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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048
00049 #include "table/strings.h"
00050 #include "table/pricebase.h"
00051
00052
00053
00054 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00055 INSTANTIATE_POOL_METHODS(CargoPayment)
00056
00057
00068 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00069 {
00070 return (int32)((int64)a * (int64)b >> shift);
00071 }
00072
00073 typedef SmallVector<Industry *, 16> SmallIndustryList;
00074
00078 const ScoreInfo _score_info[] = {
00079 { 120, 100},
00080 { 80, 100},
00081 { 10000, 100},
00082 { 50000, 50},
00083 { 100000, 100},
00084 { 40000, 400},
00085 { 8, 50},
00086 {10000000, 50},
00087 { 250000, 50},
00088 { 0, 0}
00089 };
00090
00091 int _score_part[MAX_COMPANIES][SCORE_END];
00092 Economy _economy;
00093 Prices _price;
00094 Money _additional_cash_required;
00095 static PriceMultipliers _price_base_multiplier;
00096
00106 Money CalculateCompanyValue(const Company *c, bool including_loan)
00107 {
00108 Owner owner = c->index;
00109
00110 Station *st;
00111 uint num = 0;
00112
00113 FOR_ALL_STATIONS(st) {
00114 if (st->owner == owner) num += CountBits((byte)st->facilities);
00115 }
00116
00117 Money value = num * _price[PR_STATION_VALUE] * 25;
00118
00119 Vehicle *v;
00120 FOR_ALL_VEHICLES(v) {
00121 if (v->owner != owner) continue;
00122
00123 if (v->type == VEH_TRAIN ||
00124 v->type == VEH_ROAD ||
00125 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00126 v->type == VEH_SHIP) {
00127 value += v->value * 3 >> 1;
00128 }
00129 }
00130
00131
00132 if (including_loan) value -= c->current_loan;
00133 value += c->money;
00134
00135 return max(value, (Money)1);
00136 }
00137
00146 int UpdateCompanyRatingAndValue(Company *c, bool update)
00147 {
00148 Owner owner = c->index;
00149 int score = 0;
00150
00151 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00152
00153
00154 {
00155 Vehicle *v;
00156 Money min_profit = 0;
00157 bool min_profit_first = true;
00158 uint num = 0;
00159
00160 FOR_ALL_VEHICLES(v) {
00161 if (v->owner != owner) continue;
00162 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00163 if (v->profit_last_year > 0) num++;
00164 if (v->age > 730) {
00165
00166 if (min_profit_first || min_profit > v->profit_last_year) {
00167 min_profit = v->profit_last_year;
00168 min_profit_first = false;
00169 }
00170 }
00171 }
00172 }
00173
00174 min_profit >>= 8;
00175
00176 _score_part[owner][SCORE_VEHICLES] = num;
00177
00178 if (min_profit > 0) {
00179 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00180 }
00181 }
00182
00183
00184 {
00185 uint num = 0;
00186 const Station *st;
00187
00188 FOR_ALL_STATIONS(st) {
00189
00190 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00191 }
00192 _score_part[owner][SCORE_STATIONS] = num;
00193 }
00194
00195
00196 {
00197 int numec = min(c->num_valid_stat_ent, 12);
00198 if (numec != 0) {
00199 const CompanyEconomyEntry *cee = c->old_economy;
00200 Money min_income = cee->income + cee->expenses;
00201 Money max_income = cee->income + cee->expenses;
00202
00203 do {
00204 min_income = min(min_income, cee->income + cee->expenses);
00205 max_income = max(max_income, cee->income + cee->expenses);
00206 } while (++cee, --numec);
00207
00208 if (min_income > 0) {
00209 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00210 }
00211
00212 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00213 }
00214 }
00215
00216
00217 {
00218 int numec = min(c->num_valid_stat_ent, 4);
00219 if (numec != 0) {
00220 const CompanyEconomyEntry *cee = c->old_economy;
00221 OverflowSafeInt64 total_delivered = 0;
00222 do {
00223 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00224 } while (++cee, --numec);
00225
00226 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00227 }
00228 }
00229
00230
00231 {
00232 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00233 }
00234
00235
00236 {
00237 if (c->money > 0) {
00238 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00239 }
00240 }
00241
00242
00243 {
00244 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00245 }
00246
00247
00248 {
00249 int total_score = 0;
00250 int s;
00251 score = 0;
00252 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00253
00254 if (i == SCORE_TOTAL) continue;
00255
00256 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00257 score += s;
00258 total_score += _score_info[i].score;
00259 }
00260
00261 _score_part[owner][SCORE_TOTAL] = score;
00262
00263
00264 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00265 }
00266
00267 if (update) {
00268 c->old_economy[0].performance_history = score;
00269 UpdateCompanyHQ(c->location_of_HQ, score);
00270 c->old_economy[0].company_value = CalculateCompanyValue(c);
00271 }
00272
00273 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00274 return score;
00275 }
00276
00282 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00283 {
00284
00285
00286
