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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "error.h"
00016 #include "gui.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "company_base.h"
00020 #include "company_gui.h"
00021 #include "network/network.h"
00022 #include "string_func.h"
00023 #include "strings_func.h"
00024 #include "sound_func.h"
00025 #include "economy_func.h"
00026 #include "tilehighlight_func.h"
00027 #include "sortlist_type.h"
00028 #include "road_cmd.h"
00029 #include "landscape.h"
00030 #include "cargotype.h"
00031 #include "querystring_gui.h"
00032 #include "window_func.h"
00033 #include "townname_func.h"
00034 #include "townname_type.h"
00035 #include "core/geometry_func.hpp"
00036 #include "genworld.h"
00037 #include "sprite.h"
00038
00039 #include "table/strings.h"
00040
00041 typedef GUIList<const Town*> GUITownList;
00042
00044 enum TownAuthorityWidgets {
00045 TWA_CAPTION,
00046 TWA_RATING_INFO,
00047 TWA_COMMAND_LIST,
00048 TWA_SCROLLBAR,
00049 TWA_ACTION_INFO,
00050 TWA_EXECUTE,
00051 };
00052
00053 static const NWidgetPart _nested_town_authority_widgets[] = {
00054 NWidget(NWID_HORIZONTAL),
00055 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00056 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00057 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00058 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00059 EndContainer(),
00060 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00061 NWidget(NWID_HORIZONTAL),
00062 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00063 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00064 EndContainer(),
00065 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00066 NWidget(NWID_HORIZONTAL),
00067 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00068 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00069 EndContainer()
00070 };
00071
00073 struct TownAuthorityWindow : Window {
00074 private:
00075 Town *town;
00076 int sel_index;
00077 Scrollbar *vscroll;
00078 uint displayed_actions_on_previous_painting;
00079
00089 static int GetNthSetBit(uint32 bits, int n)
00090 {
00091 if (n >= 0) {
00092 uint i;
00093 FOR_EACH_SET_BIT(i, bits) {
00094 n--;
00095 if (n < 0) return i;
00096 }
00097 }
00098 return -1;
00099 }
00100
00101 public:
00102 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1), displayed_actions_on_previous_painting(0)
00103 {
00104 this->town = Town::Get(window_number);
00105 this->InitNested(desc, window_number);
00106 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00107 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00108 }
00109
00110 virtual void OnPaint()
00111 {
00112 int numact;
00113 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00114 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00115 displayed_actions_on_previous_painting = buttons;
00116
00117 this->vscroll->SetCount(numact + 1);
00118
00119 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00120 this->sel_index = -1;
00121 }
00122
00123 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00124
00125 this->DrawWidgets();
00126 if (!this->IsShaded()) this->DrawRatings();
00127 }
00128
00130 void DrawRatings()
00131 {
00132 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00133 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00134 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00135
00136 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00137
00138 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00139 y += FONT_HEIGHT_NORMAL;
00140
00141 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00142 int icon_width = icon_size.width;
00143 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00144
00145 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00146 int exclusive_width = exclusive_size.width;
00147 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00148
00149 bool rtl = _current_text_dir == TD_RTL;
00150 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00151 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00152 uint icon_left = rtl ? right - icon_width : left;
00153 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00154
00155
00156 const Company *c;
00157 FOR_ALL_COMPANIES(c) {
00158 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00159 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00160
00161 SetDParam(0, c->index);
00162 SetDParam(1, c->index);
00163
00164 int r = this->town->ratings[c->index];
00165 StringID str;
00166 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00167 (str++, r <= RATING_VERYPOOR) ||
00168 (str++, r <= RATING_POOR) ||
00169 (str++, r <= RATING_MEDIOCRE) ||
00170 (str++, r <= RATING_GOOD) ||
00171 (str++, r <= RATING_VERYGOOD) ||
00172 (str++, r <= RATING_EXCELLENT) ||
00173 (str++, true);
00174
00175 SetDParam(2, str);
00176 if (this->town->exclusivity == c->index) {
00177 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00178 }
00179
00180 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00181 y += FONT_HEIGHT_NORMAL;
