Class for writing an encoded language. More...
Public Member Functions | |
TranslationWriter (StringList *strings) | |
Writer for the encoded data. | |
void | WriteHeader (const LanguagePackHeader *header) |
Write the header metadata. | |
void | Finalise () |
Finalise writing the file. | |
void | WriteLength (uint length) |
Write the length as a simple gamma. | |
void | Write (const byte *buffer, size_t length) |
Write a number of bytes. | |
Data Fields | |
StringList * | strings |
The encoded strings. |
Class for writing an encoded language.
Definition at line 155 of file game_text.cpp.
TranslationWriter::TranslationWriter | ( | StringList * | strings | ) | [inline] |
Writer for the encoded data.
strings | The string table to add the strings to. |
Definition at line 162 of file game_text.cpp.
void TranslationWriter::Write | ( | const byte * | buffer, | |
size_t | length | |||
) | [inline, virtual] |
Write a number of bytes.
buffer | The buffer to write. | |
length | The amount of byte to write. |
Implements LanguageWriter.
Definition at line 181 of file game_text.cpp.
References SmallVector< T, S >::Append(), and strings.
void TranslationWriter::WriteHeader | ( | const LanguagePackHeader * | header | ) | [inline, virtual] |
Write the header metadata.
The multi-byte integers are already converted to the little endian format.
header | The header to write. |
Implements LanguageWriter.
Definition at line 166 of file game_text.cpp.
void TranslationWriter::WriteLength | ( | uint | length | ) | [inline, virtual] |
Write the length as a simple gamma.
length | The number to write. |
Reimplemented from LanguageWriter.
Definition at line 176 of file game_text.cpp.