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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "error.h"
00016 #include "gui.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "company_base.h"
00020 #include "company_gui.h"
00021 #include "network/network.h"
00022 #include "string_func.h"
00023 #include "strings_func.h"
00024 #include "sound_func.h"
00025 #include "economy_func.h"
00026 #include "tilehighlight_func.h"
00027 #include "sortlist_type.h"
00028 #include "road_cmd.h"
00029 #include "landscape.h"
00030 #include "cargotype.h"
00031 #include "querystring_gui.h"
00032 #include "window_func.h"
00033 #include "townname_func.h"
00034 #include "townname_type.h"
00035 #include "core/geometry_func.hpp"
00036 #include "genworld.h"
00037 #include "sprite.h"
00038
00039 #include "widgets/town_widget.h"
00040
00041 #include "table/strings.h"
00042
00043 typedef GUIList<const Town*> GUITownList;
00044
00045 static const NWidgetPart _nested_town_authority_widgets[] = {
00046 NWidget(NWID_HORIZONTAL),
00047 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00048 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00049 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00050 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00051 EndContainer(),
00052 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00053 NWidget(NWID_HORIZONTAL),
00054 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(WID_TA_SCROLLBAR), EndContainer(),
00055 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TA_SCROLLBAR),
00056 EndContainer(),
00057 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00058 NWidget(NWID_HORIZONTAL),
00059 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00060 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00061 EndContainer()
00062 };
00063
00065 struct TownAuthorityWindow : Window {
00066 private:
00067 Town *town;
00068 int sel_index;
00069 Scrollbar *vscroll;
00070 uint displayed_actions_on_previous_painting;
00071
00081 static int GetNthSetBit(uint32 bits, int n)
00082 {
00083 if (n >= 0) {
00084 uint i;
00085 FOR_EACH_SET_BIT(i, bits) {
00086 n--;
00087 if (n < 0) return i;
00088 }
00089 }
00090 return -1;
00091 }
00092
00093 public:
00094 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00095 {
00096 this->town = Town::Get(window_number);
00097 this->InitNested(desc, window_number);
00098 this->vscroll = this->GetScrollbar(WID_TA_SCROLLBAR);
00099 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(WID_TA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00100 }
00101
00102 virtual void OnPaint()
00103 {
00104 int numact;
00105 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00106 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00107 displayed_actions_on_previous_painting = buttons;
00108
00109 this->vscroll->SetCount(numact + 1);
00110
00111 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00112 this->sel_index = -1;
00113 }
00114
00115 this->SetWidgetDisabledState(WID_TA_EXECUTE, this->sel_index == -1);
00116
00117 this->DrawWidgets();
00118 if (!this->IsShaded()) this->DrawRatings();
00119 }
00120
00122 void DrawRatings()
00123 {
00124 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_TA_RATING_INFO);
00125 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00126 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00127
00128 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00129
00130 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00131 y += FONT_HEIGHT_NORMAL;
00132
00133 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00134 int icon_width = icon_size.width;
00135 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00136
00137 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00138 int exclusive_width = exclusive_size.width;
00139 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00140
00141 bool rtl = _current_text_dir == TD_RTL;
00142 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00143 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00144 uint icon_left = rtl ? right - icon_width : left;
00145 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00146
00147
00148 const Company *c;
00149 FOR_ALL_COMPANIES(c) {
00150 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00151 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00152
00153 SetDParam(0, c->index);
00154 SetDParam(1, c->index);
00155
00156 int r = this->town->ratings[c->index];
00157 StringID str;
