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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "error.h"
00015 #include "gui.h"
00016 #include "textbuf_gui.h"
00017 #include "command_func.h"
00018 #include "screenshot.h"
00019 #include "network/network.h"
00020 #include "town.h"
00021 #include "settings_internal.h"
00022 #include "newgrf_townname.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include "language.h"
00036
00037
00038
00039 static const StringID _units_dropdown[] = {
00040 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00041 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00042 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00043 INVALID_STRING_ID
00044 };
00045
00046 static const StringID _driveside_dropdown[] = {
00047 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00048 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00049 INVALID_STRING_ID
00050 };
00051
00052 static const StringID _autosave_dropdown[] = {
00053 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00054 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00058 INVALID_STRING_ID,
00059 };
00060
00061 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00062 static StringID *_grf_names = NULL;
00063 static int _nb_grf_names = 0;
00064
00066 void InitGRFTownGeneratorNames()
00067 {
00068 free(_grf_names);
00069 _grf_names = GetGRFTownNameList();
00070 _nb_grf_names = 0;
00071 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00072 }
00073
00079 static inline StringID TownName(int town_name)
00080 {
00081 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00082 town_name -= _nb_orig_names;
00083 if (town_name < _nb_grf_names) return _grf_names[town_name];
00084 return STR_UNDEFINED;
00085 }
00086
00091 static int GetCurRes()
00092 {
00093 int i;
00094
00095 for (i = 0; i != _num_resolutions; i++) {
00096 if ((int)_resolutions[i].width == _screen.width &&
00097 (int)_resolutions[i].height == _screen.height) {
00098 break;
00099 }
00100 }
00101 return i;
00102 }
00103
00104 static void ShowCustCurrency();
00105
00106 template <class T>
00107 static DropDownList *BuiltSetDropDownList(int *selected_index)
00108 {
00109 int n = T::GetNumSets();
00110 *selected_index = T::GetIndexOfUsedSet();
00111
00112 DropDownList *list = new DropDownList();
00113 for (int i = 0; i < n; i++) {
00114 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i)));
00115 }
00116
00117 return list;
00118 }
00119
00120 struct GameOptionsWindow : Window {
00121 GameSettings *opt;
00122 bool reload;
00123
00124 GameOptionsWindow(const WindowDesc *desc) : Window()
00125 {
00126 this->opt = &GetGameSettings();
00127 this->reload = false;
00128
00129 this->InitNested(desc, WN_GAME_OPTIONS_GAME_OPTIONS);
00130 this->OnInvalidateData(0);
00131 }
00132
00133 ~GameOptionsWindow()
00134 {
00135 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00136 if (this->reload) _switch_mode = SM_MENU;
00137 }
00138
00145 DropDownList *BuildDropDownList(int widget, int *selected_index) const
00146 {
00147 DropDownList *list = NULL;
00148 switch (widget) {
00149 case WID_GO_CURRENCY_DROPDOWN: {
00150 list = new DropDownList();
00151 *selected_index = this->opt->locale.currency;
00152 StringID *items = BuildCurrencyDropdown();
00153 uint disabled = _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies();
00154 int custom_index = -1;
00155
00156
00157 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00158 if (*items == STR_GAME_OPTIONS_CURRENCY_CUSTOM) {
00159 custom_index = i;
00160 } else {
00161 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00162 }
00163 }
00164 list->sort(DropDownListStringItem::NatSortFunc);
00165
00166
00167 if (custom_index >= 0) {
00168 list->push_back(new DropDownListItem(-1, false));
00169 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, custom_index, HasBit(disabled, custom_index)));
00170 }
00171 break;
00172 }
00173
00174 case WID_GO_DISTANCE_DROPDOWN: {
00175 list = new DropDownList();
00176 *selected_index = this->opt->locale.units;
00177 const StringID *items = _units_dropdown;
00178 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00179 list->push_back(new DropDownListStringItem(*items, i, false));
00180 }
00181 break;
00182 }
00183
00184 case WID_GO_ROADSIDE_DROPDOWN: {
00185 list = new DropDownList();
00186 *selected_index = this->opt->vehicle.road_side;
00187 const StringID *items = _driveside_dropdown;
00188 uint disabled = 0;
00189
00190
00191
00192 extern bool RoadVehiclesAreBuilt();
00193 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00194 disabled = ~(1 << this->opt->vehicle.road_side);
00195 }
00196
00197 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00198 list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
00199 }
00200 break;
00201 }
00202
00203 case WID_GO_TOWNNAME_DROPDOWN: {
00204 list = new DropDownList();
00205 *selected_index = this->opt->game_creation.town_name;
00206
00207 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
00208
00209
00210 for (int i = 0; i < _nb_orig_names; i++) {
00211 list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
00212 }
00213 list->sort(DropDownListStringItem::NatSortFunc);
00214
00215
00216 DropDownList newgrf_names;
00217 for (int i = 0; i < _nb_grf_names; i++) {
00218 int result = _nb_orig_names + i;
00219 newgrf_names.push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
00220 }
00221 newgrf_names.sort(DropDownListStringItem::NatSortFunc);
00222
00223
00224 if (newgrf_names.size() > 0) {
00225 newgrf_names.push_back(new DropDownListItem(-1, false));
00226 list->splice(list->begin(), newgrf_names);
00227 }
00228 break;
00229 }
00230
00231 case WID_GO_AUTOSAVE_DROPDOWN: {
00232 list = new DropDownList();
00233 *selected_index = _settings_client.gui.autosave;
00234 const StringID *items = _autosave_dropdown;
00235 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
00236 list->push_back(new DropDownListStringItem(*items, i, false));
00237 }
00238 break;
00239 }
00240
00241 case WID_GO_LANG_DROPDOWN: {
00242 list = new DropDownList();
00243 for (uint i = 0; i < _languages.Length(); i++) {
00244 if (&_languages[i] == _current_language) *selected_index = i;
00245 list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
00246 }
00247 list->sort(DropDownListStringItem::NatSortFunc);
00248 break;
00249 }
00250
00251 case WID_GO_RESOLUTION_DROPDOWN:
00252 list = new DropDownList();
00253 *selected_index = GetCurRes();
00254 for (int i = 0; i < _num_resolutions; i++) {
00255 list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
00256 }
00257 break;
00258
00259 case WID_GO_SCREENSHOT_DROPDOWN:
00260 list = new DropDownList();
00261 *selected_index = _cur_screenshot_format;
00262 for (uint i = 0; i < _num_screenshot_formats; i++) {
00263 list->push_back(new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false));
00264 }
00265 break;
00266
00267 case WID_GO_BASE_GRF_DROPDOWN:
00268 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
00269 break;
00270
00271 case WID_GO_BASE_SFX_DROPDOWN:
00272 list = BuiltSetDropDownList<BaseSounds>(selected_index);
00273 break;
00274
00275 case WID_GO_BASE_MUSIC_DROPDOWN:
00276 list = BuiltSetDropDownList<BaseMusic>(selected_index);
00277 break;
00278
00279 default:
00280 return NULL;
00281 }
00282
00283 return list;
00284 }
00285
00286 virtual void SetStringParameters(int widget) const
00287 {
