# ai_execmode.hpp

Go to the documentation of this file.

    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef AI_EXECMODE_HPP
    00013 #define AI_EXECMODE_HPP
    00014
    00015 #include "ai_object.hpp"
    00016
    00024 class AIExecMode : public AIObject {
    00025 public:
    00026   static const char *GetClassName() { return "AIExecMode"; }
    00027
    00028 private:
    00029   AIModeProc *last_mode;
    00030   AIObject *last_instance;
    00031
    00032 protected:
    00036   static bool ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs);
    00037
    00038 public:
    00044   AIExecMode();
    00045
    00050   ~AIExecMode();
    00051 };
    00052
    00053 #endif /* AI_EXECMODE_HPP */