00158 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00159 (str++, r <= RATING_VERYPOOR) ||
00160 (str++, r <= RATING_POOR) ||
00161 (str++, r <= RATING_MEDIOCRE) ||
00162 (str++, r <= RATING_GOOD) ||
00163 (str++, r <= RATING_VERYGOOD) ||
00164 (str++, r <= RATING_EXCELLENT) ||
00165 (str++, true);
00166
00167 SetDParam(2, str);
00168 if (this->town->exclusivity == c->index) {
00169 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00170 }
00171
00172 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00173 y += FONT_HEIGHT_NORMAL;
00174 }
00175 }
00176
00177 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00178 if (y > nwid->current_y) {
00179
00180 ResizeWindow(this, 0, y - nwid->current_y);
00181 }
00182 }
00183
00184 virtual void SetStringParameters(int widget) const
00185 {
00186 if (widget == WID_TA_CAPTION) SetDParam(0, this->window_number);
00187 }
00188
00189 virtual void DrawWidget(const Rect &r, int widget) const
00190 {
00191 switch (widget) {
00192 case WID_TA_ACTION_INFO:
00193 if (this->sel_index != -1) {
00194 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00195 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00196 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00197 }
00198 break;
00199 case WID_TA_COMMAND_LIST: {
00200 int numact;
00201 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00202 int y = r.top + WD_FRAMERECT_TOP;
00203 int pos = this->vscroll->GetPosition();
00204
00205 if (--pos < 0) {
00206 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00207 y += FONT_HEIGHT_NORMAL;
00208 }
00209
00210 for (int i = 0; buttons; i++, buttons >>= 1) {
00211 if (pos <= -5) break;
00212
00213 if ((buttons & 1) && --pos < 0) {
00214 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00215 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00216 y += FONT_HEIGHT_NORMAL;
00217 }
00218 }
00219 break;
00220 }
00221 }
00222 }
00223
00224 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00225 {
00226 switch (widget) {
00227 case WID_TA_ACTION_INFO: {
00228 assert(size->width > padding.width && size->height > padding.height);
00229 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00230 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00231 Dimension d = {0, 0};
00232 for (int i = 0; i < TACT_COUNT; i++) {
00233 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00234 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00235 }
00236 *size = maxdim(*size, d);
00237 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00238 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00239 break;
00240 }
00241
00242 case WID_TA_COMMAND_LIST:
00243 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00244 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00245 for (uint i = 0; i < TACT_COUNT; i++ ) {
00246 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00247 }
00248 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00249 break;
00250
00251 case WID_TA_RATING_INFO:
00252 resize->height = FONT_HEIGHT_NORMAL;
00253 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00254 break;
00255 }
00256 }
00257
00258 virtual void OnClick(Point pt, int widget, int click_count)
00259 {
00260 switch (widget) {
00261 case WID_TA_COMMAND_LIST: {
00262 int y = this->GetRowFromWidget(pt.y, WID_TA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00263 if (!IsInsideMM(y, 0, 5)) return;
00264
00265 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00266 if (y >= 0) {
00267 this->sel_index = y;
00268 this->SetDirty();
00269 }
00270
00271 if (click_count == 1 || y < 0) break;
00272 }
00273
00274 case WID_TA_EXECUTE:
00275 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00276 break;
00277 }
00278 }
00279
00280 virtual void OnHundredthTick()
00281 {
00282 this->SetDirty();
00283 }
00284 };
00285
00286 static const WindowDesc _town_authority_desc(
00287 WDP_AUTO, 317, 222,
00288 WC_TOWN_AUTHORITY, WC_NONE,
00289 WDF_UNCLICK_BUTTONS,
00290 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00291 );
00292
00293 static void ShowTownAuthorityWindow(uint town)
00294 {
00295 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00296 }
00297
00298
00299
00300 struct TownViewWindow : Window {
00301 private:
00302 Town *town;
00303
00304 public:
00305 static const int WID_TV_HEIGHT_NORMAL = 150;
00306
00307 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00308 {
00309 this->CreateNestedTree(desc);
00310
00311 this->town = Town::Get(window_number);
