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00012 #include "stdafx.h"
00013 #include "clear_map.h"
00014 #include "industry.h"
00015 #include "station_map.h"
00016 #include "landscape.h"
00017 #include "tree_map.h"
00018 #include "viewport_func.h"
00019 #include "town.h"
00020 #include "tunnelbridge_map.h"
00021 #include "core/endian_func.hpp"
00022 #include "vehicle_base.h"
00023 #include "sound_func.h"
00024 #include "window_func.h"
00025 #include "company_base.h"
00026 #include "smallmap_gui.h"
00027
00028 #include "table/strings.h"
00029
00030 static int _smallmap_industry_count;
00031 static int _smallmap_company_count;
00032 static int _smallmap_cargo_count;
00033
00035 static uint8 _linkstat_colours_in_legenda[] = {0, 1, 3, 5, 7, 9, 11};
00036
00037 static const int NUM_NO_COMPANY_ENTRIES = 4;
00038
00039 static const uint8 PC_ROUGH_LAND = 0x52;
00040 static const uint8 PC_GRASS_LAND = 0x54;
00041 static const uint8 PC_BARE_LAND = 0x37;
00042 static const uint8 PC_FIELDS = 0x25;
00043 static const uint8 PC_TREES = 0x57;
00044 static const uint8 PC_WATER = 0xCA;
00045
00047 #define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00048
00050 #define MC(height) {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, height, INVALID_COMPANY, true, false, false}
00051
00053 #define MO(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00054
00056 #define MOEND() {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}
00057
00059 #define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, true, false}
00060
00065 #define MS(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}
00066
00068 static LegendAndColour _legend_land_contours[] = {
00069
00070 MC(0),
00071 MC(4),
00072 MC(8),
00073 MC(12),
00074 MC(14),
00075
00076 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00077 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00078 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS),
00079 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00080 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_VEHICLES),
00081 MKEND()
00082 };
00083
00084 static const LegendAndColour _legend_vehicles[] = {
00085 MK(PC_RED, STR_SMALLMAP_LEGENDA_TRAINS),
00086 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_ROAD_VEHICLES),
00087 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SHIPS),
00088 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_AIRCRAFT),
00089
00090 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00091 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00092 MKEND()
00093 };
00094
00095 static const LegendAndColour _legend_routes[] = {
00096 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00097 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00098 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00099
00100 MS(PC_VERY_DARK_BROWN, STR_SMALLMAP_LEGENDA_RAILROAD_STATION),
00101 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
00102 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_BUS_STATION),
00103 MK(PC_RED, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
00104 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_DOCK),
00105 MKEND()
00106 };
00107
00108 static const LegendAndColour _legend_vegetation[] = {
00109 MK(PC_ROUGH_LAND, STR_SMALLMAP_LEGENDA_ROUGH_LAND),
00110 MK(PC_GRASS_LAND, STR_SMALLMAP_LEGENDA_GRASS_LAND),
00111 MK(PC_BARE_LAND, STR_SMALLMAP_LEGENDA_BARE_LAND),
00112 MK(PC_FIELDS, STR_SMALLMAP_LEGENDA_FIELDS),
00113 MK(PC_TREES, STR_SMALLMAP_LEGENDA_TREES),
00114 MK(PC_GREEN, STR_SMALLMAP_LEGENDA_FOREST),
00115
00116 MS(PC_GREY, STR_SMALLMAP_LEGENDA_ROCKS),
00117 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_DESERT),
00118 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SNOW),
00119 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00120 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00121 MKEND()
00122 };
00123
00124 static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
00125 MO(PC_WATER, STR_SMALLMAP_LEGENDA_WATER),
00126 MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER),
00127 MO(PC_DARK_RED, STR_SMALLMAP_LEGENDA_TOWNS),
00128 MO(PC_DARK_GREY, STR_SMALLMAP_LEGENDA_INDUSTRIES),
00129
00130 MOEND(),
00131 };
00132
00133 #undef MK
00134 #undef MC
00135 #undef MS
00136 #undef MO
00137 #undef MOEND
00138 #undef MKEND
00139
00141 static LegendAndColour _legend_linkstats[NUM_CARGO + lengthof(_linkstat_colours_in_legenda) + 1];
00146 static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES + 1];
00148 static uint _industry_to_list_pos[NUM_INDUSTRYTYPES];
00150 static bool _smallmap_show_heightmap = false;
00152 static uint _company_to_list_pos[MAX_COMPANIES];
00153
00157 void BuildIndustriesLegend()
00158 {
00159 uint j = 0;
00160
00161
00162 for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
00163 IndustryType ind = _sorted_industry_types[i];
00164 const IndustrySpec *indsp = GetIndustrySpec(ind);
00165 if (indsp->enabled) {
00166 _legend_from_industries[j].legend = indsp->name;
00167 _legend_from_industries[j].colour = indsp->map_colour;
00168 _legend_from_industries[j].type = ind;
00169 _legend_from_industries[j].show_on_map = true;
00170 _legend_from_industries[j].col_break = false;
00171 _legend_from_industries[j].end = false;
00172
00173
00174 _industry_to_list_pos[ind] = j;
00175 j++;
00176 }
00177 }
00178
00179 _legend_from_industries[j].end = true;
00180
00181
00182 _smallmap_industry_count = j;
00183 }
00184
00188 void BuildLinkStatsLegend()
00189 {
00190
00191 memset(_legend_linkstats, 0, sizeof(_legend_linkstats));
00192
00193 uint i = 0;
00194 for (; i < _sorted_cargo_specs_size; ++i) {
00195 const CargoSpec *cs = _sorted_cargo_specs[i];
00196
00197 _legend_linkstats[i].legend = cs->name;
00198 _legend_linkstats[i].colour = cs->legend_colour;
00199 _legend_linkstats[i].type = cs->Index();
00200 _legend_linkstats[i].show_on_map = true;
00201 }
00202
00203 _legend_linkstats[i].col_break = true;
00204 _smallmap_cargo_count = i;
00205
00206 for (; i < _smallmap_cargo_count + lengthof(_linkstat_colours_in_legenda); ++i) {
00207 _legend_linkstats[i].legend = STR_EMPTY;
00208 _legend_linkstats[i].colour = LinkGraphOverlay::LINK_COLOURS[_linkstat_colours_in_legenda[i - _smallmap_cargo_count]];
00209 _legend_linkstats[i].show_on_map = true;
00210 }
00211
00212 _legend_linkstats[_smallmap_cargo_count].legend = STR_LINKGRAPH_LEGEND_UNUSED;
00213 _legend_linkstats[i - 1].legend = STR_LINKGRAPH_LEGEND_OVERLOADED;
