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00012 #include "../stdafx.h"
00013 #include "../table/sprites.h"
00014 #include "../error.h"
00015 #include "../settings_gui.h"
00016 #include "../querystring_gui.h"
00017 #include "../company_base.h"
00018 #include "../company_gui.h"
00019 #include "../strings_func.h"
00020 #include "../window_func.h"
00021 #include "../gfx_func.h"
00022 #include "../command_func.h"
00023 #include "../network/network.h"
00024 #include "../settings_func.h"
00025 #include "../network/network_content.h"
00026 #include "../textfile_gui.h"
00027 #include "../widgets/dropdown_type.h"
00028 #include "../widgets/dropdown_func.h"
00029
00030 #include "ai.hpp"
00031 #include "../script/api/script_log.hpp"
00032 #include "ai_config.hpp"
00033 #include "ai_info.hpp"
00034 #include "ai_instance.hpp"
00035 #include "../game/game.hpp"
00036 #include "../game/game_config.hpp"
00037 #include "../game/game_info.hpp"
00038 #include "../game/game_instance.hpp"
00039
00040
00041 #include "table/strings.h"
00042
00043 #include <vector>
00044
00045 static ScriptConfig *GetConfig(CompanyID slot)
00046 {
00047 if (slot == OWNER_DEITY) return GameConfig::GetConfig();
00048 return AIConfig::GetConfig(slot);
00049 }
00050
00054 struct AIListWindow : public Window {
00055 const ScriptInfoList *info_list;
00056 int selected;
00057 CompanyID slot;
00058 int line_height;
00059 Scrollbar *vscroll;
00060
00066 AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00067 slot(slot)
00068 {
00069 if (slot == OWNER_DEITY) {
00070 this->info_list = Game::GetUniqueInfoList();
00071 } else {
00072 this->info_list = AI::GetUniqueInfoList();
00073 }
00074
00075 this->CreateNestedTree(desc);
00076 this->vscroll = this->GetScrollbar(WID_AIL_SCROLLBAR);
00077 this->FinishInitNested(desc);
00078
00079 this->vscroll->SetCount((int)this->info_list->size() + 1);
00080
00081
00082 this->selected = -1;
00083 if (GetConfig(slot)->HasScript()) {
00084 ScriptInfo *info = GetConfig(slot)->GetInfo();
00085 int i = 0;
00086 for (ScriptInfoList::const_iterator it = this->info_list->begin(); it != this->info_list->end(); it++, i++) {
00087 if ((*it).second == info) {
00088 this->selected = i;
00089 break;
00090 }
00091 }
00092 }
00093 }
00094
00095 virtual void SetStringParameters(int widget) const
00096 {
00097 switch (widget) {
00098 case WID_AIL_CAPTION:
00099 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
00100 break;
00101 }
00102 }
00103
00104 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00105 {
00106 if (widget == WID_AIL_LIST) {
00107 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00108
00109 resize->width = 1;
00110 resize->height = this->line_height;
00111 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00112 }
00113 }
00114
00115 virtual void DrawWidget(const Rect &r, int widget) const
00116 {
00117 switch (widget) {
00118 case WID_AIL_LIST: {
00119
00120 int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
00121
00122 if (this->vscroll->IsVisible(0)) {
00123 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
00124 y += this->line_height;
00125 }
00126 ScriptInfoList::const_iterator it = this->info_list->begin();
00127 for (int i = 1; it != this->info_list->end(); i++, it++) {
00128 if (this->vscroll->IsVisible(i)) {
00129 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
00130 y += this->line_height;
00131 }
00132 }
00133 break;
00134 }
00135 case WID_AIL_INFO_BG: {
00136 AIInfo *selected_info = NULL;
00137 ScriptInfoList::const_iterator it = this->info_list->begin();
00138 for (int i = 1; selected_info == NULL && it != this->info_list->end(); i++, it++) {
00139 if (this->selected == i - 1) selected_info = static_cast<AIInfo *>((*it).second);
00140 }
00141
00142 if (selected_info != NULL) {
00143 int y = r.top + WD_FRAMERECT_TOP;
00144 SetDParamStr(0, selected_info->GetAuthor());
00145 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
00146 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00147 SetDParam(0, selected_info->GetVersion());
00148 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
00149 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00150 if (selected_info->GetURL() != NULL) {
00151 SetDParamStr(0, selected_info->GetURL());
00152 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
00153 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00154 }
00155 SetDParamStr(0, selected_info->GetDescription());
00156 DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_WHITE);
00157 }
00158 break;
00159 }
00160 }
00161 }
00162
00166 void ChangeAI()
00167 {
00168 if (this->selected == -1) {
00169 GetConfig(slot)->Change(NULL);
00170 } else {
00171 ScriptInfoList::const_iterator it = this->info_list->begin();
00172 for (int i = 0; i < this->selected; i++) it++;
00173 GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
00174 }
00175 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
00176 InvalidateWindowClassesData(WC_AI_SETTINGS);
00177 DeleteWindowByClass(WC_QUERY_STRING);
00178 }
00179
00180 virtual void OnClick(Point pt, int widget, int click_count)
00181 {
00182 switch (widget) {
00183 case WID_AIL_LIST: {
00184 int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST, 0, this->line_height) - 1;
00185 if (sel < (int)this->info_list->size()) {
00186 this->selected = sel;
00187 this->SetDirty();
00188 if (click_count > 1) {
