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00012 #include "stdafx.h"
00013 #include "clear_map.h"
00014 #include "industry.h"
00015 #include "station_map.h"
00016 #include "landscape.h"
00017 #include "tree_map.h"
00018 #include "viewport_func.h"
00019 #include "town.h"
00020 #include "tunnelbridge_map.h"
00021 #include "core/endian_func.hpp"
00022 #include "vehicle_base.h"
00023 #include "sound_func.h"
00024 #include "window_func.h"
00025 #include "company_base.h"
00026
00027 #include "smallmap_gui.h"
00028
00029 #include "table/strings.h"
00030
00031 static int _smallmap_industry_count;
00032 static int _smallmap_company_count;
00033 static int _smallmap_cargo_count;
00034
00036 static uint8 _linkstat_colours_in_legenda[] = {0, 1, 3, 5, 7, 9, 11};
00037
00038 static const int NUM_NO_COMPANY_ENTRIES = 4;
00039
00040 static const uint8 PC_ROUGH_LAND = 0x52;
00041 static const uint8 PC_GRASS_LAND = 0x54;
00042 static const uint8 PC_BARE_LAND = 0x37;
00043 static const uint8 PC_FIELDS = 0x25;
00044 static const uint8 PC_TREES = 0x57;
00045 static const uint8 PC_WATER = 0xCA;
00046
00048 #define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00049
00051 #define MC(height) {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, height, INVALID_COMPANY, true, false, false}
00052
00054 #define MO(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00055
00057 #define MOEND() {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}
00058
00060 #define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, true, false}
00061
00066 #define MS(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}
00067
00069 static LegendAndColour _legend_land_contours[] = {
00070
00071 MC(0),
00072 MC(4),
00073 MC(8),
00074 MC(12),
00075 MC(14),
00076
00077 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00078 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00079 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS),
00080 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00081 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_VEHICLES),
00082 MKEND()
00083 };
00084
00085 static const LegendAndColour _legend_vehicles[] = {
00086 MK(PC_RED, STR_SMALLMAP_LEGENDA_TRAINS),
00087 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_ROAD_VEHICLES),
00088 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SHIPS),
00089 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_AIRCRAFT),
00090
00091 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00092 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00093 MKEND()
00094 };
00095
00096 static const LegendAndColour _legend_routes[] = {
00097 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00098 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00099 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00100
00101 MS(PC_VERY_DARK_BROWN, STR_SMALLMAP_LEGENDA_RAILROAD_STATION),
00102 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
00103 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_BUS_STATION),
00104 MK(PC_RED, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
00105 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_DOCK),
00106 MKEND()
00107 };
00108
00109 static const LegendAndColour _legend_vegetation[] = {
00110 MK(PC_ROUGH_LAND, STR_SMALLMAP_LEGENDA_ROUGH_LAND),
00111 MK(PC_GRASS_LAND, STR_SMALLMAP_LEGENDA_GRASS_LAND),
00112 MK(PC_BARE_LAND, STR_SMALLMAP_LEGENDA_BARE_LAND),
00113 MK(PC_FIELDS, STR_SMALLMAP_LEGENDA_FIELDS),
00114 MK(PC_TREES, STR_SMALLMAP_LEGENDA_TREES),
00115 MK(PC_GREEN, STR_SMALLMAP_LEGENDA_FOREST),
00116
00117 MS(PC_GREY, STR_SMALLMAP_LEGENDA_ROCKS),
00118 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_DESERT),
00119 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SNOW),
00120 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00121 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00122 MKEND()
00123 };
00124
00125 static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
00126 MO(PC_WATER, STR_SMALLMAP_LEGENDA_WATER),
00127 MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER),
00128 MO(PC_DARK_RED, STR_SMALLMAP_LEGENDA_TOWNS),
00129 MO(PC_DARK_GREY, STR_SMALLMAP_LEGENDA_INDUSTRIES),
00130
00131 MOEND(),
00132 };
00133
00134 #undef MK
00135 #undef MC
00136 #undef MS
00137 #undef MO
00138 #undef MOEND
00139 #undef MKEND
00140
00142 static LegendAndColour _legend_linkstats[NUM_CARGO + lengthof(_linkstat_colours_in_legenda) + 1];
00147 static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES + 1];
00149 static uint _industry_to_list_pos[NUM_INDUSTRYTYPES];
00151 static bool _smallmap_show_heightmap = false;
00153 static IndustryType _smallmap_industry_highlight = INVALID_INDUSTRYTYPE;
00155 static bool _smallmap_industry_highlight_state;
00157 static uint _company_to_list_pos[MAX_COMPANIES];
00158
00162 void BuildIndustriesLegend()
00163 {
00164 uint j = 0;
00165
00166
00167 for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
00168 IndustryType ind = _sorted_industry_types[i];
00169 const IndustrySpec *indsp = GetIndustrySpec(ind);
00170 if (indsp->enabled) {
00171 _legend_from_industries[j].legend = indsp->name;
00172 _legend_from_industries[j].colour = indsp->map_colour;
00173 _legend_from_industries[j].type = ind;
00174 _legend_from_industries[j].show_on_map = true;
00175 _legend_from_industries[j].col_break = false;
00176 _legend_from_industries[j].end = false;
00177
00178
00179 _industry_to_list_pos[ind] = j;
00180 j++;
00181 }
00182 }
00183
00184 _legend_from_industries[j].end = true;
00185
00186
00187 _smallmap_industry_count = j;
00188 }
00189
00193 void BuildLinkStatsLegend()
00194 {
00195
00196 memset(_legend_linkstats, 0, sizeof(_legend_linkstats));
00197
00198 uint i = 0;
00199 for (; i < _sorted_cargo_specs_size; ++i) {
00200 const CargoSpec *cs = _sorted_cargo_specs[i];
00201
00202 _legend_linkstats[i].legend = cs->name;
00203 _legend_linkstats[i].colour = cs->legend_colour;
00204 _legend_linkstats[i].type = cs->Index();
00205 _legend_linkstats[i].show_on_map = true;
00206 }
00207
00208 _legend_linkstats[i].col_break = true;
00209 _smallmap_cargo_count = i;
00210
00211 for (; i < _smallmap_cargo_count + lengthof(_linkstat_colours_in_legenda); ++i) {
00212 _legend_linkstats[i].legend = STR_EMPTY;
00213 _legend_linkstats[i].colour = LinkGraphOverlay::LINK_COLOURS[_linkstat_colours_in_legenda[i - _smallmap_cargo_count]];
00214 _legend_linkstats[i].show_on_map = true;
00215 }
00216
00217 _legend_linkstats[_smallmap_cargo_count].legend = STR_LINKGRAPH_LEGEND_UNUSED;
00218 _legend_linkstats[i - 1].legend = STR_LINKGRAPH_LEGEND_OVERLOADED;
00219 _legend_linkstats[(_smallmap_cargo_count + i - 1) / 2].legend = STR_LINKGRAPH_LEGEND_SATURATED;
