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00012 #include "stdafx.h"
00013 #include "gui.h"
00014 #include "window_gui.h"
00015 #include "textbuf_gui.h"
00016 #include "network/network.h"
00017 #include "genworld.h"
00018 #include "network/network_gui.h"
00019 #include "network/network_content.h"
00020 #include "landscape_type.h"
00021 #include "strings_func.h"
00022 #include "fios.h"
00023 #include "ai/ai_gui.hpp"
00024 #include "gfx_func.h"
00025 #include "core/geometry_func.hpp"
00026
00027 #include "table/strings.h"
00028 #include "table/sprites.h"
00029
00030 enum SelectGameIntroWidgets {
00031 SGI_GENERATE_GAME,
00032 SGI_LOAD_GAME,
00033 SGI_PLAY_SCENARIO,
00034 SGI_PLAY_HEIGHTMAP,
00035 SGI_EDIT_SCENARIO,
00036 SGI_PLAY_NETWORK,
00037 SGI_TEMPERATE_LANDSCAPE,
00038 SGI_ARCTIC_LANDSCAPE,
00039 SGI_TROPIC_LANDSCAPE,
00040 SGI_TOYLAND_LANDSCAPE,
00041 SGI_OPTIONS,
00042 SGI_DIFFICULTIES,
00043 SGI_SETTINGS_OPTIONS,
00044 SGI_GRF_SETTINGS,
00045 SGI_CONTENT_DOWNLOAD,
00046 SGI_AI_SETTINGS,
00047 SGI_EXIT,
00048 };
00049
00050 struct SelectGameWindow : public Window {
00051
00052 SelectGameWindow(const WindowDesc *desc) : Window()
00053 {
00054 this->InitNested(desc);
00055 this->OnInvalidateData();
00056 }
00057
00063 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00064 {
00065 if (!gui_scope) return;
00066 this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00067 this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00068 this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
00069 this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00070 }
00071
00072 virtual void SetStringParameters(int widget) const
00073 {
00074 if (widget == SGI_DIFFICULTIES) SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
00075 }
00076
00077 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00078 {
00079 if (widget != SGI_DIFFICULTIES) return;
00080
00081 Dimension textdim = {0, 0};
00082 for (uint i = STR_DIFFICULTY_LEVEL_EASY; i <= STR_DIFFICULTY_LEVEL_CUSTOM; i++) {
00083 SetDParam(0, i);
00084 textdim = maxdim(textdim, GetStringBoundingBox(STR_INTRO_DIFFICULTY));
00085 }
00086 textdim.width += padding.width;
00087 textdim.height += padding.height;
00088 *size = maxdim(*size, textdim);
00089 }
00090
00091 virtual void OnClick(Point pt, int widget, int click_count)
00092 {
00093 #ifdef ENABLE_NETWORK
00094
00095
00096 if (IsInsideMM(widget, SGI_GENERATE_GAME, SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
00097 #endif
00098
00099 switch (widget) {
00100 case SGI_GENERATE_GAME:
00101 if (_ctrl_pressed) {
00102 StartNewGameWithoutGUI(GENERATE_NEW_SEED);
00103 } else {
00104 ShowGenerateLandscape();
00105 }
00106 break;
00107
00108 case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
00109 case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
00110 case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
00111 case SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
00112
00113 case SGI_PLAY_NETWORK:
00114 if (!_network_available) {
00115 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00116 } else {
00117 ShowNetworkGameWindow();
00118 }
00119 break;
00120
00121 case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
00122 case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
00123 SetNewLandscapeType(widget - SGI_TEMPERATE_LANDSCAPE);
00124 break;
00125
00126 case SGI_OPTIONS: ShowGameOptions(); break;
00127 case SGI_DIFFICULTIES: ShowGameDifficulty(); break;
00128 case SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
00129 case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
00130 case SGI_CONTENT_DOWNLOAD:
00131 if (!_network_available) {
00132 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00133 } else {
00134 ShowNetworkContentListWindow();
00135 }
00136 break;
00137 case SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
00138 case SGI_EXIT: HandleExitGameRequest(); break;
00139 }
00140 }
00141 };
00142
00143 static const NWidgetPart _nested_select_game_widgets[] = {
00144 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
00145 NWidget(WWT_PANEL, COLOUR_BROWN),
00146 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00147
00148
00149 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00150 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12),
00151 SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00152 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_LOAD_GAME), SetMinimalSize(158, 12),
00153 SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00154 EndContainer(),
00155
00156 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00157
00158
00159 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00160 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
