 if (IsInsideMM(widget, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END + 1)) {
01245 ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
01246 }
01247
01248 switch (widget) {
01249 case WID_AID_SCRIPT_GAME:
01250 ChangeToAI(OWNER_DEITY);
01251 break;
01252
01253 case WID_AID_RELOAD_TOGGLE:
01254 if (ai_debug_company == OWNER_DEITY) break;
01255
01256 DoCommandP(0, 2 | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
01257 DoCommandP(0, 1 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
01258 break;
01259
01260 case WID_AID_SETTINGS:
01261 ShowAISettingsWindow(ai_debug_company);
01262 break;
01263
01264 case WID_AID_BREAK_STR_ON_OFF_BTN:
01265 this->break_check_enabled = !this->break_check_enabled;
01266 this->InvalidateData(-1);
01267 break;
01268
01269 case WID_AID_MATCH_CASE_BTN:
01270 this->case_sensitive_break_check = !this->case_sensitive_break_check;
01271 this->InvalidateData(-1);
01272 break;
01273
01274 case WID_AID_CONTINUE_BTN:
01275
01276 if (!this->IsDead()) {
01277 if (ai_debug_company == OWNER_DEITY) {
01278 Game::Unpause();
01279 } else {
01280 AI::Unpause(ai_debug_company);
01281 }
01282 }
01283
01284
01285 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_PAUSED_NORMAL) {
01286 bool all_unpaused = !Game::IsPaused();
01287 if (all_unpaused) {
01288 Company *c;
01289 FOR_ALL_COMPANIES(c) {
01290 if (c->is_ai && AI::IsPaused(c->index)) {
01291 all_unpaused = false;
01292 break;
01293 }
01294 }
01295 if (all_unpaused) {
01296
01297 DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
01298 }
01299 }
01300 }
01301
01302 this->highlight_row = -1;
01303 this->InvalidateData(-1);
01304 break;
01305 }
01306 }
01307
01308 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01309 {
01310 EventState state = ES_NOT_HANDLED;
01311 int num = CheckHotkeyMatch(aidebug_hotkeys, keycode, this);
01312 if (num != -1) {
01313 if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
01314 this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
01315 SetFocusedWindow(this);
01316 state = ES_HANDLED;
01317 } else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
01318 this->OnClick(Point(), num, 1);
01319 state = ES_HANDLED;
01320 }
01321 }
01322 return state;
01323 }
01324
01325 virtual void OnEditboxChanged(int wid)
01326 {
01327 if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
01328
01329 strecpy(this->break_string, this->break_editbox.text.buf, lastof(this->break_string));
01330 break_string_filter.SetFilterTerm(this->break_string);
01331 }
01332 }
01333
01340 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01341 {
01342
01343
01344 if (!gui_scope && data == ai_debug_company && this->IsValidDebugCompany(ai_debug_company) && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
01345
01346 ScriptLog::LogData *log = this->GetLogPointer();
01347
01348 if (log != NULL) {
01349 this->break_string_filter.ResetState();
01350 this->break_string_filter.AddLine(log->lines[log->pos]);
01351 if (this->break_string_filter.GetState()) {
01352
01353 if (!this->IsDead()) {
01354 if (ai_debug_company == OWNER_DEITY) {
01355 Game::Pause();
01356 } else {
01357 AI::Pause(ai_debug_company);
01358 }
01359 }
01360
01361
01362 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
01363 DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
01364 }
01365
01366
01367 this->highlight_row = log->pos;
01368 }
01369 }
01370 }
01371
01372 if (!gui_scope) return;
01373
01374 this->SelectValidDebugCompany();
01375
01376 ScriptLog::LogData *log = ai_debug_company != INVALID_COMPANY ? this->GetLogPointer() : NULL;
01377 this->vscroll->SetCount((log == NULL) ? 0 : log->used);
01378
01379
01380 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01381 this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
01382 this->SetWidgetLoweredState(i + WID_AID_COMPANY_BUTTON_START, ai_debug_company == i);
01383 }
01384
01385 this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
01386 this->SetWidgetLoweredState(WID_AID_SCRIPT_GAME, ai_debug_company == OWNER_DEITY);
01387
01388 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01389 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01390
01391 this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
01392 this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
01393 this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, ai_debug_company == INVALID_COMPANY ||
01394 (ai_debug_company == OWNER_DEITY ? !Game::IsPaused() : !AI::IsPaused(ai_debug_company)));
01395 }
01396
01397 virtual void OnResize()
01398 {
01399 this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
01400 }
01401
01402 static Hotkey<AIDebugWindow> aidebug_hotkeys[];
01403 };
01404
01405 const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
01406 const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
01407 CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01408 char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
01409 bool AIDebugWindow::break_check_enabled = true;
01410 bool AIDebugWindow::case_sensitive_break_check = false;
01411 StringFilter AIDebugWindow::break_string_filter(&AIDebugWindow::case_sensitive_break_check);
01412
01414 NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
01415 {
01416 return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
01417 }
01418
