train.h File Reference

Base for the train class. More...

#include "newgrf_engine.h"
#include "cargotype.h"
#include "rail.h"
#include "engine_base.h"
#include "rail_map.h"
#include "ground_vehicle.hpp"

Go to the source code of this file.

Data Structures

struct  TrainCache
 Variables that are cached to improve performance and such. More...
struct  Train
 'Train' is either a loco or a wagon. More...

Defines

#define FOR_ALL_TRAINS(var)   FOR_ALL_VEHICLES_OF_TYPE(Train, var)

Typedefs

typedef SimpleTinyEnumT
< TrainForceProceeding, byte > 
TrainForceProceedingByte

Enumerations

enum  VehicleRailFlags {
  VRF_REVERSING = 0, VRF_POWEREDWAGON = 3, VRF_REVERSE_DIRECTION = 4, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL = 6,
  VRF_TOGGLE_REVERSE = 7, VRF_TRAIN_STUCK = 8, VRF_LEAVING_STATION = 9
}
 

Rail vehicle flags.

More...
enum  TrainForceProceeding { TFP_NONE = 0, TFP_STUCK = 1, TFP_SIGNAL = 2 }
 

Modes for ignoring signals.

More...

Functions

byte FreightWagonMult (CargoID cargo)
 Return the cargo weight multiplier to use for a rail vehicle.
void CheckTrainsLengths ()
 Checks if lengths of all rail vehicles are valid.
void FreeTrainTrackReservation (const Train *v, TileIndex origin=INVALID_TILE, Trackdir orig_td=INVALID_TRACKDIR)
 Free the reserved path in front of a vehicle.
bool TryPathReserve (Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
 Try to reserve a path to a safe position.
int GetTrainStopLocation (StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
 Get the stop location of (the center) of the front vehicle of a train at a platform of a station.

Detailed Description

Base for the train class.

Definition in file train.h.


Enumeration Type Documentation

Modes for ignoring signals.

Enumerator:
TFP_NONE 

Normal operation.

TFP_STUCK 

Proceed till next signal, but ignore being stuck till then. This includes force leaving depots.

TFP_SIGNAL 

Ignore next signal, after the signal ignore being stucked.

Definition at line 37 of file train.h.

Rail vehicle flags.

Enumerator:
VRF_POWEREDWAGON 

Wagon is powered.

VRF_REVERSE_DIRECTION 

Reverse the visible direction of the vehicle.

VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL 

Electric train engine is allowed to run on normal rail. */.

VRF_TOGGLE_REVERSE 

Used for vehicle var 0xFE bit 8 (toggled each time the train is reversed, accurate for first vehicle only).

VRF_TRAIN_STUCK 

Train can't get a path reservation.

VRF_LEAVING_STATION 

Train is just leaving a station.

Definition at line 25 of file train.h.


Function Documentation

void CheckTrainsLengths (  ) 
void FreeTrainTrackReservation ( const Train v,
TileIndex  origin,
Trackdir  orig_td 
)

Free the reserved path in front of a vehicle.

Definition at line 2100 of file train_cmd.cpp.

References ClearPathReservation(), RailtypeInfo::compatible_railtypes, CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::Follow(), GetRailTypeInfo(), GetReservedTrackbits(), GetSignalStateByTrackdir(), GetStationIndex(), Train::GetVehicleTrackdir(), HasPbsSignalOnTrackdir(), HasSignalOnTrackdir(), INVALID_TILE, INVALID_TRACKDIR, Vehicle::IsFrontEngine(), IsOnewaySignal(), IsRailStationTile(), IsTileType(), IsValidTrackdir(), CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::m_is_bridge, CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::m_is_station, CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::m_is_tunnel, CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::m_new_td_bits, CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >::m_new_tile, MarkTileDirtyByTile(), MP_RAILWAY, MP_TUNNELBRIDGE, RemoveFirstTrackdir(), ReverseTrackdir(), SetSignalStateByTrackdir(), SIGNAL_STATE_RED, Vehicle::tile, TrackBitsToTrackdirBits(), TRACKDIR_BIT_NONE, TrackdirToTrack(), TracksOverlap(), TrackToTrackBits(), and UnreserveRailTrack().

Referenced by CmdBuildRailStation(), CmdBuildSingleSignal(), CmdConvertRail(), CmdRemoveSingleRail(), Train::Crash(), DoClearBridge(), DoClearTunnel(), RemoveFromRailBaseStation(), and RemoveRailStation().

byte FreightWagonMult ( CargoID  cargo  ) 

Return the cargo weight multiplier to use for a rail vehicle.

Parameters:
cargo Cargo type to get multiplier for
Returns:
Cargo weight multiplier

Definition at line 81 of file train_cmd.cpp.

References _settings_game, VehicleSettings::freight_trains, CargoSpec::Get(), and GameSettings::vehicle.

Referenced by DrawTrainDetails(), Train::GetWeight(), TrainDetailsCapacityTab(), and TrainDetailsCargoTab().

int GetTrainStopLocation ( StationID  station_id,
TileIndex  tile,
const Train v,
int *  station_ahead,
int *  station_length 
)

Get the stop location of (the center) of the front vehicle of a train at a platform of a station.

Parameters:
station_id the ID of the station where we're stopping
tile the tile where the vehicle currently is
v the vehicle to get the stop location of
station_ahead 'return' the amount of 1/16th tiles in front of the train
station_length 'return' the station length in 1/16th tiles
Returns:
the location, calculated from the begin of the station to stop at.

Definition at line 281 of file train_cmd.cpp.

References GroundVehicleCache::cached_total_length, Vehicle::current_order, Vehicle::direction, DirToDiagDir(), GroundVehicle< T, Type >::gcache, SpecializedStation< Station, false >::Get(), Order::GetDestination(), Station::GetPlatformLength(), Order::GetStopLocation(), Order::IsType(), OSL_PLATFORM_FAR_END, OSL_PLATFORM_MIDDLE, OSL_PLATFORM_NEAR_END, TILE_SIZE, and VEHICLE_LENGTH.

Referenced by Train::GetCurrentMaxSpeed().

bool TryPathReserve ( Train v,
bool  mark_as_stuck,
bool  first_tile_okay 
)

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