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00012 #include "stdafx.h"
00013 #include "aircraft.h"
00014 #include "vehicle_gui.h"
00015 #include "newgrf_engine.h"
00016 #include "strings_func.h"
00017 #include "vehicle_func.h"
00018 #include "window_gui.h"
00019 #include "spritecache.h"
00020
00021 #include "table/strings.h"
00022
00031 void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
00032 {
00033 int y_offset = (v->Next()->cargo_cap != 0) ? -(FONT_HEIGHT_NORMAL + 1): 0;
00034 Money feeder_share = 0;
00035
00036 for (const Aircraft *u = v; u != NULL; u = u->Next()) {
00037 if (u->IsNormalAircraft()) {
00038 SetDParam(0, u->engine_type);
00039 SetDParam(1, u->build_year);
00040 SetDParam(2, u->value);
00041 DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);
00042
00043 SetDParam(0, u->cargo_type);
00044 SetDParam(1, u->cargo_cap);
00045 SetDParam(2, u->Next()->cargo_type);
00046 SetDParam(3, u->Next()->cargo_cap);
00047 SetDParam(4, GetCargoSubtypeText(u));
00048 DrawString(left, right, y + FONT_HEIGHT_NORMAL, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
00049 }
00050
00051 if (u->cargo_cap != 0) {
00052 uint cargo_count = u->cargo.Count();
00053
00054 y_offset += FONT_HEIGHT_NORMAL + 1;
00055 if (cargo_count != 0) {
00056
00057 SetDParam(0, u->cargo_type);
00058 SetDParam(1, cargo_count);
00059 SetDParam(2, u->cargo.Source());
00060 DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, STR_VEHICLE_DETAILS_CARGO_FROM);
00061 feeder_share += u->cargo.FeederShare();
00062 }
00063 }
00064 }
00065
00066 SetDParam(0, feeder_share);
00067 DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
00068 }
00069
00070
00079 void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
00080 {
00081 bool rtl = _current_text_dir == TD_RTL;
00082
00083 SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W);
00084 const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
00085
00086 int x = rtl ? right - real_sprite->width - real_sprite->x_offs : left - real_sprite->x_offs;
00087 bool helicopter = v->subtype == AIR_HELICOPTER;
00088
00089 PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
00090 DrawSprite(sprite, pal, x, y + 10);
00091 if (helicopter) {
00092 const Aircraft *a = Aircraft::From(v);
00093 SpriteID rotor_sprite = GetCustomRotorSprite(a, true);
00094 if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
00095 DrawSprite(rotor_sprite, PAL_NONE, x, y + 5);
00096 }
00097 if (v->index == selection) {
00098 x += real_sprite->x_offs;
00099 y += real_sprite->y_offs + 10 - (helicopter ? 5 : 0);
00100 DrawFrameRect(x - 1, y - 1, x + real_sprite->width + 1, y + real_sprite->height + (helicopter ? 5 : 0) + 1, COLOUR_WHITE, FR_BORDERONLY);
00101 }
00102 }