00312 if (this->town->larger_town) this->GetWidget<NWidgetCore>(WID_TV_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00313
00314 this->FinishInitNested(desc, window_number);
00315
00316 this->flags|= WF_DISABLE_VP_SCROLL;
00317 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00318 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00319
00320
00321 this->SetWidgetDisabledState(WID_TV_CHANGE_NAME, _networking && !_network_server);
00322 }
00323
00324 virtual void SetStringParameters(int widget) const
00325 {
00326 if (widget == WID_TV_CAPTION) SetDParam(0, this->town->index);
00327 }
00328
00329 virtual void DrawWidget(const Rect &r, int widget) const
00330 {
00331 if (widget != WID_TV_INFO) return;
00332
00333 uint y = r.top + WD_FRAMERECT_TOP;
00334
00335 SetDParam(0, this->town->population);
00336 SetDParam(1, this->town->num_houses);
00337 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00338
00339 SetDParam(0, this->town->supplied[CT_PASSENGERS].old_act);
00340 SetDParam(1, this->town->supplied[CT_PASSENGERS].old_max);
00341 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00342
00343 SetDParam(0, this->town->supplied[CT_MAIL].old_act);
00344 SetDParam(1, this->town->supplied[CT_MAIL].old_max);
00345 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00346
00347 bool first = true;
00348 for (int i = TE_BEGIN; i < TE_END; i++) {
00349 if (this->town->goal[i] == 0) continue;
00350 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->population <= 90)) continue;
00351 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->population <= 60)) continue;
00352
00353 if (first) {
00354 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00355 first = false;
00356 }
00357
00358 bool rtl = _current_text_dir == TD_RTL;
00359 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00360 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00361
00362 const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
00363 assert(cargo != NULL);
00364
00365 StringID string;
00366
00367 if (this->town->goal[i] == TOWN_GROWTH_DESERT || this->town->goal[i] == TOWN_GROWTH_WINTER) {
00368
00369 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL;
00370 if (this->town->received[i].old_act == 0) {
00371 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL;
00372
00373 if (this->town->goal[i] == TOWN_GROWTH_WINTER && TileHeight(this->town->xy) < GetSnowLine()) {
00374 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00375 }
00376 }
00377
00378 SetDParam(0, cargo->name);
00379 } else {
00380 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED;
00381 if (this->town->received[i].old_act < this->town->goal[i]) {
00382 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00383 }
00384
00385 SetDParam(0, cargo->Index());
00386 SetDParam(1, this->town->received[i].old_act);
00387 SetDParam(2, cargo->Index());
00388 SetDParam(3, this->town->goal[i]);
00389 }
00390 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, string);
00391 }
00392
00393 if (HasBit(this->town->flags, TOWN_IS_FUNDED)) {
00394 SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
00395 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
00396 } else {
00397 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
00398 }
00399
00400
00401 if (_settings_game.economy.station_noise_level) {
00402 SetDParam(0, this->town->noise_reached);
00403 SetDParam(1, this->town->MaxTownNoise());
00404 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00405 }
00406
00407 if (this->town->text != NULL) {
00408 SetDParamStr(0, this->town->text);
00409 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
00410 }
00411 }
00412
00413 virtual void OnClick(Point pt, int widget, int click_count)
00414 {
00415 switch (widget) {
00416 case WID_TV_CENTER_VIEW:
00417 if (_ctrl_pressed) {
00418 ShowExtraViewPortWindow(this->town->xy);
00419 } else {
00420 ScrollMainWindowToTile(this->town->xy);
00421 }
00422 break;
00423
00424 case WID_TV_SHOW_AUTHORITY:
00425 ShowTownAuthorityWindow(this->window_number);
00426 break;
00427
00428 case WID_TV_CHANGE_NAME:
00429 SetDParam(0, this->window_number);
00430 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00431 break;
00432
00433 case WID_TV_EXPAND: {
00434
00435 static bool _warn_town_no_roads = false;
00436
00437 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00438 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00439 _warn_town_no_roads = true;
00440 }
00441
