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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "error.h"
00015 #include "gui.h"
00016 #include "textbuf_gui.h"
00017 #include "command_func.h"
00018 #include "screenshot.h"
00019 #include "network/network.h"
00020 #include "town.h"
00021 #include "settings_internal.h"
00022 #include "newgrf_townname.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include "blitter/factory.hpp"
00036 #include "language.h"
00037 #include "textfile_gui.h"
00038
00039
00040
00041 static const StringID _units_dropdown[] = {
00042 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00044 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00045 INVALID_STRING_ID
00046 };
00047
00048 static const StringID _driveside_dropdown[] = {
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00050 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00051 INVALID_STRING_ID
00052 };
00053
00054 static const StringID _autosave_dropdown[] = {
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00059 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00060 INVALID_STRING_ID,
00061 };
00062
00063 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00064 static StringID *_grf_names = NULL;
00065 static int _nb_grf_names = 0;
00066
00068 void InitGRFTownGeneratorNames()
00069 {
00070 free(_grf_names);
00071 _grf_names = GetGRFTownNameList();
00072 _nb_grf_names = 0;
00073 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00074 }
00075
00081 static inline StringID TownName(int town_name)
00082 {
00083 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00084 town_name -= _nb_orig_names;
00085 if (town_name < _nb_grf_names) return _grf_names[town_name];
00086 return STR_UNDEFINED;
00087 }
00088
00093 static int GetCurRes()
00094 {
00095 int i;
00096
00097 for (i = 0; i != _num_resolutions; i++) {
00098 if ((int)_resolutions[i].width == _screen.width &&
00099 (int)_resolutions[i].height == _screen.height) {
00100 break;
00101 }
00102 }
00103 return i;
00104 }
00105
00106 static void ShowCustCurrency();
00107
00108 template <class T>
00109 static DropDownList *BuiltSetDropDownList(int *selected_index)
00110 {
00111 int n = T::GetNumSets();
00112 *selected_index = T::GetIndexOfUsedSet();
00113
00114 DropDownList *list = new DropDownList();
00115 for (int i = 0; i < n; i++) {
00116 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i)));
00117 }
00118
00119 return list;
00120 }
00121
00123 template <class TBaseSet>
00124 struct BaseSetTextfileWindow : public TextfileWindow {
00125 const TBaseSet* baseset;
00126 StringID content_type;
00127
00128 BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
00129 {
00130 this->GetWidget<NWidgetCore>(WID_TF_CAPTION)->SetDataTip(STR_TEXTFILE_README_CAPTION + file_type, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS);
00131
00132 const char *textfile = this->baseset->GetTextfile(file_type);
00133 this->LoadTextfile(textfile, BASESET_DIR);
00134 }
00135
00136 void SetStringParameters(int widget) const
00137 {
00138 if (widget == WID_TF_CAPTION) {
00139 SetDParam(0, content_type);
00140 SetDParamStr(1, this->baseset->name);
00141 }
00142 }
00143 };
00144
00151 template <class TBaseSet>
00152 void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
00153 {
00154 DeleteWindowByClass(WC_TEXTFILE);
00155 new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
00156 }
00157
00158 struct GameOptionsWindow : Window {
00159 GameSettings *opt;
00160 bool reload;
00161
00162 GameOptionsWindow(const WindowDesc *desc) : Window()
00163 {
00164 this->opt = &GetGameSettings();
00165 this->reload = false;
00166
00167 this->InitNested(desc, WN_GAME_OPTIONS_GAME_OPTIONS);
00168 this->OnInvalidateData(0);
00169 }
00170
00171 ~GameOptionsWindow()
00172 {
00173 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00174 if (this->reload) _switch_mode = SM_MENU;
00175 }
00176
00183 DropDownList *BuildDropDownList(int widget, int *selected_index) const
00184 {
00185 DropDownList *list = NULL;
00186 switch (widget) {
00187 case WID_GO_CURRENCY_DROPDOWN: {
00188 list = new DropDownList();
00189 *selected_index = this->opt->locale.currency;
00190 StringID *items = BuildCurrencyDropdown();
00191 uint disabled = _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies();
00192 int custom_index = -1;
00193
00194
00195 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00196 if (*items == STR_GAME_OPTIONS_CURRENCY_CUSTOM) {
00197 custom_index = i;
00198 } else {
00199 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00200 }
00201 }
00202 list->sort(DropDownListStringItem::NatSortFunc);
00203
00204
00205 if (custom_index >= 0) {
00206 list->push_back(new DropDownListItem(-1, false));
00207 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, custom_index, HasBit(disabled, custom_index)));
00208 }
00209 break;
00210 }
00211
00212 case WID_GO_DISTANCE_DROPDOWN: {
00213 list = new DropDownList();
00214 *selected_index = this->opt->locale.units;
00215 const StringID *items = _units_dropdown;
00216 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00217 list->push_back(new DropDownListStringItem(*items, i, false));
00218 }
00219 break;
00220 }
00221
00222 case WID_GO_ROADSIDE_DROPDOWN: {
00223 list = new DropDownList();
00224 *selected_index = this->opt->vehicle.road_side;
00225 const StringID *items = _driveside_dropdown;
00226 uint disabled = 0;
00227
00228
00229
00230 extern bool RoadVehiclesAreBuilt();
00231 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00232 disabled = ~(1 << this->opt->vehicle.road_side);
00233 }
00234
00235 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00236 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00237 }
00238 break;
00239 }
00240
00241 case WID_GO_TOWNNAME_DROPDOWN: {
00242 list = new DropDownList();
00243 *selected_index = this->opt->game_creation.town_name;
00244
00245 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
00246
00247
00248 for (int i = 0; i < _nb_orig_names; i++) {
00249 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
00250 }
00251 list->sort(DropDownListStringItem::NatSortFunc);
00252
00253
00254 DropDownList newgrf_names;
00255 for (int i = 0; i < _nb_grf_names; i++) {
00256 int result = _nb_orig_names + i;
00257 newgrf_names.push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
00258 }
00259 newgrf_names.sort(DropDownListStringItem::NatSortFunc);
00260
00261
00262 if (newgrf_names.size() > 0) {
00263 newgrf_names.push_back(new DropDownListItem(-1, false));
00264 list->splice(list->begin(), newgrf_names);
00265 }
00266 break;
00267 }
00268
00269 case WID_GO_AUTOSAVE_DROPDOWN: {
00270 list = new DropDownList();
00271 *selected_index = _settings_client.gui.autosave;
00272 const StringID *items = _autosave_dropdown;
00273 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00274 list->push_back(new DropDownListStringItem(*items, i, false));
00275 }
00276 break;
00277 }
00278
00279 case WID_GO_LANG_DROPDOWN: {
00280 list = new DropDownList();
00281 for (uint i = 0; i < _languages.Length(); i++) {
00282 if (&_languages[i] == _current_language) *selected_index = i;
00283 list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
00284 }
00285 list->sort(DropDownListStringItem::NatSortFunc);
00286 break;
00287 }
00288
00289 case WID_GO_RESOLUTION_DROPDOWN:
00290 list = new DropDownList();
00291 *selected_index = GetCurRes();
00292 for (int i = 0; i < _num_resolutions; i++) {
00293 list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
00294 }
00295 break;
00296
00297 case WID_GO_SCREENSHOT_DROPDOWN:
00298 list = new DropDownList();
00299 *selected_index = _cur_screenshot_format;
00300 for (uint i = 0; i < _num_screenshot_formats; i++) {
00301 if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
00302 list->push_back(new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false));
00303 }
00304 break;
00305
00306 case WID_GO_BASE_GRF_DROPDOWN:
00307 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
00308 break;
00309
00310 case WID_GO_BASE_SFX_DROPDOWN:
00311 list = BuiltSetDropDownList<BaseSounds>(selected_index);
00312 break;
00313
