**Economy: <economy.Economy object at 0x1996250>** *19 Cargos* alcohol, chemicals, clay, coal, engineering_supplies, farm_supplies, fish, food, fruits, goods, iron_ore, livestock, mail, manufacturing_supplies, metal, milk, passengers, sand, scrap_metal *19 Industries* brewery, bulk_terminal, clay_pit, coal_mine, dairy, dairy_farm, dredging_site, fishing_grounds, fishing_harbour, general_store, glass_works, hotel, iron_ore_mine, junk_yard, metal_workshop, orchard_piggery, port, steel_mill, stockyard ======================================================================================== **Economy: <economy.Economy object at 0x1996350>** *20 Cargos* bauxite, chemicals, clay, engineering_supplies, farm_supplies, food, goods, mail, metal, oil, paper, passengers, petrol, pyrite_ore, rubber, sand, scrap_metal, vehicle_parts, vehicles, wood *21 Industries* aluminium_plant, basic_farm, bulk_terminal, fertiliser_plant, forest, general_store, glass_works, junk_yard, oil_refinery, oil_rig, oil_wells, paper_mill, petrol_pump, plastics_plant, port, pyrite_mine, pyrite_smelter, quarry, supply_yard, tyre_plant, vehicle_factory ======================================================================================== **Economy: <economy.Economy object at 0x1996410>** *20 Cargos* alcohol, beans, chemicals, coffee, copper, copper_ore, engineering_supplies, farm_supplies, fish, food, fruits, goods, grain, livestock, mail, manufacturing_supplies, nitrates, oil, passengers, wool *18 Industries* arable_farm, bulk_terminal, chemical_plant, coffee_estate, copper_mine, copper_refinery, fishing_grounds, fishing_harbour, flour_mill, food_processor, general_store, hotel, nitrate_mine, oil_wells, port, ranch, stockyard, vineyard ======================================================================================== **Economy: <economy.Economy object at 0x19964d0>** *30 Cargos* alcohol, building_materials, cassava, chemicals, clay, coffee, copper, copper_ore, diamonds, edible_oil, engineering_supplies, farm_supplies, food, fruits, goods, livestock, lumber, mail, maize, manganese, manufacturing_supplies, nuts, oil, passengers, petrol, phosphate, rubber, sand, stone, wood *32 Industries* arable_farm, basic_farm, brewery, builders_yard, bulk_terminal, cement_plant, coffee_estate, copper_mine, copper_refinery, diamond_mine, flour_mill, food_processor, forest, fruit_plantation, general_store, glass_works, hardware_store, hotel, liquids_terminal, lumber_yard, manganese_mine, oil_rig, oil_wells, petrol_pump, phosphate_mine, port, quarry, rubber_plantation, sawmill, stockyard, supply_yard, trading_post ======================================================================================== **Economy: <economy.Economy object at 0x1996510>** *31 Cargos* alcohol, bauxite, building_materials, chemicals, clay, coal, engineering_supplies, farm_supplies, fish, food, fruits, goods, grain, iron_ore, livestock, lumber, mail, manufacturing_supplies, metal, milk, oil, passengers, petrol, plant_fibres, recyclables, sand, scrap_metal, stone, sugar_beet, wood, wool *51 Industries* aluminium_plant, arable_farm, biorefinery, brewery, brick_works, builders_yard, bulk_terminal, cement_plant, clay_pit, coal_mine, dairy, dairy_farm, dredging_site, fertiliser_plant, fishing_grounds, fishing_harbour, flour_mill, food_market, forest, fruit_plantation, furniture_factory, glass_works, hardware_store, hotel, iron_ore_mine, iron_works, junk_yard, lime_kiln, lumber_yard, machine_shop, metal_fabrication_plant, metal_workshop, mixed_farm, oil_refinery, oil_rig, oil_wells, paper_mill, petrol_pump, plastics_plant, port, power_plant, quarry, recycling_depot, recycling_plant, sawmill, sheep_farm, smithy_forge, steel_mill, stockyard, sugar_refinery, textile_mill ========================================================================================