00161 SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00162 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
00163 SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00164 EndContainer(),
00165
00166 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00167
00168
00169 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00170 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
00171 SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00172 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
00173 SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00174 EndContainer(),
00175
00176 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00177
00178
00179 NWidget(NWID_HORIZONTAL),
00180 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00181 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
00182 SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00183 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00184 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
00185 SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00186 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00187 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
00188 SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00189 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00190 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
00191 SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00192 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00193 EndContainer(),
00194
00195 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00196
00197
00198 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00199 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
00200 SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00201 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
00202 SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00203 EndContainer(),
00204
00205 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00206
00207
00208 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00209 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
00210 SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00211 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
00212 SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00213 EndContainer(),
00214
00215 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00216
00217
00218 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00219 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
00220 SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00221 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
00222 SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00223 EndContainer(),
00224
00225 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00226
00227
00228 NWidget(NWID_HORIZONTAL),
00229 NWidget(NWID_SPACER), SetFill(1, 0),
00230 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
00231 SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
00232 NWidget(NWID_SPACER), SetFill(1, 0),
00233 EndContainer(),
00234
00235 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00236
00237 EndContainer(),
00238 };
00239
00240 static const WindowDesc _select_game_desc(
00241 WDP_CENTER, 0, 0,
00242 WC_SELECT_GAME, WC_NONE,
00243 WDF_UNCLICK_BUTTONS,
00244 _nested_select_game_widgets, lengthof(_nested_select_game_widgets)
00245 );
00246
00247 void ShowSelectGameWindow()
00248 {
00249 new SelectGameWindow(&_select_game_desc);
00250 }
00251
00252 static void AskExitGameCallback(Window *w, bool confirmed)
00253 {
00254 if (confirmed) _exit_game = true;
00255 }
00256
00257 void AskExitGame()
00258 {
00259 #if defined(_WIN32)
00260 SetDParam(0, STR_OSNAME_WINDOWS);
00261 #elif defined(__APPLE__)
00262 SetDParam(0, STR_OSNAME_OSX);
00263 #elif defined(__BEOS__)
00264 SetDParam(0, STR_OSNAME_BEOS);
00265 #elif defined(__HAIKU__)
00266 SetDParam(0, STR_OSNAME_HAIKU);
00267 #elif defined(__MORPHOS__)
00268 SetDParam(0, STR_OSNAME_MORPHOS);
00269 #elif defined(__AMIGA__)
00270 SetDParam(0, STR_OSNAME_AMIGAOS);
00271 #elif defined(__OS2__)
00272 SetDParam(0, STR_OSNAME_OS2);
00273 #elif defined(SUNOS)
00274 SetDParam(0, STR_OSNAME_SUNOS);
00275 #elif defined(DOS)
00276 SetDParam(0, STR_OSNAME_DOS);
00277 #else
00278 SetDParam(0, STR_OSNAME_UNIX);
00279 #endif
00280 ShowQuery(
00281 STR_QUIT_CAPTION,
00282 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
00283 NULL,
00284 AskExitGameCallback
00285 );
00286 }
00287
00288
00289 static void AskExitToGameMenuCallback(Window *w, bool confirmed)
00290 {
00291 if (confirmed) _switch_mode = SM_MENU;
00292 }
00293
00294 void AskExitToGameMenu()
00295 {
00296 ShowQuery(
00297 STR_ABANDON_GAME_CAPTION,
00298 (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
00299 NULL,
00300 AskExitToGameMenuCallback
00301 );
00302 }