# newgrf_sound.h

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef NEWGRF_SOUND_H
    00013 #define NEWGRF_SOUND_H
    00014
    00015 #include "sound_type.h"
    00016 #include "tile_type.h"
    00017
    00018 enum VehicleSoundEvent {
    00019   VSE_START        = 1,
    00020   VSE_TUNNEL       = 2,
    00021   VSE_BREAKDOWN    = 3,
    00022   VSE_RUNNING      = 4,
    00023   VSE_TOUCHDOWN    = 5,
    00024   VSE_TRAIN_EFFECT = 6,
    00025   VSE_RUNNING_16   = 7,
    00026   VSE_STOPPED_16   = 8,
    00027   VSE_LOAD_UNLOAD  = 9,
    00028 };
    00029
    00030
    00031 SoundEntry *AllocateSound();
    00032 void InitializeSoundPool();
    00033 SoundEntry *GetSound(SoundID sound_id);
    00034 uint GetNumSounds();
    00035 bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
    00036 bool PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);
    00037
    00038 #endif /* NEWGRF_SOUND_H */