Dutch Tracks 2019-04-05 (7034:dc4387cae193) =================================== This NewGRF adds Dutch tracks to OpenTTD. ---------- 0 Contents ---------- 1 About 2 General information 2.1 Requirements 2.2 Installation 2.3 Parameter settings 3 Known issues 4 Background information 5 Frequently Asked Questions 6 Credits 7 Contact information 7.1 Bug reports 7.2 Other problems 7.3 General enquiries 8 License 9 Source code 9.1 Obtaining the source 9.2 Building from source ------- 1 About ------- This NewGRF adds tracks to OpenTTD, based on the systems used in The Netherlands. It contains all major tracktypes, including a futuristic one. It is designed to work with the Dutch Train Set (v2), but will also work for other train sets that follow the used labeling scheme. Dutch Tracks 2019-04-05 (7034:dc4387cae193) MD5Hash: {{GRF_MD5}} Version: 7034 GRF ID: --------------------- 2 General information --------------------- 2.1 Requirements ---------------- - OpenTTD <1.2.0> or nightly r<22723> - TTDPatch is not supported 2.2 Installation ---------------- OpenTTD: see http://wiki.openttd.org/NewGRF The latest release will be available through the Online Content Service 2.3 Parameter settings ---------------------- Set the parameters before starting a new game. Once started they cannot be changed any longer. Currently the following parameters are available: -Speed limits: Can be set on or off. Default value is on. This parameter allows you to disable track speed limits On: Speedlimits Off: No speedlimits -Track types: Has 3 possible values. This parameter sets the different main track types 0: Non-electrified, DC, AC and Metro (Default) 1: Non-electrified, electrified and Metro (No AC/DC distinction) 2: Non-electrified and electrified (No AC/DC/Metro distinction) -Level crossings for X: Can be set on or off. Default value for Metro is on, for HSL/Betuwe/Futuristic is off. These parameters allows you to enable/disable level crossings for these two track groups. On: Level crossings can be build Off: Level crossings cannot be build -------------- 3 Known issues -------------- Grey tracks when playing with reserved tracks displayed: When playing with the setting to displaying reserved tracks on, some tracks might look weird when reserved. This has to do with the way sprites are defined. OpenTTD uses the overlay sprites for junctions, but uses a greyed/darkened version of the same sprites for reserved tracks. This will cause some partial grey third rail and grey tracks. Metro graphics 3rd rail doesn't connect properly: In some cases (the 3rd rails don't connect properly to each other. This is because of the order OpenTTD draws the sprites. OpenTTD draws a part of the rail/tile over the 3rd rail, creating a gap. Incorrect trains available in OpenTTD