tcp_game.cpp File Reference

Basic functions to receive and send TCP packets for game purposes. More...

#include "../../stdafx.h"
#include "../network.h"
#include "../network_internal.h"
#include "../../debug.h"
#include "table/strings.h"

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Defines

#define GAME_COMMAND(type)   case type: return this->NetworkPacketReceive_ ## type ## _command(p); break;
 Defines a simple (switch) case for each network packet.

Detailed Description

Basic functions to receive and send TCP packets for game purposes.

Definition in file tcp_game.cpp.


Define Documentation

#define GAME_COMMAND ( type   )     case type: return this->NetworkPacketReceive_ ## type ## _command(p); break;

Defines a simple (switch) case for each network packet.

Parameters:
type the packet type to create the case for

Definition at line 63 of file tcp_game.cpp.


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