00220 _legend_linkstats[i].end = true;
00221 }
00222
00223 static const LegendAndColour * const _legend_table[] = {
00224 _legend_land_contours,
00225 _legend_vehicles,
00226 _legend_from_industries,
00227 _legend_linkstats,
00228 _legend_routes,
00229 _legend_vegetation,
00230 _legend_land_owners,
00231 };
00232
00233 #define MKCOLOUR(x) TO_LE32X(x)
00234
00235 #define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
00236 #define MKCOLOUR_X0X0(x) (MKCOLOUR(0x01000100) * (uint)(x))
00237 #define MKCOLOUR_0X0X(x) (MKCOLOUR(0x00010001) * (uint)(x))
00238 #define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
00239 #define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
00240
00241 #define MKCOLOUR_XYXY(x, y) (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
00242 #define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
00243
00244 #define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
00245 #define MKCOLOUR_0FF0 MKCOLOUR_0XX0(0xFF)
00246 #define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
00247 #define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
00248
00250 static const uint32 _green_map_heights[] = {
00251 MKCOLOUR_XXXX(0x5A),
00252 MKCOLOUR_XYXY(0x5A, 0x5B),
00253 MKCOLOUR_XXXX(0x5B),
00254 MKCOLOUR_XYXY(0x5B, 0x5C),
00255 MKCOLOUR_XXXX(0x5C),
00256 MKCOLOUR_XYXY(0x5C, 0x5D),
00257 MKCOLOUR_XXXX(0x5D),
00258 MKCOLOUR_XYXY(0x5D, 0x5E),
00259 MKCOLOUR_XXXX(0x5E),
00260 MKCOLOUR_XYXY(0x5E, 0x5F),
00261 MKCOLOUR_XXXX(0x5F),
00262 MKCOLOUR_XYXY(0x5F, 0x1F),
00263 MKCOLOUR_XXXX(0x1F),
00264 MKCOLOUR_XYXY(0x1F, 0x27),
00265 MKCOLOUR_XXXX(0x27),
00266 MKCOLOUR_XXXX(0x27),
00267 };
00268 assert_compile(lengthof(_green_map_heights) == MAX_TILE_HEIGHT + 1);
00269
00271 static const uint32 _dark_green_map_heights[] = {
00272 MKCOLOUR_XXXX(0x60),
00273 MKCOLOUR_XYXY(0x60, 0x61),
00274 MKCOLOUR_XXXX(0x61),
00275 MKCOLOUR_XYXY(0x61, 0x62),
00276 MKCOLOUR_XXXX(0x62),
00277 MKCOLOUR_XYXY(0x62, 0x63),
00278 MKCOLOUR_XXXX(0x63),
00279 MKCOLOUR_XYXY(0x63, 0x64),
00280 MKCOLOUR_XXXX(0x64),
00281 MKCOLOUR_XYXY(0x64, 0x65),
00282 MKCOLOUR_XXXX(0x65),
00283 MKCOLOUR_XYXY(0x65, 0x66),
00284 MKCOLOUR_XXXX(0x66),
00285 MKCOLOUR_XYXY(0x66, 0x67),
00286 MKCOLOUR_XXXX(0x67),
00287 MKCOLOUR_XXXX(0x67),
00288 };
00289 assert_compile(lengthof(_dark_green_map_heights) == MAX_TILE_HEIGHT + 1);
00290
00292 static const uint32 _violet_map_heights[] = {
00293 MKCOLOUR_XXXX(0x80),
00294 MKCOLOUR_XYXY(0x80, 0x81),
00295 MKCOLOUR_XXXX(0x81),
00296 MKCOLOUR_XYXY(0x81, 0x82),
00297 MKCOLOUR_XXXX(0x82),
00298 MKCOLOUR_XYXY(0x82, 0x83),
00299 MKCOLOUR_XXXX(0x83),
00300 MKCOLOUR_XYXY(0x83, 0x84),
00301 MKCOLOUR_XXXX(0x84),
00302 MKCOLOUR_XYXY(0x84, 0x85),
00303 MKCOLOUR_XXXX(0x85),
00304 MKCOLOUR_XYXY(0x85, 0x86),
00305 MKCOLOUR_XXXX(0x86),
00306 MKCOLOUR_XYXY(0x86, 0x87),
00307 MKCOLOUR_XXXX(0x87),
00308 MKCOLOUR_XXXX(0x87),
00309 };
00310 assert_compile(lengthof(_violet_map_heights) == MAX_TILE_HEIGHT + 1);
00311
00313 struct SmallMapColourScheme {
00314 const uint32 *height_colours;
00315 uint32 default_colour;
00316 };
00317
00319 static const SmallMapColourScheme _heightmap_schemes[] = {
00320 {_green_map_heights, MKCOLOUR_XXXX(0x54)},
00321 {_dark_green_map_heights, MKCOLOUR_XXXX(0x62)},
00322 {_violet_map_heights, MKCOLOUR_XXXX(0x82)},
00323 };
00324
00328 void BuildLandLegend()
00329 {
00330 for (LegendAndColour *lc = _legend_land_contours; lc->legend == STR_TINY_BLACK_HEIGHT; lc++) {
00331 lc->colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[lc->height];
00332 }
00333 }
00334
00338 void BuildOwnerLegend()
00339 {
00340 _legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
00341
00342 int i = NUM_NO_COMPANY_ENTRIES;
00343 const Company *c;
00344 FOR_ALL_COMPANIES(c) {
00345 _legend_land_owners[i].colour = _colour_gradient[c->colour][5];
00346 _legend_land_owners[i].company = c->index;
00347 _legend_land_owners[i].show_on_map = true;
00348 _legend_land_owners[i].col_break = false;
00349 _legend_land_owners[i].end = false;
00350 _company_to_list_pos[c->index] = i;
00351 i++;
00352 }
00353
00354
00355 _legend_land_owners[i].end = true;
00356
00357
00358 _smallmap_company_count = i;
00359 }
00360
00361 struct AndOr {
00362 uint32 mor;
00363 uint32 mand;
00364 };
00365
00366 static inline uint32 ApplyMask(uint32 colour, const AndOr *mask)
00367 {
00368 return (colour & mask->mand) | mask->mor;
00369 }
00370
00371
00373 static const AndOr _smallmap_contours_andor[] = {
00374 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00375 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00376 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00377 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00378 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00379 {MKCOLOUR_XXXX(PC_LIGHT_BLUE), MKCOLOUR_0000},
00380 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00381 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00382 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00383 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00384 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00385 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00386 };
00387
00389 static const AndOr _smallmap_vehicles_andor[] = {
00390 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00391 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00392 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00393 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00394 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00395 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00396 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00397 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00398 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00399 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00400 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00401 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00402 };
00403
00405 static const byte _tiletype_importance[] = {
00406 2,
00407 8,
00408 7,
00409 5,
00410 2,
00411 9,
00412 2,
00413 1,
00414 6,
00415 8,
00416 2,
00417 0,
00418 };
00419
00420
00421 static inline TileType GetEffectiveTileType(TileIndex tile)
00422 {
00423 TileType t = GetTileType(tile);
00424
00425 if (t == MP_TUNNELBRIDGE) {
00426 TransportType tt = GetTunnelBridgeTransportType(tile);
00427
00428 switch (tt) {
00429 case TRANSPORT_RAIL: t = MP_RAILWAY; break;
00430 case TRANSPORT_ROAD: t = MP_ROAD; break;
00431 default: t = MP_WATER; break;
00432 }
00433 }
00434 return t;
00435 }
00436
00443 static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
00444 {