00189 this->ChangeAI();
00190 delete this;
00191 }
00192 }
00193 break;
00194 }
00195
00196 case WID_AIL_ACCEPT: {
00197 this->ChangeAI();
00198 delete this;
00199 break;
00200 }
00201
00202 case WID_AIL_CANCEL:
00203 delete this;
00204 break;
00205 }
00206 }
00207
00208 virtual void OnResize()
00209 {
00210 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIL_LIST);
00211 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00212 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00213 }
00214
00220 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00221 {
00222 if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
00223 delete this;
00224 return;
00225 }
00226
00227 if (!gui_scope) return;
00228
00229 this->vscroll->SetCount((int)this->info_list->size() + 1);
00230
00231
00232 this->selected = min(this->selected, this->vscroll->GetCount() - 2);
00233 }
00234 };
00235
00237 static const NWidgetPart _nested_ai_list_widgets[] = {
00238 NWidget(NWID_HORIZONTAL),
00239 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00240 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00241 EndContainer(),
00242 NWidget(NWID_HORIZONTAL),
00243 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
00244 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
00245 EndContainer(),
00246 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
00247 EndContainer(),
00248 NWidget(NWID_HORIZONTAL),
00249 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00250 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
00251 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
00252 EndContainer(),
00253 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00254 EndContainer(),
00255 };
00256
00258 static const WindowDesc _ai_list_desc(
00259 WDP_CENTER, 200, 234,
00260 WC_AI_LIST, WC_NONE,
00261 WDF_UNCLICK_BUTTONS,
00262 _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
00263 );
00264
00269 static void ShowAIListWindow(CompanyID slot)
00270 {
00271 DeleteWindowByClass(WC_AI_LIST);
00272 new AIListWindow(&_ai_list_desc, slot);
00273 }
00274
00278 struct AISettingsWindow : public Window {
00279 CompanyID slot;
00280 ScriptConfig *ai_config;
00281 int clicked_button;
00282 bool clicked_increase;
00283 bool clicked_dropdown;
00284 bool closing_dropdown;
00285 int timeout;
00286 int clicked_row;
00287 int line_height;
00288 Scrollbar *vscroll;
00289 typedef std::vector<const ScriptConfigItem *> VisibleSettingsList;
00290 VisibleSettingsList visible_settings;
00291
00297 AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00298 slot(slot),
00299 clicked_button(-1),
00300 clicked_dropdown(false),
00301 closing_dropdown(false),
00302 timeout(0)
00303 {
00304 this->ai_config = GetConfig(slot);
00305 this->RebuildVisibleSettings();
00306
00307 this->CreateNestedTree(desc);
00308 this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
00309 this->FinishInitNested(desc, slot);
00310
00311 this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
00312
00313 this->vscroll->SetCount((int)this->visible_settings.size());
00314 }
00315
00316 virtual void SetStringParameters(int widget) const
00317 {
00318 switch (widget) {
00319 case WID_AIS_CAPTION:
00320 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
00321 break;
00322 }
00323 }
00324
00330 void RebuildVisibleSettings()
00331 {
00332 visible_settings.clear();
00333
00334 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00335 for (; it != this->ai_config->GetConfigList()->end(); it++) {
00336 bool no_hide = (it->flags & SCRIPTCONFIG_DEVELOPER) == 0;
00337 if (no_hide || _settings_client.gui.ai_developer_tools) {
00338 visible_settings.push_back(&(*it));
00339 }
00340 }
00341 }
00342
00343 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00344 {
00345 if (widget == WID_AIS_BACKGROUND) {
00346 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00347
00348 resize->width = 1;
00349 resize->height = this->line_height;
00350 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00351 }
00352 }
00353
00354 virtual void DrawWidget(const Rect &r, int widget) const
00355 {
00356 if (widget != WID_AIS_BACKGROUND) return;
00357
00358 ScriptConfig *config = this->ai_config;
00359 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00360 int i = 0;
00361 for (; !this->vscroll->IsVisible(i); i++) it++;
00362
00363 bool rtl = _current_text_dir == TD_RTL;
00364 uint buttons_left = rtl ? r.right - SETTING_BUTTON_WIDTH - 3 : r.left + 4;
00365 uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
00366 uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
00367
00368
00369 int y = r.top;
00370 int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00371 for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
00372 const ScriptConfigItem &config_item = **it;
00373 int current_value = config->GetSetting((config_item).name);
00374 bool editable = _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
00375
00376 StringID str;
00377 TextColour colour;
00378 uint idx = 0;
00379 if (StrEmpty(config_item.description)) {
00380 if (!strcmp(config_item.name, "start_date")) {
00381
00382 str = STR_AI_SETTINGS_START_DELAY;
00383 colour = TC_LIGHT_BLUE;
00384 } else {
00385 str = STR_JUST_STRING;
00386 colour = TC_ORANGE;
00387 }
00388 } else {
00389 str = STR_AI_SETTINGS_SETTING;
00390 colour = TC_LIGHT_BLUE;
00391 SetDParamStr(idx++, config_item.description);
00392 }
