00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "roadveh.h"
00014 #include "news_func.h"
00015 #include "airport.h"
00016 #include "cmd_helper.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "vehicle_gui.h"
00020 #include "train.h"
00021 #include "aircraft.h"
00022 #include "newgrf_text.h"
00023 #include "window_func.h"
00024 #include "vehicle_func.h"
00025 #include "string_func.h"
00026 #include "depot_map.h"
00027 #include "vehiclelist.h"
00028 #include "engine_func.h"
00029 #include "articulated_vehicles.h"
00030 #include "autoreplace_gui.h"
00031 #include "company_base.h"
00032 #include "order_backup.h"
00033 #include "ship.h"
00034 #include "newgrf.h"
00035
00036 #include "table/strings.h"
00037
00038
00039 const uint32 _veh_build_proc_table[] = {
00040 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
00041 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
00042 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
00043 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT),
00044 };
00045
00046 const uint32 _veh_sell_proc_table[] = {
00047 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN),
00048 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE),
00049 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP),
00050 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT),
00051 };
00052
00053 const uint32 _veh_refit_proc_table[] = {
00054 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
00055 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
00056 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
00057 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
00058 };
00059
00060 const uint32 _send_to_depot_proc_table[] = {
00061
00062 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT) | CMD_NO_TEST_IF_IN_NETWORK,
00063 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT),
00064 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT),
00065 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR),
00066 };
00067
00068
00069 CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00070 CommandCost CmdBuildRoadVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00071 CommandCost CmdBuildShip (TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00072 CommandCost CmdBuildAircraft (TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00073
00085 CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00086 {
00087
00088 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00089
00090 VehicleType type;
00091 switch (GetTileType(tile)) {
00092 case MP_RAILWAY: type = VEH_TRAIN; break;
00093 case MP_ROAD: type = VEH_ROAD; break;
00094 case MP_WATER: type = VEH_SHIP; break;
00095 case MP_STATION: type = VEH_AIRCRAFT; break;
00096 default: NOT_REACHED();
00097 }
00098
00099
00100 EngineID eid = GB(p1, 0, 16);
00101 if (!IsEngineBuildable(eid, type, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type);
00102
00103 const Engine *e = Engine::Get(eid);
00104 CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
00105
00106
00107 if (e->GetDefaultCargoType() == CT_INVALID) return CMD_ERROR;
00108
00109
00110 uint num_vehicles;
00111 switch (type) {
00112 case VEH_TRAIN: num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false); break;
00113 case VEH_ROAD: num_vehicles = 1 + CountArticulatedParts(eid, false); break;
00114 case VEH_SHIP: num_vehicles = 1; break;
00115 case VEH_AIRCRAFT: num_vehicles = e->u.air.subtype & AIR_CTOL ? 2 : 3; break;
00116 default: NOT_REACHED();
00117 }
00118 if (!Vehicle::CanAllocateItem(num_vehicles)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00119
00120
00121
00122
