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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048 #include "cargomonitor.h"
00049
00050 #include "table/strings.h"
00051 #include "table/pricebase.h"
00052
00053
00054
00055 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00056 INSTANTIATE_POOL_METHODS(CargoPayment)
00057
00058
00069 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00070 {
00071 return (int32)((int64)a * (int64)b >> shift);
00072 }
00073
00074 typedef SmallVector<Industry *, 16> SmallIndustryList;
00075
00079 const ScoreInfo _score_info[] = {
00080 { 120, 100},
00081 { 80, 100},
00082 { 10000, 100},
00083 { 50000, 50},
00084 { 100000, 100},
00085 { 40000, 400},
00086 { 8, 50},
00087 {10000000, 50},
00088 { 250000, 50},
00089 { 0, 0}
00090 };
00091
00092 int _score_part[MAX_COMPANIES][SCORE_END];
00093 Economy _economy;
00094 Prices _price;
00095 Money _additional_cash_required;
00096 static PriceMultipliers _price_base_multiplier;
00097
00107 Money CalculateCompanyValue(const Company *c, bool including_loan)
00108 {
00109 Owner owner = c->index;
00110
00111 Station *st;
00112 uint num = 0;
00113
00114 FOR_ALL_STATIONS(st) {
00115 if (st->owner == owner) num += CountBits((byte)st->facilities);
00116 }
00117
00118 Money value = num * _price[PR_STATION_VALUE] * 25;
00119
00120 Vehicle *v;
00121 FOR_ALL_VEHICLES(v) {
00122 if (v->owner != owner) continue;
00123
00124 if (v->type == VEH_TRAIN ||
00125 v->type == VEH_ROAD ||
00126 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00127 v->type == VEH_SHIP) {
00128 value += v->value * 3 >> 1;
00129 }
00130 }
00131
00132
00133 if (including_loan) value -= c->current_loan;
00134 value += c->money;
00135
00136 return max(value, (Money)1);
00137 }
00138
00147 int UpdateCompanyRatingAndValue(Company *c, bool update)
00148 {
00149 Owner owner = c->index;
00150 int score = 0;
00151
00152 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00153
00154
00155 {
00156 Vehicle *v;
00157 Money min_profit = 0;
00158 bool min_profit_first = true;
00159 uint num = 0;
00160
00161 FOR_ALL_VEHICLES(v) {
00162 if (v->owner != owner) continue;
00163 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00164 if (v->profit_last_year > 0) num++;
00165 if (v->age > 730) {
00166
00167 if (min_profit_first || min_profit > v->profit_last_year) {
00168 min_profit = v->profit_last_year;
00169 min_profit_first = false;
00170 }
00171 }
00172 }
00173 }
00174
00175 min_profit >>= 8;
00176
00177 _score_part[owner][SCORE_VEHICLES] = num;
00178
00179 if (min_profit > 0) {
00180 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00181 }
00182 }
00183
00184
00185 {
00186 uint num = 0;
00187 const Station *st;
00188
00189 FOR_ALL_STATIONS(st) {
00190
00191 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00192 }
00193 _score_part[owner][SCORE_STATIONS] = num;
00194 }
00195
00196
00197 {
00198 int numec = min(c->num_valid_stat_ent, 12);
00199 if (numec != 0) {
00200 const CompanyEconomyEntry *cee = c->old_economy;
00201 Money min_income = cee->income + cee->expenses;
00202 Money max_income = cee->income + cee->expenses;
00203
00204 do {
00205 min_income = min(min_income, cee->income + cee->expenses);
00206 max_income = max(max_income, cee->income + cee->expenses);
00207 } while (++cee, --numec);
00208
00209 if (min_income > 0) {
00210 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00211 }
00212
00213 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00214 }
00215 }
00216
00217
00218 {
00219 int numec = min(c->num_valid_stat_ent, 4);
00220 if (numec != 0) {
00221 const CompanyEconomyEntry *cee = c->old_economy;
00222 OverflowSafeInt64 total_delivered = 0;
00223 do {
00224 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00225 } while (++cee, --numec);
00226
00227 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00228 }
00229 }
00230
00231
00232 {
00233 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00234 }
00235
00236
00237 {
00238 if (c->money > 0) {
00239 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00240 }
00241 }
00242
00243
00244 {
00245 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00246 }
00247
00248
