00001
00002
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00004
00005
00006
00007
00008
00009
00012
00013 static bool v_PositionMainToolbar(int32 p1);
00014 static bool v_PositionStatusbar(int32 p1);
00015 static bool PopulationInLabelActive(int32 p1);
00016 static bool RedrawScreen(int32 p1);
00017 static bool RedrawSmallmap(int32 p1);
00018 static bool InvalidateDetailsWindow(int32 p1);
00019 static bool InvalidateStationBuildWindow(int32 p1);
00020 static bool InvalidateBuildIndustryWindow(int32 p1);
00021 static bool CloseSignalGUI(int32 p1);
00022 static bool InvalidateTownViewWindow(int32 p1);
00023 static bool DeleteSelectStationWindow(int32 p1);
00024 static bool UpdateConsists(int32 p1);
00025 static bool CheckInterval(int32 p1);
00026 static bool TrainAccelerationModelChanged(int32 p1);
00027 static bool RoadVehAccelerationModelChanged(int32 p1);
00028 static bool TrainSlopeSteepnessChanged(int32 p1);
00029 static bool RoadVehSlopeSteepnessChanged(int32 p1);
00030 static bool DragSignalsDensityChanged(int32);
00031 static bool TownFoundingChanged(int32 p1);
00032 static bool DifficultyReset(int32 level);
00033 static bool DifficultyChange(int32);
00034 static bool DifficultyNoiseChange(int32 i);
00035 static bool MaxNoAIsChange(int32 i);
00036 static bool CheckRoadSide(int p1);
00037 static size_t ConvertLandscape(const char *value);
00038 static bool TLSettingChanged(int32 p1);
00039 static bool CheckFreeformEdges(int32 p1);
00040 static bool ChangeDynamicEngines(int32 p1);
00041 static bool StationCatchmentChanged(int32 p1);
00042 static bool InvalidateVehTimetableWindow(int32 p1);
00043 static bool InvalidateCompanyLiveryWindow(int32 p1);
00044 static bool InvalidateNewGRFChangeWindows(int32 p1);
00045 static bool InvalidateIndustryViewWindow(int32 p1);
00046 static bool RedrawTownAuthority(int32 p1);
00047 extern bool UpdateNewGRFConfigPalette(int32 p1);
00048 static bool CheckSharingRail(int32 p1);
00049 static bool CheckSharingRoad(int32 p1);
00050 static bool CheckSharingWater(int32 p1);
00051 static bool CheckSharingAir(int32 p1);
00052 static bool InvalidateCompanyInfrastructureWindow(int32 p1);
00053
00054 #ifdef ENABLE_NETWORK
00055 static bool UpdateClientName(int32 p1);
00056 static bool UpdateServerPassword(int32 p1);
00057 static bool UpdateRconPassword(int32 p1);
00058 static bool UpdateClientConfigValues(int32 p1);
00059 #endif
00060
00061
00062
00063
00064
00065
00066
00104 #define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
00105 {name, (const void*)(size_t)(def), {(byte)cmd}, {(uint16)guiflags}, min, max, interval, many, str, proc, load}
00106
00107
00108
00109 #define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
00110 {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
00111
00112 #define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
00113 SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
00114 #define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
00115 SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
00116
00117 #define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
00118 SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
00119 #define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
00120 SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
00121
00122 #define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
00123 SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00124 #define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
00125 SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00126
00127 #define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
00128 SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00129 #define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
00130 SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00131
00132 #define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
00133 SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
00134 #define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
00135 SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
00136
00137 #define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
00138 SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
00139 #define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
00140 SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
00141
00142 #define SDTG_CONDNULL(length, from, to)\
00143 {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
00144
00145 #define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
00146
00147
00148
00149 #define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
00150 {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
00151
00152 #define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
00153 SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
00154 #define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
00155 SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
00156
00157 #define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
00158 SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
00159 #define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
00160 SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00161
00162 #define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
00163 SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
00164 #define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
00165 SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00166
00167 #define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
00168 SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
00169 #define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
00170 SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00171 #define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
00172 SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
00173
00174 #define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
00175 SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
00176 #define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
00177 SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00178
00179 #define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
00180 SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
00181 #define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
00182 SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
00183
00184 #define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
00185 SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
00186 #define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
00187 SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
00188
00189 #define SDT_CONDNULL(length, from, to)\
00190 {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
00191
00192
00193 #define SDTC_CONDVAR(var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
00194 SDTG_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, min, max, interval, NULL, str, proc, from, to)
00195 #define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, proc)\
00196 SDTC_CONDVAR(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
00197
00198 #define SDTC_CONDBOOL(var, from, to, flags, guiflags, def, str, proc)\
00199 SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, proc, from, to)
00200 #define SDTC_BOOL(var, flags, guiflags, def, str, proc)\
00201 SDTC_CONDBOOL(var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00202
00203 #define SDTC_CONDLIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
00204 SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00205 #define SDTC_LIST(var, type, flags, guiflags, def, str, proc)\
00206 SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00207
00208 #define SDTC_CONDSTR(var, type, length, flags, guiflags, def, str, proc, from, to)\
00209 SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00210 #define SDTC_STR(var, type, flags, guiflags, def, str, proc)\
00211 SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00212
00213 #define SDTC_CONDOMANY(var, type, from, to, flags, guiflags, def, max, full, str, proc)\
00214 SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, 0, max, 0, full, str, proc, from, to)
00215 #define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, proc)\
00216 SDTC_CONDOMANY(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc)
00217
00218 #define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
00219
00220
00221
00222 #define S SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
00223 #define C SLF_NOT_IN_CONFIG
00224 #define N SLF_NO_NETWORK_SYNC
00225
00226 #define D0 SGF_0ISDISABLED
00227 #define NC SGF_NOCOMMA
00228 #define MS SGF_MULTISTRING
00229 #define NO SGF_NETWORK_ONLY
00230 #define CR SGF_CURRENCY
00231 #define NN SGF_NO_NETWORK
00232 #define NG SGF_NEWGAME_ONLY
00233 #define NS SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO
00234 #define PC SGF_PER_COMPANY
00235
00236 #include "../map_func.h"
00237
