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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048
00049 #include "table/strings.h"
00050 #include "table/pricebase.h"
00051
00052
00053
00054 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00055 INSTANTIATE_POOL_METHODS(CargoPayment)
00056
00057
00068 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00069 {
00070 return (int32)((int64)a * (int64)b >> shift);
00071 }
00072
00073 typedef SmallVector<Industry *, 16> SmallIndustryList;
00074
00078 const ScoreInfo _score_info[] = {
00079 { 120, 100},
00080 { 80, 100},
00081 { 10000, 100},
00082 { 50000, 50},
00083 { 100000, 100},
00084 { 40000, 400},
00085 { 8, 50},
00086 {10000000, 50},
00087 { 250000, 50},
00088 { 0, 0}
00089 };
00090
00091 int _score_part[MAX_COMPANIES][SCORE_END];
00092 Economy _economy;
00093 Prices _price;
00094 Money _additional_cash_required;
00095 static PriceMultipliers _price_base_multiplier;
00096
00106 Money CalculateCompanyValue(const Company *c, bool including_loan)
00107 {
00108 Owner owner = c->index;
00109
00110 Station *st;
00111 uint num = 0;
00112
00113 FOR_ALL_STATIONS(st) {
00114 if (st->owner == owner) num += CountBits((byte)st->facilities);
00115 }
00116
00117 Money value = num * _price[PR_STATION_VALUE] * 25;
00118
00119 Vehicle *v;
00120 FOR_ALL_VEHICLES(v) {
00121 if (v->owner != owner) continue;
00122
00123 if (v->type == VEH_TRAIN ||
00124 v->type == VEH_ROAD ||
00125 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00126 v->type == VEH_SHIP) {
00127 value += v->value * 3 >> 1;
00128 }
00129 }
00130
00131
00132 if (including_loan) value -= c->current_loan;
00133 value += c->money;
00134
00135 return max(value, (Money)1);
00136 }
00137
00146 int UpdateCompanyRatingAndValue(Company *c, bool update)
00147 {
00148 Owner owner = c->index;
00149 int score = 0;
00150
00151 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00152
00153
00154 {
00155 Vehicle *v;
00156 Money min_profit = 0;
00157 bool min_profit_first = true;
00158 uint num = 0;
00159
00160 FOR_ALL_VEHICLES(v) {
00161 if (v->owner != owner) continue;
00162 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00163 if (v->profit_last_year > 0) num++;
00164 if (v->age > 730) {
00165
00166 if (min_profit_first || min_profit > v->profit_last_year) {
00167 min_profit = v->profit_last_year;
00168 min_profit_first = false;
00169 }
00170 }
00171 }
00172 }
00173
00174 min_profit >>= 8;
00175
00176 _score_part[owner][SCORE_VEHICLES] = num;
00177
00178 if (min_profit > 0) {
00179 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00180 }
00181 }
00182
00183
00184 {
00185 uint num = 0;
00186 const Station *st;
00187
00188 FOR_ALL_STATIONS(st) {
00189
00190 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00191 }
00192 _score_part[owner][SCORE_STATIONS] = num;
00193 }
00194
00195
00196 {
00197 int numec = min(c->num_valid_stat_ent, 12);
00198 if (numec != 0) {
00199 const CompanyEconomyEntry *cee = c->old_economy;
00200 Money min_income = cee->income + cee->expenses;
00201 Money max_income = cee->income + cee->expenses;
00202
00203 do {
00204 min_income = min(min_income, cee->income + cee->expenses);
00205 max_income = max(max_income, cee->income + cee->expenses);
00206 } while (++cee, --numec);
00207
00208 if (min_income > 0) {
00209 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00210 }
00211
00212 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00213 }
00214 }
00215
00216
00217 {
00218 const CompanyEconomyEntry *cee;
00219 int numec;
00220 uint32 total_delivered;
00221
00222 numec = min(c->num_valid_stat_ent, 4);
00223 if (numec != 0) {
00224 cee = c->old_economy;
00225 total_delivered = 0;
00226 do {
00227 total_delivered += cee->delivered_cargo;
00228 } while (++cee, --numec);
00229
00230 _score_part[owner][SCORE_DELIVERED] = total_delivered;
00231 }
00232 }
00233
00234
00235 {
00236 uint num = CountBits(c->cargo_types);
00237 _score_part[owner][SCORE_CARGO] = num;
00238 if (update) c->cargo_types = 0;
00239 }
00240
00241
00242 {
00243 if (c->money > 0) {
00244 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00245 }
00246 }
00247
00248
00249 {
00250 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00251 }
00252
00253
00254 {
00255 int total_score = 0;
00256 int s;
00257 score = 0;
00258 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00259
00260 if (i == SCORE_TOTAL) continue;
00261
00262 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00263 score += s;
00264 total_score += _score_info[i].score;
00265 }
00266
00267 _score_part[owner][SCORE_TOTAL] = score;
00268
00269
00270 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00271 }
00272
00273 if (update) {
00274 c->old_economy[0].performance_history = score;
00275 UpdateCompanyHQ(c->location_of_HQ, score);
00276 c->old_economy[0].company_value = CalculateCompanyValue(c);
00277 }
00278
00279 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00280 return score;
00281 }
00282
00288 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00289 {
