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00012 #include "stdafx.h"
00013 #include "train.h"
00014 #include "ship.h"
00015 #include "aircraft.h"
00016 #include "gui.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "depot_base.h"
00021 #include "vehicle_gui.h"
00022 #include "spritecache.h"
00023 #include "strings_func.h"
00024 #include "window_func.h"
00025 #include "vehicle_func.h"
00026 #include "company_func.h"
00027 #include "tilehighlight_func.h"
00028 #include "window_gui.h"
00029 #include "vehiclelist.h"
00030 #include "order_backup.h"
00031 #include "zoom_func.h"
00032
00033 #include "widgets/depot_widget.h"
00034
00035 #include "table/strings.h"
00036
00037
00038
00039
00040
00041
00042
00044 static const NWidgetPart _nested_train_depot_widgets[] = {
00045 NWidget(NWID_HORIZONTAL),
00046 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00047 NWidget(WWT_CAPTION, COLOUR_GREY, WID_D_CAPTION), SetDataTip(STR_DEPOT_CAPTION, STR_NULL),
00048 NWidget(WWT_SHADEBOX, COLOUR_GREY),
00049 NWidget(WWT_STICKYBOX, COLOUR_GREY),
00050 EndContainer(),
00051 NWidget(NWID_HORIZONTAL),
00052 NWidget(NWID_VERTICAL),
00053 NWidget(WWT_MATRIX, COLOUR_GREY, WID_D_MATRIX), SetDataTip(0x0, STR_NULL), SetResize(1, 1), SetScrollbar(WID_D_V_SCROLL),
00054 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_H_SCROLL),
00055 NWidget(NWID_HSCROLLBAR, COLOUR_GREY, WID_D_H_SCROLL),
00056 EndContainer(),
00057 EndContainer(),
00058 NWidget(NWID_VERTICAL),
00059 NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1),
00060 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_SELL_CHAIN),
00061 NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1),
00062 EndContainer(),
00063 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetDataTip(0x0, STR_NULL),
00064 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetDataTip(0x0, STR_NULL),
00065 EndContainer(),
00066 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_D_V_SCROLL),
00067 EndContainer(),
00068 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00069 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_BUILD), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00070 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_D_CLONE), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00071 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_LOCATION), SetDataTip(STR_BUTTON_LOCATION, STR_NULL), SetFill(1, 1), SetResize(1, 0),
00072 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_RENAME),
00073 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_RENAME), SetDataTip(STR_BUTTON_RENAME, STR_DEPOT_RENAME_TOOLTIP), SetFill(1, 1), SetResize(1, 0),
00074 EndContainer(),
00075 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_D_VEHICLE_LIST), SetDataTip(0x0, STR_NULL), SetFill(0, 1),
00076 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_STOP_ALL), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_NULL), SetFill(0, 1),
00077 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_START_ALL), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_NULL), SetFill(0, 1),
00078 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00079 EndContainer(),
00080 };
00081
00082 static const WindowDesc _train_depot_desc(
00083 WDP_AUTO, 362, 123,
00084 WC_VEHICLE_DEPOT, WC_NONE,
00085 WDF_UNCLICK_BUTTONS,
00086 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00087 );
00088
00089 static const WindowDesc _road_depot_desc(
00090 WDP_AUTO, 316, 97,
00091 WC_VEHICLE_DEPOT, WC_NONE,
00092 WDF_UNCLICK_BUTTONS,
00093 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00094 );
00095
00096 static const WindowDesc _ship_depot_desc(
00097 WDP_AUTO, 306, 99,
00098 WC_VEHICLE_DEPOT, WC_NONE,
00099 WDF_UNCLICK_BUTTONS,
00100 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00101 );
00102
00103 static const WindowDesc _aircraft_depot_desc(
00104 WDP_AUTO, 332, 99,
00105 WC_VEHICLE_DEPOT, WC_NONE,
00106 WDF_UNCLICK_BUTTONS,
00107 _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)
00108 );
00109
