fios_gui.cpp

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "saveload/saveload.h"
00014 #include "error.h"
00015 #include "gui.h"
00016 #include "gfx_func.h"
00017 #include "command_func.h"
00018 #include "network/network.h"
00019 #include "network/network_content.h"
00020 #include "strings_func.h"
00021 #include "fileio_func.h"
00022 #include "fios.h"
00023 #include "window_func.h"
00024 #include "tilehighlight_func.h"
00025 #include "querystring_gui.h"
00026 #include "engine_func.h"
00027 #include "landscape_type.h"
00028 #include "date_func.h"
00029 #include "core/geometry_func.hpp"
00030 #include "gamelog.h"
00031 
00032 #include "widgets/fios_widget.h"
00033 
00034 #include "table/sprites.h"
00035 #include "table/strings.h"
00036 
00037 SaveLoadDialogMode _saveload_mode;
00038 LoadCheckData _load_check_data;    
00039 
00040 static bool _fios_path_changed;
00041 static bool _savegame_sort_dirty;
00042 
00043 
00047 void LoadCheckData::Clear()
00048 {
00049   this->checkable = false;
00050   this->error = INVALID_STRING_ID;
00051   free(this->error_data);
00052   this->error_data = NULL;
00053 
00054   this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
00055   this->current_date = 0;
00056   memset(&this->settings, 0, sizeof(this->settings));
00057 
00058   const CompanyPropertiesMap::iterator end = this->companies.End();
00059   for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) {
00060     delete it->second;
00061   }
00062   companies.Clear();
00063 
00064   GamelogFree(this->gamelog_action, this->gamelog_actions);
00065   this->gamelog_action = NULL;
00066   this->gamelog_actions = 0;
00067 
00068   ClearGRFConfigList(&this->grfconfig);
00069 }
00070 
00072 static const NWidgetPart _nested_load_dialog_widgets[] = {
00073   NWidget(NWID_HORIZONTAL),
00074     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00075     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00076   EndContainer(),
00077   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00078   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00079     NWidget(NWID_VERTICAL),
00080       NWidget(NWID_HORIZONTAL),
00081         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00082           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00083           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00084         EndContainer(),
00085         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00086       EndContainer(),
00087       NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00088         NWidget(NWID_HORIZONTAL),
00089           NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00090               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00091           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00092         EndContainer(),
00093         NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SL_CONTENT_DOWNLOAD_SEL),
00094           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
00095               SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00096         EndContainer(),
00097       EndContainer(),
00098     EndContainer(),
00099     NWidget(WWT_PANEL, COLOUR_GREY),
00100       NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
00101       NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00102       NWidget(NWID_HORIZONTAL),
00103         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00104           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
00105           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00106         EndContainer(),
00107         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00108       EndContainer(),
00109     EndContainer(),
00110   EndContainer(),
00111 };
00112 
00114 static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
00115   NWidget(NWID_HORIZONTAL),
00116     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00117     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00118   EndContainer(),
00119   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00120   NWidget(NWID_VERTICAL),
00121     NWidget(NWID_HORIZONTAL),
00122       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00123         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00124         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00125       EndContainer(),
00126       NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00127     EndContainer(),
00128     NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00129       NWidget(NWID_HORIZONTAL),
00130         NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00131             SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00132         NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00133       EndContainer(),
00134       NWidget(NWID_HORIZONTAL),
00135         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