00445 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00446 return ApplyMask(cs->height_colours[TileHeight(tile)], &_smallmap_contours_andor[t]);
00447 }
00448
00456 static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
00457 {
00458 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00459 return ApplyMask(cs->default_colour, &_smallmap_vehicles_andor[t]);
00460 }
00461
00469 static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
00470 {
00471 if (t == MP_INDUSTRY) {
00472
00473 IndustryType type = Industry::GetByTile(tile)->type;
00474 if (_legend_from_industries[_industry_to_list_pos[type]].show_on_map &&
00475 (_smallmap_industry_highlight_state || type != _smallmap_industry_highlight)) {
00476 return (type == _smallmap_industry_highlight ? PC_WHITE : GetIndustrySpec(Industry::GetByTile(tile)->type)->map_colour) * 0x01010101;
00477 } else {
00478
00479 t = (IsTileOnWater(tile) ? MP_WATER : MP_CLEAR);
00480 }
00481 }
00482
00483 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00484 return ApplyMask(_smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour, &_smallmap_vehicles_andor[t]);
00485 }
00486
00494 static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
00495 {
00496 if (t == MP_STATION) {
00497 switch (GetStationType(tile)) {
00498 case STATION_RAIL: return MKCOLOUR_XXXX(PC_VERY_DARK_BROWN);
00499 case STATION_AIRPORT: return MKCOLOUR_XXXX(PC_RED);
00500 case STATION_TRUCK: return MKCOLOUR_XXXX(PC_ORANGE);
00501 case STATION_BUS: return MKCOLOUR_XXXX(PC_YELLOW);
00502 case STATION_DOCK: return MKCOLOUR_XXXX(PC_LIGHT_BLUE);
00503 default: return MKCOLOUR_FFFF;
00504 }
00505 } else if (t == MP_RAILWAY) {
00506 AndOr andor = {
00507 MKCOLOUR_0XX0(GetRailTypeInfo(GetRailType(tile))->map_colour),
00508 _smallmap_contours_andor[t].mand
00509 };
00510
00511 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00512 return ApplyMask(cs->default_colour, &andor);
00513 }
00514
00515
00516 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00517 return ApplyMask(cs->default_colour, &_smallmap_contours_andor[t]);
00518 }
00519
00527 static inline uint32 GetSmallMapLinkStatsPixels(TileIndex tile, TileType t)
00528 {
00529 return _smallmap_show_heightmap ? GetSmallMapContoursPixels(tile, t) : GetSmallMapRoutesPixels(tile, t);
00530 }
00531
00532 static const uint32 _vegetation_clear_bits[] = {
00533 MKCOLOUR_XXXX(PC_GRASS_LAND),
00534 MKCOLOUR_XXXX(PC_ROUGH_LAND),
00535 MKCOLOUR_XXXX(PC_GREY),
00536 MKCOLOUR_XXXX(PC_FIELDS),
00537 MKCOLOUR_XXXX(PC_LIGHT_BLUE),
00538 MKCOLOUR_XXXX(PC_ORANGE),
00539 MKCOLOUR_XXXX(PC_GRASS_LAND),
00540 MKCOLOUR_XXXX(PC_GRASS_LAND),
00541 };
00542
00550 static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
00551 {
00552 switch (t) {
00553 case MP_CLEAR:
00554 return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR_XXXX(PC_BARE_LAND) : _vegetation_clear_bits[GetClearGround(tile)];
00555
00556 case MP_INDUSTRY:
00557 return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
00558
00559 case MP_TREES:
00560 if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(tile) == TREE_GROUND_ROUGH_SNOW) {
00561 return (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR_XYYX(PC_LIGHT_BLUE, PC_TREES) : MKCOLOUR_XYYX(PC_ORANGE, PC_TREES);
00562 }
00563 return MKCOLOUR_XYYX(PC_GRASS_LAND, PC_TREES);
00564
00565 default:
00566 return ApplyMask(MKCOLOUR_XXXX(PC_GRASS_LAND), &_smallmap_vehicles_andor[t]);
00567 }
00568 }
00569
00577 static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
00578 {
00579 Owner o;
00580
00581 switch (t) {
00582 case MP_INDUSTRY: return MKCOLOUR_XXXX(PC_DARK_GREY);
00583 case MP_HOUSE: return MKCOLOUR_XXXX(PC_DARK_RED);
00584 default: o = GetTileOwner(tile); break;
00585
00586
00587
00588
00589 }
00590
00591 if ((o < MAX_COMPANIES && !_legend_land_owners[_company_to_list_pos[o]].show_on_map) || o == OWNER_NONE || o == OWNER_WATER) {
00592 if (t == MP_WATER) return MKCOLOUR_XXXX(PC_WATER);
00593 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00594 return _smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour;
00595 } else if (o == OWNER_TOWN) {
00596 return MKCOLOUR_XXXX(PC_DARK_RED);
00597 }
00598
00599 return MKCOLOUR_XXXX(_legend_land_owners[_company_to_list_pos[o]].colour);
00600 }
00601
00603 static const byte _vehicle_type_colours[6] = {
00604 PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
00605 };
00606
00607
00608 inline Point SmallMapWindow::SmallmapRemapCoords(int x, int y) const
00609 {
00610 Point pt;
00611 pt.x = (y - x) * 2;
00612 pt.y = y + x;
00613 return pt;
00614 }
00615
00622 inline Point SmallMapWindow::RemapTile(int tile_x, int tile_y) const
00623 {
00624 int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE;
00625 int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE;
00626
00627 if (this->zoom == 1) return SmallmapRemapCoords(x_offset, y_offset);
00628
00629
00630 if (x_offset < 0) x_offset -= this->zoom - 1;
00631 if (y_offset < 0) y_offset -= this->zoom - 1;
00632
00633 return SmallmapRemapCoords(x_offset / this->zoom, y_offset / this->zoom);
00634 }
00635
00646 inline Point SmallMapWindow::PixelToTile(int px, int py, int *sub, bool add_sub) const
00647 {
00648 if (add_sub) px += this->subscroll;
00649
00650
00651
00652 Point pt = {((py >> 1) - (px >> 2)) * this->zoom, ((py >> 1) + (px >> 2)) * this->zoom};
00653 px &= 3;
00654
00655 if (py & 1) {
00656 if (px < 2) {
00657 pt.x += this->zoom;
00658 px += 2;
00659 } else {
00660 pt.y += this->zoom;
00661 px -= 2;
00662 }
00663 }
00664
00665 *sub = px;
00666 return pt;
00667 }
00668
00678 Point SmallMapWindow::ComputeScroll(int tx, int ty, int x, int y, int *sub)
00679 {
00680 assert(x >= 0 && y >= 0);
00681
00682 int new_sub;
00683 Point tile_xy = PixelToTile(x, y, &new_sub, false);
00684 tx -= tile_xy.x;
00685 ty -= tile_xy.y;
00686
00687 Point scroll;
00688 if (new_sub == 0) {
00689 *sub = 0;
00690 scroll.x = (tx + this->zoom) * TILE_SIZE;
00691 scroll.y = (ty - this->zoom) * TILE_SIZE;
00692 } else {
00693 *sub = 4 - new_sub;
00694 scroll.x = (tx + 2 * this->zoom) * TILE_SIZE;
00695 scroll.y = (ty - 2 * this->zoom) * TILE_SIZE;
00696 }
00697 return scroll;
00698 }
00699
00706 void SmallMapWindow::SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt)
00707 {
00708 static const int zoomlevels[] = {1, 2, 4, 6, 8};
00709 static const int MIN_ZOOM_INDEX = 0;
00710 static const int MAX_ZOOM_INDEX = lengthof(zoomlevels) - 1;
00711
00712 int new_index, cur_index, sub;
00713 Point tile;
00714 switch (change) {
00715 case ZLC_INITIALIZE:
00716 cur_index = - 1;
00717 new_index = MIN_ZOOM_INDEX;
00718 break;
00719
00720 case ZLC_ZOOM_IN:
00721 case ZLC_ZOOM_OUT:
00722 for (cur_index = MIN_ZOOM_INDEX; cur_index <= MAX_ZOOM_INDEX; cur_index++) {
