# network_gamelist.h

Go to the documentation of this file.

    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef NETWORK_GAMELIST_H
    00013 #define NETWORK_GAMELIST_H
    00014
    00015 #include "core/address.h"
    00016 #include "network_type.h"
    00017
    00019 struct NetworkGameList {
    00020   NetworkGameInfo info;
    00021   NetworkAddress address;
    00022   bool online;
    00023   bool manually;
    00024   uint8 retries;
    00025   NetworkGameList *next;
    00026 };
    00027
    00029 extern NetworkGameList *_network_game_list;
    00030
    00031 void NetworkGameListAddItemDelayed(NetworkGameList *item);
    00032 NetworkGameList *NetworkGameListAddItem(NetworkAddress address);
    00033 void NetworkGameListRemoveItem(NetworkGameList *remove);
    00034 void NetworkGameListRequery();
    00035
    00036 #endif /* NETWORK_GAMELIST_H */