00290
00291
00292
00293 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00294 #ifdef ENABLE_NETWORK
00295
00296 if (_networking) NetworkClientsToSpectators(old_owner);
00297 #endif
00298 if (old_owner == _local_company) {
00299
00300
00301 assert(!_networking);
00302 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00303 Company *c;
00304 FOR_ALL_COMPANIES(c) {
00305 if (c->index != old_owner) {
00306 SetLocalCompany(c->index);
00307 break;
00308 }
00309 }
00310 cur_company.Restore();
00311 assert(old_owner != _local_company);
00312 }
00313
00314 Town *t;
00315
00316 assert(old_owner != new_owner);
00317
00318 {
00319 Company *c;
00320 uint i;
00321
00322
00323 FOR_ALL_COMPANIES(c) {
00324 for (i = 0; i < 4; i++) {
00325 if (c->share_owners[i] == old_owner) {
00326
00327 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00328
00329
00330 SubtractMoneyFromCompany(res);
00331 }
00332 }
00333 }
00334
00335
00336 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00337 c = Company::Get(old_owner);
00338 for (i = 0; i < 4; i++) {
00339 cur_company2.Change(c->share_owners[i]);
00340 if (_current_company != INVALID_OWNER) {
00341
00342 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00343
00344
00345 SubtractMoneyFromCompany(res);
00346 }
00347 }
00348 cur_company2.Restore();
00349 }
00350
00351
00352
00353
00354 if (new_owner == INVALID_OWNER) {
00355 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00356 }
00357
00358 Subsidy *s;
00359 FOR_ALL_SUBSIDIES(s) {
00360 if (s->awarded == old_owner) {
00361 if (new_owner == INVALID_OWNER) {
00362 delete s;
00363 } else {
00364 s->awarded = new_owner;
00365 }
00366 }
00367 }
00368 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00369
00370
00371 FOR_ALL_TOWNS(t) {
00372
00373 if (new_owner != INVALID_OWNER) {
00374 if (HasBit(t->have_ratings, old_owner)) {
00375 if (HasBit(t->have_ratings, new_owner)) {
00376
00377 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00378 } else {
00379 SetBit(t->have_ratings, new_owner);
00380 t->ratings[new_owner] = t->ratings[old_owner];
00381 }
00382 }
00383 }
00384
00385
00386 t->ratings[old_owner] = RATING_INITIAL;
00387 ClrBit(t->have_ratings, old_owner);
00388 }
00389
00390 {
00391 Vehicle *v;
00392 FOR_ALL_VEHICLES(v) {
00393 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00394 if (new_owner == INVALID_OWNER) {
00395 if (v->Previous() == NULL) delete v;
00396 } else {
00397 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00398 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00399 }
00400 }
00401 }
00402 }
00403
00404
00405
00406 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00407
00408 if (new_owner == INVALID_OWNER) {
00409 RemoveAllGroupsForCompany(old_owner);
00410 } else {
00411 Group *g;
00412 FOR_ALL_GROUPS(g) {
00413 if (g->owner == old_owner) g->owner = new_owner;
00414 }
00415 }
00416
00417 {
00418 FreeUnitIDGenerator unitidgen[] = {
00419 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00420 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00421 };
00422
00423 Vehicle *v;
00424 FOR_ALL_VEHICLES(v) {
00425 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00426 assert(new_owner != INVALID_OWNER);
00427
00428 v->owner = new_owner;
00429 v->colourmap = PAL_NONE;
00430
00431 if (v->IsEngineCountable()) {
00432 GroupStatistics::CountEngine(v, 1);
00433 }
00434 if (v->IsPrimaryVehicle()) {
00435 GroupStatistics::CountVehicle(v, 1);
00436 v->unitnumber = unitidgen[v->type].NextID();
00437 }
00438
00439
00440 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00441 }
00442 }
00443
00444 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00445 }
00446
00447
00448 {
00449 TileIndex tile = 0;
00450 do {
00451 ChangeTileOwner(tile, old_owner, new_owner);
00452 } while (++tile != MapSize());
00453
00454 if (new_owner != INVALID_OWNER) {
00455
00456
00457
00458
00459 tile = 0;
00460
00461 do {
00462 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00463 TrackBits tracks = GetTrackBits(tile);
00464 do {
00465 Track track = RemoveFirstTrack(&tracks);
00466 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00467 } while (tracks != TRACK_BIT_NONE);
00468 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00469 UpdateLevelCrossing(tile);
00470 }
00471 } while (++tile != MapSize());
00472 }
00473
00474
00475 UpdateSignalsInBuffer();
00476 }
00477
00478
00479 Station *st;
00480 FOR_ALL_STATIONS(st) {
00481 if (st->owner == old_owner) {
00482
00483
00484 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00485 }
00486 }
00487
00488
00489 Waypoint *wp;
00490 FOR_ALL_WAYPOINTS(wp) {
00491 if (wp->owner == old_owner) {
00492 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00493 }
00494 }
00495
00496 Sign *si;
00497 FOR_ALL_SIGNS(si) {
00498 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00499 }
00500
00501
00502 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00503
00504 cur_company.Restore();
00505
00506 MarkWholeScreenDirty();
00507 }
00508