00393
00394 if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
00395 DrawBoolButton(buttons_left, y + button_y_offset, current_value != 0, editable);
00396 SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
00397 } else {
00398 if (config_item.complete_labels) {
00399 DrawDropDownButton(buttons_left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
00400 } else {
00401 DrawArrowButtons(buttons_left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
00402 }
00403 if (config_item.labels != NULL && config_item.labels->Contains(current_value)) {
00404 SetDParam(idx++, STR_JUST_RAW_STRING);
00405 SetDParamStr(idx++, config_item.labels->Find(current_value)->second);
00406 } else {
00407 SetDParam(idx++, STR_JUST_INT);
00408 SetDParam(idx++, current_value);
00409 }
00410 }
00411
00412 DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
00413 y += this->line_height;
00414 }
00415 }
00416
00420 void CheckDifficultyLevel()
00421 {
00422 if (_game_mode == GM_MENU) {
00423 if (_settings_newgame.difficulty.diff_level != 3) {
00424 _settings_newgame.difficulty.diff_level = 3;
00425 ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, WL_WARNING);
00426 }
00427 } else if (_settings_game.difficulty.diff_level != 3) {
00428 IConsoleSetSetting("difficulty.diff_level", 3);
00429 }
00430 }
00431
00432 virtual void OnPaint()
00433 {
00434 if (this->closing_dropdown) {
00435 this->closing_dropdown = false;
00436 this->clicked_dropdown = false;
00437 }
00438 this->DrawWidgets();
00439 }
00440
00441 virtual void OnClick(Point pt, int widget, int click_count)
00442 {
00443 switch (widget) {
00444 case WID_AIS_BACKGROUND: {
00445 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00446 int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll->GetPosition();
00447 if (num >= (int)this->visible_settings.size()) break;
00448
00449 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00450 for (int i = 0; i < num; i++) it++;
00451 const ScriptConfigItem config_item = **it;
00452 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
00453
00454 if (this->clicked_row != num) {
00455 DeleteChildWindows(WC_QUERY_STRING);
00456 HideDropDownMenu(this);
00457 this->clicked_row = num;
00458 this->clicked_dropdown = false;
00459 }
00460
00461 bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
00462
00463 int x = pt.x - wid->pos_x;
00464 if (_current_text_dir == TD_RTL) x = wid->current_x - 1 - x;
00465 x -= 4;
00466
00467
00468 int old_val = this->ai_config->GetSetting(config_item.name);
00469 if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
00470 if (this->clicked_dropdown) {
00471
00472 HideDropDownMenu(this);
00473 this->clicked_dropdown = false;
00474 this->closing_dropdown = false;
00475 } else {
00476 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00477 int rel_y = (pt.y - (int)wid->pos_y) % this->line_height;
00478
00479 Rect wi_rect;
00480 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
00481 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
00482 wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00483 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
00484
00485
00486 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
00487 this->clicked_dropdown = true;
00488 this->closing_dropdown = false;
00489
00490 DropDownList *list = new DropDownList();
00491 for (int i = config_item.min_value; i <= config_item.max_value; i++) {
00492 list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
00493 }
00494
00495 ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
00496 }
00497 }
00498 } else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
00499 int new_val = old_val;
00500 if (bool_item) {
00501 new_val = !new_val;
00502 } else if (x >= SETTING_BUTTON_WIDTH / 2) {
00503
00504 new_val += config_item.step_size;
00505 if (new_val > config_item.max_value) new_val = config_item.max_value;
00506 this->clicked_increase = true;
00507 } else {
00508
00509 new_val -= config_item.step_size;
00510 if (new_val < config_item.min_value) new_val = config_item.min_value;
00511 this->clicked_increase = false;
00512 }
00513
00514 if (new_val != old_val) {
00515 this->ai_config->SetSetting(config_item.name, new_val);
00516 this->clicked_button = num;
00517 this->timeout = 5;
00518
00519 this->CheckDifficultyLevel();
00520 }
00521 } else if (!bool_item && !config_item.complete_labels) {
00522
00523 SetDParam(0, old_val);
00524 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
00525 }
00526 this->SetDirty();
00527 break;
00528 }
00529
00530 case WID_AIS_ACCEPT:
00531 delete this;
00532 break;
00533
00534 case WID_AIS_RESET:
00535 if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
00536 this->ai_config->ResetSettings();
00537 this->SetDirty();
00538 }
00539 break;
00540 }
00541 }
00542
00543 virtual void OnQueryTextFinished(char *str)
00544 {
00545 if (StrEmpty(str)) return;
00546 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00547 for (int i = 0; i < this->clicked_row; i++) it++;
00548 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00549 int32 value = atoi(str);
00550 this->ai_config->SetSetting((*it).name, value);
00551 this->CheckDifficultyLevel();
00552 this->SetDirty();
00553 }
00554
00555 virtual void OnDropdownSelect(int widget, int index)
00556 {
00557 assert(this->clicked_dropdown);
00558 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00559 for (int i = 0; i < this->clicked_row; i++) it++;
