# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "../gui.h"
    00023 #include "network_udp.h"
    00024 #include "../window_func.h"
    00025 #include "../gfx_func.h"
    00026 #include "../widgets/dropdown_func.h"
    00027 #include "../querystring_gui.h"
    00028 #include "../sortlist_type.h"
    00029 #include "../company_func.h"
    00030 #include "../core/geometry_func.hpp"
    00031 #include "../newgrf_text.h"
    00032 #include "../genworld.h"
    00033 #include "../newgrf.h"
    00034
    00035 #include "table/strings.h"
    00036 #include "../table/sprites.h"
    00037
    00038
    00039 static void ShowNetworkStartServerWindow();
    00040 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00041 extern void SwitchToMode(SwitchMode new_mode);
    00042
    00043 static const StringID _connection_types_dropdown[] = {
    00044   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00045   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00046   INVALID_STRING_ID
    00047 };
    00048
    00049 static const StringID _lan_internet_types_dropdown[] = {
    00050   STR_NETWORK_SERVER_LIST_LAN,
    00051   STR_NETWORK_SERVER_LIST_INTERNET,
    00052   INVALID_STRING_ID
    00053 };
    00054
    00055 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00056
    00057 void SortNetworkLanguages()
    00058 {
    00059   /* Init the strings */
    00060   if (_language_dropdown[0] == STR_NULL) {
    00061     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00062     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00063   }
    00064
    00065   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00066   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00067 }
    00068
    00074 void UpdateNetworkGameWindow(bool unselect)
    00075 {
    00076   InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
    00077 }
    00078
    00080 enum NetworkGameWindowWidgets {
    00081   NGWW_MAIN,
    00082
    00083   NGWW_CONNECTION,
    00084   NGWW_CONN_BTN,
    00085   NGWW_CLIENT_LABEL,
    00086   NGWW_CLIENT,
    00087
    00088   NGWW_HEADER,
    00089   NGWW_NAME,
    00090   NGWW_CLIENTS,
    00091   NGWW_MAPSIZE,
    00092   NGWW_DATE,
    00093   NGWW_YEARS,
    00094   NGWW_INFO,
    00095
    00096   NGWW_MATRIX,
    00097   NGWW_SCROLLBAR,
    00098
    00099   NGWW_LASTJOINED_LABEL,
    00100   NGWW_LASTJOINED,
    00101
    00102   NGWW_DETAILS,
    00103   NGWW_DETAILS_SPACER,
    00104   NGWW_JOIN,
    00105   NGWW_REFRESH,
    00106   NGWW_NEWGRF,
    00107   NGWW_NEWGRF_SEL,
    00108
    00109   NGWW_FIND,
    00110   NGWW_ADD,
    00111   NGWW_START,
    00112   NGWW_CANCEL,
    00113 };
    00114
    00115 typedef GUIList<NetworkGameList*> GUIGameServerList;
    00116 typedef uint16 ServerListPosition;
    00117 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00118
    00120 class NWidgetServerListHeader : public NWidgetContainer {
    00121   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00122   bool visible[6];
    00123 public:
    00124   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00125   {
    00126     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00127     leaf->SetResize(1, 0);
    00128     leaf->SetFill(1, 0);
    00129     this->Add(leaf);
    00130
    00131     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00132     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00133     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00134     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00135
    00136     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00137     leaf->SetMinimalSize(40, 12);
    00138     leaf->SetFill(0, 1);
    00139     this->Add(leaf);
    00140
    00141     /* First and last are always visible, the rest is implicitly zeroed */
    00142     this->visible[0] = true;
    00143     *lastof(this->visible) = true;
    00144   }
    00145
    00146   void SetupSmallestSize(Window *w, bool init_array)
    00147   {
    00148     /* Oh yeah, we ought to be findable! */
    00149     w->nested_array[NGWW_HEADER] = this;
    00150
    00151     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00152     this->smallest_y = 0; // Biggest child.
    00153     this->fill_x = 1;
    00154     this->fill_y = 0;
    00155     this->resize_x = 1; // We only resize in this direction
    00156     this->resize_y = 0; // We never resize in this direction
    00157
    00158     /* First initialise some variables... */
    00159     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00160       child_wid->SetupSmallestSize(w, init_array);
    00161       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00162     }
    00163
    00164     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00165     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00166       child_wid->current_x = child_wid->smallest_x;
    00167       child_wid->current_y = this->smallest_y;
    00168     }
    00169   }
    00170
    00171   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00172   {
    00173     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00174
    00175     this->pos_x = x;
    00176     this->pos_y = y;
    00177     this->current_x = given_width;
    00178     this->current_y = given_height;
    00179
    00180     given_width -= this->tail->smallest_x;
    00181     NWidgetBase *child_wid = this->head->next;
    00182     /* The first and last widget are always visible, determine which other should be visible */
    00183     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00184       if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
    00185         this->visible[i] = true;
    00186         given_width -= child_wid->smallest_x;
    00187       } else {
    00188         this->visible[i] = false;
    00189       }
    00190       child_wid = child_wid->next;
    00191     }
    00192
    00193     /* All remaining space goes to the first (name) widget */
    00194     this->head->current_x = given_width;
    00195
    00196     /* Now assign the widgets to their rightful place */
    00197     uint position = 0; // Place to put next child relative to origin of the container.
    00198     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00199     child_wid = rtl ? this->tail : this->head;
    00200     while (child_wid != NULL) {
    00201       if (this->visible[i]) {
    00202         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00203         position += child_wid->current_x;
    00204       }
    00205
    00206       child_wid = rtl ? child_wid->prev : child_wid->next;
    00207       i += rtl ? -1 : 1;
    00208     }
    00209   }
    00210
    00211   /* virtual */ void Draw(const Window *w)
    00212   {
    00213     int i = 0;
    00214     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00215       if (!this->visible[i++]) continue;
    00216
    00217       child_wid->Draw(w);
    00218     }
    00219   }
    00220
    00221   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00222   {
    00223     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00224
    00225     int i = 0;
    00226     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00227       if (!this->visible[i++]) continue;
    00228       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00229       if (nwid != NULL) return nwid;
    00230     }
    00231     return NULL;
    00232   }
    00233
    00239   bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
    00240   {
    00241     assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
    00242     return this->visible[widget - NGWW_NAME];
    00243   }
    00244 };
    00245
    00246 class NetworkGameWindow : public QueryStringBaseWindow {
    00247 protected:
    00248   /* Runtime saved values */
    00249   static Listing last_sorting;
    00250
    00251   /* Constants for sorting servers */
    00252   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00253
    00254   byte field;
    00255   NetworkGameList *server;
    00256   NetworkGameList *last_joined;
    00257   GUIGameServerList servers;
    00258   ServerListPosition list_pos;
    00259   Scrollbar *vscroll;
    00260
    00265   void BuildNetworkGameList()
    00266   {
    00267     if (!this->servers.NeedRebuild()) return;
    00268
    00269     /* Create temporary array of games to use for listing */
    00270     this->servers.Clear();
    00271
    00272     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00273       *this->servers.Append() = ngl;
    00274     }
    00275
    00276     this->servers.Compact();
    00277     this->servers.RebuildDone();
    00278     this->vscroll->SetCount(this->servers.Length());
    00279   }
    00280
    00282   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00283   {
    00284     return strnatcmp((*a)->info.server_name, (*b)->info.server_name); // Sort by name (natural sorting).