00136             SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00137         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00138       EndContainer(),
00139     EndContainer(),
00140   EndContainer(),
00141 };
00142 
00144 static const NWidgetPart _nested_save_dialog_widgets[] = {
00145   NWidget(NWID_HORIZONTAL),
00146     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00147     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00148   EndContainer(),
00149   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00150   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00151     NWidget(NWID_VERTICAL),
00152       NWidget(NWID_HORIZONTAL),
00153         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00154           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00155           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00156         EndContainer(),
00157         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00158       EndContainer(),
00159       NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00160         NWidget(NWID_HORIZONTAL),
00161           NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
00162               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00163           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00164         EndContainer(),
00165         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
00166             SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
00167       EndContainer(),
00168       NWidget(NWID_HORIZONTAL),
00169         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00170         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME),        SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP),     SetFill(1, 0), SetResize(1, 0),
00171       EndContainer(),
00172     EndContainer(),
00173     NWidget(WWT_PANEL, COLOUR_GREY),
00174       NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
00175       NWidget(NWID_HORIZONTAL),
00176         NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
00177         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00178       EndContainer(),
00179     EndContainer(),
00180   EndContainer(),
00181 };
00182 
00184 const TextColour _fios_colours[] = {
00185   TC_LIGHT_BLUE, TC_DARK_GREEN,  TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
00186   TC_ORANGE,     TC_LIGHT_BROWN, TC_ORANGE,     TC_ORANGE, TC_YELLOW
00187 };
00188 
00189 void BuildFileList()
00190 {
00191   _fios_path_changed = true;
00192   FiosFreeSavegameList();
00193 
00194   switch (_saveload_mode) {
00195     case SLD_LOAD_SCENARIO:
00196     case SLD_SAVE_SCENARIO:
00197       FiosGetScenarioList(_saveload_mode); break;
00198     case SLD_SAVE_HEIGHTMAP:
00199     case SLD_LOAD_HEIGHTMAP:
00200       FiosGetHeightmapList(_saveload_mode); break;
00201 
00202     default: FiosGetSavegameList(_saveload_mode); break;
00203   }
00204 
00205   /* Invalidate saveload window */
00206   InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
00207 }
00208 
00209 static void MakeSortedSaveGameList()
00210 {
00211   uint sort_start = 0;
00212   uint sort_end = 0;
00213 
00214   /* Directories are always above the files (FIOS_TYPE_DIR)
00215    * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
00216    * Only sort savegames/scenarios, not directories
00217    */
00218   for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00219     switch (item->type) {
00220       case FIOS_TYPE_DIR:    sort_start++; break;
00221       case FIOS_TYPE_PARENT: sort_start++; break;
00222       case FIOS_TYPE_DRIVE:  sort_end++;   break;
00223       default: break;
00224     }
00225   }
00226 
00227   uint s_amount = _fios_items.Length() - sort_start - sort_end;
00228   QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
00229 }
00230 
00231 struct SaveLoadWindow : public Window {
00232 private:
00233   QueryString filename_editbox; 
00234   FiosItem o_dir;
00235   const FiosItem *selected;
00236   Scrollbar *vscroll;
00237 public:
00238 
00240   void GenerateFileName()
00241   {
00242     GenerateDefaultSaveName(this->filename_editbox.text.buf, &this->filename_editbox.text.buf[this->filename_editbox.text.max_bytes - 1]);
00243     this->filename_editbox.text.UpdateSize();
00244   }
00245 
00246   SaveLoadWindow(const WindowDesc *desc, SaveLoadDialogMode mode) : filename_editbox(64)
00247   {
00248     static const StringID saveload_captions[] = {
00249       STR_SAVELOAD_LOAD_CAPTION,
00250       STR_SAVELOAD_LOAD_SCENARIO,
00251       STR_SAVELOAD_SAVE_CAPTION,
00252       STR_SAVELOAD_SAVE_SCENARIO,
00253       STR_SAVELOAD_LOAD_HEIGHTMAP,
00254       STR_SAVELOAD_SAVE_HEIGHTMAP,
00255     };
00256     assert((uint)mode < lengthof(saveload_captions));
00257 
00258     /* Use an array to define what will be the current file type being handled
00259      * by current file mode */
00260     switch (mode) {
