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00012 #ifndef VEHICLE_GUI_H
00013 #define VEHICLE_GUI_H
00014
00015 #include "window_type.h"
00016 #include "vehicle_type.h"
00017 #include "order_type.h"
00018 #include "station_type.h"
00019 #include "engine_type.h"
00020 #include "company_type.h"
00021
00022 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false);
00023
00025 enum VehicleViewWindowWidgets {
00026 VVW_WIDGET_CAPTION,
00027 VVW_WIDGET_VIEWPORT,
00028 VVW_WIDGET_START_STOP_VEH,
00029 VVW_WIDGET_CENTER_MAIN_VIEH,
00030 VVW_WIDGET_GOTO_DEPOT,
00031 VVW_WIDGET_REFIT_VEH,
00032 VVW_WIDGET_SHOW_ORDERS,
00033 VVW_WIDGET_SHOW_DETAILS,
00034 VVW_WIDGET_CLONE_VEH,
00035 VVW_WIDGET_SELECT_DEPOT_CLONE,
00036 VVW_WIDGET_SELECT_REFIT_TURN,
00037 VVW_WIDGET_TURN_AROUND,
00038 VVW_WIDGET_FORCE_PROCEED,
00039 };
00040
00042 enum TrainDetailsWindowTabs {
00043 TDW_TAB_CARGO = 0,
00044 TDW_TAB_INFO,
00045 TDW_TAB_CAPACITY,
00046 TDW_TAB_TOTALS,
00047 };
00048
00049 int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number);
00050
00051 void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest = INVALID_VEHICLE);
00052 void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip = 0);
00053 void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
00054 void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
00055
00056 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
00057
00058 uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
00059 StringID GetCargoSubtypeText(const Vehicle *v);
00060
00061 void ShowVehicleListWindow(const Vehicle *v);
00062 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
00063 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
00064 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
00065
00071 static inline uint GetVehicleHeight(VehicleType type)
00072 {
00073 return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
00074 }
00075
00076 int GetVehicleWidth(Vehicle *v, EngineImageType image_type);
00077
00084 static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
00085 {
00086 switch (vt) {
00087 default: NOT_REACHED();
00088 case VEH_TRAIN: return WC_TRAINS_LIST;
00089 case VEH_ROAD: return WC_ROADVEH_LIST;
00090 case VEH_SHIP: return WC_SHIPS_LIST;
00091 case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
00092 }
00093 }
00094
00095
00096 void ShowVehicleViewWindow(const Vehicle *v);
00097 bool VehicleClicked(const Vehicle *v);
00098 void StartStopVehicle(const Vehicle *v, bool texteffect);
00099
00100 Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
00101
00102 void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip);
00103
00104 #endif