    00285   }
    00286
    00292   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00293   {
    00294     /* Reverse as per default we are interested in most-clients first */
    00295     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00296
    00297     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00298     if (r == 0) r = NGameNameSorter(a, b);
    00299
    00300     return r;
    00301   }
    00302
    00304   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00305   {
    00306     /* Sort by the area of the map. */
    00307     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00308
    00309     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00310     return (r != 0) ? r : NGameClientSorter(a, b);
    00311   }
    00312
    00314   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00315   {
    00316     int r = (*a)->info.game_date - (*b)->info.game_date;
    00317     return (r != 0) ? r : NGameClientSorter(a, b);
    00318   }
    00319
    00321   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00322   {
    00323     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00324     return (r != 0) ? r : NGameDateSorter(a, b);
    00325   }
    00326
    00331   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00332   {
    00333     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00334     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00335
    00336     /* Reverse default as we are interested in version-compatible clients first */
    00337     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00338     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00339     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00340     /* Passworded servers should be below unpassworded servers */
    00341     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00342     /* Finally sort on the name of the server */
    00343     if (r == 0) r = NGameNameSorter(a, b);
    00344
    00345     return r;
    00346   }
    00347
    00349   void SortNetworkGameList()
    00350   {
    00351     bool did_sort = this->servers.Sort();
    00352     /* In case of 0 or 1 servers there is no sorting, thus this->list_pos
    00353      * isn't set to a "sane" value. So, we only take the short way out
    00354      * when we did not (re)sort and we have a valid this->list_pos, or
    00355      * there are no servers to actually select. */
    00356     if (!did_sort && (this->list_pos != SLP_INVALID || this->servers.Length() == 0)) return;
    00357
    00358     /* After sorting ngl->sort_list contains the sorted items. Put these back
    00359      * into the original list. Basically nothing has changed, we are only
    00360      * shuffling the ->next pointers. While iterating, look for the
    00361      * currently selected server and set list_pos to its position */
    00362     this->list_pos = SLP_INVALID;
    00363     _network_game_list = this->servers[0];
    00364     NetworkGameList *item = _network_game_list;
    00365     if (item == this->server) this->list_pos = 0;
    00366     for (uint i = 1; i != this->servers.Length(); i++) {
    00367       item->next = this->servers[i];
    00368       item = item->next;
    00369       if (item == this->server) this->list_pos = i;
    00370     }
    00371     item->next = NULL;
    00372   }
    00373
    00380   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00381   {
    00382     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
    00383     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);
    00384
    00385     /* show highlighted item with a different colour */
    00386     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00387
    00388     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00389
    00390     /* only draw details if the server is online */
    00391     if (cur_item->online) {
    00392       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);
    00393
    00394       if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
    00395         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
    00396         SetDParam(0, cur_item->info.clients_on);
    00397         SetDParam(1, cur_item->info.clients_max);
    00398         SetDParam(2, cur_item->info.companies_on);
    00399         SetDParam(3, cur_item->info.companies_max);
    00400         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00401       }
    00402
    00403       if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
    00404         /* map size */
    00405         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
    00406         SetDParam(0, cur_item->info.map_width);
    00407         SetDParam(1, cur_item->info.map_height);
    00408         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00409       }
    00410
    00411       if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
    00412         /* current date */
    00413         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
    00414         YearMonthDay ymd;
    00415         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00416         SetDParam(0, ymd.year);
    00417         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00418       }
    00419
    00420       if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
    00421         /* number of years the game is running */
    00422         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
    00423         YearMonthDay ymd_cur, ymd_start;
    00424         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00425         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00426         SetDParam(0, ymd_cur.year - ymd_start.year);
    00427         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00428       }
    00429
    00430       /* Align the sprites */
    00431       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00432
    00433       /* draw a lock if the server is password protected */
    00434       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00435
    00436       /* draw red or green icon, depending on compatibility with server */
    00437       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00438
    00439       /* draw flag according to server language */
    00440       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00441     }
    00442   }
    00443
    00451   void ScrollToSelectedServer()
    00452   {
    00453     if (this->list_pos == SLP_INVALID) return; // no server selected
    00454     this->vscroll->ScrollTowards(this->list_pos);
    00455   }
    00456
    00457 public:
    00458   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
    00459   {
    00460     this->CreateNestedTree(desc);
    00461     this->vscroll = this->GetScrollbar(NGWW_SCROLLBAR);
    00462     this->FinishInitNested(desc, 0);
    00463
    00464     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
    00465     this->afilter = CS_ALPHANUMERAL;
    00466     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
    00467     this->SetFocusedWidget(NGWW_CLIENT);
    00468
    00469     UpdateNetworkGameWindow(true);
    00470
    00471     this->field = NGWW_CLIENT;
    00472     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00473     this->server = this->last_joined;
    00474
    00475     this->servers.SetListing(this->last_sorting);
    00476     this->servers.SetSortFuncs(this->sorter_funcs);
    00477     this->servers.ForceRebuild();
    00478     this->SortNetworkGameList();
    00479   }
    00480
    00481   ~NetworkGameWindow()
    00482   {
    00483     this->last_sorting = this->servers.GetListing();
    00484   }
    00485
    00486   virtual void SetStringParameters(int widget) const
    00487   {
    00488     switch (widget) {
    00489       case NGWW_CONN_BTN:
    00490         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00491         break;
    00492     }
    00493   }
    00494
    00495   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00496   {
    00497     switch (widget) {
    00498       case NGWW_CONN_BTN:
    00499         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00500         size->width += padding.width;
    00501         size->height += padding.height;
    00502         break;
    00503
    00504       case NGWW_MATRIX:
    00505         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00506         size->height = 10 * resize->height;
    00507         break;
    00508
    00509       case NGWW_LASTJOINED:
    00510         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00511         break;
    00512
    00513       case NGWW_NAME:
    00514         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00515         break;
    00516
    00517       case NGWW_CLIENTS:
    00518         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00519         SetDParam(0, 255);
    00520         SetDParam(1, 255);
    00521         SetDParam(2, 15);
    00522         SetDParam(3, 15);
    00523         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00524         break;
    00525
    00526       case NGWW_MAPSIZE:
    00527         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00528         SetDParam(0, 2048);
    00529         SetDParam(1, 2048);
    00530         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00531         break;
    00532
    00533       case NGWW_DATE:
    00534       case NGWW_YEARS:
    00535         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00536         SetDParam(0, 99999);
    00537         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00538         break;
    00539
    00540       case NGWW_DETAILS_SPACER:
    00541         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00542         break;
    00543     }
    00544   }
    00545
    00546   virtual void DrawWidget(const Rect &r, int widget) const
    00547   {
    00548     switch (widget) {
    00549       case NGWW_MATRIX: {
    00550         uint16 y = r.top + WD_MATRIX_TOP;
    00551
    00552         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00553
    00554         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00555           const NetworkGameList *ngl = this->servers[i];
    00556           this->DrawServerLine(ngl, y, ngl == this->server);
    00557           y += this->resize.step_height;
    00558         }
    00559         break;
    00560       }
    00561
    00562       case NGWW_LASTJOINED:
    00563         /* Draw the last joined server, if any */
    00564         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00565         break;
    00566
    00567       case NGWW_DETAILS:
    00568         this->DrawDetails(r);
    00569         break;
    00570
    00571       case NGWW_NAME:
    00572       case NGWW_CLIENTS:
    00573       case NGWW_MAPSIZE:
    00574       case NGWW_DATE:
    00575       case NGWW_YEARS:
    00576       case NGWW_INFO:
    00577         if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00578         break;
    00579     }
    00580   }
    00581
    00582
    00583   virtual void OnPaint()
    00584   {
    00585     if (this->servers.NeedRebuild()) {
    00586       this->BuildNetworkGameList();
    00587     }
    00588     this->SortNetworkGameList();
    00589
    00590     NetworkGameList *sel = this->server;
    00591     /* 'Refresh' button invisible if no server selected */
    00592     this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
    00593     /* 'Join' button disabling conditions */
    00594     this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
    00595         !sel->online || // Server offline
    00596         sel->info.clients_on >= sel->info.clients_max || // Server full