00560 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00561 this->ai_config->SetSetting((*it).name, index);
00562 this->CheckDifficultyLevel();
00563 this->SetDirty();
00564 }
00565
00566 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
00567 {
00568
00569
00570
00571
00572 assert(this->clicked_dropdown);
00573 this->closing_dropdown = true;
00574 this->SetDirty();
00575 }
00576
00577 virtual void OnResize()
00578 {
00579 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIS_BACKGROUND);
00580 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00581 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00582 }
00583
00584 virtual void OnTick()
00585 {
00586 if (--this->timeout == 0) {
00587 this->clicked_button = -1;
00588 this->SetDirty();
00589 }
00590 }
00591
00597 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00598 {
00599 this->RebuildVisibleSettings();
00600 }
00601 };
00602
00604 static const NWidgetPart _nested_ai_settings_widgets[] = {
00605 NWidget(NWID_HORIZONTAL),
00606 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00607 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00608 EndContainer(),
00609 NWidget(NWID_HORIZONTAL),
00610 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
00611 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIS_SCROLLBAR),
00612 EndContainer(),
00613 NWidget(NWID_HORIZONTAL),
00614 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00615 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00616 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
00617 EndContainer(),
00618 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00619 EndContainer(),
00620 };
00621
00623 static const WindowDesc _ai_settings_desc(
00624 WDP_CENTER, 500, 208,
00625 WC_AI_SETTINGS, WC_NONE,
00626 WDF_UNCLICK_BUTTONS,
00627 _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
00628 );
00629
00634 static void ShowAISettingsWindow(CompanyID slot)
00635 {
00636 DeleteWindowByClass(WC_AI_LIST);
00637 DeleteWindowByClass(WC_AI_SETTINGS);
00638 new AISettingsWindow(&_ai_settings_desc, slot);
00639 }
00640
00641
00643 struct ScriptTextfileWindow : public TextfileWindow {
00644 CompanyID slot;
00645
00646 ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
00647 {
00648 this->GetWidget<NWidgetCore>(WID_TF_CAPTION)->SetDataTip(STR_TEXTFILE_README_CAPTION + file_type, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS);
00649
00650 const char *textfile = GetConfig(slot)->GetTextfile(file_type, slot);
00651 this->LoadTextfile(textfile, (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
00652 }
00653
00654 void SetStringParameters(int widget) const
00655 {
00656 if (widget == WID_TF_CAPTION) {
00657 SetDParam(0, (slot == OWNER_DEITY) ? STR_CONTENT_TYPE_GAME_SCRIPT : STR_CONTENT_TYPE_AI);
00658 SetDParamStr(1, GetConfig(slot)->GetName());
00659 }
00660 }
00661 };
00662
00668 void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
00669 {
00670 DeleteWindowByClass(WC_TEXTFILE);
00671 new ScriptTextfileWindow(file_type, slot);
00672 }
00673
00674
00676 static const NWidgetPart _nested_ai_config_widgets[] = {
00677 NWidget(NWID_HORIZONTAL),
00678 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00679 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00680 EndContainer(),
00681 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
00682 NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
00683 NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
00684 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
00685 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
00686 NWidget(NWID_SPACER), SetMinimalSize(6, 0),
00687 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
00688 EndContainer(),
00689 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00690 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
00691 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
00692 EndContainer(),
00693 EndContainer(),
00694 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
00695 NWidget(NWID_HORIZONTAL),
00696 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
00697 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
00698 EndContainer(),
00699 EndContainer(),
00700 NWidget(NWID_SPACER), SetMinimalSize(0, 9),
00701 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
00702 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetDataTip(0x101, STR_AI_CONFIG_GAMELIST_TOOLTIP),
00703 EndContainer(),
00704 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00705 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
00706 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
00707 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00708 EndContainer(),
00709 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00710 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00711 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00712 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00713 EndContainer(),
00714 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00715 EndContainer(),
00716 };
00717
00719 static const WindowDesc _ai_config_desc(
00720 WDP_CENTER, 0, 0,
00721 WC_GAME_OPTIONS, WC_NONE,
00722 WDF_UNCLICK_BUTTONS,
00723 _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
00724 );
00725
00729 struct AIConfigWindow : public Window {
00730 CompanyID selected_slot;