00123 UnitID unit_num = (flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
00124 if (unit_num == UINT16_MAX) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00125
00126 Vehicle *v;
00127 switch (type) {
00128 case VEH_TRAIN: value.AddCost(CmdBuildRailVehicle(tile, flags, e, GB(p1, 16, 16), &v)); break;
00129 case VEH_ROAD: value.AddCost(CmdBuildRoadVehicle(tile, flags, e, GB(p1, 16, 16), &v)); break;
00130 case VEH_SHIP: value.AddCost(CmdBuildShip (tile, flags, e, GB(p1, 16, 16), &v)); break;
00131 case VEH_AIRCRAFT: value.AddCost(CmdBuildAircraft (tile, flags, e, GB(p1, 16, 16), &v)); break;
00132 default: NOT_REACHED();
00133 }
00134
00135 if (value.Succeeded() && flags & DC_EXEC) {
00136 v->unitnumber = unit_num;
00137 v->value = value.GetCost();
00138
00139 InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
00140 InvalidateWindowClassesData(GetWindowClassForVehicleType(type), 0);
00141 SetWindowDirty(WC_COMPANY, _current_company);
00142 if (IsLocalCompany()) {
00143 InvalidateAutoreplaceWindow(v->engine_type, v->group_id);
00144 }
00145
00146 GroupStatistics::CountEngine(v, 1);
00147 GroupStatistics::UpdateAutoreplace(_current_company);
00148
00149 if (v->IsPrimaryVehicle()) {
00150 GroupStatistics::CountVehicle(v, 1);
00151 OrderBackup::Restore(v, p2);
00152 }
00153 }
00154
00155 return value;
00156 }
00157
00158 CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *v, uint16 data, uint32 user);
00159
00172 CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00173 {
00174 Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
00175 if (v == NULL) return CMD_ERROR;
00176
00177 Vehicle *front = v->First();
00178
00179 CommandCost ret = CheckOwnership(front->owner);
00180 if (ret.Failed()) return ret;
00181
00182 if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00183
00184 if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
00185
00186
00187 if (p1 & MAKE_ORDER_BACKUP_FLAG &&
00188 front->orders.list != NULL &&
00189 !front->orders.list->IsShared() &&
00190 !Order::CanAllocateItem(front->orders.list->GetNumOrders())) {
00191
00192
00193 p1 &= ~MAKE_ORDER_BACKUP_FLAG;
00194 }
00195
00196 if (v->type == VEH_TRAIN) {
00197 ret = CmdSellRailWagon(flags, v, GB(p1, 20, 12), p2);
00198 } else {
00199 ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
00200
00201 if (flags & DC_EXEC) {
00202 if (v->IsPrimaryVehicle() && p1 & MAKE_ORDER_BACKUP_FLAG) OrderBackup::Backup(v, p2);
00203 delete front;
00204 }
00205 }
00206
00207 return ret;
00208 }
00209
00219 static int GetRefitCostFactor(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
00220 {
00221
00222 const Engine *e = Engine::Get(engine_type);
00223
00224
00225 if (e->GetGRF() != NULL) {
00226 const CargoSpec *cs = CargoSpec::Get(new_cid);
00227 uint32 param1 = (cs->classes << 16) | (new_subtype << 8) | e->GetGRF()->cargo_map[new_cid];
00228
00229 uint16 cb_res = GetVehicleCallback(CBID_VEHICLE_REFIT_COST, param1, 0, engine_type, v);
00230 if (cb_res != CALLBACK_FAILED) {
00231 *auto_refit_allowed = HasBit(cb_res, 14);
00232 int factor = GB(cb_res, 0, 14);
00233 if (factor >= 0x2000) factor -= 0x4000;
00234 return factor;
00235 }
00236 }
00237
00238 *auto_refit_allowed = e->info.refit_cost == 0;
00239 return (v == NULL || v->cargo_type != new_cid) ? e->info.refit_cost : 0;
00240 }
00241
00251 static CommandCost GetRefitCost(const Vehicle *v, EngineID engine_type, CargoID new_cid, byte new_subtype, bool *auto_refit_allowed)
00252 {
00253 ExpensesType expense_type;
00254 const Engine *e = Engine::Get(engine_type);
00255 Price base_price;
00256 int cost_factor = GetRefitCostFactor(v, engine_type, new_cid, new_subtype, auto_refit_allowed);
