# town_map.h

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifndef TOWN_MAP_H
    00013 #define TOWN_MAP_H
    00014
    00015 #include "road_map.h"
    00016 #include "town_type.h"
    00017 #include "house.h"
    00018
    00025 static inline TownID GetTownIndex(TileIndex t)
    00026 {
    00027   assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
    00028   return _m[t].m2;
    00029 }
    00030
    00037 static inline void SetTownIndex(TileIndex t, TownID index)
    00038 {
    00039   assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
    00040   _m[t].m2 = index;
    00041 }
    00042
    00050 static inline HouseID GetCleanHouseType(TileIndex t)
    00051 {
    00052   assert(IsTileType(t, MP_HOUSE));
    00053   return _m[t].m4 | (GB(_m[t].m3, 6, 1) << 8);
    00054 }
    00055
    00062 static inline HouseID GetHouseType(TileIndex t)
    00063 {
    00064   return GetTranslatedHouseID(GetCleanHouseType(t));
    00065 }
    00066
    00073 static inline void SetHouseType(TileIndex t, HouseID house_id)
    00074 {
    00075   assert(IsTileType(t, MP_HOUSE));
    00076   _m[t].m4 = GB(house_id, 0, 8);
    00077   SB(_m[t].m3, 6, 1, GB(house_id, 8, 1));
    00078 }
    00079
    00085 static inline bool LiftHasDestination(TileIndex t)
    00086 {
    00087   return HasBit(_me[t].m7, 0);
    00088 }
    00089
    00096 static inline void SetLiftDestination(TileIndex t, byte dest)
    00097 {
    00098   SetBit(_me[t].m7, 0);
    00099   SB(_me[t].m7, 1, 3, dest);
    00100 }
    00101
    00107 static inline byte GetLiftDestination(TileIndex t)
    00108 {
    00109   return GB(_me[t].m7, 1, 3);
    00110 }
    00111
    00118 static inline void HaltLift(TileIndex t)
    00119 {
    00120   SB(_me[t].m7, 0, 4, 0);
    00121 }
    00122
    00128 static inline byte GetLiftPosition(TileIndex t)
    00129 {
    00130   return GB(_m[t].m6, 2, 6);
    00131 }
    00132
    00138 static inline void SetLiftPosition(TileIndex t, byte pos)
    00139 {
    00140   SB(_m[t].m6, 2, 6, pos);
    00141 }
    00142
    00149 static inline byte GetHouseAnimationFrame(TileIndex t)
    00150 {
    00151   assert(IsTileType(t, MP_HOUSE));
    00152   return GB(_m[t].m6, 2, 6) | (GB(_m[t].m3, 5, 1) << 6);
    00153 }
    00154
    00161 static inline void SetHouseAnimationFrame(TileIndex t, byte frame)
    00162 {
    00163   assert(IsTileType(t, MP_HOUSE));
    00164   SB(_m[t].m6, 2, 6, GB(frame, 0, 6));
    00165   SB(_m[t].m3, 5, 1, GB(frame, 6, 1));
    00166 }
    00167
    00173 static inline bool IsHouseCompleted(TileIndex t)
    00174 {
    00175   assert(IsTileType(t, MP_HOUSE));
    00176   return HasBit(_m[t].m3, 7);
    00177 }
    00178
    00184 static inline void SetHouseCompleted(TileIndex t, bool status)
    00185 {
    00186   assert(IsTileType(t, MP_HOUSE));
    00187   SB(_m[t].m3, 7, 1, !!status);
    00188 }
    00189
    00200 static inline void MakeHouseTile(TileIndex t, TownID tid, byte counter, byte stage, HouseID type, byte random_bits)
    00201 {
    00202   assert(IsTileType(t, MP_CLEAR));
    00203
    00204   SetTileType(t, MP_HOUSE);
