network_gui.cpp

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00001 /* $Id$ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifdef ENABLE_NETWORK
00013 #include "../stdafx.h"
00014 #include "../strings_func.h"
00015 #include "../date_func.h"
00016 #include "../fios.h"
00017 #include "network_client.h"
00018 #include "network_gui.h"
00019 #include "network_gamelist.h"
00020 #include "network.h"
00021 #include "network_base.h"
00022 #include "network_content.h"
00023 #include "../gui.h"
00024 #include "network_udp.h"
00025 #include "../window_func.h"
00026 #include "../gfx_func.h"
00027 #include "../widgets/dropdown_func.h"
00028 #include "../querystring_gui.h"
00029 #include "../sortlist_type.h"
00030 #include "../company_func.h"
00031 #include "../core/geometry_func.hpp"
00032 #include "../genworld.h"
00033 #include "../map_type.h"
00034 
00035 #include "../widgets/network_widget.h"
00036 
00037 #include "table/strings.h"
00038 #include "../table/sprites.h"
00039 
00040 
00041 static void ShowNetworkStartServerWindow();
00042 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
00043 
00044 static const StringID _connection_types_dropdown[] = {
00045   STR_NETWORK_START_SERVER_LAN_INTERNET,
00046   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
00047   INVALID_STRING_ID
00048 };
00049 
00050 static const StringID _lan_internet_types_dropdown[] = {
00051   STR_NETWORK_SERVER_LIST_LAN,
00052   STR_NETWORK_SERVER_LIST_INTERNET,
00053   INVALID_STRING_ID
00054 };
00055 
00056 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
00057 
00058 void SortNetworkLanguages()
00059 {
00060   /* Init the strings */
00061   if (_language_dropdown[0] == STR_NULL) {
00062     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
00063     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
00064   }
00065 
00066   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
00067   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
00068 }
00069 
00075 void UpdateNetworkGameWindow()
00076 {
00077   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
00078 }
00079 
00080 typedef GUIList<NetworkGameList*> GUIGameServerList;
00081 typedef uint16 ServerListPosition;
00082 static const ServerListPosition SLP_INVALID = 0xFFFF;
00083 
00085 class NWidgetServerListHeader : public NWidgetContainer {
00086   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; 
00087   bool visible[6]; 
00088 public:
00089   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
00090   {
00091     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
00092     leaf->SetResize(1, 0);
00093     leaf->SetFill(1, 0);
00094     this->Add(leaf);
00095 
00096     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
00097     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
00099     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
00100 
00101     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
00102     leaf->SetMinimalSize(40, 12);
00103     leaf->SetFill(0, 1);
00104     this->Add(leaf);
00105 
00106     /* First and last are always visible, the rest is implicitly zeroed */
00107     this->visible[0] = true;
00108     *lastof(this->visible) = true;
00109   }
00110 
00111   void SetupSmallestSize(Window *w, bool init_array)
00112   {
00113     /* Oh yeah, we ought to be findable! */
00114     w->nested_array[WID_NG_HEADER] = this;
00115 
00116     this->smallest_y = 0; // Biggest child.
00117     this->fill_x = 1;
00118     this->fill_y = 0;
00119     this->resize_x = 1; // We only resize in this direction
00120     this->resize_y = 0; // We never resize in this direction
00121 
00122     /* First initialise some variables... */
00123     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00124       child_wid->SetupSmallestSize(w, init_array);
00125       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
00126     }
00127 
00128     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
00129     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00130       child_wid->current_x = child_wid->smallest_x;
00131       child_wid->current_y = this->smallest_y;
00132     }
00133 
00134     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
00135   }
00136 
00137   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
00138   {
00139     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
00140 
00141     this->pos_x = x;
00142     this->pos_y = y;
00143     this->current_x = given_width;
00144     this->current_y = given_height;
00145 
00146     given_width -= this->tail->smallest_x;
00147     NWidgetBase *child_wid = this->head->next;
00148     /* The first and last widget are always visible, determine which other should be visible */
00149     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
00150       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
00151         this->visible[i] = true;
00152         given_width -= child_wid->smallest_x;
00153       } else {
00154         this->visible[i] = false;
00155       }
00156       child_wid = child_wid->next;
00157     }
00158 
00159     /* All remaining space goes to the first (name) widget */
00160     this->head->current_x = given_width;
00161 
00162     /* Now assign the widgets to their rightful place */
00163     uint position = 0; // Place to put next child relative to origin of the container.
00164     uint i = rtl ? lengthof(this->visible) - 1 : 0;
00165     child_wid = rtl ? this->tail : this->head;
00166     while (child_wid != NULL) {
00167       if (this->visible[i]) {
00168         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
00169         position += child_wid->current_x;
00170       }
00171 
00172       child_wid = rtl ? child_wid->prev : child_wid->next;
00173       i += rtl ? -1 : 1;
00174     }
00175   }
00176 
00177   /* virtual */ void Draw(const Window *w)
00178   {
00179     int i = 0;
00180     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00181       if (!this->visible[i++]) continue;
00182 
00183       child_wid->Draw(w);
00184     }
00185   }
00186 
00187   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
00188   {
00189     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
00190 
00191     int i = 0;
00192     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00193       if (!this->visible[i++]) continue;
00194       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
00195       if (nwid != NULL) return nwid;
00196     }
00197     return NULL;
00198   }
00199 
00205   bool IsWidgetVisible(NetworkGameWidgets widget) const
00206   {
00207     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
00208     return this->visible[widget - WID_NG_NAME];
00209   }
00210 };
00211 
00212 class NetworkGameWindow : public QueryStringBaseWindow {
00213 protected:
00214   /* Runtime saved values */
00215   static Listing last_sorting;
00216 
00217   /* Constants for sorting servers */
00218   static GUIGameServerList::SortFunction * const sorter_funcs[];
00219 
00220   byte field;                   
00221   NetworkGameList *server;      
00222   NetworkGameList *last_joined; 
00223   GUIGameServerList servers;    
00224   ServerListPosition list_pos;  
00225   Scrollbar *vscroll;
00226 
00231   void BuildNetworkGameList()
00232   {
00233     if (!this->servers.NeedRebuild()) return;
00234 
00235     /* Create temporary array of games to use for listing */
00236     this->servers.Clear();
00237 
00238     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
00239       *this->servers.Append() = ngl;
00240     }
00241 
00242     this->servers.Compact();
00243     this->servers.RebuildDone();
00244     this->vscroll->SetCount(this->servers.Length());
00245   }
00246 
00255   static const char *SkipGarbage(const char *str)
00256   {
00257     while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
00258     return str;
00259   }
00260 
00262   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00263   {
00264     int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
00265     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
00266   }
00267 
00273   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00274   {
00275     /* Reverse as per default we are interested in most-clients first */
00276     int r = (*a)->info.clients_on - (*b)->info.clients_on;
00277 
00278     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
00279     if (r == 0) r = NGameNameSorter(a, b);
00280 
00281     return r;
00282   }
00283 
00285   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00286   {
00287     /* Sort by the area of the map. */
00288     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
00289 
00290     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
00291     return (r != 0) ? r : NGameClientSorter(a, b);
00292   }
00293 
00295   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00296   {
00297     int r = (*a)->info.game_date - (*b)->info.game_date;
00298     return (r != 0) ? r : NGameClientSorter(a, b);
00299   }
00300 
00302   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00303   {
00304     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
00305     return (r != 0) ? r : NGameDateSorter(a, b);
00306   }
00307 
00312   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00313   {
00314     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
00315     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
00316 
00317     /* Reverse default as we are interested in version-compatible clients first */
00318     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
00319     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
00320     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
00321     /* Passworded servers should be below unpassworded servers */
00322     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
00323     /* Finally sort on the number of clients of the server */
00324     if (r == 0) r = -NGameClientSorter(a, b);
00325 
00326     return r;
00327   }
00328 
00330   void SortNetworkGameList()
00331   {
00332     bool did_sort = this->servers.Sort();
00333     /* In case of 0 or 1 servers there is no sorting, thus this->list_pos
00334      * isn't set to a "sane" value. So, we only take the short way out
00335      * when we did not (re)sort and we have a valid this->list_pos, or
00336      * there are no servers to actually select. */
00337     if (!did_sort && (this->list_pos != SLP_INVALID || this->servers.Length() == 0)) return;