00257 switch (e->type) {
00258 case VEH_SHIP:
00259 base_price = PR_BUILD_VEHICLE_SHIP;
00260 expense_type = EXPENSES_SHIP_RUN;
00261 break;
00262
00263 case VEH_ROAD:
00264 base_price = PR_BUILD_VEHICLE_ROAD;
00265 expense_type = EXPENSES_ROADVEH_RUN;
00266 break;
00267
00268 case VEH_AIRCRAFT:
00269 base_price = PR_BUILD_VEHICLE_AIRCRAFT;
00270 expense_type = EXPENSES_AIRCRAFT_RUN;
00271 break;
00272
00273 case VEH_TRAIN:
00274 base_price = (e->u.rail.railveh_type == RAILVEH_WAGON) ? PR_BUILD_VEHICLE_WAGON : PR_BUILD_VEHICLE_TRAIN;
00275 cost_factor <<= 1;
00276 expense_type = EXPENSES_TRAIN_RUN;
00277 break;
00278
00279 default: NOT_REACHED();
00280 }
00281 if (cost_factor < 0) {
00282 return CommandCost(expense_type, -GetPrice(base_price, -cost_factor, e->GetGRF(), -10));
00283 } else {
00284 return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->GetGRF(), -10));
00285 }
00286 }
00287
00300 static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags, bool auto_refit)
00301 {
00302 CommandCost cost(v->GetExpenseType(false));
00303 uint total_capacity = 0;
00304 uint total_mail_capacity = 0;
00305 num_vehicles = num_vehicles == 0 ? UINT8_MAX : num_vehicles;
00306
00307 VehicleSet vehicles_to_refit;
00308 if (!only_this) {
00309 GetVehicleSet(vehicles_to_refit, v, num_vehicles);
00310
00311 v = v->First();
00312 }
00313
00314 v->InvalidateNewGRFCacheOfChain();
00315 for (; v != NULL; v = (only_this ? NULL : v->Next())) {
00316 if (v->type == VEH_TRAIN && !vehicles_to_refit.Contains(v->index) && !only_this) continue;
00317
00318 const Engine *e = v->GetEngine();
00319 if (!e->CanCarryCargo()) continue;
00320
00321
00322
00323 bool refittable = HasBit(e->info.refit_mask, new_cid) && (!auto_refit || HasBit(e->info.misc_flags, EF_AUTO_REFIT));
00324 if (!refittable && v->cargo_type != new_cid) continue;
00325
00326
00327 CargoID temp_cid = v->cargo_type;
00328 byte temp_subtype = v->cargo_subtype;
00329 if (refittable) {
00330 v->cargo_type = new_cid;
00331 v->cargo_subtype = new_subtype;
00332 }
00333
00334 uint16 mail_capacity = 0;
00335 uint amount = e->DetermineCapacity(v, &mail_capacity);
00336 total_capacity += amount;
00337
00338 total_mail_capacity += mail_capacity;
00339
00340 if (!refittable) continue;
00341
00342
00343 v->cargo_type = temp_cid;
00344 v->cargo_subtype = temp_subtype;
00345
00346 bool auto_refit_allowed;
00347 CommandCost refit_cost = GetRefitCost(v, v->engine_type, new_cid, new_subtype, &auto_refit_allowed);
00348 if (auto_refit && !auto_refit_allowed) {
00349
00350 total_capacity -= amount;
00351 total_mail_capacity -= mail_capacity;
00352 continue;
00353 }
00354 cost.AddCost(refit_cost);
00355
00356 if (flags & DC_EXEC) {
00357 v->refit_cap = (v->cargo_type == new_cid) ? min(amount, v->cargo_cap) : 0;
00358 v->cargo.Truncate(v->refit_cap);
00359 v->cargo_type = new_cid;
00360 v->cargo_cap = amount;
00361 v->cargo_subtype = new_subtype;
00362 if (v->type == VEH_AIRCRAFT) {
00363 Vehicle *u = v->Next();
00364 u->refit_cap = min(u->cargo_cap, mail_capacity);
00365 u->cargo_cap = mail_capacity;
00366 u->cargo.Truncate(mail_capacity);
00367 }
00368 }
00369 }
00370
00371 _returned_refit_capacity = total_capacity;
00372 _returned_mail_refit_capacity = total_mail_capacity;
00373 return cost;
00374 }
00375
00391 CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00392 {
00393 Vehicle *v = Vehicle::GetIfValid(p1);
00394 if (v == NULL) return CMD_ERROR;
00395
00396
00397
00398 if (!IsCompanyBuildableVehicleType(v->type)) return CMD_ERROR;
00399
00400 Vehicle *front = v->First();
00401
00402 CommandCost ret = CheckOwnership(front->owner);
00403 if (ret.Failed()) return ret;