    00597         !sel->info.compatible); // Revision mismatch
    00598
    00599     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00600     this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00601
    00602     this->DrawWidgets();
    00603     /* Edit box to set client name */
    00604     this->DrawEditBox(NGWW_CLIENT);
    00605   }
    00606
    00607   void DrawDetails(const Rect &r) const
    00608   {
    00609     NetworkGameList *sel = this->server;
    00610
    00611     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00612
    00613     /* Draw the right menu */
    00614     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00615     if (sel == NULL) {
    00616       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00617     } else if (!sel->online) {
    00618       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00619
    00620       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00621     } else { // show game info
    00622
    00623       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00624       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00625       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00626
    00627       uint16 y = r.top + detail_height + 4;
    00628
    00629       SetDParam(0, sel->info.clients_on);
    00630       SetDParam(1, sel->info.clients_max);
    00631       SetDParam(2, sel->info.companies_on);
    00632       SetDParam(3, sel->info.companies_max);
    00633       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00634       y += FONT_HEIGHT_NORMAL;
    00635
    00636       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00637       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00638       y += FONT_HEIGHT_NORMAL;
    00639
    00640       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00641       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00642       y += FONT_HEIGHT_NORMAL;
    00643
    00644       SetDParam(0, sel->info.map_width);
    00645       SetDParam(1, sel->info.map_height);
    00646       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00647       y += FONT_HEIGHT_NORMAL;
    00648
    00649       SetDParamStr(0, sel->info.server_revision);
    00650       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00651       y += FONT_HEIGHT_NORMAL;
    00652
    00653       SetDParamStr(0, sel->address.GetAddressAsString());
    00654       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00655       y += FONT_HEIGHT_NORMAL;
    00656
    00657       SetDParam(0, sel->info.start_date);
    00658       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00659       y += FONT_HEIGHT_NORMAL;
    00660
    00661       SetDParam(0, sel->info.game_date);
    00662       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00663       y += FONT_HEIGHT_NORMAL;
    00664
    00665       y += WD_PAR_VSEP_NORMAL;
    00666
    00667       if (!sel->info.compatible) {
    00668         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00669       } else if (sel->info.clients_on == sel->info.clients_max) {
    00670         /* Show: server full, when clients_on == max_clients */
    00671         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00672       } else if (sel->info.use_password) {
    00673         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00674       }
    00675     }
    00676   }
    00677
    00678   virtual void OnClick(Point pt, int widget, int click_count)
    00679   {
    00680     this->field = widget;
    00681     switch (widget) {
    00682       case NGWW_CANCEL: // Cancel button
    00683         DeleteWindowById(WC_NETWORK_WINDOW, 0);
    00684         break;
    00685
    00686       case NGWW_CONN_BTN: // 'Connection' droplist
    00687         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
    00688         break;
    00689
    00690       case NGWW_NAME:    // Sort by name
    00691       case NGWW_CLIENTS: // Sort by connected clients
    00692       case NGWW_MAPSIZE: // Sort by map size
    00693       case NGWW_DATE:    // Sort by date
    00694       case NGWW_YEARS:   // Sort by years
    00695       case NGWW_INFO:    // Connectivity (green dot)
    00696         if (this->servers.SortType() == widget - NGWW_NAME) {
    00697           this->servers.ToggleSortOrder();
    00698           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00699         } else {
    00700           this->servers.SetSortType(widget - NGWW_NAME);
    00701           this->servers.ForceResort();
    00702           this->SortNetworkGameList();
    00703         }
    00704         this->ScrollToSelectedServer();
    00705         this->SetDirty();
    00706         break;
    00707
    00708       case NGWW_MATRIX: { // Matrix to show networkgames
    00709         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NGWW_MATRIX);
    00710         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00711         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00712         this->SetDirty();
    00713
    00714         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00715         if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
    00716         break;
    00717       }
    00718
    00719       case NGWW_LASTJOINED: {
    00720         NetworkGameList *last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00721         if (last_joined != NULL) {
    00722           this->server = last_joined;
    00723
    00724           /* search the position of the newly selected server */
    00725           for (uint i = 0; i < this->servers.Length(); i++) {
    00726             if (this->servers[i] == this->server) {
    00727               this->list_pos = i;
    00728               break;
    00729             }
    00730           }
    00731           this->ScrollToSelectedServer();
    00732           this->SetDirty();
    00733
    00734           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00735           if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
    00736         }
    00737         break;
    00738       }
    00739
    00740       case NGWW_FIND: // Find server automatically
    00741         switch (_settings_client.network.lan_internet) {
    00742           case 0: NetworkUDPSearchGame(); break;
    00743           case 1: NetworkUDPQueryMasterServer(); break;
    00744         }
    00745         break;
    00746
    00747       case NGWW_ADD: // Add a server
    00748         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00749         ShowQueryString(
    00750           STR_JUST_RAW_STRING,
    00751           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00752           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00753           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00754         break;
    00755
    00756       case NGWW_START: // Start server
    00757         ShowNetworkStartServerWindow();
    00758         break;
    00759
    00760       case NGWW_JOIN: // Join Game
    00761         if (this->server != NULL) {
    00762           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00763           _settings_client.network.last_port = this->server->address.GetPort();
    00764           ShowNetworkLobbyWindow(this->server);
    00765         }
    00766         break;
    00767
    00768       case NGWW_REFRESH: // Refresh
    00769         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00770         break;
    00771
    00772       case NGWW_NEWGRF: // NewGRF Settings
    00773         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00774         break;
    00775     }
    00776   }
    00777
    00778   virtual void OnDropdownSelect(int widget, int index)
    00779   {
    00780     switch (widget) {
    00781       case NGWW_CONN_BTN:
    00782         _settings_client.network.lan_internet = index;
    00783         break;
    00784
    00785       default:
    00786         NOT_REACHED();
    00787     }
    00788
    00789     this->SetDirty();
    00790   }
    00791
    00792   virtual void OnMouseLoop()
    00793   {
    00794     if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
    00795   }
    00796
    00802   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00803   {
    00804     if (data == 1) {
    00805       this->server = NULL;
    00806       this->list_pos = SLP_INVALID;
    00807     }
    00808     this->servers.ForceRebuild();
    00809     this->SetDirty();
    00810   }
    00811
    00812   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00813   {
    00814     EventState state = ES_NOT_HANDLED;
    00815
    00816     /* handle up, down, pageup, pagedown, home and end */
    00817     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00818       if (this->servers.Length() == 0) return ES_HANDLED;
    00819       switch (keycode) {
    00820         case WKC_UP:
    00821           /* scroll up by one */
    00822           if (this->server == NULL) return ES_HANDLED;
    00823           if (this->list_pos > 0) this->list_pos--;
    00824           break;
    00825         case WKC_DOWN:
    00826           /* scroll down by one */
    00827           if (this->server == NULL) return ES_HANDLED;
    00828           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00829           break;
    00830         case WKC_PAGEUP:
    00831           /* scroll up a page */
    00832           if (this->server == NULL) return ES_HANDLED;
    00833           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00834           break;
    00835         case WKC_PAGEDOWN:
    00836           /* scroll down a page */
    00837           if (this->server == NULL) return ES_HANDLED;
    00838           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00839           break;
    00840         case WKC_HOME:
    00841           /* jump to beginning */
    00842           this->list_pos = 0;
    00843           break;
    00844         case WKC_END:
    00845           /* jump to end */
    00846           this->list_pos = this->servers.Length() - 1;
    00847           break;
    00848         default: break;
    00849       }
    00850
    00851       this->server = this->servers[this->list_pos];
    00852
    00853       /* scroll to the new server if it is outside the current range */
    00854       this->ScrollToSelectedServer();
    00855
    00856       /* redraw window */
    00857       this->SetDirty();
    00858       return ES_HANDLED;
    00859     }
    00860
    00861     if (this->field != NGWW_CLIENT) {
    00862       if (this->server != NULL) {
    00863         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00864           NetworkGameListRemoveItem(this->server);
    00865           this->server = NULL;
    00866           this->list_pos = SLP_INVALID;
    00867         }
    00868       }
    00869       return state;
    00870     }
    00871
    00872     if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
    00873
    00874     /* The name is only allowed when it starts with a letter! */
    00875     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
    00876       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
    00877     } else {
    00878       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00879     }
    00880     return state;
    00881   }
    00882
    00883   virtual void OnQueryTextFinished(char *str)
    00884   {
    00885     if (!StrEmpty(str)) NetworkAddServer(str);
    00886   }
    00887
    00888   virtual void OnResize()
    00889   {
    00890     this->vscroll->SetCapacityFromWidget(this, NGWW_MATRIX);
    00891     this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00892   }
