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00012 #include "../stdafx.h"
00013 #include "../vehicle_func.h"
00014 #include "../train.h"
00015 #include "../roadveh.h"
00016 #include "../ship.h"
00017 #include "../aircraft.h"
00018 #include "../station_base.h"
00019 #include "../effectvehicle_base.h"
00020
00021 #include "saveload.h"
00022
00023 #include <map>
00024
00029 void ConnectMultiheadedTrains()
00030 {
00031 Train *v;
00032
00033 FOR_ALL_TRAINS(v) {
00034 v->other_multiheaded_part = NULL;
00035 }
00036
00037 FOR_ALL_TRAINS(v) {
00038 if (v->IsFrontEngine() || v->IsFreeWagon()) {
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052 bool sequential_matching = v->IsFrontEngine();
00053
00054 for (Train *u = v; u != NULL; u = u->GetNextVehicle()) {
00055 if (u->other_multiheaded_part != NULL) continue;
00056
00057 if (u->IsMultiheaded()) {
00058 if (!u->IsEngine()) {
00059
00060 u->SetEngine();
00061 u->spritenum--;
00062 }
00063
00064
00065 EngineID eid = u->engine_type;
00066 Train *w;
00067 if (sequential_matching) {
00068 for (w = u->GetNextVehicle(); w != NULL; w = w->GetNextVehicle()) {
00069 if (w->engine_type != eid || w->other_multiheaded_part != NULL || !w->IsMultiheaded()) continue;
00070
00071
00072 if (w->IsEngine()) {
00073 w->ClearEngine();
00074 w->spritenum++;
00075 }
00076 break;
00077 }
00078 } else {
00079 uint stack_pos = 0;
00080 for (w = u->GetNextVehicle(); w != NULL; w = w->GetNextVehicle()) {
00081 if (w->engine_type != eid || w->other_multiheaded_part != NULL || !w->IsMultiheaded()) continue;
00082
00083 if (w->IsEngine()) {
00084 stack_pos++;
00085 } else {
00086 if (stack_pos == 0) break;
00087 stack_pos--;
00088 }
00089 }
00090 }
00091
00092 if (w != NULL) {
00093 w->other_multiheaded_part = u;
00094 u->other_multiheaded_part = w;
00095 } else {
00096
00097 u->ClearMultiheaded();
00098 }
00099 }
00100 }
00101 }
00102 }
00103 }
00104
00109 void ConvertOldMultiheadToNew()
00110 {
00111 Train *t;
00112 FOR_ALL_TRAINS(t) SetBit(t->subtype, 7);
00113
00114 FOR_ALL_TRAINS(t) {
00115 if (HasBit(t->subtype, 7) && ((t->subtype & ~0x80) == 0 || (t->subtype & ~0x80) == 4)) {
00116 for (Train *u = t; u != NULL; u = u->Next()) {
00117 const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
00118
00119 ClrBit(u->subtype, 7);
00120 switch (u->subtype) {
00121 case 0:
00122 if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded();
00123 u->SetFrontEngine();
00124 u->SetEngine();
00125 break;
00126
00127 case 1:
00128 u->subtype = 0;
00129 u->SetArticulatedPart();
00130 break;
00131
00132 case 2:
00133 u->subtype = 0;
00134 if (rvi->railveh_type == RAILVEH_WAGON) {
00135
00136 u->SetWagon();
00137 break;
00138 }
00139 if (rvi->railveh_type == RAILVEH_MULTIHEAD && rvi->image_index == u->spritenum - 1) {
00140
00141 u->SetMultiheaded();
00142 break;
00143 }
00144 if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded();
00145 u->SetEngine();
00146 break;
00147
00148 case 4:
00149 u->subtype = 0;
00150 u->SetWagon();
00151 u->SetFreeWagon();
00152 break;
00153 default: SlErrorCorrupt("Invalid train subtype");
00154 }
00155 }
00156 }
00157 }
00158 }
00159
00160
00162 void UpdateOldAircraft()
00163 {
00164
00165 Station *st;
00166 FOR_ALL_STATIONS(st) {
00167 st->airport.flags = 0;
00168 }
00169
00170 Aircraft *a;
00171 FOR_ALL_AIRCRAFT(a) {
00172
00173
00174 if (a->IsNormalAircraft()) {