00404
00405 bool auto_refit = HasBit(p2, 6);
00406
00407
00408 if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
00409
00410 if ((!auto_refit || !front->current_order.IsType(OT_LOADING)) && !front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
00411 if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00412
00413
00414 CargoID new_cid = GB(p2, 0, 5);
00415 byte new_subtype = GB(p2, 8, 8);
00416 if (new_cid >= NUM_CARGO) return CMD_ERROR;
00417
00418
00419 bool only_this = HasBit(p2, 7) || front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
00420 uint8 num_vehicles = GB(p2, 16, 8);
00421
00422 CommandCost cost = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags, auto_refit);
00423
00424 if (flags & DC_EXEC) {
00425
00426 switch (v->type) {
00427 case VEH_TRAIN:
00428 Train::From(front)->ConsistChanged(auto_refit);
00429 break;
00430 case VEH_ROAD:
00431 RoadVehUpdateCache(RoadVehicle::From(front), auto_refit);
00432 if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
00433 break;
00434
00435 case VEH_SHIP:
00436 v->InvalidateNewGRFCacheOfChain();
00437 v->colourmap = PAL_NONE;
00438 Ship::From(v)->UpdateCache();
00439 break;
00440
00441 case VEH_AIRCRAFT:
00442 v->InvalidateNewGRFCacheOfChain();
00443 v->colourmap = PAL_NONE;
00444 UpdateAircraftCache(Aircraft::From(v), true);
00445 break;
00446
00447 default: NOT_REACHED();
00448 }
00449
00450 InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
00451 SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
00452 InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
00453 } else {
00454
00455 v->InvalidateNewGRFCacheOfChain();
00456 }
00457
00458 return cost;
00459 }
00460
00470 CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00471 {
00472
00473 if ((flags & DC_AUTOREPLACE) == 0) SetBit(p2, 0);
00474
00475 Vehicle *v = Vehicle::GetIfValid(p1);
00476 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00477
00478 CommandCost ret = CheckOwnership(v->owner);
00479 if (ret.Failed()) return ret;
00480
00481 if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00482
00483 switch (v->type) {
00484 case VEH_TRAIN:
00485 if ((v->vehstatus & VS_STOPPED) && Train::From(v)->gcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_POWER);
00486 break;
00487
00488 case VEH_SHIP:
00489 case VEH_ROAD:
00490 break;
00491
00492 case VEH_AIRCRAFT: {
00493 Aircraft *a = Aircraft::From(v);
00494
00495 if (!(v->vehstatus & VS_CRASHED) && a->state >= STARTTAKEOFF && a->state < TERM7) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
00496 break;
00497 }
00498
00499 default: return CMD_ERROR;
00500 }
00501
00502 if (HasBit(p2, 0)) {
00503
00504 uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
00505 StringID error = STR_NULL;
00506 if (callback != CALLBACK_FAILED) {
00507 if (v->GetGRF()->grf_version < 8) {
00508
00509 if (callback < 0x400 && GB(callback, 0, 8) != 0xFF) error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
00510 } else {
00511 if (callback < 0x400) {
00512 error = GetGRFStringID(v->GetGRFID(), 0xD000 + callback);
00513 } else {
00514 switch (callback) {
00515 case 0x400:
00516 break;
00517
00518 default:
00519 error = STR_ERROR_INCOMPATIBLE_RAIL_TYPES;
00520 break;
00521 }
00522 }
00523 }
00524 }
00525 if (error != STR_NULL) return_cmd_error(error);
00526 }
00527
00528 if (flags & DC_EXEC) {
00529 if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(p1, STR_NEWS_TRAIN_IS_WAITING + v->type);
00530
00531 v->vehstatus ^= VS_STOPPED;
00532 if (v->type != VEH_TRAIN) v->cur_speed = 0;
00533 v->MarkDirty();
00534 SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
00535 SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
