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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "error.h"
00015 #include "settings_gui.h"
00016 #include "textbuf_gui.h"
00017 #include "command_func.h"
00018 #include "screenshot.h"
00019 #include "network/network.h"
00020 #include "town.h"
00021 #include "settings_internal.h"
00022 #include "newgrf_townname.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include "blitter/factory.hpp"
00036 #include "language.h"
00037 #include "textfile_gui.h"
00038 #include "stringfilter_type.h"
00039 #include "querystring_gui.h"
00040
00041
00042 static const StringID _units_dropdown[] = {
00043 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00044 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00045 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00046 INVALID_STRING_ID
00047 };
00048
00049 static const StringID _driveside_dropdown[] = {
00050 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00051 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00052 INVALID_STRING_ID
00053 };
00054
00055 static const StringID _autosave_dropdown[] = {
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00059 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00060 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00061 INVALID_STRING_ID,
00062 };
00063
00064 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00065 static StringID *_grf_names = NULL;
00066 static int _nb_grf_names = 0;
00067
00069 void InitGRFTownGeneratorNames()
00070 {
00071 free(_grf_names);
00072 _grf_names = GetGRFTownNameList();
00073 _nb_grf_names = 0;
00074 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00075 }
00076
00082 static inline StringID TownName(int town_name)
00083 {
00084 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00085 town_name -= _nb_orig_names;
00086 if (town_name < _nb_grf_names) return _grf_names[town_name];
00087 return STR_UNDEFINED;
00088 }
00089
00094 static int GetCurRes()
00095 {
00096 int i;
00097
00098 for (i = 0; i != _num_resolutions; i++) {
00099 if ((int)_resolutions[i].width == _screen.width &&
00100 (int)_resolutions[i].height == _screen.height) {
00101 break;
00102 }
00103 }
00104 return i;
00105 }
00106
00107 static void ShowCustCurrency();
00108
00109 template <class T>
00110 static DropDownList *BuiltSetDropDownList(int *selected_index)
00111 {
00112 int n = T::GetNumSets();
00113 *selected_index = T::GetIndexOfUsedSet();
00114
00115 DropDownList *list = new DropDownList();
00116 for (int i = 0; i < n; i++) {
00117 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i)));
00118 }
00119
00120 return list;
00121 }
00122
00124 template <class TBaseSet>
00125 struct BaseSetTextfileWindow : public TextfileWindow {
00126 const TBaseSet* baseset;
00127 StringID content_type;
00128
00129 BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
00130 {
00131 const char *textfile = this->baseset->GetTextfile(file_type);
00132 this->LoadTextfile(textfile, BASESET_DIR);
00133 }
00134
00135 void SetStringParameters(int widget) const
00136 {
00137 if (widget == WID_TF_CAPTION) {
00138 SetDParam(0, content_type);
00139 SetDParamStr(1, this->baseset->name);
00140 }
00141 }
00142 };
00143
00150 template <class TBaseSet>
00151 void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
00152 {
00153 DeleteWindowByClass(WC_TEXTFILE);
00154 new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
00155 }
00156
00157 struct GameOptionsWindow : Window {
00158 GameSettings *opt;
00159 bool reload;
00160
00161 GameOptionsWindow(const WindowDesc *desc) : Window()
00162 {
00163 this->opt = &GetGameSettings();
00164 this->reload = false;
00165
00166 this->InitNested(desc, WN_GAME_OPTIONS_GAME_OPTIONS);
00167 this->OnInvalidateData(0);
00168 }
00169
00170 ~GameOptionsWindow()
00171 {
00172 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00173 if (this->reload) _switch_mode = SM_MENU;
00174 }
00175
00182 DropDownList *BuildDropDownList(int widget, int *selected_index) const
00183 {
00184 DropDownList *list = NULL;
00185 switch (widget) {
00186 case WID_GO_CURRENCY_DROPDOWN: {
00187 list = new DropDownList();
00188 *selected_index = this->opt->locale.currency;
00189 StringID *items = BuildCurrencyDropdown();
00190 uint disabled = _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies();
00191 int custom_index = -1;
00192
00193
00194 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00195 if (*items == STR_GAME_OPTIONS_CURRENCY_CUSTOM) {
00196 custom_index = i;
00197 } else {
00198 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00199 }
00200 }
00201 list->sort(DropDownListStringItem::NatSortFunc);
00202
00203
00204 if (custom_index >= 0) {
00205 list->push_back(new DropDownListItem(-1, false));
00206 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, custom_index, HasBit(disabled, custom_index)));
00207 }
00208 break;
00209 }
00210
00211 case WID_GO_DISTANCE_DROPDOWN: {
00212 list = new DropDownList();
00213 *selected_index = this->opt->locale.units;
00214 const StringID *items = _units_dropdown;
00215 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00216 list->push_back(new DropDownListStringItem(*items, i, false));
00217 }
00218 break;
00219 }
00220
00221 case WID_GO_ROADSIDE_DROPDOWN: {
00222 list = new DropDownList();
00223 *selected_index = this->opt->vehicle.road_side;
00224 const StringID *items = _driveside_dropdown;
00225 uint disabled = 0;
00226
00227
00228
00229 extern bool RoadVehiclesAreBuilt();
00230 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00231 disabled = ~(1 << this->opt->vehicle.road_side);
00232 }
00233
00234 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00235 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00236 }
00237 break;
00238 }
00239
00240 case WID_GO_TOWNNAME_DROPDOWN: {
00241 list = new DropDownList();
00242 *selected_index = this->opt->game_creation.town_name;
00243
00244 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
00245
00246
00247 for (int i = 0; i < _nb_orig_names; i++) {
00248 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
00249 }
00250 list->sort(DropDownListStringItem::NatSortFunc);
00251
00252
00253 DropDownList newgrf_names;
00254 for (int i = 0; i < _nb_grf_names; i++) {
00255 int result = _nb_orig_names + i;
00256 newgrf_names.push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
00257 }
00258 newgrf_names.sort(DropDownListStringItem::NatSortFunc);
00259
00260
00261 if (newgrf_names.size() > 0) {
00262 newgrf_names.push_back(new DropDownListItem(-1, false));
00263 list->splice(list->begin(), newgrf_names);
00264 }
00265 break;
00266 }
00267
00268 case WID_GO_AUTOSAVE_DROPDOWN: {
00269 list = new DropDownList();
00270 *selected_index = _settings_client.gui.autosave;
00271 const StringID *items = _autosave_dropdown;
00272 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00273 list->push_back(new DropDownListStringItem(*items, i, false));
00274 }
00275 break;
00276 }
00277
00278 case WID_GO_LANG_DROPDOWN: {
00279 list = new DropDownList();
00280 for (uint i = 0; i < _languages.Length(); i++) {
00281 if (&_languages[i] == _current_language) *selected_index = i;
00282 list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
00283 }
00284 list->sort(DropDownListStringItem::NatSortFunc);
00285 break;
00286 }
00287
00288 case WID_GO_RESOLUTION_DROPDOWN:
00289 list = new DropDownList();
00290 *selected_index = GetCurRes();
00291 for (int i = 0; i < _num_resolutions; i++) {
00292 list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
00293 }
00294 break;
00295
00296 case WID_GO_SCREENSHOT_DROPDOWN:
00297 list = new DropDownList();
00298 *selected_index = _cur_screenshot_format;
00299 for (uint i = 0; i < _num_screenshot_formats; i++) {
00300 if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
00301 list->push_back(new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false));
00302 }
00303 break;
00304
00305 case WID_GO_BASE_GRF_DROPDOWN:
00306 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
00307 break;
00308
00309 case WID_GO_BASE_SFX_DROPDOWN:
00310 list = BuiltSetDropDownList<BaseSounds>(selected_index);
00311 break;
00312
00313 case WID_GO_BASE_MUSIC_DROPDOWN:
00314 list = BuiltSetDropDownList<BaseMusic>(selected_index);
00315 break;
00316
00317 default:
00318 return NULL;
00319 }
00320
00321 return list;
00322 }
00323
00324 virtual void SetStringParameters(int widget) const
00325 {
00326 switch (widget) {
00327 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00328 case WID_GO_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00329 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00330 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00331 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00332 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00333 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00334 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00335 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00336 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00337 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00338 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00339 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00340 }
00341 }
00342
00343 virtual void DrawWidget(const Rect &r, int widget) const
00344 {
00345 switch (widget) {
00346 case WID_GO_BASE_GRF_DESCRIPTION:
00347 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00348 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00349 break;
00350
