dock_gui.cpp

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "terraform_gui.h"
00014 #include "window_gui.h"
00015 #include "station_gui.h"
00016 #include "command_func.h"
00017 #include "water.h"
00018 #include "window_func.h"
00019 #include "vehicle_func.h"
00020 #include "sound_func.h"
00021 #include "viewport_func.h"
00022 #include "gfx_func.h"
00023 #include "company_func.h"
00024 #include "slope_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "company_base.h"
00027 #include "hotkeys.h"
00028 
00029 #include "widgets/dock_widget.h"
00030 
00031 #include "table/sprites.h"
00032 #include "table/strings.h"
00033 
00034 static void ShowBuildDockStationPicker(Window *parent);
00035 static void ShowBuildDocksDepotPicker(Window *parent);
00036 
00037 static Axis _ship_depot_direction;
00038 
00039 void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00040 {
00041   if (result.Failed()) return;
00042 
00043   if (_settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT, tile);
00044   if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00045 }
00046 
00047 void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00048 {
00049   if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT, tile);
00050 }
00051 
00052 
00059 static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = NULL)
00060 {
00061   int z;
00062   DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, &z));
00063 
00064   /* If the direction isn't right, just return the next tile so the command
00065    * complains about the wrong slope instead of the ends not matching up.
00066    * Make sure the coordinate is always a valid tile within the map, so we
00067    * don't go "off" the map. That would cause the wrong error message. */
00068   if (!IsValidDiagDirection(dir)) return TILE_ADDXY(tile_from, TileX(tile_from) > 2 ? -1 : 1, 0);
00069 
00070   /* Direction the aqueduct is built to. */
00071   TileIndexDiff offset = TileOffsByDiagDir(ReverseDiagDir(dir));
00072   /* The maximum length of the aqueduct. */
00073   int max_length = min(_settings_game.construction.max_bridge_length, DistanceFromEdgeDir(tile_from, ReverseDiagDir(dir)) - 1);
00074 
00075   TileIndex endtile = tile_from;
00076   for (int length = 0; IsValidTile(endtile) && TileX(endtile) != 0 && TileY(endtile) != 0; length++) {
00077     endtile = TILE_ADD(endtile, offset);
00078 
00079     if (length > max_length) break;
00080 
00081     if (GetTileMaxZ(endtile) > z) {
00082       if (tile_to != NULL) *tile_to = endtile;
00083       break;
00084     }
00085   }
00086 
00087   return endtile;
00088 }
00089 
00091 struct BuildDocksToolbarWindow : Window {
00092   DockToolbarWidgets last_clicked_widget; 
00093 
00094   BuildDocksToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
00095   {
00096     this->last_clicked_widget = WID_DT_INVALID;
00097     this->InitNested(window_number);
00098     this->OnInvalidateData();
00099     if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
00100   }
00101 
00102   ~BuildDocksToolbarWindow()
00103   {
00104     if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
00105   }
00106 
00112   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00113   {
00114     if (!gui_scope) return;
00115     this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP),
00116       WID_DT_DEPOT,
00117       WID_DT_STATION,
00118       WID_DT_BUOY,
00119       WIDGET_LIST_END);
00120   }
00121 
00122   virtual void OnClick(Point pt, int widget, int click_count)
00123   {
00124     switch (widget) {
00125       case WID_DT_CANAL: // Build canal button
00126         HandlePlacePushButton(this, WID_DT_CANAL, SPR_CURSOR_CANAL, HT_RECT);
00127         break;
00128 
00129       case WID_DT_LOCK: // Build lock button
00130         HandlePlacePushButton(this, WID_DT_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL);
00131         break;
00132 
00133       case WID_DT_DEMOLISH: // Demolish aka dynamite button
00134         HandlePlacePushButton(this, WID_DT_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL);
00135         break;
00136 
00137       case WID_DT_DEPOT: // Build depot button