00287 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00288 #ifdef ENABLE_NETWORK
00289
00290 if (_networking) NetworkClientsToSpectators(old_owner);
00291 #endif
00292 if (old_owner == _local_company) {
00293
00294
00295 assert(!_networking);
00296 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00297 Company *c;
00298 FOR_ALL_COMPANIES(c) {
00299 if (c->index != old_owner) {
00300 SetLocalCompany(c->index);
00301 break;
00302 }
00303 }
00304 cur_company.Restore();
00305 assert(old_owner != _local_company);
00306 }
00307
00308 Town *t;
00309
00310 assert(old_owner != new_owner);
00311
00312 {
00313 Company *c;
00314 uint i;
00315
00316
00317 FOR_ALL_COMPANIES(c) {
00318 for (i = 0; i < 4; i++) {
00319 if (c->share_owners[i] == old_owner) {
00320
00321 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00322
00323
00324 SubtractMoneyFromCompany(res);
00325 }
00326 }
00327 }
00328
00329
00330 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00331 c = Company::Get(old_owner);
00332 for (i = 0; i < 4; i++) {
00333 cur_company2.Change(c->share_owners[i]);
00334 if (_current_company != INVALID_OWNER) {
00335
00336 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00337
00338
00339 SubtractMoneyFromCompany(res);
00340 }
00341 }
00342 cur_company2.Restore();
00343 }
00344
00345
00346
00347
00348 if (new_owner == INVALID_OWNER) {
00349 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00350 }
00351
00352 Subsidy *s;
00353 FOR_ALL_SUBSIDIES(s) {
00354 if (s->awarded == old_owner) {
00355 if (new_owner == INVALID_OWNER) {
00356 delete s;
00357 } else {
00358 s->awarded = new_owner;
00359 }
00360 }
00361 }
00362 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00363
00364
00365 FOR_ALL_TOWNS(t) {
00366
00367 if (new_owner != INVALID_OWNER) {
00368 if (HasBit(t->have_ratings, old_owner)) {
00369 if (HasBit(t->have_ratings, new_owner)) {
00370
00371 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00372 } else {
00373 SetBit(t->have_ratings, new_owner);
00374 t->ratings[new_owner] = t->ratings[old_owner];
00375 }
00376 }
00377 }
00378
00379
00380 t->ratings[old_owner] = RATING_INITIAL;
00381 ClrBit(t->have_ratings, old_owner);
00382 }
00383
00384 {
00385 Vehicle *v;
00386 FOR_ALL_VEHICLES(v) {
00387 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00388 if (new_owner == INVALID_OWNER) {
00389 if (v->Previous() == NULL) delete v;
00390 } else {
00391 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00392 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00393 }
00394 }
00395 }
00396 }
00397
00398
00399
00400 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00401
00402 if (new_owner == INVALID_OWNER) {
00403 RemoveAllGroupsForCompany(old_owner);
00404 } else {
00405 Group *g;
00406 FOR_ALL_GROUPS(g) {
00407 if (g->owner == old_owner) g->owner = new_owner;
00408 }
00409 }
00410
00411 {
00412 FreeUnitIDGenerator unitidgen[] = {
00413 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00414 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00415 };
00416
00417 Vehicle *v;
00418 FOR_ALL_VEHICLES(v) {
00419 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00420 assert(new_owner != INVALID_OWNER);
00421
00422 v->owner = new_owner;
00423 v->colourmap = PAL_NONE;
00424
00425 if (v->IsEngineCountable()) {
00426 GroupStatistics::CountEngine(v, 1);
00427 }
00428 if (v->IsPrimaryVehicle()) {
00429 GroupStatistics::CountVehicle(v, 1);
00430 v->unitnumber = unitidgen[v->type].NextID();
00431 }
00432
00433
00434 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00435 }
00436 }
00437
00438 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00439 }
00440
00441
00442 {
00443 TileIndex tile = 0;
00444 do {
00445 ChangeTileOwner(tile, old_owner, new_owner);
00446 } while (++tile != MapSize());
00447
00448 if (new_owner != INVALID_OWNER) {
00449
00450
00451
00452
00453 tile = 0;
00454
00455 do {
00456 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00457 TrackBits tracks = GetTrackBits(tile);
00458 do {
00459 Track track = RemoveFirstTrack(&tracks);
00460 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00461 } while (tracks != TRACK_BIT_NONE);
00462 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00463 UpdateLevelCrossing(tile);
00464 }
00465 } while (++tile != MapSize());
00466 }
00467
00468
00469 UpdateSignalsInBuffer();
00470 }
00471
00472
00473 Station *st;
00474 FOR_ALL_STATIONS(st) {
00475 if (st->owner == old_owner) {
00476
00477
00478 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00479 }
00480 }
00481
00482
00483 Waypoint *wp;
00484 FOR_ALL_WAYPOINTS(wp) {
00485 if (wp->owner == old_owner) {
00486 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00487 }
00488 }
00489
00490 Sign *si;
00491 FOR_ALL_SIGNS(si) {
00492 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00493 }
00494
00495
00496 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00497
00498 cur_company.Restore();
00499
00500 MarkWholeScreenDirty();
00501 }
00502
00507 static void CompanyCheckBankrupt(Company *c)
00508 {
00509
