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00012 #ifndef STATION_FUNC_H
00013 #define STATION_FUNC_H
00014
00015 #include "station_type.h"
00016 #include "sprite.h"
00017 #include "rail_type.h"
00018 #include "road_type.h"
00019 #include "cargo_type.h"
00020 #include "company_type.h"
00021 #include "vehicle_type.h"
00022 #include "economy_func.h"
00023
00024 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
00025
00026 void FindStationsAroundTiles(const TileArea &location, StationList *stations);
00027
00028 void ShowStationViewWindow(StationID station);
00029 void UpdateAllStationVirtCoords();
00030
00031 CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad);
00032 CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted = NULL);
00033
00034 void UpdateStationAcceptance(Station *st, bool show_msg);
00035
00036 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
00037 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
00038
00039 bool HasStationInUse(StationID station, bool include_company, CompanyID company);
00040
00041 void DeleteOilRig(TileIndex t);
00042
00043
00044 bool IsStationTileBlocked(TileIndex tile);
00045
00046
00047 bool IsStationTileElectrifiable(TileIndex tile);
00048
00049 void UpdateAirportsNoise();
00050
00051 void DecreaseFrozen(Station *st, const Vehicle *v, StationID next_station_id);
00052
00053 void RecalcFrozen(Station *st);
00054
00055 void RecalcFrozenIfLoading(const Vehicle *v);
00056
00057 void IncreaseStats(Station *st, const Vehicle *v, StationID next_station_id, bool freeze);
00058
00059 void DeleteStaleFlows(StationID at, CargoID c_id, StationID to);
00060
00066 static inline Money StationMaintenanceCost(uint32 num)
00067 {
00068 return (_price[PR_INFRASTRUCTURE_STATION] * num * (1 + IntSqrt(num))) >> 7;
00069 }
00070
00071 Money AirportMaintenanceCost(Owner owner);
00072
00073 #endif