00351 case WID_GO_BASE_SFX_DESCRIPTION:
00352 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00353 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00354 break;
00355
00356 case WID_GO_BASE_MUSIC_DESCRIPTION:
00357 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00358 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00359 break;
00360 }
00361 }
00362
00363 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00364 {
00365 switch (widget) {
00366 case WID_GO_BASE_GRF_DESCRIPTION:
00367
00368 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00369 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00370 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00371 }
00372 break;
00373
00374 case WID_GO_BASE_GRF_STATUS:
00375
00376 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00377 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00378 if (invalid_files == 0) continue;
00379
00380 SetDParam(0, invalid_files);
00381 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00382 }
00383 break;
00384
00385 case WID_GO_BASE_SFX_DESCRIPTION:
00386
00387 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00388 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00389 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00390 }
00391 break;
00392
00393 case WID_GO_BASE_MUSIC_DESCRIPTION:
00394
00395 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00396 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00397 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00398 }
00399 break;
00400
00401 case WID_GO_BASE_MUSIC_STATUS:
00402
00403 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00404 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00405 if (invalid_files == 0) continue;
00406
00407 SetDParam(0, invalid_files);
00408 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00409 }
00410 break;
00411
00412 default: {
00413 int selected;
00414 DropDownList *list = this->BuildDropDownList(widget, &selected);
00415 if (list != NULL) {
00416
00417 for (DropDownList::iterator it = list->begin(); it != list->end(); it++) {
00418 static const Dimension extra = {WD_DROPDOWNTEXT_LEFT + WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM};
00419 Dimension string_dim;
00420 int width = (*it)->Width();
00421 string_dim.width = width + extra.width;
00422 string_dim.height = (*it)->Height(width) + extra.height;
00423 *size = maxdim(*size, string_dim);
00424 delete *it;
00425 }
00426 delete list;
00427 }
00428 }
00429 }
00430 }
00431
00432 virtual void OnClick(Point pt, int widget, int click_count)
00433 {
00434 if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
00435 if (BaseGraphics::GetUsedSet() == NULL) return;
00436
00437 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
00438 return;
00439 }
00440 if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
00441 if (BaseSounds::GetUsedSet() == NULL) return;
00442
00443 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
00444 return;
00445 }
00446 if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
00447 if (BaseMusic::GetUsedSet() == NULL) return;
00448
00449 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
00450 return;
00451 }
00452 switch (widget) {
00453 case WID_GO_FULLSCREEN_BUTTON:
00454
00455 if (!ToggleFullScreen(!_fullscreen)) {
00456 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00457 }
00458 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00459 this->SetDirty();
00460 break;
00461
00462 default: {
00463 int selected;
00464 DropDownList *list = this->BuildDropDownList(widget, &selected);
00465 if (list != NULL) {
00466 ShowDropDownList(this, list, selected, widget);
00467 }
00468 break;
00469 }
00470 }
00471 }
00472
00478 template <class T>
00479 void SetMediaSet(int index)
00480 {
00481 if (_game_mode == GM_MENU) {
00482 const char *name = T::GetSet(index)->name;
00483
00484 free(T::ini_set);
00485 T::ini_set = strdup(name);
00486
00487 T::SetSet(name);
00488 this->reload = true;
00489 this->InvalidateData();
00490 }
00491 }
00492
00493 virtual void OnDropdownSelect(int widget, int index)
00494 {
00495 switch (widget) {
00496 case WID_GO_CURRENCY_DROPDOWN:
00497 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00498 this->opt->locale.currency = index;
00499 ReInitAllWindows();
00500 break;
00501
00502 case WID_GO_DISTANCE_DROPDOWN:
00503 this->opt->locale.units = index;
00504 MarkWholeScreenDirty();
00505 break;
00506
00507 case WID_GO_ROADSIDE_DROPDOWN:
00508 if (this->opt->vehicle.road_side != index) {
00509 uint i;
00510 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00511 SetSettingValue(i, index);
00512 MarkWholeScreenDirty();
00513 }
00514 break;
00515
00516 case WID_GO_TOWNNAME_DROPDOWN:
00517 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00518 this->opt->game_creation.town_name = index;
00519 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
00520 }
00521 break;
00522
00523 case WID_GO_AUTOSAVE_DROPDOWN:
00524 _settings_client.gui.autosave = index;
00525 this->SetDirty();
00526 break;
00527
00528 case WID_GO_LANG_DROPDOWN:
00529 ReadLanguagePack(&_languages[index]);
00530 DeleteWindowByClass(WC_QUERY_STRING);
00531 CheckForMissingGlyphs();
00532 UpdateAllVirtCoords();
00533 ReInitAllWindows();
00534 break;
00535
00536 case WID_GO_RESOLUTION_DROPDOWN:
00537 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00538 this->SetDirty();
00539 }
00540 break;
00541
00542 case WID_GO_SCREENSHOT_DROPDOWN:
00543 SetScreenshotFormat(index);
00544 this->SetDirty();
00545 break;
00546
00547 case WID_GO_BASE_GRF_DROPDOWN:
00548 this->SetMediaSet<BaseGraphics>(index);
00549 break;
00550
00551 case WID_GO_BASE_SFX_DROPDOWN:
00552 this->SetMediaSet<BaseSounds>(index);
00553 break;
00554
00555 case WID_GO_BASE_MUSIC_DROPDOWN:
00556 this->SetMediaSet<BaseMusic>(index);
00557 break;
00558 }
00559 }
00560
00566 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00567 {
00568 if (!gui_scope) return;
00569 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00570
00571 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00572 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00573
00574 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00575 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->GetTextfile(tft) == NULL);
00576 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == NULL || BaseSounds::GetUsedSet()->GetTextfile(tft) == NULL);
00577 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == NULL || BaseMusic::GetUsedSet()->GetTextfile(tft) == NULL);
00578 }
00579
00580 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00581 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00582 }
00583 };
00584
00585 static const NWidgetPart _nested_game_options_widgets[] = {
00586 NWidget(NWID_HORIZONTAL),
00587 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00588 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00589 EndContainer(),
00590 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
00591 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00592 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00593 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00594 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00595 EndContainer(),
00596 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00597 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00598 EndContainer(),
00599 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00600 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00601 EndContainer(),
00602 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00603 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00604 NWidget(NWID_HORIZONTAL),
00605 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00606 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00607 EndContainer(),
00608 EndContainer(),
00609 EndContainer(),
00610
00611 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00612 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00613 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00614 EndContainer(),
00615 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00616 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00617 EndContainer(),
00618 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00619 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00620 EndContainer(),
00621 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00622 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00623 EndContainer(),
00624 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00625 EndContainer(),
00626 EndContainer(),
00627
00628 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00629 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00630 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00631 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00632 EndContainer(),
00633 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00634 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00635 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00636 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00637 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00638 EndContainer(),
00639 EndContainer(),
00640
00641 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00642 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00643 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00644 NWidget(NWID_SPACER), SetFill(1, 0),
00645 EndContainer(),