00238 static bool AfterChangeOfAllowMoreHeightlevels(int32 p1)
00239 {
00240
00241 assert(p1 == 0 || p1 == 1);
00242
00243
00244 if (p1 == 1) {
00245
00246
00247 if (_game_mode != GM_MENU) {
00248 CopyHeightlevelDataFromOldToExtended();
00249 }
00250 return true;
00251 } else {
00252 if (_game_mode != GM_MENU) {
00253
00254 bool success = CopyHeightlevelDataFromExtendedToOld();
00255 if (!success) {
00256 _settings_game.construction.allow_more_heightlevels = true;
00257 ShowErrorMessage(STR_CONFIG_SETTING_ERROR_NO_CHANGE_TO_OLD_POSSIBLE, INVALID_STRING_ID, WL_WARNING);
00258 return false;
00259 }
00260 }
00261
00262 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT_OLD);
00263 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height, 0, MAX_TILE_HEIGHT_OLD);
00264 _settings_newgame.game_creation.tree_line_height = Clamp(_settings_newgame.game_creation.tree_line_height, MIN_TREELINE_HEIGHT, MAX_TREELINE_HEIGHT_OLD);
00265 return true;
00266 }
00267 }
00268
00269 static const SettingDesc _music_settings[] = {
00270 SDT_VAR(MusicFileSettings, playlist, SLE_UINT8, S, 0, 0, 0, 5, 1, STR_NULL, NULL),
00271 SDT_VAR(MusicFileSettings, music_vol, SLE_UINT8, S, 0, 127, 0, 127, 1, STR_NULL, NULL),
00272 SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 127, 0, 127, 1, STR_NULL, NULL),
00273 SDT_LIST(MusicFileSettings, custom_1, SLE_UINT8, S, 0, NULL, STR_NULL, NULL),
00274 SDT_LIST(MusicFileSettings, custom_2, SLE_UINT8, S, 0, NULL, STR_NULL, NULL),
00275 SDT_BOOL(MusicFileSettings, playing, S, 0, true, STR_NULL, NULL),
00276 SDT_BOOL(MusicFileSettings, shuffle, S, 0, false, STR_NULL, NULL),
00277 SDT_END()
00278 };
00279
00280
00281 #if defined(WIN32) && !defined(DEDICATED)
00282 extern bool _force_full_redraw, _window_maximize;
00283 extern uint _display_hz, _fullscreen_bpp;
00284
00285 static const SettingDescGlobVarList _win32_settings[] = {
00286 SDTG_VAR("display_hz", SLE_UINT, S, 0, _display_hz, 0, 0, 120, 0, STR_NULL, NULL),
00287 SDTG_BOOL("force_full_redraw", S, 0, _force_full_redraw, false, STR_NULL, NULL),
00288 SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp, 8, 8, 32, 0, STR_NULL, NULL),
00289 SDTG_BOOL("window_maximize", S, 0, _window_maximize, false, STR_NULL, NULL),
00290 SDTG_END()
00291 };
00292 #endif
00293
00294 extern char _config_language_file[MAX_PATH];
00295
00296 static const SettingDescGlobVarList _misc_settings[] = {
00297 SDTG_MMANY("display_opt", SLE_UINT8, S, 0, _display_opt, (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_SHOW_WAYPOINT_NAMES), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
00298 SDTG_BOOL("news_ticker_sound", S, 0, _news_ticker_sound, true, STR_NULL, NULL),
00299 SDTG_BOOL("fullscreen", S, 0, _fullscreen, false, STR_NULL, NULL),
00300 SDTG_STR("graphicsset", SLE_STRQ, S, 0, BaseGraphics::ini_set, NULL, STR_NULL, NULL),
00301 SDTG_STR("soundsset", SLE_STRQ, S, 0, BaseSounds::ini_set, NULL, STR_NULL, NULL),
00302 SDTG_STR("musicset", SLE_STRQ, S, 0, BaseMusic::ini_set, NULL, STR_NULL, NULL),
00303 SDTG_STR("videodriver", SLE_STRQ, S, 0, _ini_videodriver, NULL, STR_NULL, NULL),
00304 SDTG_STR("musicdriver", SLE_STRQ, S, 0, _ini_musicdriver, NULL, STR_NULL, NULL),
00305 SDTG_STR("sounddriver", SLE_STRQ, S, 0, _ini_sounddriver, NULL, STR_NULL, NULL),
00306 SDTG_STR("blitter", SLE_STRQ, S, 0, _ini_blitter, NULL, STR_NULL, NULL),
00307 SDTG_STR("language", SLE_STRB, S, 0, _config_language_file, NULL, STR_NULL, NULL),
00308 SDTG_CONDLIST("resolution", SLE_INT, 2, S, 0, _cur_resolution, "640,480", STR_NULL, NULL, 0, SL_MAX_VERSION),
00309 SDTG_STR("screenshot_format", SLE_STRB, S, 0, _screenshot_format_name, NULL, STR_NULL, NULL),
00310 SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL),
00311 SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL),
00312 #ifdef WITH_FREETYPE
00313 SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, NULL, STR_NULL, NULL),
00314 SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, NULL, STR_NULL, NULL),
00315 SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, NULL, STR_NULL, NULL),
00316 SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 8, 0, 72, 0, STR_NULL, NULL),
00317 SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
00318 SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL),
00319 SDTG_BOOL("small_aa", S, 0, _freetype.small_aa, false, STR_NULL, NULL),
00320 SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, false, STR_NULL, NULL),
00321 SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, false, STR_NULL, NULL),
00322 #endif
00323 SDTG_VAR("sprite_cache_size", SLE_UINT, S, 0, _sprite_cache_size, 4, 1, 64, 0, STR_NULL, NULL),
00324 SDTG_VAR("player_face", SLE_UINT32, S, 0, _company_manager_face, 0, 0, 0xFFFFFFFF, 0, STR_NULL, NULL),
00325 SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt, 0, 0, 0x3FF, 0, STR_NULL, NULL),
00326 SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock, 0, 0, 0x3FF, 0, STR_NULL, NULL),
00327 SDTG_VAR("invisibility_options", SLE_UINT, S, 0, _invisibility_opt, 0, 0, 0xFF, 0, STR_NULL, NULL),
00328 SDTG_STR("keyboard", SLE_STRB, S, 0, _keyboard_opt[0], NULL, STR_NULL, NULL),
00329 SDTG_STR("keyboard_caps", SLE_STRB, S, 0, _keyboard_opt[1], NULL, STR_NULL, NULL),
00330 SDTG_END()
00331 };
00332
00333 static const uint GAME_DIFFICULTY_NUM = 18;
00334 static uint16 _old_diff_custom[GAME_DIFFICULTY_NUM];
00335
00336
00337
00338 static const char *_locale_currencies = "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|RON|RUR|SIT|SEK|YTL|SKK|BRL|EEK|custom";
00339 static const char *_locale_units = "imperial|metric|si";
00340 static const char *_town_names = "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovak|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan";
00341 static const char *_climates = "temperate|arctic|tropic|toyland";
00342 static const char *_autosave_interval = "off|daily|weekly|monthly|quarterly|half year|yearly";
00343 static const char *_roadsides = "left|right";
00344 static const char *_savegame_date = "long|short|iso";
00345 #ifdef ENABLE_NETWORK
00346 static const char *_server_langs = "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN";
00347 #endif
00348
00349 static const SettingDesc _gameopt_settings[] = {
00350
00351
00352
00353
00354
00355
00356
00357
00358
00359 SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, C, 0, _old_diff_custom, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3),
00360 SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, C, 0, _old_diff_custom, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, 4, SL_MAX_VERSION),
00361
00362 SDT_VAR(GameSettings, difficulty.diff_level, SLE_UINT8, 0, 0, 3, 0, 3, 0, STR_NULL, NULL),
00363 SDT_OMANY(GameSettings, locale.currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, NULL, NULL),
00364 SDT_OMANY(GameSettings, locale.units, SLE_UINT8, N, 0, 1, 2, _locale_units, STR_NULL, NULL, NULL),
00365
00366 SDT_OMANY(GameSettings, game_creation.town_name, SLE_UINT8, 0, 0, 0, 255, _town_names, STR_NULL, NULL, NULL),
00367 SDT_OMANY(GameSettings, game_creation.landscape, SLE_UINT8, 0, 0, 0, 3, _climates, STR_NULL, NULL, ConvertLandscape),
00368 SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_FILE_U8 | SLE_VAR_U16, 0, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, 0, DEF_SNOWLINE_HEIGHT_OLD * TILE_HEIGHT, MIN_SNOWLINE_HEIGHT * TILE_HEIGHT, MAX_SNOWLINE_HEIGHT_OLD * TILE_HEIGHT, 0, STR_NULL, NULL),
00369 SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_UINT16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, 0, DEF_SNOWLINE_HEIGHT_EXTENDED * TILE_HEIGHT, MIN_SNOWLINE_HEIGHT * TILE_HEIGHT, MAX_SNOWLINE_HEIGHT_EXTENDED * TILE_HEIGHT, 0, STR_NULL, NULL),
00370 SDT_CONDVAR(GameSettings, game_creation.desert_amount, SLE_UINT8, DESERT_SV, SL_MAX_VERSION, 0, 0, DEF_DESERT_AMOUNT, MIN_DESERT_AMOUNT, MAX_DESERT_AMOUNT, 1, STR_NULL, NULL),
00371 SDT_CONDVAR(GameSettings, game_creation.tree_line, SLE_FILE_U8 | SLE_VAR_U16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 2, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, 0, DEF_TREELINE_HEIGHT_OLD * TILE_HEIGHT, MIN_TREELINE_HEIGHT * TILE_HEIGHT, MAX_TREELINE_HEIGHT_OLD * TILE_HEIGHT, 0, STR_NULL, NULL),
00372 SDT_CONDVAR(GameSettings, game_creation.tree_line, SLE_UINT16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, 0, DEF_TREELINE_HEIGHT_EXTENDED * TILE_HEIGHT, MIN_TREELINE_HEIGHT * TILE_HEIGHT, MAX_TREELINE_HEIGHT_EXTENDED * TILE_HEIGHT, 0, STR_NULL, NULL),
00373 SDT_CONDNULL(1, 0, 22),
00374 SDTC_CONDOMANY( gui.autosave, SLE_UINT8, 23, SL_MAX_VERSION, S, 0, 3, 6, _autosave_interval, STR_NULL, NULL),
00375 SDT_OMANY(GameSettings, vehicle.road_side, SLE_UINT8, 0, 0, 1, 1, _roadsides, STR_NULL, NULL, NULL),
00376 SDT_END()
00377 };
00378
00379
00380
00381
00382
00383
00384
00385
00386
00387
00388 const SettingDesc _settings[] = {
00389
00390
00391
00392 SDT_CONDVAR(GameSettings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, MAX_COMPANIES-1, 1, STR_NULL, MaxNoAIsChange),
