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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "vehicle_gui.h"
00021 #include "ai/ai.hpp"
00022 #include "aircraft.h"
00023 #include "newgrf_engine.h"
00024 #include "engine_base.h"
00025 #include "ground_vehicle.hpp"
00026 #include "newgrf_cargo.h"
00027 #include "newgrf_sound.h"
00028 #include "newgrf_industrytiles.h"
00029 #include "newgrf_station.h"
00030 #include "newgrf_airporttiles.h"
00031 #include "object.h"
00032 #include "group.h"
00033 #include "strings_func.h"
00034 #include "window_func.h"
00035 #include "date_func.h"
00036 #include "vehicle_func.h"
00037 #include "sound_func.h"
00038 #include "autoreplace_func.h"
00039 #include "company_gui.h"
00040 #include "signs_base.h"
00041 #include "subsidy_base.h"
00042 #include "subsidy_func.h"
00043 #include "station_base.h"
00044 #include "waypoint_base.h"
00045 #include "economy_base.h"
00046 #include "core/pool_func.hpp"
00047 #include "newgrf.h"
00048 #include "core/backup_type.hpp"
00049 #include "cargo_type.h"
00050 #include "water.h"
00051 #include "game/game.hpp"
00052
00053 #include "table/strings.h"
00054 #include "table/pricebase.h"
00055
00056
00057
00058 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00059 INSTANTIATE_POOL_METHODS(CargoPayment)
00060
00061
00072 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00073 {
00074 return (int32)((int64)a * (int64)b >> shift);
00075 }
00076
00077 typedef SmallVector<Industry *, 16> SmallIndustryList;
00078
00082 const ScoreInfo _score_info[] = {
00083 { 120, 100},
00084 { 80, 100},
00085 { 10000, 100},
00086 { 50000, 50},
00087 { 100000, 100},
00088 { 40000, 400},
00089 { 8, 50},
00090 {10000000, 50},
00091 { 250000, 50},
00092 { 0, 0}
00093 };
00094
00095 int _score_part[MAX_COMPANIES][SCORE_END];
00096 Economy _economy;
00097 Prices _price;
00098 Money _additional_cash_required;
00099 static PriceMultipliers _price_base_multiplier;
00100
00110 Money CalculateCompanyValue(const Company *c, bool including_loan)
00111 {
00112 Owner owner = c->index;
00113
00114 Station *st;
00115 uint num = 0;
00116
00117 FOR_ALL_STATIONS(st) {
00118 if (st->owner == owner) num += CountBits((byte)st->facilities);
00119 }
00120
00121 Money value = num * _price[PR_STATION_VALUE] * 25;
00122
00123 Vehicle *v;
00124 FOR_ALL_VEHICLES(v) {
00125 if (v->owner != owner) continue;
00126
00127 if (v->type == VEH_TRAIN ||
00128 v->type == VEH_ROAD ||
00129 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00130 v->type == VEH_SHIP) {
00131 value += v->value * 3 >> 1;
00132 }
00133 }
00134
00135
00136 if (including_loan) value -= c->current_loan;
00137 value += c->money;
00138
00139 return max(value, (Money)1);
00140 }
00141
00150 int UpdateCompanyRatingAndValue(Company *c, bool update)
00151 {
00152 Owner owner = c->index;
00153 int score = 0;
00154
00155 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00156
00157
00158 {
00159 Vehicle *v;
00160 Money min_profit = 0;
00161 bool min_profit_first = true;
00162 uint num = 0;
00163
00164 FOR_ALL_VEHICLES(v) {
00165 if (v->owner != owner) continue;
00166 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00167 if (v->profit_last_year > 0) num++;
00168 if (v->age > 730) {
00169
00170 if (min_profit_first || min_profit > v->profit_last_year) {
00171 min_profit = v->profit_last_year;
00172 min_profit_first = false;
00173 }
00174 }
00175 }
00176 }
00177
00178 min_profit >>= 8;
00179
00180 _score_part[owner][SCORE_VEHICLES] = num;
00181
00182 if (min_profit > 0) {
00183 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00184 }
00185 }
00186
00187
00188 {
00189 uint num = 0;
00190 const Station *st;
00191
00192 FOR_ALL_STATIONS(st) {
00193
00194 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00195 }
00196 _score_part[owner][SCORE_STATIONS] = num;
00197 }
00198
00199
00200 {
00201 int numec = min(c->num_valid_stat_ent, 12);
00202 if (numec != 0) {
00203 const CompanyEconomyEntry *cee = c->old_economy;
00204 Money min_income = cee->income + cee->expenses;
00205 Money max_income = cee->income + cee->expenses;
00206
00207 do {
00208 min_income = min(min_income, cee->income + cee->expenses);
00209 max_income = max(max_income, cee->income + cee->expenses);
00210 } while (++cee, --numec);
00211
00212 if (min_income > 0) {
00213 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00214 }
00215
00216 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00217 }
00218 }
00219
00220
00221 {
00222 const CompanyEconomyEntry *cee;
00223 int numec;
00224 uint32 total_delivered;
00225
00226 numec = min(c->num_valid_stat_ent, 4);
00227 if (numec != 0) {
00228 cee = c->old_economy;
00229 total_delivered = 0;
00230 do {
00231 total_delivered += cee->delivered_cargo;
00232 } while (++cee, --numec);
00233
00234 _score_part[owner][SCORE_DELIVERED] = total_delivered;
00235 }
00236 }
00237
00238
00239 {
00240 uint num = CountBits(c->cargo_types);
00241 _score_part[owner][SCORE_CARGO] = num;
00242 if (update) c->cargo_types = 0;
00243 }
00244
00245
00246 {
00247 if (c->money > 0) {
00248 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00249 }
00250 }
00251