00731 int line_height;
00732 Scrollbar *vscroll;
00733
00734 AIConfigWindow() : Window()
00735 {
00736 this->InitNested(&_ai_config_desc, WN_GAME_OPTIONS_AI);
00737 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
00738 this->selected_slot = INVALID_COMPANY;
00739 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
00740 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00741 this->vscroll->SetCount(MAX_COMPANIES);
00742 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00743 this->OnInvalidateData(0);
00744 }
00745
00746 ~AIConfigWindow()
00747 {
00748 DeleteWindowByClass(WC_AI_LIST);
00749 DeleteWindowByClass(WC_AI_SETTINGS);
00750 }
00751
00752 virtual void SetStringParameters(int widget) const
00753 {
00754 switch (widget) {
00755 case WID_AIC_NUMBER:
00756 SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
00757 break;
00758 case WID_AIC_CHANGE:
00759 switch (selected_slot) {
00760 case OWNER_DEITY:
00761 SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
00762 break;
00763
00764 case INVALID_COMPANY:
00765 SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
00766 break;
00767
00768 default:
00769 SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
00770 break;
00771 }
00772 break;
00773 }
00774 }
00775
00776 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00777 {
00778 switch (widget) {
00779 case WID_AIC_GAMELIST:
00780 case WID_AIC_LIST:
00781 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00782 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00783 break;
00784 }
00785 }
00786
00792 static bool IsEditable(CompanyID slot)
00793 {
00794 if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL;
00795
00796 if (_game_mode != GM_NORMAL) {
00797 return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
00798 }
00799 if (Company::IsValidID(slot) || slot < 0) return false;
00800
00801 int max_slot = GetGameSettings().difficulty.max_no_competitors;
00802 for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
00803 if (Company::IsValidHumanID(cid)) max_slot++;
00804 }
00805 return slot < max_slot;
00806 }
00807
00808 virtual void DrawWidget(const Rect &r, int widget) const
00809 {
00810 switch (widget) {
00811 case WID_AIC_GAMELIST: {
00812 StringID text = STR_AI_CONFIG_NONE;
00813
00814 if (GameConfig::GetConfig()->GetInfo() != NULL) {
00815 SetDParamStr(0, GameConfig::GetConfig()->GetInfo()->GetName());
00816 text = STR_JUST_RAW_STRING;
00817 }
00818
00819 DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
00820 (this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
00821
00822 break;
00823 }
00824
00825 case WID_AIC_LIST: {
00826 int y = r.top;
00827 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
00828 StringID text;
00829
00830 if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
00831 text = STR_AI_CONFIG_HUMAN_PLAYER;
00832 } else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
00833 SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
00834 text = STR_JUST_RAW_STRING;
00835 } else {
00836 text = STR_AI_CONFIG_RANDOM_AI;
00837 }
00838 DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
00839 (this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
00840 y += this->line_height;
00841 }
00842 break;
00843 }
00844 }
00845 }
00846
00847 virtual void OnClick(Point pt, int widget, int click_count)
00848 {
00849 if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_END) {
00850 if (this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot) == NULL) return;
00851
00852 ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
00853 return;
00854 }
00855
00856 switch (widget) {
00857 case WID_AIC_DECREASE:
00858 case WID_AIC_INCREASE: {
00859 int new_value;
00860 if (widget == WID_AIC_DECREASE) {
00861 new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
00862 } else {
00863 new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
00864 }
00865 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
00866 this->InvalidateData();
00867 break;
00868 }
00869
00870 case WID_AIC_GAMELIST: {
00871 this->selected_slot = OWNER_DEITY;
00872 this->InvalidateData();
00873 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00874 break;
00875 }
00876
00877 case WID_AIC_LIST: {
00878 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
00879 this->InvalidateData();
00880 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00881 break;
00882 }
00883
00884 case WID_AIC_MOVE_UP:
00885 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
00886 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
00887 this->selected_slot--;
00888 this->vscroll->ScrollTowards(this->selected_slot);
00889 this->InvalidateData();
00890 }
00891 break;
00892
00893 case WID_AIC_MOVE_DOWN:
00894 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
00895 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
00896 this->selected_slot++;
00897 this->vscroll->ScrollTowards(this->selected_slot);
00898 this->InvalidateData();
00899 }
00900 break;
00901
00902 case WID_AIC_CHANGE:
00903 ShowAIListWindow((CompanyID)this->selected_slot);
00904 break;
00905
00906 case WID_AIC_CONFIGURE:
00907 ShowAISettingsWindow((CompanyID)this->selected_slot);
00908 break;
00909
00910 case WID_AIC_CLOSE:
00911 delete this;
00912 break;
00913
00914 case WID_AIC_CONTENT_DOWNLOAD:
00915 if (!_network_available) {
00916 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00917 } else {