00261       case SLD_SAVE_GAME:     this->GenerateFileName(); break;
00262       case SLD_SAVE_HEIGHTMAP:
00263       case SLD_SAVE_SCENARIO: this->filename_editbox.text.Assign("UNNAMED"); break;
00264       default:                break;
00265     }
00266 
00267     this->querystrings[WID_SL_SAVE_OSK_TITLE] = &this->filename_editbox;
00268     this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
00269 
00270     this->CreateNestedTree(desc, true);
00271     if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
00272     this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = saveload_captions[mode];
00273     this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
00274 
00275     this->FinishInitNested(desc, 0);
00276 
00277     this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
00278 
00279     /* pause is only used in single-player, non-editor mode, non-menu mode. It
00280      * will be unpaused in the WE_DESTROY event handler. */
00281     if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
00282       DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
00283     }
00284     SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
00285 
00286     this->OnInvalidateData(0);
00287 
00288     ResetObjectToPlace();
00289 
00290     o_dir.type = FIOS_TYPE_DIRECT;
00291     switch (_saveload_mode) {
00292       case SLD_SAVE_GAME:
00293       case SLD_LOAD_GAME:
00294         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
00295         break;
00296 
00297       case SLD_SAVE_SCENARIO:
00298       case SLD_LOAD_SCENARIO:
00299         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
00300         break;
00301 
00302       case SLD_SAVE_HEIGHTMAP:
00303       case SLD_LOAD_HEIGHTMAP:
00304         FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
00305         break;
00306 
00307       default:
00308         strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
00309     }
00310 
00311     /* Focus the edit box by default in the save windows */
00312     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00313       this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
00314     }
00315   }
00316 
00317   virtual ~SaveLoadWindow()
00318   {
00319     /* pause is only used in single-player, non-editor mode, non menu mode */
00320     if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
00321       DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
00322     }
00323     FiosFreeSavegameList();
00324   }
00325 
00326   virtual void DrawWidget(const Rect &r, int widget) const
00327   {
00328     switch (widget) {
00329       case WID_SL_SORT_BYNAME:
00330       case WID_SL_SORT_BYDATE:
00331         if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
00332           this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
00333         }
00334         break;
00335 
00336       case WID_SL_BACKGROUND: {
00337         static const char *path = NULL;
00338         static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
00339         static uint64 tot = 0;
00340 
00341         if (_fios_path_changed) {
00342           str = FiosGetDescText(&path, &tot);
00343           _fios_path_changed = false;
00344         }
00345 
00346         if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
00347         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
00348         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
00349         break;
00350       }
00351 
00352       case WID_SL_DRIVES_DIRECTORIES_LIST: {
00353         GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
00354 
00355         uint y = r.top + WD_FRAMERECT_TOP;
00356         for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
00357           const FiosItem *item = _fios_items.Get(pos);
00358 
00359           if (item == this->selected) {
00360             GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
00361           }
00362           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
00363           y += this->resize.step_height;
00364           if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
00365         }
00366         break;
00367       }
00368 
00369       case WID_SL_DETAILS: {
00370         GfxFillRect(r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP,
00371             r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, PC_GREY);
00372         DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
00373 
00374         if (this->selected == NULL) break;
00375 
00376         uint y = r.top + FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00377         uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;
00378 
00379         if (y > y_max) break;
00380         if (!_load_check_data.checkable) {
00381           /* Old savegame, no information available */
00382           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
00383           y += FONT_HEIGHT_NORMAL;