00723 if (this->zoom == zoomlevels[cur_index]) break;
00724 }
00725 assert(cur_index <= MAX_ZOOM_INDEX);
00726
00727 tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00728 new_index = Clamp(cur_index + ((change == ZLC_ZOOM_IN) ? -1 : 1), MIN_ZOOM_INDEX, MAX_ZOOM_INDEX);
00729 break;
00730
00731 default: NOT_REACHED();
00732 }
00733
00734 if (new_index != cur_index) {
00735 this->zoom = zoomlevels[new_index];
00736 if (cur_index >= 0) {
00737 Point new_tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00738 this->SetNewScroll(this->scroll_x + (tile.x - new_tile.x) * TILE_SIZE,
00739 this->scroll_y + (tile.y - new_tile.y) * TILE_SIZE, sub);
00740 } else if (this->map_type == SMT_LINKSTATS) {
00741 this->overlay->RebuildCache();
00742 }
00743 this->SetWidgetDisabledState(WID_SM_ZOOM_IN, this->zoom == zoomlevels[MIN_ZOOM_INDEX]);
00744 this->SetWidgetDisabledState(WID_SM_ZOOM_OUT, this->zoom == zoomlevels[MAX_ZOOM_INDEX]);
00745 this->SetDirty();
00746 }
00747 }
00748
00754 inline uint32 SmallMapWindow::GetTileColours(const TileArea &ta) const
00755 {
00756 int importance = 0;
00757 TileIndex tile = INVALID_TILE;
00758 TileType et = MP_VOID;
00759
00760 TILE_AREA_LOOP(ti, ta) {
00761 TileType ttype = GetEffectiveTileType(ti);
00762 if (_tiletype_importance[ttype] > importance) {
00763 importance = _tiletype_importance[ttype];
00764 tile = ti;
00765 et = ttype;
00766 }
00767 }
00768
00769 switch (this->map_type) {
00770 case SMT_CONTOUR:
00771 return GetSmallMapContoursPixels(tile, et);
00772
00773 case SMT_VEHICLES:
00774 return GetSmallMapVehiclesPixels(tile, et);
00775
00776 case SMT_INDUSTRY:
00777 return GetSmallMapIndustriesPixels(tile, et);
00778
00779 case SMT_LINKSTATS:
00780 return GetSmallMapLinkStatsPixels(tile, et);
00781
00782 case SMT_ROUTES:
00783 return GetSmallMapRoutesPixels(tile, et);
00784
00785 case SMT_VEGETATION:
00786 return GetSmallMapVegetationPixels(tile, et);
00787
00788 case SMT_OWNER:
00789 return GetSmallMapOwnerPixels(tile, et);
00790
00791 default: NOT_REACHED();
00792 }
00793 }
00794
00808 void SmallMapWindow::DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter) const
00809 {
00810 void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height);
00811 uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
00812
00813 do {
00814
00815 if (xc >= MapMaxX() || yc >= MapMaxY()) continue;
00816
00817
00818 if (dst < _screen.dst_ptr) continue;
00819 if (dst >= dst_ptr_abs_end) continue;
00820
00821
00822 TileArea ta;
00823 if (min_xy == 1 && (xc == 0 || yc == 0)) {
00824 if (this->zoom == 1) continue;
00825
00826 ta = TileArea(TileXY(max(min_xy, xc), max(min_xy, yc)), this->zoom - (xc == 0), this->zoom - (yc == 0));
00827 } else {
00828 ta = TileArea(TileXY(xc, yc), this->zoom, this->zoom);
00829 }
00830 ta.ClampToMap();
00831
00832 uint32 val = this->GetTileColours(ta);
00833 uint8 *val8 = (uint8 *)&val;
00834 int idx = max(0, -start_pos);
00835 for (int pos = max(0, start_pos); pos < end_pos; pos++) {
00836 blitter->SetPixel(dst, idx, 0, val8[idx]);
00837 idx++;
00838 }
00839
00840 } while (xc += this->zoom, yc += this->zoom, dst = blitter->MoveTo(dst, pitch, 0), --reps != 0);
00841 }
00842
00848 void SmallMapWindow::DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const
00849 {
00850 const Vehicle *v;
00851 FOR_ALL_VEHICLES(v) {
00852 if (v->type == VEH_EFFECT) continue;
00853 if (v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) continue;
00854
00855
00856 Point pt = this->RemapTile(v->x_pos / TILE_SIZE, v->y_pos / TILE_SIZE);
00857
00858 int y = pt.y - dpi->top;
00859 if (!IsInsideMM(y, 0, dpi->height)) continue;
00860
00861 bool skip = false;
00862 int x = pt.x - this->subscroll - 3 - dpi->left;
00863 if (x < 0) {
00864
00865
00866 if (++x != 0) continue;
00867 skip = true;
00868 } else if (x >= dpi->width - 1) {
00869
00870 if (x != dpi->width - 1) continue;
00871 skip = true;
00872 }
00873
00874
00875 byte colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
00876
00877
00878 blitter->SetPixel(dpi->dst_ptr, x, y, colour);
00879 if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, colour);
00880 }
00881 }
00882
00887 void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
00888 {
00889 const Town *t;
00890 FOR_ALL_TOWNS(t) {
00891
00892 Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy));
00893 int x = pt.x - this->subscroll - (t->cache.sign.width_small >> 1);
00894 int y = pt.y;
00895
00896
00897 if (x + t->cache.sign.width_small > dpi->left &&
00898 x < dpi->left + dpi->width &&
00899 y + FONT_HEIGHT_SMALL > dpi->top &&
00900 y < dpi->top + dpi->height) {
00901
00902 SetDParam(0, t->index);
00903 DrawString(x, x + t->cache.sign.width_small, y, STR_SMALLMAP_TOWN);
00904 }
00905 }
00906 }
00907
00911 void SmallMapWindow::DrawMapIndicators() const
00912 {
00913
00914 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
00915
00916 Point tile = InverseRemapCoords(vp->virtual_left, vp->virtual_top);
00917 Point tl = this->RemapTile(tile.x >> 4, tile.y >> 4);
00918 tl.x -= this->subscroll;
00919
00920 tile = InverseRemapCoords(vp->virtual_left + vp->virtual_width, vp->virtual_top + vp->virtual_height);
00921 Point br = this->RemapTile(tile.x >> 4, tile.y >> 4);
00922 br.x -= this->subscroll;
00923
00924 SmallMapWindow::DrawVertMapIndicator(tl.x, tl.y, br.y);
00925 SmallMapWindow::DrawVertMapIndicator(br.x, tl.y, br.y);
00926
00927 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, tl.y);
00928 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, br.y);
00929 }
00930
00942 void SmallMapWindow::DrawSmallMap(DrawPixelInfo *dpi) const
00943 {
00944 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00945 DrawPixelInfo *old_dpi;
00946
00947 old_dpi = _cur_dpi;
00948 _cur_dpi = dpi;
00949
00950
00951 GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, PC_BLACK);
00952
00953
00954 int dx;
00955 Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
00956 int tile_x = this->scroll_x / (int)TILE_SIZE + tile.x;
00957 int tile_y = this->scroll_y / (int)TILE_SIZE + tile.y;
00958
00959 void *ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0);
00960 int x = - dx - 4;
00961 int y = 0;
00962
00963 for (;;) {
00964
00965 if (x >= -3) {
00966 if (x >= dpi->width) break;
00967
00968 int end_pos = min(dpi->width, x + 4);
00969 int reps = (dpi->height - y + 1) / 2;
00970 if (reps > 0) {
00971 this->DrawSmallMapColumn(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter);
00972 }
00973 }
00974
00975 if (y == 0) {
00976 tile_y += this->zoom;
00977 y++;
00978 ptr = blitter->MoveTo(ptr, 0, 1);
00979 } else {
00980 tile_x -= this->zoom;
00981 y--;
00982 ptr = blitter->MoveTo(ptr, 0, -1);