00918 #if defined(ENABLE_NETWORK)
00919 ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
00920 _network_content_client.RequestContentList(CONTENT_TYPE_GAME);
00921 #endif
00922 }
00923 break;
00924 }
00925 }
00926
00932 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00933 {
00934 if (!IsEditable(this->selected_slot)) {
00935 this->selected_slot = INVALID_COMPANY;
00936 }
00937
00938 if (!gui_scope) return;
00939
00940 this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
00941 this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
00942 this->SetWidgetDisabledState(WID_AIC_CHANGE, this->selected_slot == INVALID_COMPANY);
00943 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
00944 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
00945 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
00946
00947 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00948 this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || (GetConfig(this->selected_slot)->GetTextfile(tft, this->selected_slot) == NULL));
00949 }
00950 }
00951 };
00952
00954 void ShowAIConfigWindow()
00955 {
00956 DeleteWindowByClass(WC_GAME_OPTIONS);
00957 new AIConfigWindow();
00958 }
00959
00963 struct AIDebugWindow : public QueryStringBaseWindow {
00964 static const int top_offset;
00965 static const int bottom_offset;
00966
00967 static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
00968
00969 static CompanyID ai_debug_company;
00970 int redraw_timer;
00971 int last_vscroll_pos;
00972 bool autoscroll;
00973 bool show_break_box;
00974 static bool break_check_enabled;
00975 static char break_string[MAX_BREAK_STR_STRING_LENGTH];
00976 static bool case_sensitive_break_check;
00977 int highlight_row;
00978 Scrollbar *vscroll;
00979
00980 ScriptLog::LogData *GetLogPointer() const
00981 {
00982 if (ai_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer();
00983 return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
00984 }
00985
00991 AIDebugWindow(const WindowDesc *desc, WindowNumber number) : QueryStringBaseWindow(MAX_BREAK_STR_STRING_LENGTH)
00992 {
00993 this->CreateNestedTree(desc);
00994 this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
00995 this->show_break_box = _settings_client.gui.ai_developer_tools;
00996 this->GetWidget<NWidgetStacked>(WID_AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
00997 this->FinishInitNested(desc, number);
00998
00999 if (!this->show_break_box) break_check_enabled = false;
01000
01001 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01002 this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
01003 }
01004 this->EnableWidget(WID_AID_SCRIPT_GAME);
01005 this->DisableWidget(WID_AID_RELOAD_TOGGLE);
01006 this->DisableWidget(WID_AID_SETTINGS);
01007 this->DisableWidget(WID_AID_CONTINUE_BTN);
01008
01009 this->last_vscroll_pos = 0;
01010 this->autoscroll = true;
01011 this->highlight_row = -1;
01012 this->text.Initialize(this->edit_str_buf, this->edit_str_size, MAX_BREAK_STR_STRING_LENGTH);
01013
01014
01015 strecpy(this->edit_str_buf, this->break_string, this->edit_str_buf + MAX_BREAK_STR_STRING_LENGTH);
01016 this->text.UpdateSize();
01017
01018
01019 if (ai_debug_company == OWNER_DEITY) {
01020 this->LowerWidget(WID_AID_SCRIPT_GAME);
01021 } else if (ai_debug_company != INVALID_COMPANY) {
01022 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01023 }
01024 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01025 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01026
01027 }
01028
01029 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01030 {
01031 if (widget == WID_AID_LOG_PANEL) {
01032 resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
01033 size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
01034 }
01035 }
01036
01037 virtual void OnPaint()
01038 {
01039
01040 if (ai_debug_company == INVALID_COMPANY || (ai_debug_company != OWNER_DEITY && !Company::IsValidAiID(ai_debug_company))) {
01041 if (ai_debug_company != INVALID_COMPANY) {
01042
01043 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01044
01045 ai_debug_company = INVALID_COMPANY;
01046 }
01047
01048 const Company *c;
01049 FOR_ALL_COMPANIES(c) {
01050 if (c->is_ai) {
01051
01052 this->LowerWidget(c->index + WID_AID_COMPANY_BUTTON_START);
01053
01054 ai_debug_company = c->index;
01055 break;
01056 }
01057 }
01058 }
01059
01060
01061 this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
01062 this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
01063 this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
01064
01065
01066 this->DrawWidgets();
01067
01068 if (this->IsShaded()) return;
01069
01070 if (this->show_break_box) this->DrawEditBox(WID_AID_BREAK_STR_EDIT_BOX);
01071
01072
01073 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01074 NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
01075 bool dirty = false;
01076
01077 bool valid = Company::IsValidAiID(i);
01078 bool disabled = !valid;
01079 if (button->IsDisabled() != disabled) {
01080
01081 button->SetDisabled(disabled);
01082 dirty = true;
01083 }
01084
01085 bool dead = valid && Company::Get(i)->ai_instance->IsDead();
01086 Colours colour = dead ? COLOUR_RED : COLOUR_GREY;
01087 if (button->colour != colour) {
01088
01089 button->colour = colour;
01090 dirty = true;
01091 }
01092
01093
01094 if (dirty) this->SetDirty();
01095
01096 if (!valid) continue;
01097