00249 {
00250 int total_score = 0;
00251 int s;
00252 score = 0;
00253 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00254
00255 if (i == SCORE_TOTAL) continue;
00256
00257 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00258 score += s;
00259 total_score += _score_info[i].score;
00260 }
00261
00262 _score_part[owner][SCORE_TOTAL] = score;
00263
00264
00265 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00266 }
00267
00268 if (update) {
00269 c->old_economy[0].performance_history = score;
00270 UpdateCompanyHQ(c->location_of_HQ, score);
00271 c->old_economy[0].company_value = CalculateCompanyValue(c);
00272 }
00273
00274 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00275 return score;
00276 }
00277
00283 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00284 {
00285
00286
00287
00288 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00289 #ifdef ENABLE_NETWORK
00290
00291 if (_networking) NetworkClientsToSpectators(old_owner);
00292 #endif
00293 if (old_owner == _local_company) {
00294
00295
00296 assert(!_networking);
00297 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00298 Company *c;
00299 FOR_ALL_COMPANIES(c) {
00300 if (c->index != old_owner) {
00301 SetLocalCompany(c->index);
00302 break;
00303 }
00304 }
00305 cur_company.Restore();
00306 assert(old_owner != _local_company);
00307 }
00308
00309 Town *t;
00310
00311 assert(old_owner != new_owner);
00312
00313 {
00314 Company *c;
00315 uint i;
00316
00317
00318 FOR_ALL_COMPANIES(c) {
00319 for (i = 0; i < 4; i++) {
00320 if (c->share_owners[i] == old_owner) {
00321
00322 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00323
00324
00325 SubtractMoneyFromCompany(res);
00326 }
00327 }
00328 }
00329
00330
00331 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00332 c = Company::Get(old_owner);
00333 for (i = 0; i < 4; i++) {
00334 cur_company2.Change(c->share_owners[i]);
00335 if (_current_company != INVALID_OWNER) {
00336
00337 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00338
00339
00340 SubtractMoneyFromCompany(res);
00341 }
00342 }
00343 cur_company2.Restore();
00344 }
00345
00346
00347
00348
00349 if (new_owner == INVALID_OWNER) {
00350 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00351 }
00352
00353 Subsidy *s;
00354 FOR_ALL_SUBSIDIES(s) {
00355 if (s->awarded == old_owner) {
00356 if (new_owner == INVALID_OWNER) {
00357 delete s;
00358 } else {
00359 s->awarded = new_owner;
00360 }
00361 }
00362 }
00363 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00364
00365
00366 FOR_ALL_TOWNS(t) {
00367
00368 if (new_owner != INVALID_OWNER) {
00369 if (HasBit(t->have_ratings, old_owner)) {
00370 if (HasBit(t->have_ratings, new_owner)) {
00371
00372 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00373 } else {
00374 SetBit(t->have_ratings, new_owner);
00375 t->ratings[new_owner] = t->ratings[old_owner];
00376 }
00377 }
00378 }
00379
00380
00381 t->ratings[old_owner] = RATING_INITIAL;
00382 ClrBit(t->have_ratings, old_owner);
00383
00384
00385 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00386 if (new_owner != INVALID_OWNER) {
00387 t->exclusivity = new_owner;
00388 } else {
00389 t->exclusive_counter = 0;
00390 t->exclusivity = INVALID_COMPANY;
00391 }
00392 }
00393 }
00394
00395 {
00396 Vehicle *v;
00397 FOR_ALL_VEHICLES(v) {
00398 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00399 if (new_owner == INVALID_OWNER) {
00400 if (v->Previous() == NULL) delete v;
00401 } else {
00402 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00403 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00404 }
00405 }
00406 }
00407 }
00408
00409
00410
00411 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00412
00413 if (new_owner == INVALID_OWNER) {
00414 RemoveAllGroupsForCompany(old_owner);
00415 } else {
00416 Group *g;
00417 FOR_ALL_GROUPS(g) {
00418 if (g->owner == old_owner) g->owner = new_owner;
00419 }
00420 }
00421
00422 {
00423 FreeUnitIDGenerator unitidgen[] = {
00424 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00425 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00426 };
00427
00428 Vehicle *v;
00429 FOR_ALL_VEHICLES(v) {