    00205   _m[t].m1 = random_bits;
    00206   _m[t].m2 = tid;
    00207   _m[t].m3 = 0;
    00208   SetHouseType(t, type);
    00209   SetHouseCompleted(t, stage == TOWN_HOUSE_COMPLETED);
    00210   _m[t].m5 = IsHouseCompleted(t) ? 0 : (stage << 3 | counter);
    00211   SetHouseAnimationFrame(t, 0);
    00212   _me[t].m7 = HouseSpec::Get(type)->processing_time;
    00213 }
    00214
    00236 static inline byte GetHouseBuildingStage(TileIndex t)
    00237 {
    00238   assert(IsTileType(t, MP_HOUSE));
    00239   return IsHouseCompleted(t) ? (byte)TOWN_HOUSE_COMPLETED : GB(_m[t].m5, 3, 2);
    00240 }
    00241
    00248 static inline byte GetHouseConstructionTick(TileIndex t)
    00249 {
    00250   assert(IsTileType(t, MP_HOUSE));
    00251   return IsHouseCompleted(t) ? 0 : GB(_m[t].m5, 0, 3);
    00252 }
    00253
    00261 static inline void IncHouseConstructionTick(TileIndex t)
    00262 {
    00263   assert(IsTileType(t, MP_HOUSE));
    00264   AB(_m[t].m5, 0, 5, 1);
    00265
    00266   if (GB(_m[t].m5, 3, 2) == TOWN_HOUSE_COMPLETED) {
    00267     /* House is now completed.
    00268      * Store the year of construction as well, for newgrf house purpose */
    00269     SetHouseCompleted(t, true);
    00270   }
    00271 }
    00272
    00279 static inline void ResetHouseAge(TileIndex t)
    00280 {
    00281   assert(IsTileType(t, MP_HOUSE) && IsHouseCompleted(t));
    00282   _m[t].m5 = 0;
    00283 }
    00284
    00290 static inline void IncrementHouseAge(TileIndex t)
    00291 {
    00292   assert(IsTileType(t, MP_HOUSE));
    00293   if (IsHouseCompleted(t) && _m[t].m5 < 0xFF) _m[t].m5++;
    00294 }
    00295
    00302 static inline Year GetHouseAge(TileIndex t)
    00303 {
    00304   assert(IsTileType(t, MP_HOUSE));
    00305   return IsHouseCompleted(t) ? _m[t].m5 : 0;
    00306 }
    00307
    00315 static inline void SetHouseRandomBits(TileIndex t, byte random)
    00316 {
    00317   assert(IsTileType(t, MP_HOUSE));
    00318   _m[t].m1 = random;
    00319 }
    00320
    00328 static inline byte GetHouseRandomBits(TileIndex t)
    00329 {
    00330   assert(IsTileType(t, MP_HOUSE));
    00331   return _m[t].m1;
    00332 }
    00333
    00341 static inline void SetHouseTriggers(TileIndex t, byte triggers)
    00342 {
    00343   assert(IsTileType(t, MP_HOUSE));
    00344   SB(_m[t].m3, 0, 5, triggers);
    00345 }
    00346
    00354 static inline byte GetHouseTriggers(TileIndex t)
    00355 {
    00356   assert(IsTileType(t, MP_HOUSE));
    00357   return GB(_m[t].m3, 0, 5);
    00358 }
    00359
    00366 static inline byte GetHouseProcessingTime(TileIndex t)
    00367 {
    00368   assert(IsTileType(t, MP_HOUSE));
    00369   return _me[t].m7;
    00370 }
    00371
    00378 static inline void SetHouseProcessingTime(TileIndex t, byte time)
    00379 {
    00380   assert(IsTileType(t, MP_HOUSE));
    00381   _me[t].m7 = time;
    00382 }
    00383
    00389 static inline void DecHouseProcessingTime(TileIndex t)
    00390 {
    00391   assert(IsTileType(t, MP_HOUSE));
    00392   _me[t].m7--;
    00393 }
    00394
    00395 #endif /* TOWN_MAP_H */