00983 }
00984 ptr = blitter->MoveTo(ptr, 2, 0);
00985 x += 2;
00986 }
00987
00988
00989 if (this->map_type == SMT_CONTOUR || this->map_type == SMT_VEHICLES) this->DrawVehicles(dpi, blitter);
00990
00991
00992 if (this->map_type == SMT_LINKSTATS) this->overlay->Draw(dpi);
00993
00994
00995 if (this->show_towns) this->DrawTowns(dpi);
00996
00997
00998 this->DrawMapIndicators();
00999
01000 _cur_dpi = old_dpi;
01001 }
01002
01006 void SmallMapWindow::SetupWidgetData()
01007 {
01008 StringID legend_tooltip;
01009 StringID enable_all_tooltip;
01010 StringID disable_all_tooltip;
01011 int plane;
01012 switch (this->map_type) {
01013 case SMT_INDUSTRY:
01014 legend_tooltip = STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION;
01015 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES;
01016 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES;
01017 plane = 0;
01018 break;
01019
01020 case SMT_OWNER:
01021 legend_tooltip = STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION;
01022 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES;
01023 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES;
01024 plane = 0;
01025 break;
01026
01027 case SMT_LINKSTATS:
01028 legend_tooltip = STR_SMALLMAP_TOOLTIP_CARGO_SELECTION;
01029 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS;
01030 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS;
01031 plane = 0;
01032 break;
01033
01034 default:
01035 legend_tooltip = STR_NULL;
01036 enable_all_tooltip = STR_NULL;
01037 disable_all_tooltip = STR_NULL;
01038 plane = 1;
01039 break;
01040 }
01041
01042 this->GetWidget<NWidgetCore>(WID_SM_LEGEND)->SetDataTip(STR_NULL, legend_tooltip);
01043 this->GetWidget<NWidgetCore>(WID_SM_ENABLE_ALL)->SetDataTip(STR_SMALLMAP_ENABLE_ALL, enable_all_tooltip);
01044 this->GetWidget<NWidgetCore>(WID_SM_DISABLE_ALL)->SetDataTip(STR_SMALLMAP_DISABLE_ALL, disable_all_tooltip);
01045 this->GetWidget<NWidgetStacked>(WID_SM_SELECT_BUTTONS)->SetDisplayedPlane(plane);
01046 }
01047
01048 SmallMapWindow::SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
01049 {
01050 _smallmap_industry_highlight = INVALID_INDUSTRYTYPE;
01051 this->overlay = new LinkGraphOverlay(this, WID_SM_MAP);
01052 this->InitNested(desc, window_number);
01053 this->LowerWidget(this->map_type + WID_SM_CONTOUR);
01054
01055 BuildLandLegend();
01056 this->SetWidgetLoweredState(WID_SM_SHOW_HEIGHT, _smallmap_show_heightmap);
01057
01058 this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
01059
01060 this->SetupWidgetData();
01061
01062 this->SetZoomLevel(ZLC_INITIALIZE, NULL);
01063 this->SmallMapCenterOnCurrentPos();
01064 this->SetOverlayCargoMask();
01065 }
01066
01067 void SmallMapWindow::SetStringParameters(int widget) const
01068 {
01069 switch (widget) {
01070 case WID_SM_CAPTION:
01071 SetDParam(0, STR_SMALLMAP_TYPE_CONTOURS + this->map_type);
01072 break;
01073 }
01074 }
01075
01076 void SmallMapWindow::OnInit()
01077 {
01078 uint min_width = 0;
01079 this->min_number_of_columns = INDUSTRY_MIN_NUMBER_OF_COLUMNS;
01080 this->min_number_of_fixed_rows = lengthof(_linkstat_colours_in_legenda);
01081 for (uint i = 0; i < lengthof(_legend_table); i++) {
01082 uint height = 0;
01083 uint num_columns = 1;
01084 for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
01085 StringID str;
01086 if (i == SMT_INDUSTRY) {
01087 SetDParam(0, tbl->legend);
01088 SetDParam(1, IndustryPool::MAX_SIZE);
01089 str = STR_SMALLMAP_INDUSTRY;
01090 } else if (i == SMT_LINKSTATS) {
01091 SetDParam(0, tbl->legend);
01092 str = STR_SMALLMAP_LINKSTATS;
01093 } else if (i == SMT_OWNER) {
01094 if (tbl->company != INVALID_COMPANY) {
01095 if (!Company::IsValidID(tbl->company)) {
01096
01097 BuildOwnerLegend();
01098 this->OnInit();
01099 return;
01100 }
01101
01102 SetDParam(0, tbl->company);
01103 str = STR_SMALLMAP_COMPANY;
01104 } else {
01105 str = tbl->legend;
01106 }
01107 } else {
01108 if (tbl->col_break) {
01109 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01110 height = 0;
01111 num_columns++;
01112 }
01113 height++;
01114 str = tbl->legend;
01115 }
01116 min_width = max(GetStringBoundingBox(str).width, min_width);
01117 }
01118 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01119 this->min_number_of_columns = max(this->min_number_of_columns, num_columns);
01120 }
01121
01122
01123 this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01124 }
01125
01126 void SmallMapWindow::OnPaint()
01127 {
01128 if (this->map_type == SMT_OWNER) {
01129 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01130 if (tbl->company != INVALID_COMPANY && !Company::IsValidID(tbl->company)) {
01131
01132 BuildOwnerLegend();
01133 this->InvalidateData(1);
01134 break;
01135 }
01136 }
01137 }
01138
01139 this->DrawWidgets();
01140 }
01141
01142 void SmallMapWindow::DrawWidget(const Rect &r, int widget) const
01143 {
01144 switch (widget) {
01145 case WID_SM_MAP: {
01146 DrawPixelInfo new_dpi;
01147 if (!FillDrawPixelInfo(&new_dpi, r.left + 1, r.top + 1, r.right - r.left - 1, r.bottom - r.top - 1)) return;
01148 this->DrawSmallMap(&new_dpi);
01149 break;
01150 }
01151
01152 case WID_SM_LEGEND: {
01153 uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
01154 uint number_of_rows = this->GetNumberRowsLegend(columns);
01155 bool rtl = _current_text_dir == TD_RTL;
01156 uint y_org = r.top + WD_FRAMERECT_TOP;
01157 uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
01158 uint y = y_org;
01159 uint i = 0;
01160 uint row_height = FONT_HEIGHT_SMALL;
01161
01162 uint text_left = rtl ? 0 : LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT;
01163 uint text_right = this->column_width - 1 - (rtl ? LEGEND_BLOB_WIDTH + WD_FRAMERECT_RIGHT : 0);
01164 uint blob_left = rtl ? this->column_width - 1 - LEGEND_BLOB_WIDTH : 0;
01165 uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
01166
01167 StringID string = STR_NULL;
01168 switch (this->map_type) {
01169 case SMT_INDUSTRY:
01170 string = STR_SMALLMAP_INDUSTRY;
01171 break;
01172 case SMT_LINKSTATS:
01173 string = STR_SMALLMAP_LINKSTATS;
01174 break;
01175 case SMT_OWNER:
01176 string = STR_SMALLMAP_COMPANY;
01177 break;
01178 default:
01179 break;
01180 }
01181
01182 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01183 if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER || this->map_type == SMT_LINKSTATS) && i++ >= number_of_rows)) {
01184
01185
01186 x += rtl ? -(int)this->column_width : this->column_width;
01187 y = y_org;
01188 i = 1;
01189 }
01190
01191 uint8 legend_colour = tbl->colour;
01192
01193 switch (this->map_type) {
01194 case SMT_INDUSTRY:
01195
01196
01197 SetDParam(0, tbl->legend);
01198 SetDParam(1, Industry::GetIndustryTypeCount(tbl->type));