    00893 };
    00894
    00895 Listing NetworkGameWindow::last_sorting = {false, 5};
    00896 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00897   &NGameNameSorter,
    00898   &NGameClientSorter,
    00899   &NGameMapSizeSorter,
    00900   &NGameDateSorter,
    00901   &NGameYearsSorter,
    00902   &NGameAllowedSorter
    00903 };
    00904
    00905 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00906 {
    00907   *biggest_index = max<int>(*biggest_index, NGWW_INFO);
    00908   return new NWidgetServerListHeader();
    00909 }
    00910
    00911 static const NWidgetPart _nested_network_game_widgets[] = {
    00912   /* TOP */
    00913   NWidget(NWID_HORIZONTAL),
    00914     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00915     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00916   EndContainer(),
    00917   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
    00918     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00919       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00920         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00921         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
    00922                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00923         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00924         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00925         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
    00926                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00927       EndContainer(),
    00928       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00929         /* LEFT SIDE */
    00930         NWidget(NWID_VERTICAL),
    00931           NWidget(NWID_HORIZONTAL),
    00932             NWidget(NWID_VERTICAL),
    00933               NWidgetFunction(MakeResizableHeader),
    00934               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00935                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(NGWW_SCROLLBAR),
    00936             EndContainer(),
    00937             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
    00938           EndContainer(),
    00939           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
    00940           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
    00941                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00942           NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
    00943             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00944                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00945             EndContainer(),
    00946           EndContainer(),
    00947         EndContainer(),
    00948         /* RIGHT SIDE */
    00949         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
    00950           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00951             NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00952             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00953               NWidget(NWID_SPACER), SetFill(1, 0),
    00954               NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
    00955                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00956                 NWidget(NWID_SPACER), SetFill(1, 0),
    00957               EndContainer(),
    00958             EndContainer(),
    00959             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00960               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00961               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00962             EndContainer(),
    00963           EndContainer(),
    00964         EndContainer(),
    00965       EndContainer(),
    00966       /* BOTTOM */
    00967       NWidget(NWID_HORIZONTAL),
    00968         NWidget(NWID_VERTICAL),
    00969           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    00970             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    00971             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    00972             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    00973             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    00974           EndContainer(),
    00975           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    00976         EndContainer(),
    00977         NWidget(NWID_VERTICAL),
    00978           NWidget(NWID_SPACER), SetFill(0, 1),
    00979           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    00980         EndContainer(),
    00981       EndContainer(),
    00982     EndContainer(),
    00983   EndContainer(),
    00984 };
    00985
    00986 static const WindowDesc _network_game_window_desc(
    00987   WDP_CENTER, 1000, 730,
    00988   WC_NETWORK_WINDOW, WC_NONE,
    00989   WDF_UNCLICK_BUTTONS,
    00990   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    00991 );
    00992
    00993 void ShowNetworkGameWindow()
    00994 {
    00995   static bool first = true;
    00996   DeleteWindowById(WC_NETWORK_WINDOW, 0);
    00997
    00998   /* Only show once */
    00999   if (first) {
    01000     first = false;
    01001     /* add all servers from the config file to our list */
    01002     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01003       NetworkAddServer(*iter);
    01004     }
    01005   }
    01006
    01007   new NetworkGameWindow(&_network_game_window_desc);
    01008 }
    01009
    01011 enum NetworkStartServerWidgets {
    01012   NSSW_BACKGROUND,
    01013   NSSW_GAMENAME_LABEL,
    01014   NSSW_GAMENAME,
    01015   NSSW_SETPWD,
    01016   NSSW_CONNTYPE_LABEL,
    01017   NSSW_CONNTYPE_BTN,
    01018   NSSW_CLIENTS_LABEL,
    01019   NSSW_CLIENTS_BTND,
    01020   NSSW_CLIENTS_TXT,
    01021   NSSW_CLIENTS_BTNU,
    01022   NSSW_COMPANIES_LABEL,
    01023   NSSW_COMPANIES_BTND,
    01024   NSSW_COMPANIES_TXT,
    01025   NSSW_COMPANIES_BTNU,
    01026   NSSW_SPECTATORS_LABEL,
    01027   NSSW_SPECTATORS_BTND,
    01028   NSSW_SPECTATORS_TXT,
    01029   NSSW_SPECTATORS_BTNU,
    01030
    01031   NSSW_LANGUAGE_LABEL,
    01032   NSSW_LANGUAGE_BTN,
    01033
    01034   NSSW_GENERATE_GAME,
    01035   NSSW_LOAD_GAME,
    01036   NSSW_PLAY_SCENARIO,
    01037   NSSW_PLAY_HEIGHTMAP,
    01038
    01039   NSSW_CANCEL,
    01040 };
    01041
    01042 struct NetworkStartServerWindow : public QueryStringBaseWindow {
    01043   byte field;
    01044   byte widget_id;
    01045
    01046   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
    01047   {
    01048     this->InitNested(desc, 0);
    01049
    01050     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
    01051
    01052     this->afilter = CS_ALPHANUMERAL;
    01053     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
    01054     this->SetFocusedWidget(NSSW_GAMENAME);
    01055
    01056     this->field = NSSW_GAMENAME;
    01057   }
    01058
    01059   virtual void SetStringParameters(int widget) const
    01060   {
    01061     switch (widget) {
    01062       case NSSW_CONNTYPE_BTN:
    01063         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01064         break;
    01065
    01066       case NSSW_CLIENTS_TXT:
    01067         SetDParam(0, _settings_client.network.max_clients);
    01068         break;
    01069
    01070       case NSSW_COMPANIES_TXT:
    01071         SetDParam(0, _settings_client.network.max_companies);
    01072         break;
    01073
    01074       case NSSW_SPECTATORS_TXT:
    01075         SetDParam(0, _settings_client.network.max_spectators);
    01076         break;
    01077
    01078       case NSSW_LANGUAGE_BTN:
    01079         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01080         break;
    01081     }
    01082   }
    01083
    01084   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01085   {
    01086     switch (widget) {
    01087       case NSSW_CONNTYPE_BTN:
    01088         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01089         size->width += padding.width;
    01090         size->height += padding.height;
    01091         break;
    01092     }
    01093   }
    01094
    01095   virtual void DrawWidget(const Rect &r, int widget) const
    01096   {
    01097     switch (widget) {
    01098       case NSSW_SETPWD:
    01099         /* if password is set, draw red '*' next to 'Set password' button */
    01100         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01101     }
    01102   }
    01103
    01104   virtual void OnPaint()
    01105   {
    01106     /* draw basic widgets */
    01107     this->DrawWidgets();
    01108
    01109     /* editbox to set game name */
    01110     this->DrawEditBox(NSSW_GAMENAME);
    01111   }
    01112
    01113   virtual void OnClick(Point pt, int widget, int click_count)
    01114   {
    01115     this->field = widget;
    01116     switch (widget) {
    01117       case NSSW_CANCEL: // Cancel button
    01118         ShowNetworkGameWindow();
    01119         break;
    01120
    01121       case NSSW_SETPWD: // Set password button
    01122         this->widget_id = NSSW_SETPWD;
    01123         SetDParamStr(0, _settings_client.network.server_password);
    01124         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01125         break;
    01126
    01127       case NSSW_CONNTYPE_BTN: // Connection type
    01128         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
    01129         break;
    01130
    01131       case NSSW_CLIENTS_BTND:    case NSSW_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01132       case NSSW_COMPANIES_BTND:  case NSSW_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01133       case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01134         /* Don't allow too fast scrolling */
    01135         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
    01136           this->HandleButtonClick(widget);
    01137           this->SetDirty();
    01138           switch (widget) {
    01139             default: NOT_REACHED();
    01140             case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
    01141               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - NSSW_CLIENTS_TXT,    2, MAX_CLIENTS);
    01142               break;
    01143             case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
    01144               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - NSSW_COMPANIES_TXT,  1, MAX_COMPANIES);
    01145               break;
    01146             case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
    01147               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01148               break;
    01149           }
    01150         }
    01151         _left_button_clicked = false;
    01152         break;
    01153
    01154       case NSSW_CLIENTS_TXT:    // Click on number of clients
    01155         this->widget_id = NSSW_CLIENTS_TXT;
    01156         SetDParam(0, _settings_client.network.max_clients);
    01157         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01158         break;
    01159
    01160       case NSSW_COMPANIES_TXT:  // Click on number of companies
    01161         this->widget_id = NSSW_COMPANIES_TXT;
    01162         SetDParam(0, _settings_client.network.max_companies);
    01163         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01164         break;
    01165
    01166       case NSSW_SPECTATORS_TXT: // Click on number of spectators
    01167         this->widget_id = NSSW_SPECTATORS_TXT;
    01168         SetDParam(0, _settings_client.network.max_spectators);
    01169         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01170         break;
    01171