00510 if (c->money >= 0) {
00511 c->quarters_of_bankruptcy = 0;
00512 c->bankrupt_asked = 0;
00513 return;
00514 }
00515
00516 c->quarters_of_bankruptcy++;
00517
00518 switch (c->quarters_of_bankruptcy) {
00519 case 0:
00520 case 1:
00521 break;
00522
00523 case 2: {
00524 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00525 cni->FillData(c);
00526 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00527 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00528 SetDParamStr(2, cni->company_name);
00529 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00530 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00531 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00532 break;
00533 }
00534
00535 case 3: {
00536
00537
00538 Money val = CalculateCompanyValue(c, false);
00539 if (val > 0) {
00540 c->bankrupt_value = val;
00541 c->bankrupt_asked = 1 << c->index;
00542 c->bankrupt_timeout = 0;
00543 break;
00544 }
00545
00546 }
00547 default:
00548 case 4:
00549 if (!_networking && _local_company == c->index) {
00550
00551
00552
00553
00554 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00555 break;
00556 }
00557
00558
00559
00560
00561
00562
00563
00564
00565
00566
00567 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00568 break;
00569 }
00570 }
00571
00576 static void CompaniesGenStatistics()
00577 {
00578 Station *st;
00579
00580 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00581 Company *c;
00582
00583 if (!_settings_game.economy.infrastructure_maintenance) {
00584 FOR_ALL_STATIONS(st) {
00585 cur_company.Change(st->owner);
00586 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00587 SubtractMoneyFromCompany(cost);
00588 }
00589 } else {
00590
00591 FOR_ALL_COMPANIES(c) {
00592 cur_company.Change(c->index);
00593
00594 CommandCost cost(EXPENSES_PROPERTY);
00595 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00596 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00597 }
00598 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00599 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00600 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00601 }
00602 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00603 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00604 cost.AddCost(AirportMaintenanceCost(c->index));
00605
00606 SubtractMoneyFromCompany(cost);
00607 }
00608 }
00609 cur_company.Restore();
00610
00611
00612 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00613
00614 FOR_ALL_COMPANIES(c) {
00615 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00616 c->old_economy[0] = c->cur_economy;
00617 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00618
00619 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00620
00621 UpdateCompanyRatingAndValue(c, true);
00622 if (c->block_preview != 0) c->block_preview--;
00623 CompanyCheckBankrupt(c);
00624 }
00625
00626 SetWindowDirty(WC_INCOME_GRAPH, 0);
00627 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00628 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00629 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00630 SetWindowDirty(WC_COMPANY_VALUE, 0);
00631 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00632 }
00633
00638 void AddInflation(bool check_year)
00639 {
00640
00641
00642
00643
00644
00645
00646
00647
00648
00649
00650
00651
00652
00653
00654
00655 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00656
00657
00658
00659
00660
00661
00662 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00663 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00664 }
00665
00669 void RecomputePrices()
00670 {
00671
00672 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00673
00674
00675 for (Price i = PR_BEGIN; i < PR_END; i++) {
00676 Money price = _price_base_specs[i].start_price;
00677
00678
00679 uint mod = 1;
00680 switch (_price_base_specs[i].category) {
00681 case PCAT_RUNNING:
00682 mod = _settings_game.difficulty.vehicle_costs;
00683 break;
00684
00685 case PCAT_CONSTRUCTION:
00686 mod = _settings_game.difficulty.construction_cost;
00687 break;
00688
00689 default: break;
00690 }
00691 switch (mod) {
00692 case 0: price *= 6; break;
00693 case 1: price *= 8; break;
00694 case 2: price *= 9; break;
00695 default: NOT_REACHED();
00696 }
00697
00698
00699 price = (int64)price * _economy.inflation_prices;
00700
00701
00702 int shift = _price_base_multiplier[i] - 16 - 3;
00703 if (shift >= 0) {
00704 price <<= shift;
00705 } else {
00706 price >>= -shift;
00707 }
00708
00709
00710
00711
00712
00713
00714 if (price == 0) {
00715 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00716
00717 assert(price != 0);
00718 }
00719
00720 _price[i] = price;
00721 }
00722
00723
00724 CargoSpec *cs;
00725 FOR_ALL_CARGOSPECS(cs) {
00726 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00727 }
00728
00729 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00730 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00731 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00732 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00733 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00734 }