00288 switch (widget) {
00289 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00290 case WID_GO_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00291 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00292 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00293 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00294 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00295 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00296 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00297 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00298 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00299 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00300 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00301 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00302 }
00303 }
00304
00305 virtual void DrawWidget(const Rect &r, int widget) const
00306 {
00307 switch (widget) {
00308 case WID_GO_BASE_GRF_DESCRIPTION:
00309 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00310 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00311 break;
00312
00313 case WID_GO_BASE_SFX_DESCRIPTION:
00314 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00315 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00316 break;
00317
00318 case WID_GO_BASE_MUSIC_DESCRIPTION:
00319 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00320 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00321 break;
00322 }
00323 }
00324
00325 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00326 {
00327 switch (widget) {
00328 case WID_GO_BASE_GRF_DESCRIPTION:
00329
00330 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00331 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00332 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00333 }
00334 break;
00335
00336 case WID_GO_BASE_GRF_STATUS:
00337
00338 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00339 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00340 if (invalid_files == 0) continue;
00341
00342 SetDParam(0, invalid_files);
00343 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00344 }
00345 break;
00346
00347 case WID_GO_BASE_SFX_DESCRIPTION:
00348
00349 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00350 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00351 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00352 }
00353 break;
00354
00355 case WID_GO_BASE_MUSIC_DESCRIPTION:
00356
00357 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00358 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00359 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00360 }
00361 break;
00362
00363 case WID_GO_BASE_MUSIC_STATUS:
00364
00365 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00366 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00367 if (invalid_files == 0) continue;
00368
00369 SetDParam(0, invalid_files);
00370 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00371 }
00372 break;
00373
00374 default: {
00375 int selected;
00376 DropDownList *list = this->BuildDropDownList(widget, &selected);
00377 if (list != NULL) {
00378
00379 for (DropDownList::iterator it = list->begin(); it != list->end(); it++) {
00380 static const Dimension extra = {WD_DROPDOWNTEXT_LEFT + WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM};
00381 Dimension string_dim;
00382 int width = (*it)->Width();
00383 string_dim.width = width + extra.width;
00384 string_dim.height = (*it)->Height(width) + extra.height;
00385 *size = maxdim(*size, string_dim);
00386 delete *it;
00387 }
00388 delete list;
00389 }
00390 }
00391 }
00392 }
00393
00394 virtual void OnClick(Point pt, int widget, int click_count)
00395 {
00396 switch (widget) {
00397 case WID_GO_FULLSCREEN_BUTTON:
00398
00399 if (!ToggleFullScreen(!_fullscreen)) {
00400 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00401 }
00402 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00403 this->SetDirty();
00404 break;
00405
00406 default: {
00407 int selected;
00408 DropDownList *list = this->BuildDropDownList(widget, &selected);
00409 if (list != NULL) {
00410 ShowDropDownList(this, list, selected, widget);
00411 }
00412 break;
00413 }
00414 }
00415 }
00416
00422 template <class T>
00423 void SetMediaSet(int index)
00424 {
00425 if (_game_mode == GM_MENU) {
00426 const char *name = T::GetSet(index)->name;
00427
00428 free(T::ini_set);
00429 T::ini_set = strdup(name);
00430
00431 T::SetSet(name);
00432 this->reload = true;
00433 this->InvalidateData();
00434 }
00435 }
00436
00437 virtual void OnDropdownSelect(int widget, int index)
00438 {
00439 switch (widget) {
00440 case WID_GO_CURRENCY_DROPDOWN:
00441 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00442 this->opt->locale.currency = index;
00443 ReInitAllWindows();
00444 break;
00445
00446 case WID_GO_DISTANCE_DROPDOWN:
00447 this->opt->locale.units = index;
00448 MarkWholeScreenDirty();
00449 break;
00450
00451 case WID_GO_ROADSIDE_DROPDOWN:
00452 if (this->opt->vehicle.road_side != index) {
00453 uint i;
00454 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00455 SetSettingValue(i, index);
00456 MarkWholeScreenDirty();
00457 }
00458 break;
00459
00460 case WID_GO_TOWNNAME_DROPDOWN:
00461 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00462 this->opt->game_creation.town_name = index;
00463 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
00464 }
00465 break;
00466
00467 case WID_GO_AUTOSAVE_DROPDOWN:
00468 _settings_client.gui.autosave = index;
00469 this->SetDirty();
00470 break;
00471
00472 case WID_GO_LANG_DROPDOWN:
00473 ReadLanguagePack(&_languages[index]);
00474 DeleteWindowByClass(WC_QUERY_STRING);
00475 CheckForMissingGlyphs();
00476 UpdateAllVirtCoords();
00477 ReInitAllWindows();
00478 break;
00479
00480 case WID_GO_RESOLUTION_DROPDOWN:
00481 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00482 this->SetDirty();
00483 }
00484 break;
00485
00486 case WID_GO_SCREENSHOT_DROPDOWN:
00487 SetScreenshotFormat(index);
00488 this->SetDirty();
00489 break;
00490
00491 case WID_GO_BASE_GRF_DROPDOWN:
00492 this->SetMediaSet<BaseGraphics>(index);
00493 break;
00494
00495 case WID_GO_BASE_SFX_DROPDOWN:
00496 this->SetMediaSet<BaseSounds>(index);
00497 break;
00498
00499 case WID_GO_BASE_MUSIC_DROPDOWN:
00500 this->SetMediaSet<BaseMusic>(index);
00501 break;
00502 }
00503 }
00504
00510 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00511 {
00512 if (!gui_scope) return;
00513 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
00514
00515 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00516 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00517
00518 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00519 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00520 }
00521 };
00522
00523 static const NWidgetPart _nested_game_options_widgets[] = {
00524 NWidget(NWID_HORIZONTAL),
00525 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00526 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00527 EndContainer(),
00528 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
00529 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00530 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00531 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00532 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00533 EndContainer(),
00534 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00535 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00536 EndContainer(),