00393 SDT_CONDNULL(1, 97, 109),
00394 SDT_CONDVAR(GameSettings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0, NG, 2, 0, 4, 1, STR_NUM_VERY_LOW, DifficultyChange),
00395 SDT_CONDVAR(GameSettings, difficulty.industry_density, SLE_UINT8, 97, SL_MAX_VERSION, 0, NG, ID_END-1, 0, ID_END-1, 1, STR_FUNDING_ONLY, DifficultyChange),
00396 SDT_CONDVAR(GameSettings, difficulty.max_loan, SLE_UINT32, 97, SL_MAX_VERSION, 0, NS|CR, 300000, 100000, 500000, 50000, STR_NULL, DifficultyChange),
00397 SDT_CONDVAR(GameSettings, difficulty.initial_interest, SLE_UINT8, 97, SL_MAX_VERSION, 0, NS, 2, 2, 4, 1, STR_NULL, DifficultyChange),
00398 SDT_CONDVAR(GameSettings, difficulty.vehicle_costs, SLE_UINT8, 97, SL_MAX_VERSION, 0, NS, 0, 0, 2, 1, STR_SEA_LEVEL_LOW, DifficultyChange),
00399 SDT_CONDVAR(GameSettings, difficulty.competitor_speed, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 4, 1, STR_AI_SPEED_VERY_SLOW, DifficultyChange),
00400 SDT_CONDNULL(1, 97, 109),
00401 SDT_CONDVAR(GameSettings, difficulty.vehicle_breakdowns, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 1, 0, 2, 1, STR_DISASTER_NONE, DifficultyChange),
00402 SDT_CONDVAR(GameSettings, difficulty.subsidy_multiplier, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 3, 1, STR_SUBSIDY_X1_5, DifficultyChange),
00403 SDT_CONDVAR(GameSettings, difficulty.construction_cost, SLE_UINT8, 97, SL_MAX_VERSION, 0, NS, 0, 0, 2, 1, STR_SEA_LEVEL_LOW, DifficultyChange),
00404 SDT_CONDVAR(GameSettings, difficulty.terrain_type, SLE_FILE_U8 | SLE_VAR_U8, 97, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, NG, 1, 0, 3, 1, STR_TERRAIN_TYPE_VERY_FLAT, DifficultyChange),
00405 SDT_CONDVAR(GameSettings, difficulty.terrain_type, SLE_UINT8, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, NG, 1, 0, 6, 1, STR_TERRAIN_TYPE_FALLEN, DifficultyChange),
00406 SDT_CONDVAR(GameSettings, difficulty.quantity_sea_lakes, SLE_UINT8, 97, SL_MAX_VERSION, 0, NG, 0, 0, 4, 1, STR_SEA_LEVEL_VERY_LOW, DifficultyChange),
00407 SDT_CONDVAR(GameSettings, difficulty.economy, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_ECONOMY_STEADY, DifficultyChange),
00408 SDT_CONDVAR(GameSettings, difficulty.line_reverse_mode, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS, DifficultyChange),
00409 SDT_CONDVAR(GameSettings, difficulty.disasters, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_DISASTERS_OFF, DifficultyChange),
00410 SDT_CONDVAR(GameSettings, difficulty.town_council_tolerance, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_CITY_APPROVAL_PERMISSIVE, DifficultyNoiseChange),
00411 SDT_CONDVAR(GameSettings, difficulty.diff_level, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 3, 0, 3, 0, STR_NULL, DifficultyReset),
00412
00413
00414 SDT_CONDOMANY(GameSettings, game_creation.town_name, SLE_UINT8, 97, SL_MAX_VERSION, 0, NN, 0, 255, _town_names, STR_NULL, NULL, NULL),
00415 SDT_CONDOMANY(GameSettings, game_creation.landscape, SLE_UINT8, 97, SL_MAX_VERSION, 0, NN, 0, 3, _climates, STR_NULL, NULL, ConvertLandscape),
00416 SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_FILE_U8 | SLE_VAR_U16, 97, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, NN, DEF_SNOWLINE_HEIGHT_OLD * TILE_HEIGHT, MIN_SNOWLINE_HEIGHT * TILE_HEIGHT, MAX_SNOWLINE_HEIGHT_OLD * TILE_HEIGHT, 0, STR_NULL, NULL),
00417 SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_UINT16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, NN, DEF_SNOWLINE_HEIGHT_EXTENDED * TILE_HEIGHT, MIN_SNOWLINE_HEIGHT * TILE_HEIGHT, MAX_SNOWLINE_HEIGHT_EXTENDED * TILE_HEIGHT, 0, STR_NULL, NULL),
00418 SDT_CONDVAR(GameSettings, game_creation.desert_amount, SLE_UINT8, DESERT_SV, SL_MAX_VERSION, 0, NN, DEF_DESERT_AMOUNT, MIN_DESERT_AMOUNT, MAX_DESERT_AMOUNT, 0, STR_NULL, NULL),
00419 SDT_CONDVAR(GameSettings, game_creation.tree_line, SLE_FILE_U8 | SLE_VAR_U16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 2, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, NN, DEF_TREELINE_HEIGHT_OLD * TILE_HEIGHT, MIN_TREELINE_HEIGHT * TILE_HEIGHT, MAX_TREELINE_HEIGHT_OLD * TILE_HEIGHT, 0, STR_NULL, NULL),
00420 SDT_CONDVAR(GameSettings, game_creation.tree_line, SLE_UINT16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, NN, DEF_TREELINE_HEIGHT_EXTENDED * TILE_HEIGHT, MIN_TREELINE_HEIGHT * TILE_HEIGHT, MAX_TREELINE_HEIGHT_EXTENDED * TILE_HEIGHT, 0, STR_NULL, NULL),
00421 SDT_CONDOMANY(GameSettings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0, NN, 1, 1, _roadsides, STR_NULL, CheckRoadSide, NULL),
00422
00423
00424 SDT_CONDBOOL(GameSettings, construction.allow_more_heightlevels, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_MORE_HEIGHTLEVELS, AfterChangeOfAllowMoreHeightlevels),
00425 SDT_BOOL(GameSettings, construction.build_on_slopes, 0, NN, true, STR_CONFIG_SETTING_BUILDONSLOPES, NULL),
00426 SDT_CONDVAR(GameSettings, construction.command_pause_level, SLE_UINT8, 154, BEFORE_ADDING_PATCHES_SL, 0, MS|NN, 1, 0, 3, 1, STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL, NULL),
00427 SDT_CONDVAR(GameSettings, construction.command_pause_level, SLE_UINT8, KEEP_COMPATIBLE_12_SV, SL_MAX_VERSION, 0, MS|NN, 1, 0, 3, 1, STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL, NULL),
00428 SDT_CONDVAR(GameSettings, construction.terraform_per_64k_frames, SLE_UINT32, 156, BEFORE_ADDING_PATCHES_SL, 0, 0, 64 << 16, 0, 1 << 30, 1, STR_NULL, NULL),
00429 SDT_CONDVAR(GameSettings, construction.terraform_per_64k_frames, SLE_UINT32, KEEP_COMPATIBLE_14_SV, SL_MAX_VERSION, 0, 0, 64 << 16, 0, 1 << 30, 1, STR_NULL, NULL),
00430 SDT_CONDVAR(GameSettings, construction.terraform_frame_burst, SLE_UINT16, 156, BEFORE_ADDING_PATCHES_SL, 0, 0, 4096, 0, 1 << 30, 1, STR_NULL, NULL),
00431 SDT_CONDVAR(GameSettings, construction.terraform_frame_burst, SLE_UINT16, KEEP_COMPATIBLE_14_SV, SL_MAX_VERSION, 0, 0, 4096, 0, 1 << 30, 1, STR_NULL, NULL),
00432 SDT_CONDVAR(GameSettings, construction.clear_per_64k_frames, SLE_UINT32, 156, BEFORE_ADDING_PATCHES_SL, 0, 0, 64 << 16, 0, 1 << 30, 1, STR_NULL, NULL),
00433 SDT_CONDVAR(GameSettings, construction.clear_per_64k_frames, SLE_UINT32, KEEP_COMPATIBLE_14_SV, SL_MAX_VERSION, 0, 0, 64 << 16, 0, 1 << 30, 1, STR_NULL, NULL),
00434 SDT_CONDVAR(GameSettings, construction.clear_frame_burst, SLE_UINT16, 156, BEFORE_ADDING_PATCHES_SL, 0, 0, 4096, 0, 1 << 30, 1, STR_NULL, NULL),
00435 SDT_CONDVAR(GameSettings, construction.clear_frame_burst, SLE_UINT16, KEEP_COMPATIBLE_14_SV, SL_MAX_VERSION, 0, 0, 4096, 0, 1 << 30, 1, STR_NULL, NULL),
00436 SDT_CONDBOOL(GameSettings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_AUTOSLOPE, NULL),
00437 SDT_BOOL(GameSettings, construction.extra_dynamite, 0, 0, true, STR_CONFIG_SETTING_EXTRADYNAMITE, NULL),
00438 SDT_CONDVAR(GameSettings, construction.max_bridge_length, SLE_UINT16, 159, BEFORE_ADDING_PATCHES_SL, 0, NN, 64, 1, 2048, 1, STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH, NULL),
00439 SDT_CONDVAR(GameSettings, construction.max_bridge_length, SLE_UINT16, KEEP_COMPATIBLE_17_SV, SL_MAX_VERSION, 0, NN, 64, 1, 2048, 1, STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH, NULL),
00440 SDT_CONDVAR(GameSettings, construction.max_tunnel_length, SLE_UINT16, 159, BEFORE_ADDING_PATCHES_SL, 0, NN, 64, 1, 2048, 1, STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH, NULL),
00441 SDT_CONDVAR(GameSettings, construction.max_tunnel_length, SLE_UINT16, KEEP_COMPATIBLE_17_SV, SL_MAX_VERSION, 0, NN, 64, 1, 2048, 1, STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH, NULL),
00442 SDT_CONDNULL(1, 0, 158),
00443 SDT_CONDNULL(1, BEFORE_ADDING_PATCHES_SL, KEEP_COMPATIBLE_16_SV),
00444 SDT_BOOL(GameSettings, construction.signal_side, N, NN, true, STR_CONFIG_SETTING_SIGNALSIDE, RedrawScreen),
00445 SDT_BOOL(GameSettings, station.never_expire_airports, 0, NN, false, STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS, NULL),
00446 SDT_CONDVAR(GameSettings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_BEGIN, NUM_TLS - 1, 1, STR_CONFIG_SETTING_TOWN_LAYOUT, TownFoundingChanged),
00447 SDT_CONDBOOL(GameSettings, economy.allow_town_roads, 113, SL_MAX_VERSION, 0, NN, true, STR_CONFIG_SETTING_ALLOW_TOWN_ROADS, NULL),
00448 SDTG_CONDVAR("daylength_factor", SLE_UINT8, 0, 0, _date_daylength_factor, 1, 1, 255, 1, STR_CONFIG_SETTING_DAYLENGTH_FACTOR, NULL, DAYLENGHT_SL, SL_MAX_VERSION),
00449 SDT_CONDVAR(GameSettings, economy.found_town, SLE_UINT8, 128, SL_MAX_VERSION, 0, MS, TF_FORBIDDEN, TF_BEGIN, TF_END - 1, 1, STR_CONFIG_SETTING_TOWN_FOUNDING, TownFoundingChanged),
00450 SDT_CONDBOOL(GameSettings, economy.allow_town_level_crossings, 143, SL_MAX_VERSION, 0, NN, true, STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS, NULL),
00451 SDT_CONDVAR(GameSettings, economy.town_cargo_factor, SLE_INT8, TOWN_CARGO_FACTOR_SL, SL_MAX_VERSION, 0, 0, 0, -16, 8, 1, STR_CONFIG_SETTING_TOWN_CARGO_FACTOR, NULL),
00452