00536 SetWindowClassesDirty(GetWindowClassForVehicleType(v->type));
00537 }
00538 return CommandCost();
00539 }
00540
00552 CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00553 {
00554 VehicleList list;
00555 bool do_start = HasBit(p1, 0);
00556 bool vehicle_list_window = HasBit(p1, 1);
00557
00558 VehicleListIdentifier vli;
00559 if (!vli.Unpack(p2)) return CMD_ERROR;
00560 if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR;
00561
00562 if (vehicle_list_window) {
00563 if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
00564 } else {
00565
00566 BuildDepotVehicleList(vli.vtype, tile, &list, NULL);
00567 }
00568
00569 for (uint i = 0; i < list.Length(); i++) {
00570 const Vehicle *v = list[i];
00571
00572 if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
00573
00574 if (!vehicle_list_window) {
00575 if (vli.vtype == VEH_TRAIN) {
00576 if (!Train::From(v)->IsInDepot()) continue;
00577 } else {
00578 if (!(v->vehstatus & VS_HIDDEN)) continue;
00579 }
00580 }
00581
00582
00583 DoCommand(tile, v->index, 0, flags, CMD_START_STOP_VEHICLE);
00584 }
00585
00586 return CommandCost();
00587 }
00588
00598 CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00599 {
00600 VehicleList list;
00601
00602 CommandCost cost(EXPENSES_NEW_VEHICLES);
00603 VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
00604
00605 if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
00606
00607 uint sell_command = GetCmdSellVeh(vehicle_type);
00608
00609
00610 BuildDepotVehicleList(vehicle_type, tile, &list, &list);
00611
00612 CommandCost last_error = CMD_ERROR;
00613 bool had_success = false;
00614 for (uint i = 0; i < list.Length(); i++) {
00615 CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
00616 if (ret.Succeeded()) {
00617 cost.AddCost(ret);
00618 had_success = true;
00619 } else {
00620 last_error = ret;
00621 }
00622 }
00623
00624 return had_success ? cost : last_error;
00625 }
00626
00636 CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00637 {
00638 VehicleList list;
00639 CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES);
00640 VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
00641
00642 if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
00643 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00644
00645
00646 BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
00647
00648 for (uint i = 0; i < list.Length(); i++) {
00649 const Vehicle *v = list[i];
00650
00651
00652 if (!v->IsInDepot()) continue;
00653
00654 CommandCost ret = DoCommand(0, v->index, 0, flags, CMD_AUTOREPLACE_VEHICLE);
00655
00656 if (ret.Succeeded()) cost.AddCost(ret);
00657 }
00658 return cost;
00659 }
00660
00666 static bool IsUniqueVehicleName(const char *name)
00667 {
00668 const Vehicle *v;
00669
00670 FOR_ALL_VEHICLES(v) {
00671 if (v->name != NULL && strcmp(v->name, name) == 0) return false;
00672 }
00673
00674 return true;
00675 }
00676
00682 static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
00683 {
00684 char buf[256];
00685
00686
00687 size_t number_position;
00688 for (number_position = strlen(src->name); number_position > 0; number_position--) {
00689
00690
00691 if (src->name[number_position - 1] < '0' || src->name[number_position - 1] > '9') break;
00692 }
00693
00694
00695 int num;
00696 byte padding = 0;
00697 if (number_position == strlen(src->name)) {
00698
00699 strecpy(buf, src->name, lastof(buf));
00700 strecat(buf, " ", lastof(buf));
00701 number_position = strlen(buf);
00702 num = 2;
00703 } else {
00704
00705 strecpy(buf, src->name, lastof(buf));
00706 buf[number_position] = '\0';
00707 char *endptr;