00214 _legend_linkstats[(_smallmap_cargo_count + i - 1) / 2].legend = STR_LINKGRAPH_LEGEND_SATURATED;
00215 _legend_linkstats[i].end = true;
00216 }
00217
00218 static const LegendAndColour * const _legend_table[] = {
00219 _legend_land_contours,
00220 _legend_vehicles,
00221 _legend_from_industries,
00222 _legend_linkstats,
00223 _legend_routes,
00224 _legend_vegetation,
00225 _legend_land_owners,
00226 };
00227
00228 #define MKCOLOUR(x) TO_LE32X(x)
00229
00230 #define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
00231 #define MKCOLOUR_X0X0(x) (MKCOLOUR(0x01000100) * (uint)(x))
00232 #define MKCOLOUR_0X0X(x) (MKCOLOUR(0x00010001) * (uint)(x))
00233 #define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
00234 #define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
00235
00236 #define MKCOLOUR_XYXY(x, y) (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
00237 #define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
00238
00239 #define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
00240 #define MKCOLOUR_0FF0 MKCOLOUR_0XX0(0xFF)
00241 #define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
00242 #define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
00243
00245 static const uint32 _green_map_heights[] = {
00246 MKCOLOUR_XXXX(0x5A),
00247 MKCOLOUR_XYXY(0x5A, 0x5B),
00248 MKCOLOUR_XXXX(0x5B),
00249 MKCOLOUR_XYXY(0x5B, 0x5C),
00250 MKCOLOUR_XXXX(0x5C),
00251 MKCOLOUR_XYXY(0x5C, 0x5D),
00252 MKCOLOUR_XXXX(0x5D),
00253 MKCOLOUR_XYXY(0x5D, 0x5E),
00254 MKCOLOUR_XXXX(0x5E),
00255 MKCOLOUR_XYXY(0x5E, 0x5F),
00256 MKCOLOUR_XXXX(0x5F),
00257 MKCOLOUR_XYXY(0x5F, 0x1F),
00258 MKCOLOUR_XXXX(0x1F),
00259 MKCOLOUR_XYXY(0x1F, 0x27),
00260 MKCOLOUR_XXXX(0x27),
00261 MKCOLOUR_XXXX(0x27),
00262 };
00263 assert_compile(lengthof(_green_map_heights) == MAX_TILE_HEIGHT + 1);
00264
00266 static const uint32 _dark_green_map_heights[] = {
00267 MKCOLOUR_XXXX(0x60),
00268 MKCOLOUR_XYXY(0x60, 0x61),
00269 MKCOLOUR_XXXX(0x61),
00270 MKCOLOUR_XYXY(0x61, 0x62),
00271 MKCOLOUR_XXXX(0x62),
00272 MKCOLOUR_XYXY(0x62, 0x63),
00273 MKCOLOUR_XXXX(0x63),
00274 MKCOLOUR_XYXY(0x63, 0x64),
00275 MKCOLOUR_XXXX(0x64),
00276 MKCOLOUR_XYXY(0x64, 0x65),
00277 MKCOLOUR_XXXX(0x65),
00278 MKCOLOUR_XYXY(0x65, 0x66),
00279 MKCOLOUR_XXXX(0x66),
00280 MKCOLOUR_XYXY(0x66, 0x67),
00281 MKCOLOUR_XXXX(0x67),
00282 MKCOLOUR_XXXX(0x67),
00283 };
00284 assert_compile(lengthof(_dark_green_map_heights) == MAX_TILE_HEIGHT + 1);
00285
00287 static const uint32 _violet_map_heights[] = {
00288 MKCOLOUR_XXXX(0x80),
00289 MKCOLOUR_XYXY(0x80, 0x81),
00290 MKCOLOUR_XXXX(0x81),
00291 MKCOLOUR_XYXY(0x81, 0x82),
00292 MKCOLOUR_XXXX(0x82),
00293 MKCOLOUR_XYXY(0x82, 0x83),
00294 MKCOLOUR_XXXX(0x83),
00295 MKCOLOUR_XYXY(0x83, 0x84),
00296 MKCOLOUR_XXXX(0x84),
00297 MKCOLOUR_XYXY(0x84, 0x85),
00298 MKCOLOUR_XXXX(0x85),
00299 MKCOLOUR_XYXY(0x85, 0x86),
00300 MKCOLOUR_XXXX(0x86),
00301 MKCOLOUR_XYXY(0x86, 0x87),
00302 MKCOLOUR_XXXX(0x87),
00303 MKCOLOUR_XXXX(0x87),
00304 };
00305 assert_compile(lengthof(_violet_map_heights) == MAX_TILE_HEIGHT + 1);
00306
00308 struct SmallMapColourScheme {
00309 const uint32 *height_colours;
00310 uint32 default_colour;
00311 };
00312
00314 static const SmallMapColourScheme _heightmap_schemes[] = {
00315 {_green_map_heights, MKCOLOUR_XXXX(0x54)},
00316 {_dark_green_map_heights, MKCOLOUR_XXXX(0x62)},
00317 {_violet_map_heights, MKCOLOUR_XXXX(0x82)},
00318 };
00319
00323 void BuildLandLegend()
00324 {
00325 for (LegendAndColour *lc = _legend_land_contours; lc->legend == STR_TINY_BLACK_HEIGHT; lc++) {
00326 lc->colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[lc->height];
00327 }
00328 }
00329
00333 void BuildOwnerLegend()
00334 {
00335 _legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
00336
00337 int i = NUM_NO_COMPANY_ENTRIES;
00338 const Company *c;
00339 FOR_ALL_COMPANIES(c) {
00340 _legend_land_owners[i].colour = _colour_gradient[c->colour][5];
00341 _legend_land_owners[i].company = c->index;
00342 _legend_land_owners[i].show_on_map = true;
00343 _legend_land_owners[i].col_break = false;
00344 _legend_land_owners[i].end = false;
00345 _company_to_list_pos[c->index] = i;
00346 i++;
00347 }
00348
00349
00350 _legend_land_owners[i].end = true;
00351
00352
00353 _smallmap_company_count = i;
00354 }
00355
00356 struct AndOr {
00357 uint32 mor;
00358 uint32 mand;
00359 };
00360
00361 static inline uint32 ApplyMask(uint32 colour, const AndOr *mask)
00362 {
00363 return (colour & mask->mand) | mask->mor;
00364 }
00365
00366
00368 static const AndOr _smallmap_contours_andor[] = {
00369 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00370 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00371 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00372 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00373 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00374 {MKCOLOUR_XXXX(PC_LIGHT_BLUE), MKCOLOUR_0000},
00375 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00376 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00377 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00378 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00379 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00380 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00381 };
00382
00384 static const AndOr _smallmap_vehicles_andor[] = {
00385 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00386 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00387 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00388 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00389 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00390 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00391 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00392 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00393 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00394 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00395 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00396 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00397 };
00398
00400 static const byte _tiletype_importance[] = {
00401 2,
00402 8,
00403 7,
00404 5,
00405 2,
00406 9,
00407 2,
00408 1,
00409 6,
00410 8,
00411 2,
00412 0,
00413 };
00414
00415
00416 static inline TileType GetEffectiveTileType(TileIndex tile)
00417 {
00418 TileType t = GetTileType(tile);
00419
00420 if (t == MP_TUNNELBRIDGE) {
00421 TransportType tt = GetTunnelBridgeTransportType(tile);
00422
00423 switch (tt) {
00424 case TRANSPORT_RAIL: t = MP_RAILWAY; break;