00175
00176 if ((a->vehstatus & VS_STOPPED) && a->state == 0) {
00177 a->state = HANGAR;
00178 continue;
00179 }
00180
00181 AircraftLeaveHangar(a, a->direction);
00182 a->vehstatus &= ~VS_STOPPED;
00183 UpdateAircraftCache(a);
00184 a->cur_speed = a->vcache.cached_max_speed;
00185 if (!a->current_order.IsType(OT_GOTO_STATION) && !a->current_order.IsType(OT_GOTO_DEPOT)) {
00186
00187 a->current_order.MakeDummy();
00188 }
00189 a->state = FLYING;
00190 AircraftNextAirportPos_and_Order(a);
00191 GetNewVehiclePosResult gp = GetNewVehiclePos(a);
00192 a->tile = 0;
00193
00194
00195 if (a->subtype == AIR_HELICOPTER) a->Next()->Next()->cur_speed = 32;
00196
00197
00198 SetAircraftPosition(a, gp.x, gp.y, GetAircraftFlyingAltitude(a));
00199 }
00200 }
00201 }
00202
00210 static void CheckValidVehicles()
00211 {
00212 size_t total_engines = Engine::GetPoolSize();
00213 EngineID first_engine[4] = { INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE };
00214
00215 Engine *e;
00216 FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { first_engine[VEH_TRAIN] = e->index; break; }
00217 FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { first_engine[VEH_ROAD] = e->index; break; }
00218 FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) { first_engine[VEH_SHIP] = e->index; break; }
00219 FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) { first_engine[VEH_AIRCRAFT] = e->index; break; }
00220
00221 Vehicle *v;
00222 FOR_ALL_VEHICLES(v) {
00223
00224 switch (v->type) {
00225 case VEH_TRAIN:
00226 case VEH_ROAD:
00227 case VEH_SHIP:
00228 case VEH_AIRCRAFT:
00229 if (v->engine_type >= total_engines || v->type != v->GetEngine()->type) {
00230 v->engine_type = first_engine[v->type];
00231 }
00232 break;
00233
00234 default:
00235 break;
00236 }
00237 }
00238 }
00239
00240 extern byte _age_cargo_skip_counter;
00241
00243 void AfterLoadVehicles(bool part_of_load)
00244 {
00245 Vehicle *v;
00246
00247 FOR_ALL_VEHICLES(v) {
00248
00249 if (v->Next() != NULL) v->Next()->previous = v;
00250 if (v->NextShared() != NULL) v->NextShared()->previous_shared = v;
00251
00252 if (part_of_load) v->fill_percent_te_id = INVALID_TE_ID;
00253 v->first = NULL;
00254 if (v->IsGroundVehicle()) v->GetGroundVehicleCache()->first_engine = INVALID_ENGINE;
00255 }
00256
00257
00258
00259 if (part_of_load) {
00260
00261
00262
00263
00264
00265
00266 std::map<Order*, OrderList*> mapping;
00267
00268 FOR_ALL_VEHICLES(v) {
00269 if (v->orders.old != NULL) {
00270 if (IsSavegameVersionBefore(105)) {
00271 if (mapping[v->orders.old] == NULL) {
00272
00273
00274
00275
00276
00277 assert(OrderList::CanAllocateItem());
00278 v->orders.list = mapping[v->orders.old] = new OrderList(v->orders.old, v);
00279 } else {
00280 v->orders.list = mapping[v->orders.old];
00281
00282 if (IsSavegameVersionBefore(5, 2)) {
00283 v->AddToShared(v->orders.list->GetFirstSharedVehicle());
00284 }
00285 }
00286 } else {
00287 if (v->PreviousShared() == NULL) {
00288 v->orders.list->Initialize(v->orders.list->first, v);
00289 }
00290 }
00291 }
00292 }
00293 }
00294
00295 FOR_ALL_VEHICLES(v) {
00296
00297 if (v->Previous() == NULL) {
00298 for (Vehicle *u = v; u != NULL; u = u->Next()) {
00299 u->first = v;
00300 }
00301 }
00302 }
00303
00304 if (part_of_load) {
00305 if (IsSavegameVersionBefore(105)) {
00306
00307 FOR_ALL_VEHICLES(v) {
