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00012 #include "../stdafx.h"
00013 #include "../date_func.h"
00014 #include "../zoom_func.h"
00015 #include "../vehicle_func.h"
00016 #include "../window_gui.h"
00017 #include "../window_func.h"
00018 #include "../viewport_func.h"
00019 #include "../gfx_func.h"
00020 #include "../core/random_func.hpp"
00021 #include "../fios.h"
00022
00023 #include "saveload.h"
00024
00025 extern TileIndex _cur_tileloop_tile;
00026 extern uint16 _disaster_delay;
00027 extern byte _trees_tick_ctr;
00028
00029
00030 int _saved_scrollpos_x;
00031 int _saved_scrollpos_y;
00032 ZoomLevelByte _saved_scrollpos_zoom;
00033
00034 void SaveViewportBeforeSaveGame()
00035 {
00036 const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00037
00038 if (w != NULL) {
00039 _saved_scrollpos_x = w->viewport->scrollpos_x;
00040 _saved_scrollpos_y = w->viewport->scrollpos_y;
00041 _saved_scrollpos_zoom = w->viewport->zoom;
00042 }
00043 }
00044
00045 void ResetViewportAfterLoadGame()
00046 {
00047 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00048
00049 w->viewport->scrollpos_x = _saved_scrollpos_x;
00050 w->viewport->scrollpos_y = _saved_scrollpos_y;
00051 w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
00052 w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
00053
00054 ViewPort *vp = w->viewport;
00055 vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
00056 vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
00057 vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
00058
00059
00060 if (_settings_client.gui.zoom_max != ZOOM_LVL_MIN) {
00061
00062 while (vp->zoom < _settings_client.gui.zoom_min) DoZoomInOutWindow(ZOOM_OUT, w);
00063 while (vp->zoom > _settings_client.gui.zoom_max) DoZoomInOutWindow(ZOOM_IN, w);
00064 }
00065
00066 DoZoomInOutWindow(ZOOM_NONE, w);
00067 MarkWholeScreenDirty();
00068 }
00069
00070 byte _age_cargo_skip_counter;
00071
00072 static const SaveLoadGlobVarList _date_desc[] = {
00073 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00074 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
00075 SLEG_VAR(_date_fract, SLE_UINT16),
00076 SLEG_VAR(_tick_counter, SLE_UINT16),
00077 SLE_CONDNULL(2, 0, 156),
00078 SLEG_CONDVAR(_age_cargo_skip_counter, SLE_UINT8, 0, 161),
00079 SLE_CONDNULL(1, 0, 45),
00080 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00081 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00082 SLEG_VAR(_disaster_delay, SLE_UINT16),
00083 SLE_CONDNULL(2, 0, 119),
00084 SLEG_VAR(_random.state[0], SLE_UINT32),
00085 SLEG_VAR(_random.state[1], SLE_UINT32),
00086 SLE_CONDNULL(1, 0, 9),
00087 SLE_CONDNULL(4, 10, 119),
00088 SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
00089 SLEG_CONDVAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32, 0, 108),
00090 SLEG_CONDVAR(_next_competitor_start, SLE_UINT32, 109, SL_MAX_VERSION),
00091 SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
00092 SLEG_CONDVAR(_pause_mode, SLE_UINT8, 4, SL_MAX_VERSION),
00093 SLE_CONDNULL(4, 11, 119),
00094 SLEG_END()
00095 };
00096
00097 static const SaveLoadGlobVarList _date_check_desc[] = {
00098 SLEG_CONDVAR(_load_check_data.current_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00099 SLEG_CONDVAR(_load_check_data.current_date, SLE_INT32, 31, SL_MAX_VERSION),
00100 SLE_NULL(2),
00101 SLE_NULL(2),
00102 SLE_CONDNULL(2, 0, 156),
00103 SLE_CONDNULL(1, 0, 161),
00104 SLE_CONDNULL(1, 0, 45),
00105 SLE_CONDNULL(2, 0, 5),
00106 SLE_CONDNULL(4, 6, SL_MAX_VERSION),
00107 SLE_NULL(2),
00108 SLE_CONDNULL(2, 0, 119),
00109 SLE_NULL(4),
00110 SLE_NULL(4),
00111 SLE_CONDNULL(1, 0, 9),
00112 SLE_CONDNULL(4, 10, 119),
00113 SLE_NULL(1),
00114 SLE_CONDNULL(2, 0, 108),
00115 SLE_CONDNULL(4, 109, SL_MAX_VERSION),
00116 SLE_NULL(1),
00117 SLE_CONDNULL(1, 4, SL_MAX_VERSION),
00118 SLE_CONDNULL(4, 11, 119),
00119 SLEG_END()
00120 };
00121
00122
00123
00124 static void SaveLoad_DATE()
00125 {
00126 SlGlobList(_date_desc);
00127 }
00128
00129 static void Check_DATE()
00130 {
00131 SlGlobList(_date_check_desc);
00132 if (IsSavegameVersionBefore(31)) {
00133 _load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
00134 }
00135 }
00136
00137
00138 static const SaveLoadGlobVarList _view_desc[] = {
00139 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00140 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION),
00141 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00142 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION),
00143 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
00144 SLEG_END()
00145 };
00146
00147 static void SaveLoad_VIEW()
00148 {
00149 SlGlobList(_view_desc);
00150 }
00151
00152 extern const ChunkHandler _misc_chunk_handlers[] = {
00153 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, NULL, Check_DATE, CH_RIFF},
00154 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, NULL, NULL, CH_RIFF | CH_LAST},
00155 };