00110 extern void DepotSortList(VehicleList *list);
00111
00119 void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00120 {
00121 if (result.Failed()) return;
00122
00123 const Vehicle *v = Vehicle::Get(_new_vehicle_id);
00124
00125 ShowVehicleViewWindow(v);
00126 }
00127
00128 static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)
00129 {
00130 const Vehicle *v = Vehicle::Get(sel);
00131
00132 if (v == wagon) return;
00133
00134 if (wagon == NULL) {
00135 if (head != NULL) wagon = head->Last();
00136 } else {
00137 wagon = wagon->Previous();
00138 if (wagon == NULL) return;
00139 }
00140
00141 if (wagon == v) return;
00142
00143 DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == NULL ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
00144 }
00145
00150 static Dimension _base_block_sizes[4];
00151
00152 static void InitBlocksizeForShipAircraft(VehicleType type)
00153 {
00154 uint max_width = 0;
00155 uint max_height = 0;
00156
00157 const Engine *e;
00158 FOR_ALL_ENGINES_OF_TYPE(e, type) {
00159 EngineID eid = e->index;
00160 uint x, y;
00161
00162 switch (type) {
00163 default: NOT_REACHED();
00164 case VEH_SHIP: GetShipSpriteSize( eid, x, y, EIT_IN_DEPOT); break;
00165 case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, EIT_IN_DEPOT); break;
00166 }
00167 if (x > max_width) max_width = x;
00168 if (y > max_height) max_height = y;
00169 }
00170
00171 switch (type) {
00172 default: NOT_REACHED();
00173 case VEH_SHIP:
00174 _base_block_sizes[VEH_SHIP].width = max(76U, max_width);
00175 break;
00176 case VEH_AIRCRAFT:
00177 _base_block_sizes[VEH_AIRCRAFT].width = max(67U, max_width);
00178 break;
00179 }
00180 _base_block_sizes[type].height = max(GetVehicleHeight(type), max_height);
00181 }
00182
00187 void InitDepotWindowBlockSizes()
00188 {
00189 _base_block_sizes[VEH_TRAIN].width = 0;
00190 _base_block_sizes[VEH_TRAIN].height = GetVehicleHeight(VEH_TRAIN);
00191
00192 _base_block_sizes[VEH_ROAD].width = 32;
00193 _base_block_sizes[VEH_ROAD].height = GetVehicleHeight(VEH_ROAD);
00194
00195 InitBlocksizeForShipAircraft(VEH_SHIP);
00196 InitBlocksizeForShipAircraft(VEH_AIRCRAFT);
00197 }
00198
00199 static void DepotSellAllConfirmationCallback(Window *w, bool confirmed);
00200 const Sprite *GetAircraftSprite(EngineID engine);
00201
00202 struct DepotWindow : Window {
00203 VehicleID sel;
00204 VehicleID vehicle_over;
00205 VehicleType type;
00206 bool generate_list;
00207 VehicleList vehicle_list;
00208 VehicleList wagon_list;
00209 uint num_columns;
00210 Scrollbar *hscroll;
00211 Scrollbar *vscroll;
00212
00213 DepotWindow(const WindowDesc *desc, TileIndex tile, VehicleType type) : Window()
00214 {
00215 assert(IsCompanyBuildableVehicleType(type));
00216
00217 this->sel = INVALID_VEHICLE;
00218 this->vehicle_over = INVALID_VEHICLE;
00219 this->generate_list = true;
00220 this->type = type;
00221 this->num_columns = 1;
00222
00223 this->CreateNestedTree(desc);
00224 this->hscroll = (this->type == VEH_TRAIN ? this->GetScrollbar(WID_D_H_SCROLL) : NULL);
00225 this->vscroll = this->GetScrollbar(WID_D_V_SCROLL);
00226
00227 this->GetWidget<NWidgetStacked>(WID_D_SHOW_RENAME)->SetDisplayedPlane(type == VEH_AIRCRAFT ? SZSP_NONE : 0);
00228
00229 this->GetWidget<NWidgetStacked>(WID_D_SHOW_H_SCROLL)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_HORIZONTAL);
00230 this->GetWidget<NWidgetStacked>(WID_D_SHOW_SELL_CHAIN)->SetDisplayedPlane(type == VEH_TRAIN ? 0 : SZSP_NONE);
00231 this->SetupWidgetData(type);
00232 this->FinishInitNested(desc, tile);
00233
00234 this->owner = GetTileOwner(tile);
00235 OrderBackup::Reset();
00236 }
00237
00238 ~DepotWindow()
00239 {
00240 DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
00241 OrderBackup::Reset(this->window_number);
00242 }
00243
00251 void DrawVehicleInDepot(const Vehicle *v, int left, int right, int y) const
00252 {
00253 bool free_wagon = false;
00254 int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2;
00255
00256 bool rtl = _current_text_dir == TD_RTL;