00308 if (v->First() != v || v->orders.list != NULL || v->previous_shared != NULL || v->next_shared == NULL) continue;
00309
00310
00311 assert(OrderList::CanAllocateItem());
00312 v->orders.list = new OrderList(NULL, v);
00313 for (Vehicle *u = v; u != NULL; u = u->next_shared) {
00314 u->orders.list = v->orders.list;
00315 }
00316 }
00317 }
00318
00319 if (IsSavegameVersionBefore(157)) {
00320
00321 RoadVehicle *rv;
00322 FOR_ALL_ROADVEHICLES(rv) {
00323 if (rv->subtype == 0) {
00324
00325 rv->SetFrontEngine();
00326 } else if (rv->subtype == 1) {
00327
00328 rv->subtype = 0;
00329 rv->SetArticulatedPart();
00330 } else {
00331 SlErrorCorrupt("Invalid road vehicle subtype");
00332 }
00333 }
00334 }
00335
00336 if (IsSavegameVersionBefore(160)) {
00337
00338 FOR_ALL_VEHICLES(v) {
00339 if (!v->IsPrimaryVehicle() && v->type != VEH_DISASTER) {
00340 v->current_order.Free();
00341 v->unitnumber = 0;
00342 }
00343 }
00344 }
00345
00346 if (IsSavegameVersionBefore(162)) {
00347
00348 FOR_ALL_VEHICLES(v) {
00349 v->cargo_age_counter = _age_cargo_skip_counter;
00350 }
00351 }
00352 }
00353
00354 CheckValidVehicles();
00355
00356 FOR_ALL_VEHICLES(v) {
00357 assert(v->first != NULL);
00358
00359 switch (v->type) {
00360 case VEH_TRAIN: {
00361 Train *t = Train::From(v);
00362 if (t->IsFrontEngine() || t->IsFreeWagon()) {
00363 t->gcache.last_speed = t->cur_speed;
00364 t->ConsistChanged(false);
00365 }
00366 break;
00367 }
00368
00369 case VEH_ROAD: {
00370 RoadVehicle *rv = RoadVehicle::From(v);
00371 if (rv->IsFrontEngine()) {
00372 rv->gcache.last_speed = rv->cur_speed;
00373 RoadVehUpdateCache(rv);
00374 if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) {
00375 rv->CargoChanged();
00376 }
00377 }
00378 break;
00379 }
00380
00381 case VEH_SHIP:
00382 Ship::From(v)->UpdateCache();
00383 break;
00384
00385 default: break;
00386 }
00387 }
00388
00389
00390 if (part_of_load && IsSavegameVersionBefore(112)) {
00391 FOR_ALL_VEHICLES(v) {
00392 if (v->type == VEH_TRAIN) {
00393 Train *t = Train::From(v);
00394 if (!t->IsFrontEngine()) {
00395 if (t->IsEngine()) t->vehstatus |= VS_STOPPED;
00396
00397
00398 t->cur_speed = 0;
00399 }
00400 }
00401
00402
00403 if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || IsSavegameVersionBefore(2, 1))) {
00404 v->cur_speed = 0;
00405 }
00406 }
00407 }
00408
00409 FOR_ALL_VEHICLES(v) {
00410 switch (v->type) {
00411 case VEH_ROAD: {
00412 RoadVehicle *rv = RoadVehicle::From(v);
00413 rv->roadtype = HasBit(EngInfo(v->First()->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
00414 rv->compatible_roadtypes = RoadTypeToRoadTypes(rv->roadtype);
00415
00416 }
00417
00418 case VEH_TRAIN:
00419 case VEH_SHIP:
00420 v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
00421 break;
00422
00423 case VEH_AIRCRAFT:
00424 if (Aircraft::From(v)->IsNormalAircraft()) {
00425 v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
00426
00427
00428 Vehicle *shadow = v->Next();
00429 shadow->cur_image = v->cur_image;
00430
00431
00432 if (v->subtype == AIR_HELICOPTER) {
00433 Vehicle *rotor = shadow->Next();
00434 rotor->cur_image = GetRotorImage(Aircraft::From(v), EIT_ON_MAP);
00435 }
00436
00437 UpdateAircraftCache(Aircraft::From(v), true);
00438 }
00439 break;
00440 default: break;
00441 }
00442
00443 v->UpdateDeltaXY(v->direction);
00444 v->coord.left = INVALID_COORD;
00445 VehicleUpdatePosition(v);