00735
00737 static void CompaniesPayInterest()
00738 {
00739 const Company *c;
00740
00741 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00742 FOR_ALL_COMPANIES(c) {
00743 cur_company.Change(c->index);
00744
00745
00746
00747
00748
00749
00750
00751
00752
00753 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00754 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00755 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00756
00757 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00758
00759 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00760 }
00761 cur_company.Restore();
00762 }
00763
00764 static void HandleEconomyFluctuations()
00765 {
00766 if (_settings_game.difficulty.economy != 0) {
00767
00768 _economy.fluct--;
00769 } else if (EconomyIsInRecession()) {
00770
00771 _economy.fluct = -12;
00772 } else {
00773
00774 return;
00775 }
00776
00777 if (_economy.fluct == 0) {
00778 _economy.fluct = -(int)GB(Random(), 0, 2);
00779 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00780 } else if (_economy.fluct == -12) {
00781 _economy.fluct = GB(Random(), 0, 8) + 312;
00782 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00783 }
00784 }
00785
00786
00790 void ResetPriceBaseMultipliers()
00791 {
00792 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00793 }
00794
00802 void SetPriceBaseMultiplier(Price price, int factor)
00803 {
00804 assert(price < PR_END);
00805 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00806 }
00807
00812 void StartupIndustryDailyChanges(bool init_counter)
00813 {
00814 uint map_size = MapLogX() + MapLogY();
00815
00816
00817
00818
00819
00820
00821 _economy.industry_daily_increment = (1 << map_size) / 31;
00822
00823 if (init_counter) {
00824
00825 _economy.industry_daily_change_counter = 0;
00826 }
00827 }
00828
00829 void StartupEconomy()
00830 {
00831 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00832 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00833 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00834 _economy.fluct = GB(Random(), 0, 8) + 168;
00835
00836
00837 RecomputePrices();
00838
00839 StartupIndustryDailyChanges(true);
00840
00841 }
00842
00846 void InitializeEconomy()
00847 {
00848 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00849 }
00850
00859 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00860 {
00861 if (index >= PR_END) return 0;
00862
00863 Money cost = _price[index] * cost_factor;
00864 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00865
00866 if (shift >= 0) {
00867 cost <<= shift;
00868 } else {
00869 cost >>= -shift;
00870 }
00871
00872 return cost;
00873 }
00874
00875 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00876 {
00877 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00878 if (!cs->IsValid()) {
00879
00880 return 0;
00881 }
00882
00883
00884 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00885 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00886 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00887 if (callback != CALLBACK_FAILED) {
00888 int result = GB(callback, 0, 14);
00889
00890
00891 if (HasBit(callback, 14)) result -= 0x4000;
00892
00893
00894
00895
00896 return result * num_pieces * cs->current_payment / 8192;
00897 }
00898 }
00899
00900 static const int MIN_TIME_FACTOR = 31;
00901 static const int MAX_TIME_FACTOR = 255;
00902
00903 const int days1 = cs->transit_days[0];
00904 const int days2 = cs->transit_days[1];
00905 const int days_over_days1 = max( transit_days - days1, 0);
00906 const int days_over_days2 = max(days_over_days1 - days2, 0);
00907
00908
00909
00910
00911
00912
00913
00914
00915
00916
00917
00918 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00919
00920 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00921 }
00922
00924 static SmallIndustryList _cargo_delivery_destinations;
00925
00935 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00936 {
00937
00938
00939
00940
00941
00942
00943
00944 uint accepted = 0;
00945
00946 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00947 Industry *ind = st->industries_near[i];
00948 if (ind->index == source) continue;
00949
00950 uint cargo_index;
00951 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00952 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00953 }
00954
00955 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00956
00957
00958 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00959
00960
00961 _cargo_delivery_destinations.Include(ind);
00962
00963 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00964 ind->incoming_cargo_waiting[cargo_index] += amount;
00965 num_pieces -= amount;
00966 accepted += amount;
00967 }
00968
00969 return accepted;
00970 }
00971
00985 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00986 {
00987 assert(num_pieces > 0);
00988
00989 Station *st = Station::Get(dest);