00425 case TRANSPORT_ROAD: t = MP_ROAD; break;
00426 default: t = MP_WATER; break;
00427 }
00428 }
00429 return t;
00430 }
00431
00438 static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
00439 {
00440 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00441 return ApplyMask(cs->height_colours[TileHeight(tile)], &_smallmap_contours_andor[t]);
00442 }
00443
00451 static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
00452 {
00453 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00454 return ApplyMask(cs->default_colour, &_smallmap_vehicles_andor[t]);
00455 }
00456
00464 static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
00465 {
00466 if (t == MP_INDUSTRY) {
00467
00468 if (_legend_from_industries[_industry_to_list_pos[Industry::GetByTile(tile)->type]].show_on_map) {
00469 return GetIndustrySpec(Industry::GetByTile(tile)->type)->map_colour * 0x01010101;
00470 } else {
00471
00472 t = (IsTileOnWater(tile) ? MP_WATER : MP_CLEAR);
00473 }
00474 }
00475
00476 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00477 return ApplyMask(_smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour, &_smallmap_vehicles_andor[t]);
00478 }
00479
00487 static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
00488 {
00489 if (t == MP_STATION) {
00490 switch (GetStationType(tile)) {
00491 case STATION_RAIL: return MKCOLOUR_XXXX(PC_VERY_DARK_BROWN);
00492 case STATION_AIRPORT: return MKCOLOUR_XXXX(PC_RED);
00493 case STATION_TRUCK: return MKCOLOUR_XXXX(PC_ORANGE);
00494 case STATION_BUS: return MKCOLOUR_XXXX(PC_YELLOW);
00495 case STATION_DOCK: return MKCOLOUR_XXXX(PC_LIGHT_BLUE);
00496 default: return MKCOLOUR_FFFF;
00497 }
00498 } else if (t == MP_RAILWAY) {
00499 AndOr andor = {
00500 MKCOLOUR_0XX0(GetRailTypeInfo(GetRailType(tile))->map_colour),
00501 _smallmap_contours_andor[t].mand
00502 };
00503
00504 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00505 return ApplyMask(cs->default_colour, &andor);
00506 }
00507
00508
00509 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00510 return ApplyMask(cs->default_colour, &_smallmap_contours_andor[t]);
00511 }
00512
00520 static inline uint32 GetSmallMapLinkStatsPixels(TileIndex tile, TileType t)
00521 {
00522 return _smallmap_show_heightmap ? GetSmallMapContoursPixels(tile, t) : GetSmallMapRoutesPixels(tile, t);
00523 }
00524
00525 static const uint32 _vegetation_clear_bits[] = {
00526 MKCOLOUR_XXXX(PC_GRASS_LAND),
00527 MKCOLOUR_XXXX(PC_ROUGH_LAND),
00528 MKCOLOUR_XXXX(PC_GREY),
00529 MKCOLOUR_XXXX(PC_FIELDS),
00530 MKCOLOUR_XXXX(PC_LIGHT_BLUE),
00531 MKCOLOUR_XXXX(PC_ORANGE),
00532 MKCOLOUR_XXXX(PC_GRASS_LAND),
00533 MKCOLOUR_XXXX(PC_GRASS_LAND),
00534 };
00535
00543 static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
00544 {
00545 switch (t) {
00546 case MP_CLEAR:
00547 return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR_XXXX(PC_BARE_LAND) : _vegetation_clear_bits[GetClearGround(tile)];
00548
00549 case MP_INDUSTRY:
00550 return GetIndustrySpec(Industry::GetByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
00551
00552 case MP_TREES:
00553 if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(tile) == TREE_GROUND_ROUGH_SNOW) {
00554 return (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR_XYYX(PC_LIGHT_BLUE, PC_TREES) : MKCOLOUR_XYYX(PC_ORANGE, PC_TREES);
00555 }
00556 return MKCOLOUR_XYYX(PC_GRASS_LAND, PC_TREES);
00557
00558 default:
00559 return ApplyMask(MKCOLOUR_XXXX(PC_GRASS_LAND), &_smallmap_vehicles_andor[t]);
00560 }
00561 }
00562
00570 static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
00571 {
00572 Owner o;
00573
00574 switch (t) {
00575 case MP_INDUSTRY: return MKCOLOUR_XXXX(PC_DARK_GREY);
00576 case MP_HOUSE: return MKCOLOUR_XXXX(PC_DARK_RED);
00577 default: o = GetTileOwner(tile); break;
00578
00579
00580
00581
00582 }
00583
00584 if ((o < MAX_COMPANIES && !_legend_land_owners[_company_to_list_pos[o]].show_on_map) || o == OWNER_NONE || o == OWNER_WATER) {
00585 if (t == MP_WATER) return MKCOLOUR_XXXX(PC_WATER);
00586 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00587 return _smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour;
00588 } else if (o == OWNER_TOWN) {
00589 return MKCOLOUR_XXXX(PC_DARK_RED);
00590 }
00591
00592 return MKCOLOUR_XXXX(_legend_land_owners[_company_to_list_pos[o]].colour);
00593 }
00594
00596 static const byte _vehicle_type_colours[6] = {
00597 PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
00598 };
00599
00606 FORCEINLINE Point SmallMapWindow::RemapTile(int tile_x, int tile_y) const
00607 {
00608 int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE;
00609 int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE;
00610
00611 if (this->zoom == 1) return RemapCoords(x_offset, y_offset, 0);
00612
00613
00614 if (x_offset < 0) x_offset -= this->zoom - 1;
00615 if (y_offset < 0) y_offset -= this->zoom - 1;
00616
00617 return RemapCoords(x_offset / this->zoom, y_offset / this->zoom, 0);
00618 }
00619
00630 FORCEINLINE Point SmallMapWindow::PixelToTile(int px, int py, int *sub, bool add_sub) const
00631 {
00632 if (add_sub) px += this->subscroll;
00633
00634
00635
00636 Point pt = {((py >> 1) - (px >> 2)) * this->zoom, ((py >> 1) + (px >> 2)) * this->zoom};
00637 px &= 3;
00638
00639 if (py & 1) {
00640 if (px < 2) {
00641 pt.x += this->zoom;
00642 px += 2;
00643 } else {
00644 pt.y += this->zoom;
00645 px -= 2;
00646 }
00647 }
00648
00649 *sub = px;
00650 return pt;
00651 }
00652
00662 Point SmallMapWindow::ComputeScroll(int tx, int ty, int x, int y, int *sub)
00663 {
00664 assert(x >= 0 && y >= 0);
00665
00666 int new_sub;
00667 Point tile_xy = PixelToTile(x, y, &new_sub, false);
00668 tx -= tile_xy.x;
00669 ty -= tile_xy.y;
00670
00671 Point scroll;
00672 if (new_sub == 0) {
00673 *sub = 0;
00674 scroll.x = (tx + this->zoom) * TILE_SIZE;
00675 scroll.y = (ty - this->zoom) * TILE_SIZE;
00676 } else {
00677 *sub = 4 - new_sub;
00678 scroll.x = (tx + 2 * this->zoom) * TILE_SIZE;
00679 scroll.y = (ty - 2 * this->zoom) * TILE_SIZE;
00680 }
00681 return scroll;
00682 }
00683
00690 void SmallMapWindow::SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt)
00691 {
00692 static const int zoomlevels[] = {1, 2, 4, 6, 8};
00693 static const int MIN_ZOOM_INDEX = 0;
00694 static const int MAX_ZOOM_INDEX = lengthof(zoomlevels) - 1;
00695
00696 int new_index, cur_index, sub;
00697 Point tile;
00698 switch (change) {
00699 case ZLC_INITIALIZE:
00700 cur_index = - 1;
00701 new_index = MIN_ZOOM_INDEX;