00453 SDT_VAR(GameSettings, vehicle.train_acceleration_model, SLE_UINT8, 0, MS, 0, 0, 1, 1, STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL, TrainAccelerationModelChanged),
00454 SDT_CONDVAR(GameSettings, vehicle.roadveh_acceleration_model, SLE_UINT8, 139, SL_MAX_VERSION, 0, MS, 0, 0, 1, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL, RoadVehAccelerationModelChanged),
00455 SDT_CONDVAR(GameSettings, vehicle.train_slope_steepness, SLE_UINT8, 133, SL_MAX_VERSION, 0, 0, 3, 0, 10, 1, STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS, TrainSlopeSteepnessChanged),
00456 SDT_CONDVAR(GameSettings, vehicle.roadveh_slope_steepness, SLE_UINT8, 139, SL_MAX_VERSION, 0, 0, 7, 0, 10, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS, RoadVehSlopeSteepnessChanged),
00457 SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_SETTING_FORBID_90_DEG, NULL),
00458 SDT_CONDBOOL(GameSettings, pf.back_of_one_way_pbs_waiting_point, BACK_ONE_WAY_SIGNAL_SAFE_WAITING_SL, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_BACK_ONE_WAY_PBS_SAFE_WAITING, NULL),
00459 SDT_CONDVAR(GameSettings, vehicle.max_train_length, SLE_UINT8, 159, BEFORE_ADDING_PATCHES_SL, 0, 0, 7, 1, 64, 1, STR_CONFIG_SETTING_TRAIN_LENGTH, NULL),
00460 SDT_CONDVAR(GameSettings, vehicle.max_train_length, SLE_UINT8, KEEP_COMPATIBLE_17_SV, SL_MAX_VERSION, 0, 0, 7, 1, 64, 1, STR_CONFIG_SETTING_TRAIN_LENGTH, NULL),
00461 SDT_CONDNULL(1, 0, 158),
00462 SDT_CONDNULL(1, BEFORE_ADDING_PATCHES_SL, KEEP_COMPATIBLE_16_SV),
00463 SDT_CONDVAR(GameSettings, vehicle.smoke_amount, SLE_UINT8, 145, SL_MAX_VERSION, 0, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_SMOKE_AMOUNT, NULL),
00464 SDT_BOOL(GameSettings, order.gotodepot, 0, 0, true, STR_CONFIG_SETTING_GOTODEPOT, NULL),
00465 SDT_BOOL(GameSettings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING, NULL),
00466 SDT_CONDBOOL(GameSettings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL),
00467 SDT_CONDBOOL(GameSettings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL),
00468 SDT_CONDBOOL(GameSettings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
00469 SDT_CONDBOOL(GameSettings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
00470
00471 SDT_CONDVAR(GameSettings, pf.pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 1, 2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS, NULL),
00472 SDT_CONDVAR(GameSettings, pf.pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 1, 2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES, NULL),
00473 SDT_CONDVAR(GameSettings, pf.pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS, NULL),
00474
00475 SDT_BOOL(GameSettings, vehicle.never_expire_vehicles, 0, NN, false, STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES, NULL),
00476 SDT_VAR(GameSettings, vehicle.max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_SETTING_MAX_TRAINS, RedrawScreen),
00477 SDT_VAR(GameSettings, vehicle.max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_SETTING_MAX_ROAD_VEHICLES, RedrawScreen),
00478 SDT_VAR(GameSettings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_SETTING_MAX_AIRCRAFT, RedrawScreen),
00479 SDT_VAR(GameSettings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_SETTING_MAX_SHIPS, RedrawScreen),
00480 SDTG_CONDBOOL(NULL, 0, NN, _old_vds.servint_ispercent, false, STR_NULL, NULL, 0, 119),
00481 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_trains, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
00482 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_roadveh, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
00483 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_ships, 360, 5, 800, 0, STR_NULL, NULL, 0, 119),
00484 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_aircraft, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
00485 SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, true, STR_CONFIG_SETTING_NOSERVICE, NULL),
00486 SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0, NN, true, STR_CONFIG_SETTING_WAGONSPEEDLIMITS, UpdateConsists),
00487 SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0, NN, false, STR_CONFIG_SETTING_DISABLE_ELRAILS, SettingsDisableElrail),
00488 SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0, NN, 1, 1, 255, 1, STR_CONFIG_SETTING_FREIGHT_TRAINS, UpdateConsists),
00489 SDT_CONDVAR(GUISettings, ticks_per_minute, SLE_UINT8, KEEP_COMPATIBLE_20_SV, SL_MAX_VERSION, 0, 0, 74, 1, 255, 1, STR_CONFIG_SETTING_TICKS_PER_MINUTE, InvalidateVehTimetableWindow),
00490 SDT_CONDBOOL(GameSettings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_TIMETABLE_ALLOW, NULL),
00491 SDT_CONDBOOL(GameSettings, order.timetable_automated, TIMESEP_SV, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_TIMETABLE_AUTOMATED, NULL),
00492 SDT_CONDBOOL(GameSettings, order.timetable_separation, TIMESEP_SV, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_TIMETABLE_SEPARATION, NULL),
00493 SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, NN, 4, 1, 4, 0, STR_CONFIG_SETTING_PLANE_SPEED, NULL),
00494 SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0, NN, true, STR_CONFIG_SETTING_DYNAMIC_ENGINES, ChangeDynamicEngines),
00495 SDT_CONDVAR(GameSettings, vehicle.plane_crashes, SLE_UINT8, 138, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_PLANE_CRASHES, NULL),
00496 SDT_CONDBOOL(GameSettings, vehicle.improved_breakdowns, SL_IB, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_IMPROVED_BREAKDOWNS, NULL),
00497
00498 SDT_CONDNULL(1, 0, 158),
00499 SDT_CONDNULL(1, BEFORE_ADDING_PATCHES_SL, KEEP_COMPATIBLE_16_SV),
00500 SDTC_CONDBOOL( gui.sg_full_load_any, 22, 92, 0, 0, true, STR_NULL, NULL),
00501 SDT_BOOL(GameSettings, order.improved_load, 0, NN, true, STR_CONFIG_SETTING_IMPROVEDLOAD, NULL),
00502 SDT_BOOL(GameSettings, order.selectgoods, 0, 0, true, STR_CONFIG_SETTING_SELECTGOODS, NULL),
00503 SDTC_CONDBOOL( gui.sg_new_nonstop, 22, 92, 0, 0, false, STR_NULL, NULL),
00504 SDT_CONDNULL(1, 0, 158),
00505 SDT_CONDNULL(1, BEFORE_ADDING_PATCHES_SL, KEEP_COMPATIBLE_16_SV),
00506 SDT_VAR(GameSettings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_SETTING_STATION_SPREAD, InvalidateStationBuildWindow),
00507 SDT_BOOL(GameSettings, order.serviceathelipad, 0, 0, true, STR_CONFIG_SETTING_SERVICEATHELIPAD, NULL),
00508 SDT_BOOL(GameSettings, station.modified_catchment, 0, 0, true, STR_CONFIG_SETTING_CATCHMENT, StationCatchmentChanged),
00509 SDT_CONDBOOL(GameSettings, order.gradual_loading, 40, SL_MAX_VERSION, 0, NN, true, STR_CONFIG_SETTING_GRADUAL_LOADING, NULL),
00510 SDT_CONDBOOL(GameSettings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD, NULL),
00511 SDT_CONDBOOL(GameSettings, construction.road_stop_on_competitor_road, 114, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD, NULL),
00512 SDT_CONDBOOL(GameSettings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ADJACENT_STATIONS, NULL),
00513 SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, NN, false, STR_CONFIG_SETTING_NOISE_LEVEL, InvalidateTownViewWindow),
00514 SDT_CONDBOOL(GameSettings, station.distant_join_stations, 106, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS, DeleteSelectStationWindow),
00515
00516 SDT_BOOL(GameSettings, economy.inflation, 0, 0, true, STR_CONFIG_SETTING_INFLATION, NULL),
00517 SDT_VAR(GameSettings, construction.raw_industry_construction, SLE_UINT8, 0, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
00518 SDT_CONDVAR(GameSettings, construction.industry_platform, SLE_UINT8, 148, BEFORE_ADDING_PATCHES_SL, 0, 0, 1, 0, 4, 0, STR_CONFIG_SETTING_INDUSTRY_PLATFORM, NULL),
00519 SDT_CONDVAR(GameSettings, construction.industry_platform, SLE_UINT8, KEEP_COMPATIBLE_2_SV, SL_MAX_VERSION, 0, 0, 1, 0, 4, 0, STR_CONFIG_SETTING_INDUSTRY_PLATFORM, NULL),
00520 SDT_BOOL(GameSettings, economy.multiple_industry_per_town, 0, 0, false, STR_CONFIG_SETTING_MULTIPINDTOWN, NULL),
00521 SDT_CONDVAR(GameSettings, construction.extra_industry_placement_logic, SLE_UINT8, KEEP_COMPATIBLE_23_SV, SL_MAX_VERSION, 0, NN, 60, 1, 255, 1, STR_CONFIG_SETTING_EXTRA_INDUSTRY_PLACEMENT_LOGIC, NULL),
00522 SDT_CONDNULL(1, 0, 140),
00523 SDT_BOOL(GameSettings, economy.bribe, 0, 0, true, STR_CONFIG_SETTING_BRIBE, RedrawTownAuthority),
00524 SDT_CONDBOOL(GameSettings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_EXCLUSIVE, RedrawTownAuthority),
00525 SDT_CONDBOOL(GameSettings, economy.fund_roads, 160, BEFORE_ADDING_PATCHES_SL, 0, 0, true, STR_CONFIG_SETTING_ALLOW_FUND_ROAD, RedrawTownAuthority),
00526 SDT_CONDBOOL(GameSettings, economy.fund_roads, KEEP_COMPATIBLE_18_SV, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_FUND_ROAD, RedrawTownAuthority),
00527 SDT_CONDBOOL(GameSettings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_GIVE_MONEY, NULL),
00528 SDT_CONDVAR(GameSettings, game_creation.snow_line_height, SLE_FILE_U8 | SLE_VAR_U16, 0, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, 0, DEF_SNOWLINE_HEIGHT_OLD, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT_OLD, 0, STR_CONFIG_SETTING_SNOWLINE_HEIGHT, NULL),