00430 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00431 assert(new_owner != INVALID_OWNER);
00432
00433 v->owner = new_owner;
00434
00435
00436 v->colourmap = PAL_NONE;
00437 v->InvalidateNewGRFCache();
00438
00439 if (v->IsEngineCountable()) {
00440 GroupStatistics::CountEngine(v, 1);
00441 }
00442 if (v->IsPrimaryVehicle()) {
00443 GroupStatistics::CountVehicle(v, 1);
00444 v->unitnumber = unitidgen[v->type].NextID();
00445 }
00446
00447
00448 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00449 }
00450 }
00451
00452 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00453 }
00454
00455
00456 {
00457 TileIndex tile = 0;
00458 do {
00459 ChangeTileOwner(tile, old_owner, new_owner);
00460 } while (++tile != MapSize());
00461
00462 if (new_owner != INVALID_OWNER) {
00463
00464
00465
00466
00467 tile = 0;
00468
00469 do {
00470 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00471 TrackBits tracks = GetTrackBits(tile);
00472 do {
00473 Track track = RemoveFirstTrack(&tracks);
00474 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00475 } while (tracks != TRACK_BIT_NONE);
00476 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00477 UpdateLevelCrossing(tile);
00478 }
00479 } while (++tile != MapSize());
00480 }
00481
00482
00483 UpdateSignalsInBuffer();
00484 }
00485
00486
00487 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00488
00489
00490 Station *st;
00491 FOR_ALL_STATIONS(st) {
00492 if (st->owner == old_owner) {
00493
00494
00495 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00496 }
00497 }
00498
00499
00500 Waypoint *wp;
00501 FOR_ALL_WAYPOINTS(wp) {
00502 if (wp->owner == old_owner) {
00503 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00504 }
00505 }
00506
00507 Sign *si;
00508 FOR_ALL_SIGNS(si) {
00509 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00510 }
00511
00512
00513 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00514
00515 cur_company.Restore();
00516
00517 MarkWholeScreenDirty();
00518 }
00519
00524 static void CompanyCheckBankrupt(Company *c)
00525 {
00526
00527 if (c->money - c->current_loan >= -_economy.max_loan) {
00528 c->months_of_bankruptcy = 0;
00529 c->bankrupt_asked = 0;
00530 return;
00531 }
00532
00533 c->months_of_bankruptcy++;
00534
00535 switch (c->months_of_bankruptcy) {
00536
00537 case 0:
00538 case 1:
00539 case 2:
00540 case 3:
00541
00542 case 5:
00543 case 6:
00544
00545 case 8:
00546 case 9:
00547 break;
00548
00549
00550 case 4: {
00551 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00552 cni->FillData(c);
00553 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00554 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00555 SetDParamStr(2, cni->company_name);
00556 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00557 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00558 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00559 break;
00560 }
00561
00562
00563 case 7: {
00564
00565 Money val = CalculateCompanyValue(c, false);
00566
00567 c->bankrupt_value = val;
00568 c->bankrupt_asked = 1 << c->index;
00569 c->bankrupt_timeout = 0;
00570
00571
00572 assert(c->bankrupt_value > 0);
00573 break;
00574 }
00575
00576
00577
00578 default:
00579 case 10: {
00580 if (!_networking && _local_company == c->index) {
00581
00582
00583
00584
00585 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00586 break;
00587 }
00588
00589
00590
00591
00592
00593
00594
00595
00596
00597
00598 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00599 break;
00600 }
00601 }
00602 }
00603
00608 static void CompaniesGenStatistics()
00609 {
00610 Station *st;
00611
00612 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00613 Company *c;
00614
00615 if (!_settings_game.economy.infrastructure_maintenance) {
00616 FOR_ALL_STATIONS(st) {
00617 cur_company.Change(st->owner);
00618 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00619 SubtractMoneyFromCompany(cost);
00620 }
00621 } else {
00622
00623 FOR_ALL_COMPANIES(c) {
00624 cur_company.Change(c->index);
00625
00626 CommandCost cost(EXPENSES_PROPERTY);
00627 uint32 rail_total = c->infrastructure.GetRailTotal();