00446 VehicleUpdateViewport(v, false);
00447 }
00448 }
00449
00450 bool TrainController(Train *v, Vehicle *nomove, bool reverse = true);
00451 void ReverseTrainDirection(Train *v);
00452 void ReverseTrainSwapVeh(Train *v, int l, int r);
00453
00455 void FixupTrainLengths()
00456 {
00457
00458
00459 Vehicle *v;
00460 FOR_ALL_VEHICLES(v) {
00461 if (v->type == VEH_TRAIN && v->IsPrimaryVehicle()) {
00462
00463
00464
00465 for (Train *u = Train::From(v); u != NULL; u = u->Next()) {
00466 if (u->track == TRACK_BIT_DEPOT || (u->vehstatus & VS_CRASHED)) continue;
00467
00468 Train *next = u->Next();
00469
00470
00471 int diff = (VEHICLE_LENGTH - u->gcache.cached_veh_length) / 2;
00472 int done;
00473 for (done = 0; done < diff; done++) {
00474 if (!TrainController(u, next, false)) break;
00475 }
00476
00477 if (next != NULL && done < diff && u->IsFrontEngine()) {
00478
00479
00480
00481
00482
00483 TrainForceProceeding old_tfp = u->force_proceed;
00484 u->force_proceed = TFP_SIGNAL;
00485
00486
00487 int r = CountVehiclesInChain(u) - 1;
00488 int l = 0;
00489 do ReverseTrainSwapVeh(u, l++, r--); while (l <= r);
00490
00491
00492
00493 for (int i = 0; i < done; i++) TrainController(u->Last(), NULL);
00494
00495
00496
00497
00498 int moved;
00499 for (moved = 0; moved < diff + 1; moved++) {
00500 if (!TrainController(u, NULL, false)) break;
00501 }
00502
00503
00504 r = CountVehiclesInChain(u) - 1;
00505 l = 0;
00506 do ReverseTrainSwapVeh(u, l++, r--); while (l <= r);
00507
00508 u->force_proceed = old_tfp;
00509
00510
00511
00512 if (moved < diff + 1) break;
00513
00514
00515 for (done = 0; done < diff; done++) TrainController(u, next, false);
00516
00517
00518
00519 TrainController(u, NULL, false);
00520 }
00521
00522
00523 if (next != NULL && next->track == TRACK_BIT_DEPOT) {
00524 int d = TicksToLeaveDepot(u);
00525 if (d <= 0) {
00526
00527 next->vehstatus &= ~VS_HIDDEN;
00528 next->track = TrackToTrackBits(GetRailDepotTrack(next->tile));
00529 for (int i = 0; i >= d; i--) TrainController(next, NULL);
00530 }
00531 }
00532 }
00533 }
00534 }
00535 }
00536
00537 static uint8 _cargo_days;
00538 static uint16 _cargo_source;
00539 static uint32 _cargo_source_xy;
00540 static uint16 _cargo_count;
00541 static uint16 _cargo_paid_for;
00542 static Money _cargo_feeder_share;
00543 static uint32 _cargo_loaded_at_xy;
00544
00550 const SaveLoad *GetVehicleDescription(VehicleType vt)
00551 {
00553 static const SaveLoad _common_veh_desc[] = {
00554 SLE_VAR(Vehicle, subtype, SLE_UINT8),
00555
00556 SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
00557 SLE_CONDVAR(Vehicle, name, SLE_NAME, 0, 83),
00558 SLE_CONDSTR(Vehicle, name, SLE_STR | SLF_ALLOW_CONTROL, 0, 84, SL_MAX_VERSION),
00559 SLE_CONDVAR(Vehicle, unitnumber, SLE_FILE_U8 | SLE_VAR_U16, 0, 7),
00560 SLE_CONDVAR(Vehicle, unitnumber, SLE_UINT16, 8, SL_MAX_VERSION),
00561 SLE_VAR(Vehicle, owner, SLE_UINT8),
00562 SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00563 SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
00564 SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00565 SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00566
00567 SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00568 SLE_CONDVAR(Vehicle, x_pos, SLE_UINT32, 6, SL_MAX_VERSION),
00569 SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00570 SLE_CONDVAR(Vehicle, y_pos, SLE_UINT32, 6, SL_MAX_VERSION),