00257 int image_left = rtl ? left + this->count_width : left + this->header_width;
00258 int image_right = rtl ? right - this->header_width : right - this->count_width;
00259
00260 switch (v->type) {
00261 case VEH_TRAIN: {
00262 const Train *u = Train::From(v);
00263 free_wagon = u->IsFreeWagon();
00264
00265 uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0;
00266 DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
00267 this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
00268
00269
00270 SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
00271 SetDParam(1, 1);
00272 DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT);
00273 break;
00274 }
00275
00276 case VEH_ROAD: DrawRoadVehImage( v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
00277 case VEH_SHIP: DrawShipImage( v, image_left, image_right, sprite_y, this->sel, EIT_IN_DEPOT); break;
00278 case VEH_AIRCRAFT: {
00279 const Sprite *spr = GetSprite(v->GetImage(DIR_W, EIT_IN_DEPOT), ST_NORMAL);
00280 DrawAircraftImage(v, image_left, image_right,
00281 y + max(UnScaleByZoom(spr->height, ZOOM_LVL_GUI) + UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI) - 14, 0),
00282 this->sel, EIT_IN_DEPOT);
00283 break;
00284 }
00285 default: NOT_REACHED();
00286 }
00287
00288 uint diff_x, diff_y;
00289 if (v->IsGroundVehicle()) {
00290
00291 diff_x = this->flag_width + WD_FRAMERECT_LEFT;
00292 diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
00293 } else {
00294
00295 diff_x = WD_FRAMERECT_LEFT;
00296 diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00297 }
00298 int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
00299 int text_right = rtl ? right - diff_x : left + this->header_width - 1;
00300
00301 if (free_wagon) {
00302 DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
00303 } else {
00304 DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
00305
00306 SetDParam(0, v->unitnumber);
00307 DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
00308 }
00309 }
00310
00311 void DrawWidget(const Rect &r, int widget) const
00312 {
00313 if (widget != WID_D_MATRIX) return;
00314
00315 bool rtl = _current_text_dir == TD_RTL;
00316
00317
00318 uint16 mat_data = this->GetWidget<NWidgetCore>(WID_D_MATRIX)->widget_data;
00319 uint16 rows_in_display = GB(mat_data, MAT_ROW_START, MAT_ROW_BITS);
00320 uint16 boxes_in_each_row = GB(mat_data, MAT_COL_START, MAT_COL_BITS);
00321
00322 uint16 num = this->vscroll->GetPosition() * boxes_in_each_row;
00323 int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * boxes_in_each_row));
00324 int y;
00325 for (y = r.top + 1; num < maxval; y += this->resize.step_height) {
00326 for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++) {
00327
00328 const Vehicle *v = this->vehicle_list[num];
00329 if (boxes_in_each_row == 1) {
00330 this->DrawVehicleInDepot(v, r.left, r.right, y);
00331 } else {
00332 int x = r.left + (rtl ? (boxes_in_each_row - i - 1) : i) * this->resize.step_width;
00333 this->DrawVehicleInDepot(v, x, x + this->resize.step_width - 1, y);
00334 }
00335 }
00336 }
00337
00338 maxval = min(this->vehicle_list.Length() + this->wagon_list.Length(), (this->vscroll->GetPosition() * boxes_in_each_row) + (rows_in_display * boxes_in_each_row));
00339
00340
00341 for (; num < maxval; num++, y += this->resize.step_height) {
00342 const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
00343 this->DrawVehicleInDepot(v, r.left, r.right, y);
00344 }
00345 }
00346
00347 void SetStringParameters(int widget) const
00348 {
00349 if (widget != WID_D_CAPTION) return;
00350
00351
00352 TileIndex tile = this->window_number;
00353 SetDParam(0, this->type);
00354 SetDParam(1, (this->type == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
00355 }
00356
00357 struct GetDepotVehiclePtData {
00358 const Vehicle *head;
00359 const Vehicle *wagon;
00360 };
00361
00362 enum DepotGUIAction {
00363 MODE_ERROR,
00364 MODE_DRAG_VEHICLE,
00365 MODE_SHOW_VEHICLE,
00366 MODE_START_STOP,
00367 };
00368
00369 DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const
00370 {