00314 case WID_GO_BASE_MUSIC_DROPDOWN:
00315 list = BuiltSetDropDownList<BaseMusic>(selected_index);
00316 break;
00317
00318 default:
00319 return NULL;
00320 }
00321
00322 return list;
00323 }
00324
00325 virtual void SetStringParameters(int widget) const
00326 {
00327 switch (widget) {
00328 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00329 case WID_GO_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00330 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00331 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00332 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00333 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00334 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00335 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00336 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00337 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00338 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00339 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00340 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00341 }
00342 }
00343
00344 virtual void DrawWidget(const Rect &r, int widget) const
00345 {
00346 switch (widget) {
00347 case WID_GO_BASE_GRF_DESCRIPTION:
00348 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00349 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00350 break;
00351
00352 case WID_GO_BASE_SFX_DESCRIPTION:
00353 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00354 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00355 break;
00356
00357 case WID_GO_BASE_MUSIC_DESCRIPTION:
00358 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00359 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00360 break;
00361 }
00362 }
00363
00364 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00365 {
00366 switch (widget) {
00367 case WID_GO_BASE_GRF_DESCRIPTION:
00368
00369 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00370 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00371 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00372 }
00373 break;
00374
00375 case WID_GO_BASE_GRF_STATUS:
00376
00377 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00378 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00379 if (invalid_files == 0) continue;
00380
00381 SetDParam(0, invalid_files);
00382 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00383 }
00384 break;
00385
00386 case WID_GO_BASE_SFX_DESCRIPTION:
00387
00388 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00389 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00390 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00391 }
00392 break;
00393
00394 case WID_GO_BASE_MUSIC_DESCRIPTION:
00395
00396 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00397 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00398 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00399 }
00400 break;
00401
00402 case WID_GO_BASE_MUSIC_STATUS:
00403
00404 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00405 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00406 if (invalid_files == 0) continue;
00407
00408 SetDParam(0, invalid_files);
00409 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00410 }
00411 break;
00412
00413 default: {
00414 int selected;
00415 DropDownList *list = this->BuildDropDownList(widget, &selected);
00416 if (list != NULL) {
00417
00418 for (DropDownList::iterator it = list->begin(); it != list->end(); it++) {
00419 static const Dimension extra = {WD_DROPDOWNTEXT_LEFT + WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM};
00420 Dimension string_dim;
00421 int width = (*it)->Width();
00422 string_dim.width = width + extra.width;
00423 string_dim.height = (*it)->Height(width) + extra.height;
00424 *size = maxdim(*size, string_dim);
00425 delete *it;
00426 }
00427 delete list;
00428 }
00429 }
00430 }
00431 }
00432
00433 virtual void OnClick(Point pt, int widget, int click_count)
00434 {
00435 if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
00436 if (BaseGraphics::GetUsedSet() == NULL) return;
00437
00438 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
00439 return;
00440 }
00441 if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
00442 if (BaseSounds::GetUsedSet() == NULL) return;
00443
00444 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
00445 return;
00446 }
00447 if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
00448 if (BaseMusic::GetUsedSet() == NULL) return;
00449
00450 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
00451 return;
00452 }
00453 switch (widget) {
00454 case WID_GO_FULLSCREEN_BUTTON:
00455
00456 if (!ToggleFullScreen(!_fullscreen)) {
00457 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00458 }
00459 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00460 this->SetDirty();
00461 break;
00462
00463 default: {
00464 int selected;
00465 DropDownList *list = this->BuildDropDownList(widget, &selected);
00466 if (list != NULL) {
00467 ShowDropDownList(this, list, selected, widget);
00468 }
00469 break;
00470 }
00471 }
00472 }
00473
00479 template <class T>
00480 void SetMediaSet(int index)
00481 {
00482 if (_game_mode == GM_MENU) {
00483 const char *name = T::GetSet(index)->name;
00484
00485 free(T::ini_set);
00486 T::ini_set = strdup(name);
00487
00488 T::SetSet(name);
00489 this->reload = true;
00490 this->InvalidateData();
00491 }
00492 }
00493
00494 virtual void OnDropdownSelect(int widget, int index)
00495 {
00496 switch (widget) {
00497 case WID_GO_CURRENCY_DROPDOWN:
00498 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00499 this->opt->locale.currency = index;
00500 ReInitAllWindows();
00501 break;
00502
00503 case WID_GO_DISTANCE_DROPDOWN:
00504 this->opt->locale.units = index;
00505 MarkWholeScreenDirty();
00506 break;
00507
00508 case WID_GO_ROADSIDE_DROPDOWN:
00509 if (this->opt->vehicle.road_side != index) {
00510 uint i;
00511 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00512 SetSettingValue(i, index);
00513 MarkWholeScreenDirty();
00514 }
00515 break;
00516
00517 case WID_GO_TOWNNAME_DROPDOWN:
00518 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00519 this->opt->game_creation.town_name = index;
00520 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
00521 }
00522 break;
00523
00524 case WID_GO_AUTOSAVE_DROPDOWN:
00525 _settings_client.gui.autosave = index;
00526 this->SetDirty();
00527 break;
00528
00529 case WID_GO_LANG_DROPDOWN:
00530 ReadLanguagePack(&_languages[index]);
00531 DeleteWindowByClass(WC_QUERY_STRING);
00532 CheckForMissingGlyphs();
00533 UpdateAllVirtCoords();
00534 ReInitAllWindows();
00535 break;
00536
00537 case WID_GO_RESOLUTION_DROPDOWN:
00538 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00539 this->SetDirty();
00540 }
00541 break;
00542
00543 case WID_GO_SCREENSHOT_DROPDOWN:
00544 SetScreenshotFormat(index);
00545 this->SetDirty();
00546 break;
00547
00548 case WID_GO_BASE_GRF_DROPDOWN:
00549 this->SetMediaSet<BaseGraphics>(index);
00550 break;
00551
00552 case WID_GO_BASE_SFX_DROPDOWN:
00553 this->SetMediaSet<BaseSounds>(index);
00554 break;
00555
00556 case WID_GO_BASE_MUSIC_DROPDOWN:
00557 this->SetMediaSet<BaseMusic>(index);
00558 break;
00559 }
00560 }
00561
00567 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00568 {
00569 if (!gui_scope) return;
00570 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00571
00572 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00573 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00574
00575 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00576 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->GetTextfile(tft) == NULL);
00577 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == NULL || BaseSounds::GetUsedSet()->GetTextfile(tft) == NULL);
00578 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == NULL || BaseMusic::GetUsedSet()->GetTextfile(tft) == NULL);
00579 }
00580
00581 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00582 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00583 }
00584 };
00585
00586 static const NWidgetPart _nested_game_options_widgets[] = {
00587 NWidget(NWID_HORIZONTAL),
