Go to the documentation of this file.00001
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00012 #include "stdafx.h"
00013 #include "landscape.h"
00014 #include "company_func.h"
00015 #include "signs_base.h"
00016 #include "signs_func.h"
00017 #include "command_func.h"
00018 #include "tilehighlight_func.h"
00019 #include "window_func.h"
00020 #include "string_func.h"
00021
00022 #include "table/strings.h"
00023
00025 SignID _new_sign_id;
00026
00038 CommandCost CmdPlaceSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00039 {
00040
00041 if (!Sign::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_SIGNS);
00042
00043
00044 if (!StrEmpty(text) && Utf8StringLength(text) >= MAX_LENGTH_SIGN_NAME_CHARS) return CMD_ERROR;
00045
00046
00047 if (flags & DC_EXEC) {
00048 Sign *si = new Sign(_game_mode == GM_EDITOR ? OWNER_DEITY : _current_company);
00049 int x = TileX(tile) * TILE_SIZE;
00050 int y = TileY(tile) * TILE_SIZE;
00051
00052 si->x = x;
00053 si->y = y;
00054 si->z = GetSlopePixelZ(x, y);
00055 if (!StrEmpty(text)) {
00056 si->name = strdup(text);
00057 }
00058 si->UpdateVirtCoord();
00059 InvalidateWindowData(WC_SIGN_LIST, 0, 0);
00060 _new_sign_id = si->index;
00061 }
00062
00063 return CommandCost();
00064 }
00065
00077 CommandCost CmdRenameSign(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00078 {
00079 Sign *si = Sign::GetIfValid(p1);
00080 if (si == NULL) return CMD_ERROR;
00081 if (si->owner == OWNER_DEITY && _current_company != OWNER_DEITY && _game_mode != GM_EDITOR) return CMD_ERROR;
00082
00083
00084 if (!StrEmpty(text)) {
00085 if (Utf8StringLength(text) >= MAX_LENGTH_SIGN_NAME_CHARS) return CMD_ERROR;
00086
00087 if (flags & DC_EXEC) {
00088
00089 free(si->name);
00090
00091 si->name = strdup(text);
00092 if (_game_mode != GM_EDITOR) si->owner = _current_company;
00093
00094 si->UpdateVirtCoord();
00095 InvalidateWindowData(WC_SIGN_LIST, 0, 1);
00096 }
00097 } else {
00098 if (flags & DC_EXEC) {
00099 si->sign.MarkDirty();
00100 delete si;
00101
00102 InvalidateWindowData(WC_SIGN_LIST, 0, 0);
00103 }
00104 }
00105
00106 return CommandCost();
00107 }
00108
00116 void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00117 {
00118 if (result.Failed()) return;
00119
00120 ShowRenameSignWindow(Sign::Get(_new_sign_id));
00121 ResetObjectToPlace();
00122 }
00123
00130 void PlaceProc_Sign(TileIndex tile)
00131 {
00132 DoCommandP(tile, 0, 0, CMD_PLACE_SIGN | CMD_MSG(STR_ERROR_CAN_T_PLACE_SIGN_HERE), CcPlaceSign);
00133 }