Offsets of sprites to replace for non-temperate landscapes. More...
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Variables | |
static const SpriteID | END = 0xFFFF |
static const SpriteID | _landscape_spriteindexes_arctic [] |
static const SpriteID | _landscape_spriteindexes_tropic [] |
static const SpriteID | _landscape_spriteindexes_toyland [] |
Offsets of sprites to replace for non-temperate landscapes.
Definition in file landscape_sprite.h.
const SpriteID _landscape_spriteindexes_arctic[] [static] |
{ 0xF67, 0xF9F, 0xAAD, 0xAB0, 0x83A, 0x845, 0xFA0, 0xFC9, 0x43F, 0x45E, 0x566, 0x56D, 0x945, 0x94C, 0x3ED, 0x40C, 0x515, 0x51C, 0x55A, 0x561, 0x534, 0x546, 0x93D, 0x944, 0x955, 0x95C, 0xFDD, 0xFEC, 0x87D, 0x883, 0xA2B, 0xA39, 0x497, 0x4B0, 0x572, 0x575, 0x94D, 0x954, 0x818, 0x81D, 0x3DE, 0x3EB, 0x1212, 0x1212, END }
Definition at line 14 of file landscape_sprite.h.