Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- b -
- b
: SpriteLoader::CommonPixel
- b_cur
: DiagonalTileIterator
- b_max
: DiagonalTileIterator
- back_of_one_way_pbs_waiting_point
: PathfinderSettings
- Backup()
: Backup< T >
, OrderBackup
- bankrupt_asked
: CompanyProperties
- bankrupt_timeout
: CompanyProperties
- base
: CStrA
, AIFileInfo
, BuildTreesWindow
- base_intro
: EngineInfo
- base_life
: EngineInfo
- base_sprites
: RailtypeInfo
- base_x
: DiagonalTileIterator
- base_y
: DiagonalTileIterator
- BaseStation()
: BaseStation
- been_used
: CheatEntry
, Cheat
- BeforeDownload()
: ClientNetworkContentSocketHandler
- Begin()
: ByteBlob
, ClientNetworkContentSocketHandler
, CargoDataEntry
- begin
: MakeEnumPropsT< Tenum_t, Tstorage_t, Tbegin, Tend, Tinvalid, Tnum_bits >
, TinyEnumT< Tenum_t >
, FileReader
- Begin()
: AIListSorter
, AIListSorterValueAscending
, AIListSorterValueDescending
, AIListSorterItemAscending
, AIListSorterItemDescending
, AIList
, SmallVector< T, S >
, CBinaryHeapT< T >
, ByteBlob
- BeginCritical()
: ThreadMutex
, ThreadMutex_None
, ThreadMutex_OS2
, ThreadMutex_pthread
, ThreadMutex_Win32
- BeginLoading()
: Vehicle
- BeginStruct()
: DumpTarget
- behaviour
: IndustrySpec
- behind_separation
: Vehicle
- BehindSeparation()
: Vehicle
- best
: FindTrainOnTrackInfo
- best_bird_dist
: NPFFoundTargetData
- best_length
: FindDepotData
- best_path_dist
: NPFFoundTargetData
- best_trackdir
: NPFFoundTargetData
- big_ufo_destroyer_target
: DisasterVehicle
- BINARY_HEAP_BLOCKSIZE_BITS
: BinaryHeap
- bind
: NetworkUDPSocketHandler
- bitnum
: CargoSpec
- Blitters
: BlitterFactoryBase
- BLOB_DISTANCE
: CargoesField
- BLOB_HEIGHT
: CargoesField
- BLOB_WIDTH
: CargoesField
- block
: AirportFTAbuildup
, AirportFTA
, PacketReader
, SignalIf::PseudoInstruction
- block_mode
: SaveLoadParams
- block_preview
: CompanyProperties
- block_type
: Action5Type
- blocked
: StationSpec
- blocks
: PacketReader
, BinaryHeap
, MemoryDumper
- bottom_end
: CargoesField
- bottom_offset
: AIDebugWindow
- BOTTOM_OFFSET
: NewGRFInspectWindow
- bottom_spacing
: MessageHistoryWindow
- BP_HIDE_BUTTONS
: VehicleListWindow
- BP_SHOW_BUTTONS
: VehicleListWindow
- bpp
: BmpInfo
- branch
: AllowedSubtags
- break_check_enabled
: AIDebugWindow
- break_string
: AIDebugWindow
- breakdown_chance
: Vehicle
- breakdown_ctr
: Vehicle
- breakdown_delay
: Vehicle
- breakdown_severity
: Vehicle
- breakdown_type
: Vehicle
- breakdowns_since_last_service
: Vehicle
- bribe
: EconomySettings
- bridge_offset
: RailtypeInfo
- bridge_pillars
: GUISettings
- BridgeIndexSorter()
: BuildBridgeWindow
- BridgePriceSorter()
: BuildBridgeWindow
- BridgeSpeedSorter()
: BuildBridgeWindow
- bridgetext_offset
: BuildBridgeWindow
- BroadcastNewEvent()
: AI
- BT_BUILD_TREES
: AITile
- BT_BUOY
: AIMarine
- BT_BUS_STOP
: AIRoad
- BT_CLEAR_FIELDS
: AITile
- BT_CLEAR_GRASS
: AITile
- BT_CLEAR_HOUSE
: AITile
- BT_CLEAR_ROCKY