01419 Hotkey<AIDebugWindow> AIDebugWindow::aidebug_hotkeys[] = {
01420 Hotkey<AIDebugWindow>('1', "company_1", WID_AID_COMPANY_BUTTON_START),
01421 Hotkey<AIDebugWindow>('2', "company_2", WID_AID_COMPANY_BUTTON_START + 1),
01422 Hotkey<AIDebugWindow>('3', "company_3", WID_AID_COMPANY_BUTTON_START + 2),
01423 Hotkey<AIDebugWindow>('4', "company_4", WID_AID_COMPANY_BUTTON_START + 3),
01424 Hotkey<AIDebugWindow>('5', "company_5", WID_AID_COMPANY_BUTTON_START + 4),
01425 Hotkey<AIDebugWindow>('6', "company_6", WID_AID_COMPANY_BUTTON_START + 5),
01426 Hotkey<AIDebugWindow>('7', "company_7", WID_AID_COMPANY_BUTTON_START + 6),
01427 Hotkey<AIDebugWindow>('8', "company_8", WID_AID_COMPANY_BUTTON_START + 7),
01428 Hotkey<AIDebugWindow>('9', "company_9", WID_AID_COMPANY_BUTTON_START + 8),
01429 Hotkey<AIDebugWindow>((uint16)0, "company_10", WID_AID_COMPANY_BUTTON_START + 9),
01430 Hotkey<AIDebugWindow>((uint16)0, "company_11", WID_AID_COMPANY_BUTTON_START + 10),
01431 Hotkey<AIDebugWindow>((uint16)0, "company_12", WID_AID_COMPANY_BUTTON_START + 11),
01432 Hotkey<AIDebugWindow>((uint16)0, "company_13", WID_AID_COMPANY_BUTTON_START + 12),
01433 Hotkey<AIDebugWindow>((uint16)0, "company_14", WID_AID_COMPANY_BUTTON_START + 13),
01434 Hotkey<AIDebugWindow>((uint16)0, "company_15", WID_AID_COMPANY_BUTTON_START + 14),
01435 Hotkey<AIDebugWindow>('S', "settings", WID_AID_SETTINGS),
01436 Hotkey<AIDebugWindow>('0', "game_script", WID_AID_SCRIPT_GAME),
01437 Hotkey<AIDebugWindow>((uint16)0, "reload", WID_AID_RELOAD_TOGGLE),
01438 Hotkey<AIDebugWindow>('B', "break_toggle", WID_AID_BREAK_STR_ON_OFF_BTN),
01439 Hotkey<AIDebugWindow>('F', "break_string", WID_AID_BREAK_STR_EDIT_BOX),
01440 Hotkey<AIDebugWindow>('C', "match_case", WID_AID_MATCH_CASE_BTN),
01441 Hotkey<AIDebugWindow>(WKC_RETURN, "continue", WID_AID_CONTINUE_BTN),
01442 HOTKEY_LIST_END(AIDebugWindow)
01443 };
01444 Hotkey<AIDebugWindow> *_aidebug_hotkeys = AIDebugWindow::aidebug_hotkeys;
01445
01447 static const NWidgetPart _nested_ai_debug_widgets[] = {
01448 NWidget(NWID_HORIZONTAL),
01449 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01450 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01451 NWidget(WWT_SHADEBOX, COLOUR_GREY),
01452 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
01453 NWidget(WWT_STICKYBOX, COLOUR_GREY),
01454 EndContainer(),
01455 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_VIEW),
01456 NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
01457 EndContainer(),
01458 NWidget(NWID_HORIZONTAL),
01459 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
01460 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
01461 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
01462 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
01463 EndContainer(),
01464 NWidget(NWID_HORIZONTAL),
01465 NWidget(NWID_VERTICAL),
01466
01467 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_AID_SCROLLBAR),
01468 EndContainer(),
01469
01470 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_AID_BREAK_STRING_WIDGETS),
01471 NWidget(NWID_HORIZONTAL),
01472 NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_AID_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
01473 NWidget(WWT_PANEL, COLOUR_GREY),
01474 NWidget(NWID_HORIZONTAL),
01475 NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
01476 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
01477 EndContainer(),
01478 EndContainer(),
01479 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
01480 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
01481 EndContainer(),
01482 EndContainer(),
01483 EndContainer(),
01484 NWidget(NWID_VERTICAL),
01485 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AID_SCROLLBAR),
01486 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
01487 EndContainer(),
01488 EndContainer(),
01489 };
01490
01492 static WindowDesc _ai_debug_desc(
01493 WDP_AUTO, "script_debug", 600, 450,
01494 WC_AI_DEBUG, WC_NONE,
01495 0,
01496 _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
01497 );
01498
01503 Window *ShowAIDebugWindow(CompanyID show_company)
01504 {
01505 if (!_networking || _network_server) {
01506 AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
01507 if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
01508 if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
01509 return w;
01510 } else {
01511 ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
01512 }
01513
01514 return NULL;
01515 }
01516
01520 EventState AIDebugGlobalHotkeys(uint16 key, uint16 keycode)
01521 {
01522 int num = CheckHotkeyMatch<AIDebugWindow>(_aidebug_hotkeys, keycode, NULL, true);
01523 if (num == -1) return ES_NOT_HANDLED;
01524 Window *w = ShowAIDebugWindow(INVALID_COMPANY);
01525 if (w == NULL) return ES_NOT_HANDLED;
01526 return w->OnKeyPress(key, keycode);
01527 }
01528
01532 void InitializeAIGui()
01533 {
01534 AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01535 }
01536
01538 void ShowAIDebugWindowIfAIError()
01539 {
01540
01541 if (_networking && !_network_server) return;
01542
01543 Company *c;
01544 FOR_ALL_COMPANIES(c) {
01545 if (c->is_ai && c->ai_instance->IsDead()) {
01546 ShowAIDebugWindow(c->index);
01547 break;
01548 }
01549 }
01550
01551 GameInstance *g = Game::GetGameInstance();
01552 if (g != NULL && g->IsDead()) {
01553 ShowAIDebugWindow(OWNER_DEITY);
01554 }
01555 }