00708 num = strtol(&src->name[number_position], &endptr, 10) + 1;
00709 padding = endptr - &src->name[number_position];
00710 }
00711
00712
00713 for (int max_iterations = 1000; max_iterations > 0; max_iterations--, num++) {
00714
00715 seprintf(&buf[number_position], lastof(buf), "%0*d", padding, num);
00716
00717
00718 if (IsUniqueVehicleName(buf)) {
00719 dst->name = strdup(buf);
00720 break;
00721 }
00722 }
00723
00724
00725 }
00726
00736 CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00737 {
00738 CommandCost total_cost(EXPENSES_NEW_VEHICLES);
00739
00740 Vehicle *v = Vehicle::GetIfValid(p1);
00741 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00742 Vehicle *v_front = v;
00743 Vehicle *w = NULL;
00744 Vehicle *w_front = NULL;
00745 Vehicle *w_rear = NULL;
00746
00747
00748
00749
00750
00751
00752
00753
00754
00755 CommandCost ret = CheckOwnership(v->owner);
00756 if (ret.Failed()) return ret;
00757
00758 if (v->type == VEH_TRAIN && (!v->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return CMD_ERROR;
00759
00760
00761 if (!(flags & DC_EXEC)) {
00762 int veh_counter = 0;
00763 do {
00764 veh_counter++;
00765 } while ((v = v->Next()) != NULL);
00766
00767 if (!Vehicle::CanAllocateItem(veh_counter)) {
00768 return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00769 }
00770 }
00771
00772 v = v_front;
00773
00774 do {
00775 if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
00776
00777 continue;
00778 }
00779
00780
00781
00782
00783
00784
00785
00786 DoCommandFlag build_flags = flags;
00787 if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE;
00788
00789 CommandCost cost = DoCommand(tile, v->engine_type | (1 << 16), 0, build_flags, GetCmdBuildVeh(v));
00790
00791 if (cost.Failed()) {
00792
00793 if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 20), 0, flags, GetCmdSellVeh(w_front));
00794 return cost;
00795 }
00796
00797 total_cost.AddCost(cost);
00798
00799 if (flags & DC_EXEC) {
00800 w = Vehicle::Get(_new_vehicle_id);
00801
00802 if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
00803 SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
00804 }
00805
00806 if (v->type == VEH_TRAIN && !v->IsFrontEngine()) {
00807
00808
00809 CommandCost result = DoCommand(0, w->index | 1 << 20, w_rear->index, flags, CMD_MOVE_RAIL_VEHICLE);
00810 if (result.Failed()) {
00811
00812
00813 DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
00814 DoCommand(w_front->tile, w->index | 1 << 20, 0, flags, GetCmdSellVeh(w));
00815 return result;
00816 }
00817 } else {
00818
00819 w_front = w;
00820 w->service_interval = v->service_interval;
00821 }
00822 w_rear = w;
00823 }
00824 } while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != NULL);
00825
00826 if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
00827
00828 _new_vehicle_id = w_front->index;
00829 }
00830
00831 if (flags & DC_EXEC) {
00832
00833 DoCommand(0, v_front->group_id, w_front->index, flags, CMD_ADD_VEHICLE_GROUP);
00834 }
00835
00836
00837
00838 w = w_front;
00839 v = v_front;
00840
00841
00842
00843
00844
00845
00846
00847 do {
00848 do {
00849 if (flags & DC_EXEC) {
00850 assert(w != NULL);
00851
00852
00853 byte subtype = GetBestFittingSubType(v, w, v->cargo_type);
00854 if (w->cargo_type != v->cargo_type || w->cargo_subtype != subtype) {
00855 CommandCost cost = DoCommand(0, w->index, v->cargo_type | 1U << 7 | (subtype << 8), flags, GetCmdRefitVeh(v));
00856 if (cost.Succeeded()) total_cost.AddCost(cost);
00857 }
00858
00859 if (w->IsGroundVehicle() && w->HasArticulatedPart()) {
00860 w = w->GetNextArticulatedPart();
00861 } else {
00862 break;
00863 }
00864 } else {
00865 const Engine *e = v->GetEngine();