00646 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00647 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00648 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00649 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00650 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00651 EndContainer(),
00652 EndContainer(),
00653
00654 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00655 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00656 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00657 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00658 EndContainer(),
00659 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00660 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00661 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00662 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00663 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00664 EndContainer(),
00665 EndContainer(),
00666 EndContainer(),
00667 };
00668
00669 static const WindowDesc _game_options_desc(
00670 WDP_CENTER, 0, 0,
00671 WC_GAME_OPTIONS, WC_NONE,
00672 WDF_UNCLICK_BUTTONS,
00673 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00674 );
00675
00677 void ShowGameOptions()
00678 {
00679 DeleteWindowByClass(WC_GAME_OPTIONS);
00680 new GameOptionsWindow(&_game_options_desc);
00681 }
00682
00683 extern void StartupEconomy();
00684
00685 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00686
00687 class GameDifficultyWindow : public Window {
00688 private:
00689
00690 GameSettings opt_mod_temp;
00691
00692 public:
00694 static const uint GAME_DIFFICULTY_NUM = 18;
00696 static const uint WIDGETS_PER_DIFFICULTY = 3;
00697
00698 GameDifficultyWindow(const WindowDesc *desc) : Window()
00699 {
00700 this->InitNested(desc, WN_GAME_OPTIONS_GAME_DIFFICULTY);
00701
00702
00703
00704 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00705 WID_GD_LVL_EASY,
00706 WID_GD_LVL_MEDIUM,
00707 WID_GD_LVL_HARD,
00708 WID_GD_LVL_CUSTOM,
00709 WIDGET_LIST_END);
00710 this->SetWidgetDisabledState(WID_GD_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00711 this->SetWidgetDisabledState(WID_GD_ACCEPT, _networking && !_network_server);
00712
00713
00714 this->OnInvalidateData(GOID_DIFFICULTY_CHANGED);
00715 }
00716
00717 virtual void SetStringParameters(int widget) const
00718 {
00719 widget -= WID_GD_OPTIONS_START;
00720 if (widget < 0 || (widget % 3) != 2) return;
00721
00722 widget /= 3;
00723
00724 uint i;
00725 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00726 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00727 SetDParam(0, sd->desc.str_val + value);
00728 }
00729
00730 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00731 {
00732
00733 int index = widget - WID_GD_OPTIONS_START;
00734 if (index < 0 || (index % 3) != 2) return;
00735
00736 index /= 3;
00737
00738 uint i;
00739 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00740 const SettingDescBase *sdb = &sd->desc;
00741
00742
00743 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00744 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00745 SetDParam(0, sdb->str_val + value);
00746 *size = maxdim(*size, GetStringBoundingBox(str));
00747 }
00748 }
00749
00750 virtual void OnClick(Point pt, int widget, int click_count)
00751 {
00752 if (widget >= WID_GD_OPTIONS_START) {
00753 widget -= WID_GD_OPTIONS_START;
00754 if ((widget % 3) == 2) return;
00755
00756
00757 if (_networking && !_network_server) return;
00758
00759 uint i;
00760 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00761 const SettingDescBase *sdb = &sd->desc;
00762
00763 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00764 if (widget % 3 == 1) {
00765
00766 val = min(val + sdb->interval, (int32)sdb->max);
00767 } else {
00768
00769 val -= sdb->interval;
00770 val = max(val, sdb->min);
00771 }
00772
00773
00774 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00775 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00776 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00777 this->LowerWidget(WID_GD_LVL_CUSTOM);
00778 this->InvalidateData();
00779
00780 if (widget / 3 == 0 &&
00781 AI::GetInfoList()->size() == 0 &&
00782 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00783 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00784 }
00785 return;
00786 }
00787
00788 switch (widget) {
00789 case WID_GD_LVL_EASY:
00790 case WID_GD_LVL_MEDIUM:
00791 case WID_GD_LVL_HARD:
00792 case WID_GD_LVL_CUSTOM:
00793
00794 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00795 SetDifficultyLevel(widget - WID_GD_LVL_EASY, &this->opt_mod_temp.difficulty);
00796 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00797 this->InvalidateData();
00798 break;
00799
00800 case WID_GD_HIGHSCORE:
00801 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00802 break;
00803
00804 case WID_GD_ACCEPT: {
00805 GameSettings *opt_ptr = &GetGameSettings();
00806
00807 uint i;
00808 GetSettingFromName("difficulty.diff_level", &i);
00809 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00810
00811 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00812 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00813 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00814 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00815
00816 if (new_val != cur_val) {
00817 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00818 }
00819 }
00820 delete this;
00821
00822
00823
00824 if (_game_mode == GM_EDITOR) StartupEconomy();
00825 break;
00826 }
00827
00828 case WID_GD_CANCEL:
00829 delete this;
00830 break;
00831 }
00832 }
00833
00839 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00840 {
00841 if (!gui_scope) return;
00842
00843 if (data == GOID_DIFFICULTY_CHANGED) {
00844
00845
00846
00847
00848 this->opt_mod_temp = GetGameSettings();
00849
00850 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00851 }
00852
00853 uint i;
00854 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00855 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00856 const SettingDescBase *sdb = &sd->desc;
00857
00858 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00859 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00860 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00861 (_game_mode == GM_NORMAL ||
00862 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00863
00864 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00865 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00866 }
00867 }
00868 };
00869
00870 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00871 {
00872 NWidgetVertical *vert_desc = new NWidgetVertical;
00873
00874 int widnum = WID_GD_OPTIONS_START;
00875 uint i, j;
00876 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00877
00878 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00879 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00880
00881 NWidgetHorizontal *hor = new NWidgetHorizontal;
00882
00883
00884 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00885 hor->Add(leaf);
00886
00887
00888 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00889 hor->Add(leaf);
00890
00891
00892 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00893 hor->Add(spacer);
00894
00895
00896 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00897 leaf->SetFill(1, 0);
00898 hor->Add(leaf);
00899 vert_desc->Add(hor);
00900
00901
00902 vert_desc->Add(new NWidgetSpacer(0, 2));
00903 }
00904 *biggest_index = widnum - 1;
00905 return vert_desc;
00906 }
00907
00908
00910 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00911 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00912 NWidget(WWT_PANEL, COLOUR_MAUVE),
00913 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00914 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00915 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00916 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00917 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00918 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00919 EndContainer(),
00920 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00921 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GD_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00922 EndContainer(),
00923 EndContainer(),
00924 EndContainer(),
00925 NWidget(WWT_PANEL, COLOUR_MAUVE),
00926 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00927 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00928 NWidgetFunction(MakeDifficultyOptionsWidgets),
00929 EndContainer(),
00930 EndContainer(),
00931 EndContainer(),
00932 NWidget(WWT_PANEL, COLOUR_MAUVE),
00933 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00934 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00935 NWidget(NWID_SPACER), SetFill(1, 0),
00936 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00937 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00938 NWidget(NWID_SPACER), SetFill(1, 0),
00939 EndContainer(),
00940 EndContainer(),
00941 EndContainer(),
00942 };
00943
00945 static const WindowDesc _game_difficulty_desc(
00946 WDP_CENTER, 0, 0,
00947 WC_GAME_OPTIONS, WC_NONE,
00948 WDF_UNCLICK_BUTTONS,
00949 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00950 );
00951
00953 void ShowGameDifficulty()
00954 {
00955 DeleteWindowByClass(WC_GAME_OPTIONS);
00956 new GameDifficultyWindow(&_game_difficulty_desc);
00957 }
00958
00959 static int SETTING_HEIGHT = 11;
00960 static const int LEVEL_WIDTH = 15;
00961
00966 enum SettingEntryFlags {
00967 SEF_LEFT_DEPRESSED = 0x01,
00968 SEF_RIGHT_DEPRESSED = 0x02,
00969 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00970
00971 SEF_LAST_FIELD = 0x04,