00588 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00589 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00590 EndContainer(),
00591 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
00592 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00593 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00594 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00595 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00596 EndContainer(),
00597 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00598 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00599 EndContainer(),
00600 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00601 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00602 EndContainer(),
00603 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00604 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00605 NWidget(NWID_HORIZONTAL),
00606 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00607 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00608 EndContainer(),
00609 EndContainer(),
00610 EndContainer(),
00611
00612 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00613 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00614 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00615 EndContainer(),
00616 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00617 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00618 EndContainer(),
00619 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00620 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00621 EndContainer(),
00622 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00623 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00624 EndContainer(),
00625 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00626 EndContainer(),
00627 EndContainer(),
00628
00629 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00630 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00631 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00632 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00633 EndContainer(),
00634 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00635 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00636 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00637 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00638 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00639 EndContainer(),
00640 EndContainer(),
00641
00642 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00643 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00644 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00645 NWidget(NWID_SPACER), SetFill(1, 0),
00646 EndContainer(),
00647 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00648 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00649 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00650 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00651 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00652 EndContainer(),
00653 EndContainer(),
00654
00655 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00656 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00657 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00658 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00659 EndContainer(),
00660 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
00661 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00662 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00663 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00664 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00665 EndContainer(),
00666 EndContainer(),
00667 EndContainer(),
00668 };
00669
00670 static const WindowDesc _game_options_desc(
00671 WDP_CENTER, 0, 0,
00672 WC_GAME_OPTIONS, WC_NONE,
00673 WDF_UNCLICK_BUTTONS,
00674 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00675 );
00676
00678 void ShowGameOptions()
00679 {
00680 DeleteWindowByClass(WC_GAME_OPTIONS);
00681 new GameOptionsWindow(&_game_options_desc);
00682 }
00683
00684 extern void StartupEconomy();
00685
00686 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00687
00688 class GameDifficultyWindow : public Window {
00689 private:
00690
00691 GameSettings opt_mod_temp;
00692
00693 public:
00695 static const uint GAME_DIFFICULTY_NUM = 18;
00697 static const uint WIDGETS_PER_DIFFICULTY = 3;
00698
00699 GameDifficultyWindow(const WindowDesc *desc) : Window()
00700 {
00701 this->InitNested(desc, WN_GAME_OPTIONS_GAME_DIFFICULTY);
00702
00703
00704
00705 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00706 WID_GD_LVL_EASY,
00707 WID_GD_LVL_MEDIUM,
00708 WID_GD_LVL_HARD,
00709 WID_GD_LVL_CUSTOM,
00710 WIDGET_LIST_END);
00711 this->SetWidgetDisabledState(WID_GD_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00712 this->SetWidgetDisabledState(WID_GD_ACCEPT, _networking && !_network_server);
00713
00714
00715 this->OnInvalidateData(GOID_DIFFICULTY_CHANGED);
00716 }
00717
00718 virtual void SetStringParameters(int widget) const
00719 {
00720 widget -= WID_GD_OPTIONS_START;
00721 if (widget < 0 || (widget % 3) != 2) return;
00722
00723 widget /= 3;
00724
00725 uint i;
00726 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00727 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00728 SetDParam(0, sd->desc.str_val + value);
00729 }
00730
00731 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00732 {
00733
00734 int index = widget - WID_GD_OPTIONS_START;
00735 if (index < 0 || (index % 3) != 2) return;
00736
00737 index /= 3;
00738
00739 uint i;
00740 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00741 const SettingDescBase *sdb = &sd->desc;
00742
00743
00744 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00745 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00746 SetDParam(0, sdb->str_val + value);
00747 *size = maxdim(*size, GetStringBoundingBox(str));
00748 }
00749 }
00750
00751 virtual void OnClick(Point pt, int widget, int click_count)
00752 {
00753 if (widget >= WID_GD_OPTIONS_START) {
00754 widget -= WID_GD_OPTIONS_START;
00755 if ((widget % 3) == 2) return;
00756
00757
00758 if (_networking && !_network_server) return;
00759
00760 uint i;
00761 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00762 const SettingDescBase *sdb = &sd->desc;
00763
00764 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00765 if (widget % 3 == 1) {
00766
00767 val = min(val + sdb->interval, (int32)sdb->max);
00768 } else {
00769
00770 val -= sdb->interval;
00771 val = max(val, sdb->min);
00772 }
00773
00774
00775 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00776 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00777 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00778 this->LowerWidget(WID_GD_LVL_CUSTOM);
00779 this->InvalidateData();
00780
00781 if (widget / 3 == 0 &&
00782 AI::GetInfoList()->size() == 0 &&
00783 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00784 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00785 }
00786 return;
00787 }
00788
00789 switch (widget) {
00790 case WID_GD_LVL_EASY:
00791 case WID_GD_LVL_MEDIUM:
00792 case WID_GD_LVL_HARD:
00793 case WID_GD_LVL_CUSTOM:
00794
00795 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00796 SetDifficultyLevel(widget - WID_GD_LVL_EASY, &this->opt_mod_temp.difficulty);
00797 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00798 this->InvalidateData();
00799 break;
00800
00801 case WID_GD_HIGHSCORE:
00802 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00803 break;
00804
00805 case WID_GD_ACCEPT: {
00806 GameSettings *opt_ptr = &GetGameSettings();
00807
00808 uint i;
00809 GetSettingFromName("difficulty.diff_level", &i);
00810 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00811
00812 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00813 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00814 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00815 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00816
00817 if (new_val != cur_val) {
00818 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00819 }
00820 }
00821 delete this;
00822
00823
00824
00825 if (_game_mode == GM_EDITOR) StartupEconomy();
00826 break;
