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00012 #include "stdafx.h"
00013 #include "error.h"
00014 #include "gui.h"
00015 #include "window_gui.h"
00016 #include "textbuf_gui.h"
00017 #include "network/network.h"
00018 #include "genworld.h"
00019 #include "network/network_gui.h"
00020 #include "network/network_content.h"
00021 #include "landscape_type.h"
00022 #include "strings_func.h"
00023 #include "fios.h"
00024 #include "ai/ai_gui.hpp"
00025 #include "gfx_func.h"
00026 #include "core/geometry_func.hpp"
00027 #include "language.h"
00028 #include "rev.h"
00029
00030 #include "table/strings.h"
00031 #include "table/sprites.h"
00032
00033 enum SelectGameIntroWidgets {
00034 SGI_GENERATE_GAME,
00035 SGI_LOAD_GAME,
00036 SGI_PLAY_SCENARIO,
00037 SGI_PLAY_HEIGHTMAP,
00038 SGI_EDIT_SCENARIO,
00039 SGI_PLAY_NETWORK,
00040 SGI_TEMPERATE_LANDSCAPE,
00041 SGI_ARCTIC_LANDSCAPE,
00042 SGI_TROPIC_LANDSCAPE,
00043 SGI_TOYLAND_LANDSCAPE,
00044 SGI_TRANSLATION_SELECTION,
00045 SGI_TRANSLATION,
00046 SGI_OPTIONS,
00047 SGI_DIFFICULTIES,
00048 SGI_SETTINGS_OPTIONS,
00049 SGI_GRF_SETTINGS,
00050 SGI_CONTENT_DOWNLOAD,
00051 SGI_AI_SETTINGS,
00052 SGI_EXIT,
00053 };
00054
00055 struct SelectGameWindow : public Window {
00056
00057 SelectGameWindow(const WindowDesc *desc) : Window()
00058 {
00059 this->CreateNestedTree(desc);
00060 this->FinishInitNested(desc, 0);
00061 this->OnInvalidateData();
00062 }
00063
00069 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00070 {
00071 if (!gui_scope) return;
00072 this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00073 this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00074 this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
00075 this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00076 }
00077
00078 virtual void SetStringParameters(int widget) const
00079 {
00080 if (widget == SGI_DIFFICULTIES) SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
00081 }
00082
00083 virtual void OnInit()
00084 {
00085 bool missing = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
00086 this->GetWidget<NWidgetStacked>(SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing ? 0 : SZSP_NONE);
00087 }
00088
00089 virtual void DrawWidget(const Rect &r, int widget) const
00090 {
00091 switch (widget) {
00092 case SGI_TRANSLATION:
00093 SetDParam(0, _current_language->missing);
00094 DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_TRANSLATION, TC_FROMSTRING, SA_CENTER);
00095 break;
00096 }
00097 }
00098
00099 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00100 {
00101 switch (widget) {
00102 case SGI_DIFFICULTIES: {
00103 Dimension textdim = {0, 0};
00104 for (uint i = STR_DIFFICULTY_LEVEL_EASY; i <= STR_DIFFICULTY_LEVEL_CUSTOM; i++) {
00105 SetDParam(0, i);
00106 textdim = maxdim(textdim, GetStringBoundingBox(STR_INTRO_DIFFICULTY));
00107 }
00108 textdim.width += padding.width;
00109 textdim.height += padding.height;
00110 *size = maxdim(*size, textdim);
00111 break;
00112 }
00113
00114 case SGI_TRANSLATION: {
00115 SetDParam(0, _current_language->missing);
00116 int height = GetStringHeight(STR_INTRO_TRANSLATION, size->width);
00117 if (height > 3 * FONT_HEIGHT_NORMAL) {
00118
00119 Dimension textdim = GetStringBoundingBox(STR_INTRO_TRANSLATION);
00120 textdim.height *= 3;
00121 textdim.width -= textdim.width / 2;
00122 *size = maxdim(*size, textdim);
00123 } else {
00124 size->height = height + padding.height;
00125 }
00126 break;
00127 }
00128 }
00129 }
00130
00131 virtual void OnClick(Point pt, int widget, int click_count)
00132 {
00133 #ifdef ENABLE_NETWORK
00134
00135
00136 if (IsInsideMM(widget, SGI_GENERATE_GAME, SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
00137 #endif
00138
00139 switch (widget) {
00140 case SGI_GENERATE_GAME:
00141 if (_ctrl_pressed) {
00142 StartNewGameWithoutGUI(GENERATE_NEW_SEED);
00143 } else {
00144 ShowGenerateLandscape();
00145 }
00146 break;
00147
00148 case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
00149 case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
00150 case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
00151 case SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
00152
00153 case SGI_PLAY_NETWORK:
00154 if (!_network_available) {
00155 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00156 } else {
00157 ShowNetworkGameWindow();
00158 }
00159 break;
00160
00161 case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
00162 case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
00163 SetNewLandscapeType(widget - SGI_TEMPERATE_LANDSCAPE);
00164 break;
00165
00166 case SGI_OPTIONS: ShowGameOptions(); break;
00167 case SGI_DIFFICULTIES: ShowGameDifficulty(); break;
00168 case SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
00169 case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
00170 case SGI_CONTENT_DOWNLOAD:
00171 if (!_network_available) {
00172 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00173 } else {
00174 ShowNetworkContentListWindow();
00175 }
00176 break;
00177 case SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
00178 case SGI_EXIT: HandleExitGameRequest(); break;
00179 }
00180 }
00181 };
00182
00183 static const NWidgetPart _nested_select_game_widgets[] = {
00184 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
00185 NWidget(WWT_PANEL, COLOUR_BROWN),
00186 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00187
00188
00189 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00190 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12),