    01172       case NSSW_LANGUAGE_BTN: { // Language
    01173         uint sel = 0;
    01174         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01175           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01176             sel = i;
    01177             break;
    01178           }
    01179         }
    01180         ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
    01181         break;
    01182       }
    01183
    01184       case NSSW_GENERATE_GAME: // Start game
    01185         {
    01186           int numof_opened_grfs = CountSelectedGRFs (_grfconfig_newgame);
    01187           //DEBUG(grf, 0,  "numof_opened_grfs = %d", numof_opened_grfs);
    01188           if ( numof_opened_grfs >= MAX_FILE_SLOTS_IN_NETWORK ) {
    01189             ShowErrorMessage(STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED, INVALID_STRING_ID, WL_ERROR);
    01190             break; // break case NSSW_START
    01191           }
    01192         }
    01193         _is_network_server = true;
    01194         if (_ctrl_pressed) {
    01195           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01196         } else {
    01197           ShowGenerateLandscape();
    01198         }
    01199         break;
    01200
    01201       case NSSW_LOAD_GAME:
    01202         _is_network_server = true;
    01203         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01204         break;
    01205
    01206       case NSSW_PLAY_SCENARIO:
    01207         _is_network_server = true;
    01208         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01209         break;
    01210
    01211       case NSSW_PLAY_HEIGHTMAP:
    01212         _is_network_server = true;
    01213         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01214         break;
    01215     }
    01216   }
    01217
    01218   virtual void OnDropdownSelect(int widget, int index)
    01219   {
    01220     switch (widget) {
    01221       case NSSW_CONNTYPE_BTN:
    01222         _settings_client.network.server_advertise = (index != 0);
    01223         break;
    01224       case NSSW_LANGUAGE_BTN:
    01225         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01226         break;
    01227       default:
    01228         NOT_REACHED();
    01229     }
    01230
    01231     this->SetDirty();
    01232   }
    01233
    01234   virtual void OnMouseLoop()
    01235   {
    01236     if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
    01237   }
    01238
    01239   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    01240   {
    01241     EventState state = ES_NOT_HANDLED;
    01242     if (this->field == NSSW_GAMENAME) {
    01243       if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
    01244
    01245       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
    01246     }
    01247
    01248     return state;
    01249   }
    01250
    01251   virtual void OnTimeout()
    01252   {
    01253     static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
    01254     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01255       if (this->IsWidgetLowered(*widget)) {
    01256         this->RaiseWidget(*widget);
    01257         this->SetWidgetDirty(*widget);
    01258       }
    01259     }
    01260   }
    01261
    01262   virtual void OnQueryTextFinished(char *str)
    01263   {
    01264     if (str == NULL) return;
    01265
    01266     if (this->widget_id == NSSW_SETPWD) {
    01267       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01268     } else {
    01269       int32 value = atoi(str);
    01270       this->SetWidgetDirty(this->widget_id);
    01271       switch (this->widget_id) {
    01272         default: NOT_REACHED();
    01273         case NSSW_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01274         case NSSW_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01275         case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01276       }
    01277     }
    01278
    01279     this->SetDirty();
    01280   }
    01281 };
    01282
    01283 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01284   NWidget(NWID_HORIZONTAL),
    01285     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01286     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01287   EndContainer(),
    01288   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
    01289     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01290       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01291         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01292           /* Game name widgets */
    01293           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01294           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01295         EndContainer(),
    01296       EndContainer(),
    01297
    01298       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01299         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01300           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01301           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01302         EndContainer(),
    01303         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01304           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01305           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01306         EndContainer(),
    01307         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01308           NWidget(NWID_SPACER), SetFill(1, 1),
    01309           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01310         EndContainer(),
    01311       EndContainer(),
    01312
    01313       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01314         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01315           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01316           NWidget(NWID_HORIZONTAL),
    01317             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01318             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01319             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01320           EndContainer(),
    01321         EndContainer(),
    01322
    01323         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01324           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01325           NWidget(NWID_HORIZONTAL),
    01326             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01327             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01328             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01329           EndContainer(),
    01330         EndContainer(),
    01331
    01332         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01333           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01334           NWidget(NWID_HORIZONTAL),
    01335             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01336             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01337             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01338           EndContainer(),
    01339         EndContainer(),
    01340       EndContainer(),
    01341
    01342       /* 'generate game' and 'load game' buttons */
    01343       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01344         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01345         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01346       EndContainer(),
    01347
    01348       /* 'play scenario' and 'play heightmap' buttons */
    01349       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01350         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01351         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01352       EndContainer(),
    01353
    01354       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01355         NWidget(NWID_SPACER), SetFill(1, 0),
    01356         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01357         NWidget(NWID_SPACER), SetFill(1, 0),
    01358       EndContainer(),
    01359     EndContainer(),
    01360   EndContainer(),
    01361 };
    01362
    01363 static const WindowDesc _network_start_server_window_desc(
    01364   WDP_CENTER, 0, 0,
    01365   WC_NETWORK_WINDOW, WC_NONE,
    01366   WDF_UNCLICK_BUTTONS,
    01367   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01368 );
    01369
    01370 static void ShowNetworkStartServerWindow()
    01371 {
    01372   DeleteWindowById(WC_NETWORK_WINDOW, 0);
    01373
    01374   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01375 }
    01376
    01378 enum NetworkLobbyWindowWidgets {
    01379   NLWW_BACKGROUND,
    01380   NLWW_TEXT,
    01381   NLWW_HEADER,
    01382   NLWW_MATRIX,
    01383   NLWW_SCROLLBAR,
    01384   NLWW_DETAILS,
    01385   NLWW_JOIN,
    01386   NLWW_NEW,
    01387   NLWW_SPECTATE,
    01388   NLWW_REFRESH,
    01389   NLWW_CANCEL,
    01390 };
    01391
    01392 struct NetworkLobbyWindow : public Window {
    01393   CompanyID company;
    01394   NetworkGameList *server;
    01395   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01396   Scrollbar *vscroll;
    01397
    01398   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01399       Window(), company(INVALID_COMPANY), server(ngl)
    01400   {
    01401     this->CreateNestedTree(desc);
    01402     this->vscroll = this->GetScrollbar(NLWW_SCROLLBAR);
    01403     this->FinishInitNested(desc, 0);
    01404     this->OnResize();
    01405   }
    01406
    01407   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01408   {
    01409     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
    01410     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01411       if (!StrEmpty(this->company_info[i].company_name)) {
    01412         if (pos-- == 0) return i;
    01413       }
    01414     }
    01415
    01416     return COMPANY_FIRST;
    01417   }
    01418
    01419   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01420   {
    01421     switch (widget) {
    01422       case NLWW_HEADER:
    01423         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01424         break;
    01425
    01426       case NLWW_MATRIX:
    01427         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01428         size->height = 10 * resize->height;
    01429         break;
    01430
    01431       case NLWW_DETAILS:
    01432         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01433         break;
    01434     }
    01435   }
    01436
    01437   virtual void SetStringParameters(int widget) const
    01438   {
    01439     switch (widget) {
    01440       case NLWW_TEXT:
    01441         SetDParamStr(0, this->server->info.server_name);
    01442         break;
    01443     }
    01444   }
    01445
    01446   virtual void DrawWidget(const Rect &r, int widget) const
    01447   {
    01448     switch (widget) {
    01449       case NLWW_DETAILS:
    01450         this->DrawDetails(r);
    01451         break;
    01452
    01453       case NLWW_MATRIX:
    01454         this->DrawMatrix(r);
    01455         break;
    01456     }
    01457   }
    01458
    01459   virtual void OnPaint()
    01460   {
    01461     const NetworkGameInfo *gi = &this->server->info;
    01462
    01463     /* Join button is disabled when no company is selected and for AI companies*/
    01464     this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01465     /* Cannot start new company if there are too many */
    01466     this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
    01467     /* Cannot spectate if there are too many spectators */
    01468     this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01469