00972 SEF_FILTERED = 0x08,
00973
00974
00975 SEF_SETTING_KIND = 0x10,
00976 SEF_SUBTREE_KIND = 0x20,
00977 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00978 };
00979
00980 struct SettingsPage;
00981
00983 struct SettingEntrySubtree {
00984 SettingsPage *page;
00985 bool folded;
00986 StringID title;
00987 };
00988
00990 struct SettingEntrySetting {
00991 const char *name;
00992 const SettingDesc *setting;
00993 uint index;
00994 };
00995
00997 struct SettingEntry {
00998 byte flags;
00999 byte level;
01000 union {
01001 SettingEntrySetting entry;
01002 SettingEntrySubtree sub;
01003 } d;
01004
01005 SettingEntry(const char *nm);
01006 SettingEntry(SettingsPage *sub, StringID title);
01007
01008 void Init(byte level);
01009 void FoldAll();
01010 void UnFoldAll();
01011 void SetButtons(byte new_val);
01012
01017 void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
01018
01019 uint Length() const;
01020 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
01021 bool IsVisible(const SettingEntry *item) const;
01022 SettingEntry *FindEntry(uint row, uint *cur_row);
01023 uint GetMaxHelpHeight(int maxw);
01024
01025 bool IsFiltered() const;
01026 bool UpdateFilterState(StringFilter &filter, bool force_visible);
01027
01028 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected);
01029
01034 inline StringID GetHelpText()
01035 {
01036 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01037 return this->d.entry.setting->desc.str_help;
01038 }
01039
01040 void SetValueDParams(uint first_param, int32 value);
01041
01042 private:
01043 void DrawSetting(GameSettings *settings_ptr, int x, int y, int max_x, int state, bool highlight);
01044 };
01045
01047 struct SettingsPage {
01048 SettingEntry *entries;
01049 byte num;
01050
01051 void Init(byte level = 0);
01052 void FoldAll();
01053 void UnFoldAll();
01054
01055 uint Length() const;
01056 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
01057 bool IsVisible(const SettingEntry *item) const;
01058 SettingEntry *FindEntry(uint row, uint *cur_row) const;
01059 uint GetMaxHelpHeight(int maxw);
01060
01061 bool UpdateFilterState(StringFilter &filter, bool force_visible);
01062
01063 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, SettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
01064 };
01065
01066
01067
01068
01073 SettingEntry::SettingEntry(const char *nm)
01074 {
01075 this->flags = SEF_SETTING_KIND;
01076 this->level = 0;
01077 this->d.entry.name = nm;
01078 this->d.entry.setting = NULL;
01079 this->d.entry.index = 0;
01080 }
01081
01087 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
01088 {
01089 this->flags = SEF_SUBTREE_KIND;
01090 this->level = 0;
01091 this->d.sub.page = sub;
01092 this->d.sub.folded = true;
01093 this->d.sub.title = title;
01094 }
01095
01100 void SettingEntry::Init(byte level)
01101 {
01102 this->level = level;
01103
01104 switch (this->flags & SEF_KIND_MASK) {
01105 case SEF_SETTING_KIND:
01106 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
01107 assert(this->d.entry.setting != NULL);
01108 break;
01109 case SEF_SUBTREE_KIND:
01110 this->d.sub.page->Init(level + 1);
01111 break;
01112 default: NOT_REACHED();
01113 }
01114 }
01115
01117 void SettingEntry::FoldAll()
01118 {
01119 if (this->IsFiltered()) return;
01120 switch (this->flags & SEF_KIND_MASK) {
01121 case SEF_SETTING_KIND:
01122 break;
01123
01124 case SEF_SUBTREE_KIND:
01125 this->d.sub.folded = true;
01126 this->d.sub.page->FoldAll();
01127 break;
01128
01129 default: NOT_REACHED();
01130 }
01131 }
01132
01134 void SettingEntry::UnFoldAll()
01135 {
01136 if (this->IsFiltered()) return;
01137 switch (this->flags & SEF_KIND_MASK) {
01138 case SEF_SETTING_KIND:
01139 break;
01140
01141 case SEF_SUBTREE_KIND:
01142 this->d.sub.folded = false;
01143 this->d.sub.page->UnFoldAll();
01144 break;
01145
01146 default: NOT_REACHED();
01147 }
01148 }
01149
01155 void SettingEntry::GetFoldingState(bool &all_folded, bool &all_unfolded) const
01156 {
01157 if (this->IsFiltered()) return;
01158 switch (this->flags & SEF_KIND_MASK) {
01159 case SEF_SETTING_KIND:
01160 break;
01161
01162 case SEF_SUBTREE_KIND:
01163 if (this->d.sub.folded) {
01164 all_unfolded = false;
01165 } else {
01166 all_folded = false;
01167 }
01168 this->d.sub.page->GetFoldingState(all_folded, all_unfolded);
01169 break;
01170
01171 default: NOT_REACHED();
01172 }
01173 }
01174
01181 bool SettingEntry::IsVisible(const SettingEntry *item) const
01182 {
01183 if (this->IsFiltered()) return false;
01184 if (this == item) return true;
01185
01186 switch (this->flags & SEF_KIND_MASK) {
01187 case SEF_SETTING_KIND:
01188 return false;
01189
01190 case SEF_SUBTREE_KIND:
01191 return !this->d.sub.folded && this->d.sub.page->IsVisible(item);
01192
01193 default: NOT_REACHED();
01194 }
01195 }
01196
01202 void SettingEntry::SetButtons(byte new_val)
01203 {
01204 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
01205 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01206 }
01207
01209 uint SettingEntry::Length() const
01210 {
01211 if (this->IsFiltered()) return 0;
01212 switch (this->flags & SEF_KIND_MASK) {
01213 case SEF_SETTING_KIND:
01214 return 1;
01215 case SEF_SUBTREE_KIND:
01216 if (this->d.sub.folded) return 1;
01217
01218 return 1 + this->d.sub.page->Length();
01219 default: NOT_REACHED();
01220 }
01221 }
01222
01229 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01230 {
01231 if (this->IsFiltered()) return NULL;
01232 if (row_num == *cur_row) return this;
01233
01234 switch (this->flags & SEF_KIND_MASK) {
01235 case SEF_SETTING_KIND:
01236 (*cur_row)++;
01237 break;
01238 case SEF_SUBTREE_KIND:
01239 (*cur_row)++;
01240 if (this->d.sub.folded) {
01241 break;
01242 }
01243
01244
01245 return this->d.sub.page->FindEntry(row_num, cur_row);
01246 default: NOT_REACHED();
01247 }
01248 return NULL;
01249 }
01250
01256 uint SettingEntry::GetMaxHelpHeight(int maxw)
01257 {
01258 switch (this->flags & SEF_KIND_MASK) {
01259 case SEF_SETTING_KIND: return GetStringHeight(this->GetHelpText(), maxw);
01260 case SEF_SUBTREE_KIND: return this->d.sub.page->GetMaxHelpHeight(maxw);
01261 default: NOT_REACHED();
01262 }
01263 }
01264
01269 bool SettingEntry::IsFiltered() const
01270 {
01271 return this->flags & SEF_FILTERED;
01272 }
01273
01280 bool SettingEntry::UpdateFilterState(StringFilter &filter, bool force_visible)
01281 {
01282 CLRBITS(this->flags, SEF_FILTERED);
01283
01284 bool visible = true;
01285 switch (this->flags & SEF_KIND_MASK) {
01286 case SEF_SETTING_KIND: {
01287 if (force_visible || filter.IsEmpty()) break;
01288
01289 filter.ResetState();
01290
01291 const SettingDesc *sd = this->d.entry.setting;
01292 const SettingDescBase *sdb = &sd->desc;
01293
01294 SetDParam(0, STR_EMPTY);
01295 filter.AddLine(sdb->str);
01296
01297 filter.AddLine(this->GetHelpText());
01298
01299 visible = filter.GetState();
01300 break;
01301 }
01302 case SEF_SUBTREE_KIND: {
01303 if (!force_visible && !filter.IsEmpty()) {
01304 filter.ResetState();
01305 filter.AddLine(this->d.sub.title);
01306 force_visible = filter.GetState();
01307 }
01308 visible = this->d.sub.page->UpdateFilterState(filter, force_visible);
01309 break;
01310 }
01311 default: NOT_REACHED();
01312 }
01313
01314 if (!visible) SETBITS(this->flags, SEF_FILTERED);
01315 return visible;
01316 }
01317
01318
01319
01347 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected)
01348 {
01349 if (this->IsFiltered()) return cur_row;
01350 if (cur_row >= max_row) return cur_row;
01351
01352 bool rtl = _current_text_dir == TD_RTL;
01353 int offset = rtl ? -4 : 4;
01354 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01355
01356 int x = rtl ? right : left;
01357 int y = base_y;
01358 if (cur_row >= first_row) {
01359 int colour = _colour_gradient[COLOUR_ORANGE][4];
01360 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01361
01362
01363 for (uint lvl = 0; lvl < this->level; lvl++) {
01364 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01365 x += level_width;
01366 }
01367
01368 int halfway_y = y + SETTING_HEIGHT / 2;
01369 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01370 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01371
01372 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01373 x += level_width;
01374 }
01375
01376 switch (this->flags & SEF_KIND_MASK) {
01377 case SEF_SETTING_KIND:
01378 if (cur_row >= first_row) {
01379 this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK,
01380 this == selected);
01381 }
01382 cur_row++;
01383 break;
01384 case SEF_SUBTREE_KIND:
01385 if (cur_row >= first_row) {
01386 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01387 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01388 }
01389 cur_row++;
01390 if (!this->d.sub.folded) {
01391 if (this->flags & SEF_LAST_FIELD) {
01392 assert(this->level < sizeof(parent_last));
01393 SetBit(parent_last, this->level);
01394 }
01395
01396 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, selected, cur_row, parent_last);
01397 }
01398 break;
01399 default: NOT_REACHED();
01400 }
01401 return cur_row;
01402 }
01403
01404 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01405 {
01406 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01407 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01408 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01409 } else {
01410 return GetVariableAddress(&_settings_client.company, &sd->save);
01411 }
01412 } else {
01413 return GetVariableAddress(settings_ptr, &sd->save);