00252
00253 {
00254 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00255 }
00256
00257
00258 {
00259 int total_score = 0;
00260 int s;
00261 score = 0;
00262 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00263
00264 if (i == SCORE_TOTAL) continue;
00265
00266 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00267 score += s;
00268 total_score += _score_info[i].score;
00269 }
00270
00271 _score_part[owner][SCORE_TOTAL] = score;
00272
00273
00274 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00275 }
00276
00277 if (update) {
00278 c->old_economy[0].performance_history = score;
00279 UpdateCompanyHQ(c->location_of_HQ, score);
00280 c->old_economy[0].company_value = CalculateCompanyValue(c);
00281 }
00282
00283 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00284 return score;
00285 }
00286
00292 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00293 {
00294
00295
00296
00297 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00298 #ifdef ENABLE_NETWORK
00299
00300 if (_networking) NetworkClientsToSpectators(old_owner);
00301 #endif
00302 if (old_owner == _local_company) {
00303
00304
00305 assert(!_networking);
00306 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00307 Company *c;
00308 FOR_ALL_COMPANIES(c) {
00309 if (c->index != old_owner) {
00310 SetLocalCompany(c->index);
00311 break;
00312 }
00313 }
00314 cur_company.Restore();
00315 assert(old_owner != _local_company);
00316 }
00317
00318 Town *t;
00319
00320 assert(old_owner != new_owner);
00321
00322 {
00323 Company *c;
00324 uint i;
00325
00326
00327 FOR_ALL_COMPANIES(c) {
00328 for (i = 0; i < 4; i++) {
00329 if (c->share_owners[i] == old_owner) {
00330
00331 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00332
00333
00334 SubtractMoneyFromCompany(res);
00335 }
00336 }
00337 }
00338
00339
00340 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00341 c = Company::Get(old_owner);
00342 for (i = 0; i < 4; i++) {
00343 cur_company2.Change(c->share_owners[i]);
00344 if (_current_company != INVALID_OWNER) {
00345
00346 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00347
00348
00349 SubtractMoneyFromCompany(res);
00350 }
00351 }
00352 cur_company2.Restore();
00353 }
00354
00355
00356
00357
00358 if (new_owner == INVALID_OWNER) {
00359 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00360 }
00361
00362 Subsidy *s;
00363 FOR_ALL_SUBSIDIES(s) {
00364 if (s->awarded == old_owner) {
00365 if (new_owner == INVALID_OWNER) {
00366 delete s;
00367 } else {
00368 s->awarded = new_owner;
00369 }
00370 }
00371 }
00372 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00373
00374
00375 FOR_ALL_TOWNS(t) {
00376
00377 if (new_owner != INVALID_OWNER) {
00378 if (HasBit(t->have_ratings, old_owner)) {
00379 if (HasBit(t->have_ratings, new_owner)) {
00380
00381 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00382 } else {
00383 SetBit(t->have_ratings, new_owner);
00384 t->ratings[new_owner] = t->ratings[old_owner];
00385 }
00386 }
00387 }
00388
00389
00390 t->ratings[old_owner] = RATING_INITIAL;
00391 ClrBit(t->have_ratings, old_owner);
00392 }
00393
00394 {
00395 Vehicle *v;
00396 FOR_ALL_VEHICLES(v) {
00397 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00398 if (new_owner == INVALID_OWNER) {
00399 if (v->Previous() == NULL) delete v;
00400 } else {
00401 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00402 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00403 }
00404 }
00405 }
00406 }
00407
00408
00409
00410 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00411
00412 if (new_owner == INVALID_OWNER) {
00413 RemoveAllGroupsForCompany(old_owner);
00414 } else {
00415 Group *g;
00416 FOR_ALL_GROUPS(g) {
00417 if (g->owner == old_owner) g->owner = new_owner;
00418 }
00419 }
00420
00421 {
00422 FreeUnitIDGenerator unitidgen[] = {
00423 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00424 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00425 };
00426
00427 Vehicle *v;
00428 FOR_ALL_VEHICLES(v) {
00429 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00430 assert(new_owner != INVALID_OWNER);
00431
00432 v->owner = new_owner;
00433 v->colourmap = PAL_NONE;
00434
00435 if (v->IsEngineCountable()) {
00436 GroupStatistics::CountEngine(v, 1);
00437 }
00438 if (v->IsPrimaryVehicle()) {
00439 GroupStatistics::CountVehicle(v, 1);
00440 v->unitnumber = unitidgen[v->type].NextID();
00441 }
00442
00443
00444 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00445 }
00446 }
00447
00448 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00449 }
00450
00451
00452 {
00453 TileIndex tile = 0;
00454 do {
00455 ChangeTileOwner(tile, old_owner, new_owner);
00456 } while (++tile != MapSize());
00457
00458 if (new_owner != INVALID_OWNER) {
00459
00460
00461
00462
00463 tile = 0;
00464
00465 do {
00466 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00467 TrackBits tracks = GetTrackBits(tile);
00468 do {
00469 Track track = RemoveFirstTrack(&tracks);
00470 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00471 } while (tracks != TRACK_BIT_NONE);
00472 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00473 UpdateLevelCrossing(tile);