00571 SLE_CONDVAR(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, 0, 163),
00572 SLE_CONDVAR(Vehicle, z_pos, SLE_INT32, 164, SL_MAX_VERSION),
00573 SLE_VAR(Vehicle, direction, SLE_UINT8),
00574
00575 SLE_CONDNULL(2, 0, 57),
00576 SLE_VAR(Vehicle, spritenum, SLE_UINT8),
00577 SLE_CONDNULL(5, 0, 57),
00578 SLE_VAR(Vehicle, engine_type, SLE_UINT16),
00579
00580 SLE_CONDNULL(2, 0, 151),
00581 SLE_VAR(Vehicle, cur_speed, SLE_UINT16),
00582 SLE_VAR(Vehicle, subspeed, SLE_UINT8),
00583 SLE_VAR(Vehicle, acceleration, SLE_UINT8),
00584 SLE_VAR(Vehicle, progress, SLE_UINT8),
00585
00586 SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
00587 SLE_CONDVAR(Vehicle, last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00588 SLE_CONDVAR(Vehicle, last_station_visited, SLE_UINT16, 5, SL_MAX_VERSION),
00589 SLE_CONDVAR(Vehicle, last_loading_station, SLE_UINT16, SL_CAPACITIES, SL_MAX_VERSION),
00590
00591 SLE_VAR(Vehicle, cargo_type, SLE_UINT8),
00592 SLE_CONDVAR(Vehicle, cargo_subtype, SLE_UINT8, 35, SL_MAX_VERSION),
00593 SLEG_CONDVAR( _cargo_days, SLE_UINT8, 0, 67),
00594 SLEG_CONDVAR( _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6),
00595 SLEG_CONDVAR( _cargo_source, SLE_UINT16, 7, 67),
00596 SLEG_CONDVAR( _cargo_source_xy, SLE_UINT32, 44, 67),
00597 SLE_VAR(Vehicle, cargo_cap, SLE_UINT16),
00598 SLE_CONDVAR(Vehicle, refit_cap, SLE_UINT16, SL_CAPACITIES, SL_MAX_VERSION),
00599 SLEG_CONDVAR( _cargo_count, SLE_UINT16, 0, 67),
00600 SLE_CONDLST(Vehicle, cargo.packets, REF_CARGO_PACKET, 68, SL_MAX_VERSION),
00601 SLE_CONDLST(Vehicle, cargo.reserved, REF_CARGO_PACKET,SL_RESERVATION, SL_MAX_VERSION),
00602 SLE_CONDVAR(Vehicle, cargo_age_counter, SLE_UINT16, 162, SL_MAX_VERSION),
00603
00604 SLE_VAR(Vehicle, day_counter, SLE_UINT8),
00605 SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
00606 SLE_CONDVAR(Vehicle, running_ticks, SLE_UINT8, 88, SL_MAX_VERSION),
00607
00608 SLE_VAR(Vehicle, cur_implicit_order_index, SLE_UINT8),
00609 SLE_CONDVAR(Vehicle, cur_real_order_index, SLE_UINT8, 158, SL_MAX_VERSION),
00610
00611 SLE_CONDNULL(1, 0, 104),
00612
00613
00614
00615
00616 SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, 0, 4),
00617 SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00618
00619
00620 SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, 5, SL_MAX_VERSION),
00621 SLE_CONDVAR(Vehicle, current_order.flags, SLE_UINT8, 5, SL_MAX_VERSION),
00622 SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, 5, SL_MAX_VERSION),
00623
00624
00625 SLE_CONDVAR(Vehicle, current_order.refit_cargo, SLE_UINT8, 36, SL_MAX_VERSION),
00626 SLE_CONDVAR(Vehicle, current_order.refit_subtype, SLE_UINT8, 36, SL_MAX_VERSION),
00627
00628
00629 SLE_CONDVAR(Vehicle, current_order.wait_time, SLE_UINT16, 67, SL_MAX_VERSION),
00630 SLE_CONDVAR(Vehicle, current_order.travel_time, SLE_UINT16, 67, SL_MAX_VERSION),
00631 SLE_CONDVAR(Vehicle, timetable_start, SLE_INT32, 129, SL_MAX_VERSION),
00632
00633 SLE_CONDREF(Vehicle, orders, REF_ORDER, 0, 104),
00634 SLE_CONDREF(Vehicle, orders, REF_ORDERLIST, 105, SL_MAX_VERSION),
00635
00636 SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00637 SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
00638 SLE_CONDVAR(Vehicle, max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00639 SLE_CONDVAR(Vehicle, max_age, SLE_INT32, 31, SL_MAX_VERSION),
