Changelog OpenGFX+ Landscape ============================ Version 0.2.2 ============= - Feature: Add fenced, plain land tiles for all terrains and slopes (formerly known as company land) - Feature: Make the 'company land' visible in transparent mode - Feature: No-grid versions of roads - Feature: Gridless version of rail tracks - Feature: Maglev tracks without grid lines - Change: Build foundations under wind turbines thus that they can be build on slopes - Change: Improve base of wind turbine - Change: Update the shore sprites to OpenGFX' new version thereof - Change: Nicer purchase list preview for fenced land and better bounding boxes for fences - Doc: Update information about minimum required NML version and some credits - Add: Allow company land also on steep slopes and document the slope values in the grpahics file Version 0.2.1 ============= - Fix: GRF description gave outdated link - Fix #2407: Alpine ground sprites had (a lot) animated colours Version 0.2.0 ============= - Feature: Variable and configurable sinoidal snowline - Feature: Alpine landscape as an alternative to arctic landscape - Fix: Naming the object class is of advantage, too - Fix #2314: Increase building costs for wind turbine Version 0.1.1 ============= -Fix: Wind turbine placement rules -Fix: Name the object class Version 0.1.0 ============= - Feature: Wind powerplant as NewObject - Feature: Allow to replace the telecomunication tower by a rock - Feature: Allow to disable gridlines via parameter (default=no grids) This does NOT yet work for roads and rail tracks