00371 const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
00372
00373 if (_current_text_dir == TD_RTL) x = matrix_widget->current_x - x;
00374
00375 uint xt = 0, xm = 0, ym = 0;
00376 if (this->type == VEH_TRAIN) {
00377 xm = x;
00378 } else {
00379 xt = x / this->resize.step_width;
00380 xm = x % this->resize.step_width;
00381 if (xt >= this->num_columns) return MODE_ERROR;
00382 }
00383 ym = y % this->resize.step_height;
00384
00385 uint row = y / this->resize.step_height;
00386 if (row >= this->vscroll->GetCapacity()) return MODE_ERROR;
00387
00388 uint boxes_in_each_row = GB(matrix_widget->widget_data, MAT_COL_START, MAT_COL_BITS);
00389 uint pos = ((row + this->vscroll->GetPosition()) * boxes_in_each_row) + xt;
00390
00391 if (this->vehicle_list.Length() + this->wagon_list.Length() <= pos) {
00392
00393 if (this->type == VEH_TRAIN) {
00394
00395 d->head = NULL;
00396 d->wagon = NULL;
00397 return MODE_DRAG_VEHICLE;
00398 } else {
00399 return MODE_ERROR;
00400 }
00401 }
00402
00403 bool wagon = false;
00404 if (this->vehicle_list.Length() > pos) {
00405 *veh = this->vehicle_list[pos];
00406
00407 if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
00408 } else {
00409 pos -= this->vehicle_list.Length();
00410 *veh = this->wagon_list[pos];
00411
00412 x -= VEHICLEINFO_FULL_VEHICLE_WIDTH;
00413 wagon = true;
00414 }
00415
00416 const Train *v = NULL;
00417 if (this->type == VEH_TRAIN) {
00418 v = Train::From(*veh);
00419 d->head = d->wagon = v;
00420 }
00421
00422 if (xm <= this->header_width) {
00423 switch (this->type) {
00424 case VEH_TRAIN:
00425 if (wagon) return MODE_ERROR;
00426 case VEH_ROAD:
00427 if (xm <= this->flag_width) return MODE_START_STOP;
00428 break;
00429
00430 case VEH_SHIP:
00431 case VEH_AIRCRAFT:
00432 if (xm <= this->flag_width && ym >= (uint)(FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL)) return MODE_START_STOP;
00433 break;
00434
00435 default: NOT_REACHED();
00436 }
00437 return MODE_SHOW_VEHICLE;
00438 }
00439
00440 if (this->type != VEH_TRAIN) return MODE_DRAG_VEHICLE;
00441
00442
00443 if (xm >= matrix_widget->current_x - this->count_width) return wagon ? MODE_ERROR : MODE_SHOW_VEHICLE;
00444
00445
00446 x -= this->header_width;
00447
00448
00449 for (; v != NULL; v = v->Next()) {
00450 x -= v->GetDisplayImageWidth();
00451 if (x < 0) break;
00452 }
00453
00454 d->wagon = (v != NULL ? v->GetFirstEnginePart() : NULL);
00455
00456 return MODE_DRAG_VEHICLE;
00457 }
00458
00464 void DepotClick(int x, int y)
00465 {
00466 GetDepotVehiclePtData gdvp = { NULL, NULL };
00467 const Vehicle *v = NULL;
00468 DepotGUIAction mode = this->GetVehicleFromDepotWndPt(x, y, &v, &gdvp);
00469
00470 if (this->type == VEH_TRAIN) v = gdvp.wagon;
00471
00472 switch (mode) {
00473 case MODE_ERROR:
00474 return;
00475
00476 case MODE_DRAG_VEHICLE: {
00477 if (v != NULL && VehicleClicked(v)) return;
00478
00479 VehicleID sel = this->sel;
00480
00481 if (this->type == VEH_TRAIN && sel != INVALID_VEHICLE) {
00482 this->sel = INVALID_VEHICLE;
00483 TrainDepotMoveVehicle(v, sel, gdvp.head);
00484 } else if (v != NULL) {
00485 int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_DEPOT);
00486 SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
00487
00488 this->sel = v->index;
00489 this->SetDirty();
00490
00491 _cursor.short_vehicle_offset = v->IsGroundVehicle() ? 16 - v->GetGroundVehicleCache()->cached_veh_length * 2 : 0;
00492 _cursor.vehchain = _ctrl_pressed;
00493 }
00494 break;
00495 }
00496
00497 case MODE_SHOW_VEHICLE:
00498 ShowVehicleViewWindow(v);
00499 break;
00500
00501 case MODE_START_STOP:
00502 StartStopVehicle(v, false);
00503 break;
00504
00505 default: NOT_REACHED();
00506 }
00507 }
00508
00515 void SetupWidgetData(VehicleType type)
00516 {
00517 this->GetWidget<NWidgetCore>(WID_D_STOP_ALL)->tool_tip = STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP + type;
00518 this->GetWidget<NWidgetCore>(WID_D_START_ALL)->tool_tip = STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP + type;