01414 }
01415 }
01416
01422 void SettingEntry::SetValueDParams(uint first_param, int32 value)
01423 {
01424 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01425 const SettingDescBase *sdb = &this->d.entry.setting->desc;
01426 if (sdb->cmd == SDT_BOOLX) {
01427 SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01428 } else {
01429 if ((sdb->flags & SGF_MULTISTRING) != 0) {
01430 SetDParam(first_param++, sdb->str_val - sdb->min + value);
01431 } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
01432 SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
01433 value = abs(value);
01434 } else {
01435 SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
01436 }
01437 SetDParam(first_param++, value);
01438 }
01439 }
01440
01450 void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, int state, bool highlight)
01451 {
01452 const SettingDesc *sd = this->d.entry.setting;
01453 const SettingDescBase *sdb = &sd->desc;
01454 const void *var = ResolveVariableAddress(settings_ptr, sd);
01455 bool editable = true;
01456
01457 bool rtl = _current_text_dir == TD_RTL;
01458 uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
01459 uint text_left = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
01460 uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
01461 uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
01462
01463
01464 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01465 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01466 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01467
01468 SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
01469 int32 value = (int32)ReadValue(var, sd->save.conv);
01470 if (sdb->cmd == SDT_BOOLX) {
01471
01472 DrawBoolButton(buttons_left, button_y, value != 0, editable);
01473 } else if ((sdb->flags & SGF_MULTISTRING) != 0) {
01474
01475 DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
01476 } else {
01477
01478 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
01479 editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01480 }
01481 this->SetValueDParams(1, value);
01482 DrawString(text_left, text_right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
01483 }
01484
01485
01486
01487
01492 void SettingsPage::Init(byte level)
01493 {
01494 for (uint field = 0; field < this->num; field++) {
01495 this->entries[field].Init(level);
01496 }
01497 }
01498
01500 void SettingsPage::FoldAll()
01501 {
01502 for (uint field = 0; field < this->num; field++) {
01503 this->entries[field].FoldAll();
01504 }
01505 }
01506
01508 void SettingsPage::UnFoldAll()
01509 {
01510 for (uint field = 0; field < this->num; field++) {
01511 this->entries[field].UnFoldAll();
01512 }
01513 }
01514
01520 void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
01521 {
01522 for (uint field = 0; field < this->num; field++) {
01523 this->entries[field].GetFoldingState(all_folded, all_unfolded);
01524 }
01525 }
01526
01533 bool SettingsPage::UpdateFilterState(StringFilter &filter, bool force_visible)
01534 {
01535 bool visible = force_visible;
01536 bool first_visible = true;
01537 for (int field = this->num - 1; field >= 0; field--) {
01538 visible |= this->entries[field].UpdateFilterState(filter, force_visible);
01539 this->entries[field].SetLastField(first_visible);
01540 if (visible && first_visible) first_visible = false;
01541 }
01542 return visible;
01543 }
01544
01545
01552 bool SettingsPage::IsVisible(const SettingEntry *item) const
01553 {
01554 for (uint field = 0; field < this->num; field++) {
01555 if (this->entries[field].IsVisible(item)) return true;
01556 }
01557 return false;
01558 }
01559
01561 uint SettingsPage::Length() const
01562 {
01563 uint length = 0;
01564 for (uint field = 0; field < this->num; field++) {
01565 length += this->entries[field].Length();
01566 }
01567 return length;
01568 }
01569
01576 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01577 {
01578 SettingEntry *pe = NULL;
01579
01580 for (uint field = 0; field < this->num; field++) {
01581 pe = this->entries[field].FindEntry(row_num, cur_row);
01582 if (pe != NULL) {
01583 break;
01584 }
01585 }
01586 return pe;
01587 }
01588
01594 uint SettingsPage::GetMaxHelpHeight(int maxw)
01595 {
01596 uint biggest = 0;
01597 for (uint field = 0; field < this->num; field++) {
01598 biggest = max(biggest, this->entries[field].GetMaxHelpHeight(maxw));
01599 }
01600 return biggest;
01601 }
01602
01621 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, SettingEntry *selected, uint cur_row, uint parent_last) const
01622 {
01623 if (cur_row >= max_row) return cur_row;
01624
01625 for (uint i = 0; i < this->num; i++) {
01626 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last, selected);
01627 if (cur_row >= max_row) {
01628 break;
01629 }
01630 }
01631 return cur_row;
01632 }
01633
01634
01635 static SettingEntry _settings_ui_display[] = {
01636 SettingEntry("gui.date_format_in_default_names"),
01637 SettingEntry("gui.population_in_label"),
01638 SettingEntry("gui.measure_tooltip"),
01639 SettingEntry("gui.loading_indicators"),
01640 SettingEntry("gui.liveries"),
01641 SettingEntry("gui.show_track_reservation"),
01642 SettingEntry("gui.expenses_layout"),
01643 SettingEntry("gui.smallmap_land_colour"),
01644 SettingEntry("gui.zoom_min"),
01645 SettingEntry("gui.zoom_max"),
01646 SettingEntry("gui.graph_line_thickness"),
01647 };
01649 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01650
01651 static SettingEntry _settings_ui_interaction[] = {
01652 SettingEntry("gui.window_snap_radius"),
01653 SettingEntry("gui.window_soft_limit"),
01654 SettingEntry("gui.link_terraform_toolbar"),
01655 SettingEntry("gui.prefer_teamchat"),
01656 SettingEntry("gui.auto_scrolling"),
01657 SettingEntry("gui.reverse_scroll"),
01658 SettingEntry("gui.smooth_scroll"),
01659 SettingEntry("gui.left_mouse_btn_scrolling"),
01660
01661
01662
01663 SettingEntry("gui.scrollwheel_scrolling"),
01664 SettingEntry("gui.scrollwheel_multiplier"),
01665 #ifdef __APPLE__
01666
01667 SettingEntry("gui.right_mouse_btn_emulation"),
01668 #endif
01669 };
01671 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01672
01673 static SettingEntry _settings_ui[] = {
01674 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01675 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01676 SettingEntry("gui.show_finances"),
01677 SettingEntry("gui.errmsg_duration"),
01678 SettingEntry("gui.hover_delay"),
01679 SettingEntry("gui.toolbar_pos"),
01680 SettingEntry("gui.statusbar_pos"),
01681 SettingEntry("gui.newgrf_default_palette"),
01682 SettingEntry("gui.pause_on_newgame"),
01683 SettingEntry("gui.advanced_vehicle_list"),
01684 SettingEntry("gui.timetable_in_ticks"),
01685 SettingEntry("gui.timetable_arrival_departure"),
01686 SettingEntry("gui.quick_goto"),
01687 SettingEntry("gui.default_rail_type"),
01688 SettingEntry("gui.disable_unsuitable_building"),
01689 SettingEntry("gui.persistent_buildingtools"),
01690 SettingEntry("gui.coloured_news_year"),
01691 };
01693 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01694
01695 static SettingEntry _settings_construction_signals[] = {
01696 SettingEntry("construction.train_signal_side"),
01697 SettingEntry("gui.enable_signal_gui"),
01698 SettingEntry("gui.drag_signals_density"),
01699 SettingEntry("gui.drag_signals_fixed_distance"),
01700 SettingEntry("gui.semaphore_build_before"),
01701 SettingEntry("gui.default_signal_type"),
01702 SettingEntry("gui.cycle_signal_types"),
01703 };
01705 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01706
01707 static SettingEntry _settings_construction[] = {
01708 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01709 SettingEntry("construction.build_on_slopes"),
01710 SettingEntry("construction.autoslope"),
01711 SettingEntry("construction.extra_dynamite"),
01712 SettingEntry("construction.max_bridge_length"),
01713 SettingEntry("construction.max_tunnel_length"),
01714 SettingEntry("station.never_expire_airports"),
01715 SettingEntry("construction.freeform_edges"),
01716 SettingEntry("construction.extra_tree_placement"),
01717 SettingEntry("construction.command_pause_level"),
01718 };
01720 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01721
01722 static SettingEntry _settings_stations_cargo[] = {
01723 SettingEntry("order.improved_load"),
01724 SettingEntry("order.gradual_loading"),
01725 SettingEntry("order.selectgoods"),
01726 };
01728 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01729
01730 static SettingEntry _settings_stations[] = {
01731 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01732 SettingEntry("station.adjacent_stations"),
01733 SettingEntry("station.distant_join_stations"),
01734 SettingEntry("station.station_spread"),
01735 SettingEntry("economy.station_noise_level"),
01736 SettingEntry("station.modified_catchment"),
01737 SettingEntry("construction.road_stop_on_town_road"),
01738 SettingEntry("construction.road_stop_on_competitor_road"),
01739 };
01741 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01742
01743 static SettingEntry _settings_economy_towns[] = {
01744 SettingEntry("economy.bribe"),
01745 SettingEntry("economy.exclusive_rights"),
01746 SettingEntry("economy.fund_roads"),
01747 SettingEntry("economy.fund_buildings"),
01748 SettingEntry("economy.town_layout"),
01749 SettingEntry("economy.allow_town_roads"),
01750 SettingEntry("economy.allow_town_level_crossings"),
01751 SettingEntry("economy.found_town"),
01752 SettingEntry("economy.mod_road_rebuild"),
01753 SettingEntry("economy.town_growth_rate"),