00138         if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00139         if (HandlePlacePushButton(this, WID_DT_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT)) ShowBuildDocksDepotPicker(this);
00140         break;
00141 
00142       case WID_DT_STATION: // Build station button
00143         if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00144         if (HandlePlacePushButton(this, WID_DT_STATION, SPR_CURSOR_DOCK, HT_SPECIAL)) ShowBuildDockStationPicker(this);
00145         break;
00146 
00147       case WID_DT_BUOY: // Build buoy button
00148         if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00149         HandlePlacePushButton(this, WID_DT_BUOY, SPR_CURSOR_BUOY, HT_RECT);
00150         break;
00151 
00152       case WID_DT_RIVER: // Build river button (in scenario editor)
00153         if (_game_mode != GM_EDITOR) return;
00154         HandlePlacePushButton(this, WID_DT_RIVER, SPR_CURSOR_RIVER, HT_RECT);
00155         break;
00156 
00157       case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
00158         HandlePlacePushButton(this, WID_DT_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL);
00159         break;
00160 
00161       default: return;
00162     }
00163     this->last_clicked_widget = (DockToolbarWidgets)widget;
00164   }
00165 
00166   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00167   {
00168     int num = CheckHotkeyMatch(dockstoolbar_hotkeys, keycode, this);
00169     if (num == -1) return ES_NOT_HANDLED;
00170     this->OnClick(Point(), num, 1);
00171     return ES_HANDLED;
00172   }
00173 
00174   virtual void OnPlaceObject(Point pt, TileIndex tile)
00175   {
00176     switch (this->last_clicked_widget) {
00177       case WID_DT_CANAL: // Build canal button
00178         VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
00179         break;
00180 
00181       case WID_DT_LOCK: // Build lock button
00182         DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
00183         break;
00184 
00185       case WID_DT_DEMOLISH: // Demolish aka dynamite button
00186         PlaceProc_DemolishArea(tile);
00187         break;
00188 
00189       case WID_DT_DEPOT: // Build depot button
00190         DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
00191         break;
00192 
00193       case WID_DT_STATION: { // Build station button
00194         uint32 p2 = (uint32)INVALID_STATION << 16; // no station to join
00195 
00196         /* tile is always the land tile, so need to evaluate _thd.pos */
00197         CommandContainer cmdcont = { tile, _ctrl_pressed, p2, CMD_BUILD_DOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
00198 
00199         /* Determine the watery part of the dock. */
00200         DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile));
00201         TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile, ReverseDiagDir(dir)) : tile);
00202 
00203         ShowSelectStationIfNeeded(cmdcont, TileArea(tile, tile_to));
00204         break;
00205       }
00206 
00207       case WID_DT_BUOY: // Build buoy button
00208         DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
00209         break;
00210 
00211       case WID_DT_RIVER: // Build river button (in scenario editor)
00212         VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_RIVER);
00213         break;
00214 
00215       case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
00216         DoCommandP(tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
00217         break;
00218 
00219       default: NOT_REACHED();
00220     }
00221   }
00222 
00223   virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
00224   {
00225     VpSelectTilesWithMethod(pt.x, pt.y, select_method);
00226   }
00227 
00228   virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
00229   {
00230     if (pt.x != -1) {
00231       switch (select_proc) {
00232         case DDSP_DEMOLISH_AREA:
00233           GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
00234           break;
00235         case DDSP_CREATE_WATER:
00236           DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcBuildCanal);
