00001 /* $Id$ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef GAME_CONFIG_HPP 00013 #define GAME_CONFIG_HPP 00014 00015 #include "../script/script_config.hpp" 00016 00017 class GameConfig : public ScriptConfig { 00018 public: 00022 static GameConfig *GetConfig(ScriptSettingSource source = SSS_DEFAULT); 00023 00024 GameConfig() : 00025 ScriptConfig() 00026 {} 00027 00028 GameConfig(const GameConfig *config) : 00029 ScriptConfig(config) 00030 {} 00031 00032 class GameInfo *GetInfo() const; 00033 00042 bool ResetInfo(bool force_exact_match); 00043 00044 protected: 00045 /* virtual */ ScriptInfo *FindInfo(const char *name, int version, bool force_exact_match); 00046 }; 00047 00048 #endif /* GAME_CONFIG_HPP */