    01470     this->vscroll->SetCount(gi->companies_on);
    01471
    01472     /* Draw window widgets */
    01473     this->DrawWidgets();
    01474   }
    01475
    01476   void DrawMatrix(const Rect &r) const
    01477   {
    01478     bool rtl = _current_text_dir == TD_RTL;
    01479     uint left = r.left + WD_FRAMERECT_LEFT;
    01480     uint right = r.right - WD_FRAMERECT_RIGHT;
    01481
    01482     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01483     int lock_width      = lock_size.width;
    01484     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01485
    01486     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01487     int profit_width      = lock_size.width;
    01488     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01489
    01490     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01491     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01492     uint profit_left = rtl ? left : right - profit_width;
    01493     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01494
    01495     int y = r.top + WD_MATRIX_TOP;
    01496     /* Draw company list */
    01497     int pos = this->vscroll->GetPosition();
    01498     while (pos < this->server->info.companies_on) {
    01499       byte company = NetworkLobbyFindCompanyIndex(pos);
    01500       bool income = false;
    01501       if (this->company == company) {
    01502         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01503       }
    01504
    01505       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01506       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01507
    01508       /* If the company's income was positive puts a green dot else a red dot */
    01509       if (this->company_info[company].income >= 0) income = true;
    01510       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01511
    01512       pos++;
    01513       y += this->resize.step_height;
    01514       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01515     }
    01516   }
    01517
    01518   void DrawDetails(const Rect &r) const
    01519   {
    01520     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01521     /* Draw info about selected company when it is selected in the left window */
    01522     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01523     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01524
    01525     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01526
    01527     int y = r.top + detail_height + 4;
    01528     const NetworkGameInfo *gi = &this->server->info;
    01529
    01530     SetDParam(0, gi->clients_on);
    01531     SetDParam(1, gi->clients_max);
    01532     SetDParam(2, gi->companies_on);
    01533     SetDParam(3, gi->companies_max);
    01534     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01535     y += FONT_HEIGHT_NORMAL;
    01536
    01537     SetDParamStr(0, this->company_info[this->company].company_name);
    01538     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01539     y += FONT_HEIGHT_NORMAL;
    01540
    01541     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01542     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01543     y += FONT_HEIGHT_NORMAL;
    01544
    01545     SetDParam(0, this->company_info[this->company].company_value);
    01546     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01547     y += FONT_HEIGHT_NORMAL;
    01548
    01549     SetDParam(0, this->company_info[this->company].money);
    01550     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01551     y += FONT_HEIGHT_NORMAL;
    01552
    01553     SetDParam(0, this->company_info[this->company].income);
    01554     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01555     y += FONT_HEIGHT_NORMAL;
    01556
    01557     SetDParam(0, this->company_info[this->company].performance);
    01558     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01559     y += FONT_HEIGHT_NORMAL;
    01560
    01561     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01562     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01563     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01564     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01565     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01566     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01567     y += FONT_HEIGHT_NORMAL;
    01568
    01569     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01570     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01571     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01572     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01573     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01574     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01575     y += FONT_HEIGHT_NORMAL;
    01576
    01577     SetDParamStr(0, this->company_info[this->company].clients);
    01578     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01579   }
    01580
    01581   virtual void OnClick(Point pt, int widget, int click_count)
    01582   {
    01583     switch (widget) {
    01584       case NLWW_CANCEL:   // Cancel button
    01585         ShowNetworkGameWindow();
    01586         break;
    01587
    01588       case NLWW_MATRIX: { // Company list
    01589         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NLWW_MATRIX);
    01590         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01591         this->SetDirty();
    01592
    01593         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01594         if (click_count > 1 && !this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN, 1);
    01595         break;
    01596       }
    01597
    01598       case NLWW_JOIN:     // Join company
    01599         /* Button can be clicked only when it is enabled */
    01600         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01601         break;
    01602
    01603       case NLWW_NEW:      // New company
    01604         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01605         break;
    01606
    01607       case NLWW_SPECTATE: // Spectate game
    01608         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01609         break;
    01610
    01611       case NLWW_REFRESH:  // Refresh
    01612         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01613         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01614         /* Clear the information so removed companies don't remain */
    01615         memset(this->company_info, 0, sizeof(this->company_info));
    01616         break;
    01617     }
    01618   }
    01619
    01620   virtual void OnResize()
    01621   {
    01622     this->vscroll->SetCapacityFromWidget(this, NLWW_MATRIX);
    01623     this->GetWidget<NWidgetCore>(NLWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01624   }
    01625 };
    01626
    01627 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01628   NWidget(NWID_HORIZONTAL),
    01629     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01630     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01631   EndContainer(),
    01632   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
    01633     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01634     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01635     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01636       /* Company list. */
    01637       NWidget(NWID_VERTICAL),
    01638         NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01639         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(NLWW_SCROLLBAR),
    01640       EndContainer(),
    01641       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
    01642       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01643       /* Company info. */
    01644       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01645     EndContainer(),
    01646     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01647     /* Buttons. */
    01648     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01649       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01650         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01651         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01652       EndContainer(),
    01653       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01654         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01655         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01656       EndContainer(),
    01657       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01658         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01659         NWidget(NWID_SPACER), SetFill(1, 1),
    01660       EndContainer(),
    01661     EndContainer(),
    01662     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01663   EndContainer(),
    01664 };
    01665
    01666 static const WindowDesc _network_lobby_window_desc(
    01667   WDP_CENTER, 0, 0,
    01668   WC_NETWORK_WINDOW, WC_NONE,
    01669   WDF_UNCLICK_BUTTONS,
    01670   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01671 );
    01672
    01677 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01678 {
    01679   DeleteWindowById(WC_NETWORK_WINDOW, 0);
    01680
    01681   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01682   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01683
    01684   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01685 }
    01686
    01692 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01693 {
    01694   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
    01695   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01696 }
    01697
    01698 /* The window below gives information about the connected clients
    01699  *  and also makes able to give money to them, kick them (if server)
    01700  *  and stuff like that. */
    01701
    01702 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01703
    01708 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01709
    01710 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01711   NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
    01712 };
    01713
    01714 static const WindowDesc _client_list_popup_desc(
    01715   WDP_AUTO, 0, 0,
    01716   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01717   0,
    01718   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01719 );
    01720
    01721 /* Here we start to define the options out of the menu */
    01722 static void ClientList_Kick(const NetworkClientInfo *ci)
    01723 {
    01724   NetworkServerKickClient(ci->client_id);
    01725 }
    01726
    01727 static void ClientList_Ban(const NetworkClientInfo *ci)
    01728 {
    01729   NetworkServerKickOrBanIP(ci->client_id, true);
    01730 }
    01731
    01732 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01733 {
    01734   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01735 }
    01736
    01737 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01738 {
    01739   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT,ci->client_id);
    01740 }
    01741
    01742 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01743 {
    01744   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01745 }
    01746
    01747 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01748 {
    01749   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01750 }
    01751
    01753 struct NetworkClientListPopupWindow : Window {
    01755   struct ClientListAction {
    01756     StringID name;
    01757     ClientList_Action_Proc *proc;
    01758   };
    01759
    01760   uint sel_index;
    01761   ClientID client_id;
    01762   Point desired_location;