00237           break;
00238         case DDSP_CREATE_RIVER:
00239           DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcBuildCanal);
00240           break;
00241 
00242         default: break;
00243       }
00244     }
00245   }
00246 
00247   virtual void OnPlaceObjectAbort()
00248   {
00249     this->RaiseButtons();
00250 
00251     DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
00252     DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
00253     DeleteWindowById(WC_SELECT_STATION, 0);
00254     DeleteWindowByClass(WC_BUILD_BRIDGE);
00255   }
00256 
00257   virtual void OnPlacePresize(Point pt, TileIndex tile_from)
00258   {
00259     TileIndex tile_to = tile_from;
00260 
00261     if (this->last_clicked_widget == WID_DT_BUILD_AQUEDUCT) {
00262       GetOtherAqueductEnd(tile_from, &tile_to);
00263     } else {
00264       DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from));
00265       if (IsValidDiagDirection(dir)) {
00266         /* Locks and docks always select the tile "down" the slope. */
00267         tile_to = TileAddByDiagDir(tile_from, ReverseDiagDir(dir));
00268         /* Locks also select the tile "up" the slope. */
00269         if (this->last_clicked_widget == WID_DT_LOCK) tile_from = TileAddByDiagDir(tile_from, dir);
00270       }
00271     }
00272 
00273     VpSetPresizeRange(tile_from, tile_to);
00274   }
00275 
00276   static Hotkey<BuildDocksToolbarWindow> dockstoolbar_hotkeys[];
00277 };
00278 
00279 const uint16 _dockstoolbar_aqueduct_keys[] = {'B', '8', 0};
00280 
00281 Hotkey<BuildDocksToolbarWindow> BuildDocksToolbarWindow::dockstoolbar_hotkeys[] = {
00282   Hotkey<BuildDocksToolbarWindow>('1', "canal", WID_DT_CANAL),
00283   Hotkey<BuildDocksToolbarWindow>('2', "lock", WID_DT_LOCK),
00284   Hotkey<BuildDocksToolbarWindow>('3', "demolish", WID_DT_DEMOLISH),
00285   Hotkey<BuildDocksToolbarWindow>('4', "depot", WID_DT_DEPOT),
00286   Hotkey<BuildDocksToolbarWindow>('5', "dock", WID_DT_STATION),
00287   Hotkey<BuildDocksToolbarWindow>('6', "buoy", WID_DT_BUOY),
00288   Hotkey<BuildDocksToolbarWindow>('7', "river", WID_DT_RIVER),
00289   Hotkey<BuildDocksToolbarWindow>(_dockstoolbar_aqueduct_keys, "aqueduct", WID_DT_BUILD_AQUEDUCT),
00290   HOTKEY_LIST_END(BuildDocksToolbarWindow)
00291 };
00292 Hotkey<BuildDocksToolbarWindow> *_dockstoolbar_hotkeys = BuildDocksToolbarWindow::dockstoolbar_hotkeys;
00293 
00298 static const NWidgetPart _nested_build_docks_toolbar_widgets[] = {
00299   NWidget(NWID_HORIZONTAL),
00300     NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00301     NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00302     NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00303   EndContainer(),
00304   NWidget(NWID_HORIZONTAL_LTR),
00305     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
00306     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
00307     NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
00308     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
00309     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
00310     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
00311     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
00312     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
00313   EndContainer(),
00314 };
00315 
00316 static WindowDesc _build_docks_toolbar_desc(
00317   WDP_ALIGN_TOOLBAR, "toolbar_water", 0, 0,
00318   WC_BUILD_TOOLBAR, WC_NONE,
00319   WDF_CONSTRUCTION,
00320   _nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets)
00321 );
00322 
00330 Window *ShowBuildDocksToolbar()
00331 {
00332   if (!Company::IsValidID(_local_company)) return NULL;
00333 
00334   DeleteWindowByClass(WC_BUILD_TOOLBAR);
00335   return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
00336 }
00337 
00338 EventState DockToolbarGlobalHotkeys(uint16 key, uint16 keycode)
00339 {
00340   int num = CheckHotkeyMatch<BuildDocksToolbarWindow>(_dockstoolbar_hotkeys, keycode, NULL, true);
00341   if (num == -1) return ES_NOT_HANDLED;
00342   Window *w = ShowBuildDocksToolbar();
00343   if (w == NULL) return ES_NOT_HANDLED;
00344   return w->OnKeyPress(key, keycode);