01754 SettingEntry("economy.larger_towns"),
01755 SettingEntry("economy.initial_city_size"),
01756 };
01758 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01759
01760 static SettingEntry _settings_economy_industries[] = {
01761 SettingEntry("construction.raw_industry_construction"),
01762 SettingEntry("construction.industry_platform"),
01763 SettingEntry("economy.multiple_industry_per_town"),
01764 SettingEntry("game_creation.oil_refinery_limit"),
01765 };
01767 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01768
01769 static SettingEntry _settings_economy_scripts[] = {
01770 SettingEntry("script.script_max_opcode_till_suspend"),
01771 };
01773 static SettingsPage _settings_economy_scripts_page = {_settings_economy_scripts, lengthof(_settings_economy_scripts)};
01774
01775 static SettingEntry _settings_economy[] = {
01776 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01777 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01778 SettingEntry(&_settings_economy_scripts_page, STR_CONFIG_SETTING_ECONOMY_SCRIPTS),
01779 SettingEntry("economy.inflation"),
01780 SettingEntry("economy.smooth_economy"),
01781 SettingEntry("economy.feeder_payment_share"),
01782 SettingEntry("economy.infrastructure_maintenance"),
01783 };
01785 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01786
01787 static SettingEntry _settings_linkgraph[] = {
01788 SettingEntry("linkgraph.recalc_interval"),
01789 SettingEntry("linkgraph.distribution_pax"),
01790 SettingEntry("linkgraph.distribution_mail"),
01791 SettingEntry("linkgraph.distribution_armoured"),
01792 SettingEntry("linkgraph.distribution_default"),
01793 SettingEntry("linkgraph.accuracy"),
01794 SettingEntry("linkgraph.demand_distance"),
01795 SettingEntry("linkgraph.demand_size"),
01796 SettingEntry("linkgraph.short_path_saturation"),
01797 };
01799 static SettingsPage _settings_linkgraph_page = {_settings_linkgraph, lengthof(_settings_linkgraph)};
01800
01801 static SettingEntry _settings_ai_npc[] = {
01802 SettingEntry("ai.ai_in_multiplayer"),
01803 SettingEntry("ai.ai_disable_veh_train"),
01804 SettingEntry("ai.ai_disable_veh_roadveh"),
01805 SettingEntry("ai.ai_disable_veh_aircraft"),
01806 SettingEntry("ai.ai_disable_veh_ship"),
01807 };
01809 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01810
01811 static SettingEntry _settings_ai[] = {
01812 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01813 SettingEntry("economy.give_money"),
01814 SettingEntry("economy.allow_shares"),
01815 };
01817 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01818
01819 static SettingEntry _settings_vehicles_routing[] = {
01820 SettingEntry("pf.pathfinder_for_trains"),
01821 SettingEntry("pf.forbid_90_deg"),
01822 SettingEntry("pf.pathfinder_for_roadvehs"),
01823 SettingEntry("pf.roadveh_queue"),
01824 SettingEntry("pf.pathfinder_for_ships"),
01825 };
01827 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01828
01829 static SettingEntry _settings_vehicles_autorenew[] = {
01830 SettingEntry("company.engine_renew"),
01831 SettingEntry("company.engine_renew_months"),
01832 SettingEntry("company.engine_renew_money"),
01833 };
01835 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01836
01837 static SettingEntry _settings_vehicles_servicing[] = {
01838 SettingEntry("vehicle.servint_ispercent"),
01839 SettingEntry("vehicle.servint_trains"),
01840 SettingEntry("vehicle.servint_roadveh"),
01841 SettingEntry("vehicle.servint_ships"),
01842 SettingEntry("vehicle.servint_aircraft"),
01843 SettingEntry("order.no_servicing_if_no_breakdowns"),
01844 SettingEntry("order.serviceathelipad"),
01845 };
01847 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01848
01849 static SettingEntry _settings_vehicles_trains[] = {
01850 SettingEntry("pf.reverse_at_signals"),
01851 SettingEntry("vehicle.train_acceleration_model"),
01852 SettingEntry("vehicle.train_slope_steepness"),
01853 SettingEntry("vehicle.max_train_length"),
01854 SettingEntry("vehicle.wagon_speed_limits"),
01855 SettingEntry("vehicle.disable_elrails"),
01856 SettingEntry("vehicle.freight_trains"),
01857 SettingEntry("gui.stop_location"),
01858 };
01860 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01861
01862 static SettingEntry _settings_vehicles[] = {
01863 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01864 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01865 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01866 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01867 SettingEntry("gui.new_nonstop"),
01868 SettingEntry("gui.order_review_system"),
01869 SettingEntry("gui.vehicle_income_warn"),
01870 SettingEntry("gui.lost_vehicle_warn"),
01871 SettingEntry("vehicle.never_expire_vehicles"),
01872 SettingEntry("vehicle.max_trains"),
01873 SettingEntry("vehicle.max_roadveh"),
01874 SettingEntry("vehicle.max_aircraft"),
01875 SettingEntry("vehicle.max_ships"),
01876 SettingEntry("vehicle.plane_speed"),
01877 SettingEntry("vehicle.plane_crashes"),
01878 SettingEntry("vehicle.dynamic_engines"),
01879 SettingEntry("vehicle.roadveh_acceleration_model"),
01880 SettingEntry("vehicle.roadveh_slope_steepness"),
01881 SettingEntry("vehicle.smoke_amount"),
01882 };
01884 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01885
01886 static SettingEntry _settings_main[] = {
01887 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01888 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01889 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01890 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01891 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01892 SettingEntry(&_settings_linkgraph_page, STR_CONFIG_SETTING_LINKGRAPH),
01893 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01894 };
01895
01897 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01898
01899 struct GameSettingsWindow : QueryStringBaseWindow {
01900 static const int SETTINGTREE_LEFT_OFFSET = 5;
01901 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01902 static const int SETTINGTREE_TOP_OFFSET = 5;
01903 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01904
01905 static GameSettings *settings_ptr;
01906
01907 SettingEntry *valuewindow_entry;
01908 SettingEntry *clicked_entry;
01909 SettingEntry *last_clicked;
01910 SettingEntry *valuedropdown_entry;
01911 bool closing_dropdown;
01912
01913 StringFilter string_filter;
01914 bool manually_changed_folding;
01915
01916 Scrollbar *vscroll;
01917
01918 GameSettingsWindow(const WindowDesc *desc) : QueryStringBaseWindow(50)
01919 {
01920 static bool first_time = true;
01921
01922 settings_ptr = &GetGameSettings();
01923
01924
01925 if (first_time) {
01926 _settings_main_page.Init();
01927 first_time = false;
01928 } else {
01929 _settings_main_page.FoldAll();
01930 }
01931
01932 this->valuewindow_entry = NULL;
01933 this->clicked_entry = NULL;
01934 this->last_clicked = NULL;
01935 this->valuedropdown_entry = NULL;
01936 this->closing_dropdown = false;
01937 this->manually_changed_folding = false;
01938
01939 this->CreateNestedTree(desc);
01940 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
01941 this->FinishInitNested(desc, WN_GAME_OPTIONS_GAME_SETTINGS);
01942
01943 this->text.Initialize(this->edit_str_buf, this->edit_str_size);
01944 this->SetFocusedWidget(WID_GS_FILTER);
01945
01946 this->InvalidateData();
01947 }
01948
01949 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01950 {
01951 switch (widget) {
01952 case WID_GS_OPTIONSPANEL:
01953 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01954 resize->width = 1;
01955
01956 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01957 break;
01958
01959 case WID_GS_HELP_TEXT: {
01960 static const StringID setting_types[] = {
01961 STR_CONFIG_SETTING_TYPE_CLIENT,
01962 STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
01963 STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
01964 };
01965 for (uint i = 0; i < lengthof(setting_types); i++) {
01966 SetDParam(0, setting_types[i]);
01967 size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
01968 }
01969 size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
01970 max(size->height, _settings_main_page.GetMaxHelpHeight(size->width));
01971 break;
01972 }
01973
01974 default:
01975 break;
01976 }
01977 }
01978
01979 virtual void OnPaint()
01980 {
01981 if (this->closing_dropdown) {
01982 this->closing_dropdown = false;
01983 assert(this->valuedropdown_entry != NULL);
01984 this->valuedropdown_entry->SetButtons(0);
01985 this->valuedropdown_entry = NULL;
01986 }
01987 this->DrawWidgets();
01988 this->DrawEditBox(WID_GS_FILTER);
01989 }
01990
01991 virtual void DrawWidget(const Rect &r, int widget) const
01992 {
01993 switch (widget) {
01994 case WID_GS_OPTIONSPANEL:
01995 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01996 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->last_clicked);
01997 break;
01998
01999 case WID_GS_HELP_TEXT:
02000 if (this->last_clicked != NULL) {
02001 const SettingDesc *sd = this->last_clicked->d.entry.setting;
02002
02003 int y = r.top;
02004 if (sd->desc.flags & SGF_PER_COMPANY) {
02005 SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME);
02006 } else if (sd->save.conv & SLF_NOT_IN_SAVE) {
02007 SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT);
02008 } else {
02009 SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME);
02010 }
02011 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
02012 y += FONT_HEIGHT_NORMAL;
02013
02014 int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