00442 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00443 break;
00444 }
00445
00446 case WID_TV_DELETE:
00447 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00448 break;
00449 }
00450 }
00451
00452 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00453 {
00454 switch (widget) {
00455 case WID_TV_INFO:
00456 size->height = GetDesiredInfoHeight(size->width);
00457 break;
00458 }
00459 }
00460
00465 uint GetDesiredInfoHeight(int width) const
00466 {
00467 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00468
00469 bool first = true;
00470 for (int i = TE_BEGIN; i < TE_END; i++) {
00471 if (this->town->goal[i] == 0) continue;
00472 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->population <= 90)) continue;
00473 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->population <= 60)) continue;
00474
00475 if (first) {
00476 aimed_height += FONT_HEIGHT_NORMAL;
00477 first = false;
00478 }
00479 aimed_height += FONT_HEIGHT_NORMAL;
00480 }
00481 aimed_height += FONT_HEIGHT_NORMAL;
00482
00483 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00484
00485 if (this->town->text != NULL) {
00486 SetDParamStr(0, this->town->text);
00487 aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width);
00488 }
00489
00490 return aimed_height;
00491 }
00492
00493 void ResizeWindowAsNeeded()
00494 {
00495 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
00496 uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
00497 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00498 this->ReInit();
00499 }
00500 }
00501
00502 virtual void OnResize()
00503 {
00504 if (this->viewport != NULL) {
00505 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00506 nvp->UpdateViewportCoordinates(this);
00507
00508 ScrollWindowToTile(this->town->xy, this, true);
00509 }
00510 }
00511
00517 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00518 {
00519 if (!gui_scope) return;
00520
00521 this->SetDirty();
00522 this->ResizeWindowAsNeeded();
00523 }
00524
00525 virtual void OnQueryTextFinished(char *str)
00526 {
00527 if (str == NULL) return;
00528
00529 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00530 }
00531 };
00532
00533 static const NWidgetPart _nested_town_game_view_widgets[] = {
00534 NWidget(NWID_HORIZONTAL),
00535 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00536 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00537 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00538 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00539 EndContainer(),
00540 NWidget(WWT_PANEL, COLOUR_BROWN),
00541 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00542 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00543 EndContainer(),
00544 EndContainer(),
00545 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00546 NWidget(NWID_HORIZONTAL),
00547 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00548 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00549 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_SHOW_AUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00550 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00551 EndContainer(),
00552 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00553 EndContainer(),
00554 };
00555
00556 static const WindowDesc _town_game_view_desc(
00557 WDP_AUTO, 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00558 WC_TOWN_VIEW, WC_NONE,
00559 WDF_UNCLICK_BUTTONS,
00560 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00561 );
00562
00563 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00564 NWidget(NWID_HORIZONTAL),
00565 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00566 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00567 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00568 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00569 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00570 EndContainer(),
00571 NWidget(WWT_PANEL, COLOUR_BROWN),
00572 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00573 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00574 EndContainer(),
00575 EndContainer(),
00576 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00577 NWidget(NWID_HORIZONTAL),
00578 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00579 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00580 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00581 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00582 EndContainer(),