00474 }
00475 } while (++tile != MapSize());
00476 }
00477
00478
00479 UpdateSignalsInBuffer();
00480 }
00481
00482
00483 Station *st;
00484 FOR_ALL_STATIONS(st) {
00485 if (st->owner == old_owner) {
00486
00487
00488 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00489 }
00490 }
00491
00492
00493 Waypoint *wp;
00494 FOR_ALL_WAYPOINTS(wp) {
00495 if (wp->owner == old_owner) {
00496 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00497 }
00498 }
00499
00500 Sign *si;
00501 FOR_ALL_SIGNS(si) {
00502 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00503 }
00504
00505
00506 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00507
00508 cur_company.Restore();
00509
00510 MarkWholeScreenDirty();
00511 }
00512
00517 static void CompanyCheckBankrupt(Company *c)
00518 {
00519
00520 if (c->money >= 0) {
00521 c->quarters_of_bankruptcy = 0;
00522 c->bankrupt_asked = 0;
00523 return;
00524 }
00525
00526 c->quarters_of_bankruptcy++;
00527
00528 switch (c->quarters_of_bankruptcy) {
00529 case 0:
00530 case 1:
00531 break;
00532
00533 case 2: {
00534 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00535 cni->FillData(c);
00536 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00537 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00538 SetDParamStr(2, cni->company_name);
00539 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00540 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00541 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00542 break;
00543 }
00544
00545 case 3: {
00546
00547
00548 Money val = CalculateCompanyValue(c, false);
00549 if (val > 0) {
00550 c->bankrupt_value = val;
00551 c->bankrupt_asked = 1 << c->index;
00552 c->bankrupt_timeout = 0;
00553 break;
00554 }
00555
00556 }
00557 default:
00558 case 4:
00559 if (!_networking && _local_company == c->index) {
00560
00561
00562
00563
00564 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00565 break;
00566 }
00567
00568
00569
00570
00571
00572
00573
00574
00575
00576
00577 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00578 break;
00579 }
00580 }
00581
00586 static void CompaniesGenStatistics()
00587 {
00588 Station *st;
00589
00590 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00591 Company *c;
00592
00593 if (!_settings_game.economy.infrastructure_maintenance) {
00594 FOR_ALL_STATIONS(st) {
00595 cur_company.Change(st->owner);
00596 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00597 SubtractMoneyFromCompany(cost);
00598 }
00599 } else {
00600
00601 FOR_ALL_COMPANIES(c) {
00602 cur_company.Change(c->index);
00603
00604 CommandCost cost(EXPENSES_PROPERTY);
00605 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00606 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00607 }
00608 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00609 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00610 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00611 }
00612 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00613 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00614 cost.AddCost(AirportMaintenanceCost(c->index));
00615
00616 SubtractMoneyFromCompany(cost);
00617 }
00618 }
00619 cur_company.Restore();
00620
00621
00622 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00623
00624 FOR_ALL_COMPANIES(c) {
00625 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00626 c->old_economy[0] = c->cur_economy;
00627 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00628
00629 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00630
00631 UpdateCompanyRatingAndValue(c, true);
00632 if (c->block_preview != 0) c->block_preview--;
00633 CompanyCheckBankrupt(c);
00634 }
00635
00636 SetWindowDirty(WC_INCOME_GRAPH, 0);
00637 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00638 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00639 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00640 SetWindowDirty(WC_COMPANY_VALUE, 0);
00641 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00642 }
00643
00648 void AddInflation(bool check_year)
00649 {
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660
00661
00662
00663
00664
00665 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00666
00667
00668
00669
00670
00671
00672 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00673 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00674 }
00675
00679 void RecomputePrices()
00680 {
00681
00682 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00683
00684
00685 for (Price i = PR_BEGIN; i < PR_END; i++) {
00686 Money price = _price_base_specs[i].start_price;
00687
00688
00689 uint mod = 1;
00690 switch (_price_base_specs[i].category) {
00691 case PCAT_RUNNING:
00692 mod = _settings_game.difficulty.vehicle_costs;
00693 break;
00694
00695 case PCAT_CONSTRUCTION:
00696 mod = _settings_game.difficulty.construction_cost;
00697 break;
00698
00699 default: break;
00700 }
00701 switch (mod) {
00702 case 0: price *= 6; break;
00703 case 1: price *= 8; break;
00704 case 2: price *= 9; break;
00705 default: NOT_REACHED();
00706 }
00707
00708
00709 price = (int64)price * _economy.inflation_prices;
00710
00711