00191 SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00192 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_LOAD_GAME), SetMinimalSize(158, 12),
00193 SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00194 EndContainer(),
00195
00196 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00197
00198
00199 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00200 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
00201 SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00202 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
00203 SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00204 EndContainer(),
00205
00206 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00207
00208
00209 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00210 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
00211 SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00212 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
00213 SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00214 EndContainer(),
00215
00216 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00217
00218
00219 NWidget(NWID_HORIZONTAL),
00220 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00221 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
00222 SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00223 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00224 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
00225 SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00226 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00227 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
00228 SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00229 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00230 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
00231 SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00232 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00233 EndContainer(),
00234
00235 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00236 NWidget(NWID_SELECTION, INVALID_COLOUR, SGI_TRANSLATION_SELECTION),
00237 NWidget(NWID_VERTICAL),
00238 NWidget(WWT_EMPTY, COLOUR_ORANGE, SGI_TRANSLATION), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
00239 EndContainer(),
00240 EndContainer(),
00241
00242
00243 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00244 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
00245 SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00246 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
00247 SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00248 EndContainer(),
00249
00250 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00251
00252
00253 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00254 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
00255 SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00256 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
00257 SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00258 EndContainer(),
00259
00260 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00261
00262
00263 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00264 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
00265 SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00266 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
00267 SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00268 EndContainer(),
00269
00270 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00271
00272
00273 NWidget(NWID_HORIZONTAL),
00274 NWidget(NWID_SPACER), SetFill(1, 0),
00275 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
00276 SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
00277 NWidget(NWID_SPACER), SetFill(1, 0),
00278 EndContainer(),
00279
00280 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00281
00282 EndContainer(),
00283 };
00284
00285 static const WindowDesc _select_game_desc(
00286 WDP_CENTER, 0, 0,
00287 WC_SELECT_GAME, WC_NONE,
00288 WDF_UNCLICK_BUTTONS,
00289 _nested_select_game_widgets, lengthof(_nested_select_game_widgets)
00290 );
00291
00292 void ShowSelectGameWindow()
00293 {
00294 new SelectGameWindow(&_select_game_desc);
00295 }
00296
00297 static void AskExitGameCallback(Window *w, bool confirmed)
00298 {
00299 if (confirmed) _exit_game = true;
00300 }
00301
00302 void AskExitGame()
00303 {
00304 #if defined(_WIN32)
00305 SetDParam(0, STR_OSNAME_WINDOWS);
00306 #elif defined(__APPLE__)
00307 SetDParam(0, STR_OSNAME_OSX);
00308 #elif defined(__BEOS__)
00309 SetDParam(0, STR_OSNAME_BEOS);
00310 #elif defined(__HAIKU__)
00311 SetDParam(0, STR_OSNAME_HAIKU);
00312 #elif defined(__MORPHOS__)
00313 SetDParam(0, STR_OSNAME_MORPHOS);
00314 #elif defined(__AMIGA__)
00315 SetDParam(0, STR_OSNAME_AMIGAOS);
00316 #elif defined(__OS2__)
00317 SetDParam(0, STR_OSNAME_OS2);
00318 #elif defined(SUNOS)
00319 SetDParam(0, STR_OSNAME_SUNOS);
00320 #elif defined(DOS)
00321 SetDParam(0, STR_OSNAME_DOS);
00322 #else
00323 SetDParam(0, STR_OSNAME_UNIX);
00324 #endif
00325 ShowQuery(
00326 STR_QUIT_CAPTION,
00327 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
00328 NULL,
00329 AskExitGameCallback
00330 );
00331 }
00332
00333
00334 static void AskExitToGameMenuCallback(Window *w, bool confirmed)
00335 {
00336 if (confirmed) {
00337 _switch_mode = SM_MENU;
00338 ClearErrorMessages();
00339 }
00340 }
00341
00342 void AskExitToGameMenu()
00343 {
00344 ShowQuery(
00345 STR_ABANDON_GAME_CAPTION,
00346 (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
00347 NULL,
00348 AskExitToGameMenuCallback
00349 );
00350 }