01199 if (tbl->show_on_map && tbl->type == _smallmap_industry_highlight) {
01200 legend_colour = _smallmap_industry_highlight_state ? PC_WHITE : PC_BLACK;
01201 }
01202
01203 case SMT_LINKSTATS:
01204 SetDParam(0, tbl->legend);
01205
01206 case SMT_OWNER:
01207 if (this->map_type != SMT_OWNER || tbl->company != INVALID_COMPANY) {
01208 if (this->map_type == SMT_OWNER) SetDParam(0, tbl->company);
01209 if (!tbl->show_on_map) {
01210
01211
01212 DrawString(x + text_left, x + text_right, y, string, TC_GREY);
01213 } else {
01214 DrawString(x + text_left, x + text_right, y, string, TC_BLACK);
01215 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01216 }
01217 break;
01218 }
01219
01220 default:
01221 if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->height * TILE_HEIGHT_STEP);
01222
01223 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01224 DrawString(x + text_left, x + text_right, y, tbl->legend);
01225 break;
01226 }
01227 GfxFillRect(x + blob_left + 1, y + 2, x + blob_right - 1, y + row_height - 2, legend_colour);
01228
01229 y += row_height;
01230 }
01231 }
01232 }
01233 }
01234
01239 void SmallMapWindow::SwitchMapType(SmallMapType map_type)
01240 {
01241 this->RaiseWidget(this->map_type + WID_SM_CONTOUR);
01242 this->map_type = map_type;
01243 this->LowerWidget(this->map_type + WID_SM_CONTOUR);
01244
01245 this->SetupWidgetData();
01246
01247 if (map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01248 this->SetDirty();
01249 }
01250
01259 inline uint SmallMapWindow::GetNumberRowsLegend(uint columns) const
01260 {
01261
01262 uint num_rows_linkstats = CeilDiv(_smallmap_cargo_count, columns - 1);
01263 uint num_rows_others = CeilDiv(max(_smallmap_industry_count,_smallmap_company_count), columns);
01264 return max(this->min_number_of_fixed_rows, max(num_rows_linkstats, num_rows_others));
01265 }
01266
01278 void SmallMapWindow::SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item)
01279 {
01280 if (_ctrl_pressed) {
01281
01282 bool changes = false;
01283 for (int i = begin_legend_item; i != end_legend_item; i++) {
01284 bool new_state = (i == click_pos);
01285 if (legend[i].show_on_map != new_state) {
01286 changes = true;
01287 legend[i].show_on_map = new_state;
01288 }
01289 }
01290 if (!changes) {
01291
01292 for (int i = begin_legend_item; i != end_legend_item; i++) {
01293 legend[i].show_on_map = true;
01294 }
01295 }
01296 } else {
01297 legend[click_pos].show_on_map = !legend[click_pos].show_on_map;
01298 }
01299 }
01300
01304 void SmallMapWindow::SetOverlayCargoMask()
01305 {
01306 uint32 cargo_mask = 0;
01307 for (int i = 0; i != _smallmap_cargo_count; ++i) {
01308 if (_legend_linkstats[i].show_on_map) SetBit(cargo_mask, _legend_linkstats[i].type);
01309 }
01310 this->overlay->SetCargoMask(cargo_mask);
01311 this->overlay->RebuildCache();
01312 }
01313
01319 int SmallMapWindow::GetPositionOnLegend(Point pt)
01320 {
01321 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_LEGEND);
01322 uint line = (pt.y - wi->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_SMALL;
01323 uint columns = this->GetNumberColumnsLegend(wi->current_x);
01324 uint number_of_rows = this->GetNumberRowsLegend(columns);
01325 if (line >= number_of_rows) return -1;
01326
01327 bool rtl = _current_text_dir == TD_RTL;
01328 int x = pt.x - wi->pos_x;
01329 if (rtl) x = wi->current_x - x;
01330 uint column = (x - WD_FRAMERECT_LEFT) / this->column_width;
01331
01332 return (column * number_of_rows) + line;
01333 }
01334
01335 void SmallMapWindow::OnMouseOver(Point pt, int widget)
01336 {
01337 IndustryType new_highlight = INVALID_INDUSTRYTYPE;
01338 if (widget == WID_SM_LEGEND && this->map_type == SMT_INDUSTRY) {
01339 int industry_pos = GetPositionOnLegend(pt);
01340 if (industry_pos >= 0 && industry_pos < _smallmap_industry_count) {
01341 new_highlight = _legend_from_industries[industry_pos].type;
01342 }
01343 }
01344 if (new_highlight != _smallmap_industry_highlight) {
01345 _smallmap_industry_highlight = new_highlight;
01346 this->refresh = _smallmap_industry_highlight != INVALID_INDUSTRYTYPE ? BLINK_PERIOD : FORCE_REFRESH_PERIOD;
01347 _smallmap_industry_highlight_state = true;
01348 this->SetDirty();
01349 }
01350 }
01351
01352 void SmallMapWindow::OnClick(Point pt, int widget, int click_count)
01353 {
01354
01355 InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES);
01356
01357 switch (widget) {
01358 case WID_SM_MAP: {
01359
01360
01361
01362
01363
01364
01365
01366
01367 _left_button_clicked = false;
01368
01369 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01370 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
01371 int sub;
01372 pt = this->PixelToTile(pt.x - wid->pos_x, pt.y - wid->pos_y, &sub);
01373 pt = RemapCoords(this->scroll_x + pt.x * TILE_SIZE + this->zoom * (TILE_SIZE - sub * TILE_SIZE / 4),
01374 this->scroll_y + pt.y * TILE_SIZE + sub * this->zoom * TILE_SIZE / 4, 0);
01375
01376 w->viewport->follow_vehicle = INVALID_VEHICLE;
01377 w->viewport->dest_scrollpos_x = pt.x - (w->viewport->virtual_width >> 1);
01378 w->viewport->dest_scrollpos_y = pt.y - (w->viewport->virtual_height >> 1);
01379
01380 this->SetDirty();
01381 break;
01382 }
01383
01384 case WID_SM_ZOOM_IN:
01385 case WID_SM_ZOOM_OUT: {
01386 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01387 Point pt = {wid->current_x / 2, wid->current_y / 2};
01388 this->SetZoomLevel((widget == WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01389 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01390 break;
01391 }
01392
01393 case WID_SM_CONTOUR:
01394 case WID_SM_VEHICLES:
01395 case WID_SM_INDUSTRIES:
01396 case WID_SM_LINKSTATS:
01397 case WID_SM_ROUTES:
01398 case WID_SM_VEGETATION:
01399 case WID_SM_OWNERS:
01400 this->SwitchMapType((SmallMapType)(widget - WID_SM_CONTOUR));
01401 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01402 break;
01403
01404 case WID_SM_CENTERMAP:
01405 this->SmallMapCenterOnCurrentPos();
01406 this->HandleButtonClick(WID_SM_CENTERMAP);
01407 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01408 break;
01409
01410 case WID_SM_TOGGLETOWNNAME:
01411 this->show_towns = !this->show_towns;
01412 this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
01413
01414 this->SetDirty();
01415 if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
01416 break;
01417
01418 case WID_SM_LEGEND:
01419 if (this->map_type == SMT_INDUSTRY || this->map_type == SMT_LINKSTATS || this->map_type == SMT_OWNER) {
01420 int click_pos = this->GetPositionOnLegend(pt);
01421
01422 if (this->map_type == SMT_INDUSTRY) {
01423
01424 if (click_pos >= 0 && click_pos < _smallmap_industry_count) {
01425 this->SelectLegendItem(click_pos, _legend_from_industries, _smallmap_industry_count);