00712 int shift = _price_base_multiplier[i] - 16 - 3;
00713 if (shift >= 0) {
00714 price <<= shift;
00715 } else {
00716 price >>= -shift;
00717 }
00718
00719
00720
00721
00722
00723
00724 if (price == 0) {
00725 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00726
00727 assert(price != 0);
00728 }
00729
00730 _price[i] = price;
00731 }
00732
00733
00734 CargoSpec *cs;
00735 FOR_ALL_CARGOSPECS(cs) {
00736 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00737 }
00738
00739 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00740 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00741 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00742 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00743 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00744 }
00745
00747 static void CompaniesPayInterest()
00748 {
00749 const Company *c;
00750
00751 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00752 FOR_ALL_COMPANIES(c) {
00753 cur_company.Change(c->index);
00754
00755
00756
00757
00758
00759
00760
00761
00762
00763 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00764 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00765 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00766
00767 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00768
00769 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00770 }
00771 cur_company.Restore();
00772 }
00773
00774 static void HandleEconomyFluctuations()
00775 {
00776 if (_settings_game.difficulty.economy != 0) {
00777
00778 _economy.fluct--;
00779 } else if (EconomyIsInRecession()) {
00780
00781 _economy.fluct = -12;
00782 } else {
00783
00784 return;
00785 }
00786
00787 if (_economy.fluct == 0) {
00788 _economy.fluct = -(int)GB(Random(), 0, 2);
00789 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00790 } else if (_economy.fluct == -12) {
00791 _economy.fluct = GB(Random(), 0, 8) + 312;
00792 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00793 }
00794 }
00795
00796
00800 void ResetPriceBaseMultipliers()
00801 {
00802 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00803 }
00804
00812 void SetPriceBaseMultiplier(Price price, int factor)
00813 {
00814 assert(price < PR_END);
00815 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00816 }
00817
00822 void StartupIndustryDailyChanges(bool init_counter)
00823 {
00824 uint map_size = MapLogX() + MapLogY();
00825
00826
00827
00828
00829
00830
00831 _economy.industry_daily_increment = (1 << map_size) / 31;
00832
00833 if (init_counter) {
00834
00835 _economy.industry_daily_change_counter = 0;
00836 }
00837 }
00838
00839 void StartupEconomy()
00840 {
00841 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00842 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00843 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00844 _economy.fluct = GB(Random(), 0, 8) + 168;
00845
00846
00847 RecomputePrices();
00848
00849 StartupIndustryDailyChanges(true);
00850
00851 }
00852
00856 void InitializeEconomy()
00857 {
00858 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00859 }
00860
00869 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00870 {
00871 if (index >= PR_END) return 0;
00872
00873 Money cost = _price[index] * cost_factor;
00874 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00875
00876 if (shift >= 0) {
00877 cost <<= shift;
00878 } else {
00879 cost >>= -shift;
00880 }
00881
00882 return cost;
00883 }
00884
00885 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00886 {
00887 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00888 if (!cs->IsValid()) {
00889
00890 return 0;
00891 }
00892
00893
00894 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00895 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00896 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00897 if (callback != CALLBACK_FAILED) {
00898 int result = GB(callback, 0, 14);
00899
00900
00901 if (HasBit(callback, 14)) result -= 0x4000;
00902
00903
00904
00905
00906 return result * num_pieces * cs->current_payment / 8192;
00907 }
00908 }
00909
00910 static const int MIN_TIME_FACTOR = 31;
00911 static const int MAX_TIME_FACTOR = 255;
00912
00913 const int days1 = cs->transit_days[0];
00914 const int days2 = cs->transit_days[1];
00915 const int days_over_days1 = max( transit_days - days1, 0);
00916 const int days_over_days2 = max(days_over_days1 - days2, 0);
00917
00918
00919
00920
00921
00922
00923
00924
00925
00926
00927
00928 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00929
00930 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00931 }
00932
00934 static SmallIndustryList _cargo_delivery_destinations;
00935
00945 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00946 {
00947
00948
00949
00950
00951
00952
00953
00954 uint accepted = 0;
00955
00956 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00957 Industry *ind = st->industries_near[i];
00958 if (ind->index == source) continue;
00959
00960 uint cargo_index;
00961 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00962 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00963 }
00964
00965 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00966