00990
00991
00992 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
00993
00994
00995 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
00996
00997
00998 if (accepted > 0) {
00999 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01000 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01001 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01002 }
01003
01004
01005 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01006
01007
01008 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01009 st->town->received[cs->town_effect].new_act += accepted;
01010
01011
01012 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01013
01014
01015 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01016 switch (_settings_game.difficulty.subsidy_multiplier) {
01017 case 0: profit += profit >> 1; break;
01018 case 1: profit *= 2; break;
01019 case 2: profit *= 3; break;
01020 default: profit *= 4; break;
01021 }
01022 }
01023
01024 return profit;
01025 }
01026
01032 static void TriggerIndustryProduction(Industry *i)
01033 {
01034 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01035 uint16 callback = indspec->callback_mask;
01036
01037 i->was_cargo_delivered = true;
01038 i->last_cargo_accepted_at = _date;
01039
01040 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01041 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01042 IndustryProductionCallback(i, 0);
01043 } else {
01044 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01045 }
01046 } else {
01047 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01048 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01049 if (cargo_waiting == 0) continue;
01050
01051 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01052 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01053
01054 i->incoming_cargo_waiting[cargo_index] = 0;
01055 }
01056 }
01057
01058 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01059 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01060 }
01061
01066 CargoPayment::CargoPayment(Vehicle *front) :
01067 front(front),
01068 current_station(front->last_station_visited)
01069 {
01070 }
01071
01072 CargoPayment::~CargoPayment()
01073 {
01074 if (this->CleaningPool()) return;
01075
01076 this->front->cargo_payment = NULL;
01077
01078 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01079
01080 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01081
01082 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01083 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01084
01085 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01086 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01087 }
01088
01089 if (this->visual_transfer != 0) {
01090 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01091 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01092 } else if (this->visual_profit != 0) {
01093 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01094 this->front->z_pos, -this->visual_profit);
01095 }
01096
01097 cur_company.Restore();
01098 }
01099
01105 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01106 {
01107 if (this->owner == NULL) {
01108 this->owner = Company::Get(this->front->owner);
01109 }
01110
01111
01112 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01113 this->route_profit += profit;
01114
01115
01116 this->visual_profit += profit - cp->FeederShare();
01117 }
01118
01125 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01126 {
01127 Money profit = GetTransportedGoodsIncome(
01128 count,
01129
01130 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01131 cp->DaysInTransit(),
01132 this->ct);
01133
01134 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01135
01136 this->visual_transfer += profit;
01137 return profit;
01138 }
01139
01145 void PrepareUnload(Vehicle *front_v)
01146 {
01147 Station *curr_station = Station::Get(front_v->last_station_visited);
01148 curr_station->loading_vehicles.push_back(front_v);
01149
01150
01151 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01152
01153
01154 front_v->load_unload_ticks = 1;
01155
01156 if (front_v->orders.list != NULL && (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) != 0) {
01157
01158
01159
01160 StationID next_station_id = front_v->GetNextStoppingStation();
01161 if (next_station_id == INVALID_STATION) {
01162 return;
01163 }
01164 } else {
01165 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01166 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01167 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01168 }
01169 }
01170 }
01171
01172 assert(front_v->cargo_payment == NULL);
01173
01174
01175 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01176 assert(CargoPayment::CanAllocateItem());
01177 front_v->cargo_payment = new CargoPayment(front_v);
01178 }
01179
01187 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01188 {
01189 uint32 ret = 0;
01190 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01191
01192 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01193