00182 }
00183 }
00184
00185 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00186 if (y > nwid->current_y) {
00187
00188 ResizeWindow(this, 0, y - nwid->current_y);
00189 }
00190 }
00191
00192 virtual void SetStringParameters(int widget) const
00193 {
00194 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00195 }
00196
00197 virtual void DrawWidget(const Rect &r, int widget) const
00198 {
00199 switch (widget) {
00200 case TWA_ACTION_INFO:
00201 if (this->sel_index != -1) {
00202 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00203 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00204 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00205 }
00206 break;
00207 case TWA_COMMAND_LIST: {
00208 int numact;
00209 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00210 int y = r.top + WD_FRAMERECT_TOP;
00211 int pos = this->vscroll->GetPosition();
00212
00213 if (--pos < 0) {
00214 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00215 y += FONT_HEIGHT_NORMAL;
00216 }
00217
00218 for (int i = 0; buttons; i++, buttons >>= 1) {
00219 if (pos <= -5) break;
00220
00221 if ((buttons & 1) && --pos < 0) {
00222 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00223 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00224 y += FONT_HEIGHT_NORMAL;
00225 }
00226 }
00227 break;
00228 }
00229 }
00230 }
00231
00232 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00233 {
00234 switch (widget) {
00235 case TWA_ACTION_INFO: {
00236 assert(size->width > padding.width && size->height > padding.height);
00237 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00238 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00239 Dimension d = {0, 0};
00240 for (int i = 0; i < TACT_COUNT; i++) {
00241 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00242 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00243 }
00244 *size = maxdim(*size, d);
00245 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00246 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00247 break;
00248 }
00249
00250 case TWA_COMMAND_LIST:
00251 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00252 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00253 for (uint i = 0; i < TACT_COUNT; i++ ) {
00254 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00255 }
00256 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00257 break;
00258
00259 case TWA_RATING_INFO:
00260 resize->height = FONT_HEIGHT_NORMAL;
00261 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00262 break;
00263 }
00264 }
00265
00266 virtual void OnClick(Point pt, int widget, int click_count)
00267 {
00268 switch (widget) {
00269 case TWA_COMMAND_LIST: {
00270 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00271 if (!IsInsideMM(y, 0, 5)) return;
00272
00273 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00274 if (y >= 0) {
00275 this->sel_index = y;
00276 this->SetDirty();
00277 }
00278
00279 if (click_count == 1 || y < 0) break;
00280 }
00281
00282 case TWA_EXECUTE:
00283 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00284 break;
00285 }
00286 }
00287
00288 virtual void OnHundredthTick()
00289 {
00290 this->SetDirty();
00291 }
00292 };
00293
00294 static const WindowDesc _town_authority_desc(
00295 WDP_AUTO, 317, 222,
00296 WC_TOWN_AUTHORITY, WC_NONE,
00297 WDF_UNCLICK_BUTTONS,
00298 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00299 );
00300
00301 static void ShowTownAuthorityWindow(uint town)
00302 {
00303 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00304 }
00305
00307 enum TownViewWidgets {
00308 TVW_CAPTION,
00309 TVW_VIEWPORT,
00310 TVW_INFOPANEL,
00311 TVW_CENTERVIEW,
00312 TVW_SHOWAUTHORITY,
00313 TVW_CHANGENAME,
00314 TVW_EXPAND,
00315 TVW_DELETE,
00316 };
00317
00318
00319 struct TownViewWindow : Window {
00320 private:
00321 Town *town;
00322
00323 public:
00324 static const int TVW_HEIGHT_NORMAL = 150;
00325
00326 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00327 {
00328 this->CreateNestedTree(desc);
00329
00330 this->town = Town::Get(window_number);
00331 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00332
00333 this->FinishInitNested(desc, window_number);
00334
00335 this->flags4 |= WF_DISABLE_VP_SCROLL;
00336 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00337 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00338
00339
00340 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00341 }
00342
00343 virtual void SetStringParameters(int widget) const
00344 {
00345 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00346 }
00347
00348 virtual void DrawWidget(const Rect &r, int widget) const
00349 {
00350 if (widget != TVW_INFOPANEL) return;
00351
00352 uint y = r.top + WD_FRAMERECT_TOP;
00353
00354 SetDParam(0, this->town->population);
00355 SetDParam(1, this->town->num_houses);
00356 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00357
00358 SetDParam(0, this->town->supplied[CT_PASSENGERS].old_act);