00345 }
00346 
00351 static const NWidgetPart _nested_build_docks_scen_toolbar_widgets[] = {
00352   NWidget(NWID_HORIZONTAL),
00353     NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00354     NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00355     NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00356   EndContainer(),
00357   NWidget(NWID_HORIZONTAL),
00358     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
00359     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
00360     NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
00361     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
00362     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
00363     NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
00364   EndContainer(),
00365 };
00366 
00368 static WindowDesc _build_docks_scen_toolbar_desc(
00369   WDP_AUTO, "toolbar_water_scen", 0, 0,
00370   WC_SCEN_BUILD_TOOLBAR, WC_NONE,
00371   WDF_CONSTRUCTION,
00372   _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)
00373 );
00374 
00380 Window *ShowBuildDocksScenToolbar()
00381 {
00382   return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
00383 }
00384 
00386 enum BuildDockStationWidgets {
00387   BDSW_BACKGROUND, 
00388   BDSW_LT_OFF,     
00389   BDSW_LT_ON,      
00390   BDSW_INFO,       
00391 };
00392 
00393 struct BuildDocksStationWindow : public PickerWindowBase {
00394 public:
00395   BuildDocksStationWindow(WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00396   {
00397     this->InitNested(TRANSPORT_WATER);
00398     this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00399   }
00400 
00401   virtual ~BuildDocksStationWindow()
00402   {
00403     DeleteWindowById(WC_SELECT_STATION, 0);
00404   }
00405 
00406   virtual void OnPaint()
00407   {
00408     int rad = (_settings_game.station.modified_catchment) ? CA_DOCK : CA_UNMODIFIED;
00409 
00410     this->DrawWidgets();
00411 
00412     if (_settings_client.gui.station_show_coverage) {
00413       SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
00414     } else {
00415       SetTileSelectSize(1, 1);
00416     }
00417 
00418     /* strings such as 'Size' and 'Coverage Area' */
00419     int top = this->GetWidget<NWidgetBase>(BDSW_LT_OFF)->pos_y + this->GetWidget<NWidgetBase>(BDSW_LT_OFF)->current_y + WD_PAR_VSEP_NORMAL;
00420     NWidgetBase *back_nwi = this->GetWidget<NWidgetBase>(BDSW_BACKGROUND);
00421     int right  = back_nwi->pos_x + back_nwi->current_x;
00422     int bottom = back_nwi->pos_y + back_nwi->current_y;
00423     top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, false) + WD_PAR_VSEP_NORMAL;
00424     top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
00425     /* Resize background if the text is not equally long as the window. */
00426     if (top > bottom || (top < bottom && back_nwi->current_y > back_nwi->smallest_y)) {
00427       ResizeWindow(this, 0, top - bottom);
00428     }
00429   }
00430 
00431   virtual void OnClick(Point pt, int widget, int click_count)
00432   {
00433     switch (widget) {
00434       case BDSW_LT_OFF:
00435       case BDSW_LT_ON:
00436         this->RaiseWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00437         _settings_client.gui.station_show_coverage = (widget != BDSW_LT_OFF);
00438         this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00439         if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
00440         this->SetDirty();
00441         break;
00442     }
00443   }
00444 
00445   virtual void OnTick()
00446   {
00447     CheckRedrawStationCoverage(this);
00448   }
00449 };
00450 
00452 static const NWidgetPart _nested_build_dock_station_widgets[] = {
00453   NWidget(NWID_HORIZONTAL),
00454     NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00455     NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00456   EndContainer(),
00457   NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
00458     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00459     NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
00460     NWidget(NWID_HORIZONTAL), SetPIP(14, 0, 14),
