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00012 #include "stdafx.h"
00013 #include "window_gui.h"
00014 #include "gfx_func.h"
00015 #include "command_func.h"
00016 #include "vehicle_gui.h"
00017 #include "train.h"
00018 #include "strings_func.h"
00019 #include "vehicle_func.h"
00020 #include "window_func.h"
00021
00022 #include "table/sprites.h"
00023 #include "table/strings.h"
00024
00032 void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00033 {
00034 if (result.Failed()) return;
00035
00036
00037 const Vehicle *found = NULL;
00038 const Train *t;
00039 FOR_ALL_TRAINS(t) {
00040 if (t->IsFrontEngine() && t->tile == tile &&
00041 t->track == TRACK_BIT_DEPOT) {
00042 if (found != NULL) return;
00043 found = t;
00044 }
00045 }
00046
00047
00048 if (found != NULL) {
00049 found = found->Last();
00050
00051 DoCommandP(0, _new_vehicle_id, found->index, CMD_MOVE_RAIL_VEHICLE);
00052 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
00053 }
00054 }
00055
00063 static int HighlightDragPosition(int px, int max_width, VehicleID selection)
00064 {
00065 bool rtl = _current_text_dir == TD_RTL;
00066
00067 assert(selection != INVALID_VEHICLE);
00068 Point offset;
00069 int dragged_width = Train::Get(selection)->GetDisplayImageWidth(&offset) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00070
00071 int drag_hlight_left = rtl ? max(px -dragged_width, 0) : px;
00072 int drag_hlight_right = rtl ? px : min(px + dragged_width, max_width);
00073 int drag_hlight_width = max(drag_hlight_right - drag_hlight_left, 0);
00074
00075 if (drag_hlight_width > 0) {
00076 GfxFillRect(drag_hlight_left + WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP + 1,
00077 drag_hlight_right - WD_FRAMERECT_RIGHT, 13 - WD_FRAMERECT_BOTTOM, _colour_gradient[COLOUR_GREY][7]);
00078 }
00079
00080 return drag_hlight_width;
00081 }
00082
00093 void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest)
00094 {
00095 bool rtl = _current_text_dir == TD_RTL;
00096 Direction dir = rtl ? DIR_E : DIR_W;
00097
00098 DrawPixelInfo tmp_dpi, *old_dpi;
00099
00100 int highlight_l = 0;
00101 int highlight_r = 0;
00102 int max_width = right - left + 1;
00103
00104 if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, 14)) return;
00105
00106 old_dpi = _cur_dpi;
00107 _cur_dpi = &tmp_dpi;
00108
00109 int px = rtl ? max_width + skip : -skip;
00110 bool sel_articulated = false;
00111 bool dragging = (drag_dest != INVALID_VEHICLE);
00112 bool drag_at_end_of_train = (drag_dest == v->index);
00113 for (; v != NULL && (rtl ? px > 0 : px < max_width); v = v->Next()) {
00114 if (dragging && !drag_at_end_of_train && drag_dest == v->index) {
00115
00116 int drag_hlight_width = HighlightDragPosition(px, max_width, selection);
00117 px += rtl ? -drag_hlight_width : drag_hlight_width;
00118 }
00119
00120 Point offset;
00121 int width = Train::From(v)->GetDisplayImageWidth(&offset);
00122
00123 if (rtl ? px + width > 0 : px - width < max_width) {
00124 PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
00125 DrawSprite(v->GetImage(dir, image_type), pal, px + (rtl ? -offset.x : offset.x), 7 + offset.y);
00126 }
00127
00128 if (!v->IsArticulatedPart()) sel_articulated = false;
00129
00130 if (v->index == selection) {
00131
00132 highlight_l = rtl ? px - width : px;
00133 highlight_r = rtl ? px - 1 : px + width - 1;
00134 sel_articulated = true;
00135 } else if ((_cursor.vehchain && highlight_r != 0) || sel_articulated) {
00136 if (rtl) {
00137 highlight_l -= width;
00138 } else {
00139 highlight_r += width;
00140 }
00141 }
00142
00143 px += rtl ? -width : width;
00144 }
00145
00146 if (dragging && drag_at_end_of_train) {
00147
00148 HighlightDragPosition(px, max_width, selection);
00149 }
00150
00151 if (highlight_l != highlight_r) {
00152
00153
00154 DrawFrameRect(highlight_l, 0, highlight_r, 13, COLOUR_WHITE, FR_BORDERONLY);
00155 }
00156
00157 _cur_dpi = old_dpi;