00513 static void CompanyCheckBankrupt(Company *c)
00514 {
00515
00516 if (c->money >= 0) {
00517 c->quarters_of_bankruptcy = 0;
00518 c->bankrupt_asked = 0;
00519 return;
00520 }
00521
00522 c->quarters_of_bankruptcy++;
00523
00524 switch (c->quarters_of_bankruptcy) {
00525 case 0:
00526 case 1:
00527 break;
00528
00529 case 2: {
00530 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00531 cni->FillData(c);
00532 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00533 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00534 SetDParamStr(2, cni->company_name);
00535 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00536 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00537 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00538 break;
00539 }
00540
00541 case 3: {
00542
00543
00544 Money val = CalculateCompanyValue(c, false);
00545 if (val > 0) {
00546 c->bankrupt_value = val;
00547 c->bankrupt_asked = 1 << c->index;
00548 c->bankrupt_timeout = 0;
00549 break;
00550 }
00551
00552 }
00553 default:
00554 case 4:
00555 if (!_networking && _local_company == c->index) {
00556
00557
00558
00559
00560 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00561 break;
00562 }
00563
00564
00565
00566
00567
00568
00569
00570
00571
00572
00573 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00574 break;
00575 }
00576 }
00577
00582 static void CompaniesGenStatistics()
00583 {
00584 Station *st;
00585
00586 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00587 Company *c;
00588
00589 if (!_settings_game.economy.infrastructure_maintenance) {
00590 FOR_ALL_STATIONS(st) {
00591 cur_company.Change(st->owner);
00592 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00593 SubtractMoneyFromCompany(cost);
00594 }
00595 } else {
00596
00597 FOR_ALL_COMPANIES(c) {
00598 cur_company.Change(c->index);
00599
00600 CommandCost cost(EXPENSES_PROPERTY);
00601 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00602 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00603 }
00604 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00605 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00606 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00607 }
00608 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00609 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00610 cost.AddCost(AirportMaintenanceCost(c->index));
00611
00612 SubtractMoneyFromCompany(cost);
00613 }
00614 }
00615 cur_company.Restore();
00616
00617
00618 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00619
00620 FOR_ALL_COMPANIES(c) {
00621 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00622 c->old_economy[0] = c->cur_economy;
00623 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00624
00625 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00626
00627 UpdateCompanyRatingAndValue(c, true);
00628 if (c->block_preview != 0) c->block_preview--;
00629 CompanyCheckBankrupt(c);
00630 }
00631
00632 SetWindowDirty(WC_INCOME_GRAPH, 0);
00633 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00634 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00635 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00636 SetWindowDirty(WC_COMPANY_VALUE, 0);
00637 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00638 }
00639
00644 void AddInflation(bool check_year)
00645 {
00646
00647
00648
00649
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660
00661 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00662
00663
00664
00665
00666
00667
00668 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00669 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00670 }
00671
00675 void RecomputePrices()
00676 {
00677
00678 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00679
00680
00681 for (Price i = PR_BEGIN; i < PR_END; i++) {
00682 Money price = _price_base_specs[i].start_price;
00683
00684
00685 uint mod = 1;
00686 switch (_price_base_specs[i].category) {
00687 case PCAT_RUNNING:
00688 mod = _settings_game.difficulty.vehicle_costs;
00689 break;
00690
00691 case PCAT_CONSTRUCTION:
00692 mod = _settings_game.difficulty.construction_cost;
00693 break;
00694
00695 default: break;
00696 }
00697 switch (mod) {
00698 case 0: price *= 6; break;
00699 case 1: price *= 8; break;
00700 case 2: price *= 9; break;
00701 default: NOT_REACHED();
00702 }
00703
00704
00705 price = (int64)price * _economy.inflation_prices;
00706
00707
00708 int shift = _price_base_multiplier[i] - 16 - 3;
00709 if (shift >= 0) {
00710 price <<= shift;
00711 } else {
00712 price >>= -shift;
00713 }
00714
00715
00716
00717
00718
00719
00720 if (price == 0) {
00721 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00722
00723 assert(price != 0);
00724 }
00725
00726 _price[i] = price;
00727 }
00728
00729
00730 CargoSpec *cs;
00731 FOR_ALL_CARGOSPECS(cs) {
00732 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00733 }
00734