00866 CargoID initial_cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
00867
00868 if (v->cargo_type != initial_cargo && initial_cargo != CT_INVALID) {
00869 bool dummy;
00870 total_cost.AddCost(GetRefitCost(NULL, v->engine_type, v->cargo_type, v->cargo_subtype, &dummy));
00871 }
00872 }
00873
00874 if (v->IsGroundVehicle() && v->HasArticulatedPart()) {
00875 v = v->GetNextArticulatedPart();
00876 } else {
00877 break;
00878 }
00879 } while (v != NULL);
00880
00881 if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = w->GetNextVehicle();
00882 } while (v->type == VEH_TRAIN && (v = v->GetNextVehicle()) != NULL);
00883
00884 if (flags & DC_EXEC) {
00885
00886
00887
00888
00889
00890 DoCommand(0, w_front->index | (p2 & 1 ? CO_SHARE : CO_COPY) << 30, v_front->index, flags, CMD_CLONE_ORDER);
00891
00892
00893 if (v_front->name != NULL) CloneVehicleName(v_front, w_front);
00894 }
00895
00896
00897
00898 if (!CheckCompanyHasMoney(total_cost)) {
00899 if (flags & DC_EXEC) {
00900
00901 DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
00902 }
00903 return total_cost;
00904 }
00905
00906 return total_cost;
00907 }
00908
00916 static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, bool service, const VehicleListIdentifier &vli)
00917 {
00918 VehicleList list;
00919
00920 if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
00921
00922
00923 bool had_success = false;
00924 for (uint i = 0; i < list.Length(); i++) {
00925 const Vehicle *v = list[i];
00926 CommandCost ret = DoCommand(v->tile, v->index | (service ? DEPOT_SERVICE : 0U) | DEPOT_DONT_CANCEL, 0, flags, GetCmdSendToDepot(vli.vtype));
00927
00928 if (ret.Succeeded()) {
00929 had_success = true;
00930
00931
00932
00933
00934
00935 if (!(flags & DC_EXEC)) break;
00936 }
00937 }
00938
00939 return had_success ? CommandCost() : CMD_ERROR;
00940 }
00941
00953 CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00954 {
00955 if (p1 & DEPOT_MASS_SEND) {
00956
00957 VehicleListIdentifier vli;
00958 if (!vli.Unpack(p2)) return CMD_ERROR;
00959 return SendAllVehiclesToDepot(flags, (p1 & DEPOT_SERVICE) != 0, vli);
00960 }
00961
00962 Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
00963 if (v == NULL) return CMD_ERROR;
00964
00965 return v->SendToDepot(flags, (DepotCommand)(p1 & DEPOT_COMMAND_MASK));
00966 }
00967
00977 CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00978 {
00979 Vehicle *v = Vehicle::GetIfValid(p1);
00980 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00981
00982 CommandCost ret = CheckOwnership(v->owner);
00983 if (ret.Failed()) return ret;
00984
00985 bool reset = StrEmpty(text);
00986
00987 if (!reset) {
00988 if (Utf8StringLength(text) >= MAX_LENGTH_VEHICLE_NAME_CHARS) return CMD_ERROR;
00989 if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
00990 }
00991
00992 if (flags & DC_EXEC) {
00993 free(v->name);
00994 v->name = reset ? NULL : strdup(text);
00995 InvalidateWindowClassesData(WC_TRAINS_LIST, 1);
00996 MarkWholeScreenDirty();
00997 }
00998
00999 return CommandCost();
01000 }
01001
01002
01012 CommandCost CmdChangeServiceInt(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01013 {
01014 Vehicle *v = Vehicle::GetIfValid(p1);
01015 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
01016
01017 CommandCost ret = CheckOwnership(v->owner);
01018 if (ret.Failed()) return ret;
01019
01020 uint16 serv_int = GetServiceIntervalClamped(p2, v->owner);
01021 if (serv_int != p2) return CMD_ERROR;
01022
01023 if (flags & DC_EXEC) {
01024 v->service_interval = serv_int;
01025 SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
01026 }
01027
01028 return CommandCost();
01029 }