00384         } else if (_load_check_data.error != INVALID_STRING_ID) {
00385           /* Incompatible / broken savegame */
00386           SetDParamStr(0, _load_check_data.error_data);
00387           y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
00388               y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
00389         } else {
00390           /* Mapsize */
00391           SetDParam(0, _load_check_data.map_size_x);
00392           SetDParam(1, _load_check_data.map_size_y);
00393           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
00394           y += FONT_HEIGHT_NORMAL;
00395           if (y > y_max) break;
00396 
00397           /* Climate */
00398           byte landscape = _load_check_data.settings.game_creation.landscape;
00399           if (landscape < NUM_LANDSCAPE) {
00400             SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
00401             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
00402             y += FONT_HEIGHT_NORMAL;
00403           }
00404 
00405           y += WD_PAR_VSEP_NORMAL;
00406           if (y > y_max) break;
00407 
00408           /* Start date (if available) */
00409           if (_load_check_data.settings.game_creation.starting_year != 0) {
00410             SetDParam(0, ConvertYMDToDate(_load_check_data.settings.game_creation.starting_year, 0, 1));
00411             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
00412             y += FONT_HEIGHT_NORMAL;
00413           }
00414           if (y > y_max) break;
00415 
00416           /* Hide current date for scenarios */
00417           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00418             /* Current date */
00419             SetDParam(0, _load_check_data.current_date);
00420             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
00421             y += FONT_HEIGHT_NORMAL;
00422           }
00423 
00424           /* Hide the NewGRF stuff when saving. We also hide the button. */
00425           if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00426             y += WD_PAR_VSEP_NORMAL;
00427             if (y > y_max) break;
00428 
00429             /* NewGrf compatibility */
00430             SetDParam(0, _load_check_data.grfconfig == NULL ? STR_NEWGRF_LIST_NONE :
00431                 STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
00432             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
00433             y += FONT_HEIGHT_NORMAL;
00434           }
00435           if (y > y_max) break;
00436 
00437           /* Hide the company stuff for scenarios */
00438           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00439             y += FONT_HEIGHT_NORMAL;
00440             if (y > y_max) break;
00441 
00442             /* Companies / AIs */
00443             CompanyPropertiesMap::const_iterator end = _load_check_data.companies.End();
00444             for (CompanyPropertiesMap::const_iterator it = _load_check_data.companies.Begin(); it != end; it++) {
00445               SetDParam(0, it->first + 1);
00446               const CompanyProperties &c = *it->second;
00447               if (c.name != NULL) {
00448                 SetDParam(1, STR_JUST_RAW_STRING);
00449                 SetDParamStr(2, c.name);
00450               } else {
00451                 SetDParam(1, c.name_1);
00452                 SetDParam(2, c.name_2);
00453               }
00454               DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
00455               y += FONT_HEIGHT_NORMAL;
00456               if (y > y_max) break;
00457             }
00458           }
00459         }
00460         break;
00461       }
00462     }
00463   }
00464 
00465   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00466   {
00467     switch (widget) {
00468       case WID_SL_BACKGROUND:
00469         size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00470         break;
00471 
00472       case WID_SL_DRIVES_DIRECTORIES_LIST:
00473         resize->height = FONT_HEIGHT_NORMAL;
00474         size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00475         break;
00476       case WID_SL_SORT_BYNAME:
00477       case WID_SL_SORT_BYDATE: {
00478         Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00479         d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
00480         d.height += padding.height;
00481         *size = maxdim(*size, d);
00482         break;
00483       }
00484     }
00485   }
00486 
00487   virtual void OnPaint()
00488   {
00489     if (_savegame_sort_dirty) {
00490       _savegame_sort_dirty = false;
00491       MakeSortedSaveGameList();
00492     }
00493 
00494     this->vscroll->SetCount(_fios_items.Length());
00495     this->DrawWidgets();
00496   }
00497 
00498   virtual void OnClick(Point pt, int widget, int click_count)
00499   {
00500     switch (widget) {
00501       case WID_SL_SORT_BYNAME: // Sort save names by name