00583 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00584 EndContainer(),
00585 };
00586
00587 static const WindowDesc _town_editor_view_desc(
00588 WDP_AUTO, 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00589 WC_TOWN_VIEW, WC_NONE,
00590 WDF_UNCLICK_BUTTONS,
00591 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00592 );
00593
00594 void ShowTownViewWindow(TownID town)
00595 {
00596 if (_game_mode == GM_EDITOR) {
00597 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00598 } else {
00599 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00600 }
00601 }
00602
00603 static const NWidgetPart _nested_town_directory_widgets[] = {
00604 NWidget(NWID_HORIZONTAL),
00605 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00606 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00607 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00608 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00609 EndContainer(),
00610 NWidget(NWID_HORIZONTAL),
00611 NWidget(NWID_VERTICAL),
00612 NWidget(NWID_HORIZONTAL),
00613 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TD_SORT_NAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00614 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TD_SORT_POPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00615 EndContainer(),
00616 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TD_LIST), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00617 SetFill(1, 0), SetResize(0, 10), SetScrollbar(WID_TD_SCROLLBAR), EndContainer(),
00618 NWidget(WWT_PANEL, COLOUR_BROWN),
00619 NWidget(WWT_TEXT, COLOUR_BROWN, WID_TD_WORLD_POPULATION), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00620 EndContainer(),
00621 EndContainer(),
00622 NWidget(NWID_VERTICAL),
00623 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TD_SCROLLBAR),
00624 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00625 EndContainer(),
00626 EndContainer(),
00627 };
00628
00630 struct TownDirectoryWindow : public Window {
00631 private:
00632
00633 static Listing last_sorting;
00634 static const Town *last_town;
00635
00636
00637 static GUITownList::SortFunction * const sorter_funcs[];
00638
00639 GUITownList towns;
00640
00641 Scrollbar *vscroll;
00642
00643 void BuildSortTownList()
00644 {
00645 if (this->towns.NeedRebuild()) {
00646 this->towns.Clear();
00647
00648 const Town *t;
00649 FOR_ALL_TOWNS(t) {
00650 *this->towns.Append() = t;
00651 }
00652
00653 this->towns.Compact();
00654 this->towns.RebuildDone();
00655 this->vscroll->SetCount(this->towns.Length());
00656 }
00657
00658 this->last_town = NULL;
00659 this->towns.Sort();
00660 }
00661
00663 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00664 {
00665 static char buf_cache[64];
00666 const Town *ta = *a;
00667 const Town *tb = *b;
00668 char buf[64];
00669
00670 SetDParam(0, ta->index);
00671 GetString(buf, STR_TOWN_NAME, lastof(buf));
00672
00673
00674
00675
00676 if (tb != last_town) {
00677 last_town = tb;
00678 SetDParam(0, tb->index);
00679 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00680 }
00681
00682 return strnatcmp(buf, buf_cache);
00683 }
00684
00686 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00687 {
00688 return (*a)->population - (*b)->population;
00689 }
00690
00691 public:
00692 TownDirectoryWindow(const WindowDesc *desc) : Window()
00693 {
00694 this->CreateNestedTree(desc);
00695
00696 this->vscroll = this->GetScrollbar(WID_TD_SCROLLBAR);
00697
00698 this->towns.SetListing(this->last_sorting);
00699 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00700 this->towns.ForceRebuild();
00701 this->BuildSortTownList();
00702
00703 this->FinishInitNested(desc, 0);
00704 }
00705
00706 ~TownDirectoryWindow()
00707 {
00708 this->last_sorting = this->towns.GetListing();
00709 }
00710
00711 virtual void SetStringParameters(int widget) const
00712 {
00713 if (widget == WID_TD_WORLD_POPULATION) SetDParam(0, GetWorldPopulation());
00714 }
00715
00716 virtual void DrawWidget(const Rect &r, int widget) const
00717 {
00718 switch (widget) {
00719 case WID_TD_SORT_NAME:
00720 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00721 break;
00722
00723 case WID_TD_SORT_POPULATION:
00724 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00725 break;
00726
00727 case WID_TD_LIST: {
00728 int n = 0;
00729 int y = r.top + WD_FRAMERECT_TOP;
00730 if (this->towns.Length() == 0) {
00731 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00732 break;
00733 }
00734