00537 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00538 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00539 EndContainer(),
00540 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00541 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00542 NWidget(NWID_HORIZONTAL),
00543 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00544 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00545 EndContainer(),
00546 EndContainer(),
00547 EndContainer(),
00548
00549 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00550 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00551 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00552 EndContainer(),
00553 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00554 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00555 EndContainer(),
00556 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00557 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00558 EndContainer(),
00559 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00560 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00561 EndContainer(),
00562 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00563 EndContainer(),
00564 EndContainer(),
00565
00566 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00567 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00568 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00569 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00570 EndContainer(),
00571 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00572 EndContainer(),
00573
00574 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00575 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00576 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00577 NWidget(NWID_SPACER), SetFill(1, 0),
00578 EndContainer(),
00579 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00580 EndContainer(),
00581
00582 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00583 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00584 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00585 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00586 EndContainer(),
00587 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00588 EndContainer(),
00589 EndContainer(),
00590 };
00591
00592 static const WindowDesc _game_options_desc(
00593 WDP_CENTER, 0, 0,
00594 WC_GAME_OPTIONS, WC_NONE,
00595 WDF_UNCLICK_BUTTONS,
00596 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00597 );
00598
00600 void ShowGameOptions()
00601 {
00602 DeleteWindowByClass(WC_GAME_OPTIONS);
00603 new GameOptionsWindow(&_game_options_desc);
00604 }
00605
00606 extern void StartupEconomy();
00607
00608 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00609
00610 class GameDifficultyWindow : public Window {
00611 private:
00612
00613 GameSettings opt_mod_temp;
00614
00615 public:
00617 static const uint GAME_DIFFICULTY_NUM = 18;
00619 static const uint WIDGETS_PER_DIFFICULTY = 3;
00620
00621 GameDifficultyWindow(const WindowDesc *desc) : Window()
00622 {
00623 this->InitNested(desc, WN_GAME_OPTIONS_GAME_DIFFICULTY);
00624
00625
00626
00627 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00628 WID_GD_LVL_EASY,
00629 WID_GD_LVL_MEDIUM,
00630 WID_GD_LVL_HARD,
00631 WID_GD_LVL_CUSTOM,
00632 WIDGET_LIST_END);
00633 this->SetWidgetDisabledState(WID_GD_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00634 this->SetWidgetDisabledState(WID_GD_ACCEPT, _networking && !_network_server);
00635
00636
00637 this->OnInvalidateData(GOID_DIFFICULTY_CHANGED);
00638 }
00639
00640 virtual void SetStringParameters(int widget) const
00641 {
00642 widget -= WID_GD_OPTIONS_START;
00643 if (widget < 0 || (widget % 3) != 2) return;
00644
00645 widget /= 3;
00646
00647 uint i;
00648 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00649 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00650 SetDParam(0, sd->desc.val_str + value);
00651 }
00652
00653 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00654 {
00655
00656 int index = widget - WID_GD_OPTIONS_START;
00657 if (index < 0 || (index % 3) != 2) return;
00658
00659 index /= 3;
00660
00661 uint i;
00662 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00663 const SettingDescBase *sdb = &sd->desc;
00664
00665
00666 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00667 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00668 SetDParam(0, sdb->val_str + value);
00669 *size = maxdim(*size, GetStringBoundingBox(str));
00670 }
00671 }
00672
00673 virtual void OnClick(Point pt, int widget, int click_count)
00674 {
00675 if (widget >= WID_GD_OPTIONS_START) {
00676 widget -= WID_GD_OPTIONS_START;
00677 if ((widget % 3) == 2) return;
00678
00679
00680 if (_networking && !_network_server) return;
00681
00682 uint i;
00683 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00684 const SettingDescBase *sdb = &sd->desc;
00685
00686 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00687 if (widget % 3 == 1) {
00688
00689 val = min(val + sdb->interval, (int32)sdb->max);
00690 } else {
00691
00692 val -= sdb->interval;
00693 val = max(val, sdb->min);
00694 }
00695
00696
00697 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00698 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00699 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00700 this->LowerWidget(WID_GD_LVL_CUSTOM);
00701 this->InvalidateData();
00702
00703 if (widget / 3 == 0 &&
00704 AI::GetInfoList()->size() == 0 &&
00705 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00706 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00707 }
00708 return;
00709 }
00710
00711 switch (widget) {
00712 case WID_GD_LVL_EASY:
00713 case WID_GD_LVL_MEDIUM:
00714 case WID_GD_LVL_HARD:
00715 case WID_GD_LVL_CUSTOM:
00716
00717 this->RaiseWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00718 SetDifficultyLevel(widget - WID_GD_LVL_EASY, &this->opt_mod_temp.difficulty);
00719 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00720 this->InvalidateData();
00721 break;
00722
00723 case WID_GD_HIGHSCORE:
00724 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00725 break;
00726
00727 case WID_GD_ACCEPT: {
00728 GameSettings *opt_ptr = &GetGameSettings();
00729
00730 uint i;
00731 GetSettingFromName("difficulty.diff_level", &i);
00732 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00733
00734 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00735 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00736 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00737 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00738
00739 if (new_val != cur_val) {
00740 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00741 }
00742 }
00743 delete this;
00744
00745
00746
00747 if (_game_mode == GM_EDITOR) StartupEconomy();
00748 break;
00749 }
00750
00751 case WID_GD_CANCEL:
00752 delete this;
00753 break;
00754 }
00755 }
00756
00762 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00763 {
00764 if (!gui_scope) return;
00765
00766 if (data == GOID_DIFFICULTY_CHANGED) {
00767
00768
00769
00770
00771 this->opt_mod_temp = GetGameSettings();
00772
00773 this->LowerWidget(WID_GD_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00774 }
00775
00776 uint i;
00777 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00778 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00779 const SettingDescBase *sdb = &sd->desc;