00359 SetDParam(1, this->town->supplied[CT_PASSENGERS].old_max);
00360 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00361
00362 SetDParam(0, this->town->supplied[CT_MAIL].old_act);
00363 SetDParam(1, this->town->supplied[CT_MAIL].old_max);
00364 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00365
00366 bool first = true;
00367 for (int i = TE_BEGIN; i < TE_END; i++) {
00368 if (this->town->goal[i] == 0) continue;
00369 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->population <= 90)) continue;
00370 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->population <= 60)) continue;
00371
00372 if (first) {
00373 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00374 first = false;
00375 }
00376
00377 bool rtl = _current_text_dir == TD_RTL;
00378 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00379 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00380
00381 const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
00382 assert(cargo != NULL);
00383
00384 StringID string;
00385
00386 if (this->town->goal[i] == TOWN_GROWTH_DESERT || this->town->goal[i] == TOWN_GROWTH_WINTER) {
00387
00388 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL;
00389 if (this->town->received[i].old_act == 0) {
00390 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL;
00391
00392 if (this->town->goal[i] == TOWN_GROWTH_WINTER && TileHeight(this->town->xy) < GetSnowLine()) {
00393 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00394 }
00395 }
00396
00397 SetDParam(0, cargo->name);
00398 } else {
00399 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED;
00400 if (this->town->received[i].old_act < this->town->goal[i]) {
00401 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00402 }
00403
00404 SetDParam(0, cargo->Index());
00405 SetDParam(1, this->town->received[i].old_act);
00406 SetDParam(2, cargo->Index());
00407 SetDParam(3, this->town->goal[i]);
00408 }
00409 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, string);
00410 }
00411
00412 if (HasBit(this->town->flags, TOWN_IS_FUNDED)) {
00413 SetDParam(0, (this->town->growth_rate * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
00414 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
00415 } else {
00416 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
00417 }
00418
00419
00420 if (_settings_game.economy.station_noise_level) {
00421 SetDParam(0, this->town->noise_reached);
00422 SetDParam(1, this->town->MaxTownNoise());
00423 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00424 }
00425 }
00426
00427 virtual void OnClick(Point pt, int widget, int click_count)
00428 {
00429 switch (widget) {
00430 case TVW_CENTERVIEW:
00431 if (_ctrl_pressed) {
00432 ShowExtraViewPortWindow(this->town->xy);
00433 } else {
00434 ScrollMainWindowToTile(this->town->xy);
00435 }
00436 break;
00437
00438 case TVW_SHOWAUTHORITY:
00439 ShowTownAuthorityWindow(this->window_number);
00440 break;
00441
00442 case TVW_CHANGENAME:
00443 SetDParam(0, this->window_number);
00444 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00445 break;
00446
00447 case TVW_EXPAND: {
00448
00449 static bool _warn_town_no_roads = false;
00450
00451 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00452 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00453 _warn_town_no_roads = true;
00454 }
00455
00456 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00457 break;
00458 }
00459
00460 case TVW_DELETE:
00461 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00462 break;
00463 }
00464 }
00465
00466 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00467 {
00468 switch (widget) {
00469 case TVW_INFOPANEL:
00470 size->height = GetDesiredInfoHeight();
00471 break;
00472 }
00473 }
00474
00479 uint GetDesiredInfoHeight() const
00480 {
00481 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00482
00483 bool first = true;
00484 for (int i = TE_BEGIN; i < TE_END; i++) {
00485 if (this->town->goal[i] == 0) continue;
00486 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->population <= 90)) continue;
00487 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->population <= 60)) continue;
00488
00489 if (first) {
00490 aimed_height += FONT_HEIGHT_NORMAL;
00491 first = false;
00492 }
00493 aimed_height += FONT_HEIGHT_NORMAL;
00494 }
00495 aimed_height += FONT_HEIGHT_NORMAL;
00496
00497 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00498
00499 return aimed_height;
00500 }
00501
00502 void ResizeWindowAsNeeded()
00503 {
00504 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00505 uint aimed_height = GetDesiredInfoHeight();
00506 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00507 this->ReInit();
00508 }
00509 }
00510
00511 virtual void OnResize()
00512 {
00513 if (this->viewport != NULL) {
00514 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00515 nvp->UpdateViewportCoordinates(this);
00516
00517 ScrollWindowToTile(this->town->xy, this, true);
00518 }
00519 }
00520
00526 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00527 {