    01763   SmallVector<ClientListAction, 2> actions;
    01764
    01770   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01771   {
    01772     ClientListAction *action = this->actions.Append();
    01773     action->name = name;
    01774     action->proc = proc;
    01775   }
    01776
    01777   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01778       Window(),
    01779       sel_index(0), client_id(client_id)
    01780   {
    01781     this->desired_location.x = x;
    01782     this->desired_location.y = y;
    01783
    01784     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01785
    01786     if (_network_own_client_id != ci->client_id) {
    01787       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01788     }
    01789
    01790     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01791       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01792     }
    01793     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01794
    01795     if (_network_own_client_id != ci->client_id) {
    01796       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
    01797       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01798         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01799       }
    01800     }
    01801
    01802     /* A server can kick clients (but not himself) */
    01803     if (_network_server && _network_own_client_id != ci->client_id) {
    01804       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01805       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01806     }
    01807
    01808     this->flags4 &= ~WF_WHITE_BORDER_MASK;
    01809     this->InitNested(desc, client_id);
    01810   }
    01811
    01812   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01813   {
    01814     return this->desired_location;
    01815   }
    01816
    01817   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01818   {
    01819     Dimension d = *size;
    01820     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01821       d = maxdim(GetStringBoundingBox(action->name), d);
    01822     }
    01823
    01824     d.height *= this->actions.Length();
    01825     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01826     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01827     *size = d;
    01828   }
    01829
    01830   virtual void DrawWidget(const Rect &r, int widget) const
    01831   {
    01832     /* Draw the actions */
    01833     int sel = this->sel_index;
    01834     int y = r.top + WD_FRAMERECT_TOP;
    01835     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01836       TextColour colour;
    01837       if (sel-- == 0) { // Selected item, highlight it
    01838         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01839         colour = TC_WHITE;
    01840       } else {
    01841         colour = TC_BLACK;
    01842       }
    01843
    01844       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01845     }
    01846   }
    01847
    01848   virtual void OnMouseLoop()
    01849   {
    01850     /* We selected an action */
    01851     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01852
    01853     if (_left_button_down) {
    01854       if (index == this->sel_index || index >= this->actions.Length()) return;
    01855
    01856       this->sel_index = index;
    01857       this->SetDirty();
    01858     } else {
    01859       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01860         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01861         if (ci != NULL) this->actions[index].proc(ci);
    01862       }
    01863
    01864       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01865     }
    01866   }
    01867 };
    01868
    01872 static void PopupClientList(ClientID client_id, int x, int y)
    01873 {
    01874   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01875
    01876   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01877
    01878   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01879 }
    01880
    01881
    01883 enum ClientListWidgets {
    01884   CLW_PANEL,
    01885 };
    01886
    01887 static const NWidgetPart _nested_client_list_widgets[] = {
    01888   NWidget(NWID_HORIZONTAL),
    01889     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01890     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01891     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01892   EndContainer(),
    01893   NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01894 };
    01895
    01896 static const WindowDesc _client_list_desc(
    01897   WDP_AUTO, 0, 0,
    01898   WC_CLIENT_LIST, WC_NONE,
    01899   0,
    01900   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01901 );
    01902
    01906 struct NetworkClientListWindow : Window {
    01907   int selected_item;
    01908
    01909   uint server_client_width;
    01910   uint company_icon_width;
    01911
    01912   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01913       Window(),
    01914       selected_item(-1)
    01915   {
    01916     this->InitNested(desc, window_number);
    01917   }
    01918
    01922   bool CheckClientListHeight()
    01923   {
    01924     int num = 0;
    01925     const NetworkClientInfo *ci;
    01926
    01927     /* Should be replaced with a loop through all clients */
    01928     FOR_ALL_CLIENT_INFOS(ci) {
    01929       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01930     }
    01931
    01932     num *= FONT_HEIGHT_NORMAL;
    01933
    01934     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
    01935     /* If height is changed */
    01936     if (diff != 0) {
    01937       ResizeWindow(this, 0, diff);
    01938       return false;
    01939     }
    01940     return true;
    01941   }
    01942
    01943   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01944   {
    01945     if (widget != CLW_PANEL) return;
    01946
    01947     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01948     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01949
    01950     uint width = 100; // Default width
    01951     const NetworkClientInfo *ci;
    01952     FOR_ALL_CLIENT_INFOS(ci) {
    01953       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01954     }
    01955
    01956     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01957   }
    01958
    01959   virtual void OnPaint()
    01960   {
    01961     /* Check if we need to reset the height */
    01962     if (!this->CheckClientListHeight()) return;
    01963
    01964     this->DrawWidgets();
    01965   }
    01966
    01967   virtual void DrawWidget(const Rect &r, int widget) const
    01968   {
    01969     if (widget != CLW_PANEL) return;
    01970
    01971     bool rtl = _current_text_dir == TD_RTL;
    01972     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01973     uint y = r.top + WD_FRAMERECT_TOP;
    01974     uint left = r.left + WD_FRAMERECT_LEFT;
    01975     uint right = r.right - WD_FRAMERECT_RIGHT;
    01976     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01977
    01978
    01979     uint type_left  = rtl ? right - this->server_client_width : left;
    01980     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01981     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01982     uint name_left  = rtl ? left : left + type_icon_width;
    01983     uint name_right = rtl ? right - type_icon_width : right;
    01984
    01985     int i = 0;
    01986     const NetworkClientInfo *ci;
    01987     FOR_ALL_CLIENT_INFOS(ci) {
    01988       TextColour colour;
    01989       if (this->selected_item == i++) { // Selected item, highlight it
    01990         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01991         colour = TC_WHITE;
    01992       } else {
    01993         colour = TC_BLACK;
    01994       }
    01995
    01996       if (ci->client_id == CLIENT_ID_SERVER) {
    01997         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01998       } else {
    01999         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    02000       }
    02001
    02002       /* Filter out spectators */
    02003       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    02004
    02005       DrawString(name_left, name_right, y, ci->client_name, colour);
    02006
    02007       y += FONT_HEIGHT_NORMAL;
    02008     }
    02009   }
    02010
    02011   virtual void OnClick(Point pt, int widget, int click_count)
    02012   {
    02013     /* Show the popup with option */
    02014     if (this->selected_item != -1) {
    02015       NetworkClientInfo *ci;
    02016
    02017       int client_no = this->selected_item;
    02018       FOR_ALL_CLIENT_INFOS(ci) {
    02019         if (client_no == 0) break;
    02020         client_no--;
    02021       }
    02022
    02023       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    02024     }
    02025   }
    02026
    02027   virtual void OnMouseOver(Point pt, int widget)
    02028   {
    02029     /* -1 means we left the current window */
    02030     if (pt.y == -1) {
    02031       this->selected_item = -1;
    02032       this->SetDirty();
    02033       return;
    02034     }
    02035
    02036     /* Find the new selected item (if any) */
    02037     pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
    02038     int item = -1;
    02039     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    02040       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    02041     }
    02042
    02043     /* It did not change.. no update! */
    02044     if (item == this->selected_item) return;
    02045     this->selected_item = item;
    02046
    02047     /* Repaint */
    02048     this->SetDirty();
    02049   }
    02050 };
    02051
    02052 void ShowClientList()
    02053 {
    02054   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    02055 }
    02056
    02057 NetworkJoinStatus _network_join_status;
    02058 uint8 _network_join_waiting;
    02059 uint32 _network_join_bytes;
    02060 uint32 _network_join_bytes_total;
    02061
    02063 enum NetworkJoinStatusWidgets {
    02064   NJSW_BACKGROUND,
    02065   NJSW_CANCELOK,
    02066 };
    02067
    02068 struct NetworkJoinStatusWindow : Window {
    02069   NetworkPasswordType password_type;
    02070
    02071   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02072   {
    02073     this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
    02074     this->InitNested(desc, 0);
    02075   }
    02076
    02077   virtual void DrawWidget(const Rect &r, int widget) const
    02078   {
    02079     if (widget != NJSW_BACKGROUND) return;
    02080
    02081     uint8 progress; // used for progress bar
    02082     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02083     switch (_network_join_status) {
    02084       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02085       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02086         progress = 10; // first two stages 10%
    02087         break;
    02088       case NETWORK_JOIN_STATUS_WAITING:
    02089         SetDParam(0, _network_join_waiting);
    02090         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02091         progress = 15; // third stage is 15%
    02092         break;
    02093       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02094         SetDParam(0, _network_join_bytes);
    02095         SetDParam(1, _network_join_bytes_total);
    02096         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02097         if (_network_join_bytes_total == 0) {
    02098           progress = 15; // We don't have the final size yet; the server is still compressing!