00735 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00736 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00737 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00738 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00739 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00740 }
00741
00743 static void CompaniesPayInterest()
00744 {
00745 const Company *c;
00746
00747 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00748 FOR_ALL_COMPANIES(c) {
00749 cur_company.Change(c->index);
00750
00751
00752
00753
00754
00755
00756
00757
00758
00759 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00760 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00761 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00762
00763 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00764
00765 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00766 }
00767 cur_company.Restore();
00768 }
00769
00770 static void HandleEconomyFluctuations()
00771 {
00772 if (_settings_game.difficulty.economy != 0) {
00773
00774 _economy.fluct--;
00775 } else if (EconomyIsInRecession()) {
00776
00777 _economy.fluct = -12;
00778 } else {
00779
00780 return;
00781 }
00782
00783 if (_economy.fluct == 0) {
00784 _economy.fluct = -(int)GB(Random(), 0, 2);
00785 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00786 } else if (_economy.fluct == -12) {
00787 _economy.fluct = GB(Random(), 0, 8) + 312;
00788 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00789 }
00790 }
00791
00792
00796 void ResetPriceBaseMultipliers()
00797 {
00798 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00799 }
00800
00808 void SetPriceBaseMultiplier(Price price, int factor)
00809 {
00810 assert(price < PR_END);
00811 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00812 }
00813
00818 void StartupIndustryDailyChanges(bool init_counter)
00819 {
00820 uint map_size = MapLogX() + MapLogY();
00821
00822
00823
00824
00825
00826
00827 _economy.industry_daily_increment = (1 << map_size) / 31;
00828
00829 if (init_counter) {
00830
00831 _economy.industry_daily_change_counter = 0;
00832 }
00833 }
00834
00835 void StartupEconomy()
00836 {
00837 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00838 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00839 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00840 _economy.fluct = GB(Random(), 0, 8) + 168;
00841
00842
00843 RecomputePrices();
00844
00845 StartupIndustryDailyChanges(true);
00846
00847 }
00848
00852 void InitializeEconomy()
00853 {
00854 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00855 }
00856
00865 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00866 {
00867 if (index >= PR_END) return 0;
00868
00869 Money cost = _price[index] * cost_factor;
00870 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00871
00872 if (shift >= 0) {
00873 cost <<= shift;
00874 } else {
00875 cost >>= -shift;
00876 }
00877
00878 return cost;
00879 }
00880
00881 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00882 {
00883 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00884 if (!cs->IsValid()) {
00885
00886 return 0;
00887 }
00888
00889
00890 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00891 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00892 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00893 if (callback != CALLBACK_FAILED) {
00894 int result = GB(callback, 0, 14);
00895
00896
00897 if (HasBit(callback, 14)) result -= 0x4000;
00898
00899
00900
00901
00902 return result * num_pieces * cs->current_payment / 8192;
00903 }
00904 }
00905
00906 static const int MIN_TIME_FACTOR = 31;
00907 static const int MAX_TIME_FACTOR = 255;
00908
00909 const int days1 = cs->transit_days[0];
00910 const int days2 = cs->transit_days[1];
00911 const int days_over_days1 = max( transit_days - days1, 0);
00912 const int days_over_days2 = max(days_over_days1 - days2, 0);
00913
00914
00915
00916
00917
00918
00919
00920
00921
00922
00923
00924 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00925
00926 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00927 }
00928
00930 static SmallIndustryList _cargo_delivery_destinations;
00931
00941 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00942 {
00943
00944
00945
00946
00947
00948
00949
00950 uint accepted = 0;
00951
00952 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00953 Industry *ind = st->industries_near[i];
00954 if (ind->index == source) continue;
00955
00956 uint cargo_index;
00957 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00958 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00959 }
00960
00961 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00962
00963
00964 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00965
00966
00967 _cargo_delivery_destinations.Include(ind);
00968
00969 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00970 ind->incoming_cargo_waiting[cargo_index] += amount;
00971 num_pieces -= amount;
00972 accepted += amount;
00973 }
00974
00975 return accepted;
00976 }
00977
00991 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00992 {
00993 assert(num_pieces > 0);
00994
00995 Station *st = Station::Get(dest);