00529 SDT_CONDVAR(GameSettings, game_creation.snow_line_height, SLE_UINT16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, 0, DEF_SNOWLINE_HEIGHT_EXTENDED, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT_EXTENDED, 0, STR_CONFIG_SETTING_SNOWLINE_HEIGHT, NULL),
00530 SDT_CONDVAR(GameSettings, game_creation.desert_amount, SLE_UINT8, DESERT_SV, SL_MAX_VERSION, 0, NN, DEF_DESERT_AMOUNT, MIN_DESERT_AMOUNT, MAX_DESERT_AMOUNT, 0, STR_CONFIG_SETTING_DESERT_AMOUNT, NULL),
00531 SDT_CONDVAR(GameSettings, game_creation.tree_line_height, SLE_FILE_U8 | SLE_VAR_U16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 2, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, 0, DEF_TREELINE_HEIGHT_OLD, MIN_TREELINE_HEIGHT, MAX_TREELINE_HEIGHT_OLD, 0, STR_CONFIG_SETTING_TREELINE_HEIGHT, NULL),
00532 SDT_CONDVAR(GameSettings, game_creation.tree_line_height, SLE_UINT16, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, 0, DEF_TREELINE_HEIGHT_EXTENDED, MIN_TREELINE_HEIGHT, MAX_TREELINE_HEIGHT_EXTENDED, 0, STR_CONFIG_SETTING_TREELINE_HEIGHT, NULL),
00533 SDT_CONDNULL(4, 0, 143),
00534 SDT_VAR(GameSettings, game_creation.starting_year, SLE_INT32, 0, NC, DEF_START_YEAR, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_SETTING_STARTING_YEAR, NULL),
00535 SDT_CONDNULL(4, 0, 104),
00536 SDT_BOOL(GameSettings, economy.smooth_economy, 0, 0, true, STR_CONFIG_SETTING_SMOOTH_ECONOMY, InvalidateIndustryViewWindow),
00537 SDT_BOOL(GameSettings, economy.allow_shares, 0, 0, false, STR_CONFIG_SETTING_ALLOW_SHARES, NULL),
00538 SDT_CONDVAR(GameSettings, economy.feeder_payment_share, SLE_UINT8, 134, SL_MAX_VERSION, 0, 0, 75, 0, 100, 0, STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE, NULL),
00539 SDT_CONDVAR(GameSettings, economy.town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_SETTING_TOWN_GROWTH, NULL),
00540 SDT_CONDVAR(GameSettings, economy.larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_SETTING_LARGER_TOWNS, NULL),
00541 SDT_CONDVAR(GameSettings, economy.initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER, NULL),
00542 SDT_CONDVAR(GameSettings, economy.town_growth_cargo, SLE_UINT8, TOWN_GROWTH_SV, SL_MAX_VERSION, 0, MS, 0, 0, 6, 1, STR_CONFIG_SETTING_TOWN_GROWTH_CARGO, InvalidateTownViewWindow),
00543 SDT_CONDVAR(GameSettings, economy.town_pop_need_goods, SLE_UINT32, TOWN_GROWTH_SV, SL_MAX_VERSION, 0, 0, 4500, 500, 20000, 500, STR_CONFIG_SETTING_TOWN_GROWTH_MAX_POP_WO_GOODS, InvalidateTownViewWindow),
00544 SDT_CONDVAR(GameSettings, economy.larger_town_growth_cargo, SLE_UINT8, KEEP_COMPATIBLE_21_SV, SL_MAX_VERSION, 0, MS, 0, 0, 6, 1, STR_CONFIG_SETTING_LARGER_TOWN_GROWTH_CARGO, InvalidateTownViewWindow),
00545 SDT_CONDVAR(GameSettings, economy.larger_town_pop_need_goods, SLE_UINT32, KEEP_COMPATIBLE_21_SV, SL_MAX_VERSION, 0, 0, 9000, 500, 20000, 500, STR_CONFIG_SETTING_LARGER_TOWN_GROWTH_MAX_POP_WO_GOODS, InvalidateTownViewWindow),
00546 SDT_CONDBOOL(GameSettings, economy.mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD, NULL),
00547 SDT_CONDVAR(GameSettings, construction.maximum_signal_evaluations, SLE_UINT16, PROG_SIGS_SL, SL_MAX_VERSION, 0, 0, 256, 64, 4096, 1, STR_CONFIG_SETTING_MAX_SIGNAL_EVALUATIONS, NULL),
00548
00549 SDT_CONDBOOL(GameSettings, economy.infrastructure_sharing[0], IS_SL, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_SHARING_RAIL, CheckSharingRail),
00550 SDT_CONDBOOL(GameSettings, economy.infrastructure_sharing[1], IS_SL, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_SHARING_ROAD, CheckSharingRoad),
00551 SDT_CONDBOOL(GameSettings, economy.infrastructure_sharing[2], IS_SL, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_SHARING_WATER, CheckSharingWater),
00552 SDT_CONDBOOL(GameSettings, economy.infrastructure_sharing[3], IS_SL, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_SHARING_AIR, CheckSharingAir),
00553 SDT_CONDVAR(GameSettings, economy.sharing_fee[0], SLE_UINT, IS_SL, SL_MAX_VERSION, 0, CR, 100, 0, 1000000, 10, STR_CONFIG_SETTING_SHARING_FEE_RAIL, NULL),
00554 SDT_CONDVAR(GameSettings, economy.sharing_fee[1], SLE_UINT, IS_SL, SL_MAX_VERSION, 0, CR, 100, 0, 1000000, 10, STR_CONFIG_SETTING_SHARING_FEE_ROAD, NULL),
00555 SDT_CONDVAR(GameSettings, economy.sharing_fee[2], SLE_UINT, IS_SL, SL_MAX_VERSION, 0, CR, 100, 0, 1000000, 10, STR_CONFIG_SETTING_SHARING_FEE_WATER, NULL),
00556 SDT_CONDVAR(GameSettings, economy.sharing_fee[3], SLE_UINT, IS_SL, SL_MAX_VERSION, 0, CR, 100, 0, 1000000, 10, STR_CONFIG_SETTING_SHARING_FEE_AIR, NULL),
00557 SDT_CONDBOOL(GameSettings, economy.sharing_payment_in_debt, IS_SL, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_SHARING_PAYMENT_IN_DEBT, NULL),
00558
00559 SDT_CONDNULL(1, 0, 106),
00560 SDT_BOOL(GameSettings, ai.ai_in_multiplayer, 0, 0, true, STR_CONFIG_SETTING_AI_IN_MULTIPLAYER, NULL),
00561 SDT_BOOL(GameSettings, ai.ai_disable_veh_train, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_TRAINS, NULL),
00562 SDT_BOOL(GameSettings, ai.ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES, NULL),
00563 SDT_BOOL(GameSettings, ai.ai_disable_veh_aircraft, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT, NULL),
00564 SDT_BOOL(GameSettings, ai.ai_disable_veh_ship, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_SHIPS, NULL),
00565 SDT_CONDVAR(GameSettings, ai.ai_max_opcode_till_suspend, SLE_UINT32, 107, SL_MAX_VERSION, 0, NG, 10000, 5000, 250000, 2500, STR_CONFIG_SETTING_AI_MAX_OPCODES, NULL),
00566
00567 SDT_VAR(GameSettings, vehicle.extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL),
00568 SDT_VAR(GameSettings, economy.dist_local_authority, SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL),
00569 SDT_CONDBOOL(GameSettings, pf.reverse_at_signals, 159, BEFORE_ADDING_PATCHES_SL, 0, 0, false, STR_CONFIG_SETTING_REVERSE_AT_SIGNALS, NULL),
00570 SDT_CONDBOOL(GameSettings, pf.reverse_at_signals, KEEP_COMPATIBLE_17_SV, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_REVERSE_AT_SIGNALS, NULL),
00571 SDT_VAR(GameSettings, pf.wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 255, 0, STR_NULL, NULL),
00572 SDT_VAR(GameSettings, pf.wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 255, 0, STR_NULL, NULL),
00573 SDT_CONDVAR(GameSettings, economy.town_noise_population[0], SLE_UINT16, 96, SL_MAX_VERSION, 0, 0, 800, 200, 65535, 0, STR_NULL, NULL),
00574 SDT_CONDVAR(GameSettings, economy.town_noise_population[1], SLE_UINT16, 96, SL_MAX_VERSION, 0, 0, 2000, 400, 65535, 0, STR_NULL, NULL),
00575 SDT_CONDVAR(GameSettings, economy.town_noise_population[2], SLE_UINT16, 96, SL_MAX_VERSION, 0, 0, 4000, 800, 65535, 0, STR_NULL, NULL),
00576 SDT_CONDBOOL(GameSettings, economy.infrastructure_maintenance, INFRA_MAINT_SV, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE, InvalidateCompanyInfrastructureWindow),
00577
00578 SDT_CONDBOOL(GameSettings, construction.traffic_lights, TL_SV, SL_MAX_VERSION, 0, NN, true, STR_CONFIG_SETTING_TRAFFIC_LIGHTS, TLSettingChanged),
00579 SDT_CONDBOOL(GameSettings, construction.towns_build_traffic_lights, TL_SV, SL_MAX_VERSION, 0, NN, true, STR_CONFIG_SETTING_TOWNS_BUILD_TRAFFIC_LIGHTS, NULL),
00580 SDT_CONDBOOL(GameSettings, construction.allow_building_tls_in_towns, TL_SV, SL_MAX_VERSION, 0, NN, false, STR_CONFIG_SETTING_ALLOW_BUILDING_TLS_ON_TOWN_ROADS, NULL),
00581 SDT_CONDVAR(GameSettings, construction.traffic_lights_green_phase, SLE_UINT8, TL_SV, SL_MAX_VERSION, 0, NN, 2, 1, 16, 1, STR_CONFIG_SETTING_TRAFFIC_LIGHTS_GREEN_PHASE, NULL),
00582 SDT_CONDVAR(GameSettings, construction.max_tlc_size, SLE_UINT8, TL_SV, SL_MAX_VERSION, 0, NN, 4, 1, 32, 0, STR_CONFIG_SETTING_MAX_TRAFFIC_LIGHT_CONSIST_SIZE, NULL),
00583 SDT_CONDVAR(GameSettings, construction.max_tlc_distance, SLE_UINT8, KEEP_COMPATIBLE_24_SV, SL_MAX_VERSION, 0, NN, 1, 0, 4, 0, STR_CONFIG_SETTING_MAX_TRAFFIC_LIGHT_CONSIST_DISTANCE, NULL),
00584
00585 SDT_CONDVAR(GameSettings, linkgraph.recalc_interval, SLE_UINT16, SL_COMPONENTS, SL_MAX_VERSION, 0, 0, 16, 1, 4096, 1, STR_CONFIG_SETTING_LINKGRAPH_INTERVAL, NULL),
00586 SDT_CONDVAR(GameSettings, linkgraph.distribution_pax, SLE_UINT8, SL_COMPONENTS, SL_MAX_VERSION, 0, MS, DT_SYMMETRIC, DT_BEGIN, DT_NUM - 1, 1, STR_CONFIG_SETTING_DISTRIBUTION_PAX, NULL),
00587 SDT_CONDVAR(GameSettings, linkgraph.distribution_mail, SLE_UINT8, SL_COMPONENTS, SL_MAX_VERSION, 0, MS, DT_SYMMETRIC, DT_BEGIN, DT_NUM - 1, 1, STR_CONFIG_SETTING_DISTRIBUTION_MAIL, NULL),
00588 SDT_CONDVAR(GameSettings, linkgraph.distribution_express, SLE_UINT8, SL_COMPONENTS, SL_MAX_VERSION, 0, MS, DT_ASYMMETRIC, DT_BEGIN, DT_NUM - 1, 1, STR_CONFIG_SETTING_DISTRIBUTION_EXPRESS, NULL),
00589 SDT_CONDVAR(GameSettings, linkgraph.distribution_armoured, SLE_UINT8, SL_COMPONENTS, SL_MAX_VERSION, 0, MS, DT_ASYMMETRIC, DT_BEGIN, DT_NUM - 1, 1, STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED, NULL),