00519 this->GetWidget<NWidgetCore>(WID_D_SELL)->tool_tip = STR_DEPOT_TRAIN_SELL_TOOLTIP + type;
00520 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->tool_tip = STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP + type;
00521
00522 this->GetWidget<NWidgetCore>(WID_D_BUILD)->SetDataTip(STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON + type, STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP + type);
00523 this->GetWidget<NWidgetCore>(WID_D_CLONE)->SetDataTip(STR_DEPOT_CLONE_TRAIN + type, STR_DEPOT_CLONE_TRAIN_DEPOT_INFO + type);
00524
00525 this->GetWidget<NWidgetCore>(WID_D_LOCATION)->tool_tip = STR_DEPOT_TRAIN_LOCATION_TOOLTIP + type;
00526 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->tool_tip = STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP + type;
00527 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->tool_tip = STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP + type;
00528 this->GetWidget<NWidgetCore>(WID_D_MATRIX)->tool_tip = STR_DEPOT_TRAIN_LIST_TOOLTIP + this->type;
00529
00530 switch (type) {
00531 default: NOT_REACHED();
00532
00533 case VEH_TRAIN:
00534 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_TRAIN;
00535
00536
00537 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_TRAIN;
00538 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_TRAIN;
00539 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_TRAIN;
00540 break;
00541
00542 case VEH_ROAD:
00543 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_LORRY;
00544
00545
00546 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_ROADVEH;
00547 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_ROADVEH;
00548 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_ROADVEH;
00549 break;
00550
00551 case VEH_SHIP:
00552 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_SHIP;
00553
00554
00555 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_SHIP;
00556 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_SHIP;
00557 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_SHIP;
00558 break;
00559
00560 case VEH_AIRCRAFT:
00561 this->GetWidget<NWidgetCore>(WID_D_VEHICLE_LIST)->widget_data = STR_PLANE;
00562
00563
00564 this->GetWidget<NWidgetCore>(WID_D_SELL)->widget_data = SPR_SELL_AIRCRAFT;
00565 this->GetWidget<NWidgetCore>(WID_D_SELL_ALL)->widget_data = SPR_SELL_ALL_AIRCRAFT;
00566 this->GetWidget<NWidgetCore>(WID_D_AUTOREPLACE)->widget_data = SPR_REPLACE_AIRCRAFT;
00567 break;
00568 }
00569 }
00570
00571 uint count_width;
00572 uint header_width;
00573 uint flag_width;
00574 uint flag_height;
00575
00576 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00577 {
00578 switch (widget) {
00579 case WID_D_MATRIX: {
00580 uint min_height = 0;
00581
00582 if (this->type == VEH_TRAIN) {
00583 SetDParam(0, 1000);
00584 SetDParam(1, 1);
00585 this->count_width = GetStringBoundingBox(STR_TINY_BLACK_DECIMAL).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00586 } else {
00587 this->count_width = 0;
00588 }
00589
00590 Dimension unumber = { GetDigitWidth() * 4, FONT_HEIGHT_NORMAL };
00591 const Sprite *spr = GetSprite(SPR_FLAG_VEH_STOPPED, ST_NORMAL);
00592 this->flag_width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI) + WD_FRAMERECT_RIGHT;
00593 this->flag_height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
00594
00595 if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
00596 min_height = max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleByZoom(spr->height, ZOOM_LVL_GUI));
00597 this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT;
00598 } else {
00599 min_height = unumber.height + UnScaleByZoom(spr->height, ZOOM_LVL_GUI) + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
00600 this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
00601 }
00602 int base_width = this->count_width + this->header_width;
00603
00604 resize->height = max(_base_block_sizes[this->type].height, min_height);
00605 if (this->type == VEH_TRAIN) {
00606 resize->width = 1;
00607 size->width = base_width + 2 * 29;
00608 size->height = resize->height * 6;