01426 }
01427 } else if (this->map_type == SMT_LINKSTATS) {
01428 if (click_pos < _smallmap_cargo_count) {
01429 this->SelectLegendItem(click_pos, _legend_linkstats, _smallmap_cargo_count);
01430 this->SetOverlayCargoMask();
01431 }
01432 } else if (this->map_type == SMT_OWNER) {
01433 if (click_pos < _smallmap_company_count) {
01434 this->SelectLegendItem(click_pos, _legend_land_owners, _smallmap_company_count, NUM_NO_COMPANY_ENTRIES);
01435 }
01436 }
01437 this->SetDirty();
01438 }
01439 break;
01440
01441 case WID_SM_ENABLE_ALL:
01442
01443 case WID_SM_DISABLE_ALL: {
01444 LegendAndColour *tbl = NULL;
01445 switch (this->map_type) {
01446 case SMT_INDUSTRY:
01447 tbl = _legend_from_industries;
01448 break;
01449 case SMT_OWNER:
01450 tbl = &(_legend_land_owners[NUM_NO_COMPANY_ENTRIES]);
01451 break;
01452 case SMT_LINKSTATS:
01453 tbl = _legend_linkstats;
01454 break;
01455 default:
01456 NOT_REACHED();
01457 }
01458 for (;!tbl->end && tbl->legend != STR_LINKGRAPH_LEGEND_UNUSED; ++tbl) {
01459 tbl->show_on_map = (widget == WID_SM_ENABLE_ALL);
01460 }
01461 if (this->map_type == SMT_LINKSTATS) this->SetOverlayCargoMask();
01462 this->SetDirty();
01463 break;
01464 }
01465
01466 case WID_SM_SHOW_HEIGHT:
01467 _smallmap_show_heightmap = !_smallmap_show_heightmap;
01468 this->SetWidgetLoweredState(WID_SM_SHOW_HEIGHT, _smallmap_show_heightmap);
01469 this->SetDirty();
01470 break;
01471 }
01472 }
01473
01481 void SmallMapWindow::OnInvalidateData(int data, bool gui_scope)
01482 {
01483 if (!gui_scope) return;
01484 switch (data) {
01485 case 1:
01486
01487 this->ReInit();
01488 break;
01489
01490 case 0: {
01491 extern uint64 _displayed_industries;
01492 if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
01493
01494 for (int i = 0; i != _smallmap_industry_count; i++) {
01495 _legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].type);
01496 }
01497 break;
01498 }
01499
01500 default: NOT_REACHED();
01501 }
01502 this->SetDirty();
01503 }
01504
01505 bool SmallMapWindow::OnRightClick(Point pt, int widget)
01506 {
01507 if (widget != WID_SM_MAP || _scrolling_viewport) return false;
01508
01509 _scrolling_viewport = true;
01510 return true;
01511 }
01512
01513 void SmallMapWindow::OnMouseWheel(int wheel)
01514 {
01515 if (_settings_client.gui.scrollwheel_scrolling == 0) {
01516 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01517 int cursor_x = _cursor.pos.x - this->left - wid->pos_x;
01518 int cursor_y = _cursor.pos.y - this->top - wid->pos_y;
01519 if (IsInsideMM(cursor_x, 0, wid->current_x) && IsInsideMM(cursor_y, 0, wid->current_y)) {
01520 Point pt = {cursor_x, cursor_y};
01521 this->SetZoomLevel((wheel < 0) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01522 }
01523 }
01524 }
01525
01526 void SmallMapWindow::OnTick()
01527 {
01528
01529 if (--this->refresh != 0) return;
01530
01531 if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01532 _smallmap_industry_highlight_state = !_smallmap_industry_highlight_state;
01533
01534 this->refresh = _smallmap_industry_highlight != INVALID_INDUSTRYTYPE ? BLINK_PERIOD : FORCE_REFRESH_PERIOD;
01535 this->SetDirty();
01536 }
01537
01545 void SmallMapWindow::SetNewScroll(int sx, int sy, int sub)
01546 {
01547 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01548 Point hv = InverseRemapCoords(wi->current_x * ZOOM_LVL_BASE * TILE_SIZE / 2, wi->current_y * ZOOM_LVL_BASE * TILE_SIZE / 2);
01549 hv.x *= this->zoom;
01550 hv.y *= this->zoom;
01551
01552 if (sx < -hv.x) {
01553 sx = -hv.x;
01554 sub = 0;
01555 }
01556 if (sx > (int)(MapMaxX() * TILE_SIZE) - hv.x) {
01557 sx = MapMaxX() * TILE_SIZE - hv.x;
01558 sub = 0;
01559 }
01560 if (sy < -hv.y) {
01561 sy = -hv.y;
01562 sub = 0;
01563 }
01564 if (sy > (int)(MapMaxY() * TILE_SIZE) - hv.y) {
01565 sy = MapMaxY() * TILE_SIZE - hv.y;
01566 sub = 0;
01567 }
01568
01569 this->scroll_x = sx;
01570 this->scroll_y = sy;
01571 this->subscroll = sub;
01572 if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01573 }
01574
01575 void SmallMapWindow::OnScroll(Point delta)
01576 {
01577 _cursor.fix_at = true;
01578
01579
01580 int sub;
01581 Point pt = this->PixelToTile(delta.x, delta.y, &sub);
01582 this->SetNewScroll(this->scroll_x + pt.x * TILE_SIZE, this->scroll_y + pt.y * TILE_SIZE, sub);
01583
01584 this->SetDirty();
01585 }
01586
01587 void SmallMapWindow::SmallMapCenterOnCurrentPos()
01588 {
01589 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
01590 Point pt = InverseRemapCoords(vp->virtual_left + vp->virtual_width / 2, vp->virtual_top + vp->virtual_height / 2);
01591
01592 int sub;
01593 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01594 Point sxy = this->ComputeScroll(pt.x / TILE_SIZE, pt.y / TILE_SIZE, max(0, (int)wid->current_x / 2 - 2), wid->current_y / 2, &sub);
01595 this->SetNewScroll(sxy.x, sxy.y, sub);
01596 this->SetDirty();
01597 }
01598
01604 Point SmallMapWindow::GetStationMiddle(const Station *st) const
01605 {
01606 int x = (st->rect.right + st->rect.left + 1) / 2;
01607 int y = (st->rect.bottom + st->rect.top + 1) / 2;
01608 Point ret = this->RemapTile(x, y);
01609
01610
01611
01612
01613 ret.x -= 3 + this->subscroll;
01614 return ret;
01615 }
01616
01617 SmallMapWindow::SmallMapType SmallMapWindow::map_type = SMT_CONTOUR;
01618 bool SmallMapWindow::show_towns = true;
01619
01628 class NWidgetSmallmapDisplay : public NWidgetContainer {
01629 const SmallMapWindow *smallmap_window;
01630 public:
01631 NWidgetSmallmapDisplay() : NWidgetContainer(NWID_VERTICAL)
01632 {
01633 this->smallmap_window = NULL;
01634 }
01635
01636 virtual void SetupSmallestSize(Window *w, bool init_array)
01637 {
01638 NWidgetBase *display = this->head;
01639 NWidgetBase *bar = display->next;
01640
01641 display->SetupSmallestSize(w, init_array);
01642 bar->SetupSmallestSize(w, init_array);
01643
01644 this->smallmap_window = dynamic_cast<SmallMapWindow *>(w);
01645 this->smallest_x = max(display->smallest_x, bar->smallest_x + smallmap_window->GetMinLegendWidth());
01646 this->smallest_y = display->smallest_y + max(bar->smallest_y, smallmap_window->GetLegendHeight(smallmap_window->min_number_of_columns));
01647 this->fill_x = max(display->fill_x, bar->fill_x);
01648 this->fill_y = (display->fill_y == 0 && bar->fill_y == 0) ? 0 : min(display->fill_y, bar->fill_y);
01649 this->resize_x = max(display->resize_x, bar->resize_x);
01650 this->resize_y = min(display->resize_y, bar->resize_y);
01651 }
01652
01653 virtual void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
01654 {
01655 this->pos_x = x;
01656 this->pos_y = y;
01657 this->current_x = given_width;
01658 this->current_y = given_height;
01659
01660 NWidgetBase *display = this->head;