00590 SDT_CONDVAR(GameSettings, linkgraph.distribution_default, SLE_UINT8, SL_COMPONENTS, SL_MAX_VERSION, 0, MS, DT_ASYMMETRIC, DT_BEGIN, DT_NUM - 1, 1, STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT, NULL),
00591 SDT_CONDVAR(GameSettings, linkgraph.accuracy, SLE_UINT8, SL_DEMANDS, SL_MAX_VERSION, 0, 0, 16, 2, 64, 1, STR_CONFIG_SETTING_LINKGRAPH_ACCURACY, NULL),
00592 SDT_CONDVAR(GameSettings, linkgraph.demand_distance, SLE_UINT8, SL_DEMANDS, SL_MAX_VERSION, 0, 0, 90, 0, 255, 5, STR_CONFIG_SETTING_DEMAND_DISTANCE, NULL),
00593 SDT_CONDVAR(GameSettings, linkgraph.demand_size, SLE_UINT8, SL_DEMANDS, SL_MAX_VERSION, 0, 0, 90, 0, 100, 5, STR_CONFIG_SETTING_DEMAND_SIZE, NULL),
00594 SDT_CONDVAR(GameSettings, linkgraph.short_path_saturation, SLE_UINT8, SL_MCF, SL_MAX_VERSION, 0, 0, 80, 0, 250, 5, STR_CONFIG_SETTING_SHORT_PATH_SATURATION, NULL),
00595 SDT_CONDBOOL(GameSettings, linkgraph.no_overload_links, KEEP_COMPATIBLE_22_SV, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_NO_OVERLOAD_LINKS, NULL),
00596
00597 SDT_CONDVAR(GameSettings, pf.wait_for_pbs_path, SLE_UINT8, 100, SL_MAX_VERSION, 0, 0, 30, 2, 255, 0, STR_NULL, NULL),
00598 SDT_CONDBOOL(GameSettings, pf.reserve_paths, 100, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
00599 SDT_CONDVAR(GameSettings, pf.path_backoff_interval, SLE_UINT8, 100, SL_MAX_VERSION, 0, 0, 20, 1, 255, 0, STR_NULL, NULL),
00600
00601 SDT_VAR(GameSettings, pf.opf.pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL),
00602 SDT_VAR(GameSettings, pf.opf.pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL),
00603
00604 SDT_VAR(GameSettings, pf.npf.npf_max_search_nodes, SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
00605 SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_penalty, SLE_UINT, 0, 0, 10 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00606 SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_exit_penalty, SLE_UINT, 0, 0, 100 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00607 SDT_VAR(GameSettings, pf.npf.npf_rail_lastred_penalty, SLE_UINT, 0, 0, 10 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00608 SDT_VAR(GameSettings, pf.npf.npf_rail_station_penalty, SLE_UINT, 0, 0, 1 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00609 SDT_VAR(GameSettings, pf.npf.npf_rail_slope_penalty, SLE_UINT, 0, 0, 1 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00610 SDT_VAR(GameSettings, pf.npf.npf_rail_curve_penalty, SLE_UINT, 0, 0, 1 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00611 SDT_VAR(GameSettings, pf.npf.npf_rail_depot_reverse_penalty, SLE_UINT, 0, 0, 50 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00612 SDT_CONDVAR(GameSettings, pf.npf.npf_rail_pbs_cross_penalty, SLE_UINT, 100, SL_MAX_VERSION, 0, 0, 3 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00613 SDT_CONDVAR(GameSettings, pf.npf.npf_rail_pbs_signal_back_penalty, SLE_UINT, 100, SL_MAX_VERSION, 0, 0, 15 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00614 SDT_VAR(GameSettings, pf.npf.npf_buoy_penalty, SLE_UINT, 0, 0, 2 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00615 SDT_VAR(GameSettings, pf.npf.npf_water_curve_penalty, SLE_UINT, 0, 0, 1 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00616 SDT_VAR(GameSettings, pf.npf.npf_road_curve_penalty, SLE_UINT, 0, 0, 1 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00617 SDT_VAR(GameSettings, pf.npf.npf_crossing_penalty, SLE_UINT, 0, 0, 3 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00618 SDT_CONDVAR(GameSettings, pf.npf.npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00619 SDT_CONDVAR(GameSettings, pf.npf.npf_road_trafficlight_penalty, SLE_UINT, TL_SV, SL_MAX_VERSION, 0, 0, 2 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00620 SDT_CONDVAR(GameSettings, pf.npf.npf_road_dt_occupied_penalty, SLE_UINT, 130, SL_MAX_VERSION, 0, 0, 8 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00621 SDT_CONDVAR(GameSettings, pf.npf.npf_road_bay_occupied_penalty, SLE_UINT, 130, SL_MAX_VERSION, 0, 0, 15 * NPF_TILE_LENGTH, 0, 100000, 0, STR_NULL, NULL),
00622 SDT_CONDVAR(GameSettings, pf.npf.maximum_go_to_depot_penalty, SLE_UINT, 131, SL_MAX_VERSION, 0, 0, 20 * NPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00623
00624 SDT_CONDBOOL(GameSettings, pf.yapf.disable_node_optimization, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
00625 SDT_CONDVAR(GameSettings, pf.yapf.max_search_nodes, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000, 500, 1000000, 0, STR_NULL, NULL),
00626 SDT_CONDBOOL(GameSettings, pf.yapf.rail_firstred_twoway_eol, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
00627 SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00628 SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00629 SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00630 SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00631 SDT_CONDVAR(GameSettings, pf.yapf.rail_station_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00632 SDT_CONDVAR(GameSettings, pf.yapf.rail_slope_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00633 SDT_CONDVAR(GameSettings, pf.yapf.rail_curve45_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00634 SDT_CONDVAR(GameSettings, pf.yapf.rail_curve90_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00635 SDT_CONDVAR(GameSettings, pf.yapf.rail_depot_reverse_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00636 SDT_CONDVAR(GameSettings, pf.yapf.rail_crossing_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00637 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10, 1, 100, 0, STR_NULL, NULL),
00638 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p0, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 500, -1000000, 1000000, 0, STR_NULL, NULL),
00639 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p1, SLE_INT, 28, SL_MAX_VERSION, 0, 0, -100, -1000000, 1000000, 0, STR_NULL, NULL),
00640 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p2, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 5, -1000000, 1000000, 0, STR_NULL, NULL),
00641 SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_cross_penalty, SLE_UINT, 100, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00642 SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_station_penalty, SLE_UINT, 100, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00643 SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_signal_back_penalty, SLE_UINT, 100, SL_MAX_VERSION, 0, 0, 15 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00644 SDT_CONDVAR(GameSettings, pf.yapf.rail_doubleslip_penalty, SLE_UINT, 100, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00645 SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00646 SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00647 SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00648 SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00649 SDT_CONDVAR(GameSettings, pf.yapf.road_slope_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00650 SDT_CONDVAR(GameSettings, pf.yapf.road_curve_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00651 SDT_CONDVAR(GameSettings, pf.yapf.road_crossing_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00652 SDT_CONDVAR(GameSettings, pf.yapf.road_trafficlight_penalty, SLE_UINT, TL_SV, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00653 SDT_CONDVAR(GameSettings, pf.yapf.road_stop_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00654 SDT_CONDVAR(GameSettings, pf.yapf.road_stop_occupied_penalty, SLE_UINT, 130, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00655 SDT_CONDVAR(GameSettings, pf.yapf.road_stop_bay_occupied_penalty, SLE_UINT, 130, SL_MAX_VERSION, 0, 0, 15 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00656 SDT_CONDVAR(GameSettings, pf.yapf.maximum_go_to_depot_penalty, SLE_UINT, 131, SL_MAX_VERSION, 0, 0, 20 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00657
00658 SDT_CONDVAR(GameSettings, game_creation.land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0, MS, 1, 0, 1, 0, STR_CONFIG_SETTING_LAND_GENERATOR, NULL),
00659 SDT_CONDVAR(GameSettings, game_creation.oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE, NULL),
00660 SDT_CONDVAR(GameSettings, game_creation.tgen_smoothness, SLE_FILE_U8 | SLE_VAR_U8, 30, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, 0, MS, 1, 0, 3, 0, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN, NULL),
00661 SDT_CONDVAR(GameSettings, game_creation.tgen_smoothness, SLE_UINT8, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, 0, MS, 1, 0, 6, 0, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN, NULL),
00662 SDT_VAR(GameSettings, game_creation.variety, SLE_UINT8, S, 0, 0, 0, 5, 0, STR_NULL, NULL),
00663 SDT_CONDVAR(GameSettings, game_creation.generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, UINT32_MAX, 0, STR_NULL, NULL),
00664 SDT_CONDVAR(GameSettings, game_creation.tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_TREE_PLACER, NULL),