00640 SLE_CONDVAR(Vehicle, date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00641 SLE_CONDVAR(Vehicle, date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION),
00642 SLE_CONDVAR(Vehicle, service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00643 SLE_CONDVAR(Vehicle, service_interval, SLE_INT32, 31, SL_MAX_VERSION),
00644 SLE_VAR(Vehicle, reliability, SLE_UINT16),
00645 SLE_VAR(Vehicle, reliability_spd_dec, SLE_UINT16),
00646 SLE_VAR(Vehicle, breakdown_ctr, SLE_UINT8),
00647 SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8),
00648 SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8),
00649 SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8),
00650 SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
00651 SLE_CONDVAR(Vehicle, build_year, SLE_INT32, 31, SL_MAX_VERSION),
00652
00653 SLE_VAR(Vehicle, load_unload_ticks, SLE_UINT16),
00654 SLEG_CONDVAR( _cargo_paid_for, SLE_UINT16, 45, SL_MAX_VERSION),
00655 SLE_CONDVAR(Vehicle, vehicle_flags, SLE_UINT8, 40, SL_MAX_VERSION),
00656
00657 SLE_CONDVAR(Vehicle, profit_this_year, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
00658 SLE_CONDVAR(Vehicle, profit_this_year, SLE_INT64, 65, SL_MAX_VERSION),
00659 SLE_CONDVAR(Vehicle, profit_last_year, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
00660 SLE_CONDVAR(Vehicle, profit_last_year, SLE_INT64, 65, SL_MAX_VERSION),
00661 SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_I32 | SLE_VAR_I64, 51, 64),
00662 SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, 65, 67),
00663 SLEG_CONDVAR( _cargo_loaded_at_xy, SLE_UINT32, 51, 67),
00664 SLE_CONDVAR(Vehicle, value, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
00665 SLE_CONDVAR(Vehicle, value, SLE_INT64, 65, SL_MAX_VERSION),
00666
00667 SLE_CONDVAR(Vehicle, random_bits, SLE_UINT8, 2, SL_MAX_VERSION),
00668 SLE_CONDVAR(Vehicle, waiting_triggers, SLE_UINT8, 2, SL_MAX_VERSION),
00669
00670 SLE_CONDREF(Vehicle, next_shared, REF_VEHICLE, 2, SL_MAX_VERSION),
00671 SLE_CONDNULL(2, 2, 68),
00672 SLE_CONDNULL(4, 69, 100),
00673
00674 SLE_CONDVAR(Vehicle, group_id, SLE_UINT16, 60, SL_MAX_VERSION),
00675
00676 SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, 67, SL_MAX_VERSION),
00677 SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, 67, SL_MAX_VERSION),
00678
00679 SLE_CONDNULL(10, 2, 143),
00680
00681 SLE_END()
00682 };
00683
00684
00685 static const SaveLoad _train_desc[] = {
00686 SLE_WRITEBYTE(Vehicle, type, VEH_TRAIN),
00687 SLE_VEH_INCLUDE(),
00688 SLE_VAR(Train, crash_anim_pos, SLE_UINT16),
00689 SLE_VAR(Train, force_proceed, SLE_UINT8),
00690 SLE_VAR(Train, railtype, SLE_UINT8),
00691 SLE_VAR(Train, track, SLE_UINT8),
00692
00693 SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U16, 2, 99),
00694 SLE_CONDVAR(Train, flags, SLE_UINT16, 100, SL_MAX_VERSION),
00695 SLE_CONDNULL(2, 2, 59),
00696
00697 SLE_CONDVAR(Train, wait_counter, SLE_UINT16, 136, SL_MAX_VERSION),
00698
00699 SLE_CONDNULL(2, 2, 19),
00700 SLE_CONDVAR(Train, gv_flags, SLE_UINT16, 139, SL_MAX_VERSION),
00701 SLE_CONDNULL(11, 2, 143),
00702
00703 SLE_END()
00704 };
00705
00706 static const SaveLoad _roadveh_desc[] = {
00707 SLE_WRITEBYTE(Vehicle, type, VEH_ROAD),
00708 SLE_VEH_INCLUDE(),
00709 SLE_VAR(RoadVehicle, state, SLE_UINT8),
00710 SLE_VAR(RoadVehicle, frame, SLE_UINT8),