00628 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00629 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00630 }
00631 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00632 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00633 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00634 }
00635 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00636 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00637 cost.AddCost(AirportMaintenanceCost(c->index));
00638
00639 SubtractMoneyFromCompany(cost);
00640 }
00641 }
00642 cur_company.Restore();
00643
00644
00645 FOR_ALL_COMPANIES(c) {
00646 CompanyCheckBankrupt(c);
00647 }
00648
00649
00650 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00651
00652 FOR_ALL_COMPANIES(c) {
00653 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00654 c->old_economy[0] = c->cur_economy;
00655 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00656
00657 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00658
00659 UpdateCompanyRatingAndValue(c, true);
00660 if (c->block_preview != 0) c->block_preview--;
00661 }
00662
00663 SetWindowDirty(WC_INCOME_GRAPH, 0);
00664 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00665 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00666 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00667 SetWindowDirty(WC_COMPANY_VALUE, 0);
00668 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00669 }
00670
00676 bool AddInflation(bool check_year)
00677 {
00678
00679
00680
00681
00682
00683
00684
00685
00686
00687
00688
00689
00690
00691
00692
00693 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00694
00695 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00696
00697
00698
00699
00700
00701
00702 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00703 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00704
00705 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00706 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00707
00708 return false;
00709 }
00710
00714 void RecomputePrices()
00715 {
00716
00717 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00718
00719
00720 for (Price i = PR_BEGIN; i < PR_END; i++) {
00721 Money price = _price_base_specs[i].start_price;
00722
00723
00724 uint mod = 1;
00725 switch (_price_base_specs[i].category) {
00726 case PCAT_RUNNING:
00727 mod = _settings_game.difficulty.vehicle_costs;
00728 break;
00729
00730 case PCAT_CONSTRUCTION:
00731 mod = _settings_game.difficulty.construction_cost;
00732 break;
00733
00734 default: break;
00735 }
00736 switch (mod) {
00737 case 0: price *= 6; break;
00738 case 1: price *= 8; break;
00739 case 2: price *= 9; break;
00740 default: NOT_REACHED();
00741 }
00742
00743
00744 price = (int64)price * _economy.inflation_prices;
00745
00746
00747 int shift = _price_base_multiplier[i] - 16 - 3;
00748 if (shift >= 0) {
00749 price <<= shift;
00750 } else {
00751 price >>= -shift;
00752 }
00753
00754
00755
00756
00757
00758
00759 if (price == 0) {
00760 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00761
00762 assert(price != 0);
00763 }
00764
00765 _price[i] = price;
00766 }
00767
00768
00769 CargoSpec *cs;
00770 FOR_ALL_CARGOSPECS(cs) {
00771 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00772 }
00773
00774 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00775 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00776 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00777 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00778 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00779 }
00780
00782 static void CompaniesPayInterest()
00783 {
00784 const Company *c;
00785
00786 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00787 FOR_ALL_COMPANIES(c) {
00788 cur_company.Change(c->index);
00789
00790
00791
00792
00793
00794
00795
00796
00797
00798
00799
00800
00801 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00802 if (c->money < 0) {
00803 yearly_fee += -c->money *_economy.interest_rate / 100;
00804 }
00805 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00806 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00807
00808 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00809