00609 } else {
00610 resize->width = base_width + _base_block_sizes[this->type].width;
00611 size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
00612 size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
00613 }
00614 fill->width = resize->width;
00615 fill->height = resize->height;
00616 break;
00617 }
00618 }
00619 }
00620
00626 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00627 {
00628 this->generate_list = true;
00629 }
00630
00631 virtual void OnPaint()
00632 {
00633 if (this->generate_list) {
00634
00635
00636 BuildDepotVehicleList(this->type, this->window_number, &this->vehicle_list, &this->wagon_list);
00637 this->generate_list = false;
00638 DepotSortList(&this->vehicle_list);
00639 }
00640
00641
00642 if (this->type == VEH_TRAIN) {
00643 uint max_width = VEHICLEINFO_FULL_VEHICLE_WIDTH;
00644 for (uint num = 0; num < this->vehicle_list.Length(); num++) {
00645 uint width = 0;
00646 for (const Train *v = Train::From(this->vehicle_list[num]); v != NULL; v = v->Next()) {
00647 width += v->GetDisplayImageWidth();
00648 }
00649 max_width = max(max_width, width);
00650 }
00651
00652 this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
00653 this->hscroll->SetCount(max_width);
00654 } else {
00655 this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns));
00656 }
00657
00658
00659 TileIndex tile = this->window_number;
00660 this->SetWidgetsDisabledState(!IsTileOwner(tile, _local_company),
00661 WID_D_STOP_ALL,
00662 WID_D_START_ALL,
00663 WID_D_SELL,
00664 WID_D_SELL_CHAIN,
00665 WID_D_SELL_ALL,
00666 WID_D_BUILD,
00667 WID_D_CLONE,
00668 WID_D_RENAME,
00669 WID_D_AUTOREPLACE,
00670 WIDGET_LIST_END);
00671
00672 this->DrawWidgets();
00673 }
00674
00675 virtual void OnClick(Point pt, int widget, int click_count)
00676 {
00677 switch (widget) {
00678 case WID_D_MATRIX: {
00679 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_D_MATRIX);
00680 this->DepotClick(pt.x - nwi->pos_x, pt.y - nwi->pos_y);
00681 break;
00682 }
00683
00684 case WID_D_BUILD:
00685 ResetObjectToPlace();
00686 ShowBuildVehicleWindow(this->window_number, this->type);
00687 break;
00688
00689 case WID_D_CLONE:
00690 this->SetWidgetDirty(WID_D_CLONE);
00691 this->ToggleWidgetLoweredState(WID_D_CLONE);
00692
00693 if (this->IsWidgetLowered(WID_D_CLONE)) {
00694 static const CursorID clone_icons[] = {
00695 SPR_CURSOR_CLONE_TRAIN, SPR_CURSOR_CLONE_ROADVEH,
00696 SPR_CURSOR_CLONE_SHIP, SPR_CURSOR_CLONE_AIRPLANE
00697 };
00698
00699 SetObjectToPlaceWnd(clone_icons[this->type], PAL_NONE, HT_VEHICLE, this);
00700 } else {
00701 ResetObjectToPlace();
00702 }
00703 break;
00704
00705 case WID_D_LOCATION:
00706 if (_ctrl_pressed) {
00707 ShowExtraViewPortWindow(this->window_number);
00708 } else {
00709 ScrollMainWindowToTile(this->window_number);
00710 }
00711 break;
00712
00713 case WID_D_RENAME:
00714 SetDParam(0, this->type);
00715 SetDParam(1, Depot::GetByTile((TileIndex)this->window_number)->index);
00716 ShowQueryString(STR_DEPOT_NAME, STR_DEPOT_RENAME_DEPOT_CAPTION, MAX_LENGTH_DEPOT_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00717 break;
00718
00719 case WID_D_STOP_ALL:
00720 case WID_D_START_ALL: {
00721 VehicleListIdentifier vli(VL_DEPOT_LIST, this->type, this->owner);
00722 DoCommandP(this->window_number, (widget == WID_D_START_ALL ? (1 << 0) : 0), vli.Pack(), CMD_MASS_START_STOP);
00723 break;
00724 }
00725
00726 case WID_D_SELL_ALL:
00727
00728 if (this->vehicle_list.Length() != 0 || this->wagon_list.Length() != 0) {
00729 TileIndex tile = this->window_number;
00730 byte vehtype = this->type;
00731
00732 SetDParam(0, vehtype);
00733 SetDParam(1, (vehtype == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
00734 ShowQuery(
00735 STR_DEPOT_CAPTION,
00736 STR_DEPOT_SELL_CONFIRMATION_TEXT,
00737 this,
00738 DepotSellAllConfirmationCallback
00739 );
00740 }
00741 break;
00742
00743 case WID_D_VEHICLE_LIST:
00744 ShowVehicleListWindow(GetTileOwner(this->window_number), this->type, (TileIndex)this->window_number);
00745 break;
00746