00996
00997
00998 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
00999
01000
01001 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01002
01003
01004 if (accepted > 0) {
01005 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01006 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01007 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01008 }
01009
01010
01011 company->cur_economy.delivered_cargo += accepted;
01012 if (accepted > 0) SetBit(company->cargo_types, cargo_type);
01013
01014
01015 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01016 st->town->received[cs->town_effect].new_act += accepted;
01017
01018
01019 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01020
01021
01022 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01023 switch (_settings_game.difficulty.subsidy_multiplier) {
01024 case 0: profit += profit >> 1; break;
01025 case 1: profit *= 2; break;
01026 case 2: profit *= 3; break;
01027 default: profit *= 4; break;
01028 }
01029 }
01030
01031 return profit;
01032 }
01033
01039 static void TriggerIndustryProduction(Industry *i)
01040 {
01041 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01042 uint16 callback = indspec->callback_mask;
01043
01044 i->was_cargo_delivered = true;
01045 i->last_cargo_accepted_at = _date;
01046
01047 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01048 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01049 IndustryProductionCallback(i, 0);
01050 } else {
01051 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01052 }
01053 } else {
01054 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01055 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01056 if (cargo_waiting == 0) continue;
01057
01058 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01059 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01060
01061 i->incoming_cargo_waiting[cargo_index] = 0;
01062 }
01063 }
01064
01065 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01066 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01067 }
01068
01073 CargoPayment::CargoPayment(Vehicle *front) :
01074 front(front),
01075 current_station(front->last_station_visited)
01076 {
01077 }
01078
01079 CargoPayment::~CargoPayment()
01080 {
01081 if (this->CleaningPool()) return;
01082
01083 this->front->cargo_payment = NULL;
01084
01085 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01086
01087 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01088
01089 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01090 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01091
01092 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01093 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01094 }
01095
01096 if (this->visual_transfer != 0) {
01097 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01098 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01099 } else if (this->visual_profit != 0) {
01100 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01101 this->front->z_pos, -this->visual_profit);
01102 }
01103
01104 cur_company.Restore();
01105 }
01106
01112 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01113 {
01114 if (this->owner == NULL) {
01115 this->owner = Company::Get(this->front->owner);
01116 }
01117
01118
01119 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01120 this->route_profit += profit;
01121
01122
01123 this->visual_profit += profit - cp->FeederShare();
01124 }
01125
01132 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01133 {
01134 Money profit = GetTransportedGoodsIncome(
01135 count,
01136
01137 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01138 cp->DaysInTransit(),
01139 this->ct);
01140
01141 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01142
01143 this->visual_transfer += profit;
01144 return profit;
01145 }
01146
01152 void PrepareUnload(Vehicle *front_v)
01153 {
01154 Station *curr_station = Station::Get(front_v->last_station_visited);
01155 curr_station->loading_vehicles.push_back(front_v);
01156
01157
01158 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01159
01160
01161 front_v->load_unload_ticks = 1;
01162
01163 if (front_v->orders.list != NULL && (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) != 0) {
01164
01165
01166
01167 StationID next_station_id = front_v->GetNextStoppingStation();
01168 if (next_station_id == INVALID_STATION) {
01169 return;
01170 }
01171 } else {
01172 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01173 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01174 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01175 }
01176 }
01177 }
01178
01179 assert(front_v->cargo_payment == NULL);
01180
01181
01182 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01183 assert(CargoPayment::CanAllocateItem());
01184 front_v->cargo_payment = new CargoPayment(front_v);
01185 }
01186
01194 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01195 {
01196 uint32 ret = 0;
01197 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01198