00461       NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
00462       NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
00463     EndContainer(),
00464     NWidget(NWID_SPACER), SetMinimalSize(0, 20), SetResize(0, 1),
00465   EndContainer(),
00466 };
00467 
00468 static WindowDesc _build_dock_station_desc(
00469   WDP_AUTO, NULL, 0, 0,
00470   WC_BUILD_STATION, WC_BUILD_TOOLBAR,
00471   WDF_CONSTRUCTION,
00472   _nested_build_dock_station_widgets, lengthof(_nested_build_dock_station_widgets)
00473 );
00474 
00475 static void ShowBuildDockStationPicker(Window *parent)
00476 {
00477   new BuildDocksStationWindow(&_build_dock_station_desc, parent);
00478 }
00479 
00480 struct BuildDocksDepotWindow : public PickerWindowBase {
00481 private:
00482   static void UpdateDocksDirection()
00483   {
00484     if (_ship_depot_direction != AXIS_X) {
00485       SetTileSelectSize(1, 2);
00486     } else {
00487       SetTileSelectSize(2, 1);
00488     }
00489   }
00490 
00491 public:
00492   BuildDocksDepotWindow(WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00493   {
00494     this->InitNested(TRANSPORT_WATER);
00495     this->LowerWidget(_ship_depot_direction + WID_BDD_X);
00496     UpdateDocksDirection();
00497   }
00498 
00499   virtual void OnPaint()
00500   {
00501     this->DrawWidgets();
00502 
00503     DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_x + 64, this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_y + 18, AXIS_X, DEPOT_PART_NORTH);
00504     DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_x + 32, this->GetWidget<NWidgetBase>(WID_BDD_X)->pos_y + 34, AXIS_X, DEPOT_PART_SOUTH);
00505     DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_x + 32, this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_y + 18, AXIS_Y, DEPOT_PART_NORTH);
00506     DrawShipDepotSprite(this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_x + 64, this->GetWidget<NWidgetBase>(WID_BDD_Y)->pos_y + 34, AXIS_Y, DEPOT_PART_SOUTH);
00507   }
00508 
00509   virtual void OnClick(Point pt, int widget, int click_count)
00510   {
00511     switch (widget) {
00512       case WID_BDD_X:
00513       case WID_BDD_Y:
00514         this->RaiseWidget(_ship_depot_direction + WID_BDD_X);
00515         _ship_depot_direction = (widget == WID_BDD_X ? AXIS_X : AXIS_Y);
00516         this->LowerWidget(_ship_depot_direction + WID_BDD_X);
00517         if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
00518         UpdateDocksDirection();
00519         this->SetDirty();
00520         break;
00521     }
00522   }
00523 };
00524 
00525 static const NWidgetPart _nested_build_docks_depot_widgets[] = {
00526   NWidget(NWID_HORIZONTAL),
00527     NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00528     NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00529   EndContainer(),
00530   NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BDD_BACKGROUND),
00531     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00532     NWidget(NWID_HORIZONTAL_LTR),
00533       NWidget(NWID_SPACER), SetMinimalSize(3, 0),
00534       NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_X), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
00535       EndContainer(),
00536       NWidget(NWID_SPACER), SetMinimalSize(2, 0),
00537       NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_Y), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
00538       EndContainer(),
00539       NWidget(NWID_SPACER), SetMinimalSize(3, 0),
00540     EndContainer(),
00541     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00542   EndContainer(),
00543 };
00544 
00545 static WindowDesc _build_docks_depot_desc(
00546   WDP_AUTO, NULL, 0, 0,
00547   WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
00548   WDF_CONSTRUCTION,
00549   _nested_build_docks_depot_widgets, lengthof(_nested_build_docks_depot_widgets)
00550 );
00551 
00552 
00553 static void ShowBuildDocksDepotPicker(Window *parent)
00554 {
00555   new BuildDocksDepotWindow(&_build_docks_depot_desc, parent);
00556 }
00557 
00558 
00559 void InitializeDockGui()
00560 {
00561   _ship_depot_direction = AXIS_X;
00562 }