00780
00781 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00782 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00783 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00784 (_game_mode == GM_NORMAL ||
00785 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00786
00787 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00788 this->SetWidgetDisabledState(WID_GD_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00789 }
00790 }
00791 };
00792
00793 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00794 {
00795 NWidgetVertical *vert_desc = new NWidgetVertical;
00796
00797 int widnum = WID_GD_OPTIONS_START;
00798 uint i, j;
00799 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00800
00801 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00802 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00803
00804 NWidgetHorizontal *hor = new NWidgetHorizontal;
00805
00806
00807 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00808 hor->Add(leaf);
00809
00810
00811 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00812 hor->Add(leaf);
00813
00814
00815 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00816 hor->Add(spacer);
00817
00818
00819 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00820 leaf->SetFill(1, 0);
00821 hor->Add(leaf);
00822 vert_desc->Add(hor);
00823
00824
00825 vert_desc->Add(new NWidgetSpacer(0, 2));
00826 }
00827 *biggest_index = widnum - 1;
00828 return vert_desc;
00829 }
00830
00831
00833 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00834 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00835 NWidget(WWT_PANEL, COLOUR_MAUVE),
00836 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00837 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00838 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00839 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00840 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00841 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GD_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00842 EndContainer(),
00843 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00844 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GD_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00845 EndContainer(),
00846 EndContainer(),
00847 EndContainer(),
00848 NWidget(WWT_PANEL, COLOUR_MAUVE),
00849 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00850 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00851 NWidgetFunction(MakeDifficultyOptionsWidgets),
00852 EndContainer(),
00853 EndContainer(),
00854 EndContainer(),
00855 NWidget(WWT_PANEL, COLOUR_MAUVE),
00856 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00857 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00858 NWidget(NWID_SPACER), SetFill(1, 0),
00859 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00860 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_GD_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00861 NWidget(NWID_SPACER), SetFill(1, 0),
00862 EndContainer(),
00863 EndContainer(),
00864 EndContainer(),
00865 };
00866
00868 static const WindowDesc _game_difficulty_desc(
00869 WDP_CENTER, 0, 0,
00870 WC_GAME_OPTIONS, WC_NONE,
00871 WDF_UNCLICK_BUTTONS,
00872 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00873 );
00874
00876 void ShowGameDifficulty()
00877 {
00878 DeleteWindowByClass(WC_GAME_OPTIONS);
00879 new GameDifficultyWindow(&_game_difficulty_desc);
00880 }
00881
00882 static int SETTING_HEIGHT = 11;
00883 static const int LEVEL_WIDTH = 15;
00884
00889 enum SettingEntryFlags {
00890 SEF_LEFT_DEPRESSED = 0x01,
00891 SEF_RIGHT_DEPRESSED = 0x02,
00892 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00893
00894 SEF_LAST_FIELD = 0x04,
00895
00896
00897 SEF_SETTING_KIND = 0x10,
00898 SEF_SUBTREE_KIND = 0x20,
00899 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00900 };
00901
00902 struct SettingsPage;
00903
00905 struct SettingEntrySubtree {
00906 SettingsPage *page;
00907 bool folded;
00908 StringID title;
00909 };
00910
00912 struct SettingEntrySetting {
00913 const char *name;
00914 const SettingDesc *setting;
00915 uint index;
00916 };
00917
00919 struct SettingEntry {
00920 byte flags;
00921 byte level;
00922 union {
00923 SettingEntrySetting entry;
00924 SettingEntrySubtree sub;
00925 } d;
00926
00927 SettingEntry(const char *nm);
00928 SettingEntry(SettingsPage *sub, StringID title);
00929
00930 void Init(byte level, bool last_field);
00931 void FoldAll();
00932 void SetButtons(byte new_val);
00933
00934 uint Length() const;
00935 SettingEntry *FindEntry(uint row, uint *cur_row);
00936
00937 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00938
00939 private:
00940 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00941 };
00942
00944 struct SettingsPage {
00945 SettingEntry *entries;
00946 byte num;
00947
00948 void Init(byte level = 0);
00949 void FoldAll();
00950
00951 uint Length() const;
00952 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00953
00954 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00955 };
00956
00957
00958
00959
00964 SettingEntry::SettingEntry(const char *nm)
00965 {
00966 this->flags = SEF_SETTING_KIND;
00967 this->level = 0;
00968 this->d.entry.name = nm;
00969 this->d.entry.setting = NULL;
00970 this->d.entry.index = 0;
00971 }
00972
00978 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00979 {
00980 this->flags = SEF_SUBTREE_KIND;
00981 this->level = 0;
00982 this->d.sub.page = sub;
00983 this->d.sub.folded = true;
00984 this->d.sub.title = title;
00985 }
00986
00992 void SettingEntry::Init(byte level, bool last_field)
00993 {
00994 this->level = level;
00995 if (last_field) this->flags |= SEF_LAST_FIELD;
00996
00997 switch (this->flags & SEF_KIND_MASK) {
00998 case SEF_SETTING_KIND:
00999 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
01000 assert(this->d.entry.setting != NULL);
01001 break;
01002 case SEF_SUBTREE_KIND:
01003 this->d.sub.page->Init(level + 1);
01004 break;
01005 default: NOT_REACHED();
01006 }
01007 }
01008
01010 void SettingEntry::FoldAll()
01011 {
01012 switch (this->flags & SEF_KIND_MASK) {
01013 case SEF_SETTING_KIND:
01014 break;
01015
01016 case SEF_SUBTREE_KIND:
01017 this->d.sub.folded = true;
01018 this->d.sub.page->FoldAll();
01019 break;
01020
01021 default: NOT_REACHED();
01022 }
01023 }
01024
01025
01031 void SettingEntry::SetButtons(byte new_val)
01032 {
01033 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
01034 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01035 }
01036
01038 uint SettingEntry::Length() const
01039 {
01040 switch (this->flags & SEF_KIND_MASK) {
01041 case SEF_SETTING_KIND:
01042 return 1;
01043 case SEF_SUBTREE_KIND:
01044 if (this->d.sub.folded) return 1;
01045
01046 return 1 + this->d.sub.page->Length();
01047 default: NOT_REACHED();
01048 }
01049 }
01050
01057 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01058 {
01059 if (row_num == *cur_row) return this;
01060
01061 switch (this->flags & SEF_KIND_MASK) {
01062 case SEF_SETTING_KIND:
01063 (*cur_row)++;
01064 break;
01065 case SEF_SUBTREE_KIND:
01066 (*cur_row)++;
01067 if (this->d.sub.folded) {
01068 break;
01069 }
01070
01071
01072 return this->d.sub.page->FindEntry(row_num, cur_row);
01073 default: NOT_REACHED();
01074 }
01075 return NULL;
01076 }
01077
01104 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01105 {