00702 break;
00703
00704 case ZLC_ZOOM_IN:
00705 case ZLC_ZOOM_OUT:
00706 for (cur_index = MIN_ZOOM_INDEX; cur_index <= MAX_ZOOM_INDEX; cur_index++) {
00707 if (this->zoom == zoomlevels[cur_index]) break;
00708 }
00709 assert(cur_index <= MAX_ZOOM_INDEX);
00710
00711 tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00712 new_index = Clamp(cur_index + ((change == ZLC_ZOOM_IN) ? -1 : 1), MIN_ZOOM_INDEX, MAX_ZOOM_INDEX);
00713 break;
00714
00715 default: NOT_REACHED();
00716 }
00717
00718 if (new_index != cur_index) {
00719 this->zoom = zoomlevels[new_index];
00720 if (cur_index >= 0) {
00721 Point new_tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00722 this->SetNewScroll(this->scroll_x + (tile.x - new_tile.x) * TILE_SIZE,
00723 this->scroll_y + (tile.y - new_tile.y) * TILE_SIZE, sub);
00724 } else if (this->map_type == SMT_LINKSTATS) {
00725 this->overlay->RebuildCache();
00726 }
00727 this->SetWidgetDisabledState(SM_WIDGET_ZOOM_IN, this->zoom == zoomlevels[MIN_ZOOM_INDEX]);
00728 this->SetWidgetDisabledState(SM_WIDGET_ZOOM_OUT, this->zoom == zoomlevels[MAX_ZOOM_INDEX]);
00729 this->SetDirty();
00730 }
00731 }
00732
00738 inline uint32 SmallMapWindow::GetTileColours(const TileArea &ta) const
00739 {
00740 int importance = 0;
00741 TileIndex tile = INVALID_TILE;
00742 TileType et = MP_VOID;
00743
00744 TILE_AREA_LOOP(ti, ta) {
00745 TileType ttype = GetEffectiveTileType(ti);
00746 if (_tiletype_importance[ttype] > importance) {
00747 importance = _tiletype_importance[ttype];
00748 tile = ti;
00749 et = ttype;
00750 }
00751 }
00752
00753 switch (this->map_type) {
00754 case SMT_CONTOUR:
00755 return GetSmallMapContoursPixels(tile, et);
00756
00757 case SMT_VEHICLES:
00758 return GetSmallMapVehiclesPixels(tile, et);
00759
00760 case SMT_INDUSTRY:
00761 return GetSmallMapIndustriesPixels(tile, et);
00762
00763 case SMT_LINKSTATS:
00764 return GetSmallMapLinkStatsPixels(tile, et);
00765
00766 case SMT_ROUTES:
00767 return GetSmallMapRoutesPixels(tile, et);
00768
00769 case SMT_VEGETATION:
00770 return GetSmallMapVegetationPixels(tile, et);
00771
00772 case SMT_OWNER:
00773 return GetSmallMapOwnerPixels(tile, et);
00774
00775 default: NOT_REACHED();
00776 }
00777 }
00778
00793 void SmallMapWindow::DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter) const
00794 {
00795 void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height);
00796 uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
00797
00798 do {
00799
00800 if (xc >= MapMaxX() || yc >= MapMaxY()) continue;
00801
00802
00803 if (dst < _screen.dst_ptr) continue;
00804 if (dst >= dst_ptr_abs_end) continue;
00805
00806
00807 TileArea ta;
00808 if (min_xy == 1 && (xc == 0 || yc == 0)) {
00809 if (this->zoom == 1) continue;
00810
00811 ta = TileArea(TileXY(max(min_xy, xc), max(min_xy, yc)), this->zoom - (xc == 0), this->zoom - (yc == 0));
00812 } else {
00813 ta = TileArea(TileXY(xc, yc), this->zoom, this->zoom);
00814 }
00815 ta.ClampToMap();
00816
00817 uint32 val = this->GetTileColours(ta);
00818 uint8 *val8 = (uint8 *)&val;
00819 int idx = max(0, -start_pos);
00820 for (int pos = max(0, start_pos); pos < end_pos; pos++) {
00821 blitter->SetPixel(dst, idx, 0, val8[idx]);
00822 idx++;
00823 }
00824
00825 } while (xc += this->zoom, yc += this->zoom, dst = blitter->MoveTo(dst, pitch, 0), --reps != 0);
00826 }
00827
00833 void SmallMapWindow::DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const
00834 {
00835 const Vehicle *v;
00836 FOR_ALL_VEHICLES(v) {
00837 if (v->type == VEH_EFFECT) continue;
00838 if (v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) continue;
00839
00840
00841 Point pt = this->RemapTile(v->x_pos / TILE_SIZE, v->y_pos / TILE_SIZE);
00842
00843 int y = pt.y - dpi->top;
00844 if (!IsInsideMM(y, 0, dpi->height)) continue;
00845
00846 bool skip = false;
00847 int x = pt.x - this->subscroll - 3 - dpi->left;
00848 if (x < 0) {
00849
00850
00851 if (++x != 0) continue;
00852 skip = true;
00853 } else if (x >= dpi->width - 1) {
00854
00855 if (x != dpi->width - 1) continue;
00856 skip = true;
00857 }
00858
00859
00860 byte colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
00861
00862
00863 blitter->SetPixel(dpi->dst_ptr, x, y, colour);
00864 if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, colour);
00865 }
00866 }
00867
00872 void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
00873 {
00874 const Town *t;
00875 FOR_ALL_TOWNS(t) {
00876
00877 Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy));
00878 int x = pt.x - this->subscroll - (t->sign.width_small >> 1);
00879 int y = pt.y;
00880
00881
00882 if (x + t->sign.width_small > dpi->left &&
00883 x < dpi->left + dpi->width &&
00884 y + FONT_HEIGHT_SMALL > dpi->top &&
00885 y < dpi->top + dpi->height) {
00886
00887 SetDParam(0, t->index);
00888 DrawString(x, x + t->sign.width_small, y, STR_SMALLMAP_TOWN);
00889 }
00890 }
00891 }
00892
00896 void SmallMapWindow::DrawMapIndicators() const
00897 {
00898
00899 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
00900
00901 Point tile = InverseRemapCoords(vp->virtual_left, vp->virtual_top);
00902 Point tl = this->RemapTile(tile.x >> 4, tile.y >> 4);
00903 tl.x -= this->subscroll;
00904
00905 tile = InverseRemapCoords(vp->virtual_left + vp->virtual_width, vp->virtual_top + vp->virtual_height);
00906 Point br = this->RemapTile(tile.x >> 4, tile.y >> 4);
00907 br.x -= this->subscroll;
00908
00909 SmallMapWindow::DrawVertMapIndicator(tl.x, tl.y, br.y);
00910 SmallMapWindow::DrawVertMapIndicator(br.x, tl.y, br.y);
00911
00912 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, tl.y);
00913 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, br.y);
00914 }
00915
00927 void SmallMapWindow::DrawSmallMap(DrawPixelInfo *dpi) const
00928 {
00929 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00930 DrawPixelInfo *old_dpi;
00931
00932 old_dpi = _cur_dpi;
00933 _cur_dpi = dpi;
00934
00935
00936 GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, PC_BLACK);
00937
00938
00939 int dx;
00940 Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
00941 int tile_x = this->scroll_x / (int)TILE_SIZE + tile.x;
00942 int tile_y = this->scroll_y / (int)TILE_SIZE + tile.y;
00943
00944 void *ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0);
00945 int x = - dx - 4;
00946 int y = 0;
00947
00948 for (;;) {
00949
00950 if (x >= -3) {
00951 if (x >= dpi->width) break;
00952
00953 int end_pos = min(dpi->width, x + 4);
00954 int reps = (dpi->height - y + 1) / 2;