00827 }
00828
00829 case WID_GD_CANCEL:
00830 delete this;
00831 break;
00832 }
00833 }
00834
00840 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00841 {
00842 if (!gui_scope) return;
00843
00844 if (data == GOID_DIFFICULTY_CHANGED) {
00845
00846
00847
00848
00849 this->opt_mod_temp = GetGameSettings();
00850
00851 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00852 }
00853
00854 uint i;
00855 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00856 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00857 const SettingDescBase *sdb = &sd->desc;
00858
00859 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00860 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00861 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00862 (_game_mode == GM_NORMAL ||
00863 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00864
00865 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00866 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00867 }
00868 }
00869 };
00870
00871 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00872 {
00873 NWidgetVertical *vert_desc = new NWidgetVertical;
00874
00875 int widnum = WID_GD_OPTIONS_START;
00876 uint i, j;
00877 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00878
00879 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00880 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00881
00882 NWidgetHorizontal *hor = new NWidgetHorizontal;
00883
00884
00885 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00886 hor->Add(leaf);
00887
00888
00889 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00890 hor->Add(leaf);
00891
00892
00893 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00894 hor->Add(spacer);
00895
00896
00897 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00898 leaf->SetFill(1, 0);
00899 hor->Add(leaf);
00900 vert_desc->Add(hor);
00901
00902
00903 vert_desc->Add(new NWidgetSpacer(0, 2));
00904 }
00905 *biggest_index = widnum - 1;
00906 return vert_desc;
00907 }
00908
00909
00911 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00912 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00913 NWidget(WWT_PANEL, COLOUR_MAUVE),
00914 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00915 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00916 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00917 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00918 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00919 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00920 EndContainer(),
00921 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00922 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GD_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00923 EndContainer(),
00924 EndContainer(),
00925 EndContainer(),
00926 NWidget(WWT_PANEL, COLOUR_MAUVE),
00927 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00928 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00929 NWidgetFunction(MakeDifficultyOptionsWidgets),
00930 EndContainer(),
00931 EndContainer(),
00932 EndContainer(),
00933 NWidget(WWT_PANEL, COLOUR_MAUVE),
00934 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00935 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00936 NWidget(NWID_SPACER), SetFill(1, 0),
00937 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00938 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00939 NWidget(NWID_SPACER), SetFill(1, 0),
00940 EndContainer(),
00941 EndContainer(),
00942 EndContainer(),
00943 };
00944
00946 static const WindowDesc _game_difficulty_desc(
00947 WDP_CENTER, 0, 0,
00948 WC_GAME_OPTIONS, WC_NONE,
00949 WDF_UNCLICK_BUTTONS,
00950 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00951 );
00952
00954 void ShowGameDifficulty()
00955 {
00956 DeleteWindowByClass(WC_GAME_OPTIONS);
00957 new GameDifficultyWindow(&_game_difficulty_desc);
00958 }
00959
00960 static int SETTING_HEIGHT = 11;
00961 static const int LEVEL_WIDTH = 15;
00962
00967 enum SettingEntryFlags {
00968 SEF_LEFT_DEPRESSED = 0x01,
00969 SEF_RIGHT_DEPRESSED = 0x02,
00970 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00971
00972 SEF_LAST_FIELD = 0x04,
00973
00974
00975 SEF_SETTING_KIND = 0x10,
00976 SEF_SUBTREE_KIND = 0x20,
00977 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00978 };
00979
00980 struct SettingsPage;
00981
00983 struct SettingEntrySubtree {
00984 SettingsPage *page;
00985 bool folded;
00986 StringID title;
00987 };
00988
00990 struct SettingEntrySetting {
00991 const char *name;
00992 const SettingDesc *setting;
00993 uint index;
00994 };
00995
00997 struct SettingEntry {
00998 byte flags;
00999 byte level;
01000 union {
01001 SettingEntrySetting entry;
01002 SettingEntrySubtree sub;
01003 } d;
01004
01005 SettingEntry(const char *nm);
01006 SettingEntry(SettingsPage *sub, StringID title);
01007
01008 void Init(byte level, bool last_field);
01009 void FoldAll();
01010 void SetButtons(byte new_val);
01011
01012 uint Length() const;
01013 SettingEntry *FindEntry(uint row, uint *cur_row);
01014 uint GetMaxHelpHeight(int maxw);
01015
01016 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected);
01017
01022 inline StringID GetHelpText()
01023 {
01024 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01025 return this->d.entry.setting->desc.str_help;
01026 }
01027
01028 void SetValueDParams(uint first_param, int32 value);
01029
01030 private:
01031 void DrawSetting(GameSettings *settings_ptr, int x, int y, int max_x, int state, bool highlight);
01032 };
01033
01035 struct SettingsPage {
01036 SettingEntry *entries;
01037 byte num;
01038
01039 void Init(byte level = 0);
01040 void FoldAll();
01041
01042 uint Length() const;
01043 SettingEntry *FindEntry(uint row, uint *cur_row) const;
01044 uint GetMaxHelpHeight(int maxw);
01045
01046 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, SettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
01047 };
01048
01049
01050
01051
01056 SettingEntry::SettingEntry(const char *nm)
01057 {
01058 this->flags = SEF_SETTING_KIND;
01059 this->level = 0;
01060 this->d.entry.name = nm;
01061 this->d.entry.setting = NULL;
01062 this->d.entry.index = 0;
01063 }
01064
01070 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
01071 {
01072 this->flags = SEF_SUBTREE_KIND;
01073 this->level = 0;
01074 this->d.sub.page = sub;
01075 this->d.sub.folded = true;
01076 this->d.sub.title = title;
01077 }
01078
01084 void SettingEntry::Init(byte level, bool last_field)
01085 {
01086 this->level = level;
01087 if (last_field) this->flags |= SEF_LAST_FIELD;
01088
01089 switch (this->flags & SEF_KIND_MASK) {
01090 case SEF_SETTING_KIND:
01091 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
01092 assert(this->d.entry.setting != NULL);
01093 break;
01094 case SEF_SUBTREE_KIND:
01095 this->d.sub.page->Init(level + 1);
01096 break;
01097 default: NOT_REACHED();
01098 }
01099 }
01100
01102 void SettingEntry::FoldAll()
01103 {
01104 switch (this->flags & SEF_KIND_MASK) {
01105 case SEF_SETTING_KIND:
01106 break;
01107
01108 case SEF_SUBTREE_KIND:
01109 this->d.sub.folded = true;
01110 this->d.sub.page->FoldAll();
01111 break;
01112
01113 default: NOT_REACHED();
01114 }
01115 }
01116
01117
01123 void SettingEntry::SetButtons(byte new_val)
01124 {
01125 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
01126 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01127 }
01128
01130 uint SettingEntry::Length() const
01131 {
01132 switch (this->flags & SEF_KIND_MASK) {
01133 case SEF_SETTING_KIND:
01134 return 1;
01135 case SEF_SUBTREE_KIND:
01136 if (this->d.sub.folded) return 1;
01137
01138 return 1 + this->d.sub.page->Length();
01139 default: NOT_REACHED();
01140 }
01141 }
01142
01149 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01150 {
01151 if (row_num == *cur_row) return this;
01152
01153 switch (this->flags & SEF_KIND_MASK) {
01154 case SEF_SETTING_KIND:
01155 (*cur_row)++;
01156 break;
01157 case SEF_SUBTREE_KIND:
01158 (*cur_row)++;
01159 if (this->d.sub.folded) {
01160 break;
01161 }
01162
01163
01164 return this->d.sub.page->FindEntry(row_num, cur_row);
01165 default: NOT_REACHED();
01166 }
01167 return NULL;