00158 }
00159
00161 struct CargoSummaryItem {
00162 CargoID cargo;
00163 StringID subtype;
00164 uint capacity;
00165 uint amount;
00166 StationID source;
00167
00169 FORCEINLINE bool operator != (const CargoSummaryItem &other) const
00170 {
00171 return this->cargo != other.cargo || this->subtype != other.subtype;
00172 }
00173 };
00174
00175 static const uint TRAIN_DETAILS_MIN_INDENT = 32;
00176 static const uint TRAIN_DETAILS_MAX_INDENT = 72;
00177
00179 typedef SmallVector<CargoSummaryItem, 2> CargoSummary;
00181 static CargoSummary _cargo_summary;
00182
00191 static void TrainDetailsCargoTab(const CargoSummaryItem *item, int left, int right, int y)
00192 {
00193 StringID str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
00194
00195 if (item->amount > 0) {
00196 SetDParam(0, item->cargo);
00197 SetDParam(1, item->amount);
00198 SetDParam(2, item->source);
00199 SetDParam(3, _settings_game.vehicle.freight_trains);
00200 str = FreightWagonMult(item->cargo) > 1 ? STR_VEHICLE_DETAILS_CARGO_FROM_MULT : STR_VEHICLE_DETAILS_CARGO_FROM;
00201 }
00202
00203 DrawString(left, right, y, str);
00204 }
00205
00214 static void TrainDetailsInfoTab(const Vehicle *v, int left, int right, int y)
00215 {
00216 if (RailVehInfo(v->engine_type)->railveh_type == RAILVEH_WAGON) {
00217 SetDParam(0, v->engine_type);
00218 SetDParam(1, v->value);
00219 DrawString(left, right, y, STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);
00220 } else {
00221 SetDParam(0, v->engine_type);
00222 SetDParam(1, v->build_year);
00223 SetDParam(2, v->value);
00224 DrawString(left, right, y, STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);
00225 }
00226 }
00227
00236 static void TrainDetailsCapacityTab(const CargoSummaryItem *item, int left, int right, int y)
00237 {
00238 SetDParam(0, item->cargo);
00239 SetDParam(1, item->capacity);
00240 SetDParam(4, item->subtype);
00241 SetDParam(5, _settings_game.vehicle.freight_trains);
00242 DrawString(left, right, y, FreightWagonMult(item->cargo) > 1 ? STR_VEHICLE_INFO_CAPACITY_MULT : STR_VEHICLE_INFO_CAPACITY);
00243 }
00244
00250 static void GetCargoSummaryOfArticulatedVehicle(const Train *v, CargoSummary *summary)
00251 {
00252 summary->Clear();
00253 do {
00254 if (v->cargo_cap == 0) continue;
00255
00256 CargoSummaryItem new_item;
00257 new_item.cargo = v->cargo_type;
00258 new_item.subtype = GetCargoSubtypeText(v);
00259
00260 CargoSummaryItem *item = summary->Find(new_item);
00261 if (item == summary->End()) {
00262 item = summary->Append();
00263 item->cargo = new_item.cargo;
00264 item->subtype = new_item.subtype;
00265 item->capacity = 0;
00266 item->amount = 0;
00267 item->source = INVALID_STATION;
00268 }
00269
00270 item->capacity += v->cargo_cap;
00271 item->amount += v->cargo.Count();
00272 if (item->source == INVALID_STATION) item->source = v->cargo.Source();
00273 } while ((v = v->Next()) != NULL && v->IsArticulatedPart());
00274 }
00275
00281 static uint GetLengthOfArticulatedVehicle(const Train *v)
00282 {
00283 uint length = 0;
00284
00285 do {
00286 length += v->GetDisplayImageWidth();
00287 } while ((v = v->Next()) != NULL && v->IsArticulatedPart());
00288
00289 return length;
00290 }
00291
00298 int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
00299 {
00300 int num = 0;
00301
00302 if (det_tab == TDW_TAB_TOTALS) {
00303 CargoArray act_cargo;
00304 CargoArray max_cargo;
00305 for (const Vehicle *v = Vehicle::Get(veh_id); v != NULL; v = v->Next()) {
00306 act_cargo[v->cargo_type] += v->cargo.Count();
00307 max_cargo[v->cargo_type] += v->cargo_cap;
00308 }
00309
00310
00311
00312
00313 for (CargoID i = 0; i < NUM_CARGO; i++) {
00314 if (max_cargo[i] > 0) num++;
00315 }
00316 num++;
00317 } else {
00318 for (const Train *v = Train::Get(veh_id); v != NULL; v = v->GetNextVehicle()) {
00319 GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
00320 num += max(1u, _cargo_summary.Length());