00338 
00339     /* After sorting ngl->sort_list contains the sorted items. Put these back
00340      * into the original list. Basically nothing has changed, we are only
00341      * shuffling the ->next pointers. While iterating, look for the
00342      * currently selected server and set list_pos to its position */
00343     this->list_pos = SLP_INVALID;
00344     _network_game_list = this->servers[0];
00345     NetworkGameList *item = _network_game_list;
00346     if (item == this->server) this->list_pos = 0;
00347     for (uint i = 1; i != this->servers.Length(); i++) {
00348       item->next = this->servers[i];
00349       item = item->next;
00350       if (item == this->server) this->list_pos = i;
00351     }
00352     item->next = NULL;
00353   }
00354 
00361   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
00362   {
00363     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
00364     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
00365 
00366     /* show highlighted item with a different colour */
00367     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
00368 
00369     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
00370 
00371     /* only draw details if the server is online */
00372     if (cur_item->online) {
00373       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
00374 
00375       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
00376         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
00377         SetDParam(0, cur_item->info.clients_on);
00378         SetDParam(1, cur_item->info.clients_max);
00379         SetDParam(2, cur_item->info.companies_on);
00380         SetDParam(3, cur_item->info.companies_max);
00381         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
00382       }
00383 
00384       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
00385         /* map size */
00386         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
00387         SetDParam(0, cur_item->info.map_width);
00388         SetDParam(1, cur_item->info.map_height);
00389         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
00390       }
00391 
00392       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
00393         /* current date */
00394         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
00395         YearMonthDay ymd;
00396         ConvertDateToYMD(cur_item->info.game_date, &ymd);
00397         SetDParam(0, ymd.year);
00398         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
00399       }
00400 
00401       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
00402         /* number of years the game is running */
00403         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
00404         YearMonthDay ymd_cur, ymd_start;
00405         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
00406         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
00407         SetDParam(0, ymd_cur.year - ymd_start.year);
00408         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
00409       }
00410 
00411       /* Align the sprites */
00412       y += (FONT_HEIGHT_NORMAL - 10) / 2;
00413 
00414       /* draw a lock if the server is password protected */
00415       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
00416 
00417       /* draw red or green icon, depending on compatibility with server */
00418       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
00419 
00420       /* draw flag according to server language */
00421       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
00422     }
00423   }
00424 
00432   void ScrollToSelectedServer()
00433   {
00434     if (this->list_pos == SLP_INVALID) return; // no server selected
00435     this->vscroll->ScrollTowards(this->list_pos);
00436   }
00437 
00438 public:
00439   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
00440   {
00441     this->list_pos = SLP_INVALID;
00442     this->server = NULL;
00443 
00444     this->CreateNestedTree(desc);
00445     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
00446     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
00447 
00448     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
00449     this->afilter = CS_ALPHANUMERAL;
00450     this->text.Initialize(this->edit_str_buf, this->edit_str_size, 120);
00451     this->SetFocusedWidget(WID_NG_CLIENT);
00452 
00453     this->field = WID_NG_CLIENT;
00454     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00455     this->server = this->last_joined;
00456     if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
00457 
00458     this->servers.SetListing(this->last_sorting);
00459     this->servers.SetSortFuncs(this->sorter_funcs);
00460     this->servers.ForceRebuild();
00461     this->SortNetworkGameList();
00462   }
00463 
00464   ~NetworkGameWindow()
00465   {
00466     this->last_sorting = this->servers.GetListing();
00467   }
00468 
00469   virtual void SetStringParameters(int widget) const
00470   {
00471     switch (widget) {
00472       case WID_NG_CONN_BTN:
00473         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
00474         break;
00475     }
00476   }
00477 
00478   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00479   {
00480     switch (widget) {
00481       case WID_NG_CONN_BTN:
00482         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
00483         size->width += padding.width;
00484         size->height += padding.height;
00485         break;
00486 
00487       case WID_NG_MATRIX:
00488         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00489         size->height = 10 * resize->height;
00490         break;
00491 
00492       case WID_NG_LASTJOINED:
00493         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00494         break;
00495 
00496       case WID_NG_LASTJOINED_SPACER:
00497         size->width = NWidgetScrollbar::GetVerticalDimension().width;
00498         break;
00499 
00500       case WID_NG_NAME:
00501         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00502         break;
00503 
00504       case WID_NG_CLIENTS:
00505         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00506         SetDParam(0, MAX_CLIENTS);
00507         SetDParam(1, MAX_CLIENTS);
00508         SetDParam(2, MAX_COMPANIES);
00509         SetDParam(3, MAX_COMPANIES);
00510         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
00511         break;
00512 
00513       case WID_NG_MAPSIZE:
00514         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00515         SetDParam(0, MAX_MAP_SIZE);
00516         SetDParam(1, MAX_MAP_SIZE);
00517         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
00518         break;
00519 
00520       case WID_NG_DATE:
00521       case WID_NG_YEARS:
00522         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00523         SetDParam(0, 99999);
00524         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
00525         break;
00526 
00527       case WID_NG_DETAILS_SPACER:
00528         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
00529         break;
00530     }
00531   }
00532 
00533   virtual void DrawWidget(const Rect &r, int widget) const
00534   {
00535     switch (widget) {
00536       case WID_NG_MATRIX: {
00537         uint16 y = r.top + WD_MATRIX_TOP;
00538 
00539         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
00540 
00541         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
00542           const NetworkGameList *ngl = this->servers[i];
00543           this->DrawServerLine(ngl, y, ngl == this->server);
00544           y += this->resize.step_height;
00545         }
00546         break;
00547       }
00548 
00549       case WID_NG_LASTJOINED:
00550         /* Draw the last joined server, if any */
00551         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
00552         break;
00553 
00554       case WID_NG_DETAILS:
00555         this->DrawDetails(r);
00556         break;
00557 
00558       case WID_NG_NAME:
00559       case WID_NG_CLIENTS:
00560       case WID_NG_MAPSIZE:
00561       case WID_NG_DATE:
00562       case WID_NG_YEARS:
00563       case WID_NG_INFO:
00564         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00565         break;
00566     }
00567   }
00568 
00569 
00570   virtual void OnPaint()
00571   {
00572     if (this->servers.NeedRebuild()) {
00573       this->BuildNetworkGameList();
00574     }
00575     this->SortNetworkGameList();
00576 
00577     NetworkGameList *sel = this->server;
00578     /* 'Refresh' button invisible if no server selected */
00579     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
00580     /* 'Join' button disabling conditions */
00581     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
00582         !sel->online || // Server offline
00583         sel->info.clients_on >= sel->info.clients_max || // Server full
00584         !sel->info.compatible); // Revision mismatch
00585 
00586     /* 'NewGRF Settings' button invisible if no NewGRF is used */
00587     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
00588     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
00589 
00590     this->DrawWidgets();
00591     /* Edit box to set client name */
00592     this->DrawEditBox(WID_NG_CLIENT);
00593   }
00594 
00595   void DrawDetails(const Rect &r) const
00596   {
00597     NetworkGameList *sel = this->server;
00598 
00599     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
00600 
00601     /* Draw the right menu */
00602     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
00603     if (sel == NULL) {
00604       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
00605     } else if (!sel->online) {
00606       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
00607 
00608       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
00609     } else { // show game info
00610 
00611       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
00612       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
00613       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
00614 
00615       uint16 y = r.top + detail_height + 4;
00616 
00617       SetDParam(0, sel->info.clients_on);
00618       SetDParam(1, sel->info.clients_max);
00619       SetDParam(2, sel->info.companies_on);
00620       SetDParam(3, sel->info.companies_max);
00621       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
