Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #ifndef STATION_FUNC_H
00013 #define STATION_FUNC_H
00014
00015 #include "sprite.h"
00016 #include "rail_type.h"
00017 #include "road_type.h"
00018 #include "vehicle_type.h"
00019 #include "economy_func.h"
00020 #include "rail.h"
00021
00022 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
00023
00024 void FindStationsAroundTiles(const TileArea &location, StationList *stations);
00025
00026 void ShowStationViewWindow(StationID station);
00027 void UpdateAllStationVirtCoords();
00028
00029 CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad);
00030 CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted = NULL);
00031
00032 void UpdateStationAcceptance(Station *st, bool show_msg);
00033
00034 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
00035 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
00036
00037 bool HasStationInUse(StationID station, bool include_company, CompanyID company);
00038
00039 void DeleteOilRig(TileIndex t);
00040
00041
00042 bool IsStationTileBlocked(TileIndex tile);
00043
00044 bool CanStationTileHavePylons(TileIndex tile);
00045 bool CanStationTileHaveWires(TileIndex tile);
00046
00047 void UpdateAirportsNoise();
00048
00049 bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset);
00050
00051 void IncreaseStats(Station *st, const Vehicle *v, StationID next_station_id);
00052 void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage);
00053
00059 static inline Money StationMaintenanceCost(uint32 num)
00060 {
00061 return (_price[PR_INFRASTRUCTURE_STATION] * num * (1 + IntSqrt(num))) >> 7;
00062 }
00063
00064 Money AirportMaintenanceCost(Owner owner);
00065
00066 #endif