00735 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00736 const Town *t = this->towns[i];
00737
00738 assert(t->xy != INVALID_TILE);
00739
00740 SetDParam(0, t->index);
00741 SetDParam(1, t->population);
00742 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00743
00744 y += this->resize.step_height;
00745 if (++n == this->vscroll->GetCapacity()) break;
00746 }
00747 break;
00748 }
00749 }
00750 }
00751
00752 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00753 {
00754 switch (widget) {
00755 case WID_TD_SORT_NAME:
00756 case WID_TD_SORT_POPULATION: {
00757 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00758 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00759 d.height += padding.height;
00760 *size = maxdim(*size, d);
00761 break;
00762 }
00763 case WID_TD_LIST: {
00764 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00765 for (uint i = 0; i < this->towns.Length(); i++) {
00766 const Town *t = this->towns[i];
00767
00768 assert(t != NULL);
00769
00770 SetDParam(0, t->index);
00771 SetDParam(1, 10000000);
00772 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00773 }
00774 resize->height = d.height;
00775 d.height *= 5;
00776 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00777 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00778 *size = maxdim(*size, d);
00779 break;
00780 }
00781 case WID_TD_WORLD_POPULATION: {
00782 SetDParam(0, 1000000000);
00783 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00784 d.width += padding.width;
00785 d.height += padding.height;
00786 *size = maxdim(*size, d);
00787 break;
00788 }
00789 }
00790 }
00791
00792 virtual void OnClick(Point pt, int widget, int click_count)
00793 {
00794 switch (widget) {
00795 case WID_TD_SORT_NAME:
00796 if (this->towns.SortType() == 0) {
00797 this->towns.ToggleSortOrder();
00798 } else {
00799 this->towns.SetSortType(0);
00800 }
00801 this->BuildSortTownList();
00802 this->SetDirty();
00803 break;
00804
00805 case WID_TD_SORT_POPULATION:
00806 if (this->towns.SortType() == 1) {
00807 this->towns.ToggleSortOrder();
00808 } else {
00809 this->towns.SetSortType(1);
00810 }
00811 this->BuildSortTownList();
00812 this->SetDirty();
00813 break;
00814
00815 case WID_TD_LIST: {
00816 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_TD_LIST, WD_FRAMERECT_TOP);
00817 if (id_v >= this->towns.Length()) return;
00818
00819 const Town *t = this->towns[id_v];
00820 assert(t != NULL);
00821 if (_ctrl_pressed) {
00822 ShowExtraViewPortWindow(t->xy);
00823 } else {
00824 ScrollMainWindowToTile(t->xy);
00825 }
00826 break;
00827 }
00828 }
00829 }
00830
00831 virtual void OnPaint()
00832 {
00833 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00834 this->DrawWidgets();
00835 }
00836
00837 virtual void OnHundredthTick()
00838 {
00839 this->BuildSortTownList();
00840 this->SetDirty();
00841 }
00842
00843 virtual void OnResize()
00844 {
00845 this->vscroll->SetCapacityFromWidget(this, WID_TD_LIST);
00846 }
00847
00853 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00854 {
00855 if (data == 0) {
00856
00857 this->towns.ForceRebuild();
00858 } else {
00859 this->towns.ForceResort();
00860 }
00861 }
00862 };
00863
00864 Listing TownDirectoryWindow::last_sorting = {false, 0};
00865 const Town *TownDirectoryWindow::last_town = NULL;
00866
00867
00868 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00869 &TownNameSorter,
00870 &TownPopulationSorter,
00871 };
00872
00873 static const WindowDesc _town_directory_desc(
00874 WDP_AUTO, 208, 202,
00875 WC_TOWN_DIRECTORY, WC_NONE,
00876 WDF_UNCLICK_BUTTONS,
00877 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00878 );
00879
00880 void ShowTownDirectory()
00881 {
00882 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00883 new TownDirectoryWindow(&_town_directory_desc);
00884 }
00885
00886 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00887 {
00888 if (result.Failed()) return;
00889
00890 SndPlayTileFx(SND_1F_SPLAT, tile);
00891 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00892 }
00893
00894 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00895 {
00896 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00897 }
00898
00899 static const NWidgetPart _nested_found_town_widgets[] = {
00900 NWidget(NWID_HORIZONTAL),
00901 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00902 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00903 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00904 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00905 EndContainer(),