00967
00968 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00969
00970
00971 _cargo_delivery_destinations.Include(ind);
00972
00973 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00974 ind->incoming_cargo_waiting[cargo_index] += amount;
00975 num_pieces -= amount;
00976 accepted += amount;
00977 }
00978
00979 return accepted;
00980 }
00981
00995 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00996 {
00997 assert(num_pieces > 0);
00998
00999 Station *st = Station::Get(dest);
01000
01001
01002 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01003
01004
01005 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01006
01007
01008 if (accepted > 0) {
01009 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01010 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01011 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01012 }
01013
01014
01015 company->cur_economy.delivered_cargo += accepted;
01016 if (accepted > 0) SetBit(company->cargo_types, cargo_type);
01017
01018
01019 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01020 st->town->received[cs->town_effect].new_act += accepted;
01021
01022
01023 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01024
01025
01026 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01027 switch (_settings_game.difficulty.subsidy_multiplier) {
01028 case 0: profit += profit >> 1; break;
01029 case 1: profit *= 2; break;
01030 case 2: profit *= 3; break;
01031 default: profit *= 4; break;
01032 }
01033 }
01034
01035 return profit;
01036 }
01037
01043 static void TriggerIndustryProduction(Industry *i)
01044 {
01045 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01046 uint16 callback = indspec->callback_mask;
01047
01048 i->was_cargo_delivered = true;
01049 i->last_cargo_accepted_at = _date;
01050
01051 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01052 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01053 IndustryProductionCallback(i, 0);
01054 } else {
01055 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01056 }
01057 } else {
01058 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01059 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01060 if (cargo_waiting == 0) continue;
01061
01062 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01063 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01064
01065 i->incoming_cargo_waiting[cargo_index] = 0;
01066 }
01067 }
01068
01069 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01070 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01071 }
01072
01077 CargoPayment::CargoPayment(Vehicle *front) :
01078 front(front),
01079 current_station(front->last_station_visited)
01080 {
01081 }
01082
01083 CargoPayment::~CargoPayment()
01084 {
01085 if (this->CleaningPool()) return;
01086
01087 this->front->cargo_payment = NULL;
01088
01089 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01090
01091 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01092
01093 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01094 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01095
01096 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01097 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01098 }
01099
01100 if (this->visual_transfer != 0) {
01101 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01102 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01103 } else if (this->visual_profit != 0) {
01104 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01105 this->front->z_pos, -this->visual_profit);
01106 }
01107
01108 cur_company.Restore();
01109 }
01110
01116 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01117 {
01118 if (this->owner == NULL) {
01119 this->owner = Company::Get(this->front->owner);
01120 }
01121
01122
01123 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01124 this->route_profit += profit;
01125
01126
01127 this->visual_profit += profit - cp->FeederShare();
01128 }
01129
01136 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01137 {
01138 Money profit = GetTransportedGoodsIncome(
01139 count,
01140
01141 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01142 cp->DaysInTransit(),
01143 this->ct);
01144
01145 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01146
01147 this->visual_transfer += profit;
01148 return profit;
01149 }
01150
01156 void PrepareUnload(Vehicle *front_v)
01157 {
01158 Station *curr_station = Station::Get(front_v->last_station_visited);
01159 curr_station->loading_vehicles.push_back(front_v);
01160
01161
01162 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01163
01164
01165 front_v->load_unload_ticks = 1;
01166
01167 if (front_v->orders.list != NULL && (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) != 0) {
01168
01169
01170
01171 StationID next_station_id = front_v->GetNextStoppingStation();
01172 if (next_station_id == INVALID_STATION) {
01173 return;
01174 }
01175 } else {
01176 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01177 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01178 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01179 }
01180 }
01181 }
01182