01661 NWidgetBase *bar = display->next;
01662
01663 if (sizing == ST_SMALLEST) {
01664 this->smallest_x = given_width;
01665 this->smallest_y = given_height;
01666
01667 display->AssignSizePosition(ST_SMALLEST, x, y, display->smallest_x, display->smallest_y, rtl);
01668 bar->AssignSizePosition(ST_SMALLEST, x, y + display->smallest_y, bar->smallest_x, bar->smallest_y, rtl);
01669 }
01670
01671 uint bar_height = max(bar->smallest_y, this->smallmap_window->GetLegendHeight(this->smallmap_window->GetNumberColumnsLegend(given_width - bar->smallest_x)));
01672 uint display_height = given_height - bar_height;
01673 display->AssignSizePosition(ST_RESIZE, x, y, given_width, display_height, rtl);
01674 bar->AssignSizePosition(ST_RESIZE, x, y + display_height, given_width, bar_height, rtl);
01675 }
01676
01677 virtual NWidgetCore *GetWidgetFromPos(int x, int y)
01678 {
01679 if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
01680 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01681 NWidgetCore *widget = child_wid->GetWidgetFromPos(x, y);
01682 if (widget != NULL) return widget;
01683 }
01684 return NULL;
01685 }
01686
01687 virtual void Draw(const Window *w)
01688 {
01689 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) child_wid->Draw(w);
01690 }
01691 };
01692
01694 static const NWidgetPart _nested_smallmap_display[] = {
01695 NWidget(WWT_PANEL, COLOUR_BROWN, WID_SM_MAP_BORDER),
01696 NWidget(WWT_INSET, COLOUR_BROWN, WID_SM_MAP), SetMinimalSize(346, 140), SetResize(1, 1), SetPadding(2, 2, 2, 2), EndContainer(),
01697 EndContainer(),
01698 };
01699
01701 static const NWidgetPart _nested_smallmap_bar[] = {
01702 NWidget(WWT_PANEL, COLOUR_BROWN),
01703 NWidget(NWID_HORIZONTAL),
01704 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SM_LEGEND), SetResize(1, 1),
01705 NWidget(NWID_VERTICAL),
01706
01707 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01708 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_ZOOM_IN),
01709 SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), SetFill(1, 1),
01710 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_CENTERMAP),
01711 SetDataTip(SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER), SetFill(1, 1),
01712 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_BLANK),
01713 SetDataTip(SPR_DOT_SMALL, STR_NULL), SetFill(1, 1),
01714 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_CONTOUR),
01715 SetDataTip(SPR_IMG_SHOW_COUNTOURS, STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP), SetFill(1, 1),
01716 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEHICLES),
01717 SetDataTip(SPR_IMG_SHOW_VEHICLES, STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP), SetFill(1, 1),
01718 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_INDUSTRIES),
01719 SetDataTip(SPR_IMG_INDUSTRY, STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP), SetFill(1, 1),
01720 EndContainer(),
01721
01722 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01723 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_ZOOM_OUT),
01724 SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), SetFill(1, 1),
01725 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_TOGGLETOWNNAME),
01726 SetDataTip(SPR_IMG_TOWN, STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF), SetFill(1, 1),
01727 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_LINKSTATS),
01728 SetDataTip(SPR_IMG_GRAPHS, STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP), SetFill(1, 1),
01729 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_ROUTES),
01730 SetDataTip(SPR_IMG_SHOW_ROUTES, STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON), SetFill(1, 1),
01731 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEGETATION),
01732 SetDataTip(SPR_IMG_PLANTTREES, STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP), SetFill(1, 1),
01733 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_OWNERS),
01734 SetDataTip(SPR_IMG_COMPANY_GENERAL, STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP), SetFill(1, 1),
01735 EndContainer(),
01736 NWidget(NWID_SPACER), SetResize(0, 1),
01737 EndContainer(),
01738 EndContainer(),
01739 EndContainer(),
01740 };
01741
01742 static NWidgetBase *SmallMapDisplay(int *biggest_index)
01743 {
01744 NWidgetContainer *map_display = new NWidgetSmallmapDisplay;
01745
01746 MakeNWidgets(_nested_smallmap_display, lengthof(_nested_smallmap_display), biggest_index, map_display);
01747 MakeNWidgets(_nested_smallmap_bar, lengthof(_nested_smallmap_bar), biggest_index, map_display);
01748 return map_display;
01749 }
01750
01751
01752 static const NWidgetPart _nested_smallmap_widgets[] = {
01753 NWidget(NWID_HORIZONTAL),
01754 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01755 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SM_CAPTION), SetDataTip(STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01756 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
01757 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
01758 EndContainer(),
01759 NWidgetFunction(SmallMapDisplay),
01760
01761 NWidget(NWID_HORIZONTAL),
01762 NWidget(WWT_PANEL, COLOUR_BROWN),
01763 NWidget(NWID_HORIZONTAL),
01764 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SM_SELECT_BUTTONS),
01765 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01766 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_ENABLE_ALL), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
01767 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_DISABLE_ALL), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
01768 NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SM_SHOW_HEIGHT), SetDataTip(STR_SMALLMAP_SHOW_HEIGHT, STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT),
01769 EndContainer(),
01770 NWidget(NWID_SPACER), SetFill(1, 1),
01771 EndContainer(),
01772 NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
01773 EndContainer(),
01774 EndContainer(),
01775 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
01776 EndContainer(),
01777 };
01778
01779 static const WindowDesc _smallmap_desc(
01780 WDP_AUTO, 484, 314,
01781 WC_SMALLMAP, WC_NONE,
01782 0,
01783 _nested_smallmap_widgets, lengthof(_nested_smallmap_widgets)
01784 );
01785
01789 void ShowSmallMap()
01790 {
01791 AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
01792 }
01793
01802 bool ScrollMainWindowTo(int x, int y, int z, bool instant)
01803 {
01804 bool res = ScrollWindowTo(x, y, z, FindWindowById(WC_MAIN_WINDOW, 0), instant);
01805
01806
01807
01808
01809
01810 if (res) return res;
01811
01812 SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
01813 if (w != NULL) w->SmallMapCenterOnCurrentPos();
01814
01815 return res;
01816 }