01168 }
01169
01175 uint SettingEntry::GetMaxHelpHeight(int maxw)
01176 {
01177 switch (this->flags & SEF_KIND_MASK) {
01178 case SEF_SETTING_KIND: return GetStringHeight(this->GetHelpText(), maxw);
01179 case SEF_SUBTREE_KIND: return this->d.sub.page->GetMaxHelpHeight(maxw);
01180 default: NOT_REACHED();
01181 }
01182 }
01183
01211 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected)
01212 {
01213 if (cur_row >= max_row) return cur_row;
01214
01215 bool rtl = _current_text_dir == TD_RTL;
01216 int offset = rtl ? -4 : 4;
01217 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01218
01219 int x = rtl ? right : left;
01220 int y = base_y;
01221 if (cur_row >= first_row) {
01222 int colour = _colour_gradient[COLOUR_ORANGE][4];
01223 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01224
01225
01226 for (uint lvl = 0; lvl < this->level; lvl++) {
01227 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01228 x += level_width;
01229 }
01230
01231 int halfway_y = y + SETTING_HEIGHT / 2;
01232 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01233 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01234
01235 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01236 x += level_width;
01237 }
01238
01239 switch (this->flags & SEF_KIND_MASK) {
01240 case SEF_SETTING_KIND:
01241 if (cur_row >= first_row) {
01242 this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK,
01243 this == selected);
01244 }
01245 cur_row++;
01246 break;
01247 case SEF_SUBTREE_KIND:
01248 if (cur_row >= first_row) {
01249 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01250 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01251 }
01252 cur_row++;
01253 if (!this->d.sub.folded) {
01254 if (this->flags & SEF_LAST_FIELD) {
01255 assert(this->level < sizeof(parent_last));
01256 SetBit(parent_last, this->level);
01257 }
01258
01259 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, selected, cur_row, parent_last);
01260 }
01261 break;
01262 default: NOT_REACHED();
01263 }
01264 return cur_row;
01265 }
01266
01267 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01268 {
01269 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01270 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01271 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01272 } else {
01273 return GetVariableAddress(&_settings_client.company, &sd->save);
01274 }
01275 } else {
01276 return GetVariableAddress(settings_ptr, &sd->save);
01277 }
01278 }
01279
01285 void SettingEntry::SetValueDParams(uint first_param, int32 value)
01286 {
01287 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01288 const SettingDescBase *sdb = &this->d.entry.setting->desc;
01289 if (sdb->cmd == SDT_BOOLX) {
01290 SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01291 } else {
01292 if ((sdb->flags & SGF_MULTISTRING) != 0) {
01293 SetDParam(first_param++, sdb->str_val - sdb->min + value);
01294 } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
01295 SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
01296 value = abs(value);
01297 } else {
01298 SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
01299 }
01300 SetDParam(first_param++, value);
01301 }
01302 }
01303
01313 void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, int state, bool highlight)
01314 {
01315 const SettingDesc *sd = this->d.entry.setting;
01316 const SettingDescBase *sdb = &sd->desc;
01317 const void *var = ResolveVariableAddress(settings_ptr, sd);
01318 bool editable = true;
01319
01320 bool rtl = _current_text_dir == TD_RTL;
01321 uint buttons_left = rtl ? right - 19 : left;
01322 uint text_left = left + (rtl ? 0 : 25);
01323 uint text_right = right - (rtl ? 25 : 0);
01324 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01325
01326
01327 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01328 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01329 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01330
01331 SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
01332 int32 value = (int32)ReadValue(var, sd->save.conv);
01333 if (sdb->cmd == SDT_BOOLX) {
01334
01335 DrawBoolButton(buttons_left, button_y, value != 0, editable);
01336 } else {
01337
01338 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
01339 editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01340 }
01341 this->SetValueDParams(1, value);
01342 DrawString(text_left, text_right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
01343 }
01344
01345
01346
01347
01352 void SettingsPage::Init(byte level)
01353 {
01354 for (uint field = 0; field < this->num; field++) {
01355 this->entries[field].Init(level, field + 1 == num);
01356 }
01357 }
01358
01360 void SettingsPage::FoldAll()
01361 {
01362 for (uint field = 0; field < this->num; field++) {
01363 this->entries[field].FoldAll();
01364 }
01365 }
01366
01368 uint SettingsPage::Length() const
01369 {
01370 uint length = 0;
01371 for (uint field = 0; field < this->num; field++) {
01372 length += this->entries[field].Length();
01373 }
01374 return length;
01375 }
01376
01383 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01384 {
01385 SettingEntry *pe = NULL;
01386
01387 for (uint field = 0; field < this->num; field++) {
01388 pe = this->entries[field].FindEntry(row_num, cur_row);
01389 if (pe != NULL) {
01390 break;
01391 }
01392 }
01393 return pe;
01394 }
01395
01401 uint SettingsPage::GetMaxHelpHeight(int maxw)
01402 {
01403 uint biggest = 0;
01404 for (uint field = 0; field < this->num; field++) {
01405 biggest = max(biggest, this->entries[field].GetMaxHelpHeight(maxw));
01406 }
01407 return biggest;
01408 }
01409
01428 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, SettingEntry *selected, uint cur_row, uint parent_last) const
01429 {
01430 if (cur_row >= max_row) return cur_row;
01431
01432 for (uint i = 0; i < this->num; i++) {
01433 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last, selected);
01434 if (cur_row >= max_row) {
01435 break;
01436 }
01437 }
01438 return cur_row;
01439 }
01440
01441
01442 static SettingEntry _settings_ui_display[] = {
01443 SettingEntry("gui.date_format_in_default_names"),
01444 SettingEntry("gui.population_in_label"),
01445 SettingEntry("gui.measure_tooltip"),
01446 SettingEntry("gui.loading_indicators"),
01447 SettingEntry("gui.liveries"),
01448 SettingEntry("gui.show_track_reservation"),
01449 SettingEntry("gui.expenses_layout"),
01450 SettingEntry("gui.smallmap_land_colour"),
01451 SettingEntry("gui.zoom_min"),
01452 SettingEntry("gui.zoom_max"),
01453 SettingEntry("gui.graph_line_thickness"),
01454 };
01456 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01457
01458 static SettingEntry _settings_ui_interaction[] = {
01459 SettingEntry("gui.window_snap_radius"),
01460 SettingEntry("gui.window_soft_limit"),
01461 SettingEntry("gui.link_terraform_toolbar"),
01462 SettingEntry("gui.prefer_teamchat"),
01463 SettingEntry("gui.autoscroll"),
01464 SettingEntry("gui.reverse_scroll"),
01465 SettingEntry("gui.smooth_scroll"),
01466 SettingEntry("gui.left_mouse_btn_scrolling"),
01467
01468
01469
01470 SettingEntry("gui.scrollwheel_scrolling"),
01471 SettingEntry("gui.scrollwheel_multiplier"),
01472 #ifdef __APPLE__
01473
01474 SettingEntry("gui.right_mouse_btn_emulation"),
01475 #endif
01476 };
01478 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01479
01480 static SettingEntry _settings_ui[] = {
01481 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01482 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01483 SettingEntry("gui.show_finances"),
01484 SettingEntry("gui.errmsg_duration"),
01485 SettingEntry("gui.hover_delay"),
01486 SettingEntry("gui.toolbar_pos"),
01487 SettingEntry("gui.statusbar_pos"),
01488 SettingEntry("gui.newgrf_default_palette"),
01489 SettingEntry("gui.pause_on_newgame"),
01490 SettingEntry("gui.advanced_vehicle_list"),
01491 SettingEntry("gui.timetable_in_ticks"),
01492 SettingEntry("gui.timetable_arrival_departure"),
01493 SettingEntry("gui.quick_goto"),
01494 SettingEntry("gui.default_rail_type"),
01495 SettingEntry("gui.disable_unsuitable_building"),
01496 SettingEntry("gui.persistent_buildingtools"),