00622       y += FONT_HEIGHT_NORMAL;
00623 
00624       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
00625       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
00626       y += FONT_HEIGHT_NORMAL;
00627 
00628       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
00629       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
00630       y += FONT_HEIGHT_NORMAL;
00631 
00632       SetDParam(0, sel->info.map_width);
00633       SetDParam(1, sel->info.map_height);
00634       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
00635       y += FONT_HEIGHT_NORMAL;
00636 
00637       SetDParamStr(0, sel->info.server_revision);
00638       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
00639       y += FONT_HEIGHT_NORMAL;
00640 
00641       SetDParamStr(0, sel->address.GetAddressAsString());
00642       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
00643       y += FONT_HEIGHT_NORMAL;
00644 
00645       SetDParam(0, sel->info.start_date);
00646       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
00647       y += FONT_HEIGHT_NORMAL;
00648 
00649       SetDParam(0, sel->info.game_date);
00650       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
00651       y += FONT_HEIGHT_NORMAL;
00652 
00653       y += WD_PAR_VSEP_NORMAL;
00654 
00655       if (!sel->info.compatible) {
00656         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
00657       } else if (sel->info.clients_on == sel->info.clients_max) {
00658         /* Show: server full, when clients_on == max_clients */
00659         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
00660       } else if (sel->info.use_password) {
00661         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
00662       }
00663     }
00664   }
00665 
00666   virtual void OnClick(Point pt, int widget, int click_count)
00667   {
00668     this->field = widget;
00669     switch (widget) {
00670       case WID_NG_CANCEL: // Cancel button
00671         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
00672         break;
00673 
00674       case WID_NG_CONN_BTN: // 'Connection' droplist
00675         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
00676         break;
00677 
00678       case WID_NG_NAME:    // Sort by name
00679       case WID_NG_CLIENTS: // Sort by connected clients
00680       case WID_NG_MAPSIZE: // Sort by map size
00681       case WID_NG_DATE:    // Sort by date
00682       case WID_NG_YEARS:   // Sort by years
00683       case WID_NG_INFO:    // Connectivity (green dot)
00684         if (this->servers.SortType() == widget - WID_NG_NAME) {
00685           this->servers.ToggleSortOrder();
00686           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
00687         } else {
00688           this->servers.SetSortType(widget - WID_NG_NAME);
00689           this->servers.ForceResort();
00690           this->SortNetworkGameList();
00691         }
00692         this->ScrollToSelectedServer();
00693         this->SetDirty();
00694         break;
00695 
00696       case WID_NG_MATRIX: { // Matrix to show networkgames
00697         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
00698         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
00699         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
00700         this->SetDirty();
00701 
00702         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
00703         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
00704         break;
00705       }
00706 
00707       case WID_NG_LASTJOINED: {
00708         if (this->last_joined != NULL) {
00709           this->server = this->last_joined;
00710 
00711           /* search the position of the newly selected server */
00712           for (uint i = 0; i < this->servers.Length(); i++) {
00713             if (this->servers[i] == this->server) {
00714               this->list_pos = i;
00715               break;
00716             }
00717           }
00718           this->ScrollToSelectedServer();
00719           this->SetDirty();
00720 
00721           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
00722           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
00723         }
00724         break;
00725       }
00726 
00727       case WID_NG_FIND: // Find server automatically
00728         switch (_settings_client.network.lan_internet) {
00729           case 0: NetworkUDPSearchGame(); break;
00730           case 1: NetworkUDPQueryMasterServer(); break;
00731         }
00732         break;
00733 
00734       case WID_NG_ADD: // Add a server
00735         SetDParamStr(0, _settings_client.network.connect_to_ip);
00736         ShowQueryString(
00737           STR_JUST_RAW_STRING,
00738           STR_NETWORK_SERVER_LIST_ENTER_IP,
00739           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
00740           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
00741         break;
00742 
00743       case WID_NG_START: // Start server
00744         ShowNetworkStartServerWindow();
00745         break;
00746 
00747       case WID_NG_JOIN: // Join Game
00748         if (this->server != NULL) {
00749           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
00750           _settings_client.network.last_port = this->server->address.GetPort();
00751           ShowNetworkLobbyWindow(this->server);
00752         }
00753         break;
00754 
00755       case WID_NG_REFRESH: // Refresh
00756         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
00757         break;
00758 
00759       case WID_NG_NEWGRF: // NewGRF Settings
00760         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
00761         break;
00762 
00763       case WID_NG_NEWGRF_MISSING: // Find missing content online
00764         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
00765         break;
00766     }
00767   }
00768 
00769   virtual void OnDropdownSelect(int widget, int index)
00770   {
00771     switch (widget) {
00772       case WID_NG_CONN_BTN:
00773         _settings_client.network.lan_internet = index;
00774         break;
00775 
00776       default:
00777         NOT_REACHED();
00778     }
00779 
00780     this->SetDirty();
00781   }
00782 
00783   virtual void OnMouseLoop()
00784   {
00785     if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT);
00786   }
00787 
00793   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00794   {
00795     this->servers.ForceRebuild();
00796     this->SetDirty();
00797   }
00798 
00799   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00800   {
00801     EventState state = ES_NOT_HANDLED;
00802 
00803     /* handle up, down, pageup, pagedown, home and end */
00804     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
00805       if (this->servers.Length() == 0) return ES_HANDLED;
00806       switch (keycode) {
00807         case WKC_UP:
00808           /* scroll up by one */
00809           if (this->server == NULL) return ES_HANDLED;
00810           if (this->list_pos > 0) this->list_pos--;
00811           break;
00812         case WKC_DOWN:
00813           /* scroll down by one */
00814           if (this->server == NULL) return ES_HANDLED;
00815           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
00816           break;
00817         case WKC_PAGEUP:
00818           /* scroll up a page */
00819           if (this->server == NULL) return ES_HANDLED;
00820           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
00821           break;
00822         case WKC_PAGEDOWN:
00823           /* scroll down a page */
00824           if (this->server == NULL) return ES_HANDLED;
00825           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
00826           break;
00827         case WKC_HOME:
00828           /* jump to beginning */
00829           this->list_pos = 0;
00830           break;
00831         case WKC_END:
00832           /* jump to end */
00833           this->list_pos = this->servers.Length() - 1;
00834           break;
00835         default: break;
00836       }
00837 
00838       this->server = this->servers[this->list_pos];
00839 
00840       /* scroll to the new server if it is outside the current range */
00841       this->ScrollToSelectedServer();
00842 
00843       /* redraw window */
00844       this->SetDirty();
00845       return ES_HANDLED;
00846     }
00847 
00848     if (this->field != WID_NG_CLIENT) {
00849       if (this->server != NULL) {
00850         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
00851           NetworkGameListRemoveItem(this->server);
00852           if (this->server == this->last_joined) this->last_joined = NULL;
00853           this->server = NULL;
00854           this->list_pos = SLP_INVALID;
00855         }
00856       }
00857       return state;
00858     }
00859 
00860     if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
00861 
00862     /* The name is only allowed when it starts with a letter! */
00863     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
00864       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
00865     } else {
00866       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
00867     }
00868     return state;
00869   }
00870 
00871   virtual void OnQueryTextFinished(char *str)
00872   {
00873     if (!StrEmpty(str)) NetworkAddServer(str);
00874   }
00875 
00876   virtual void OnResize()
00877   {
00878     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
00879     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00880   }
00881 
00882   virtual void OnTick()
00883   {
00884     NetworkGameListRequery();
00885   }
00886 };
00887 
00888 Listing NetworkGameWindow::last_sorting = {false, 5};
00889 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
00890   &NGameNameSorter,
00891   &NGameClientSorter,
00892   &NGameMapSizeSorter,
00893   &NGameDateSorter,
00894   &NGameYearsSorter,
00895   &NGameAllowedSorter
00896 };
00897 
00898 static NWidgetBase *MakeResizableHeader(int *biggest_index)
00899 {
00900   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
00901   return new NWidgetServerListHeader();
00902 }
00903 
00904 static const NWidgetPart _nested_network_game_widgets[] = {
00905   /* TOP */
00906   NWidget(NWID_HORIZONTAL),
00907     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
00908     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00909   EndContainer(),
00910   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