01106 if (cur_row >= max_row) return cur_row;
01107
01108 bool rtl = _current_text_dir == TD_RTL;
01109 int offset = rtl ? -4 : 4;
01110 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01111
01112 int x = rtl ? right : left;
01113 int y = base_y;
01114 if (cur_row >= first_row) {
01115 int colour = _colour_gradient[COLOUR_ORANGE][4];
01116 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01117
01118
01119 for (uint lvl = 0; lvl < this->level; lvl++) {
01120 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01121 x += level_width;
01122 }
01123
01124 int halfway_y = y + SETTING_HEIGHT / 2;
01125 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01126 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01127
01128 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01129 x += level_width;
01130 }
01131
01132 switch (this->flags & SEF_KIND_MASK) {
01133 case SEF_SETTING_KIND:
01134 if (cur_row >= first_row) {
01135 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01136 }
01137 cur_row++;
01138 break;
01139 case SEF_SUBTREE_KIND:
01140 if (cur_row >= first_row) {
01141 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01142 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01143 }
01144 cur_row++;
01145 if (!this->d.sub.folded) {
01146 if (this->flags & SEF_LAST_FIELD) {
01147 assert(this->level < sizeof(parent_last));
01148 SetBit(parent_last, this->level);
01149 }
01150
01151 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01152 }
01153 break;
01154 default: NOT_REACHED();
01155 }
01156 return cur_row;
01157 }
01158
01159 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01160 {
01161 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01162 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01163 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01164 } else {
01165 return GetVariableAddress(&_settings_client.company, &sd->save);
01166 }
01167 } else {
01168 return GetVariableAddress(settings_ptr, &sd->save);
01169 }
01170 }
01171
01181 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01182 {
01183 const SettingDescBase *sdb = &sd->desc;
01184 const void *var = ResolveVariableAddress(settings_ptr, sd);
01185 bool editable = true;
01186 bool disabled = false;
01187
01188 bool rtl = _current_text_dir == TD_RTL;
01189 uint buttons_left = rtl ? right - 19 : left;
01190 uint text_left = left + (rtl ? 0 : 25);
01191 uint text_right = right - (rtl ? 25 : 0);
01192 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01193
01194
01195 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01196 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01197 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01198
01199 if (sdb->cmd == SDT_BOOLX) {
01200 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01201
01202 bool on = ReadValue(var, sd->save.conv) != 0;
01203
01204 DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
01205 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01206 } else {
01207 int32 value;
01208
01209 value = (int32)ReadValue(var, sd->save.conv);
01210
01211
01212 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01213
01214 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01215 if (disabled) {
01216 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01217 } else {
01218 if (sdb->flags & SGF_CURRENCY) {
01219 SetDParam(0, STR_JUST_CURRENCY_LONG);
01220 } else if (sdb->flags & SGF_MULTISTRING) {
01221 SetDParam(0, sdb->val_str - sdb->min + value);
01222 } else {
01223 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01224 }
01225 SetDParam(1, value);
01226 }
01227 }
01228 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01229 }
01230
01231
01232
01233
01238 void SettingsPage::Init(byte level)
01239 {
01240 for (uint field = 0; field < this->num; field++) {
01241 this->entries[field].Init(level, field + 1 == num);
01242 }
01243 }
01244
01246 void SettingsPage::FoldAll()
01247 {
01248 for (uint field = 0; field < this->num; field++) {
01249 this->entries[field].FoldAll();
01250 }
01251 }
01252
01254 uint SettingsPage::Length() const
01255 {
01256 uint length = 0;
01257 for (uint field = 0; field < this->num; field++) {
01258 length += this->entries[field].Length();
01259 }
01260 return length;
01261 }
01262
01269 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01270 {
01271 SettingEntry *pe = NULL;
01272
01273 for (uint field = 0; field < this->num; field++) {
01274 pe = this->entries[field].FindEntry(row_num, cur_row);
01275 if (pe != NULL) {
01276 break;
01277 }
01278 }
01279 return pe;
01280 }
01281
01299 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01300 {
01301 if (cur_row >= max_row) return cur_row;
01302
01303 for (uint i = 0; i < this->num; i++) {
01304 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01305 if (cur_row >= max_row) {
01306 break;
01307 }
01308 }
01309 return cur_row;
01310 }
01311
01312
01313 static SettingEntry _settings_ui_display[] = {
01314 SettingEntry("gui.date_format_in_default_names"),
01315 SettingEntry("gui.population_in_label"),
01316 SettingEntry("gui.measure_tooltip"),
01317 SettingEntry("gui.loading_indicators"),
01318 SettingEntry("gui.liveries"),
01319 SettingEntry("gui.show_track_reservation"),
01320 SettingEntry("gui.expenses_layout"),
01321 SettingEntry("gui.smallmap_land_colour"),
01322 SettingEntry("gui.zoom_min"),
01323 SettingEntry("gui.zoom_max"),
01324 SettingEntry("gui.graph_line_thickness"),
01325 };
01327 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01328
01329 static SettingEntry _settings_ui_interaction[] = {
01330 SettingEntry("gui.window_snap_radius"),
01331 SettingEntry("gui.window_soft_limit"),
01332 SettingEntry("gui.link_terraform_toolbar"),
01333 SettingEntry("gui.prefer_teamchat"),
01334 SettingEntry("gui.autoscroll"),
01335 SettingEntry("gui.reverse_scroll"),
01336 SettingEntry("gui.smooth_scroll"),
01337 SettingEntry("gui.left_mouse_btn_scrolling"),
01338
01339
01340
01341 SettingEntry("gui.scrollwheel_scrolling"),
01342 SettingEntry("gui.scrollwheel_multiplier"),
01343 #ifdef __APPLE__
01344
01345 SettingEntry("gui.right_mouse_btn_emulation"),
01346 #endif
01347 };
01349 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01350
01351 static SettingEntry _settings_ui[] = {
01352 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01353 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01354 SettingEntry("gui.show_finances"),
01355 SettingEntry("gui.errmsg_duration"),
01356 SettingEntry("gui.hover_delay"),
01357 SettingEntry("gui.toolbar_pos"),
01358 SettingEntry("gui.statusbar_pos"),
01359 SettingEntry("gui.newgrf_default_palette"),
01360 SettingEntry("gui.pause_on_newgame"),
01361 SettingEntry("gui.advanced_vehicle_list"),
01362 SettingEntry("gui.timetable_in_ticks"),
01363 SettingEntry("gui.timetable_arrival_departure"),
01364 SettingEntry("gui.quick_goto"),
01365 SettingEntry("gui.default_rail_type"),
01366 SettingEntry("gui.disable_unsuitable_building"),
01367 SettingEntry("gui.persistent_buildingtools"),
01368 SettingEntry("gui.coloured_news_year"),
01369 };
01371 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01372
01373 static SettingEntry _settings_construction_signals[] = {
01374 SettingEntry("construction.signal_side"),
01375 SettingEntry("gui.enable_signal_gui"),
01376 SettingEntry("gui.drag_signals_density"),
01377 SettingEntry("gui.semaphore_build_before"),