01497 SettingEntry("gui.coloured_news_year"),
01498 };
01500 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01501
01502 static SettingEntry _settings_construction_signals[] = {
01503 SettingEntry("construction.train_signal_side"),
01504 SettingEntry("gui.enable_signal_gui"),
01505 SettingEntry("gui.drag_signals_density"),
01506 SettingEntry("gui.drag_signals_fixed_distance"),
01507 SettingEntry("gui.semaphore_build_before"),
01508 SettingEntry("gui.default_signal_type"),
01509 SettingEntry("gui.cycle_signal_types"),
01510 };
01512 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01513
01514 static SettingEntry _settings_construction[] = {
01515 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01516 SettingEntry("construction.build_on_slopes"),
01517 SettingEntry("construction.autoslope"),
01518 SettingEntry("construction.extra_dynamite"),
01519 SettingEntry("construction.max_bridge_length"),
01520 SettingEntry("construction.max_tunnel_length"),
01521 SettingEntry("station.never_expire_airports"),
01522 SettingEntry("construction.freeform_edges"),
01523 SettingEntry("construction.extra_tree_placement"),
01524 SettingEntry("construction.command_pause_level"),
01525 };
01527 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01528
01529 static SettingEntry _settings_stations_cargo[] = {
01530 SettingEntry("order.improved_load"),
01531 SettingEntry("order.gradual_loading"),
01532 SettingEntry("order.selectgoods"),
01533 };
01535 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01536
01537 static SettingEntry _settings_stations[] = {
01538 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01539 SettingEntry("station.adjacent_stations"),
01540 SettingEntry("station.distant_join_stations"),
01541 SettingEntry("station.station_spread"),
01542 SettingEntry("economy.station_noise_level"),
01543 SettingEntry("station.modified_catchment"),
01544 SettingEntry("construction.road_stop_on_town_road"),
01545 SettingEntry("construction.road_stop_on_competitor_road"),
01546 };
01548 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01549
01550 static SettingEntry _settings_economy_towns[] = {
01551 SettingEntry("economy.bribe"),
01552 SettingEntry("economy.exclusive_rights"),
01553 SettingEntry("economy.fund_roads"),
01554 SettingEntry("economy.fund_buildings"),
01555 SettingEntry("economy.town_layout"),
01556 SettingEntry("economy.allow_town_roads"),
01557 SettingEntry("economy.allow_town_level_crossings"),
01558 SettingEntry("economy.found_town"),
01559 SettingEntry("economy.mod_road_rebuild"),
01560 SettingEntry("economy.town_growth_rate"),
01561 SettingEntry("economy.larger_towns"),
01562 SettingEntry("economy.initial_city_size"),
01563 };
01565 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01566
01567 static SettingEntry _settings_economy_industries[] = {
01568 SettingEntry("construction.raw_industry_construction"),
01569 SettingEntry("construction.industry_platform"),
01570 SettingEntry("economy.multiple_industry_per_town"),
01571 SettingEntry("game_creation.oil_refinery_limit"),
01572 };
01574 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01575
01576 static SettingEntry _settings_economy_scripts[] = {
01577 SettingEntry("script.script_max_opcode_till_suspend"),
01578 };
01580 static SettingsPage _settings_economy_scripts_page = {_settings_economy_scripts, lengthof(_settings_economy_scripts)};
01581
01582 static SettingEntry _settings_economy[] = {
01583 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01584 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01585 SettingEntry(&_settings_economy_scripts_page, STR_CONFIG_SETTING_ECONOMY_SCRIPTS),
01586 SettingEntry("economy.inflation"),
01587 SettingEntry("economy.smooth_economy"),
01588 SettingEntry("economy.feeder_payment_share"),
01589 SettingEntry("economy.infrastructure_maintenance"),
01590 };
01592 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01593
01594 static SettingEntry _settings_linkgraph[] = {
01595 SettingEntry("linkgraph.recalc_interval"),
01596 SettingEntry("linkgraph.distribution_pax"),
01597 SettingEntry("linkgraph.distribution_mail"),
01598 SettingEntry("linkgraph.distribution_armoured"),
01599 SettingEntry("linkgraph.distribution_default"),
01600 SettingEntry("linkgraph.accuracy"),
01601 SettingEntry("linkgraph.demand_distance"),
01602 SettingEntry("linkgraph.demand_size"),
01603 SettingEntry("linkgraph.short_path_saturation"),
01604 };
01606 static SettingsPage _settings_linkgraph_page = {_settings_linkgraph, lengthof(_settings_linkgraph)};
01607
01608 static SettingEntry _settings_ai_npc[] = {
01609 SettingEntry("ai.ai_in_multiplayer"),
01610 SettingEntry("ai.ai_disable_veh_train"),
01611 SettingEntry("ai.ai_disable_veh_roadveh"),
01612 SettingEntry("ai.ai_disable_veh_aircraft"),
01613 SettingEntry("ai.ai_disable_veh_ship"),
01614 };
01616 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01617
01618 static SettingEntry _settings_ai[] = {
01619 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01620 SettingEntry("economy.give_money"),
01621 SettingEntry("economy.allow_shares"),
01622 };
01624 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01625
01626 static SettingEntry _settings_vehicles_routing[] = {
01627 SettingEntry("pf.pathfinder_for_trains"),
01628 SettingEntry("pf.forbid_90_deg"),
01629 SettingEntry("pf.pathfinder_for_roadvehs"),
01630 SettingEntry("pf.roadveh_queue"),
01631 SettingEntry("pf.pathfinder_for_ships"),
01632 };
01634 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01635
01636 static SettingEntry _settings_vehicles_autorenew[] = {
01637 SettingEntry("company.engine_renew"),
01638 SettingEntry("company.engine_renew_months"),
01639 SettingEntry("company.engine_renew_money"),
01640 };
01642 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01643
01644 static SettingEntry _settings_vehicles_servicing[] = {
01645 SettingEntry("vehicle.servint_ispercent"),
01646 SettingEntry("vehicle.servint_trains"),
01647 SettingEntry("vehicle.servint_roadveh"),
01648 SettingEntry("vehicle.servint_ships"),
01649 SettingEntry("vehicle.servint_aircraft"),
01650 SettingEntry("order.no_servicing_if_no_breakdowns"),
01651 SettingEntry("order.serviceathelipad"),
01652 };
01654 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01655
01656 static SettingEntry _settings_vehicles_trains[] = {
01657 SettingEntry("pf.reverse_at_signals"),
01658 SettingEntry("vehicle.train_acceleration_model"),
01659 SettingEntry("vehicle.train_slope_steepness"),
01660 SettingEntry("vehicle.max_train_length"),
01661 SettingEntry("vehicle.wagon_speed_limits"),
01662 SettingEntry("vehicle.disable_elrails"),
01663 SettingEntry("vehicle.freight_trains"),
01664 SettingEntry("gui.stop_location"),
01665 };
01667 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01668
01669 static SettingEntry _settings_vehicles[] = {
01670 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01671 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01672 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01673 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01674 SettingEntry("gui.new_nonstop"),
01675 SettingEntry("gui.order_review_system"),
01676 SettingEntry("gui.vehicle_income_warn"),
01677 SettingEntry("gui.lost_vehicle_warn"),
01678 SettingEntry("vehicle.never_expire_vehicles"),
01679 SettingEntry("vehicle.max_trains"),
01680 SettingEntry("vehicle.max_roadveh"),
01681 SettingEntry("vehicle.max_aircraft"),
01682 SettingEntry("vehicle.max_ships"),
01683 SettingEntry("vehicle.plane_speed"),
01684 SettingEntry("vehicle.plane_crashes"),
01685 SettingEntry("vehicle.dynamic_engines"),
01686 SettingEntry("vehicle.roadveh_acceleration_model"),
01687 SettingEntry("vehicle.roadveh_slope_steepness"),
01688 SettingEntry("vehicle.smoke_amount"),
01689 };
01691 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01692
01693 static SettingEntry _settings_main[] = {
01694 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01695 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01696 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01697 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01698 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01699 SettingEntry(&_settings_linkgraph_page, STR_CONFIG_SETTING_LINKGRAPH),