00911     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
00912       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00913         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
00914         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
00915                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
00916         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
00917         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
00918         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12),
00919                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
00920       EndContainer(),
00921       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00922         /* LEFT SIDE */
00923         NWidget(NWID_VERTICAL),
00924           NWidget(NWID_HORIZONTAL),
00925             NWidget(NWID_VERTICAL),
00926               NWidgetFunction(MakeResizableHeader),
00927               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
00928                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
00929             EndContainer(),
00930             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
00931           EndContainer(),
00932           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
00933           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
00934                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
00935           NWidget(NWID_HORIZONTAL),
00936             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
00937                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
00938             EndContainer(),
00939             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
00940           EndContainer(),
00941         EndContainer(),
00942         /* RIGHT SIDE */
00943         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
00944           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00945             NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
00946             NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
00947               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
00948                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
00949                 NWidget(NWID_SPACER), SetFill(1, 0),
00950               EndContainer(),
00951             EndContainer(),
00952             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00953               NWidget(NWID_SPACER), SetFill(1, 0),
00954               NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
00955                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
00956                 NWidget(NWID_SPACER), SetFill(1, 0),
00957               EndContainer(),
00958             EndContainer(),
00959             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00960               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
00961               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
00962             EndContainer(),
00963           EndContainer(),
00964         EndContainer(),
00965       EndContainer(),
00966       /* BOTTOM */
00967       NWidget(NWID_HORIZONTAL),
00968         NWidget(NWID_VERTICAL),
00969           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
00970             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
00971             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
00972             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
00973             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
00974           EndContainer(),
00975           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
00976         EndContainer(),
00977         NWidget(NWID_VERTICAL),
00978           NWidget(NWID_SPACER), SetFill(0, 1),
00979           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
00980         EndContainer(),
00981       EndContainer(),
00982     EndContainer(),
00983   EndContainer(),
00984 };
00985 
00986 static const WindowDesc _network_game_window_desc(
00987   WDP_CENTER, 1000, 730,
00988   WC_NETWORK_WINDOW, WC_NONE,
00989   WDF_UNCLICK_BUTTONS,
00990   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
00991 );
00992 
00993 void ShowNetworkGameWindow()
00994 {
00995   static bool first = true;
00996   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
00997   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
00998 
00999   /* Only show once */
01000   if (first) {
01001     first = false;
01002     /* add all servers from the config file to our list */
01003     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
01004       NetworkAddServer(*iter);
01005     }
01006   }
01007 
01008   new NetworkGameWindow(&_network_game_window_desc);
01009 }
01010 
01011 struct NetworkStartServerWindow : public QueryStringBaseWindow {
01012   byte field;                  
01013   byte widget_id;              
01014 
01015   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
01016   {
01017     this->InitNested(desc, WN_NETWORK_WINDOW_START);
01018 
01019     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
01020 
01021     this->afilter = CS_ALPHANUMERAL;
01022     this->text.Initialize(this->edit_str_buf, this->edit_str_size, 160);
01023     this->SetFocusedWidget(WID_NSS_GAMENAME);
01024 
01025     this->field = WID_NSS_GAMENAME;
01026   }
01027 
01028   virtual void SetStringParameters(int widget) const
01029   {
01030     switch (widget) {
01031       case WID_NSS_CONNTYPE_BTN:
01032         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
01033         break;
01034 
01035       case WID_NSS_CLIENTS_TXT:
01036         SetDParam(0, _settings_client.network.max_clients);
01037         break;
01038 
01039       case WID_NSS_COMPANIES_TXT:
01040         SetDParam(0, _settings_client.network.max_companies);
01041         break;
01042 
01043       case WID_NSS_SPECTATORS_TXT:
01044         SetDParam(0, _settings_client.network.max_spectators);
01045         break;
01046 
01047       case WID_NSS_LANGUAGE_BTN:
01048         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
01049         break;
01050     }
01051   }
01052 
01053   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01054   {
01055     switch (widget) {
01056       case WID_NSS_CONNTYPE_BTN:
01057         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
01058         size->width += padding.width;
01059         size->height += padding.height;
01060         break;
01061     }
01062   }
01063 
01064   virtual void DrawWidget(const Rect &r, int widget) const
01065   {
01066     switch (widget) {
01067       case WID_NSS_SETPWD:
01068         /* if password is set, draw red '*' next to 'Set password' button */
01069         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
01070     }
01071   }
01072 
01073   virtual void OnPaint()
01074   {
01075     /* draw basic widgets */
01076     this->DrawWidgets();
01077 
01078     /* editbox to set game name */
01079     this->DrawEditBox(WID_NSS_GAMENAME);
01080   }
01081 
01082   virtual void OnClick(Point pt, int widget, int click_count)
01083   {
01084     this->field = widget;
01085     switch (widget) {
01086       case WID_NSS_CANCEL: // Cancel button
01087         ShowNetworkGameWindow();
01088         break;
01089 
01090       case WID_NSS_SETPWD: // Set password button
01091         this->widget_id = WID_NSS_SETPWD;
01092         SetDParamStr(0, _settings_client.network.server_password);
01093         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
01094         break;
01095 
01096       case WID_NSS_CONNTYPE_BTN: // Connection type
01097         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
01098         break;
01099 
01100       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
01101       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
01102       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
01103         /* Don't allow too fast scrolling */
01104         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
01105           this->HandleButtonClick(widget);
01106           this->SetDirty();
01107           switch (widget) {
01108             default: NOT_REACHED();
01109             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
01110               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
01111               break;
01112             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
01113               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
01114               break;
01115             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
01116               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
01117               break;
01118           }
01119         }
01120         _left_button_clicked = false;
01121         break;
01122 
01123       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
01124         this->widget_id = WID_NSS_CLIENTS_TXT;
01125         SetDParam(0, _settings_client.network.max_clients);
01126         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
01127         break;
01128 
01129       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
01130         this->widget_id = WID_NSS_COMPANIES_TXT;
01131         SetDParam(0, _settings_client.network.max_companies);
01132         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
01133         break;
01134 
01135       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
01136         this->widget_id = WID_NSS_SPECTATORS_TXT;
01137         SetDParam(0, _settings_client.network.max_spectators);
01138         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
01139         break;
01140 
01141       case WID_NSS_LANGUAGE_BTN: { // Language
01142         uint sel = 0;
01143         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
01144           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
01145             sel = i;
01146             break;
01147           }
01148         }
01149         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
01150         break;
01151       }
01152 
01153       case WID_NSS_GENERATE_GAME: // Start game
01154         _is_network_server = true;
01155         if (_ctrl_pressed) {
01156           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
01157         } else {
01158           ShowGenerateLandscape();
01159         }
01160         break;
01161 
01162       case WID_NSS_LOAD_GAME:
01163         _is_network_server = true;