00502         _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
00503           SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
00504         _savegame_sort_dirty = true;
00505         this->SetDirty();
00506         break;
00507 
00508       case WID_SL_SORT_BYDATE: // Sort save names by date
00509         _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
00510           SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
00511         _savegame_sort_dirty = true;
00512         this->SetDirty();
00513         break;
00514 
00515       case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
00516         FiosBrowseTo(&o_dir);
00517         this->InvalidateData();
00518         break;
00519 
00520       case WID_SL_LOAD_BUTTON:
00521         if (this->selected != NULL && !_load_check_data.HasErrors() && (_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs())) {
00522           _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
00523 
00524           const char *name = FiosBrowseTo(this->selected);
00525           SetFiosType(this->selected->type);
00526 
00527           strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00528           strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
00529           ClearErrorMessages();
00530           delete this;
00531         }
00532         break;
00533 
00534       case WID_SL_NEWGRF_INFO:
00535         if (_load_check_data.HasNewGrfs()) {
00536           ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
00537         }
00538         break;
00539 
00540       case WID_SL_MISSING_NEWGRFS:
00541         if (!_network_available) {
00542           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00543         } else {
00544 #if defined(ENABLE_NETWORK)
00545           ShowMissingContentWindow(_load_check_data.grfconfig);
00546 #endif
00547         }
00548         break;
00549 
00550       case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
00551         int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
00552         if (y == INT_MAX) return;
00553 
00554         const FiosItem *file = _fios_items.Get(y);
00555 
00556         const char *name = FiosBrowseTo(file);
00557         if (name != NULL) {
00558           if (click_count == 1) {
00559             if (this->selected != file) {
00560               this->selected = file;
00561               _load_check_data.Clear();
00562 
00563               if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
00564                 SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
00565               }
00566 
00567               this->InvalidateData(1);
00568             }
00569             if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00570               /* Copy clicked name to editbox */
00571               this->filename_editbox.text.Assign(file->title);
00572               this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
00573             }
00574           } else if (!_load_check_data.HasErrors()) {
00575             this->selected = file;
00576             if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00577               this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
00578             } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00579               SetFiosType(file->type);
00580               strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00581               strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
00582 
00583               delete this;
00584               ShowHeightmapLoad();
00585             }
00586           }
00587         } else {
00588           /* Changed directory, need refresh. */
00589           this->InvalidateData();
00590         }
00591         break;
00592       }
00593 
00594       case WID_SL_CONTENT_DOWNLOAD:
00595         if (!_network_available) {
00596           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00597         } else {
00598 #if defined(ENABLE_NETWORK)
00599           switch (_saveload_mode) {
00600             default: NOT_REACHED();
00601             case SLD_LOAD_SCENARIO:  ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO);  break;
00602             case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
00603           }
00604 #endif
00605         }
00606         break;
00607 
00608       case WID_SL_DELETE_SELECTION: // Delete
00609         break;
00610 
00611       case WID_SL_SAVE_GAME: // Save game
00612         /* Note, this is also called via the OSK; and we need to lower the button. */
00613         this->HandleButtonClick(WID_SL_SAVE_GAME);
00614         break;
00615     }
00616   }
00617 
00618   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00619   {
00620     if (keycode == WKC_ESC) {
00621       delete this;
00622       return ES_HANDLED;
00623     }
00624 
00625     return ES_NOT_HANDLED;
00626   }
00627 
00628   virtual void OnTimeout()
00629   {