01183 assert(front_v->cargo_payment == NULL);
01184
01185
01186 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01187 assert(CargoPayment::CanAllocateItem());
01188 front_v->cargo_payment = new CargoPayment(front_v);
01189 }
01190
01198 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01199 {
01200 uint32 ret = 0;
01201 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01202
01203 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01204
01205
01206
01207
01208
01209
01210
01211
01212
01213
01214
01215
01216
01217
01218
01219
01220
01221
01222
01223 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01224
01225 int cap = v->cargo_cap - v->cargo.Count();
01226 if (cap > 0) {
01227 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01228 if (reserved > 0) {
01229 cap -= reserved;
01230 SetBit(ret, v->cargo_type);
01231 }
01232 }
01233 }
01234 }
01235 return ret;
01236 }
01237
01243 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01244 {
01245 v = v->GetFirstEnginePart();
01246
01247 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01248 if (v->cargo.Count() != 0) return false;
01249 }
01250
01251 return true;
01252 }
01253
01260 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01261 {
01262 assert(front->current_order.IsType(OT_LOADING));
01263
01264 StationID last_visited = front->last_station_visited;
01265 Station *st = Station::Get(last_visited);
01266
01267 StationID next_station = front->GetNextStoppingStation();
01268
01269
01270 if (front->load_unload_ticks != 0) {
01271 return cargos_reserved | ReserveConsist(st, front, next_station);
01272 }
01273
01274 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01275
01276 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01277
01278
01279 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01280 front->load_unload_ticks = 1;
01281 return cargos_reserved;
01282 }
01283
01284 int unloading_time = 0;
01285 bool dirty_vehicle = false;
01286 bool dirty_station = false;
01287
01288 bool completely_emptied = true;
01289 bool anything_unloaded = false;
01290 bool anything_loaded = false;
01291 uint32 full_load_amount = 0;
01292 uint32 cargo_not_full = 0;
01293 uint32 cargo_full = 0;
01294
01295 front->cur_speed = 0;
01296
01297 CargoPayment *payment = front->cargo_payment;
01298
01299 uint artic_part = 0;
01300 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01301 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01302 if (v->cargo_cap == 0) continue;
01303 artic_part++;
01304
01305 const Engine *e = v->GetEngine();
01306 byte load_amount = e->info.load_amount;
01307
01308
01309 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01310
01311 if (_settings_game.order.gradual_loading) {
01312 uint16 cb_load_amount = CALLBACK_FAILED;
01313 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01314
01315 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01316 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01317
01318 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01319 }
01320 if (cb_load_amount != CALLBACK_FAILED) {
01321 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01322 if (cb_load_amount >= 0x100) {
01323 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01324 } else if (cb_load_amount != 0) {
01325 load_amount = cb_load_amount;
01326 }
01327 }
01328 }
01329
01330 GoodsEntry *ge = &st->goods[v->cargo_type];
01331
01332 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01333 uint cargo_count = v->cargo.OnboardCount();
01334 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01335
01336 uint prev_count = ge->cargo.Count();
01337 payment->SetCargo(v->cargo_type);
01338 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01339 next_station, front->last_loading_station == last_visited, payment);
01340
01341 st->time_since_unload = 0;
01342 unloading_time += delivered;
01343
01344 if (ge->cargo.Count() > prev_count) {
01345
01346 dirty_station = true;
01347 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01348 InvalidateWindowData(WC_STATION_LIST, last_visited);
01349 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01350 }
01351 }
01352
01353 anything_unloaded = true;
01354 dirty_vehicle = true;
01355
01356
01357
01358
01359
01360
01361 if (v->cargo.OnboardCount() == 0) {
01362
01363 if (!v->cargo.Empty()) completely_emptied = false;
01364 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01365 v->cargo.SwapReserved();
01366 }
01367
01368 continue;
01369 }
01370
01371
01372 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01373
01374
01375 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01376 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01377 Vehicle *v_start = v->GetFirstEnginePart();
01378 CargoID new_cid = front->current_order.GetRefitCargo();
01379 byte new_subtype = front->current_order.GetRefitSubtype();
01380
01381 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01382
01383
01384 uint32 refit_mask = e->info.refit_mask;
01385 Vehicle *w = v_start;
01386 while (w->HasArticulatedPart()) {
01387 w = w->GetNextArticulatedPart();
01388 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01389 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01390 }
