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00012 #include "../stdafx.h"
00013 #include "../date_func.h"
00014 #include "../zoom_func.h"
00015 #include "../window_gui.h"
00016 #include "../window_func.h"
00017 #include "../viewport_func.h"
00018 #include "../gfx_func.h"
00019 #include "../core/random_func.hpp"
00020 #include "../fios.h"
00021
00022 #include "saveload.h"
00023
00024 extern TileIndex _cur_tileloop_tile;
00025 extern uint16 _disaster_delay;
00026 extern byte _trees_tick_ctr;
00027
00028
00029 int _saved_scrollpos_x;
00030 int _saved_scrollpos_y;
00031 ZoomLevelByte _saved_scrollpos_zoom;
00032
00033 void SaveViewportBeforeSaveGame()
00034 {
00035 const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00036
00037 if (w != NULL) {
00038 _saved_scrollpos_x = w->viewport->scrollpos_x;
00039 _saved_scrollpos_y = w->viewport->scrollpos_y;
00040 _saved_scrollpos_zoom = w->viewport->zoom;
00041 }
00042 }
00043
00044 void ResetViewportAfterLoadGame()
00045 {
00046 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00047
00048 w->viewport->scrollpos_x = _saved_scrollpos_x;
00049 w->viewport->scrollpos_y = _saved_scrollpos_y;
00050 w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
00051 w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
00052
00053 ViewPort *vp = w->viewport;
00054 vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
00055 vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
00056 vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
00057
00058
00059 if (_settings_client.gui.zoom_max != ZOOM_LVL_MIN) {
00060
00061 while (vp->zoom < _settings_client.gui.zoom_min) DoZoomInOutWindow(ZOOM_OUT, w);
00062 while (vp->zoom > _settings_client.gui.zoom_max) DoZoomInOutWindow(ZOOM_IN, w);
00063 }
00064
00065 DoZoomInOutWindow(ZOOM_NONE, w);
00066 MarkWholeScreenDirty();
00067 }
00068
00069 byte _age_cargo_skip_counter;
00070
00071 static const SaveLoadGlobVarList _date_desc[] = {
00072 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00073 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
00074 SLEG_VAR(_date_fract, SLE_UINT16),
00075 SLEG_VAR(_tick_counter, SLE_UINT16),
00076 SLE_CONDNULL(2, 0, 156),
00077 SLEG_CONDVAR(_age_cargo_skip_counter, SLE_UINT8, 0, 161),
00078 SLE_CONDNULL(1, 0, 45),
00079 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00080 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00081 SLEG_VAR(_disaster_delay, SLE_UINT16),
00082 SLE_CONDNULL(2, 0, 119),
00083 SLEG_VAR(_random.state[0], SLE_UINT32),
00084 SLEG_VAR(_random.state[1], SLE_UINT32),
00085 SLE_CONDNULL(1, 0, 9),
00086 SLE_CONDNULL(4, 10, 119),
00087 SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
00088 SLEG_CONDVAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32, 0, 108),
00089 SLEG_CONDVAR(_next_competitor_start, SLE_UINT32, 109, SL_MAX_VERSION),
00090 SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
00091 SLEG_CONDVAR(_pause_mode, SLE_UINT8, 4, SL_MAX_VERSION),
00092 SLE_CONDNULL(4, 11, 119),
00093 SLEG_END()
00094 };
00095
00096 static const SaveLoadGlobVarList _date_check_desc[] = {
00097 SLEG_CONDVAR(_load_check_data.current_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00098 SLEG_CONDVAR(_load_check_data.current_date, SLE_INT32, 31, SL_MAX_VERSION),
00099 SLE_NULL(2),
00100 SLE_NULL(2),
00101 SLE_CONDNULL(2, 0, 156),
00102 SLE_CONDNULL(1, 0, 161),
00103 SLE_CONDNULL(1, 0, 45),
00104 SLE_CONDNULL(2, 0, 5),
00105 SLE_CONDNULL(4, 6, SL_MAX_VERSION),
00106 SLE_NULL(2),
00107 SLE_CONDNULL(2, 0, 119),
00108 SLE_NULL(4),
00109 SLE_NULL(4),
00110 SLE_CONDNULL(1, 0, 9),
00111 SLE_CONDNULL(4, 10, 119),
00112 SLE_NULL(1),
00113 SLE_CONDNULL(2, 0, 108),
00114 SLE_CONDNULL(4, 109, SL_MAX_VERSION),
00115 SLE_NULL(1),
00116 SLE_CONDNULL(1, 4, SL_MAX_VERSION),
00117 SLE_CONDNULL(4, 11, 119),
00118 SLEG_END()
00119 };
00120
00121
00122
00123 static void SaveLoad_DATE()
00124 {
00125 SlGlobList(_date_desc);
00126 }
00127
00128 static void Check_DATE()
00129 {
00130 SlGlobList(_date_check_desc);
00131 if (IsSavegameVersionBefore(31)) {
00132 _load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
00133 }
00134 }
00135
00136
00137 static const SaveLoadGlobVarList _view_desc[] = {
00138 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00139 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION),
00140 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00141 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION),
00142 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
00143 SLEG_END()
00144 };
00145
00146 static void SaveLoad_VIEW()
00147 {
00148 SlGlobList(_view_desc);
00149 }
00150
00151 extern const ChunkHandler _misc_chunk_handlers[] = {
00152 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, NULL, Check_DATE, CH_RIFF},
00153 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, NULL, NULL, CH_RIFF | CH_LAST},
00154 };