00955 if (reps > 0) {
00956 this->DrawSmallMapColumn(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter);
00957 }
00958 }
00959
00960 if (y == 0) {
00961 tile_y += this->zoom;
00962 y++;
00963 ptr = blitter->MoveTo(ptr, 0, 1);
00964 } else {
00965 tile_x -= this->zoom;
00966 y--;
00967 ptr = blitter->MoveTo(ptr, 0, -1);
00968 }
00969 ptr = blitter->MoveTo(ptr, 2, 0);
00970 x += 2;
00971 }
00972
00973
00974 if (this->map_type == SMT_CONTOUR || this->map_type == SMT_VEHICLES) this->DrawVehicles(dpi, blitter);
00975
00976
00977 if (this->map_type == SMT_LINKSTATS) this->overlay->Draw(dpi);
00978
00979
00980 if (this->show_towns) this->DrawTowns(dpi);
00981
00982
00983 this->DrawMapIndicators();
00984
00985 _cur_dpi = old_dpi;
00986 }
00987
00991 void SmallMapWindow::SetupWidgetData()
00992 {
00993 StringID legend_tooltip;
00994 StringID enable_all_tooltip;
00995 StringID disable_all_tooltip;
00996 int plane;
00997 switch (this->map_type) {
00998 case SMT_INDUSTRY:
00999 legend_tooltip = STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION;
01000 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES;
01001 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES;
01002 plane = 0;
01003 break;
01004
01005 case SMT_OWNER:
01006 legend_tooltip = STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION;
01007 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES;
01008 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES;
01009 plane = 0;
01010 break;
01011
01012 case SMT_LINKSTATS:
01013 legend_tooltip = STR_SMALLMAP_TOOLTIP_CARGO_SELECTION;
01014 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS;
01015 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS;
01016 plane = 0;
01017 break;
01018
01019 default:
01020 legend_tooltip = STR_NULL;
01021 enable_all_tooltip = STR_NULL;
01022 disable_all_tooltip = STR_NULL;
01023 plane = 1;
01024 break;
01025 }
01026
01027 this->GetWidget<NWidgetCore>(SM_WIDGET_LEGEND)->SetDataTip(STR_NULL, legend_tooltip);
01028 this->GetWidget<NWidgetCore>(SM_WIDGET_ENABLE_ALL)->SetDataTip(STR_SMALLMAP_ENABLE_ALL, enable_all_tooltip);
01029 this->GetWidget<NWidgetCore>(SM_WIDGET_DISABLE_ALL)->SetDataTip(STR_SMALLMAP_DISABLE_ALL, disable_all_tooltip);
01030 this->GetWidget<NWidgetStacked>(SM_WIDGET_SELECT_BUTTONS)->SetDisplayedPlane(plane);
01031 }
01032
01033 SmallMapWindow::SmallMapWindow(const WindowDesc *desc, int window_number) :
01034 Window(),
01035 refresh(FORCE_REFRESH_PERIOD)
01036 {
01037 this->overlay = new LinkGraphOverlay(this, SM_WIDGET_MAP);
01038 this->InitNested(desc, window_number);
01039 this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
01040
01041 BuildLandLegend();
01042 this->SetWidgetLoweredState(SM_WIDGET_SHOW_HEIGHT, _smallmap_show_heightmap);
01043
01044 this->SetWidgetLoweredState(SM_WIDGET_TOGGLETOWNNAME, this->show_towns);
01045
01046 this->SetupWidgetData();
01047
01048 this->SetZoomLevel(ZLC_INITIALIZE, NULL);
01049 this->SmallMapCenterOnCurrentPos();
01050 }
01051
01057 void SmallMapWindow::SetStringParameters(int widget) const
01058 {
01059 switch (widget) {
01060 case SM_WIDGET_CAPTION:
01061 SetDParam(0, STR_SMALLMAP_TYPE_CONTOURS + this->map_type);
01062 break;
01063 }
01064 }
01065
01066 void SmallMapWindow::OnInit()
01067 {
01068 uint min_width = 0;
01069 this->min_number_of_columns = INDUSTRY_MIN_NUMBER_OF_COLUMNS;
01070 this->min_number_of_fixed_rows = lengthof(_linkstat_colours_in_legenda);
01071 for (uint i = 0; i < lengthof(_legend_table); i++) {
01072 uint height = 0;
01073 uint num_columns = 1;
01074 for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
01075 StringID str;
01076 if (i == SMT_INDUSTRY) {
01077 SetDParam(0, tbl->legend);
01078 SetDParam(1, IndustryPool::MAX_SIZE);
01079 str = STR_SMALLMAP_INDUSTRY;
01080 } else if (i == SMT_LINKSTATS) {
01081 SetDParam(0, tbl->legend);
01082 str = STR_SMALLMAP_LINKSTATS;
01083 } else if (i == SMT_OWNER) {
01084 if (tbl->company != INVALID_COMPANY) {
01085 if (!Company::IsValidID(tbl->company)) {
01086
01087 BuildOwnerLegend();
01088 this->OnInit();
01089 return;
01090 }
01091
01092 SetDParam(0, tbl->company);
01093 str = STR_SMALLMAP_COMPANY;
01094 } else {
01095 str = tbl->legend;
01096 }
01097 } else {
01098 if (tbl->col_break) {
01099 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01100 height = 0;
01101 num_columns++;
01102 }
01103 height++;
01104 str = tbl->legend;
01105 }
01106 min_width = max(GetStringBoundingBox(str).width, min_width);
01107 }
01108 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01109 this->min_number_of_columns = max(this->min_number_of_columns, num_columns);
01110 }
01111
01112
01113 this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01114 }
01115
01116 void SmallMapWindow::OnPaint()
01117 {
01118 if (this->map_type == SMT_OWNER) {
01119 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01120 if (tbl->company != INVALID_COMPANY && !Company::IsValidID(tbl->company)) {
01121
01122 BuildOwnerLegend();
01123 this->InvalidateData(1);
01124 break;
01125 }
01126 }
01127 }
01128
01129 this->DrawWidgets();
01130 }
01131
01132 void SmallMapWindow::DrawWidget(const Rect &r, int widget) const
01133 {
01134 switch (widget) {
01135 case SM_WIDGET_MAP: {
01136 DrawPixelInfo new_dpi;
01137 if (!FillDrawPixelInfo(&new_dpi, r.left + 1, r.top + 1, r.right - r.left - 1, r.bottom - r.top - 1)) return;
01138 this->DrawSmallMap(&new_dpi);
01139 break;
01140 }
01141
01142 case SM_WIDGET_LEGEND: {
01143 uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
01144 uint number_of_rows = this->GetNumberRowsLegend(columns);
01145 bool rtl = _current_text_dir == TD_RTL;
01146 uint y_org = r.top + WD_FRAMERECT_TOP;
01147 uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
01148 uint y = y_org;
01149 uint i = 0;
01150 uint row_height = FONT_HEIGHT_SMALL;
01151
01152 uint text_left = rtl ? 0 : LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT;
01153 uint text_right = this->column_width - 1 - (rtl ? LEGEND_BLOB_WIDTH + WD_FRAMERECT_RIGHT : 0);
01154 uint blob_left = rtl ? this->column_width - 1 - LEGEND_BLOB_WIDTH : 0;
01155 uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
01156
01157 StringID string = STR_NULL;
01158 switch (this->map_type) {
01159 case SMT_INDUSTRY:
01160 string = STR_SMALLMAP_INDUSTRY;
01161 break;
01162 case SMT_LINKSTATS:
01163 string = STR_SMALLMAP_LINKSTATS;
01164 break;
01165 case SMT_OWNER:
01166 string = STR_SMALLMAP_COMPANY;
01167 break;
01168 default:
01169 break;
01170 }