: AITile
- BT_CLEAR_ROUGH
: AITile
- BT_DEPOT
: AIMarine
, AIRail
, AIRoad
- BT_DOCK
: AIMarine
- BT_FOUNDATION
: AITile
- BT_ROAD
: AIRoad
- BT_SIGNAL
: AIRail
- BT_STATION
: AIRail
- BT_TERRAFORM
: AITile
- BT_TRACK
: AIRail
- BT_TRUCK_STOP
: AIRoad
- BT_WAYPOINT
: AIRail
- bucket_iter
: AIListSorterValueAscending
, AIListSorterValueDescending
- bucket_list
: AIListSorterValueDescending
, AIListSorterValueAscending
- bucket_list_iter
: AIListSorterValueAscending
, AIListSorterValueDescending
- buckets
: AIList
- buf
: Textbuf
, Lexer
, PacketReader
, ReadBuffer
, MemoryDumper
- buf_len
: Lexer
- bufe
: PacketReader
, ReadBuffer
, MemoryDumper
- buffer
: IConsoleLine
, ReusableBuffer< T >
, Packet
, SpriteLoader::Sprite
- buffer_end
: Fio
- buffer_start
: Fio
- BufferSize()
: Blitter_32bppAnim
, Blitter_8bppBase
, Blitter
, Blitter_Null
, Blitter_32bppBase
- bufp
: ReadBuffer
- bug
: LoggedChange
- build_cost_multiplier
: ObjectSpec
- build_date
: Depot
, BaseStation
, Object
, TileDesc
- build_depot
: RailtypeInfo
- build_ew_rail
: RailtypeInfo
- build_ns_rail
: RailtypeInfo
- build_on_slopes
: ConstructionSettings
- build_tunnel
: RailtypeInfo
- build_x_rail
: RailtypeInfo
- build_y_rail
: RailtypeInfo
- build_year
: Vehicle
- BuildActionDropdownList()
: BaseVehicleListWindow
- BuildAirport()
: AIAirport
- BuildAirportClassDropDown()
: BuildAirportWindow
- BuildArrivalDepartureList()
: TimetableWindow
- BuildBridge()
: AIBridge
- BuildBuoy()
: AIMarine
- BuildCanal()
: AIMarine
- BuildCompanyHQ()
: AICompany
- BuildCompanyList()
: CompanyLeagueWindow
- BuildContentList()
: NetworkContentListWindow
- builddata
: IndustryBuildData
- BuildDock()
: AIMarine
- BuildDriveThroughRoadStation()
: AIRoad
- BuildDropDownList()
: GameOptionsWindow
- BuildGroupList()
: VehicleGroupWindow
- BuildIndustry()
: AIIndustryType
- building_availability
: HouseSpec
- building_counts
: Town
- building_flags
: HouseSpec
- building_name
: HouseSpec
- BuildLock()
: AIMarine
- BuildNetworkGameList()
: NetworkGameWindow
- BuildNewGRFRailStation()
: AIRail
- BuildOneWayRoad()
: AIRoad
- BuildOneWayRoadFull()
: AIRoad
- BuildRail()
: AIRail
- BuildRailDepot()
: AIRail
- BuildRailStation()
: AIRail
- BuildRailTrack()
: AIRail
- BuildRailWaypoint()
: AIRail
- BuildRefitList()
: RefitWindow
- BuildRoad()
: AIRoad
- BuildRoadDepot()
: AIRoad
- BuildRoadFull()
: AIRoad
- BuildRoadStation()
: AIRoad
- BuildSign()
: AISign
- BuildSignal()
: AIRail
- BuildSortIndustriesList()
: IndustryDirectoryWindow
- BuildStationsList()
: CompanyStationsWindow
- BuildTunnel()
: AITunnel
- BuildType
: AIRoad
, AIRail
, AIMarine
, AITile
- BuildVehicle()
: AIVehicle
- BuildWaterDepot()
: AIMarine
- bus_station
: Station
- bus_stops
: Station
- ButtonHit()
: NWidgetLeaf
- ButtonPlanes
: VehicleListWindow
- ByteBlob()
: ByteBlob
- bytes
: Textbuf
- bytes_per_frame
: NetworkSettings
- bytes_per_frame_burst
: NetworkSettings