    02099           break;
    02100         }
    02101         /* FALL THROUGH */
    02102       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02103         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02104     }
    02105
    02106     /* Draw nice progress bar :) */
    02107     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02108   }
    02109
    02110   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02111   {
    02112     if (widget != NJSW_BACKGROUND) return;
    02113
    02114     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02115
    02116     /* Account for the statuses */
    02117     uint width = 0;
    02118     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02119       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02120     }
    02121
    02122     /* For the number of waiting (other) players */
    02123     SetDParam(0, 255);
    02124     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02125
    02126     /* Account for downloading ~ 10 MiB */
    02127     SetDParam(0, 10000000);
    02128     SetDParam(1, 10000000);
    02129     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02130     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02131
    02132     /* Give a bit more clearing for the widest strings than strictly needed */
    02133     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02134   }
    02135
    02136   virtual void OnClick(Point pt, int widget, int click_count)
    02137   {
    02138     if (widget == NJSW_CANCELOK) { // Disconnect button
    02139       NetworkDisconnect();
    02140       SwitchToMode(SM_MENU);
    02141       ShowNetworkGameWindow();
    02142     }
    02143   }
    02144
    02145   virtual void OnQueryTextFinished(char *str)
    02146   {
    02147     if (StrEmpty(str)) {
    02148       NetworkDisconnect();
    02149       ShowNetworkGameWindow();
    02150       return;
    02151     }
    02152
    02153     switch (this->password_type) {
    02154       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02155       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02156       default: NOT_REACHED();
    02157     }
    02158   }
    02159 };
    02160
    02161 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02162   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02163   NWidget(WWT_PANEL, COLOUR_GREY),
    02164     NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
    02165     NWidget(NWID_HORIZONTAL),
    02166       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02167       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02168       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02169     EndContainer(),
    02170     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02171   EndContainer(),
    02172 };
    02173
    02174 static const WindowDesc _network_join_status_window_desc(
    02175   WDP_CENTER, 0, 0,
    02176   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02177   WDF_MODAL,
    02178   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02179 );
    02180
    02181 void ShowJoinStatusWindow()
    02182 {
    02183   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
    02184   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02185 }
    02186
    02187 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02188 {
    02189   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, 0);
    02190   if (w == NULL) return;
    02191   w->password_type = npt;
    02192
    02193   StringID caption;
    02194   switch (npt) {
    02195     default: NOT_REACHED();
    02196     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02197     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02198   }
    02199   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02200 }
    02201
    02202
    02204 enum NetworkCompanyPasswordWindowWidgets {
    02205   NCPWW_BACKGROUND,
    02206   NCPWW_LABEL,
    02207   NCPWW_PASSWORD,
    02208   NCPWW_SAVE_AS_DEFAULT_PASSWORD,
    02209   NCPWW_CANCEL,
    02210   NCPWW_OK,
    02211 };
    02212
    02213 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
    02214   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
    02215   {
    02216     this->InitNested(desc, 0);
    02217
    02218     this->parent = parent;
    02219     this->afilter = CS_ALPHANUMERAL;
    02220     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
    02221     this->SetFocusedWidget(NCPWW_PASSWORD);
    02222   }
    02223
    02224   void OnOk()
    02225   {
    02226     if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
    02227       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
    02228     }
    02229
    02230     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
    02231   }
    02232
    02233   virtual void OnPaint()
    02234   {
    02235     this->DrawWidgets();
    02236     this->DrawEditBox(NCPWW_PASSWORD);
    02237   }
    02238
    02239   virtual void OnClick(Point pt, int widget, int click_count)
    02240   {
    02241     switch (widget) {
    02242       case NCPWW_OK:
    02243         this->OnOk();
    02244         /* FALL THROUGH */
    02245
    02246       case NCPWW_CANCEL:
    02247         delete this;
    02248         break;
    02249
    02250       case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
    02251         this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
    02252         this->SetDirty();
    02253         break;
    02254     }
    02255   }
    02256
    02257   virtual void OnMouseLoop()
    02258   {
    02259     this->HandleEditBox(4);
    02260   }
    02261
    02262   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    02263   {
    02264     EventState state = ES_NOT_HANDLED;
    02265     switch (this->HandleEditBoxKey(NCPWW_PASSWORD, key, keycode, state)) {
    02266       default: break;
    02267
    02268       case HEBR_CONFIRM:
    02269         this->OnOk();
    02270         /* FALL THROUGH */
    02271
    02272       case HEBR_CANCEL:
    02273         delete this;
    02274         break;
    02275     }
    02276     return state;
    02277   }
    02278
    02279   virtual void OnOpenOSKWindow(int wid)
    02280   {
    02281     ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
    02282   }
    02283 };
    02284
    02285 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02286   NWidget(NWID_HORIZONTAL),
    02287     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02288     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02289   EndContainer(),
    02290   NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
    02291     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02292       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02293         NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02294         NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02295       EndContainer(),
    02296       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02297         NWidget(NWID_SPACER), SetFill(1, 0),
    02298         NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02299                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02300       EndContainer(),
    02301     EndContainer(),
    02302   EndContainer(),
    02303   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02304     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02305     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02306   EndContainer(),
    02307 };
    02308
    02309 static const WindowDesc _network_company_password_window_desc(
    02310   WDP_AUTO, 0, 0,
    02311   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02312   WDF_UNCLICK_BUTTONS,
    02313   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02314 );
    02315
    02316 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02317 {
    02318   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02319
    02320   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02321 }
    02322
    02323 #endif /* ENABLE_NETWORK */