00528 if (!gui_scope) return;
00529
00530 this->SetDirty();
00531 this->ResizeWindowAsNeeded();
00532 }
00533
00534 virtual void OnQueryTextFinished(char *str)
00535 {
00536 if (str == NULL) return;
00537
00538 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00539 }
00540 };
00541
00542 static const NWidgetPart _nested_town_game_view_widgets[] = {
00543 NWidget(NWID_HORIZONTAL),
00544 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00545 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00546 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00547 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00548 EndContainer(),
00549 NWidget(WWT_PANEL, COLOUR_BROWN),
00550 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00551 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00552 EndContainer(),
00553 EndContainer(),
00554 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00555 NWidget(NWID_HORIZONTAL),
00556 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00557 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00558 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00559 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00560 EndContainer(),
00561 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00562 EndContainer(),
00563 };
00564
00565 static const WindowDesc _town_game_view_desc(
00566 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00567 WC_TOWN_VIEW, WC_NONE,
00568 WDF_UNCLICK_BUTTONS,
00569 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00570 );
00571
00572 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00573 NWidget(NWID_HORIZONTAL),
00574 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00575 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00576 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00577 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00578 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00579 EndContainer(),
00580 NWidget(WWT_PANEL, COLOUR_BROWN),
00581 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00582 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00583 EndContainer(),
00584 EndContainer(),
00585 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00586 NWidget(NWID_HORIZONTAL),
00587 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00588 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00589 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00590 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00591 EndContainer(),
00592 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00593 EndContainer(),
00594 };
00595
00596 static const WindowDesc _town_editor_view_desc(
00597 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00598 WC_TOWN_VIEW, WC_NONE,
00599 WDF_UNCLICK_BUTTONS,
00600 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00601 );
00602
00603 void ShowTownViewWindow(TownID town)
00604 {
00605 if (_game_mode == GM_EDITOR) {
00606 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00607 } else {
00608 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00609 }
00610 }
00611
00613 enum TownDirectoryWidgets {
00614 TDW_SORTNAME,
00615 TDW_SORTPOPULATION,
00616 TDW_CENTERTOWN,
00617 TDW_SCROLLBAR,
00618 TDW_BOTTOM_PANEL,
00619 TDW_BOTTOM_TEXT,
00620 };
00621
00622 static const NWidgetPart _nested_town_directory_widgets[] = {
00623 NWidget(NWID_HORIZONTAL),
00624 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00625 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00626 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00627 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00628 EndContainer(),
00629 NWidget(NWID_HORIZONTAL),
00630 NWidget(NWID_VERTICAL),
00631 NWidget(NWID_HORIZONTAL),
00632 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00633 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00634 EndContainer(),
00635 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00636 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00637 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00638 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00639 EndContainer(),
00640 EndContainer(),
00641 NWidget(NWID_VERTICAL),
00642 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00643 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00644 EndContainer(),
00645 EndContainer(),
00646 };
00647
00649 struct TownDirectoryWindow : public Window {
00650 private:
00651
00652 static Listing last_sorting;
00653 static const Town *last_town;
00654
00655
00656 static GUITownList::SortFunction * const sorter_funcs[];
00657
00658 GUITownList towns;
00659
00660 Scrollbar *vscroll;
00661
00662 void BuildSortTownList()
00663 {
00664 if (this->towns.NeedRebuild()) {
00665 this->towns.Clear();
00666
00667 const Town *t;
00668 FOR_ALL_TOWNS(t) {
00669 *this->towns.Append() = t;
00670 }
00671
00672 this->towns.Compact();
00673 this->towns.RebuildDone();
00674 this->vscroll->SetCount(this->towns.Length());
00675 }
00676
00677 this->last_town = NULL;
00678 this->towns.Sort();