01199 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01200
01201
01202
01203
01204
01205
01206
01207
01208
01209
01210
01211
01212
01213
01214
01215
01216
01217
01218
01219 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01220
01221 int cap = v->cargo_cap - v->cargo.Count();
01222 if (cap > 0) {
01223 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01224 if (reserved > 0) {
01225 cap -= reserved;
01226 SetBit(ret, v->cargo_type);
01227 }
01228 }
01229 }
01230 }
01231 return ret;
01232 }
01233
01239 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01240 {
01241 v = v->GetFirstEnginePart();
01242
01243 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01244 if (v->cargo.Count() != 0) return false;
01245 }
01246
01247 return true;
01248 }
01249
01256 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01257 {
01258 assert(front->current_order.IsType(OT_LOADING));
01259
01260 StationID last_visited = front->last_station_visited;
01261 Station *st = Station::Get(last_visited);
01262
01263 StationID next_station = front->GetNextStoppingStation();
01264
01265
01266 if (front->load_unload_ticks != 0) {
01267 return cargos_reserved | ReserveConsist(st, front, next_station);
01268 }
01269
01270 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01271
01272 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01273
01274
01275 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01276 front->load_unload_ticks = 1;
01277 return cargos_reserved;
01278 }
01279
01280 int unloading_time = 0;
01281 bool dirty_vehicle = false;
01282 bool dirty_station = false;
01283
01284 bool completely_emptied = true;
01285 bool anything_unloaded = false;
01286 bool anything_loaded = false;
01287 uint32 full_load_amount = 0;
01288 uint32 cargo_not_full = 0;
01289 uint32 cargo_full = 0;
01290
01291 front->cur_speed = 0;
01292
01293 CargoPayment *payment = front->cargo_payment;
01294
01295 uint artic_part = 0;
01296 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01297 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01298 if (v->cargo_cap == 0) continue;
01299 artic_part++;
01300
01301 const Engine *e = v->GetEngine();
01302 byte load_amount = e->info.load_amount;
01303
01304
01305 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01306
01307 if (_settings_game.order.gradual_loading) {
01308 uint16 cb_load_amount = CALLBACK_FAILED;
01309 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01310
01311 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01312 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01313
01314 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01315 }
01316 if (cb_load_amount != CALLBACK_FAILED) {
01317 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01318 if (cb_load_amount >= 0x100) {
01319 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01320 } else if (cb_load_amount != 0) {
01321 load_amount = cb_load_amount;
01322 }
01323 }
01324 }
01325
01326 GoodsEntry *ge = &st->goods[v->cargo_type];
01327
01328 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01329 uint cargo_count = v->cargo.OnboardCount();
01330 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01331
01332 uint prev_count = ge->cargo.Count();
01333 payment->SetCargo(v->cargo_type);
01334 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01335 next_station, front->last_loading_station == last_visited, payment);
01336
01337 st->time_since_unload = 0;
01338 unloading_time += delivered;
01339
01340 if (ge->cargo.Count() > prev_count) {
01341
01342 dirty_station = true;
01343 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01344 InvalidateWindowData(WC_STATION_LIST, last_visited);
01345 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01346 }
01347 }
01348
01349 anything_unloaded = true;
01350 dirty_vehicle = true;
01351
01352
01353
01354
01355
01356
01357 if (v->cargo.OnboardCount() == 0) {
01358
01359 if (!v->cargo.Empty()) completely_emptied = false;
01360 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01361 v->cargo.SwapReserved();
01362 }
01363
01364 continue;
01365 }
01366
01367
01368 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01369
01370
01371 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01372 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01373 Vehicle *v_start = v->GetFirstEnginePart();
01374 CargoID new_cid = front->current_order.GetRefitCargo();
01375 byte new_subtype = front->current_order.GetRefitSubtype();
01376
01377 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01378
01379
01380 uint32 refit_mask = e->info.refit_mask;
01381 Vehicle *w = v_start;
01382 while (w->HasArticulatedPart()) {
01383 w = w->GetNextArticulatedPart();
01384 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01385 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01386 }
01387
01388 if (new_cid == CT_AUTO_REFIT) {
01389
01390 uint amount = 0;
01391 CargoID cid;
01392 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01393 if (st->goods[cid].cargo.Count() > amount) {
01394