01098 byte offset = (i == ai_debug_company) ? 1 : 0;
01099 DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
01100 }
01101
01102
01103 if (ai_debug_company == INVALID_COMPANY) return;
01104
01105 ScriptLog::LogData *log = this->GetLogPointer();
01106
01107 int scroll_count = (log == NULL) ? 0 : log->used;
01108 if (this->vscroll->GetCount() != scroll_count) {
01109 this->vscroll->SetCount(scroll_count);
01110
01111
01112 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01113 }
01114
01115 if (log == NULL) return;
01116
01117
01118
01119 if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
01120 this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity();
01121 }
01122 if (this->autoscroll) {
01123 int scroll_pos = max(0, log->used - this->vscroll->GetCapacity());
01124 if (scroll_pos != this->vscroll->GetPosition()) {
01125 this->vscroll->SetPosition(scroll_pos);
01126
01127
01128 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01129 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01130 }
01131 }
01132 this->last_vscroll_pos = this->vscroll->GetPosition();
01133 }
01134
01135 virtual void SetStringParameters(int widget) const
01136 {
01137 switch (widget) {
01138 case WID_AID_NAME_TEXT:
01139 if (ai_debug_company == OWNER_DEITY) {
01140 const GameInfo *info = Game::GetInfo();
01141 assert(info != NULL);
01142 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01143 SetDParamStr(1, info->GetName());
01144 SetDParam(2, info->GetVersion());
01145 } else if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
01146 SetDParam(0, STR_EMPTY);
01147 } else {
01148 const AIInfo *info = Company::Get(ai_debug_company)->ai_info;
01149 assert(info != NULL);
01150 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01151 SetDParamStr(1, info->GetName());
01152 SetDParam(2, info->GetVersion());
01153 }
01154 break;
01155 }
01156 }
01157
01158 virtual void DrawWidget(const Rect &r, int widget) const
01159 {
01160 if (ai_debug_company == INVALID_COMPANY) return;
01161
01162 switch (widget) {
01163 case WID_AID_LOG_PANEL: {
01164 ScriptLog::LogData *log = this->GetLogPointer();
01165 if (log == NULL) return;
01166
01167 int y = this->top_offset;
01168 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
01169 int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
01170 if (log->lines[pos] == NULL) break;
01171
01172 TextColour colour;
01173 switch (log->type[pos]) {
01174 case ScriptLog::LOG_SQ_INFO: colour = TC_BLACK; break;
01175 case ScriptLog::LOG_SQ_ERROR: colour = TC_RED; break;
01176 case ScriptLog::LOG_INFO: colour = TC_BLACK; break;
01177 case ScriptLog::LOG_WARNING: colour = TC_YELLOW; break;
01178 case ScriptLog::LOG_ERROR: colour = TC_RED; break;
01179 default: colour = TC_BLACK; break;
01180 }
01181
01182
01183 if (pos == this->highlight_row) {
01184 GfxFillRect(r.left + 1, r.top + y, r.right - 1, r.top + y + this->resize.step_height - WD_PAR_VSEP_NORMAL, PC_BLACK);
01185 if (colour == TC_BLACK) colour = TC_WHITE;
01186 }
01187
01188 DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
01189 y += this->resize.step_height;
01190 }
01191 break;
01192 }
01193 }
01194 }
01195
01200 void ChangeToAI(CompanyID show_ai)
01201 {
01202 if (ai_debug_company == OWNER_DEITY) {
01203 this->RaiseWidget(WID_AID_SCRIPT_GAME);
01204 } else {
01205 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01206 }
01207 ai_debug_company = show_ai;
01208
01209 ScriptLog::LogData *log = this->GetLogPointer();
01210 this->vscroll->SetCount((log == NULL) ? 0 : log->used);
01211
01212 if (ai_debug_company == OWNER_DEITY) {
01213 this->LowerWidget(WID_AID_SCRIPT_GAME);
01214 } else {
01215 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01216 }
01217
01218 this->autoscroll = true;
01219 this->last_vscroll_pos = this->vscroll->GetPosition();
01220 this->SetDirty();
01221
01222 DeleteWindowByClass(WC_AI_SETTINGS);
01223 }
01224
01225 virtual void OnClick(Point pt, int widget, int click_count)
01226 {
01227
01228 if (IsInsideMM(widget, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END + 1)) {
01229
01230 if (!this->IsWidgetDisabled(widget)) {
01231 ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
01232 }
01233 }
01234
01235 switch (widget) {
01236 case WID_AID_SCRIPT_GAME:
01237 ChangeToAI(OWNER_DEITY);
01238 break;
01239
01240 case WID_AID_RELOAD_TOGGLE:
01241 if (ai_debug_company == OWNER_DEITY) break;
01242
01243 DoCommandP(0, 2 | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
01244 DoCommandP(0, 1 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
01245 break;
01246
01247 case WID_AID_SETTINGS:
01248 ShowAISettingsWindow(ai_debug_company);
01249 break;
01250
01251 case WID_AID_BREAK_STR_ON_OFF_BTN:
01252 this->break_check_enabled = !this->break_check_enabled;
01253 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01254 this->SetWidgetDirty(WID_AID_BREAK_STR_ON_OFF_BTN);
01255 break;
01256
01257 case WID_AID_MATCH_CASE_BTN:
01258 this->case_sensitive_break_check = !this->case_sensitive_break_check;
01259 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01260 break;
01261
01262 case WID_AID_CONTINUE_BTN:
01263
01264 DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
01265 this->DisableWidget(WID_AID_CONTINUE_BTN);
01266 this->RaiseWidget(WID_AID_CONTINUE_BTN);
01267 break;
01268 }
01269 }
01270
01271 virtual void OnTimeout()
01272 {
01273 this->RaiseWidget(WID_AID_RELOAD_TOGGLE);