00679 }
00680
00682 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00683 {
00684 static char buf_cache[64];
00685 const Town *ta = *a;
00686 const Town *tb = *b;
00687 char buf[64];
00688
00689 SetDParam(0, ta->index);
00690 GetString(buf, STR_TOWN_NAME, lastof(buf));
00691
00692
00693
00694
00695 if (tb != last_town) {
00696 last_town = tb;
00697 SetDParam(0, tb->index);
00698 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00699 }
00700
00701 return strnatcmp(buf, buf_cache);
00702 }
00703
00705 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00706 {
00707 return (*a)->population - (*b)->population;
00708 }
00709
00710 public:
00711 TownDirectoryWindow(const WindowDesc *desc) : Window()
00712 {
00713 this->CreateNestedTree(desc);
00714
00715 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00716
00717 this->towns.SetListing(this->last_sorting);
00718 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00719 this->towns.ForceRebuild();
00720 this->BuildSortTownList();
00721
00722 this->FinishInitNested(desc, 0);
00723 }
00724
00725 ~TownDirectoryWindow()
00726 {
00727 this->last_sorting = this->towns.GetListing();
00728 }
00729
00730 virtual void SetStringParameters(int widget) const
00731 {
00732 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00733 }
00734
00735 virtual void DrawWidget(const Rect &r, int widget) const
00736 {
00737 switch (widget) {
00738 case TDW_SORTNAME:
00739 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00740 break;
00741
00742 case TDW_SORTPOPULATION:
00743 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00744 break;
00745
00746 case TDW_CENTERTOWN: {
00747 int n = 0;
00748 int y = r.top + WD_FRAMERECT_TOP;
00749 if (this->towns.Length() == 0) {
00750 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00751 break;
00752 }
00753
00754 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00755 const Town *t = this->towns[i];
00756
00757 assert(t->xy != INVALID_TILE);
00758
00759 SetDParam(0, t->index);
00760 SetDParam(1, t->population);
00761 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00762
00763 y += this->resize.step_height;
00764 if (++n == this->vscroll->GetCapacity()) break;
00765 }
00766 break;
00767 }
00768 }
00769 }
00770
00771 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00772 {
00773 switch (widget) {
00774 case TDW_SORTNAME:
00775 case TDW_SORTPOPULATION: {
00776 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00777 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00778 d.height += padding.height;
00779 *size = maxdim(*size, d);
00780 break;
00781 }
00782 case TDW_CENTERTOWN: {
00783 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00784 for (uint i = 0; i < this->towns.Length(); i++) {
00785 const Town *t = this->towns[i];
00786
00787 assert(t != NULL);
00788
00789 SetDParam(0, t->index);
00790 SetDParam(1, 10000000);
00791 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00792 }
00793 resize->height = d.height;
00794 d.height *= 5;
00795 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00796 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00797 *size = maxdim(*size, d);
00798 break;
00799 }
00800 case TDW_BOTTOM_TEXT: {
00801 SetDParam(0, 1000000000);
00802 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00803 d.width += padding.width;
00804 d.height += padding.height;
00805 *size = maxdim(*size, d);
00806 break;
00807 }
00808 }
00809 }
00810
00811 virtual void OnClick(Point pt, int widget, int click_count)
00812 {
00813 switch (widget) {
00814 case TDW_SORTNAME:
00815 if (this->towns.SortType() == 0) {
00816 this->towns.ToggleSortOrder();
00817 } else {
00818 this->towns.SetSortType(0);
00819 }
00820 this->BuildSortTownList();
00821 this->SetDirty();
00822 break;
00823
00824 case TDW_SORTPOPULATION:
00825 if (this->towns.SortType() == 1) {
00826 this->towns.ToggleSortOrder();
00827 } else {
00828 this->towns.SetSortType(1);
00829 }
00830 this->BuildSortTownList();
00831 this->SetDirty();
00832 break;
00833
00834 case TDW_CENTERTOWN: {
00835 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
00836 if (id_v >= this->towns.Length()) return;
00837
00838 const Town *t = this->towns[id_v];
00839 assert(t != NULL);
00840 if (_ctrl_pressed) {
00841 ShowExtraViewPortWindow(t->xy);
00842 } else {
00843 ScrollMainWindowToTile(t->xy);
00844 }
00845 break;
00846 }
00847 }
00848 }
00849
00850 virtual void OnPaint()
00851 {
00852 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00853 this->DrawWidgets();
00854 }
00855
00856 virtual void OnHundredthTick()
00857 {
00858 this->BuildSortTownList();
00859 this->SetDirty();
00860 }
00861
00862 virtual void OnResize()
00863 {
00864 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
00865 }
00866
00872 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00873 {
00874 if (data == 0) {
00875
00876 this->towns.ForceRebuild();
00877 } else {
00878 this->towns.ForceResort();
00879 }
00880 }
00881 };
00882
00883 Listing TownDirectoryWindow::last_sorting = {false, 0};