01700 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01701 };
01702
01704 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01705
01706 struct GameSettingsWindow : Window {
01707 static const int SETTINGTREE_LEFT_OFFSET = 5;
01708 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01709 static const int SETTINGTREE_TOP_OFFSET = 5;
01710 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01711
01712 static GameSettings *settings_ptr;
01713
01714 SettingEntry *valuewindow_entry;
01715 SettingEntry *clicked_entry;
01716 SettingEntry *last_clicked;
01717
01718 Scrollbar *vscroll;
01719
01720 GameSettingsWindow(const WindowDesc *desc) : Window()
01721 {
01722 static bool first_time = true;
01723
01724 settings_ptr = &GetGameSettings();
01725
01726
01727 if (first_time) {
01728 _settings_main_page.Init();
01729 first_time = false;
01730 } else {
01731 _settings_main_page.FoldAll();
01732 }
01733
01734 this->valuewindow_entry = NULL;
01735 this->clicked_entry = NULL;
01736 this->last_clicked = NULL;
01737
01738 this->CreateNestedTree(desc);
01739 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
01740 this->FinishInitNested(desc, WN_GAME_OPTIONS_GAME_SETTINGS);
01741
01742 this->vscroll->SetCount(_settings_main_page.Length());
01743 }
01744
01745 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01746 {
01747 switch (widget) {
01748 case WID_GS_OPTIONSPANEL:
01749 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01750 resize->width = 1;
01751
01752 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01753 break;
01754
01755 case WID_GS_HELP_TEXT:
01756 size->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
01757 max(size->height, _settings_main_page.GetMaxHelpHeight(size->width));
01758 break;
01759
01760 default:
01761 break;
01762 }
01763 }
01764
01765 virtual void DrawWidget(const Rect &r, int widget) const
01766 {
01767 switch (widget) {
01768 case WID_GS_OPTIONSPANEL:
01769 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01770 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->last_clicked);
01771 break;
01772
01773 case WID_GS_HELP_TEXT:
01774 if (this->last_clicked != NULL) {
01775 const SettingDesc *sd = this->last_clicked->d.entry.setting;
01776 int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
01777 this->last_clicked->SetValueDParams(0, default_value);
01778
01779 int y = r.top;
01780 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
01781 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
01782
01783 DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
01784 }
01785 break;
01786
01787 default:
01788 break;
01789 }
01790 }
01791
01796 void SetDisplayedHelpText(SettingEntry *pe)
01797 {
01798 if (this->last_clicked != pe) this->SetDirty();
01799 this->last_clicked = pe;
01800 }
01801
01802 virtual void OnClick(Point pt, int widget, int click_count)
01803 {
01804 if (widget != WID_GS_OPTIONSPANEL) return;
01805
01806 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET - 1);
01807 if (btn == INT_MAX) return;
01808
01809 uint cur_row = 0;
01810 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01811
01812 if (pe == NULL) return;
01813
01814 int x = (_current_text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01815 if (x < 0) return;
01816
01817 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01818 this->SetDisplayedHelpText(NULL);
01819 pe->d.sub.folded = !pe->d.sub.folded;
01820
01821 this->vscroll->SetCount(_settings_main_page.Length());
01822 this->SetDirty();
01823 return;
01824 }
01825
01826 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01827 const SettingDesc *sd = pe->d.entry.setting;
01828
01829
01830 if ((!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) ||
01831 ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) || ((sd->desc.flags & SGF_NO_NETWORK) && _networking)) {
01832 this->SetDisplayedHelpText(pe);
01833 return;
01834 }
01835
01836 const void *var = ResolveVariableAddress(settings_ptr, sd);
01837 int32 value = (int32)ReadValue(var, sd->save.conv);
01838
01839
01840 if (x < 21) {
01841 this->SetDisplayedHelpText(pe);
01842 const SettingDescBase *sdb = &sd->desc;
01843 int32 oldvalue = value;
01844
01845 switch (sdb->cmd) {
01846 case SDT_BOOLX: value ^= 1; break;
01847 case SDT_ONEOFMANY:
01848 case SDT_NUMX: {
01849
01850
01851
01852
01853 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01854 if (step == 0) step = 1;
01855
01856
01857 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
01858 _left_button_clicked = false;
01859 return;
01860 }
01861
01862
01863 if (x >= 10) {
01864 value += step;
01865 if (sdb->min < 0) {
01866 assert((int32)sdb->max >= 0);
01867 if (value > (int32)sdb->max) value = (int32)sdb->max;
01868 } else {
01869 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01870 }
01871 if (value < sdb->min) value = sdb->min;
01872 } else {
01873 value -= step;
01874 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01875 }
01876
01877
01878 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01879 if (this->clicked_entry != NULL) {
01880 this->clicked_entry->SetButtons(0);
01881 }
01882 this->clicked_entry = pe;
01883 this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01884 this->SetTimeout();
01885 _left_button_clicked = false;
01886 }
01887 break;
01888 }
01889
01890 default: NOT_REACHED();
01891 }
01892
01893 if (value != oldvalue) {
01894 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01895 SetCompanySetting(pe->d.entry.index, value);
01896 } else {
01897 SetSettingValue(pe->d.entry.index, value);
01898 }
01899 this->SetDirty();
01900 }
01901 } else {
01902
01903 if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01904
01905 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01906
01907 this->valuewindow_entry = pe;
01908 SetDParam(0, value);
01909 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01910 }
01911 this->SetDisplayedHelpText(pe);
01912 }
01913 }
01914
01915 virtual void OnTimeout()
01916 {
01917 if (this->clicked_entry != NULL) {
01918 this->clicked_entry->SetButtons(0);
01919 this->clicked_entry = NULL;
01920 this->SetDirty();
01921 }
01922 }
01923
01924 virtual void OnQueryTextFinished(char *str)
01925 {
01926
01927 if (str == NULL) return;
01928
01929 assert(this->valuewindow_entry != NULL);
01930 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01931 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01932
01933 int32 value;
01934 if (!StrEmpty(str)) {
01935 value = atoi(str);
01936
01937
01938 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01939 } else {
01940 value = (int32)(size_t)sd->desc.def;
01941 }
01942
01943 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01944 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01945 } else {
01946 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01947 }
01948 this->SetDirty();
01949 }
01950
01951 virtual void OnResize()
01952 {
01953 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01954 }
01955 };
01956
01957 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01958
01959 static const NWidgetPart _nested_settings_selection_widgets[] = {
01960 NWidget(NWID_HORIZONTAL),
01961 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01962 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01963 EndContainer(),
01964 NWidget(NWID_HORIZONTAL),
01965 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
01966 NWidget(NWID_VERTICAL),
01967 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
01968 EndContainer(),
01969 EndContainer(),
01970 NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
01971 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
01972 SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
01973 NWidget(NWID_HORIZONTAL),
01974 NWidget(NWID_SPACER, INVALID_COLOUR), SetFill(1, 1), SetResize(1, 0),
01975 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01976 EndContainer(),
01977 EndContainer(),
01978 };
01979
01980 static const WindowDesc _settings_selection_desc(
01981 WDP_CENTER, 510, 450,