01194
01195
01196
01197
01198
01199
01200
01201
01202
01203
01204
01205
01206
01207
01208
01209
01210
01211
01212 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01213
01214 int cap = v->cargo_cap - v->cargo.Count();
01215 if (cap > 0) {
01216 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01217 if (reserved > 0) {
01218 cap -= reserved;
01219 SetBit(ret, v->cargo_type);
01220 }
01221 }
01222 }
01223 }
01224 return ret;
01225 }
01226
01232 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01233 {
01234 v = v->GetFirstEnginePart();
01235
01236 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01237 if (v->cargo.Count() != 0) return false;
01238 }
01239
01240 return true;
01241 }
01242
01249 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01250 {
01251 assert(front->current_order.IsType(OT_LOADING));
01252
01253 StationID last_visited = front->last_station_visited;
01254 Station *st = Station::Get(last_visited);
01255
01256 StationID next_station = front->GetNextStoppingStation();
01257
01258
01259 if (front->load_unload_ticks != 0) {
01260 return cargos_reserved | ReserveConsist(st, front, next_station);
01261 }
01262
01263 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01264
01265 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01266
01267
01268 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01269 front->load_unload_ticks = 1;
01270 return cargos_reserved;
01271 }
01272
01273 int unloading_time = 0;
01274 bool dirty_vehicle = false;
01275 bool dirty_station = false;
01276
01277 bool completely_emptied = true;
01278 bool anything_unloaded = false;
01279 bool anything_loaded = false;
01280 uint32 full_load_amount = 0;
01281 uint32 cargo_not_full = 0;
01282 uint32 cargo_full = 0;
01283
01284 front->cur_speed = 0;
01285
01286 CargoPayment *payment = front->cargo_payment;
01287
01288 uint artic_part = 0;
01289 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01290 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01291 if (v->cargo_cap == 0) continue;
01292 artic_part++;
01293
01294 const Engine *e = v->GetEngine();
01295 byte load_amount = e->info.load_amount;
01296
01297
01298 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01299
01300 if (_settings_game.order.gradual_loading) {
01301 uint16 cb_load_amount = CALLBACK_FAILED;
01302 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01303
01304 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01305 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01306
01307 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01308 }
01309 if (cb_load_amount != CALLBACK_FAILED) {
01310 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01311 if (cb_load_amount >= 0x100) {
01312 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01313 } else if (cb_load_amount != 0) {
01314 load_amount = cb_load_amount;
01315 }
01316 }
01317 }
01318
01319 GoodsEntry *ge = &st->goods[v->cargo_type];
01320
01321 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01322 uint cargo_count = v->cargo.OnboardCount();
01323 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01324
01325 uint prev_count = ge->cargo.Count();
01326 payment->SetCargo(v->cargo_type);
01327 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01328 next_station, front->last_loading_station == last_visited, payment);
01329
01330 st->time_since_unload = 0;
01331 unloading_time += delivered;
01332
01333 if (ge->cargo.Count() > prev_count) {
01334
01335 dirty_station = true;
01336 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01337 InvalidateWindowData(WC_STATION_LIST, last_visited);
01338 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01339 }
01340 }
01341
01342 anything_unloaded = true;
01343 dirty_vehicle = true;
01344
01345
01346
01347
01348
01349
01350 if (v->cargo.OnboardCount() == 0) {
01351
01352 if (!v->cargo.Empty()) completely_emptied = false;
01353 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01354 v->cargo.SwapReserved();
01355 }
01356
01357 continue;
01358 }
01359
01360
01361 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01362
01363
01364 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01365 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01366 Vehicle *v_start = v->GetFirstEnginePart();
01367 CargoID new_cid = front->current_order.GetRefitCargo();
01368 byte new_subtype = front->current_order.GetRefitSubtype();
01369
01370 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01371
01372
01373 uint32 refit_mask = e->info.refit_mask;
01374 Vehicle *w = v_start;
01375 while (w->HasArticulatedPart()) {
01376 w = w->GetNextArticulatedPart();
01377 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01378 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01379 }
01380
01381 if (new_cid == CT_AUTO_REFIT) {
01382
01383 uint amount = 0;
01384 CargoID cid;
01385 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01386 if (st->goods[cid].cargo.Count() > amount) {
01387
01388
01389 new_subtype = GetBestFittingSubType(v, v, cid);