00884 const Town *TownDirectoryWindow::last_town = NULL;
00885
00886
00887 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00888 &TownNameSorter,
00889 &TownPopulationSorter,
00890 };
00891
00892 static const WindowDesc _town_directory_desc(
00893 WDP_AUTO, 208, 202,
00894 WC_TOWN_DIRECTORY, WC_NONE,
00895 WDF_UNCLICK_BUTTONS,
00896 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00897 );
00898
00899 void ShowTownDirectory()
00900 {
00901 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00902 new TownDirectoryWindow(&_town_directory_desc);
00903 }
00904
00905 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00906 {
00907 if (result.Failed()) return;
00908
00909 SndPlayTileFx(SND_1F_SPLAT, tile);
00910 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00911 }
00912
00913 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00914 {
00915 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00916 }
00917
00919 enum TownScenarioEditorWidgets {
00920 TSEW_BACKGROUND,
00921 TSEW_NEWTOWN,
00922 TSEW_RANDOMTOWN,
00923 TSEW_MANYRANDOMTOWNS,
00924 TSEW_TOWNNAME_TEXT,
00925 TSEW_TOWNNAME_EDITBOX,
00926 TSEW_TOWNNAME_RANDOM,
00927 TSEW_TOWNSIZE,
00928 TSEW_SIZE_SMALL,
00929 TSEW_SIZE_MEDIUM,
00930 TSEW_SIZE_LARGE,
00931 TSEW_SIZE_RANDOM,
00932 TSEW_CITY,
00933 TSEW_TOWNLAYOUT,
00934 TSEW_LAYOUT_ORIGINAL,
00935 TSEW_LAYOUT_BETTER,
00936 TSEW_LAYOUT_GRID2,
00937 TSEW_LAYOUT_GRID3,
00938 TSEW_LAYOUT_RANDOM,
00939 };
00940
00941 static const NWidgetPart _nested_found_town_widgets[] = {
00942 NWidget(NWID_HORIZONTAL),
00943 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00944 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00945 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00946 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00947 EndContainer(),
00948
00949 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00950 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00951 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00952 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00953 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00954 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00955 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00956 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00957
00958 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00959 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00960 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00961 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00962 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00963
00964 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00965 NWidget(NWID_SPACER), SetFill(1, 0),
00966 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00967 NWidget(NWID_SPACER), SetFill(1, 0),
00968 EndContainer(),
00969 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00970 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00971 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00972 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00973 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00974 EndContainer(),
00975 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00976 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00977 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00978 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00979 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00980 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00981 EndContainer(),
00982 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00983 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00984 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00985
00986 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00987 NWidget(NWID_SPACER), SetFill(1, 0),
00988 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00989 NWidget(NWID_SPACER), SetFill(1, 0),
00990 EndContainer(),
00991 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00992 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00993 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00994 EndContainer(),
00995 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00996 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00997 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00998 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00999 EndContainer(),
01000 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01001 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01002 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01003 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01004 EndContainer(),
01005 };
01006
01008 struct FoundTownWindow : QueryStringBaseWindow {
01009 private:
01010 TownSize town_size;
01011 TownLayout town_layout;
01012 bool city;
01013 bool townnamevalid;
01014 uint32 townnameparts;
01015 TownNameParams params;
01016
01017 public:
01018 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01019 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01020 town_size(TSZ_MEDIUM),