01982 WC_GAME_OPTIONS, WC_NONE,
01983 0,
01984 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01985 );
01986
01988 void ShowGameSettings()
01989 {
01990 DeleteWindowByClass(WC_GAME_OPTIONS);
01991 new GameSettingsWindow(&_settings_selection_desc);
01992 }
01993
01994
02004 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
02005 {
02006 int colour = _colour_gradient[button_colour][2];
02007
02008 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
02009 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
02010 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
02011 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
02012
02013
02014 bool rtl = _current_text_dir == TD_RTL;
02015 if (rtl ? !clickable_right : !clickable_left) {
02016 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
02017 }
02018 if (rtl ? !clickable_left : !clickable_right) {
02019 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
02020 }
02021 }
02022
02030 void DrawBoolButton(int x, int y, bool state, bool clickable)
02031 {
02032 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
02033 DrawFrameRect(x, y + 1, x + 19, y + 9, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
02034 }
02035
02036 struct CustomCurrencyWindow : Window {
02037 int query_widget;
02038
02039 CustomCurrencyWindow(const WindowDesc *desc) : Window()
02040 {
02041 this->InitNested(desc);
02042
02043 SetButtonState();
02044 }
02045
02046 void SetButtonState()
02047 {
02048 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
02049 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
02050 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
02051 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
02052 }
02053
02054 virtual void SetStringParameters(int widget) const
02055 {
02056 switch (widget) {
02057 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
02058 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
02059 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
02060 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
02061 case WID_CC_YEAR:
02062 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
02063 SetDParam(1, _custom_currency.to_euro);
02064 break;
02065
02066 case WID_CC_PREVIEW:
02067 SetDParam(0, 10000);
02068 break;
02069 }
02070 }
02071
02072 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02073 {
02074 switch (widget) {
02075
02076 case WID_CC_SEPARATOR_EDIT:
02077 case WID_CC_PREFIX_EDIT:
02078 case WID_CC_SUFFIX_EDIT:
02079 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
02080 break;
02081
02082
02083 case WID_CC_RATE:
02084 SetDParam(0, 1);
02085 SetDParam(1, INT32_MAX);
02086 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
02087 break;
02088 }
02089 }
02090
02091 virtual void OnClick(Point pt, int widget, int click_count)
02092 {
02093 int line = 0;
02094 int len = 0;
02095 StringID str = 0;
02096 CharSetFilter afilter = CS_ALPHANUMERAL;
02097
02098 switch (widget) {
02099 case WID_CC_RATE_DOWN:
02100 if (_custom_currency.rate > 1) _custom_currency.rate--;
02101 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
02102 this->EnableWidget(WID_CC_RATE_UP);
02103 break;
02104
02105 case WID_CC_RATE_UP:
02106 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
02107 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
02108 this->EnableWidget(WID_CC_RATE_DOWN);
02109 break;
02110
02111 case WID_CC_RATE:
02112 SetDParam(0, _custom_currency.rate);
02113 str = STR_JUST_INT;
02114 len = 5;
02115 line = WID_CC_RATE;
02116 afilter = CS_NUMERAL;
02117 break;
02118
02119 case WID_CC_SEPARATOR_EDIT:
02120 case WID_CC_SEPARATOR:
02121 SetDParamStr(0, _custom_currency.separator);
02122 str = STR_JUST_RAW_STRING;
02123 len = 1;
02124 line = WID_CC_SEPARATOR;
02125 break;
02126
02127 case WID_CC_PREFIX_EDIT:
02128 case WID_CC_PREFIX:
02129 SetDParamStr(0, _custom_currency.prefix);
02130 str = STR_JUST_RAW_STRING;
02131 len = 12;
02132 line = WID_CC_PREFIX;
02133 break;
02134
02135 case WID_CC_SUFFIX_EDIT:
02136 case WID_CC_SUFFIX:
02137 SetDParamStr(0, _custom_currency.suffix);
02138 str = STR_JUST_RAW_STRING;
02139 len = 12;
02140 line = WID_CC_SUFFIX;
02141 break;
02142
02143 case WID_CC_YEAR_DOWN:
02144 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
02145 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
02146 this->EnableWidget(WID_CC_YEAR_UP);
02147 break;
02148
02149 case WID_CC_YEAR_UP:
02150 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
02151 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
02152 this->EnableWidget(WID_CC_YEAR_DOWN);
02153 break;
02154
02155 case WID_CC_YEAR:
02156 SetDParam(0, _custom_currency.to_euro);
02157 str = STR_JUST_INT;
02158 len = 7;
02159 line = WID_CC_YEAR;
02160 afilter = CS_NUMERAL;
02161 break;
02162 }
02163
02164 if (len != 0) {
02165 this->query_widget = line;
02166 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
02167 }
02168
02169 this->SetTimeout();
02170 this->SetDirty();
02171 }
02172
02173 virtual void OnQueryTextFinished(char *str)
02174 {
02175 if (str == NULL) return;
02176
02177 switch (this->query_widget) {
02178 case WID_CC_RATE:
02179 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
02180 break;
02181
02182 case WID_CC_SEPARATOR:
02183 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
02184 break;
02185
02186 case WID_CC_PREFIX:
02187 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
02188 break;
02189
02190 case WID_CC_SUFFIX:
02191 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
02192 break;
02193
02194 case WID_CC_YEAR: {
02195 int val = atoi(str);
02196
02197 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
02198 break;
02199 }
02200 }
02201 MarkWholeScreenDirty();
02202 SetButtonState();
02203 }
02204
02205 virtual void OnTimeout()
02206 {
02207 this->SetDirty();
02208 }
02209 };
02210
02211 static const NWidgetPart _nested_cust_currency_widgets[] = {
02212 NWidget(NWID_HORIZONTAL),
02213 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02214 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02215 EndContainer(),
02216 NWidget(WWT_PANEL, COLOUR_GREY),
02217 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
02218 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02219 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
02220 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
02221 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02222 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
02223 EndContainer(),
02224 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02225 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
02226 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02227 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
02228 EndContainer(),
02229 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02230 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
02231 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02232 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
02233 EndContainer(),
02234 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02235 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02236 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02237 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02238 EndContainer(),
02239 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02240 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02241 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02242 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02243 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02244 EndContainer(),
02245 EndContainer(),
02246 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
02247 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02248 EndContainer(),
02249 };
02250
02251 static const WindowDesc _cust_currency_desc(
02252 WDP_CENTER, 0, 0,
02253 WC_CUSTOM_CURRENCY, WC_NONE,
02254 WDF_UNCLICK_BUTTONS,
02255 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02256 );
02257
02259 static void ShowCustCurrency()
02260 {
02261 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02262 new CustomCurrencyWindow(&_cust_currency_desc);
02263 }