02015 this->last_clicked->SetValueDParams(0, default_value);
02016 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
02017 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
02018
02019 DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
02020 }
02021 break;
02022
02023 default:
02024 break;
02025 }
02026 }
02027
02032 void SetDisplayedHelpText(SettingEntry *pe)
02033 {
02034 if (this->last_clicked != pe) this->SetDirty();
02035 this->last_clicked = pe;
02036 }
02037
02038 virtual void OnClick(Point pt, int widget, int click_count)
02039 {
02040 switch (widget) {
02041 case WID_GS_EXPAND_ALL:
02042 this->manually_changed_folding = true;
02043 _settings_main_page.UnFoldAll();
02044 this->InvalidateData();
02045 break;
02046
02047 case WID_GS_COLLAPSE_ALL:
02048 this->manually_changed_folding = true;
02049 _settings_main_page.FoldAll();
02050 this->InvalidateData();
02051 break;
02052 }
02053
02054 if (widget != WID_GS_OPTIONSPANEL) return;
02055
02056 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
02057 if (btn == INT_MAX) return;
02058
02059 uint cur_row = 0;
02060 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
02061
02062 if (pe == NULL) return;
02063
02064 int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
02065 if (x < 0) return;
02066
02067 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
02068 this->SetDisplayedHelpText(NULL);
02069 pe->d.sub.folded = !pe->d.sub.folded;
02070
02071 this->manually_changed_folding = true;
02072
02073 this->InvalidateData();
02074 return;
02075 }
02076
02077 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
02078 const SettingDesc *sd = pe->d.entry.setting;
02079
02080
02081 if ((!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) ||
02082 ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) || ((sd->desc.flags & SGF_NO_NETWORK) && _networking)) {
02083 this->SetDisplayedHelpText(pe);
02084 return;
02085 }
02086
02087 const void *var = ResolveVariableAddress(settings_ptr, sd);
02088 int32 value = (int32)ReadValue(var, sd->save.conv);
02089
02090
02091 if (x < SETTING_BUTTON_WIDTH && (sd->desc.flags & SGF_MULTISTRING)) {
02092 const SettingDescBase *sdb = &sd->desc;
02093 this->SetDisplayedHelpText(pe);
02094
02095 if (this->valuedropdown_entry == pe) {
02096
02097 HideDropDownMenu(this);
02098 this->closing_dropdown = false;
02099 this->valuedropdown_entry->SetButtons(0);
02100 this->valuedropdown_entry = NULL;
02101 } else {
02102 if (this->valuedropdown_entry != NULL) this->valuedropdown_entry->SetButtons(0);
02103 this->closing_dropdown = false;
02104
02105 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
02106 int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
02107
02108 Rect wi_rect;
02109 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
02110 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
02111 wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
02112 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
02113
02114
02115 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
02116 this->valuedropdown_entry = pe;
02117 this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
02118
02119 DropDownList *list = new DropDownList();
02120 for (int i = sdb->min; i <= (int)sdb->max; i++) {
02121 list->push_back(new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false));
02122 }
02123
02124 ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);
02125 }
02126 }
02127 this->SetDirty();
02128 } else if (x < SETTING_BUTTON_WIDTH) {
02129 this->SetDisplayedHelpText(pe);
02130 const SettingDescBase *sdb = &sd->desc;
02131 int32 oldvalue = value;
02132
02133 switch (sdb->cmd) {
02134 case SDT_BOOLX: value ^= 1; break;
02135 case SDT_ONEOFMANY:
02136 case SDT_NUMX: {
02137
02138
02139
02140
02141 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
02142 if (step == 0) step = 1;
02143
02144
02145 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
02146 _left_button_clicked = false;
02147 return;
02148 }
02149
02150
02151 if (x >= SETTING_BUTTON_WIDTH / 2) {
02152 value += step;
02153 if (sdb->min < 0) {
02154 assert((int32)sdb->max >= 0);
02155 if (value > (int32)sdb->max) value = (int32)sdb->max;
02156 } else {
02157 if ((uint32)value > sdb->max) value = (int32)sdb->max;
02158 }
02159 if (value < sdb->min) value = sdb->min;
02160 } else {
02161 value -= step;
02162 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
02163 }
02164
02165
02166 if (value != oldvalue) {
02167 if (this->clicked_entry != NULL) {
02168 this->clicked_entry->SetButtons(0);
02169 }
02170 this->clicked_entry = pe;
02171 this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
02172 this->SetTimeout();
02173 _left_button_clicked = false;
02174 }
02175 break;
02176 }
02177
02178 default: NOT_REACHED();
02179 }
02180
02181 if (value != oldvalue) {
02182 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
02183 SetCompanySetting(pe->d.entry.index, value);
02184 } else {
02185 SetSettingValue(pe->d.entry.index, value);
02186 }
02187 this->SetDirty();
02188 }
02189 } else {
02190
02191 if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
02192
02193 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
02194
02195 this->valuewindow_entry = pe;
02196 SetDParam(0, value);
02197 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
02198 }
02199 this->SetDisplayedHelpText(pe);
02200 }
02201 }
02202
02203 virtual void OnTimeout()
02204 {
02205 if (this->clicked_entry != NULL) {
02206 this->clicked_entry->SetButtons(0);
02207 this->clicked_entry = NULL;
02208 this->SetDirty();
02209 }
02210 }
02211
02212 virtual void OnQueryTextFinished(char *str)
02213 {
02214
02215 if (str == NULL) return;
02216
02217 assert(this->valuewindow_entry != NULL);
02218 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
02219 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
02220
02221 int32 value;
02222 if (!StrEmpty(str)) {
02223 value = atoi(str);
02224
02225
02226 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
02227 } else {
02228 value = (int32)(size_t)sd->desc.def;
02229 }
02230
02231 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
02232 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
02233 } else {
02234 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
02235 }
02236 this->SetDirty();
02237 }
02238
02239 virtual void OnDropdownSelect(int widget, int index)
02240 {
02241 assert(this->valuedropdown_entry != NULL);
02242 const SettingDesc *sd = this->valuedropdown_entry->d.entry.setting;
02243 assert(sd->desc.flags & SGF_MULTISTRING);
02244
02245 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
02246 SetCompanySetting(this->valuedropdown_entry->d.entry.index, index);
02247 } else {
02248 SetSettingValue(this->valuedropdown_entry->d.entry.index, index);
02249 }
02250
02251 this->SetDirty();
02252 }
02253
02254 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
02255 {
02256
02257
02258
02259
02260 assert(this->valuedropdown_entry != NULL);
02261 this->closing_dropdown = true;
02262 this->SetDirty();
02263 }
02264
02265 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
02266 {
02267 if (!gui_scope) return;
02268
02269 _settings_main_page.UpdateFilterState(string_filter, false);
02270
02271 this->vscroll->SetCount(_settings_main_page.Length());
02272
02273 if (this->last_clicked != NULL && !_settings_main_page.IsVisible(this->last_clicked)) {
02274 this->SetDisplayedHelpText(NULL);
02275 }
02276
02277 bool all_folded = true;
02278 bool all_unfolded = true;
02279 _settings_main_page.GetFoldingState(all_folded, all_unfolded);
02280 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
02281 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
02282 }
02283
02284 virtual void OnMouseLoop()
02285 {
02286 this->HandleEditBox(WID_GS_FILTER);
02287 }
02288
02289 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
02290 {
02291
02292 EventState state = ES_NOT_HANDLED;
02293 if (this->HandleEditBoxKey(WID_GS_FILTER, key, keycode, state) == HEBR_EDITING) {
02294 this->OnOSKInput(WID_GS_FILTER);
02295 }
02296 return state;
02297 }
02298
02299 virtual void OnOSKInput(int wid)
02300 {
02301 string_filter.SetFilterTerm(this->edit_str_buf);
02302 if (!string_filter.IsEmpty() && !this->manually_changed_folding) {
02303
02304
02305 _settings_main_page.UnFoldAll();
02306 }
02307 this->InvalidateData();
02308 }
02309
02310 virtual void OnResize()
02311 {
02312 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
02313 }
02314 };
02315
02316 GameSettings *GameSettingsWindow::settings_ptr = NULL;
02317
02318 static const NWidgetPart _nested_settings_selection_widgets[] = {
02319 NWidget(NWID_HORIZONTAL),
02320 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
02321 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02322 EndContainer(),
02323 NWidget(WWT_PANEL, COLOUR_MAUVE),
02324 NWidget(NWID_HORIZONTAL), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
02325 SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
02326 NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
02327 NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
02328 SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
02329 EndContainer(),
02330 EndContainer(),
02331 NWidget(NWID_HORIZONTAL),
02332 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
02333 NWidget(NWID_VERTICAL),
02334 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
02335 EndContainer(),
02336 EndContainer(),
02337 NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