01395
01396 new_subtype = GetBestFittingSubType(v, v, cid);
01397 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01398 if (_returned_refit_capacity > 0) {
01399 amount = st->goods[cid].cargo.Count();
01400 new_cid = cid;
01401 }
01402 }
01403 }
01404 }
01405
01406
01407 if (new_cid < NUM_CARGO) {
01408 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01409 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01410 ge = &st->goods[v->cargo_type];
01411 }
01412
01413 cur_company.Restore();
01414 }
01415
01416
01417 int t;
01418 switch (front->type) {
01419 case VEH_TRAIN:
01420 case VEH_SHIP:
01421 t = front->vcache.cached_max_speed;
01422 break;
01423
01424 case VEH_ROAD:
01425 t = front->vcache.cached_max_speed / 2;
01426 break;
01427
01428 case VEH_AIRCRAFT:
01429 t = Aircraft::From(front)->GetSpeedOldUnits();
01430 break;
01431
01432 default: NOT_REACHED();
01433 }
01434
01435
01436 ge->last_speed = min(t, 255);
01437 ge->last_age = _cur_year - front->build_year;
01438 ge->days_since_pickup = 0;
01439
01440
01441
01442 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01443 if (cap_left > 0) {
01444 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01445 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01446
01447 int loaded = 0;
01448 if (_settings_game.order.improved_load) {
01449 loaded += v->cargo.LoadReserved(cap_left);
01450 }
01451
01452 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01453
01454
01455 if (loaded == cap_left) {
01456 SetBit(full_load_amount, v->cargo_type);
01457 } else {
01458 ClrBit(full_load_amount, v->cargo_type);
01459 }
01460
01461
01462
01463
01464
01465
01466
01467
01468 if (loaded > 0) {
01469 completely_emptied = false;
01470 anything_loaded = true;
01471
01472 st->time_since_load = 0;
01473 st->last_vehicle_type = v->type;
01474
01475 if (ge->cargo.Empty()) {
01476 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01477 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01478 }
01479
01480 unloading_time += loaded;
01481
01482 dirty_vehicle = dirty_station = true;
01483 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01484
01485
01486 SetBit(cargo_not_full, v->cargo_type);
01487 continue;
01488 }
01489 }
01490
01491 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01492 SetBit(cargo_full, v->cargo_type);
01493 } else {
01494 SetBit(cargo_not_full, v->cargo_type);
01495 }
01496 }
01497
01498 if (anything_loaded || anything_unloaded) {
01499 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01500 }
01501
01502
01503 completely_emptied &= anything_unloaded;
01504
01505 if (!anything_unloaded) delete payment;
01506
01507 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01508 if (anything_loaded || anything_unloaded) {
01509 if (_settings_game.order.gradual_loading) {
01510
01511
01512 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01513
01514 unloading_time = gradual_loading_wait_time[front->type];
01515 }
01516
01517
01518 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01519 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01520 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01521 }
01522 } else {
01523 bool finished_loading = true;
01524 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01525 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01526
01527
01528 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01529 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01530 finished_loading = false;
01531 }
01532 } else if (cargo_not_full != 0) {
01533 finished_loading = false;
01534 }
01535
01536
01537 if (!finished_loading) front->RefreshNextHopsStats();
01538 }
01539 unloading_time = 20;
01540
01541 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01542 }
01543
01544 if (front->type == VEH_TRAIN) {
01545
01546 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01547 if (overhang > 0) {
01548 unloading_time <<= 1;
01549 unloading_time += (overhang * unloading_time) / 8;
01550 }
01551 }
01552
01553
01554
01555
01556
01557
01558
01559 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01560 StringID percent_up_down = STR_NULL;
01561 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01562 if (front->fill_percent_te_id == INVALID_TE_ID) {
01563 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01564 } else {
01565 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01566 }
01567 }
01568
01569
01570 front->load_unload_ticks = max(1, unloading_time);
01571
01572 if (completely_emptied) {
01573 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01574 }
01575
01576 if (dirty_vehicle) {
01577 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01578 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01579 front->MarkDirty();
01580 }
01581 if (dirty_station) {
01582 st->MarkTilesDirty(true);
01583 SetWindowDirty(WC_STATION_VIEW, last_visited);
01584 }
01585 return cargos_reserved;
01586 }
01587
01593 void LoadUnloadStation(Station *st)
01594 {
01595
01596 if (st->loading_vehicles.empty()) return;
01597