00747 case WID_D_AUTOREPLACE:
00748 DoCommandP(this->window_number, this->type, 0, CMD_DEPOT_MASS_AUTOREPLACE);
00749 break;
00750
00751 }
00752 }
00753
00754 virtual void OnQueryTextFinished(char *str)
00755 {
00756 if (str == NULL) return;
00757
00758
00759 DoCommandP(0, GetDepotIndex(this->window_number), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), NULL, str);
00760 }
00761
00762 virtual bool OnRightClick(Point pt, int widget)
00763 {
00764 if (widget != WID_D_MATRIX) return false;
00765
00766 GetDepotVehiclePtData gdvp = { NULL, NULL };
00767 const Vehicle *v = NULL;
00768 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_D_MATRIX);
00769 DepotGUIAction mode = this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp);
00770
00771 if (this->type == VEH_TRAIN) v = gdvp.wagon;
00772
00773 if (v == NULL || mode != MODE_DRAG_VEHICLE) return false;
00774
00775 CargoArray capacity, loaded;
00776
00777
00778 bool whole_chain = (this->type == VEH_TRAIN && _ctrl_pressed);
00779
00780
00781 uint num = 0;
00782 for (const Vehicle *w = v; w != NULL; w = w->Next()) {
00783 if (w->cargo_cap > 0 && w->cargo_type < NUM_CARGO) {
00784 capacity[w->cargo_type] += w->cargo_cap;
00785 loaded [w->cargo_type] += w->cargo.Count();
00786 }
00787
00788 if (w->type == VEH_TRAIN && !w->HasArticulatedPart()) {
00789 num++;
00790 if (!whole_chain) break;
00791 }
00792 }
00793
00794
00795 static char details[1024];
00796 details[0] = '\0';
00797 char *pos = details;
00798
00799 for (CargoID cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) {
00800 if (capacity[cargo_type] == 0) continue;
00801
00802 SetDParam(0, cargo_type);
00803 SetDParam(1, loaded[cargo_type]);
00804 SetDParam(2, cargo_type);
00805 SetDParam(3, capacity[cargo_type]);
00806 pos = GetString(pos, STR_DEPOT_VEHICLE_TOOLTIP_CARGO, lastof(details));
00807 }
00808
00809
00810 uint64 args[2];
00811 args[0] = (whole_chain ? num : v->engine_type);
00812 args[1] = (uint64)(size_t)details;
00813 GuiShowTooltips(this, whole_chain ? STR_DEPOT_VEHICLE_TOOLTIP_CHAIN : STR_DEPOT_VEHICLE_TOOLTIP, 2, args, TCC_RIGHT_CLICK);
00814
00815 return true;
00816 }
00817
00823 virtual bool OnVehicleSelect(const Vehicle *v)
00824 {
00825 if (DoCommandP(this->window_number, v->index, _ctrl_pressed ? 1 : 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
00826 ResetObjectToPlace();
00827 }
00828 return true;
00829 }
00830
00831 virtual void OnPlaceObjectAbort()
00832 {
00833
00834 this->RaiseWidget(WID_D_CLONE);
00835 this->SetWidgetDirty(WID_D_CLONE);
00836
00837
00838 this->sel = INVALID_VEHICLE;
00839 this->vehicle_over = INVALID_VEHICLE;
00840 this->SetWidgetDirty(WID_D_MATRIX);
00841 }
00842
00843 virtual void OnMouseDrag(Point pt, int widget)
00844 {
00845 if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
00846
00847
00848 if (widget != WID_D_MATRIX) {
00849 if (this->vehicle_over != INVALID_VEHICLE) {
00850 this->vehicle_over = INVALID_VEHICLE;
00851 this->SetWidgetDirty(WID_D_MATRIX);
00852 }
00853 return;
00854 }
00855
00856 NWidgetBase *matrix = this->GetWidget<NWidgetBase>(widget);
00857 const Vehicle *v = NULL;
00858 GetDepotVehiclePtData gdvp = {NULL, NULL};
00859
00860 if (this->GetVehicleFromDepotWndPt(pt.x - matrix->pos_x, pt.y - matrix->pos_y, &v, &gdvp) != MODE_DRAG_VEHICLE) return;
00861
00862 VehicleID new_vehicle_over = INVALID_VEHICLE;
00863 if (gdvp.head != NULL) {
00864 if (gdvp.wagon == NULL && gdvp.head->Last()->index != this->sel) {
00865
00866
00867
00868
00869 new_vehicle_over = gdvp.head->index;
00870 } else if (gdvp.wagon != NULL && gdvp.head != gdvp.wagon &&
00871 gdvp.wagon->index != this->sel &&
00872 gdvp.wagon->Previous()->index != this->sel) {
00873 new_vehicle_over = gdvp.wagon->index;
00874 }
00875 }
00876
00877 if (this->vehicle_over == new_vehicle_over) return;
00878
00879 this->vehicle_over = new_vehicle_over;
00880 this->SetWidgetDirty(widget);
00881 }
00882
00883 virtual void OnDragDrop(Point pt, int widget)
00884 {
00885 switch (widget) {
00886 case WID_D_MATRIX: {
00887 const Vehicle *v = NULL;