01164         ShowSaveLoadDialog(SLD_LOAD_GAME);
01165         break;
01166 
01167       case WID_NSS_PLAY_SCENARIO:
01168         _is_network_server = true;
01169         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
01170         break;
01171 
01172       case WID_NSS_PLAY_HEIGHTMAP:
01173         _is_network_server = true;
01174         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
01175         break;
01176     }
01177   }
01178 
01179   virtual void OnDropdownSelect(int widget, int index)
01180   {
01181     switch (widget) {
01182       case WID_NSS_CONNTYPE_BTN:
01183         _settings_client.network.server_advertise = (index != 0);
01184         break;
01185       case WID_NSS_LANGUAGE_BTN:
01186         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
01187         break;
01188       default:
01189         NOT_REACHED();
01190     }
01191 
01192     this->SetDirty();
01193   }
01194 
01195   virtual void OnMouseLoop()
01196   {
01197     if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME);
01198   }
01199 
01200   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01201   {
01202     EventState state = ES_NOT_HANDLED;
01203     if (this->field == WID_NSS_GAMENAME) {
01204       if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
01205 
01206       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
01207     }
01208 
01209     return state;
01210   }
01211 
01212   virtual void OnTimeout()
01213   {
01214     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
01215     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01216       if (this->IsWidgetLowered(*widget)) {
01217         this->RaiseWidget(*widget);
01218         this->SetWidgetDirty(*widget);
01219       }
01220     }
01221   }
01222 
01223   virtual void OnQueryTextFinished(char *str)
01224   {
01225     if (str == NULL) return;
01226 
01227     if (this->widget_id == WID_NSS_SETPWD) {
01228       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
01229     } else {
01230       int32 value = atoi(str);
01231       this->SetWidgetDirty(this->widget_id);
01232       switch (this->widget_id) {
01233         default: NOT_REACHED();
01234         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
01235         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
01236         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
01237       }
01238     }
01239 
01240     this->SetDirty();
01241   }
01242 };
01243 
01244 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
01245   NWidget(NWID_HORIZONTAL),
01246     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01247     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01248   EndContainer(),
01249   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
01250     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01251       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01252         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01253           /* Game name widgets */
01254           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
01255           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
01256         EndContainer(),
01257       EndContainer(),
01258 
01259       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01260         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01261           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
01262           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
01263         EndContainer(),
01264         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01265           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
01266           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
01267         EndContainer(),
01268         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01269           NWidget(NWID_SPACER), SetFill(1, 1),
01270           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
01271         EndContainer(),
01272       EndContainer(),
01273 
01274       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01275         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01276           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
01277           NWidget(NWID_HORIZONTAL),
01278             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01279             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01280             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01281           EndContainer(),
01282         EndContainer(),
01283 
01284         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01285           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
01286           NWidget(NWID_HORIZONTAL),
01287             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01288             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01289             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01290           EndContainer(),
01291         EndContainer(),
01292 
01293         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01294           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
01295           NWidget(NWID_HORIZONTAL),
01296             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01297             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01298             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01299           EndContainer(),
01300         EndContainer(),
01301       EndContainer(),
01302 
01303       /* 'generate game' and 'load game' buttons */
01304       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01305         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
01306         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
01307       EndContainer(),
01308 
01309       /* 'play scenario' and 'play heightmap' buttons */
01310       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01311         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
01312         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
01313       EndContainer(),
01314 
01315       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
01316         NWidget(NWID_SPACER), SetFill(1, 0),
01317         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
01318         NWidget(NWID_SPACER), SetFill(1, 0),
01319       EndContainer(),
01320     EndContainer(),
01321   EndContainer(),
01322 };
01323 
01324 static const WindowDesc _network_start_server_window_desc(
01325   WDP_CENTER, 0, 0,
01326   WC_NETWORK_WINDOW, WC_NONE,
01327   WDF_UNCLICK_BUTTONS,
01328   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
01329 );
01330 
01331 static void ShowNetworkStartServerWindow()
01332 {
01333   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
01334   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
01335 
01336   new NetworkStartServerWindow(&_network_start_server_window_desc);
01337 }
01338 
01339 struct NetworkLobbyWindow : public Window {
01340   CompanyID company;       
01341   NetworkGameList *server; 
01342   NetworkCompanyInfo company_info[MAX_COMPANIES];
01343   Scrollbar *vscroll;
01344 
01345   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
01346       Window(), company(INVALID_COMPANY), server(ngl)
01347   {
01348     this->CreateNestedTree(desc);
01349     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
01350     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
01351     this->OnResize();
01352   }
01353 
01354   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
01355   {
01356     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
01357     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01358       if (!StrEmpty(this->company_info[i].company_name)) {
01359         if (pos-- == 0) return i;
01360       }
01361     }
01362 
01363     return COMPANY_FIRST;
01364   }
01365 
01366   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01367   {
01368     switch (widget) {
01369       case WID_NL_HEADER:
01370         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01371         break;
01372 
01373       case WID_NL_MATRIX:
01374         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01375         size->height = 10 * resize->height;
01376         break;
01377 
01378       case WID_NL_DETAILS:
01379         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
01380         break;
01381     }
01382   }
01383 
01384   virtual void SetStringParameters(int widget) const
01385   {
01386     switch (widget) {
01387       case WID_NL_TEXT:
01388         SetDParamStr(0, this->server->info.server_name);
01389         break;
01390     }
01391   }
01392 
01393   virtual void DrawWidget(const Rect &r, int widget) const
01394   {
01395     switch (widget) {
01396       case WID_NL_DETAILS:
01397         this->DrawDetails(r);
01398         break;
01399 
01400       case WID_NL_MATRIX:
01401         this->DrawMatrix(r);
01402         break;
01403     }
01404   }
01405 
01406   virtual void OnPaint()
01407   {
01408     const NetworkGameInfo *gi = &this->server->info;
01409 
01410     /* Join button is disabled when no company is selected and for AI companies*/
01411     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
01412     /* Cannot start new company if there are too many */
01413     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
01414     /* Cannot spectate if there are too many spectators */
01415     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
01416 
01417     this->vscroll->SetCount(gi->companies_on);
01418 
01419     /* Draw window widgets */
01420     this->DrawWidgets();
01421   }
01422 
01423   void DrawMatrix(const Rect &r) const
01424   {
01425     bool rtl = _current_text_dir == TD_RTL;
01426     uint left = r.left + WD_FRAMERECT_LEFT;
01427     uint right = r.right - WD_FRAMERECT_RIGHT;
01428 
01429     Dimension lock_size = GetSpriteSize(SPR_LOCK);
01430     int lock_width      = lock_size.width;
01431     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
01432 
01433     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
01434     int profit_width      = lock_size.width;
01435     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
01436 
01437     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
01438     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
01439     uint profit_left = rtl ? left : right - profit_width;
01440     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