01391
01392 if (new_cid == CT_AUTO_REFIT) {
01393
01394 uint amount = 0;
01395 CargoID cid;
01396 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01397 if (st->goods[cid].cargo.Count() > amount) {
01398
01399
01400 new_subtype = GetBestFittingSubType(v, v, cid);
01401 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01402 if (_returned_refit_capacity > 0) {
01403 amount = st->goods[cid].cargo.Count();
01404 new_cid = cid;
01405 }
01406 }
01407 }
01408 }
01409
01410
01411 if (new_cid < NUM_CARGO) {
01412 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01413 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01414 ge = &st->goods[v->cargo_type];
01415 }
01416
01417 cur_company.Restore();
01418 }
01419
01420
01421 int t;
01422 switch (front->type) {
01423 case VEH_TRAIN:
01424 case VEH_SHIP:
01425 t = front->vcache.cached_max_speed;
01426 break;
01427
01428 case VEH_ROAD:
01429 t = front->vcache.cached_max_speed / 2;
01430 break;
01431
01432 case VEH_AIRCRAFT:
01433 t = Aircraft::From(front)->GetSpeedOldUnits();
01434 break;
01435
01436 default: NOT_REACHED();
01437 }
01438
01439
01440 ge->last_speed = min(t, 255);
01441 ge->last_age = _cur_year - front->build_year;
01442 ge->days_since_pickup = 0;
01443
01444
01445
01446 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01447 if (cap_left > 0) {
01448 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01449 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01450
01451 int loaded = 0;
01452 if (_settings_game.order.improved_load) {
01453 loaded += v->cargo.LoadReserved(cap_left);
01454 }
01455
01456 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01457
01458
01459 if (loaded == cap_left) {
01460 SetBit(full_load_amount, v->cargo_type);
01461 } else {
01462 ClrBit(full_load_amount, v->cargo_type);
01463 }
01464
01465
01466
01467
01468
01469
01470
01471
01472 if (loaded > 0) {
01473 completely_emptied = false;
01474 anything_loaded = true;
01475
01476 st->time_since_load = 0;
01477 st->last_vehicle_type = v->type;
01478
01479 if (ge->cargo.Empty()) {
01480 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01481 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01482 }
01483
01484 unloading_time += loaded;
01485
01486 dirty_vehicle = dirty_station = true;
01487 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01488
01489
01490 SetBit(cargo_not_full, v->cargo_type);
01491 continue;
01492 }
01493 }
01494
01495 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01496 SetBit(cargo_full, v->cargo_type);
01497 } else {
01498 SetBit(cargo_not_full, v->cargo_type);
01499 }
01500 }
01501
01502 if (anything_loaded || anything_unloaded) {
01503 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01504 }
01505
01506
01507 completely_emptied &= anything_unloaded;
01508
01509 if (!anything_unloaded) delete payment;
01510
01511 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01512 if (anything_loaded || anything_unloaded) {
01513 if (_settings_game.order.gradual_loading) {
01514
01515
01516 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01517
01518 unloading_time = gradual_loading_wait_time[front->type];
01519 }
01520
01521
01522 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01523 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01524 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01525 }
01526 } else {
01527 bool finished_loading = true;
01528 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01529 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01530
01531
01532 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01533 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01534 finished_loading = false;
01535 }
01536 } else if (cargo_not_full != 0) {
01537 finished_loading = false;
01538 }
01539
01540
01541 if (!finished_loading) front->RefreshNextHopsStats();
01542 }
01543 unloading_time = 20;
01544
01545 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01546 }
01547
01548 if (front->type == VEH_TRAIN) {
01549
01550 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01551 if (overhang > 0) {
01552 unloading_time <<= 1;
01553 unloading_time += (overhang * unloading_time) / 8;
01554 }
01555 }
01556
01557
01558
01559
01560
01561
01562
01563 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01564 StringID percent_up_down = STR_NULL;
01565 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01566 if (front->fill_percent_te_id == INVALID_TE_ID) {
01567 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01568 } else {
01569 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01570 }
01571 }
01572
01573
01574 front->load_unload_ticks = max(1, unloading_time);
01575
01576 if (completely_emptied) {
01577 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01578 }
01579
01580 if (dirty_vehicle) {
01581 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01582 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01583 front->MarkDirty();
01584 }
01585 if (dirty_station) {
01586 st->MarkTilesDirty(true);
01587 SetWindowDirty(WC_STATION_VIEW, last_visited);
01588 }
01589 return cargos_reserved;