00906
00907 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
00908 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00909 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_NEW_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00910 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00911 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_RANDOM_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00912 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00913 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_MANY_RANDOM_TOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00914 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00915
00916 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00917 NWidget(WWT_EDITBOX, COLOUR_WHITE, WID_TF_TOWN_NAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00918 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00919 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_TOWN_NAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00920 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00921
00922 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00923 NWidget(NWID_SPACER), SetFill(1, 0),
00924 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00925 NWidget(NWID_SPACER), SetFill(1, 0),
00926 EndContainer(),
00927 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00928 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00929 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00930 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00931 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00932 EndContainer(),
00933 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00934 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00935 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00936 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00937 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00938 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00939 EndContainer(),
00940 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00941 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00942 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00943
00944 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00945 NWidget(NWID_SPACER), SetFill(1, 0),
00946 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00947 NWidget(NWID_SPACER), SetFill(1, 0),
00948 EndContainer(),
00949 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00950 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00951 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00952 EndContainer(),
00953 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00954 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00955 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00956 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00957 EndContainer(),
00958 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00959 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00960 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00961 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00962 EndContainer(),
00963 };
00964
00966 struct FoundTownWindow : QueryStringBaseWindow {
00967 private:
00968 TownSize town_size;
00969 TownLayout town_layout;
00970 bool city;
00971 bool townnamevalid;
00972 uint32 townnameparts;
00973 TownNameParams params;
00974
00975 public:
00976 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
00977 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
00978 town_size(TSZ_MEDIUM),
00979 town_layout(_settings_game.economy.town_layout),
00980 params(_settings_game.game_creation.town_name)
00981 {
00982 this->InitNested(desc, window_number);
00983 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars);
00984 this->RandomTownName();
00985 this->UpdateButtons(true);
00986 }
00987
00988 void RandomTownName()
00989 {
00990 this->townnamevalid = GenerateTownName(&this->townnameparts);
00991
00992 if (!this->townnamevalid) {
00993 this->edit_str_buf[0] = '\0';
00994 } else {
00995 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
00996 }
00997 UpdateTextBufferSize(&this->text);
00998 UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
00999
01000 this->SetWidgetDirty(WID_TF_TOWN_NAME_EDITBOX);
01001 }
01002
01003 void UpdateButtons(bool check_availability)
01004 {
01005 if (check_availability && _game_mode != GM_EDITOR) {