00711 SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16),
00712 SLE_VAR(RoadVehicle, overtaking, SLE_UINT8),
00713 SLE_VAR(RoadVehicle, overtaking_ctr, SLE_UINT8),
00714 SLE_VAR(RoadVehicle, crashed_ctr, SLE_UINT16),
00715 SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8),
00716
00717 SLE_CONDNULL(2, 6, 68),
00718 SLE_CONDVAR(RoadVehicle, gv_flags, SLE_UINT16, 139, SL_MAX_VERSION),
00719 SLE_CONDNULL(4, 69, 130),
00720 SLE_CONDNULL(2, 6, 130),
00721 SLE_CONDNULL(16, 2, 143),
00722
00723 SLE_END()
00724 };
00725
00726 static const SaveLoad _ship_desc[] = {
00727 SLE_WRITEBYTE(Vehicle, type, VEH_SHIP),
00728 SLE_VEH_INCLUDE(),
00729 SLE_VAR(Ship, state, SLE_UINT8),
00730
00731 SLE_CONDNULL(16, 2, 143),
00732
00733 SLE_END()
00734 };
00735
00736 static const SaveLoad _aircraft_desc[] = {
00737 SLE_WRITEBYTE(Vehicle, type, VEH_AIRCRAFT),
00738 SLE_VEH_INCLUDE(),
00739 SLE_VAR(Aircraft, crashed_counter, SLE_UINT16),
00740 SLE_VAR(Aircraft, pos, SLE_UINT8),
00741
00742 SLE_CONDVAR(Aircraft, targetairport, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00743 SLE_CONDVAR(Aircraft, targetairport, SLE_UINT16, 5, SL_MAX_VERSION),
00744
00745 SLE_VAR(Aircraft, state, SLE_UINT8),
00746
00747 SLE_CONDVAR(Aircraft, previous_pos, SLE_UINT8, 2, SL_MAX_VERSION),
00748 SLE_CONDVAR(Aircraft, last_direction, SLE_UINT8, 2, SL_MAX_VERSION),
00749 SLE_CONDVAR(Aircraft, number_consecutive_turns, SLE_UINT8, 2, SL_MAX_VERSION),
00750
00751 SLE_CONDVAR(Aircraft, turn_counter, SLE_UINT8, 136, SL_MAX_VERSION),
00752 SLE_CONDVAR(Aircraft, flags, SLE_UINT8, 167, SL_MAX_VERSION),
00753
00754 SLE_CONDNULL(13, 2, 143),
00755
00756 SLE_END()
00757 };
00758
00759 static const SaveLoad _special_desc[] = {
00760 SLE_WRITEBYTE(Vehicle, type, VEH_EFFECT),
00761
00762 SLE_VAR(Vehicle, subtype, SLE_UINT8),
00763
00764 SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00765 SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
00766
00767 SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00768 SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION),
00769 SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00770 SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
00771 SLE_CONDVAR(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, 0, 163),
00772 SLE_CONDVAR(Vehicle, z_pos, SLE_INT32, 164, SL_MAX_VERSION),
00773
00774 SLE_VAR(Vehicle, cur_image, SLE_FILE_U16 | SLE_VAR_U32),
00775 SLE_CONDNULL(5, 0, 57),
00776 SLE_VAR(Vehicle, progress, SLE_UINT8),
00777 SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
00778
00779 SLE_VAR(EffectVehicle, animation_state, SLE_UINT16),
00780 SLE_VAR(EffectVehicle, animation_substate, SLE_UINT8),
00781
00782 SLE_CONDVAR(Vehicle, spritenum, SLE_UINT8, 2, SL_MAX_VERSION),
00783
00784 SLE_CONDNULL(15, 2, 143),
00785
00786 SLE_END()
00787 };
00788
00789 static const SaveLoad _disaster_desc[] = {
00790 SLE_WRITEBYTE(Vehicle, type, VEH_DISASTER),
00791
00792 SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
00793
00794 SLE_VAR(Vehicle, subtype, SLE_UINT8),
00795 SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00796 SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
00797 SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00798 SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00799
00800 SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00801 SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION),