01598 Vehicle *last_loading = NULL;
01599 std::list<Vehicle *>::iterator iter;
01600
01601
01602 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01603 Vehicle *v = *iter;
01604
01605 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01606
01607 assert(v->load_unload_ticks != 0);
01608 if (--v->load_unload_ticks == 0) last_loading = v;
01609 }
01610
01611
01612
01613
01614
01615
01616
01617
01618 if (last_loading == NULL) return;
01619
01620 uint cargos_reserved = 0;
01621
01622 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01623 Vehicle *v = *iter;
01624 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01625 if (v == last_loading) break;
01626 }
01627
01628
01629 const Industry * const *isend = _cargo_delivery_destinations.End();
01630 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01631 TriggerIndustryProduction(*iid);
01632 }
01633 _cargo_delivery_destinations.Clear();
01634 }
01635
01639 void CompaniesMonthlyLoop()
01640 {
01641 CompaniesGenStatistics();
01642 if (_settings_game.economy.inflation) {
01643 AddInflation();
01644 RecomputePrices();
01645 }
01646 CompaniesPayInterest();
01647 HandleEconomyFluctuations();
01648 }
01649
01650 static void DoAcquireCompany(Company *c)
01651 {
01652 CompanyID ci = c->index;
01653
01654 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01655 cni->FillData(c, Company::Get(_current_company));
01656
01657 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01658 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01659 SetDParamStr(2, cni->company_name);
01660 SetDParamStr(3, cni->other_company_name);
01661 SetDParam(4, c->bankrupt_value);
01662 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01663 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01664 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01665
01666 ChangeOwnershipOfCompanyItems(ci, _current_company);
01667
01668 if (c->bankrupt_value == 0) {
01669 Company *owner = Company::Get(_current_company);
01670 owner->current_loan += c->current_loan;
01671 }
01672
01673 if (c->is_ai) AI::Stop(c->index);
01674
01675 DeleteCompanyWindows(ci);
01676 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01677 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01678 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01679 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01680
01681 delete c;
01682 }
01683
01684 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01685
01695 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01696 {
01697 CommandCost cost(EXPENSES_OTHER);
01698 CompanyID target_company = (CompanyID)p1;
01699 Company *c = Company::GetIfValid(target_company);
01700
01701
01702
01703 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01704
01705
01706 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01707
01708
01709 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01710
01711 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01712 if (!c->is_ai) return cost;
01713
01714 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01715 }
01716
01717
01718 cost.AddCost(CalculateCompanyValue(c) >> 2);
01719 if (flags & DC_EXEC) {
01720 OwnerByte *b = c->share_owners;
01721
01722 while (*b != COMPANY_SPECTATOR) b++;
01723 *b = _current_company;
01724
01725 for (int i = 0; c->share_owners[i] == _current_company;) {
01726 if (++i == 4) {
01727 c->bankrupt_value = 0;
01728 DoAcquireCompany(c);
01729 break;
01730 }
01731 }
01732 SetWindowDirty(WC_COMPANY, target_company);
01733 CompanyAdminUpdate(c);
01734 }
01735 return cost;
01736 }
01737
01747 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01748 {
01749 CompanyID target_company = (CompanyID)p1;
01750 Company *c = Company::GetIfValid(target_company);
01751
01752
01753 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01754
01755
01756
01757 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01758
01759
01760 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01761
01762
01763 Money cost = CalculateCompanyValue(c) >> 2;
01764 cost = -(cost - (cost >> 7));
01765
01766 if (flags & DC_EXEC) {
01767 OwnerByte *b = c->share_owners;
01768 while (*b != _current_company) b++;
01769 *b = COMPANY_SPECTATOR;
01770 SetWindowDirty(WC_COMPANY, target_company);
01771 CompanyAdminUpdate(c);
01772 }
01773 return CommandCost(EXPENSES_OTHER, cost);
01774 }
01775
01788 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01789 {
01790 CompanyID target_company = (CompanyID)p1;
01791 Company *c = Company::GetIfValid(target_company);
01792 if (c == NULL) return CMD_ERROR;
01793
01794
01795 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01796
01797
01798 if (!_networking && _local_company == c->index) return CMD_ERROR;
01799
01800
01801 if (target_company == _current_company) return CMD_ERROR;
01802
01803
01804 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01805
01806
01807 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01808
01809 if (flags & DC_EXEC) {
01810 DoAcquireCompany(c);
01811 }
01812 return cost;
01813 }