01390 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01391 if (_returned_refit_capacity > 0) {
01392 amount = st->goods[cid].cargo.Count();
01393 new_cid = cid;
01394 }
01395 }
01396 }
01397 }
01398
01399
01400 if (new_cid < NUM_CARGO) {
01401 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01402 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01403 ge = &st->goods[v->cargo_type];
01404 }
01405
01406 cur_company.Restore();
01407 }
01408
01409
01410 int t;
01411 switch (front->type) {
01412 case VEH_TRAIN:
01413 case VEH_SHIP:
01414 t = front->vcache.cached_max_speed;
01415 break;
01416
01417 case VEH_ROAD:
01418 t = front->vcache.cached_max_speed / 2;
01419 break;
01420
01421 case VEH_AIRCRAFT:
01422 t = Aircraft::From(front)->GetSpeedOldUnits();
01423 break;
01424
01425 default: NOT_REACHED();
01426 }
01427
01428
01429 ge->last_speed = min(t, 255);
01430 ge->last_age = _cur_year - front->build_year;
01431 ge->days_since_pickup = 0;
01432
01433
01434
01435 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01436 if (cap_left > 0) {
01437 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01438 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01439
01440 int loaded = 0;
01441 if (_settings_game.order.improved_load) {
01442 loaded += v->cargo.LoadReserved(cap_left);
01443 }
01444
01445 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01446
01447
01448 if (loaded == cap_left) {
01449 SetBit(full_load_amount, v->cargo_type);
01450 } else {
01451 ClrBit(full_load_amount, v->cargo_type);
01452 }
01453
01454
01455
01456
01457
01458
01459
01460
01461 if (loaded > 0) {
01462 completely_emptied = false;
01463 anything_loaded = true;
01464
01465 st->time_since_load = 0;
01466 st->last_vehicle_type = v->type;
01467
01468 if (ge->cargo.Empty()) {
01469 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01470 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01471 }
01472
01473 unloading_time += loaded;
01474
01475 dirty_vehicle = dirty_station = true;
01476 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01477
01478
01479 SetBit(cargo_not_full, v->cargo_type);
01480 continue;
01481 }
01482 }
01483
01484 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01485 SetBit(cargo_full, v->cargo_type);
01486 } else {
01487 SetBit(cargo_not_full, v->cargo_type);
01488 }
01489 }
01490
01491 if (anything_loaded || anything_unloaded) {
01492 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01493 }
01494
01495
01496 completely_emptied &= anything_unloaded;
01497
01498 if (!anything_unloaded) delete payment;
01499
01500 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01501 if (anything_loaded || anything_unloaded) {
01502 if (_settings_game.order.gradual_loading) {
01503
01504
01505 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01506
01507 unloading_time = gradual_loading_wait_time[front->type];
01508 }
01509
01510
01511 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01512 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01513 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01514 }
01515 } else {
01516 bool finished_loading = true;
01517 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01518 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01519
01520
01521 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01522 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01523 finished_loading = false;
01524 }
01525 } else if (cargo_not_full != 0) {
01526 finished_loading = false;
01527 }
01528
01529
01530 if (!finished_loading) front->RefreshNextHopsStats();
01531 }
01532 unloading_time = 20;
01533
01534 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01535 }
01536
01537 if (front->type == VEH_TRAIN) {
01538
01539 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01540 if (overhang > 0) {
01541 unloading_time <<= 1;
01542 unloading_time += (overhang * unloading_time) / 8;
01543 }
01544 }
01545
01546
01547
01548
01549
01550
01551
01552 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01553 StringID percent_up_down = STR_NULL;
01554 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01555 if (front->fill_percent_te_id == INVALID_TE_ID) {
01556 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01557 } else {
01558 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01559 }
01560 }
01561
01562
01563 front->load_unload_ticks = max(1, unloading_time);
01564
01565 if (completely_emptied) {
01566 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01567 }
01568
01569 if (dirty_vehicle) {
01570 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01571 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01572 front->MarkDirty();
01573 }
01574 if (dirty_station) {
01575 st->MarkTilesDirty(true);
01576 SetWindowDirty(WC_STATION_VIEW, last_visited);
01577 }
01578 return cargos_reserved;
01579 }
01580
01586 void LoadUnloadStation(Station *st)
01587 {
01588
01589 if (st->loading_vehicles.empty()) return;
01590
01591 Vehicle *last_loading = NULL;