01378 SettingEntry("gui.default_signal_type"),
01379 SettingEntry("gui.cycle_signal_types"),
01380 };
01382 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01383
01384 static SettingEntry _settings_construction[] = {
01385 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01386 SettingEntry("construction.build_on_slopes"),
01387 SettingEntry("construction.autoslope"),
01388 SettingEntry("construction.extra_dynamite"),
01389 SettingEntry("construction.max_bridge_length"),
01390 SettingEntry("construction.max_tunnel_length"),
01391 SettingEntry("station.never_expire_airports"),
01392 SettingEntry("construction.freeform_edges"),
01393 SettingEntry("construction.extra_tree_placement"),
01394 SettingEntry("construction.command_pause_level"),
01395 };
01397 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01398
01399 static SettingEntry _settings_stations_cargo[] = {
01400 SettingEntry("order.improved_load"),
01401 SettingEntry("order.gradual_loading"),
01402 SettingEntry("order.selectgoods"),
01403 };
01405 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01406
01407 static SettingEntry _settings_stations[] = {
01408 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01409 SettingEntry("station.adjacent_stations"),
01410 SettingEntry("station.distant_join_stations"),
01411 SettingEntry("station.station_spread"),
01412 SettingEntry("economy.station_noise_level"),
01413 SettingEntry("station.modified_catchment"),
01414 SettingEntry("construction.road_stop_on_town_road"),
01415 SettingEntry("construction.road_stop_on_competitor_road"),
01416 };
01418 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01419
01420 static SettingEntry _settings_economy_towns[] = {
01421 SettingEntry("economy.bribe"),
01422 SettingEntry("economy.exclusive_rights"),
01423 SettingEntry("economy.fund_roads"),
01424 SettingEntry("economy.fund_buildings"),
01425 SettingEntry("economy.town_layout"),
01426 SettingEntry("economy.allow_town_roads"),
01427 SettingEntry("economy.allow_town_level_crossings"),
01428 SettingEntry("economy.found_town"),
01429 SettingEntry("economy.mod_road_rebuild"),
01430 SettingEntry("economy.town_growth_rate"),
01431 SettingEntry("economy.larger_towns"),
01432 SettingEntry("economy.initial_city_size"),
01433 };
01435 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01436
01437 static SettingEntry _settings_economy_industries[] = {
01438 SettingEntry("construction.raw_industry_construction"),
01439 SettingEntry("construction.industry_platform"),
01440 SettingEntry("economy.multiple_industry_per_town"),
01441 SettingEntry("game_creation.oil_refinery_limit"),
01442 };
01444 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01445
01446 static SettingEntry _settings_economy_scripts[] = {
01447 SettingEntry("script.script_max_opcode_till_suspend"),
01448 };
01450 static SettingsPage _settings_economy_scripts_page = {_settings_economy_scripts, lengthof(_settings_economy_scripts)};
01451
01452 static SettingEntry _settings_economy[] = {
01453 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01454 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01455 SettingEntry(&_settings_economy_scripts_page, STR_CONFIG_SETTING_ECONOMY_SCRIPTS),
01456 SettingEntry("economy.inflation"),
01457 SettingEntry("economy.smooth_economy"),
01458 SettingEntry("economy.feeder_payment_share"),
01459 SettingEntry("economy.infrastructure_maintenance"),
01460 };
01462 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01463
01464 static SettingEntry _settings_linkgraph[] = {
01465 SettingEntry("linkgraph.recalc_interval"),
01466 SettingEntry("linkgraph.distribution_pax"),
01467 SettingEntry("linkgraph.distribution_mail"),
01468 SettingEntry("linkgraph.distribution_armoured"),
01469 SettingEntry("linkgraph.distribution_default"),
01470 SettingEntry("linkgraph.accuracy"),
01471 SettingEntry("linkgraph.demand_distance"),
01472 SettingEntry("linkgraph.demand_size"),
01473 SettingEntry("linkgraph.short_path_saturation"),
01474 };
01476 static SettingsPage _settings_linkgraph_page = {_settings_linkgraph, lengthof(_settings_linkgraph)};
01477
01478 static SettingEntry _settings_ai_npc[] = {
01479 SettingEntry("ai.ai_in_multiplayer"),
01480 SettingEntry("ai.ai_disable_veh_train"),
01481 SettingEntry("ai.ai_disable_veh_roadveh"),
01482 SettingEntry("ai.ai_disable_veh_aircraft"),
01483 SettingEntry("ai.ai_disable_veh_ship"),
01484 };
01486 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01487
01488 static SettingEntry _settings_ai[] = {
01489 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01490 SettingEntry("economy.give_money"),
01491 SettingEntry("economy.allow_shares"),
01492 };
01494 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01495
01496 static SettingEntry _settings_vehicles_routing[] = {
01497 SettingEntry("pf.pathfinder_for_trains"),
01498 SettingEntry("pf.forbid_90_deg"),
01499 SettingEntry("pf.pathfinder_for_roadvehs"),
01500 SettingEntry("pf.roadveh_queue"),
01501 SettingEntry("pf.pathfinder_for_ships"),
01502 };
01504 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01505
01506 static SettingEntry _settings_vehicles_autorenew[] = {
01507 SettingEntry("company.engine_renew"),
01508 SettingEntry("company.engine_renew_months"),
01509 SettingEntry("company.engine_renew_money"),
01510 };
01512 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01513
01514 static SettingEntry _settings_vehicles_servicing[] = {
01515 SettingEntry("vehicle.servint_ispercent"),
01516 SettingEntry("vehicle.servint_trains"),
01517 SettingEntry("vehicle.servint_roadveh"),
01518 SettingEntry("vehicle.servint_ships"),
01519 SettingEntry("vehicle.servint_aircraft"),
01520 SettingEntry("order.no_servicing_if_no_breakdowns"),
01521 SettingEntry("order.serviceathelipad"),
01522 };
01524 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01525
01526 static SettingEntry _settings_vehicles_trains[] = {
01527 SettingEntry("pf.reverse_at_signals"),
01528 SettingEntry("vehicle.train_acceleration_model"),
01529 SettingEntry("vehicle.train_slope_steepness"),
01530 SettingEntry("vehicle.max_train_length"),
01531 SettingEntry("vehicle.wagon_speed_limits"),
01532 SettingEntry("vehicle.disable_elrails"),
01533 SettingEntry("vehicle.freight_trains"),
01534 SettingEntry("gui.stop_location"),
01535 };
01537 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01538
01539 static SettingEntry _settings_vehicles[] = {
01540 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01541 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01542 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01543 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01544 SettingEntry("gui.new_nonstop"),
01545 SettingEntry("gui.order_review_system"),
01546 SettingEntry("gui.vehicle_income_warn"),
01547 SettingEntry("gui.lost_vehicle_warn"),
01548 SettingEntry("vehicle.never_expire_vehicles"),
01549 SettingEntry("vehicle.max_trains"),
01550 SettingEntry("vehicle.max_roadveh"),
01551 SettingEntry("vehicle.max_aircraft"),
01552 SettingEntry("vehicle.max_ships"),
01553 SettingEntry("vehicle.plane_speed"),
01554 SettingEntry("vehicle.plane_crashes"),
01555 SettingEntry("vehicle.dynamic_engines"),
01556 SettingEntry("vehicle.roadveh_acceleration_model"),
01557 SettingEntry("vehicle.roadveh_slope_steepness"),
01558 SettingEntry("vehicle.smoke_amount"),
01559 };
01561 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01562
