NML readme
Last updated: 2015-02-17
Release version: 0.4.0-alpha (h7c4ffbab2006)
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Table of Contents:
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1) About
2) Contact
3) Dependencies
3.1) Required dependencies
3.2) Optional dependencies
4) Installation
5) Usage
6) Known issues
7) Credits
1) About:
-- ------
NML is a a python-based compiler, capable of compiling NML files (along
with their associated language, sound and graphic files) into grf
and / or nfo files.
The documentation about the language can be found on
http://newgrf-specs.tt-wiki.net/wiki/NML:Main
NML is licensed under the GNU General Public License version 2, or at
your option, any later version. For more information, see 'license.txt'
(GPL version 2), or later versions at .
The file bootstrap.py is licensed under Zope Public License (ZPL)
Version 2.1. See zpl-2.1.txt for more information.
2) Contact:
-- --------
Contact can be made via the issue tracker / source repository at
http://dev.openttdcoop.org/projects/nml or via IRC on the
#openttdcoop.devzone channel on OFTC.
3) Dependencies:
-- -------------
3.1) Required dependencies:
---- ----------------------
NML requires the following 3rd party packages to run:
- python
Minimal version is 2.6. Python 3 is not yet supported.
- python image library
downloadable from http://www.pythonware.com/products/pil/
- ply
downloadable from http://www.dabeaz.com/ply/
3.2) Optional dependencies:
---- ----------------------
To install NML you'll need these 3rd party packages:
- buildout
Only necesary if you want to use the installer. You can
run NML without installation or manually install it.
4) Installation:
-- -------------
NML uses buildout for packaging / installation. To install NML run:
python setup.py install
If you want to install the package manually copy 'nmlc' to any directory
in your path and the directory 'nml' to any directory in your python path.
5) Usage:
-- ------
Usage: nmlc [options]
Where is the nml file to parse
Options:
--version show program's version number and exit
-h, --help show this help message and exit
-d, --debug write the AST to stdout
-s, --stack Dump stack when an error occurs
--grf= write the resulting grf to
--md5= Write an md5sum of the resulting grf to
--nfo= write nfo output to
-M output a rule suitable for make describing the
graphics dependencies of the main grf file (requires
input file or --grf)
--MF= When used with -M, specifies a file to write the
dependencies to
--MT= target of the rule emitted by dependency generation
(requires -M)
-c crop extraneous transparent blue from real sprites
-u save uncompressed data in the grf file
--nml= write optimized nml to
-o , --output=
write output(nfo/grf) to
-t , --custom-tags=
Load custom tags from [default:
custom_tags.txt]
-l , --lang-dir=
Load language files from directory [default:
lang]
--default-lang=
The default language is stored in [default:
english.lng]
--start-sprite= Set the first sprite number to write (do not use
except when you output nfo that you want to include in
other files)
-p , --palette=
Force nml to use the palette [default: ANY].
Valid values are 'DOS', 'WIN', 'ANY'
--quiet Disable all warnings. Errors will be printed normally.
-n, --no-cache Disable caching of sprites in .cache[index] files,
which may reduce compilation time.
--cache-dir= Cache files are stored in directory [default:
.nmlcache]
--clear-orphaned Remove unused/orphaned items from cache files.
--verbosity= Set the verbosity level for informational output.
[default: 3, max: 4]
6) Known issues:
-- -------------
See the issue tracker at https://dev.openttdcoop.org/projects/nml/issues
7) Credits:
-- --------
Active developers (in alphabetical order):
Albert Hofkamp (Alberth)
Christoph Elsenhans (frosch)
Ingo von Borstel (planetmaker)
José Soler (Terkhen)
Remko Bijker (Rubidium)
Inactive developers:
Jasper Reichardt (Hirundo)
Thijs Marinussen (Yexo)
Special thanks to:
Richard Barrell
For writing the buildout script needed to install NML.