01441 
01442     int y = r.top + WD_MATRIX_TOP;
01443     /* Draw company list */
01444     int pos = this->vscroll->GetPosition();
01445     while (pos < this->server->info.companies_on) {
01446       byte company = NetworkLobbyFindCompanyIndex(pos);
01447       bool income = false;
01448       if (this->company == company) {
01449         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
01450       }
01451 
01452       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
01453       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
01454 
01455       /* If the company's income was positive puts a green dot else a red dot */
01456       if (this->company_info[company].income >= 0) income = true;
01457       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
01458 
01459       pos++;
01460       y += this->resize.step_height;
01461       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
01462     }
01463   }
01464 
01465   void DrawDetails(const Rect &r) const
01466   {
01467     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
01468     /* Draw info about selected company when it is selected in the left window */
01469     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
01470     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
01471 
01472     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
01473 
01474     int y = r.top + detail_height + 4;
01475     const NetworkGameInfo *gi = &this->server->info;
01476 
01477     SetDParam(0, gi->clients_on);
01478     SetDParam(1, gi->clients_max);
01479     SetDParam(2, gi->companies_on);
01480     SetDParam(3, gi->companies_max);
01481     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
01482     y += FONT_HEIGHT_NORMAL;
01483 
01484     SetDParamStr(0, this->company_info[this->company].company_name);
01485     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
01486     y += FONT_HEIGHT_NORMAL;
01487 
01488     SetDParam(0, this->company_info[this->company].inaugurated_year);
01489     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
01490     y += FONT_HEIGHT_NORMAL;
01491 
01492     SetDParam(0, this->company_info[this->company].company_value);
01493     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
01494     y += FONT_HEIGHT_NORMAL;
01495 
01496     SetDParam(0, this->company_info[this->company].money);
01497     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
01498     y += FONT_HEIGHT_NORMAL;
01499 
01500     SetDParam(0, this->company_info[this->company].income);
01501     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
01502     y += FONT_HEIGHT_NORMAL;
01503 
01504     SetDParam(0, this->company_info[this->company].performance);
01505     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
01506     y += FONT_HEIGHT_NORMAL;
01507 
01508     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
01509     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
01510     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
01511     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
01512     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
01513     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
01514     y += FONT_HEIGHT_NORMAL;
01515 
01516     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
01517     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
01518     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
01519     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
01520     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
01521     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
01522     y += FONT_HEIGHT_NORMAL;
01523 
01524     SetDParamStr(0, this->company_info[this->company].clients);
01525     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
01526   }
01527 
01528   virtual void OnClick(Point pt, int widget, int click_count)
01529   {
01530     switch (widget) {
01531       case WID_NL_CANCEL:   // Cancel button
01532         ShowNetworkGameWindow();
01533         break;
01534 
01535       case WID_NL_MATRIX: { // Company list
01536         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
01537         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
01538         this->SetDirty();
01539 
01540         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
01541         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
01542         break;
01543       }
01544 
01545       case WID_NL_JOIN:     // Join company
01546         /* Button can be clicked only when it is enabled */
01547         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
01548         break;
01549 
01550       case WID_NL_NEW:      // New company
01551         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
01552         break;
01553 
01554       case WID_NL_SPECTATE: // Spectate game
01555         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
01556         break;
01557 
01558       case WID_NL_REFRESH:  // Refresh
01559         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01560         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01561         /* Clear the information so removed companies don't remain */
01562         memset(this->company_info, 0, sizeof(this->company_info));
01563         break;
01564     }
01565   }
01566 
01567   virtual void OnResize()
01568   {
01569     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
01570     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
01571   }
01572 };
01573 
01574 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
01575   NWidget(NWID_HORIZONTAL),
01576     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01577     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01578   EndContainer(),
01579   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
01580     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
01581     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01582     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
01583       /* Company list. */
01584       NWidget(NWID_VERTICAL),
01585         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
01586         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
01587       EndContainer(),
01588       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
01589       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
01590       /* Company info. */
01591       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
01592     EndContainer(),
01593     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
01594     /* Buttons. */
01595     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
01596       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01597         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
01598         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
01599       EndContainer(),
01600       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01601         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
01602         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
01603       EndContainer(),
01604       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01605         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
01606         NWidget(NWID_SPACER), SetFill(1, 1),
01607       EndContainer(),
01608     EndContainer(),
01609     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
01610   EndContainer(),
01611 };
01612 
01613 static const WindowDesc _network_lobby_window_desc(
01614   WDP_CENTER, 0, 0,
01615   WC_NETWORK_WINDOW, WC_NONE,
01616   WDF_UNCLICK_BUTTONS,
01617   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
01618 );
01619 
01624 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
01625 {
01626   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
01627   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
01628 
01629   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01630   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01631 
01632   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
01633 }
01634 
01640 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
01641 {
01642   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
01643   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
01644 }
01645 
01646 /* The window below gives information about the connected clients
01647  *  and also makes able to give money to them, kick them (if server)
01648  *  and stuff like that. */
01649 
01650 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
01651 
01656 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
01657 
01658 static const NWidgetPart _nested_client_list_popup_widgets[] = {
01659   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
01660 };
01661 
01662 static const WindowDesc _client_list_popup_desc(
01663   WDP_AUTO, 0, 0,
01664   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
01665   0,
01666   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
01667 );
01668 
01669 /* Here we start to define the options out of the menu */
01670 static void ClientList_Kick(const NetworkClientInfo *ci)
01671 {
01672   NetworkServerKickClient(ci->client_id);
01673 }
01674 
01675 static void ClientList_Ban(const NetworkClientInfo *ci)
01676 {
01677   NetworkServerKickOrBanIP(ci->client_id, true);
01678 }
01679 
01680 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
01681 {
01682   ShowNetworkGiveMoneyWindow(ci->client_playas);
01683 }
01684 
01685 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
01686 {
01687   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
01688 }
01689 
01690 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
01691 {
01692   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
01693 }
01694 
01695 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
01696 {
01697   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
01698 }
01699 
01701 struct NetworkClientListPopupWindow : Window {
01703   struct ClientListAction {
01704     StringID name;                
01705     ClientList_Action_Proc *proc; 
01706   };
01707 
01708   uint sel_index;
01709   ClientID client_id;
01710   Point desired_location;
01711   SmallVector<ClientListAction, 2> actions; 
01712 
01718   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
01719   {
01720     ClientListAction *action = this->actions.Append();
01721     action->name = name;
01722     action->proc = proc;
01723   }
01724 
