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00012 #include "stdafx.h"
00013 #include "command_func.h"
00014 #include "depot_base.h"
00015 #include "company_func.h"
00016 #include "string_func.h"
00017 #include "town.h"
00018 #include "vehicle_gui.h"
00019 #include "vehiclelist.h"
00020 #include "window_func.h"
00021
00022 #include "table/strings.h"
00023
00029 static bool IsUniqueDepotName(const char *name)
00030 {
00031 const Depot *d;
00032
00033 FOR_ALL_DEPOTS(d) {
00034 if (d->name != NULL && strcmp(d->name, name) == 0) return false;
00035 }
00036
00037 return true;
00038 }
00039
00049 CommandCost CmdRenameDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00050 {
00051 Depot *d = Depot::GetIfValid(p1);
00052 if (d == NULL) return CMD_ERROR;
00053
00054 CommandCost ret = CheckTileOwnership(d->xy);
00055 if (ret.Failed()) return ret;
00056
00057 bool reset = StrEmpty(text);
00058
00059 if (!reset) {
00060 if (Utf8StringLength(text) >= MAX_LENGTH_DEPOT_NAME_CHARS) return CMD_ERROR;
00061 if (!IsUniqueDepotName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
00062 }
00063
00064 if (flags & DC_EXEC) {
00065 free(d->name);
00066
00067 if (reset) {
00068 d->name = NULL;
00069 MakeDefaultName(d);
00070 } else {
00071 d->name = strdup(text);
00072 }
00073
00074
00075 SetWindowClassesDirty(WC_VEHICLE_ORDERS);
00076 SetWindowDirty(WC_VEHICLE_DEPOT, d->xy);
00077
00078
00079 VehicleType vt;
00080 switch (GetTileType(d->xy)) {
00081 default: NOT_REACHED();
00082 case MP_RAILWAY: vt = VEH_TRAIN; break;
00083 case MP_ROAD: vt = VEH_ROAD; break;
00084 case MP_WATER: vt = VEH_SHIP; break;
00085 }
00086 SetWindowDirty(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(d->xy), d->index).Pack());
00087 }
00088 return CommandCost();
00089 }