01006 this->SetWidgetsDisabledState(true, WID_TF_RANDOM_TOWN, WID_TF_MANY_RANDOM_TOWNS, WID_TF_SIZE_LARGE, WIDGET_LIST_END);
01007 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01008 WID_TF_LAYOUT_ORIGINAL, WID_TF_LAYOUT_BETTER, WID_TF_LAYOUT_GRID2, WID_TF_LAYOUT_GRID3, WID_TF_LAYOUT_RANDOM, WIDGET_LIST_END);
01009 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01010 }
01011
01012 for (int i = WID_TF_SIZE_SMALL; i <= WID_TF_SIZE_RANDOM; i++) {
01013 this->SetWidgetLoweredState(i, i == WID_TF_SIZE_SMALL + this->town_size);
01014 }
01015
01016 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01017
01018 for (int i = WID_TF_LAYOUT_ORIGINAL; i <= WID_TF_LAYOUT_RANDOM; i++) {
01019 this->SetWidgetLoweredState(i, i == WID_TF_LAYOUT_ORIGINAL + this->town_layout);
01020 }
01021
01022 this->SetDirty();
01023 }
01024
01025 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01026 {
01027 const char *name = NULL;
01028
01029 if (!this->townnamevalid) {
01030 name = this->edit_str_buf;
01031 } else {
01032
01033 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01034 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01035 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01036 }
01037
01038 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01039 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01040
01041 if (success) this->RandomTownName();
01042 }
01043
01044 virtual void OnPaint()
01045 {
01046 this->DrawWidgets();
01047 if (!this->IsShaded()) this->DrawEditBox(WID_TF_TOWN_NAME_EDITBOX);
01048 }
01049
01050 virtual void OnClick(Point pt, int widget, int click_count)
01051 {
01052 switch (widget) {
01053 case WID_TF_NEW_TOWN:
01054 HandlePlacePushButton(this, WID_TF_NEW_TOWN, SPR_CURSOR_TOWN, HT_RECT);
01055 break;
01056
01057 case WID_TF_RANDOM_TOWN:
01058 this->HandleButtonClick(WID_TF_RANDOM_TOWN);
01059 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01060 break;
01061
01062 case WID_TF_TOWN_NAME_RANDOM:
01063 this->RandomTownName();
01064 this->SetFocusedWidget(WID_TF_TOWN_NAME_EDITBOX);
01065 break;
01066
01067 case WID_TF_MANY_RANDOM_TOWNS:
01068 this->HandleButtonClick(WID_TF_MANY_RANDOM_TOWNS);
01069
01070 _generating_world = true;
01071 UpdateNearestTownForRoadTiles(true);
01072 if (!GenerateTowns(this->town_layout)) {
01073 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01074 }
01075 UpdateNearestTownForRoadTiles(false);
01076 _generating_world = false;
01077 break;
01078
01079 case WID_TF_SIZE_SMALL: case WID_TF_SIZE_MEDIUM: case WID_TF_SIZE_LARGE: case WID_TF_SIZE_RANDOM:
01080 this->town_size = (TownSize)(widget - WID_TF_SIZE_SMALL);
01081 this->UpdateButtons(false);
01082 break;
01083
01084 case WID_TF_CITY:
01085 this->city ^= true;
01086 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01087 this->SetDirty();
01088 break;
01089
01090 case WID_TF_LAYOUT_ORIGINAL: case WID_TF_LAYOUT_BETTER: case WID_TF_LAYOUT_GRID2:
01091 case WID_TF_LAYOUT_GRID3: case WID_TF_LAYOUT_RANDOM:
01092 this->town_layout = (TownLayout)(widget - WID_TF_LAYOUT_ORIGINAL);
01093 this->UpdateButtons(false);
01094 break;
01095 }
01096 }
01097
01098 virtual void OnTimeout()
01099 {
01100 this->RaiseWidget(WID_TF_RANDOM_TOWN);
01101 this->RaiseWidget(WID_TF_MANY_RANDOM_TOWNS);
01102 this->SetDirty();
01103 }
01104
01105 virtual void OnMouseLoop()
01106 {
01107 this->HandleEditBox(WID_TF_TOWN_NAME_EDITBOX);
01108 }
01109
01110 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01111 {
01112 EventState state = ES_NOT_HANDLED;
01113 if (this->HandleEditBoxKey(WID_TF_TOWN_NAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01114 this->UnfocusFocusedWidget();
01115 }
01116 return state;
01117 }
01118
01119 virtual void OnPlaceObject(Point pt, TileIndex tile)
01120 {
01121 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01122 }
01123
01124 virtual void OnPlaceObjectAbort()
01125 {
01126 this->RaiseButtons();
01127 this->UpdateButtons(false);
01128 }
01129
01135 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01136 {
01137 if (!gui_scope) return;
01138 this->UpdateButtons(true);
01139 }
01140 };
01141
01142 static const WindowDesc _found_town_desc(
01143 WDP_AUTO, 160, 162,
01144 WC_FOUND_TOWN, WC_NONE,
01145 WDF_CONSTRUCTION,
01146 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01147 );
01148
01149 void ShowFoundTownWindow()
01150 {
01151 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01152 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01153 }