01563 static SettingEntry _settings_main[] = {
01564 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01565 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01566 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01567 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01568 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01569 SettingEntry(&_settings_linkgraph_page, STR_CONFIG_SETTING_LINKGRAPH),
01570 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01571 };
01572
01574 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01575
01576 struct GameSettingsWindow : Window {
01577 static const int SETTINGTREE_LEFT_OFFSET = 5;
01578 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01579 static const int SETTINGTREE_TOP_OFFSET = 5;
01580 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01581
01582 static GameSettings *settings_ptr;
01583
01584 SettingEntry *valuewindow_entry;
01585 SettingEntry *clicked_entry;
01586
01587 Scrollbar *vscroll;
01588
01589 GameSettingsWindow(const WindowDesc *desc) : Window()
01590 {
01591 static bool first_time = true;
01592
01593 settings_ptr = &GetGameSettings();
01594
01595
01596 if (first_time) {
01597 _settings_main_page.Init();
01598 first_time = false;
01599 } else {
01600 _settings_main_page.FoldAll();
01601 }
01602
01603 this->valuewindow_entry = NULL;
01604 this->clicked_entry = NULL;
01605
01606 this->CreateNestedTree(desc);
01607 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
01608 this->FinishInitNested(desc, WN_GAME_OPTIONS_GAME_SETTINGS);
01609
01610 this->vscroll->SetCount(_settings_main_page.Length());
01611 }
01612
01613 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01614 {
01615 if (widget != WID_GS_OPTIONSPANEL) return;
01616
01617 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01618 resize->width = 1;
01619
01620 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01621 }
01622
01623 virtual void DrawWidget(const Rect &r, int widget) const
01624 {
01625 if (widget != WID_GS_OPTIONSPANEL) return;
01626
01627 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01628 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity());
01629 }
01630
01631 virtual void OnClick(Point pt, int widget, int click_count)
01632 {
01633 if (widget != WID_GS_OPTIONSPANEL) return;
01634
01635 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET - 1);
01636 if (btn == INT_MAX) return;
01637
01638 uint cur_row = 0;
01639 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01640
01641 if (pe == NULL) return;
01642
01643 int x = (_current_text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01644 if (x < 0) return;
01645
01646 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01647 pe->d.sub.folded = !pe->d.sub.folded;
01648
01649 this->vscroll->SetCount(_settings_main_page.Length());
01650 this->SetDirty();
01651 return;
01652 }
01653
01654 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01655 const SettingDesc *sd = pe->d.entry.setting;
01656
01657
01658 if (!(sd->save.conv & SLF_NO_NETWORK_SYNC) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01659 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01660 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01661
01662 const void *var = ResolveVariableAddress(settings_ptr, sd);
01663 int32 value = (int32)ReadValue(var, sd->save.conv);
01664
01665
01666 if (x < 21) {
01667 const SettingDescBase *sdb = &sd->desc;
01668 int32 oldvalue = value;
01669
01670 switch (sdb->cmd) {
01671 case SDT_BOOLX: value ^= 1; break;
01672 case SDT_ONEOFMANY:
01673 case SDT_NUMX: {
01674
01675
01676
01677
01678 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01679 if (step == 0) step = 1;
01680
01681
01682 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
01683 _left_button_clicked = false;
01684 return;
01685 }
01686
01687
01688 if (x >= 10) {
01689 value += step;
01690 if (sdb->min < 0) {
01691 assert((int32)sdb->max >= 0);
01692 if (value > (int32)sdb->max) value = (int32)sdb->max;
01693 } else {
01694 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01695 }
01696 if (value < sdb->min) value = sdb->min;
01697 } else {
01698 value -= step;
01699 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01700 }
01701
01702
01703 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01704 if (this->clicked_entry != NULL) {
01705 this->clicked_entry->SetButtons(0);
01706 }
01707 this->clicked_entry = pe;
01708 this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01709 this->SetTimeout();
01710 _left_button_clicked = false;
01711 }
01712 break;
01713 }
01714
01715 default: NOT_REACHED();
01716 }
01717
01718 if (value != oldvalue) {
01719 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01720 SetCompanySetting(pe->d.entry.index, value);
01721 } else {
01722 SetSettingValue(pe->d.entry.index, value);
01723 }
01724 this->SetDirty();
01725 }
01726 } else {
01727
01728 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01729
01730 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01731
01732 this->valuewindow_entry = pe;
01733 SetDParam(0, value);
01734 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01735 }
01736 }
01737 }
01738
01739 virtual void OnTimeout()
01740 {
01741 if (this->clicked_entry != NULL) {
01742 this->clicked_entry->SetButtons(0);
01743 this->clicked_entry = NULL;
01744 this->SetDirty();
01745 }
01746 }
01747
01748 virtual void OnQueryTextFinished(char *str)
01749 {
01750
01751 if (str == NULL) return;
01752
01753 assert(this->valuewindow_entry != NULL);
01754 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01755 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01756
01757 int32 value;
01758 if (!StrEmpty(str)) {
01759 value = atoi(str);
01760
01761
01762 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01763 } else {
01764 value = (int32)(size_t)sd->desc.def;
01765 }
01766
01767 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01768 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01769 } else {
01770 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01771 }
01772 this->SetDirty();
01773 }
01774
01775 virtual void OnResize()
01776 {
01777 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01778 }
01779 };
01780
01781 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01782
01783 static const NWidgetPart _nested_settings_selection_widgets[] = {
01784 NWidget(NWID_HORIZONTAL),
01785 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01786 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01787 EndContainer(),
01788 NWidget(NWID_HORIZONTAL),
01789 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
01790 NWidget(NWID_VERTICAL),
01791 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
01792 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01793 EndContainer(),
01794 EndContainer(),
01795 };
01796
01797 static const WindowDesc _settings_selection_desc(
01798 WDP_CENTER, 450, 397,
01799 WC_GAME_OPTIONS, WC_NONE,
01800 0,
01801 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01802 );
01803
01805 void ShowGameSettings()
01806 {
01807 DeleteWindowByClass(WC_GAME_OPTIONS);
01808 new GameSettingsWindow(&_settings_selection_desc);
01809 }
01810
01811
01821 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01822 {
01823 int colour = _colour_gradient[button_colour][2];
01824
