Playing sound via SDL. More...
#include "../stdafx.h"
#include "../mixer.h"
#include "../sdl.h"
#include "sdl_s.h"
#include <SDL.h>
Go to the source code of this file.
Functions | |
static void CDECL | fill_sound_buffer (void *userdata, Uint8 *stream, int len) |
Callback that fills the sound buffer. | |
Variables | |
static FSoundDriver_SDL | iFSoundDriver_SDL |
Factory for the SDL sound driver. |
Playing sound via SDL.
Definition in file sdl_s.cpp.
static void CDECL fill_sound_buffer | ( | void * | userdata, | |
Uint8 * | stream, | |||
int | len | |||
) | [static] |
FSoundDriver_SDL iFSoundDriver_SDL [static] |