00630     /* This test protects against using widgets 11 and 12 which are only available
00631      * in those saveload modes. */
00632     if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP)) return;
00633 
00634     if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
00635       if (!FiosDelete(this->filename_editbox.text.buf)) {
00636         ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
00637       } else {
00638         this->InvalidateData();
00639         /* Reset file name to current date on successful delete */
00640         if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
00641       }
00642     } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
00643       if (_saveload_mode  == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00644         _switch_mode = SM_SAVE_GAME;
00645         FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
00646       } else {
00647         _switch_mode = SM_SAVE_HEIGHTMAP;
00648         FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
00649       }
00650 
00651       /* In the editor set up the vehicle engines correctly (date might have changed) */
00652       if (_game_mode == GM_EDITOR) StartupEngines();
00653     }
00654   }
00655 
00656   virtual void OnResize()
00657   {
00658     this->vscroll->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST);
00659   }
00660 
00666   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00667   {
00668     switch (data) {
00669       case 0:
00670         /* Rescan files */
00671         this->selected = NULL;
00672         _load_check_data.Clear();
00673         if (!gui_scope) break;
00674         BuildFileList();
00675         /* FALL THROUGH */
00676       case 1:
00677         /* Selection changes */
00678         if (!gui_scope) break;
00679         if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00680           this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON,
00681               this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
00682           this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO,
00683               !_load_check_data.HasNewGrfs());
00684           this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
00685               !_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
00686         }
00687         break;
00688       case 2:
00689         /* _fios_items changed */
00690         this->vscroll->SetCount(_fios_items.Length());
00691         this->selected = NULL;
00692         _load_check_data.Clear();
00693         break;
00694     }
00695   }
00696 };
00697 
00699 static const WindowDesc _load_dialog_desc(
00700   WDP_CENTER, 500, 294,
00701   WC_SAVELOAD, WC_NONE,
00702   0,
00703   _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
00704 );
00705 
00707 static const WindowDesc _load_heightmap_dialog_desc(
00708   WDP_CENTER, 257, 320,
00709   WC_SAVELOAD, WC_NONE,
00710   0,
00711   _nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets)
00712 );
00713 
00715 static const WindowDesc _save_dialog_desc(
00716   WDP_CENTER, 500, 294,
00717   WC_SAVELOAD, WC_NONE,
00718   0,
00719   _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
00720 );
00721 
00726 static const FileType _file_modetotype[] = {
00727   FT_SAVEGAME,  // used for SLD_LOAD_GAME
00728   FT_SCENARIO,  // used for SLD_LOAD_SCENARIO
00729   FT_SAVEGAME,  // used for SLD_SAVE_GAME
00730   FT_SCENARIO,  // used for SLD_SAVE_SCENARIO
00731   FT_HEIGHTMAP, // used for SLD_LOAD_HEIGHTMAP
00732   FT_HEIGHTMAP, // used for SLD_SAVE_HEIGHTMAP
00733 };
00734 
00739 void ShowSaveLoadDialog(SaveLoadDialogMode mode)
00740 {
00741   DeleteWindowById(WC_SAVELOAD, 0);
00742 
00743   const WindowDesc *sld;
00744   switch (mode) {
00745     case SLD_SAVE_GAME:
00746     case SLD_SAVE_SCENARIO:
00747     case SLD_SAVE_HEIGHTMAP:
00748       sld = &_save_dialog_desc; break;
00749     case SLD_LOAD_HEIGHTMAP:
00750       sld = &_load_heightmap_dialog_desc; break;
00751     default:
00752       sld = &_load_dialog_desc; break;
00753   }
00754 
00755   _saveload_mode = mode;
00756   _file_to_saveload.filetype = _file_modetotype[mode];
00757 
00758   new SaveLoadWindow(sld, mode);
00759 }
00760 
00761 void SetFiosType(const byte fiostype)
00762 {
00763   switch (fiostype) {
00764     case FIOS_TYPE_FILE:
00765     case FIOS_TYPE_SCENARIO:
00766       _file_to_saveload.mode = SL_LOAD;
00767       break;
00768 
00769     case FIOS_TYPE_OLDFILE:
00770     case FIOS_TYPE_OLD_SCENARIO:
00771       _file_to_saveload.mode = SL_OLD_LOAD;
00772       break;
00773 
00774 #ifdef WITH_PNG
00775     case FIOS_TYPE_PNG:
00776       _file_to_saveload.mode = SL_PNG;
00777       break;
00778 #endif /* WITH_PNG */
00779 
00780     case FIOS_TYPE_BMP:
00781       _file_to_saveload.mode = SL_BMP;
00782       break;
00783 
00784     default:
00785       _file_to_saveload.mode = SL_INVALID;
00786       break;
00787   }
00788 }