01021 town_layout(_settings_game.economy.town_layout),
01022 params(_settings_game.game_creation.town_name)
01023 {
01024 this->InitNested(desc, window_number);
01025 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars);
01026 this->RandomTownName();
01027 this->UpdateButtons(true);
01028 }
01029
01030 void RandomTownName()
01031 {
01032 this->townnamevalid = GenerateTownName(&this->townnameparts);
01033
01034 if (!this->townnamevalid) {
01035 this->edit_str_buf[0] = '\0';
01036 } else {
01037 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01038 }
01039 UpdateTextBufferSize(&this->text);
01040 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01041
01042 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01043 }
01044
01045 void UpdateButtons(bool check_availability)
01046 {
01047 if (check_availability && _game_mode != GM_EDITOR) {
01048 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01049 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01050 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01051 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01052 }
01053
01054 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01055 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01056 }
01057
01058 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01059
01060 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01061 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01062 }
01063
01064 this->SetDirty();
01065 }
01066
01067 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01068 {
01069 const char *name = NULL;
01070
01071 if (!this->townnamevalid) {
01072 name = this->edit_str_buf;
01073 } else {
01074
01075 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01076 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01077 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01078 }
01079
01080 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01081 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01082
01083 if (success) this->RandomTownName();
01084 }
01085
01086 virtual void OnPaint()
01087 {
01088 this->DrawWidgets();
01089 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01090 }
01091
01092 virtual void OnClick(Point pt, int widget, int click_count)
01093 {
01094 switch (widget) {
01095 case TSEW_NEWTOWN:
01096 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01097 break;
01098
01099 case TSEW_RANDOMTOWN:
01100 this->HandleButtonClick(TSEW_RANDOMTOWN);
01101 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01102 break;
01103
01104 case TSEW_TOWNNAME_RANDOM:
01105 this->RandomTownName();
01106 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01107 break;
01108
01109 case TSEW_MANYRANDOMTOWNS:
01110 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01111
01112 _generating_world = true;
01113 UpdateNearestTownForRoadTiles(true);
01114 if (!GenerateTowns(this->town_layout)) {
01115 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01116 }
01117 UpdateNearestTownForRoadTiles(false);
01118 _generating_world = false;
01119 break;
01120
01121 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01122 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01123 this->UpdateButtons(false);
01124 break;
01125
01126 case TSEW_CITY:
01127 this->city ^= true;
01128 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01129 this->SetDirty();
01130 break;
01131
01132 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01133 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01134 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01135 this->UpdateButtons(false);
01136 break;
01137 }
01138 }
01139
01140 virtual void OnTimeout()
01141 {
01142 this->RaiseWidget(TSEW_RANDOMTOWN);
01143 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01144 this->SetDirty();
01145 }
01146
01147 virtual void OnMouseLoop()
01148 {
01149 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01150 }
01151
01152 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01153 {
01154 EventState state = ES_NOT_HANDLED;
01155 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01156 this->UnfocusFocusedWidget();
01157 }
01158 return state;
01159 }
01160
01161 virtual void OnPlaceObject(Point pt, TileIndex tile)
01162 {
01163 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01164 }
01165
01166 virtual void OnPlaceObjectAbort()
01167 {
01168 this->RaiseButtons();
01169 this->UpdateButtons(false);
01170 }
01171
01177 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01178 {
01179 if (!gui_scope) return;
01180 this->UpdateButtons(true);
01181 }
01182 };
01183
01184 static const WindowDesc _found_town_desc(
01185 WDP_AUTO, 160, 162,
01186 WC_FOUND_TOWN, WC_NONE,
01187 WDF_CONSTRUCTION,
01188 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01189 );
01190
01191 void ShowFoundTownWindow()
01192 {
01193 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01194 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01195 }