01171
01172 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01173 if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER || this->map_type == SMT_LINKSTATS) && i++ >= number_of_rows)) {
01174
01175
01176 x += rtl ? -(int)this->column_width : this->column_width;
01177 y = y_org;
01178 i = 1;
01179 }
01180
01181 switch (this->map_type) {
01182 case SMT_INDUSTRY:
01183
01184
01185 SetDParam(0, tbl->legend);
01186 SetDParam(1, Industry::GetIndustryTypeCount(tbl->type));
01187
01188 case SMT_LINKSTATS:
01189 SetDParam(0, tbl->legend);
01190
01191 case SMT_OWNER:
01192 if (this->map_type != SMT_OWNER || tbl->company != INVALID_COMPANY) {
01193 if (this->map_type == SMT_OWNER) SetDParam(0, tbl->company);
01194 if (!tbl->show_on_map) {
01195
01196
01197 DrawString(x + text_left, x + text_right, y, string, TC_GREY);
01198 } else {
01199 DrawString(x + text_left, x + text_right, y, string, TC_BLACK);
01200 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01201 }
01202 break;
01203 }
01204
01205 default:
01206 if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->height * TILE_HEIGHT_STEP);
01207
01208 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01209 DrawString(x + text_left, x + text_right, y, tbl->legend);
01210 break;
01211 }
01212
01213 GfxFillRect(x + blob_left + 1, y + 2, x + blob_right - 1, y + row_height - 2, tbl->colour);
01214
01215 y += row_height;
01216 }
01217 }
01218 }
01219 }
01220
01229 FORCEINLINE uint SmallMapWindow::GetNumberRowsLegend(uint columns) const
01230 {
01231
01232 uint num_rows_linkstats = CeilDiv(_smallmap_cargo_count, columns - 1);
01233 uint num_rows_others = CeilDiv(max(_smallmap_industry_count,_smallmap_company_count), columns);
01234 return max(this->min_number_of_fixed_rows, max(num_rows_linkstats, num_rows_others));
01235 }
01236
01248 void SmallMapWindow::SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item)
01249 {
01250 if (_ctrl_pressed) {
01251
01252 bool changes = false;
01253 for (int i = begin_legend_item; i != end_legend_item; i++) {
01254 bool new_state = (i == click_pos);
01255 if (legend[i].show_on_map != new_state) {
01256 changes = true;
01257 legend[i].show_on_map = new_state;
01258 }
01259 }
01260 if (!changes) {
01261
01262 for (int i = begin_legend_item; i != end_legend_item; i++) {
01263 legend[i].show_on_map = true;
01264 }
01265 }
01266 } else {
01267 legend[click_pos].show_on_map = !legend[click_pos].show_on_map;
01268 }
01269 this->SetOverlayCargoMask();
01270 }
01271
01275 void SmallMapWindow::SetOverlayCargoMask()
01276 {
01277 if (this->map_type == SMT_LINKSTATS) {
01278 uint32 cargo_mask = 0;
01279 for (int i = 0; i != _smallmap_cargo_count; ++i) {
01280 if (_legend_linkstats[i].show_on_map) SetBit(cargo_mask, _legend_linkstats[i].type);
01281 }
01282 this->overlay->SetCargoMask(cargo_mask);
01283 this->overlay->RebuildCache();
01284 }
01285 }
01286
01291 void SmallMapWindow::SwitchMapType(SmallMapType map_type)
01292 {
01293 this->RaiseWidget(this->map_type + SM_WIDGET_CONTOUR);
01294 this->map_type = map_type;
01295 this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
01296
01297 this->SetupWidgetData();
01298
01299 if (map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01300 this->SetDirty();
01301 }
01302
01303 void SmallMapWindow::OnClick(Point pt, int widget, int click_count)
01304 {
01305
01306 InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES);
01307
01308 switch (widget) {
01309 case SM_WIDGET_MAP: {
01310
01311
01312
01313
01314
01315
01316
01317
01318 _left_button_clicked = false;
01319
01320 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(SM_WIDGET_MAP);
01321 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
01322 int sub;
01323 pt = this->PixelToTile(pt.x - wid->pos_x, pt.y - wid->pos_y, &sub);
01324 pt = RemapCoords(this->scroll_x + pt.x * TILE_SIZE + this->zoom * (TILE_SIZE - sub * TILE_SIZE / 4),
01325 this->scroll_y + pt.y * TILE_SIZE + sub * this->zoom * TILE_SIZE / 4, 0);
01326
01327 w->viewport->follow_vehicle = INVALID_VEHICLE;
01328 w->viewport->dest_scrollpos_x = pt.x - (w->viewport->virtual_width >> 1);
01329 w->viewport->dest_scrollpos_y = pt.y - (w->viewport->virtual_height >> 1);
01330
01331 this->SetDirty();
01332 break;
01333 }
01334
01335 case SM_WIDGET_ZOOM_IN:
01336 case SM_WIDGET_ZOOM_OUT: {
01337 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(SM_WIDGET_MAP);
01338 Point pt = {wid->current_x / 2, wid->current_y / 2};
01339 this->SetZoomLevel((widget == SM_WIDGET_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01340 SndPlayFx(SND_15_BEEP);
01341 break;
01342 }
01343
01344 case SM_WIDGET_CONTOUR:
01345 case SM_WIDGET_VEHICLES:
01346 case SM_WIDGET_INDUSTRIES:
01347 case SM_WIDGET_LINKSTATS:
01348 case SM_WIDGET_ROUTES:
01349 case SM_WIDGET_VEGETATION:
01350 case SM_WIDGET_OWNERS:
01351 this->SwitchMapType((SmallMapType)(widget - SM_WIDGET_CONTOUR));
01352 SndPlayFx(SND_15_BEEP);
01353 break;
01354
01355 case SM_WIDGET_CENTERMAP:
01356 this->SmallMapCenterOnCurrentPos();
01357 this->HandleButtonClick(SM_WIDGET_CENTERMAP);
01358 SndPlayFx(SND_15_BEEP);
01359 break;
01360
01361 case SM_WIDGET_TOGGLETOWNNAME:
01362 this->show_towns = !this->show_towns;
01363 this->SetWidgetLoweredState(SM_WIDGET_TOGGLETOWNNAME, this->show_towns);
01364
01365 this->SetDirty();
01366 SndPlayFx(SND_15_BEEP);
01367 break;
01368
01369 case SM_WIDGET_LEGEND:
01370 if (this->map_type == SMT_INDUSTRY || this->map_type == SMT_LINKSTATS || this->map_type == SMT_OWNER) {
01371
01372 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(SM_WIDGET_LEGEND);
01373 uint line = (pt.y - wi->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_SMALL;
01374 uint columns = this->GetNumberColumnsLegend(wi->current_x);
01375 uint number_of_rows = this->GetNumberRowsLegend(columns);
01376 if (line >= number_of_rows) break;
01377
01378 bool rtl = _current_text_dir == TD_RTL;
01379 int x = pt.x - wi->pos_x;
01380 if (rtl) x = wi->current_x - x;
01381 uint column = (x - WD_FRAMERECT_LEFT) / this->column_width;
01382
01383
01384 int click_pos = (column * number_of_rows) + line;
01385 if (this->map_type == SMT_INDUSTRY) {
01386 if (click_pos < _smallmap_industry_count) {
01387 this->SelectLegendItem(click_pos, _legend_from_industries, _smallmap_industry_count);
01388 }
01389 } else if (this->map_type == SMT_LINKSTATS) {
01390 if (click_pos < _smallmap_cargo_count) {
01391 this->SelectLegendItem(click_pos, _legend_linkstats, _smallmap_cargo_count);
01392 }