00321
00322 uint length = GetLengthOfArticulatedVehicle(v);
00323 if (length > TRAIN_DETAILS_MAX_INDENT) num++;
00324 }
00325 }
00326
00327 return num;
00328 }
00329
00341 void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab)
00342 {
00343
00344 if (det_tab != TDW_TAB_TOTALS) {
00345 bool rtl = _current_text_dir == TD_RTL;
00346 Direction dir = rtl ? DIR_E : DIR_W;
00347 int x = rtl ? right : left;
00348 int sprite_y_offset = 4 + (FONT_HEIGHT_NORMAL - 10) / 2;
00349 int line_height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00350 for (; v != NULL && vscroll_pos > -vscroll_cap; v = v->GetNextVehicle()) {
00351 GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
00352
00353
00354 uint dx = 0;
00355 int px = x;
00356 const Train *u = v;
00357 do {
00358 Point offset;
00359 int width = u->GetDisplayImageWidth(&offset);
00360 if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
00361 PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
00362 DrawSprite(u->GetImage(dir, EIT_IN_DETAILS), pal, px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + offset.y);
00363 }
00364 px += rtl ? -width : width;
00365 dx += width;
00366 u = u->Next();
00367 } while (u != NULL && u->IsArticulatedPart());
00368
00369 bool separate_sprite_row = (dx > TRAIN_DETAILS_MAX_INDENT);
00370 if (separate_sprite_row) {
00371 vscroll_pos--;
00372 dx = 0;
00373 }
00374
00375 uint num_lines = max(1u, _cargo_summary.Length());
00376 for (uint i = 0; i < num_lines; i++) {
00377 int sprite_width = max<int>(dx, TRAIN_DETAILS_MIN_INDENT) + 3;
00378 int data_left = left + (rtl ? 0 : sprite_width);
00379 int data_right = right - (rtl ? sprite_width : 0);
00380 if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
00381 int py = y - line_height * vscroll_pos;
00382 if (i > 0 || separate_sprite_row) {
00383 if (vscroll_pos != 0) GfxFillRect(left, py - WD_MATRIX_TOP - 1, right, py - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][5]);
00384 }
00385 switch (det_tab) {
00386 case TDW_TAB_CARGO:
00387 if (i < _cargo_summary.Length()) {
00388 TrainDetailsCargoTab(&_cargo_summary[i], data_left, data_right, py);
00389 } else {
00390 DrawString(data_left, data_right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
00391 }
00392 break;
00393
00394 case TDW_TAB_INFO:
00395 if (i == 0) TrainDetailsInfoTab(v, data_left, data_right, py);
00396 break;
00397
00398 case TDW_TAB_CAPACITY:
00399 if (i < _cargo_summary.Length()) {
00400 TrainDetailsCapacityTab(&_cargo_summary[i], data_left, data_right, py);
00401 } else {
00402 DrawString(data_left, data_right, py, STR_VEHICLE_INFO_NO_CAPACITY);
00403 }
00404 break;
00405
00406 default: NOT_REACHED();
00407 }
00408 }
00409 vscroll_pos--;
00410 }
00411 }
00412 } else {
00413 CargoArray act_cargo;
00414 CargoArray max_cargo;
00415 Money feeder_share = 0;
00416
00417 for (const Vehicle *u = v; u != NULL; u = u->Next()) {
00418 act_cargo[u->cargo_type] += u->cargo.Count();
00419 max_cargo[u->cargo_type] += u->cargo_cap;
00420 feeder_share += u->cargo.FeederShare();
00421 }
00422
00423
00424 DrawString(left, right, y, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
00425 y += WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00426
00427 for (CargoID i = 0; i < NUM_CARGO; i++) {
00428 if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
00429 SetDParam(0, i);
00430 SetDParam(1, act_cargo[i]);
00431 SetDParam(2, i);
00432 SetDParam(3, max_cargo[i]);
00433 SetDParam(4, _settings_game.vehicle.freight_trains);
00434 DrawString(left, right, y, FreightWagonMult(i) > 1 ? STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT : STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY);
00435 y += WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00436 }
00437 }
00438 SetDParam(0, feeder_share);
00439 DrawString(left, right, y, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
00440 }
00441 }