01825 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01826 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01827 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01828 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01829
01830
01831 bool rtl = _current_text_dir == TD_RTL;
01832 if (rtl ? !clickable_right : !clickable_left) {
01833 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01834 }
01835 if (rtl ? !clickable_left : !clickable_right) {
01836 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01837 }
01838 }
01839
01840 struct CustomCurrencyWindow : Window {
01841 int query_widget;
01842
01843 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01844 {
01845 this->InitNested(desc);
01846
01847 SetButtonState();
01848 }
01849
01850 void SetButtonState()
01851 {
01852 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
01853 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
01854 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01855 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01856 }
01857
01858 virtual void SetStringParameters(int widget) const
01859 {
01860 switch (widget) {
01861 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01862 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01863 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01864 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01865 case WID_CC_YEAR:
01866 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01867 SetDParam(1, _custom_currency.to_euro);
01868 break;
01869
01870 case WID_CC_PREVIEW:
01871 SetDParam(0, 10000);
01872 break;
01873 }
01874 }
01875
01876 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01877 {
01878 switch (widget) {
01879
01880 case WID_CC_SEPARATOR_EDIT:
01881 case WID_CC_PREFIX_EDIT:
01882 case WID_CC_SUFFIX_EDIT:
01883 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
01884 break;
01885
01886
01887 case WID_CC_RATE:
01888 SetDParam(0, 1);
01889 SetDParam(1, INT32_MAX);
01890 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01891 break;
01892 }
01893 }
01894
01895 virtual void OnClick(Point pt, int widget, int click_count)
01896 {
01897 int line = 0;
01898 int len = 0;
01899 StringID str = 0;
01900 CharSetFilter afilter = CS_ALPHANUMERAL;
01901
01902 switch (widget) {
01903 case WID_CC_RATE_DOWN:
01904 if (_custom_currency.rate > 1) _custom_currency.rate--;
01905 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
01906 this->EnableWidget(WID_CC_RATE_UP);
01907 break;
01908
01909 case WID_CC_RATE_UP:
01910 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01911 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
01912 this->EnableWidget(WID_CC_RATE_DOWN);
01913 break;
01914
01915 case WID_CC_RATE:
01916 SetDParam(0, _custom_currency.rate);
01917 str = STR_JUST_INT;
01918 len = 5;
01919 line = WID_CC_RATE;
01920 afilter = CS_NUMERAL;
01921 break;
01922
01923 case WID_CC_SEPARATOR_EDIT:
01924 case WID_CC_SEPARATOR:
01925 SetDParamStr(0, _custom_currency.separator);
01926 str = STR_JUST_RAW_STRING;
01927 len = 1;
01928 line = WID_CC_SEPARATOR;
01929 break;
01930
01931 case WID_CC_PREFIX_EDIT:
01932 case WID_CC_PREFIX:
01933 SetDParamStr(0, _custom_currency.prefix);
01934 str = STR_JUST_RAW_STRING;
01935 len = 12;
01936 line = WID_CC_PREFIX;
01937 break;
01938
01939 case WID_CC_SUFFIX_EDIT:
01940 case WID_CC_SUFFIX:
01941 SetDParamStr(0, _custom_currency.suffix);
01942 str = STR_JUST_RAW_STRING;
01943 len = 12;
01944 line = WID_CC_SUFFIX;
01945 break;
01946
01947 case WID_CC_YEAR_DOWN:
01948 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01949 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
01950 this->EnableWidget(WID_CC_YEAR_UP);
01951 break;
01952
01953 case WID_CC_YEAR_UP:
01954 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01955 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
01956 this->EnableWidget(WID_CC_YEAR_DOWN);
01957 break;
01958
01959 case WID_CC_YEAR:
01960 SetDParam(0, _custom_currency.to_euro);
01961 str = STR_JUST_INT;
01962 len = 7;
01963 line = WID_CC_YEAR;
01964 afilter = CS_NUMERAL;
01965 break;
01966 }
01967
01968 if (len != 0) {
01969 this->query_widget = line;
01970 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
01971 }
01972
01973 this->SetTimeout();
01974 this->SetDirty();
01975 }
01976
01977 virtual void OnQueryTextFinished(char *str)
01978 {
01979 if (str == NULL) return;
01980
01981 switch (this->query_widget) {
01982 case WID_CC_RATE:
01983 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01984 break;
01985
01986 case WID_CC_SEPARATOR:
01987 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
01988 break;
01989
01990 case WID_CC_PREFIX:
01991 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
01992 break;
01993
01994 case WID_CC_SUFFIX:
01995 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
01996 break;
01997
01998 case WID_CC_YEAR: {
01999 int val = atoi(str);
02000
02001 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
02002 break;
02003 }
02004 }
02005 MarkWholeScreenDirty();
02006 SetButtonState();
02007 }
02008
02009 virtual void OnTimeout()
02010 {
02011 this->SetDirty();
02012 }
02013 };
02014
02015 static const NWidgetPart _nested_cust_currency_widgets[] = {
02016 NWidget(NWID_HORIZONTAL),
02017 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02018 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02019 EndContainer(),
02020 NWidget(WWT_PANEL, COLOUR_GREY),
02021 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
02022 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02023 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
02024 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
02025 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02026 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
02027 EndContainer(),
02028 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02029 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
02030 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02031 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
02032 EndContainer(),
02033 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02034 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
02035 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02036 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
02037 EndContainer(),
02038 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02039 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02040 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02041 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02042 EndContainer(),
02043 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02044 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02045 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02046 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02047 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02048 EndContainer(),
02049 EndContainer(),
02050 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
02051 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02052 EndContainer(),
02053 };
02054
02055 static const WindowDesc _cust_currency_desc(
02056 WDP_CENTER, 0, 0,
02057 WC_CUSTOM_CURRENCY, WC_NONE,
02058 WDF_UNCLICK_BUTTONS,
02059 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02060 );
02061
02063 static void ShowCustCurrency()
02064 {
02065 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02066 new CustomCurrencyWindow(&_cust_currency_desc);
02067 }