00665 SDT_VAR(GameSettings, game_creation.heightmap_rotation, SLE_UINT8, S, MS, 0, 0, 1, 0, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION, NULL),
00666 SDT_CONDVAR(GameSettings, game_creation.se_flat_world_height, SLE_FILE_U8 | SLE_VAR_U32, 0, MORE_HEIGHTLEVEL_SAVEGAME_VERSION - 1, S, 0, 1, 0, 15, 0, STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT, NULL),
00667 SDT_CONDVAR(GameSettings, game_creation.se_flat_world_height, SLE_UINT32, MORE_HEIGHTLEVEL_SAVEGAME_VERSION, SL_MAX_VERSION, S, 0, 1, 0, 255, 0, STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT, NULL),
00668
00669 SDT_VAR(GameSettings, game_creation.map_x, SLE_UINT8, S, 0, 8, MIN_MAP_SIZE_BITS, MAX_MAP_SIZE_BITS, 0, STR_NULL, NULL),
00670 SDT_VAR(GameSettings, game_creation.map_y, SLE_UINT8, S, 0, 8, MIN_MAP_SIZE_BITS, MAX_MAP_SIZE_BITS, 0, STR_NULL, NULL),
00671 SDT_CONDBOOL(GameSettings, construction.freeform_edges, 111, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES, CheckFreeformEdges),
00672 SDT_CONDVAR(GameSettings, game_creation.water_borders, SLE_UINT8, 111, SL_MAX_VERSION, 0, 0, 15, 0, 16, 0, STR_NULL, NULL),
00673 SDT_CONDVAR(GameSettings, game_creation.custom_town_number, SLE_UINT16, 115, SL_MAX_VERSION, 0, 0, 1, 1, 5000, 0, STR_NULL, NULL),
00674 SDT_CONDVAR(GameSettings, construction.extra_tree_placement, SLE_UINT8, 132, SL_MAX_VERSION, 0, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT, NULL),
00675 SDT_CONDVAR(GameSettings, construction.tree_placement_drag_limit, SLE_UINT8, TREEDRAG_SV, SL_MAX_VERSION, 0, 0, 20, 20, 128, 0, STR_CONFIG_SETTING_TREE_PLACEMENT_DRAG_LIMIT, NULL),
00676 SDT_CONDVAR(GameSettings, construction.ingame_tree_line_height, SLE_UINT8, INGAME_TREELINE_SV, SL_MAX_VERSION, 0, 0, DEF_TREELINE_HEIGHT_EXTENDED, MIN_TREELINE_HEIGHT, MAX_TREELINE_HEIGHT_EXTENDED, 0, STR_CONFIG_SETTING_INGAME_TREELINE_HEIGHT, NULL),
00677 SDT_CONDVAR(GameSettings, construction.tree_growth_rate, SLE_UINT8, TREE_GROWTH_RATE_SL, SL_MAX_VERSION, 0, MS, 0, 0, 3, 1, STR_CONFIG_SETTING_TREE_GROWTH, NULL),
00678 SDT_CONDVAR(GameSettings, game_creation.custom_sea_level, SLE_UINT8, 149, BEFORE_ADDING_PATCHES_SL, 0, 0, 1, 2, 90, 0, STR_NULL, NULL),
00679 SDT_CONDVAR(GameSettings, game_creation.custom_sea_level, SLE_UINT8, KEEP_COMPATIBLE_4_SV, SL_MAX_VERSION, 0, 0, 1, 2, 90, 0, STR_NULL, NULL),
00680
00681 SDT_CONDOMANY(GameSettings, locale.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, RedrawScreen, NULL),
00682 SDT_CONDOMANY(GameSettings, locale.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, _locale_units, STR_NULL, RedrawScreen, NULL),
00683 SDT_CONDSTR(GameSettings, locale.digit_group_separator, SLE_STRQ, 118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen),
00684 SDT_CONDSTR(GameSettings, locale.digit_group_separator_currency, SLE_STRQ, 118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen),
00685 SDT_CONDSTR(GameSettings, locale.digit_decimal_separator, SLE_STRQ, 126, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen),
00686
00687
00688
00689 SDTC_OMANY(gui.autosave, SLE_UINT8, S, 0, 3, 6, _autosave_interval, STR_NULL, NULL),
00690 SDTC_BOOL(gui.threaded_saves, S, 0, true, STR_NULL, NULL),
00691 SDTC_OMANY(gui.date_format_in_default_names, SLE_UINT8, S, MS, 0, 2, _savegame_date, STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES, NULL),
00692 SDTC_BOOL(gui.vehicle_speed, S, 0, true, STR_CONFIG_SETTING_VEHICLESPEED, NULL),
00693 SDTC_BOOL(gui.show_finances, S, 0, true, STR_CONFIG_SETTING_SHOWFINANCES, NULL),
00694 SDTC_BOOL(gui.autoscroll, S, 0, false, STR_CONFIG_SETTING_AUTOSCROLL, NULL),
00695 SDTC_BOOL(gui.reverse_scroll, S, 0, false, STR_CONFIG_SETTING_REVERSE_SCROLLING, NULL),
00696 SDTC_BOOL(gui.smooth_scroll, S, 0, false, STR_CONFIG_SETTING_SMOOTH_SCROLLING, NULL),
00697 SDTC_BOOL(gui.left_mouse_btn_scrolling, S, 0, false, STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING, NULL),
00698 SDTC_BOOL(gui.measure_tooltip, S, 0, true, STR_CONFIG_SETTING_MEASURE_TOOLTIP, NULL),
00699 SDTC_VAR(gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_SETTING_ERRMSG_DURATION, NULL),
00700 SDTC_VAR(gui.hover_delay, SLE_UINT8, S, D0, 2, 1, 5, 0, STR_CONFIG_SETTING_HOVER_DELAY, NULL),
00701 SDTC_VAR(gui.toolbar_pos, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_TOOLBAR_POS, v_PositionMainToolbar),
00702 SDTC_VAR(gui.statusbar_pos, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_STATUSBAR_POS, v_PositionStatusbar),
00703 SDTC_VAR(gui.window_snap_radius, SLE_UINT8, S, D0, 10, 1, 32, 0, STR_CONFIG_SETTING_SNAP_RADIUS, NULL),
00704 SDTC_VAR(gui.window_soft_limit, SLE_UINT8, S, D0, 20, 5, 255, 1, STR_CONFIG_SETTING_SOFT_LIMIT, NULL),
00705 SDTC_BOOL(gui.population_in_label, S, 0, true, STR_CONFIG_SETTING_POPULATION_IN_LABEL, PopulationInLabelActive),
00706 SDTC_BOOL(gui.population_in_label_coloured, S, 0, true, STR_CONFIG_SETTING_POPULATION_IN_LABEL_COLOURED, PopulationInLabelActive),
00707 SDTC_BOOL(gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR, NULL),
00708 SDTC_VAR(gui.smallmap_land_colour, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR, RedrawSmallmap),
00709 SDTC_BOOL(gui.smallmap_flood_warning, S, 0, false, STR_CONFIG_SETTING_SMALLMAP_FLOOD_WARNING, RedrawSmallmap),
00710 SDTC_VAR(gui.linkgraph_companies, SLE_UINT8, S, MS, 0, 0, 1, 0, STR_CONFIG_SETTING_SMALLMAP_LINKGRAPH_COMPANIES, RedrawSmallmap),
00711
00712 SDTC_VAR(gui.liveries, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_LIVERIES, InvalidateCompanyLiveryWindow),
00713 SDTC_BOOL(gui.prefer_teamchat, S, 0, false, STR_CONFIG_SETTING_PREFER_TEAMCHAT, NULL),
00714 SDTC_VAR(gui.scrollwheel_scrolling, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING, NULL),
00715 SDTC_VAR(gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER, NULL),
00716 SDTC_BOOL(gui.pause_on_newgame, S, 0, false, STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME, NULL),
00717 SDTC_VAR(gui.advanced_vehicle_list, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS, NULL),
00718 SDTC_BOOL(gui.timetable_in_ticks, S, 0, false, STR_CONFIG_SETTING_TIMETABLE_IN_TICKS, InvalidateVehTimetableWindow),
00719 SDTC_BOOL(gui.time_in_minutes, S, 0, false, STR_CONFIG_SETTING_TIME_IN_MINUTES, InvalidateVehTimetableWindow),
00720 SDTC_VAR(gui.ticks_per_minute, SLE_UINT8, S, NC, 74, 1, 255, 0, STR_CONFIG_SETTING_TICKS_PER_MINUTE, RedrawScreen),
00721 SDTC_VAR(gui.date_with_time, SLE_UINT8, S, MS, 0, 0, 3, 1, STR_CONFIG_SETTING_DATE_WITH_TIME, RedrawScreen),
00722 SDTC_BOOL(gui.timetable_arrival_departure, S, 0, true, STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE, InvalidateVehTimetableWindow),
00723 SDTC_VAR(gui.max_departures, SLE_UINT8, S, NC, 10, 1, 30, 1, STR_CONFIG_MAX_DEPARTURES, NULL),
00724 SDTC_VAR(gui.max_departure_time, SLE_UINT16, S, NC, 120, 30, 240, 1, STR_CONFIG_MAX_DEPARTURE_TIME, NULL),
00725 SDTC_VAR(gui.departure_calc_frequency, SLE_UINT16, S, NC, 10, 1, 120, 1, STR_CONFIG_DEPARTURE_CALC_FREQUENCY, NULL),
00726 SDTC_BOOL(gui.departure_show_vehicle, S, 0, false, STR_CONFIG_DEPARTURE_VEHICLE_NAME, NULL),
00727 SDTC_BOOL(gui.departure_show_group, S, 0, false, STR_CONFIG_DEPARTURE_GROUP_NAME, NULL),
00728 SDTC_BOOL(gui.departure_show_company, S, 0, true, STR_CONFIG_DEPARTURE_COMPANY_NAME, NULL),
00729 SDTC_BOOL(gui.departure_show_vehicle_type, S, 0, false, STR_CONFIG_DEPARTURE_VEHICLE_TYPE, NULL),
00730 SDTC_BOOL(gui.departure_show_vehicle_color, S, 0, false, STR_CONFIG_DEPARTURE_VEHICLE_COLOR, NULL),
00731 SDTC_BOOL(gui.departure_larger_font, S, 0, false, STR_CONFIG_DEPARTURE_LARGER_FONT, NULL),
00732 SDTC_BOOL(gui.departure_destination_type, S, 0, false, STR_CONFIG_DEPARTURE_DESTINATION_TYPE, NULL),
00733 SDTC_BOOL(gui.departure_show_both, S, 0, false, STR_CONFIG_DEPARTURE_SHOW_BOTH, NULL),
00734 SDTC_BOOL(gui.departure_only_passengers, S, 0, false, STR_CONFIG_DEPARTURE_ONLY_PASSENGERS, NULL),
00735 SDTC_VAR(gui.departure_conditionals, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_DEPARTURE_CONDITIONALS, RedrawScreen),
00736 SDTC_BOOL(gui.quick_goto, S, 0, false, STR_CONFIG_SETTING_QUICKGOTO, NULL),
00737 SDTC_BOOL(gui.departure_show_all_stops, S, 0, false, STR_CONFIG_DEPARTURE_SHOW_ALL_STOPS, NULL),
00738 SDTC_VAR(gui.loading_indicators, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_LOADING_INDICATORS, RedrawScreen),
00739 SDTC_VAR(gui.default_rail_type, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE, NULL),
00740 SDTC_BOOL(gui.enable_signal_gui, S, 0, true, STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI, CloseSignalGUI),
00741 SDTC_VAR(gui.coloured_news_year, SLE_INT32, S, NC, 2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_SETTING_COLOURED_NEWS_YEAR, NULL),
00742 SDTC_VAR(gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged),
00743 SDTC_VAR(gui.semaphore_build_before, SLE_INT32, S, NC, 1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
00744 SDTC_BOOL(gui.vehicle_income_warn, S, 0, true, STR_CONFIG_SETTING_WARN_INCOME_LESS, NULL),