01393 } else if (this->map_type == SMT_OWNER) {
01394 if (click_pos < _smallmap_company_count) {
01395 this->SelectLegendItem(click_pos, _legend_land_owners, _smallmap_company_count, NUM_NO_COMPANY_ENTRIES);
01396 }
01397 }
01398 this->SetDirty();
01399 }
01400 break;
01401
01402 case SM_WIDGET_ENABLE_ALL:
01403
01404 case SM_WIDGET_DISABLE_ALL: {
01405 LegendAndColour *tbl = NULL;
01406 switch (this->map_type) {
01407 case SMT_INDUSTRY:
01408 tbl = _legend_from_industries;
01409 break;
01410 case SMT_OWNER:
01411 tbl = &(_legend_land_owners[NUM_NO_COMPANY_ENTRIES]);
01412 break;
01413 case SMT_LINKSTATS:
01414 tbl = _legend_linkstats;
01415 break;
01416 default:
01417 NOT_REACHED();
01418 }
01419 for (;!tbl->end && tbl->legend != STR_LINKGRAPH_LEGEND_UNUSED; ++tbl) {
01420 tbl->show_on_map = (widget == SM_WIDGET_ENABLE_ALL);
01421 }
01422 this->SetOverlayCargoMask();
01423 this->SetDirty();
01424 break;
01425 }
01426
01427 case SM_WIDGET_SHOW_HEIGHT:
01428 _smallmap_show_heightmap = !_smallmap_show_heightmap;
01429 this->SetWidgetLoweredState(SM_WIDGET_SHOW_HEIGHT, _smallmap_show_heightmap);
01430 this->SetDirty();
01431 break;
01432 }
01433 }
01434
01442 void SmallMapWindow::OnInvalidateData(int data, bool gui_scope)
01443 {
01444 if (!gui_scope) return;
01445 switch (data) {
01446 case 1:
01447
01448 this->ReInit();
01449 break;
01450
01451 case 0: {
01452 extern uint64 _displayed_industries;
01453 if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
01454
01455 for (int i = 0; i != _smallmap_industry_count; i++) {
01456 _legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].type);
01457 }
01458 break;
01459 }
01460
01461 default: NOT_REACHED();
01462 }
01463 this->SetDirty();
01464 }
01465
01466 bool SmallMapWindow::OnRightClick(Point pt, int widget)
01467 {
01468 if (widget != SM_WIDGET_MAP || _scrolling_viewport) return false;
01469
01470 _scrolling_viewport = true;
01471 return true;
01472 }
01473
01474 void SmallMapWindow::OnMouseWheel(int wheel)
01475 {
01476 if (_settings_client.gui.scrollwheel_scrolling == 0) {
01477 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(SM_WIDGET_MAP);
01478 int cursor_x = _cursor.pos.x - this->left - wid->pos_x;
01479 int cursor_y = _cursor.pos.y - this->top - wid->pos_y;
01480 if (IsInsideMM(cursor_x, 0, wid->current_x) && IsInsideMM(cursor_y, 0, wid->current_y)) {
01481 Point pt = {cursor_x, cursor_y};
01482 this->SetZoomLevel((wheel < 0) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01483 }
01484 }
01485 }
01486
01487 void SmallMapWindow::OnTick()
01488 {
01489
01490 if (--this->refresh != 0) return;
01491
01492 if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01493 this->refresh = FORCE_REFRESH_PERIOD;
01494 this->SetDirty();
01495 }
01496
01504 void SmallMapWindow::SetNewScroll(int sx, int sy, int sub)
01505 {
01506 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(SM_WIDGET_MAP);
01507 Point hv = InverseRemapCoords(wi->current_x * TILE_SIZE / 2, wi->current_y * TILE_SIZE / 2);
01508 hv.x *= this->zoom;
01509 hv.y *= this->zoom;
01510
01511 if (sx < -hv.x) {
01512 sx = -hv.x;
01513 sub = 0;
01514 }
01515 if (sx > (int)(MapMaxX() * TILE_SIZE) - hv.x) {
01516 sx = MapMaxX() * TILE_SIZE - hv.x;
01517 sub = 0;
01518 }
01519 if (sy < -hv.y) {
01520 sy = -hv.y;
01521 sub = 0;
01522 }
01523 if (sy > (int)(MapMaxY() * TILE_SIZE) - hv.y) {
01524 sy = MapMaxY() * TILE_SIZE - hv.y;
01525 sub = 0;
01526 }
01527
01528 this->scroll_x = sx;
01529 this->scroll_y = sy;
01530 this->subscroll = sub;
01531 if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
01532 }
01533
01534 void SmallMapWindow::OnScroll(Point delta)
01535 {
01536 _cursor.fix_at = true;
01537
01538
01539 int sub;
01540 Point pt = this->PixelToTile(delta.x, delta.y, &sub);
01541 this->SetNewScroll(this->scroll_x + pt.x * TILE_SIZE, this->scroll_y + pt.y * TILE_SIZE, sub);
01542
01543 this->SetDirty();
01544 }
01545
01546 void SmallMapWindow::SmallMapCenterOnCurrentPos()
01547 {
01548 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
01549 Point pt = InverseRemapCoords(vp->virtual_left + vp->virtual_width / 2, vp->virtual_top + vp->virtual_height / 2);
01550
01551 int sub;
01552 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(SM_WIDGET_MAP);
01553 Point sxy = this->ComputeScroll(pt.x / TILE_SIZE, pt.y / TILE_SIZE, max(0, (int)wid->current_x / 2 - 2), wid->current_y / 2, &sub);
01554 this->SetNewScroll(sxy.x, sxy.y, sub);
01555 this->SetDirty();
01556 }
01557
01563 Point SmallMapWindow::GetStationMiddle(const Station *st) const
01564 {
01565 int x = (st->rect.right + st->rect.left + 1) / 2;
01566 int y = (st->rect.bottom + st->rect.top + 1) / 2;
01567 Point ret = this->RemapTile(x, y);
01568
01569
01570
01571
01572 ret.x -= 3 + this->subscroll;
01573 return ret;
01574 }
01575
01576 SmallMapWindow::SmallMapType SmallMapWindow::map_type = SMT_CONTOUR;
01577 bool SmallMapWindow::show_towns = true;
01578
01587 class NWidgetSmallmapDisplay : public NWidgetContainer {
01588 const SmallMapWindow *smallmap_window;
01589 public:
01590 NWidgetSmallmapDisplay() : NWidgetContainer(NWID_VERTICAL)
01591 {
01592 this->smallmap_window = NULL;
01593 }
01594
01595 virtual void SetupSmallestSize(Window *w, bool init_array)
01596 {
01597 NWidgetBase *display = this->head;
01598 NWidgetBase *bar = display->next;
01599
01600 display->SetupSmallestSize(w, init_array);
01601 bar->SetupSmallestSize(w, init_array);
01602
01603 this->smallmap_window = dynamic_cast<SmallMapWindow *>(w);
01604 this->smallest_x = max(display->smallest_x, bar->smallest_x + smallmap_window->GetMinLegendWidth());
01605 this->smallest_y = display->smallest_y + max(bar->smallest_y, smallmap_window->GetLegendHeight(smallmap_window->min_number_of_columns));
01606 this->fill_x = max(display->fill_x, bar->fill_x);
01607 this->fill_y = (display->fill_y == 0 && bar->fill_y == 0) ? 0 : min(display->fill_y, bar->fill_y);
01608 this->resize_x = max(display->resize_x, bar->resize_x);
01609 this->resize_y = min(display->resize_y, bar->resize_y);
01610 }
01611
01612 virtual void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
01613 {
01614 this->pos_x = x;
01615 this->pos_y = y;
01616 this->current_x = given_width;
01617 this->current_y = given_height;
01618
01619 NWidgetBase *display = this->head;
01620 NWidgetBase *bar = display->next;
01621
01622 if (sizing == ST_SMALLEST) {
01623 this->smallest_x = given_width;
01624 this->smallest_y = given_height;
01625
01626 display->AssignSizePosition(ST_SMALLEST, x, y, display->smallest_x, display->smallest_y, rtl);