00802 SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00803 SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
00804 SLE_CONDVAR(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, 0, 163),
00805 SLE_CONDVAR(Vehicle, z_pos, SLE_INT32, 164, SL_MAX_VERSION),
00806 SLE_VAR(Vehicle, direction, SLE_UINT8),
00807
00808 SLE_CONDNULL(5, 0, 57),
00809 SLE_VAR(Vehicle, owner, SLE_UINT8),
00810 SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
00811 SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00812 SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, 5, SL_MAX_VERSION),
00813
00814 SLE_VAR(Vehicle, cur_image, SLE_FILE_U16 | SLE_VAR_U32),
00815 SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00816 SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
00817 SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
00818
00819 SLE_VAR(DisasterVehicle, image_override, SLE_UINT16),
00820 SLE_VAR(DisasterVehicle, big_ufo_destroyer_target, SLE_UINT16),
00821
00822 SLE_CONDNULL(16, 2, 143),
00823
00824 SLE_END()
00825 };
00826
00827
00828 static const SaveLoad * const _veh_descs[] = {
00829 _train_desc,
00830 _roadveh_desc,
00831 _ship_desc,
00832 _aircraft_desc,
00833 _special_desc,
00834 _disaster_desc,
00835 _common_veh_desc,
00836 };
00837
00838 return _veh_descs[vt];
00839 }
00840
00842 static void Save_VEHS()
00843 {
00844 Vehicle *v;
00845
00846 FOR_ALL_VEHICLES(v) {
00847 SlSetArrayIndex(v->index);
00848 SlObject(v, GetVehicleDescription(v->type));
00849 }
00850 }
00851
00853 void Load_VEHS()
00854 {
00855 int index;
00856
00857 _cargo_count = 0;
00858
00859 while ((index = SlIterateArray()) != -1) {
00860 Vehicle *v;
00861 VehicleType vtype = (VehicleType)SlReadByte();
00862
00863 switch (vtype) {
00864 case VEH_TRAIN: v = new (index) Train(); break;
00865 case VEH_ROAD: v = new (index) RoadVehicle(); break;
00866 case VEH_SHIP: v = new (index) Ship(); break;
00867 case VEH_AIRCRAFT: v = new (index) Aircraft(); break;
00868 case VEH_EFFECT: v = new (index) EffectVehicle(); break;
00869 case VEH_DISASTER: v = new (index) DisasterVehicle(); break;
00870 case VEH_INVALID:
00871 default: SlErrorCorrupt("Invalid vehicle type");
00872 }
00873
00874 SlObject(v, GetVehicleDescription(vtype));
00875
00876 if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v) && CargoPacket::CanAllocateItem()) {
00877
00878 CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_days, _cargo_source, _cargo_source_xy, _cargo_loaded_at_xy, _cargo_feeder_share);
00879 v->cargo.Append(cp);
00880 }
00881
00882
00883 if (IsSavegameVersionBefore(5) && v->last_station_visited == 0xFF) {
00884 v->last_station_visited = INVALID_STATION;
00885 }
00886
00887 if (IsSavegameVersionBefore(SL_CAPACITIES)) v->last_loading_station = INVALID_STATION;
00888
00889 if (IsSavegameVersionBefore(5)) {
00890
00891
00892 v->current_order.flags = GB(v->current_order.type, 4, 4);
00893 v->current_order.type &= 0x0F;
00894 }
00895
00896
00897 if (IsSavegameVersionBefore(60)) v->group_id = DEFAULT_GROUP;
00898 }
00899 }
00900
00901 static void Ptrs_VEHS()
00902 {
00903 Vehicle *v;
00904 FOR_ALL_VEHICLES(v) {
00905 SlObject(v, GetVehicleDescription(v->type));
00906 }
00907 }
00908
00909 extern const ChunkHandler _veh_chunk_handlers[] = {
00910 { 'VEHS', Save_VEHS, Load_VEHS, Ptrs_VEHS, NULL, CH_SPARSE_ARRAY | CH_LAST},
00911 };