01592 std::list<Vehicle *>::iterator iter;
01593
01594
01595 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01596 Vehicle *v = *iter;
01597
01598 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01599
01600 assert(v->load_unload_ticks != 0);
01601 if (--v->load_unload_ticks == 0) last_loading = v;
01602 }
01603
01604
01605
01606
01607
01608
01609
01610
01611 if (last_loading == NULL) return;
01612
01613 uint cargos_reserved = 0;
01614
01615 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01616 Vehicle *v = *iter;
01617 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01618 if (v == last_loading) break;
01619 }
01620
01621
01622 const Industry * const *isend = _cargo_delivery_destinations.End();
01623 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01624 TriggerIndustryProduction(*iid);
01625 }
01626 _cargo_delivery_destinations.Clear();
01627 }
01628
01632 void CompaniesMonthlyLoop()
01633 {
01634 CompaniesGenStatistics();
01635 if (_settings_game.economy.inflation) {
01636 AddInflation();
01637 RecomputePrices();
01638 }
01639 CompaniesPayInterest();
01640 HandleEconomyFluctuations();
01641 }
01642
01643 static void DoAcquireCompany(Company *c)
01644 {
01645 CompanyID ci = c->index;
01646
01647 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01648 cni->FillData(c, Company::Get(_current_company));
01649
01650 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01651 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01652 SetDParamStr(2, cni->company_name);
01653 SetDParamStr(3, cni->other_company_name);
01654 SetDParam(4, c->bankrupt_value);
01655 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01656 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01657 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01658
01659 ChangeOwnershipOfCompanyItems(ci, _current_company);
01660
01661 if (c->bankrupt_value == 0) {
01662 Company *owner = Company::Get(_current_company);
01663 owner->current_loan += c->current_loan;
01664 }
01665
01666 if (c->is_ai) AI::Stop(c->index);
01667
01668 DeleteCompanyWindows(ci);
01669 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01670 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01671 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01672 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01673
01674 delete c;
01675 }
01676
01677 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01678
01688 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01689 {
01690 CommandCost cost(EXPENSES_OTHER);
01691 CompanyID target_company = (CompanyID)p1;
01692 Company *c = Company::GetIfValid(target_company);
01693
01694
01695
01696 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01697
01698
01699 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01700
01701
01702 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01703
01704 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01705 if (!c->is_ai) return cost;
01706
01707 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01708 }
01709
01710
01711 cost.AddCost(CalculateCompanyValue(c) >> 2);
01712 if (flags & DC_EXEC) {
01713 OwnerByte *b = c->share_owners;
01714
01715 while (*b != COMPANY_SPECTATOR) b++;
01716 *b = _current_company;
01717
01718 for (int i = 0; c->share_owners[i] == _current_company;) {
01719 if (++i == 4) {
01720 c->bankrupt_value = 0;
01721 DoAcquireCompany(c);
01722 break;
01723 }
01724 }
01725 SetWindowDirty(WC_COMPANY, target_company);
01726 CompanyAdminUpdate(c);
01727 }
01728 return cost;
01729 }
01730
01740 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01741 {
01742 CompanyID target_company = (CompanyID)p1;
01743 Company *c = Company::GetIfValid(target_company);
01744
01745
01746 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01747
01748
01749
01750 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01751
01752
01753 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01754
01755
01756 Money cost = CalculateCompanyValue(c) >> 2;
01757 cost = -(cost - (cost >> 7));
01758
01759 if (flags & DC_EXEC) {
01760 OwnerByte *b = c->share_owners;
01761 while (*b != _current_company) b++;
01762 *b = COMPANY_SPECTATOR;
01763 SetWindowDirty(WC_COMPANY, target_company);
01764 CompanyAdminUpdate(c);
01765 }
01766 return CommandCost(EXPENSES_OTHER, cost);
01767 }
01768
01781 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01782 {
01783 CompanyID target_company = (CompanyID)p1;
01784 Company *c = Company::GetIfValid(target_company);
01785 if (c == NULL) return CMD_ERROR;
01786
01787
01788 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01789
01790
01791 if (!_networking && _local_company == c->index) return CMD_ERROR;
01792
01793
01794 if (target_company == _current_company) return CMD_ERROR;
01795
01796
01797 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01798
01799
01800 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01801
01802 if (flags & DC_EXEC) {
01803 DoAcquireCompany(c);
01804 }
01805 return cost;
01806 }