01725   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
01726       Window(),
01727       sel_index(0), client_id(client_id)
01728   {
01729     this->desired_location.x = x;
01730     this->desired_location.y = y;
01731 
01732     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
01733 
01734     if (_network_own_client_id != ci->client_id) {
01735       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
01736     }
01737 
01738     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
01739       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
01740     }
01741     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
01742 
01743     if (_network_own_client_id != ci->client_id) {
01744       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
01745       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
01746         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
01747       }
01748     }
01749 
01750     /* A server can kick clients (but not himself) */
01751     if (_network_server && _network_own_client_id != ci->client_id) {
01752       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
01753       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
01754     }
01755 
01756     this->InitNested(desc, client_id);
01757     CLRBITS(this->flags, WF_WHITE_BORDER);
01758   }
01759 
01760   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
01761   {
01762     return this->desired_location;
01763   }
01764 
01765   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01766   {
01767     Dimension d = *size;
01768     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
01769       d = maxdim(GetStringBoundingBox(action->name), d);
01770     }
01771 
01772     d.height *= this->actions.Length();
01773     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01774     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
01775     *size = d;
01776   }
01777 
01778   virtual void DrawWidget(const Rect &r, int widget) const
01779   {
01780     /* Draw the actions */
01781     int sel = this->sel_index;
01782     int y = r.top + WD_FRAMERECT_TOP;
01783     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
01784       TextColour colour;
01785       if (sel-- == 0) { // Selected item, highlight it
01786         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
01787         colour = TC_WHITE;
01788       } else {
01789         colour = TC_BLACK;
01790       }
01791 
01792       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
01793     }
01794   }
01795 
01796   virtual void OnMouseLoop()
01797   {
01798     /* We selected an action */
01799     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01800 
01801     if (_left_button_down) {
01802       if (index == this->sel_index || index >= this->actions.Length()) return;
01803 
01804       this->sel_index = index;
01805       this->SetDirty();
01806     } else {
01807       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
01808         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
01809         if (ci != NULL) this->actions[index].proc(ci);
01810       }
01811 
01812       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
01813     }
01814   }
01815 };
01816 
01820 static void PopupClientList(ClientID client_id, int x, int y)
01821 {
01822   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
01823 
01824   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
01825 
01826   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
01827 }
01828 
01829 static const NWidgetPart _nested_client_list_widgets[] = {
01830   NWidget(NWID_HORIZONTAL),
01831     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01832     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01833     NWidget(WWT_STICKYBOX, COLOUR_GREY),
01834   EndContainer(),
01835   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
01836 };
01837 
01838 static const WindowDesc _client_list_desc(
01839   WDP_AUTO, 0, 0,
01840   WC_CLIENT_LIST, WC_NONE,
01841   0,
01842   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
01843 );
01844 
01848 struct NetworkClientListWindow : Window {
01849   int selected_item;
01850 
01851   uint server_client_width;
01852   uint company_icon_width;
01853 
01854   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
01855       Window(),
01856       selected_item(-1)
01857   {
01858     this->InitNested(desc, window_number);
01859   }
01860 
01864   bool CheckClientListHeight()
01865   {
01866     int num = 0;
01867     const NetworkClientInfo *ci;
01868 
01869     /* Should be replaced with a loop through all clients */
01870     FOR_ALL_CLIENT_INFOS(ci) {
01871       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
01872     }
01873 
01874     num *= FONT_HEIGHT_NORMAL;
01875 
01876     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
01877     /* If height is changed */
01878     if (diff != 0) {
01879       ResizeWindow(this, 0, diff);
01880       return false;
01881     }
01882     return true;
01883   }
01884 
01885   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01886   {
01887     if (widget != WID_CL_PANEL) return;
01888 
01889     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
01890     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
01891 
01892     uint width = 100; // Default width
01893     const NetworkClientInfo *ci;
01894     FOR_ALL_CLIENT_INFOS(ci) {
01895       width = max(width, GetStringBoundingBox(ci->client_name).width);
01896     }
01897 
01898     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
01899   }
01900 
01901   virtual void OnPaint()
01902   {
01903     /* Check if we need to reset the height */
01904     if (!this->CheckClientListHeight()) return;
01905 
01906     this->DrawWidgets();
01907   }
01908 
01909   virtual void DrawWidget(const Rect &r, int widget) const
01910   {
01911     if (widget != WID_CL_PANEL) return;
01912 
01913     bool rtl = _current_text_dir == TD_RTL;
01914     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
01915     uint y = r.top + WD_FRAMERECT_TOP;
01916     uint left = r.left + WD_FRAMERECT_LEFT;
01917     uint right = r.right - WD_FRAMERECT_RIGHT;
01918     uint type_icon_width = this->server_client_width + this->company_icon_width;
01919 
01920 
01921     uint type_left  = rtl ? right - this->server_client_width : left;
01922     uint type_right = rtl ? right : left + this->server_client_width - 1;
01923     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
01924     uint name_left  = rtl ? left : left + type_icon_width;
01925     uint name_right = rtl ? right - type_icon_width : right;
01926 
01927     int i = 0;
01928     const NetworkClientInfo *ci;
01929     FOR_ALL_CLIENT_INFOS(ci) {
01930       TextColour colour;
01931       if (this->selected_item == i++) { // Selected item, highlight it
01932         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
01933         colour = TC_WHITE;
01934       } else {
01935         colour = TC_BLACK;
01936       }
01937 
01938       if (ci->client_id == CLIENT_ID_SERVER) {
01939         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
01940       } else {
01941         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
01942       }
01943 
01944       /* Filter out spectators */
01945       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
01946 
01947       DrawString(name_left, name_right, y, ci->client_name, colour);
01948 
01949       y += FONT_HEIGHT_NORMAL;
01950     }
01951   }
01952 
01953   virtual void OnClick(Point pt, int widget, int click_count)
01954   {
01955     /* Show the popup with option */
01956     if (this->selected_item != -1) {
01957       NetworkClientInfo *ci;
01958 
01959       int client_no = this->selected_item;
01960       FOR_ALL_CLIENT_INFOS(ci) {
01961         if (client_no == 0) break;
01962         client_no--;
01963       }
01964 
01965       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
01966     }
01967   }
01968 
01969   virtual void OnMouseOver(Point pt, int widget)
01970   {
01971     /* -1 means we left the current window */
01972     if (pt.y == -1) {
01973       this->selected_item = -1;
01974       this->SetDirty();
01975       return;
01976     }
01977 
01978     /* Find the new selected item (if any) */
01979     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
01980     int item = -1;
01981     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
01982       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01983     }
01984 
01985     /* It did not change.. no update! */
01986     if (item == this->selected_item) return;
01987     this->selected_item = item;
01988 
01989     /* Repaint */
01990     this->SetDirty();
01991   }
01992 };
01993 
01994 void ShowClientList()
01995 {
01996   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
01997 }
01998 
01999 NetworkJoinStatus _network_join_status; 
02000 uint8 _network_join_waiting;            
02001 uint32 _network_join_bytes;             
02002 uint32 _network_join_bytes_total;       
02003 
02004 struct NetworkJoinStatusWindow : Window {
02005   NetworkPasswordType password_type;
02006 
02007   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
02008   {
02009     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
02010     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
02011   }
02012 
02013   virtual void DrawWidget(const Rect &r, int widget) const
02014   {
02015     if (widget != WID_NJS_BACKGROUND) return;
02016 
02017     uint8 progress; // used for progress bar
02018     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
02019     switch (_network_join_status) {
02020       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
02021       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
02022         progress = 10; // first two stages 10%
02023         break;
02024       case NETWORK_JOIN_STATUS_WAITING:
02025         SetDParam(0, _network_join_waiting);
02026         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
02027         progress = 15; // third stage is 15%
02028         break;
02029       case NETWORK_JOIN_STATUS_DOWNLOADING:
02030         SetDParam(0, _network_join_bytes);
02031         SetDParam(1, _network_join_bytes_total);
02032         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
02033         if (_network_join_bytes_total == 0) {
02034           progress = 15; // We don't have the final size yet; the server is still compressing!