02338 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
02339 SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
02340 NWidget(NWID_HORIZONTAL),
02341 NWidget(WWT_PANEL, COLOUR_MAUVE),
02342 NWidget(NWID_HORIZONTAL),
02343 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
02344 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
02345 NWidget(NWID_SPACER, INVALID_COLOUR), SetFill(1, 1), SetResize(1, 0),
02346 EndContainer(),
02347 EndContainer(),
02348 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
02349 EndContainer(),
02350 EndContainer(),
02351 };
02352
02353 static const WindowDesc _settings_selection_desc(
02354 WDP_CENTER, 510, 450,
02355 WC_GAME_OPTIONS, WC_NONE,
02356 WDF_UNCLICK_BUTTONS,
02357 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
02358 );
02359
02361 void ShowGameSettings()
02362 {
02363 DeleteWindowByClass(WC_GAME_OPTIONS);
02364 new GameSettingsWindow(&_settings_selection_desc);
02365 }
02366
02367
02377 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
02378 {
02379 int colour = _colour_gradient[button_colour][2];
02380
02381 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH / 2 - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
02382 DrawFrameRect(x + SETTING_BUTTON_WIDTH / 2, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
02383 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
02384 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + SETTING_BUTTON_WIDTH / 2, y + WD_IMGBTN_TOP);
02385
02386
02387 bool rtl = _current_text_dir == TD_RTL;
02388 if (rtl ? !clickable_right : !clickable_left) {
02389 GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH / 2 - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
02390 }
02391 if (rtl ? !clickable_left : !clickable_right) {
02392 GfxFillRect(x + SETTING_BUTTON_WIDTH / 2 + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
02393 }
02394 }
02395
02404 void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
02405 {
02406 static const char *DOWNARROW = "\xEE\x8A\xAA";
02407
02408 int colour = _colour_gradient[button_colour][2];
02409
02410 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
02411 DrawString(x + (state ? 1 : 0), x + SETTING_BUTTON_WIDTH - (state ? 0 : 1), y + (state ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER);
02412
02413 if (!clickable) {
02414 GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
02415 }
02416 }
02417
02425 void DrawBoolButton(int x, int y, bool state, bool clickable)
02426 {
02427 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
02428 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
02429 }
02430
02431 struct CustomCurrencyWindow : Window {
02432 int query_widget;
02433
02434 CustomCurrencyWindow(const WindowDesc *desc) : Window()
02435 {
02436 this->InitNested(desc);
02437
02438 SetButtonState();
02439 }
02440
02441 void SetButtonState()
02442 {
02443 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
02444 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
02445 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
02446 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
02447 }
02448
02449 virtual void SetStringParameters(int widget) const
02450 {
02451 switch (widget) {
02452 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
02453 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
02454 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
02455 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
02456 case WID_CC_YEAR:
02457 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
02458 SetDParam(1, _custom_currency.to_euro);
02459 break;
02460
02461 case WID_CC_PREVIEW:
02462 SetDParam(0, 10000);
02463 break;
02464 }
02465 }
02466
02467 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02468 {
02469 switch (widget) {
02470
02471 case WID_CC_SEPARATOR_EDIT:
02472 case WID_CC_PREFIX_EDIT:
02473 case WID_CC_SUFFIX_EDIT:
02474 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
02475 break;
02476
02477
02478 case WID_CC_RATE:
02479 SetDParam(0, 1);
02480 SetDParam(1, INT32_MAX);
02481 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
02482 break;
02483 }
02484 }
02485
02486 virtual void OnClick(Point pt, int widget, int click_count)
02487 {
02488 int line = 0;
02489 int len = 0;
02490 StringID str = 0;
02491 CharSetFilter afilter = CS_ALPHANUMERAL;
02492
02493 switch (widget) {
02494 case WID_CC_RATE_DOWN:
02495 if (_custom_currency.rate > 1) _custom_currency.rate--;
02496 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
02497 this->EnableWidget(WID_CC_RATE_UP);
02498 break;
02499
02500 case WID_CC_RATE_UP:
02501 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
02502 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
02503 this->EnableWidget(WID_CC_RATE_DOWN);
02504 break;
02505
02506 case WID_CC_RATE:
02507 SetDParam(0, _custom_currency.rate);
02508 str = STR_JUST_INT;
02509 len = 5;
02510 line = WID_CC_RATE;
02511 afilter = CS_NUMERAL;
02512 break;
02513
02514 case WID_CC_SEPARATOR_EDIT:
02515 case WID_CC_SEPARATOR:
02516 SetDParamStr(0, _custom_currency.separator);
02517 str = STR_JUST_RAW_STRING;
02518 len = 1;
02519 line = WID_CC_SEPARATOR;
02520 break;
02521
02522 case WID_CC_PREFIX_EDIT:
02523 case WID_CC_PREFIX:
02524 SetDParamStr(0, _custom_currency.prefix);
02525 str = STR_JUST_RAW_STRING;
02526 len = 12;
02527 line = WID_CC_PREFIX;
02528 break;
02529
02530 case WID_CC_SUFFIX_EDIT:
02531 case WID_CC_SUFFIX:
02532 SetDParamStr(0, _custom_currency.suffix);
02533 str = STR_JUST_RAW_STRING;
02534 len = 12;
02535 line = WID_CC_SUFFIX;
02536 break;
02537
02538 case WID_CC_YEAR_DOWN:
02539 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
02540 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
02541 this->EnableWidget(WID_CC_YEAR_UP);
02542 break;
02543
02544 case WID_CC_YEAR_UP:
02545 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
02546 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
02547 this->EnableWidget(WID_CC_YEAR_DOWN);
02548 break;
02549
02550 case WID_CC_YEAR:
02551 SetDParam(0, _custom_currency.to_euro);
02552 str = STR_JUST_INT;
02553 len = 7;
02554 line = WID_CC_YEAR;
02555 afilter = CS_NUMERAL;
02556 break;
02557 }
02558
02559 if (len != 0) {
02560 this->query_widget = line;
02561 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
02562 }
02563
02564 this->SetTimeout();
02565 this->SetDirty();
02566 }
02567
02568 virtual void OnQueryTextFinished(char *str)
02569 {
02570 if (str == NULL) return;
02571
02572 switch (this->query_widget) {
02573 case WID_CC_RATE:
02574 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
02575 break;
02576
02577 case WID_CC_SEPARATOR:
02578 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
02579 break;
02580
02581 case WID_CC_PREFIX:
02582 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
02583 break;
02584
02585 case WID_CC_SUFFIX:
02586 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
02587 break;
02588
02589 case WID_CC_YEAR: {
02590 int val = atoi(str);
02591
02592 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
02593 break;
02594 }
02595 }
02596 MarkWholeScreenDirty();
02597 SetButtonState();
02598 }
02599
02600 virtual void OnTimeout()
02601 {
02602 this->SetDirty();
02603 }
02604 };
02605
02606 static const NWidgetPart _nested_cust_currency_widgets[] = {
02607 NWidget(NWID_HORIZONTAL),
02608 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02609 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02610 EndContainer(),
02611 NWidget(WWT_PANEL, COLOUR_GREY),
02612 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
02613 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02614 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
02615 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
02616 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02617 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
02618 EndContainer(),
02619 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02620 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
02621 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02622 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
02623 EndContainer(),
02624 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02625 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
02626 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02627 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
02628 EndContainer(),
02629 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02630 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02631 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02632 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02633 EndContainer(),
02634 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02635 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02636 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02637 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02638 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02639 EndContainer(),
02640 EndContainer(),
02641 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
02642 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02643 EndContainer(),
02644 };
02645
02646 static const WindowDesc _cust_currency_desc(
02647 WDP_CENTER, 0, 0,
02648 WC_CUSTOM_CURRENCY, WC_NONE,
02649 WDF_UNCLICK_BUTTONS,
02650 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02651 );
02652
02654 static void ShowCustCurrency()
02655 {
02656 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02657 new CustomCurrencyWindow(&_cust_currency_desc);
02658 }