00745 SDTC_VAR(gui.order_review_system, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_ORDER_REVIEW, NULL),
00746 SDTC_BOOL(gui.lost_vehicle_warn, S, 0, true, STR_CONFIG_SETTING_WARN_LOST_VEHICLE, NULL),
00747 SDTC_BOOL(gui.disable_unsuitable_building, S, 0, true, STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING, RedrawScreen),
00748 SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT, NULL),
00749 SDTC_VAR(gui.stop_location, SLE_UINT8, S, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_STOP_LOCATION, NULL),
00750 SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
00751 SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
00752 SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
00753 SDTC_BOOL(gui.bridge_pillars, S, 0, true, STR_NULL, NULL),
00754 SDTC_BOOL(gui.auto_euro, S, 0, true, STR_NULL, NULL),
00755 SDTC_VAR(gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL),
00756 SDTC_BOOL(gui.show_track_reservation, S, 0, false, STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION, RedrawScreen),
00757 SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 1, 0, 2, 1, STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE, NULL),
00758 SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES, NULL),
00759 SDTC_VAR(gui.station_numtracks, SLE_UINT8, S, 0, 1, 1, 7, 0, STR_NULL, NULL),
00760 SDTC_VAR(gui.station_platlength, SLE_UINT8, S, 0, 5, 1, 7, 0, STR_NULL, NULL),
00761 SDTC_BOOL(gui.station_dragdrop, S, 0, true, STR_NULL, NULL),
00762 SDTC_BOOL(gui.station_show_coverage, S, 0, false, STR_NULL, NULL),
00763 SDTC_BOOL(gui.persistent_buildingtools, S, 0, true, STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS, NULL),
00764 SDTC_BOOL(gui.expenses_layout, S, 0, false, STR_CONFIG_SETTING_EXPENSES_LAYOUT, RedrawScreen),
00765
00766
00767 #ifdef DEDICATED
00768 SDTC_BOOL(gui.show_date_in_logs, S, 0, true, STR_NULL, NULL),
00769 #else
00770 SDTC_BOOL(gui.show_date_in_logs, S, 0, false, STR_NULL, NULL),
00771 #endif
00772 SDTC_VAR(gui.developer, SLE_UINT8, S, 0, 1, 0, 2, 0, STR_NULL, NULL),
00773 SDTC_BOOL(gui.newgrf_developer_tools, S, 0, false, STR_NULL, InvalidateNewGRFChangeWindows),
00774 SDTC_BOOL(gui.ai_developer_tools, S, 0, false, STR_NULL, NULL),
00775 SDTC_BOOL(gui.scenario_developer, S, 0, false, STR_NULL, InvalidateNewGRFChangeWindows),
00776 SDTC_BOOL(gui.newgrf_show_old_versions, S, 0, false, STR_NULL, NULL),
00777 SDTC_VAR(gui.newgrf_default_palette, SLE_UINT8, S, MS, 1, 0, 1, 1, STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE, UpdateNewGRFConfigPalette),
00778 SDTC_VAR(gui.console_backlog_timeout, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
00779 SDTC_VAR(gui.console_backlog_length, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
00780 SDTC_VAR(gui.station_gui_group_order, SLE_UINT8, S, 0, 0, 0, 5, 1, STR_NULL, NULL),
00781 SDTC_VAR(gui.station_gui_sort_by, SLE_UINT8, S, 0, 0, 0, 1, 1, STR_NULL, NULL),
00782 SDTC_VAR(gui.station_gui_sort_order, SLE_UINT8, S, 0, 0, 0, 1, 1, STR_NULL, NULL),
00783 #ifdef ENABLE_NETWORK
00784 SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 620, 200, 65535, 0, STR_NULL, NULL),
00785 SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL),
00786 SDTC_VAR(gui.network_chat_timeout, SLE_UINT16, S, 0, 20, 1, 65535, 0, STR_NULL, NULL),
00787
00788 SDTC_VAR(network.sync_freq, SLE_UINT16, C|S,NO, 100, 0, 100, 0, STR_NULL, NULL),
00789 SDTC_VAR(network.frame_freq, SLE_UINT8, C|S,NO, 0, 0, 100, 0, STR_NULL, NULL),
00790 SDTC_VAR(network.commands_per_frame, SLE_UINT16, S, NO, 2, 1, 65535, 0, STR_NULL, NULL),
00791 SDTC_VAR(network.max_commands_in_queue, SLE_UINT16, S, NO, 16, 1, 65535, 0, STR_NULL, NULL),
00792 SDTC_VAR(network.bytes_per_frame, SLE_UINT16, S, NO, 8, 1, 65535, 0, STR_NULL, NULL),
00793 SDTC_VAR(network.bytes_per_frame_burst, SLE_UINT16, S, NO, 256, 1, 65535, 0, STR_NULL, NULL),
00794 SDTC_VAR(network.max_join_time, SLE_UINT16, S, NO, 500, 0, 32000, 0, STR_NULL, NULL),
00795 SDTC_BOOL(network.pause_on_join, S, NO, true, STR_NULL, NULL),
00796 SDTC_VAR(network.server_port, SLE_UINT16, S, NO, NETWORK_DEFAULT_PORT, 0, 65535, 0, STR_NULL, NULL),
00797 SDTC_VAR(network.server_admin_port, SLE_UINT16, S, NO, NETWORK_ADMIN_PORT, 0, 65535, 0, STR_NULL, NULL),
00798 SDTC_BOOL(network.server_admin_chat, S, NO, true, STR_NULL, NULL),
00799 SDTC_BOOL(network.server_advertise, S, NO, false, STR_NULL, NULL),
00800 SDTC_VAR(network.lan_internet, SLE_UINT8, S, NO, 0, 0, 1, 0, STR_NULL, NULL),
00801 SDTC_STR(network.client_name, SLE_STRB, S, 0, NULL, STR_NULL, UpdateClientName),
00802 SDTC_STR(network.server_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateServerPassword),
00803 SDTC_STR(network.rcon_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateRconPassword),
00804 SDTC_STR(network.admin_password, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
00805 SDTC_STR(network.default_company_pass, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
00806 SDTC_STR(network.server_name, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
00807 SDTC_STR(network.connect_to_ip, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
00808 SDTC_STR(network.network_id, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
00809 SDTC_BOOL(network.autoclean_companies, S, NO, false, STR_NULL, NULL),
00810 SDTC_VAR(network.autoclean_unprotected, SLE_UINT8, S, D0|NO, 12, 0, 240, 0, STR_NULL, NULL),
00811 SDTC_VAR(network.autoclean_protected, SLE_UINT8, S, D0|NO, 36, 0, 240, 0, STR_NULL, NULL),
00812 SDTC_VAR(network.autoclean_novehicles, SLE_UINT8, S, D0|NO, 0, 0, 240, 0, STR_NULL, NULL),
00813 SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 15, 1, MAX_COMPANIES, 0, STR_NULL, UpdateClientConfigValues),
00814 SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 25, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
00815 SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 15, 0, MAX_CLIENTS, 0, STR_NULL, UpdateClientConfigValues),
00816 SDTC_VAR(network.restart_game_year, SLE_INT32, S, D0|NO|NC, 0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
00817 SDTC_VAR(network.min_active_clients, SLE_UINT8, S, NO, 0, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
00818 SDTC_OMANY(network.server_lang, SLE_UINT8, S, NO, 0, 35, _server_langs, STR_NULL, NULL),
00819 SDTC_BOOL(network.reload_cfg, S, NO, false, STR_NULL, NULL),
00820 SDTC_STR(network.last_host, SLE_STRB, S, 0, "", STR_NULL, NULL),
00821 SDTC_VAR(network.last_port, SLE_UINT16, S, 0, 0, 0, UINT16_MAX, 0, STR_NULL, NULL),
00822 SDTC_BOOL(network.no_http_content_downloads, S, 0, false, STR_NULL, NULL),
00823 #endif
00824
00825
00826
00827
00828
00829
00830
00831
00832 #ifdef __APPLE__
00833
00834 SDTC_VAR(gui.right_mouse_btn_emulation, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU, NULL),
00835 #endif
00836
00837
00838 SDTC_VAR(gui.cp_paste_speed, SLE_UINT8, S, 0, 5, 1, 255, 1, STR_CONFIG_PATCHES_CP_PASTE_SPEED, NULL),
00839
00840 SDT_END()
00841 };
00842
00843 static const SettingDesc _company_settings[] = {
00844 SDT_BOOL(CompanySettings, engine_renew, 0, PC, false, STR_CONFIG_SETTING_AUTORENEW_VEHICLE, NULL),
00845 SDT_VAR(CompanySettings, engine_renew_months, SLE_INT16, 0, PC, 6, -12, 12, 0, STR_CONFIG_SETTING_AUTORENEW_MONTHS, NULL),
00846 SDT_VAR(CompanySettings, engine_renew_money, SLE_UINT, 0, PC|CR, 100000, 0, 2000000, 0, STR_CONFIG_SETTING_AUTORENEW_MONEY, NULL),
00847 SDT_BOOL(CompanySettings, renew_keep_length, 0, PC, false, STR_NULL, NULL),
00848 SDT_BOOL(CompanySettings, vehicle.servint_ispercent, 0, PC, false, STR_CONFIG_SETTING_SERVINT_ISPERCENT, CheckInterval),
00849 SDT_VAR(CompanySettings, vehicle.servint_trains, SLE_UINT16, 0, PC|D0, 150, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_TRAINS, InvalidateDetailsWindow),
00850 SDT_VAR(CompanySettings, vehicle.servint_roadveh, SLE_UINT16, 0, PC|D0, 150, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES, InvalidateDetailsWindow),
00851 SDT_VAR(CompanySettings, vehicle.servint_ships, SLE_UINT16, 0, PC|D0, 360, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_SHIPS, InvalidateDetailsWindow),
00852 SDT_VAR(CompanySettings, vehicle.servint_aircraft, SLE_UINT16, 0, PC|D0, 100, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_AIRCRAFT, InvalidateDetailsWindow),
00853 SDT_END()
00854 };
00855
00856 static const SettingDesc _currency_settings[] = {
00857 SDT_VAR(CurrencySpec, rate, SLE_UINT16, S, 0, 1, 0, UINT16_MAX, 0, STR_NULL, NULL),
00858 SDT_CHR(CurrencySpec, separator, S, 0, ".", STR_NULL, NULL),
00859 SDT_VAR(CurrencySpec, to_euro, SLE_INT32, S, 0, 0, MIN_YEAR, MAX_YEAR, 0, STR_NULL, NULL),
00860 SDT_STR(CurrencySpec, prefix, SLE_STRBQ, S, 0, NULL, STR_NULL, NULL),
00861 SDT_STR(CurrencySpec, suffix, SLE_STRBQ, S, 0, " credits", STR_NULL, NULL),
00862 SDT_END()
00863 };
00864
00865
00866 #undef S
00867 #undef C
00868 #undef N
00869
00870 #undef D0
00871 #undef NC
00872 #undef MS
00873 #undef NO
00874 #undef CR