02035           break;
02036         }
02037         /* FALL THROUGH */
02038       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
02039         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
02040     }
02041 
02042     /* Draw nice progress bar :) */
02043     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
02044   }
02045 
02046   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02047   {
02048     if (widget != WID_NJS_BACKGROUND) return;
02049 
02050     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
02051 
02052     /* Account for the statuses */
02053     uint width = 0;
02054     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
02055       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
02056     }
02057 
02058     /* For the number of waiting (other) players */
02059     SetDParam(0, MAX_CLIENTS);
02060     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
02061 
02062     /* Account for downloading ~ 10 MiB */
02063     SetDParam(0, 10000000);
02064     SetDParam(1, 10000000);
02065     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
02066     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
02067 
02068     /* Give a bit more clearing for the widest strings than strictly needed */
02069     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
02070   }
02071 
02072   virtual void OnClick(Point pt, int widget, int click_count)
02073   {
02074     if (widget == WID_NJS_CANCELOK) { // Disconnect button
02075       NetworkDisconnect();
02076       SwitchToMode(SM_MENU);
02077       ShowNetworkGameWindow();
02078     }
02079   }
02080 
02081   virtual void OnQueryTextFinished(char *str)
02082   {
02083     if (StrEmpty(str)) {
02084       NetworkDisconnect();
02085       ShowNetworkGameWindow();
02086       return;
02087     }
02088 
02089     switch (this->password_type) {
02090       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
02091       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
02092       default: NOT_REACHED();
02093     }
02094   }
02095 };
02096 
02097 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
02098   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02099   NWidget(WWT_PANEL, COLOUR_GREY),
02100     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
02101     NWidget(NWID_HORIZONTAL),
02102       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02103       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
02104       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02105     EndContainer(),
02106     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
02107   EndContainer(),
02108 };
02109 
02110 static const WindowDesc _network_join_status_window_desc(
02111   WDP_CENTER, 0, 0,
02112   WC_NETWORK_STATUS_WINDOW, WC_NONE,
02113   WDF_MODAL,
02114   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
02115 );
02116 
02117 void ShowJoinStatusWindow()
02118 {
02119   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
02120   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
02121 }
02122 
02123 void ShowNetworkNeedPassword(NetworkPasswordType npt)
02124 {
02125   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
02126   if (w == NULL) return;
02127   w->password_type = npt;
02128 
02129   StringID caption;
02130   switch (npt) {
02131     default: NOT_REACHED();
02132     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
02133     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
02134   }
02135   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
02136 }
02137 
02138 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
02139   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
02140   {
02141     this->InitNested(desc, 0);
02142 
02143     this->parent = parent;
02144     this->afilter = CS_ALPHANUMERAL;
02145     this->text.Initialize(this->edit_str_buf, this->edit_str_size);
02146     this->SetFocusedWidget(WID_NCP_PASSWORD);
02147   }
02148 
02149   void OnOk()
02150   {
02151     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
02152       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
02153     }
02154 
02155     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
02156   }
02157 
02158   virtual void OnPaint()
02159   {
02160     this->DrawWidgets();
02161     this->DrawEditBox(WID_NCP_PASSWORD);
02162   }
02163 
02164   virtual void OnClick(Point pt, int widget, int click_count)
02165   {
02166     switch (widget) {
02167       case WID_NCP_OK:
02168         this->OnOk();
02169         /* FALL THROUGH */
02170 
02171       case WID_NCP_CANCEL:
02172         delete this;
02173         break;
02174 
02175       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
02176         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
02177         this->SetDirty();
02178         break;
02179     }
02180   }
02181 
02182   virtual void OnMouseLoop()
02183   {
02184     this->HandleEditBox(4);
02185   }
02186 
02187   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
02188   {
02189     EventState state = ES_NOT_HANDLED;
02190     switch (this->HandleEditBoxKey(WID_NCP_PASSWORD, key, keycode, state)) {
02191       default: break;
02192 
02193       case HEBR_CONFIRM:
02194         this->OnOk();
02195         /* FALL THROUGH */
02196 
02197       case HEBR_CANCEL:
02198         delete this;
02199         break;
02200     }
02201     return state;
02202   }
02203 
02204   virtual void OnOpenOSKWindow(int wid)
02205   {
02206     ShowOnScreenKeyboard(this, wid, WID_NCP_CANCEL, WID_NCP_OK);
02207   }
02208 };
02209 
02210 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
02211   NWidget(NWID_HORIZONTAL),
02212     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02213     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02214   EndContainer(),
02215   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
02216     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
02217       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
02218         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
02219         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
02220       EndContainer(),
02221       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
02222         NWidget(NWID_SPACER), SetFill(1, 0),
02223         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
02224                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
02225       EndContainer(),
02226     EndContainer(),
02227   EndContainer(),
02228   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
02229     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
02230     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
02231   EndContainer(),
02232 };
02233 
02234 static const WindowDesc _network_company_password_window_desc(
02235   WDP_AUTO, 0, 0,
02236   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
02237   WDF_UNCLICK_BUTTONS,
02238   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
02239 );
02240 
02241 void ShowNetworkCompanyPasswordWindow(Window *parent)
02242 {
02243   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
02244 
02245   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
02246 }
02247 
02248 #endif /* ENABLE_NETWORK */