00888 VehicleID sel = this->sel;
00889
00890 this->sel = INVALID_VEHICLE;
00891 this->SetDirty();
00892
00893 NWidgetBase *nwi = this->GetWidget<NWidgetBase>(WID_D_MATRIX);
00894 if (this->type == VEH_TRAIN) {
00895 GetDepotVehiclePtData gdvp = { NULL, NULL };
00896
00897 if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
00898 if (gdvp.wagon != NULL && gdvp.wagon->index == sel && _ctrl_pressed) {
00899 DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
00900 CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
00901 } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
00902 this->vehicle_over = INVALID_VEHICLE;
00903 TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
00904 } else if (gdvp.head != NULL && gdvp.head->IsFrontEngine()) {
00905 ShowVehicleViewWindow(gdvp.head);
00906 }
00907 }
00908 } else if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, NULL) == MODE_DRAG_VEHICLE && v != NULL && sel == v->index) {
00909 ShowVehicleViewWindow(v);
00910 }
00911 break;
00912 }
00913
00914 case WID_D_SELL: case WID_D_SELL_CHAIN: {
00915 if (this->IsWidgetDisabled(widget)) return;
00916 if (this->sel == INVALID_VEHICLE) return;
00917
00918 this->HandleButtonClick(widget);
00919
00920 const Vehicle *v = Vehicle::Get(this->sel);
00921 this->sel = INVALID_VEHICLE;
00922 this->SetDirty();
00923
00924 int sell_cmd = (v->type == VEH_TRAIN && (widget == WID_D_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
00925 DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
00926 break;
00927 }
00928
00929 default:
00930 this->sel = INVALID_VEHICLE;
00931 this->SetDirty();
00932 }
00933 _cursor.vehchain = false;
00934 }
00935
00936 virtual void OnTimeout()
00937 {
00938 if (!this->IsWidgetDisabled(WID_D_SELL)) {
00939 this->RaiseWidget(WID_D_SELL);
00940 this->SetWidgetDirty(WID_D_SELL);
00941 }
00942 if (this->nested_array[WID_D_SELL] != NULL && !this->IsWidgetDisabled(WID_D_SELL_CHAIN)) {
00943 this->RaiseWidget(WID_D_SELL_CHAIN);
00944 this->SetWidgetDirty(WID_D_SELL_CHAIN);
00945 }
00946 }
00947
00948 virtual void OnResize()
00949 {
00950 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
00951 this->vscroll->SetCapacityFromWidget(this, WID_D_MATRIX);
00952 if (this->type == VEH_TRAIN) {
00953 this->hscroll->SetCapacity(nwi->current_x - this->header_width - this->count_width);
00954 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00955 } else {
00956 this->num_columns = nwi->current_x / nwi->resize_x;
00957 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (this->num_columns << MAT_COL_START);
00958 }
00959 }
00960
00961 virtual EventState OnCTRLStateChange()
00962 {
00963 if (this->sel != INVALID_VEHICLE) {
00964 _cursor.vehchain = _ctrl_pressed;
00965 this->SetWidgetDirty(WID_D_MATRIX);
00966 return ES_HANDLED;
00967 }
00968
00969 return ES_NOT_HANDLED;
00970 }
00971 };
00972
00973 static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
00974 {
00975 if (confirmed) {
00976 DepotWindow *w = (DepotWindow*)win;
00977 TileIndex tile = w->window_number;
00978 byte vehtype = w->type;
00979 DoCommandP(tile, vehtype, 0, CMD_DEPOT_SELL_ALL_VEHICLES);
00980 }
00981 }
00982
00988 void ShowDepotWindow(TileIndex tile, VehicleType type)
00989 {
00990 if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != NULL) return;
00991
00992 const WindowDesc *desc;
00993 switch (type) {
00994 default: NOT_REACHED();
00995 case VEH_TRAIN: desc = &_train_depot_desc; break;
00996 case VEH_ROAD: desc = &_road_depot_desc; break;
00997 case VEH_SHIP: desc = &_ship_depot_desc; break;
00998 case VEH_AIRCRAFT: desc = &_aircraft_depot_desc; break;
00999 }
01000
01001 new DepotWindow(desc, tile, type);
01002 }
01003
01008 void DeleteDepotHighlightOfVehicle(const Vehicle *v)
01009 {
01010 DepotWindow *w;
01011
01012
01013
01014
01015 if (_special_mouse_mode != WSM_DRAGDROP) return;
01016
01017 w = dynamic_cast<DepotWindow*>(FindWindowById(WC_VEHICLE_DEPOT, v->tile));
01018 if (w != NULL) {
01019 if (w->sel == v->index) ResetObjectToPlace();
01020 }
01021 }