01274 this->RaiseWidget(WID_AID_SETTINGS);
01275 this->SetDirty();
01276 }
01277
01278 virtual void OnMouseLoop()
01279 {
01280 this->HandleEditBox(WID_AID_BREAK_STR_EDIT_BOX);
01281 }
01282
01283 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01284 {
01285 EventState state = ES_NOT_HANDLED;
01286 if (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state) != HEBR_NOT_FOCUSED) {
01287
01288 strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
01289 }
01290 return state;
01291 }
01292
01298 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01299 {
01300 if (data == -1 || ai_debug_company == data) this->SetDirty();
01301
01302 if (gui_scope && data == -2) {
01303
01304
01305
01306 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED && this->highlight_row != -1) {
01307 this->DisableWidget(WID_AID_CONTINUE_BTN);
01308 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01309 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01310 this->highlight_row = -1;
01311 }
01312 }
01313
01314
01315
01316 if (ai_debug_company != OWNER_DEITY && !gui_scope && data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
01317
01318 ScriptLog::LogData *log = this->GetLogPointer();
01319
01320 if (log != NULL && case_sensitive_break_check?
01321 strstr(log->lines[log->pos], this->edit_str_buf) != 0 :
01322 strcasestr(log->lines[log->pos], this->edit_str_buf) != 0) {
01323
01324 AI::Suspend(ai_debug_company);
01325 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
01326 DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
01327 }
01328
01329
01330 this->EnableWidget(WID_AID_CONTINUE_BTN);
01331 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01332
01333
01334 this->highlight_row = log->pos;
01335 }
01336 }
01337 }
01338
01339 virtual void OnResize()
01340 {
01341 this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
01342 }
01343 };
01344
01345 const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
01346 const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
01347 CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01348 char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
01349 bool AIDebugWindow::break_check_enabled = true;
01350 bool AIDebugWindow::case_sensitive_break_check = false;
01351
01353 NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
01354 {
01355 return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
01356 }
01357
01359 static const NWidgetPart _nested_ai_debug_widgets[] = {
01360 NWidget(NWID_HORIZONTAL),
01361 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01362 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01363 NWidget(WWT_SHADEBOX, COLOUR_GREY),
01364 NWidget(WWT_STICKYBOX, COLOUR_GREY),
01365 EndContainer(),
01366 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_VIEW),
01367 NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
01368 EndContainer(),
01369 NWidget(NWID_HORIZONTAL),
01370 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
01371 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
01372 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
01373 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
01374 EndContainer(),
01375 NWidget(NWID_HORIZONTAL),
01376 NWidget(NWID_VERTICAL),
01377
01378 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_AID_SCROLLBAR),
01379 EndContainer(),
01380
01381 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_AID_BREAK_STRING_WIDGETS),
01382 NWidget(NWID_HORIZONTAL),
01383 NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_AID_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
01384 NWidget(WWT_PANEL, COLOUR_GREY),
01385 NWidget(NWID_HORIZONTAL),
01386 NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
01387 NWidget(WWT_EDITBOX, COLOUR_WHITE, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
01388 EndContainer(),
01389 EndContainer(),
01390 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
01391 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
01392 EndContainer(),
01393 EndContainer(),
01394 EndContainer(),
01395 NWidget(NWID_VERTICAL),
01396 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AID_SCROLLBAR),
01397 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
01398 EndContainer(),
01399 EndContainer(),
01400 };
01401
01403 static const WindowDesc _ai_debug_desc(
01404 WDP_AUTO, 600, 450,
01405 WC_AI_DEBUG, WC_NONE,
01406 0,
01407 _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
01408 );
01409
01414 void ShowAIDebugWindow(CompanyID show_company)
01415 {
01416 if (!_networking || _network_server) {
01417 AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
01418 if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
01419 if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
01420 } else {
01421 ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
01422 }
01423 }
01424
01428 void InitializeAIGui()
01429 {
01430 AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01431 }
01432
01434 void ShowAIDebugWindowIfAIError()
01435 {
01436
01437 if (_networking && !_network_server) return;
01438
01439 Company *c;
01440 FOR_ALL_COMPANIES(c) {
01441 if (c->is_ai && c->ai_instance->IsDead()) {
01442 ShowAIDebugWindow(c->index);
01443 break;
01444 }
01445 }
01446
01447 GameInstance *g = Game::GetGameInstance();
01448 if (g != NULL && g->IsDead()) {
01449 ShowAIDebugWindow(OWNER_DEITY);
01450 }
01451 }