01627 bar->AssignSizePosition(ST_SMALLEST, x, y + display->smallest_y, bar->smallest_x, bar->smallest_y, rtl);
01628 }
01629
01630 uint bar_height = max(bar->smallest_y, this->smallmap_window->GetLegendHeight(this->smallmap_window->GetNumberColumnsLegend(given_width - bar->smallest_x)));
01631 uint display_height = given_height - bar_height;
01632 display->AssignSizePosition(ST_RESIZE, x, y, given_width, display_height, rtl);
01633 bar->AssignSizePosition(ST_RESIZE, x, y + display_height, given_width, bar_height, rtl);
01634 }
01635
01636 virtual NWidgetCore *GetWidgetFromPos(int x, int y)
01637 {
01638 if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
01639 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01640 NWidgetCore *widget = child_wid->GetWidgetFromPos(x, y);
01641 if (widget != NULL) return widget;
01642 }
01643 return NULL;
01644 }
01645
01646 virtual void Draw(const Window *w)
01647 {
01648 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) child_wid->Draw(w);
01649 }
01650 };
01651
01653 static const NWidgetPart _nested_smallmap_display[] = {
01654 NWidget(WWT_PANEL, COLOUR_BROWN, SM_WIDGET_MAP_BORDER),
01655 NWidget(WWT_INSET, COLOUR_BROWN, SM_WIDGET_MAP), SetMinimalSize(346, 140), SetResize(1, 1), SetPadding(2, 2, 2, 2), EndContainer(),
01656 EndContainer(),
01657 };
01658
01660 static const NWidgetPart _nested_smallmap_bar[] = {
01661 NWidget(WWT_PANEL, COLOUR_BROWN),
01662 NWidget(NWID_HORIZONTAL),
01663 NWidget(WWT_EMPTY, INVALID_COLOUR, SM_WIDGET_LEGEND), SetResize(1, 1),
01664 NWidget(NWID_VERTICAL),
01665
01666 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01667 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, SM_WIDGET_ZOOM_IN),
01668 SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), SetFill(1, 1),
01669 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, SM_WIDGET_CENTERMAP),
01670 SetDataTip(SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER), SetFill(1, 1),
01671 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_BLANK),
01672 SetDataTip(SPR_DOT_SMALL, STR_NULL), SetFill(1, 1),
01673 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_CONTOUR),
01674 SetDataTip(SPR_IMG_SHOW_COUNTOURS, STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP), SetFill(1, 1),
01675 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_VEHICLES),
01676 SetDataTip(SPR_IMG_SHOW_VEHICLES, STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP), SetFill(1, 1),
01677 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_INDUSTRIES),
01678 SetDataTip(SPR_IMG_INDUSTRY, STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP), SetFill(1, 1),
01679 EndContainer(),
01680
01681 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01682 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, SM_WIDGET_ZOOM_OUT),
01683 SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), SetFill(1, 1),
01684 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_TOGGLETOWNNAME),
01685 SetDataTip(SPR_IMG_TOWN, STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF), SetFill(1, 1),
01686 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_LINKSTATS),
01687 SetDataTip(SPR_IMG_GRAPHS, STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP), SetFill(1, 1),
01688 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_ROUTES),
01689 SetDataTip(SPR_IMG_SHOW_ROUTES, STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON), SetFill(1, 1),
01690 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_VEGETATION),
01691 SetDataTip(SPR_IMG_PLANTTREES, STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP), SetFill(1, 1),
01692 NWidget(WWT_IMGBTN, COLOUR_BROWN, SM_WIDGET_OWNERS),
01693 SetDataTip(SPR_IMG_COMPANY_GENERAL, STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP), SetFill(1, 1),
01694 EndContainer(),
01695 NWidget(NWID_SPACER), SetResize(0, 1),
01696 EndContainer(),
01697 EndContainer(),
01698 EndContainer(),
01699 };
01700
01701 static NWidgetBase *SmallMapDisplay(int *biggest_index)
01702 {
01703 NWidgetContainer *map_display = new NWidgetSmallmapDisplay;
01704
01705 MakeNWidgets(_nested_smallmap_display, lengthof(_nested_smallmap_display), biggest_index, map_display);
01706 MakeNWidgets(_nested_smallmap_bar, lengthof(_nested_smallmap_bar), biggest_index, map_display);
01707 return map_display;
01708 }
01709
01710
01711 static const NWidgetPart _nested_smallmap_widgets[] = {
01712 NWidget(NWID_HORIZONTAL),
01713 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01714 NWidget(WWT_CAPTION, COLOUR_BROWN, SM_WIDGET_CAPTION), SetDataTip(STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01715 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
01716 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
01717 EndContainer(),
01718 NWidgetFunction(SmallMapDisplay),
01719
01720 NWidget(NWID_HORIZONTAL),
01721 NWidget(WWT_PANEL, COLOUR_BROWN),
01722 NWidget(NWID_HORIZONTAL),
01723 NWidget(NWID_SELECTION, INVALID_COLOUR, SM_WIDGET_SELECT_BUTTONS),
01724 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01725 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, SM_WIDGET_ENABLE_ALL), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
01726 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, SM_WIDGET_DISABLE_ALL), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
01727 NWidget(WWT_TEXTBTN, COLOUR_BROWN, SM_WIDGET_SHOW_HEIGHT), SetDataTip(STR_SMALLMAP_SHOW_HEIGHT, STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT),
01728 EndContainer(),
01729 NWidget(NWID_SPACER), SetFill(1, 1),
01730 EndContainer(),
01731 NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
01732 EndContainer(),
01733 EndContainer(),
01734 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
01735 EndContainer(),
01736 };
01737
01738 static const WindowDesc _smallmap_desc(
01739 WDP_AUTO, 484, 314,
01740 WC_SMALLMAP, WC_NONE,
01741 WDF_UNCLICK_BUTTONS,
01742 _nested_smallmap_widgets, lengthof(_nested_smallmap_widgets)
01743 );
01744
01748 void ShowSmallMap()
01749 {
01750 AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
01751 }
01752
01761 bool ScrollMainWindowTo(int x, int y, int z, bool instant)
01762 {
01763 bool res = ScrollWindowTo(x, y, z, FindWindowById(WC_MAIN_WINDOW, 0), instant);
01764
01765
01766
01767
01768
01769 if (res) return res;
01770
01771 SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
01772 if (w != NULL) w->SmallMapCenterOnCurrentPos();
01773
01774 return res;
01775 }