01590 }
01591
01597 void LoadUnloadStation(Station *st)
01598 {
01599
01600 if (st->loading_vehicles.empty()) return;
01601
01602 Vehicle *last_loading = NULL;
01603 std::list<Vehicle *>::iterator iter;
01604
01605
01606 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01607 Vehicle *v = *iter;
01608
01609 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01610
01611 assert(v->load_unload_ticks != 0);
01612 if (--v->load_unload_ticks == 0) last_loading = v;
01613 }
01614
01615
01616
01617
01618
01619
01620
01621
01622 if (last_loading == NULL) return;
01623
01624 uint cargos_reserved = 0;
01625
01626 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01627 Vehicle *v = *iter;
01628 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01629 if (v == last_loading) break;
01630 }
01631
01632
01633 const Industry * const *isend = _cargo_delivery_destinations.End();
01634 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01635 TriggerIndustryProduction(*iid);
01636 }
01637 _cargo_delivery_destinations.Clear();
01638 }
01639
01643 void CompaniesMonthlyLoop()
01644 {
01645 CompaniesGenStatistics();
01646 if (_settings_game.economy.inflation) {
01647 AddInflation();
01648 RecomputePrices();
01649 }
01650 CompaniesPayInterest();
01651 HandleEconomyFluctuations();
01652 }
01653
01654 static void DoAcquireCompany(Company *c)
01655 {
01656 CompanyID ci = c->index;
01657
01658 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01659 cni->FillData(c, Company::Get(_current_company));
01660
01661 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01662 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01663 SetDParamStr(2, cni->company_name);
01664 SetDParamStr(3, cni->other_company_name);
01665 SetDParam(4, c->bankrupt_value);
01666 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01667 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01668 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01669
01670 ChangeOwnershipOfCompanyItems(ci, _current_company);
01671
01672 if (c->bankrupt_value == 0) {
01673 Company *owner = Company::Get(_current_company);
01674 owner->current_loan += c->current_loan;
01675 }
01676
01677 if (c->is_ai) AI::Stop(c->index);
01678
01679 DeleteCompanyWindows(ci);
01680 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01681 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01682 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01683 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01684
01685 delete c;
01686 }
01687
01688 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01689
01699 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01700 {
01701 CommandCost cost(EXPENSES_OTHER);
01702 CompanyID target_company = (CompanyID)p1;
01703 Company *c = Company::GetIfValid(target_company);
01704
01705
01706
01707 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01708
01709
01710 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01711
01712
01713 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01714
01715 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01716 if (!c->is_ai) return cost;
01717
01718 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01719 }
01720
01721
01722 cost.AddCost(CalculateCompanyValue(c) >> 2);
01723 if (flags & DC_EXEC) {
01724 OwnerByte *b = c->share_owners;
01725
01726 while (*b != COMPANY_SPECTATOR) b++;
01727 *b = _current_company;
01728
01729 for (int i = 0; c->share_owners[i] == _current_company;) {
01730 if (++i == 4) {
01731 c->bankrupt_value = 0;
01732 DoAcquireCompany(c);
01733 break;
01734 }
01735 }
01736 SetWindowDirty(WC_COMPANY, target_company);
01737 CompanyAdminUpdate(c);
01738 }
01739 return cost;
01740 }
01741
01751 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01752 {
01753 CompanyID target_company = (CompanyID)p1;
01754 Company *c = Company::GetIfValid(target_company);
01755
01756
01757 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01758
01759
01760
01761 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01762
01763
01764 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01765
01766
01767 Money cost = CalculateCompanyValue(c) >> 2;
01768 cost = -(cost - (cost >> 7));
01769
01770 if (flags & DC_EXEC) {
01771 OwnerByte *b = c->share_owners;
01772 while (*b != _current_company) b++;
01773 *b = COMPANY_SPECTATOR;
01774 SetWindowDirty(WC_COMPANY, target_company);
01775 CompanyAdminUpdate(c);
01776 }
01777 return CommandCost(EXPENSES_OTHER, cost);
01778 }
01779
01792 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01793 {
01794 CompanyID target_company = (CompanyID)p1;
01795 Company *c = Company::GetIfValid(target_company);
01796 if (c == NULL) return CMD_ERROR;
01797
01798
01799 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01800
01801
01802 if (!_networking && _local_company == c->index) return CMD_ERROR;
01803
01804
01805 if (target_company == _current_company) return CMD_ERROR;
01806
01807
01808 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01809
01810
01811 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01812
01813 if (flags & DC_EXEC) {
01814 DoAcquireCompany(c);
01815 }
01816 return cost;
01817 }