00810 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00811 }
00812 cur_company.Restore();
00813 }
00814
00815 static void HandleEconomyFluctuations()
00816 {
00817 if (_settings_game.difficulty.economy != 0) {
00818
00819 _economy.fluct--;
00820 } else if (EconomyIsInRecession()) {
00821
00822 _economy.fluct = -12;
00823 } else {
00824
00825 return;
00826 }
00827
00828 if (_economy.fluct == 0) {
00829 _economy.fluct = -(int)GB(Random(), 0, 2);
00830 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00831 } else if (_economy.fluct == -12) {
00832 _economy.fluct = GB(Random(), 0, 8) + 312;
00833 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00834 }
00835 }
00836
00837
00841 void ResetPriceBaseMultipliers()
00842 {
00843 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00844 }
00845
00853 void SetPriceBaseMultiplier(Price price, int factor)
00854 {
00855 assert(price < PR_END);
00856 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00857 }
00858
00863 void StartupIndustryDailyChanges(bool init_counter)
00864 {
00865 uint map_size = MapLogX() + MapLogY();
00866
00867
00868
00869
00870
00871
00872 _economy.industry_daily_increment = (1 << map_size) / 31;
00873
00874 if (init_counter) {
00875
00876 _economy.industry_daily_change_counter = 0;
00877 }
00878 }
00879
00880 void StartupEconomy()
00881 {
00882 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00883 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00884 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00885 _economy.fluct = GB(Random(), 0, 8) + 168;
00886
00887
00888 RecomputePrices();
00889
00890 StartupIndustryDailyChanges(true);
00891
00892 }
00893
00897 void InitializeEconomy()
00898 {
00899 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00900 ClearCargoPickupMonitoring();
00901 ClearCargoDeliveryMonitoring();
00902 }
00903
00912 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00913 {
00914 if (index >= PR_END) return 0;
00915
00916 Money cost = _price[index] * cost_factor;
00917 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00918
00919 if (shift >= 0) {
00920 cost <<= shift;
00921 } else {
00922 cost >>= -shift;
00923 }
00924
00925 return cost;
00926 }
00927
00928 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00929 {
00930 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00931 if (!cs->IsValid()) {
00932
00933 return 0;
00934 }
00935
00936
00937 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00938 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00939 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00940 if (callback != CALLBACK_FAILED) {
00941 int result = GB(callback, 0, 14);
00942
00943
00944 if (HasBit(callback, 14)) result -= 0x4000;
00945
00946
00947
00948
00949 return result * num_pieces * cs->current_payment / 8192;
00950 }
00951 }
00952
00953 static const int MIN_TIME_FACTOR = 31;
00954 static const int MAX_TIME_FACTOR = 255;
00955
00956 const int days1 = cs->transit_days[0];
00957 const int days2 = cs->transit_days[1];
00958 const int days_over_days1 = max( transit_days - days1, 0);
00959 const int days_over_days2 = max(days_over_days1 - days2, 0);
00960
00961
00962
00963
00964
00965
00966
00967
00968
00969
00970
00971 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00972
00973 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00974 }
00975
00977 static SmallIndustryList _cargo_delivery_destinations;
00978
00988 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00989 {
00990
00991
00992
00993
00994
00995
00996
00997 uint accepted = 0;
00998
00999 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
01000 Industry *ind = st->industries_near[i];
01001 if (ind->index == source) continue;
01002
01003 uint cargo_index;
01004 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
01005 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
01006 }
01007
01008 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
01009
01010
01011 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
01012
01013
01014 _cargo_delivery_destinations.Include(ind);
01015
01016 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
01017 ind->incoming_cargo_waiting[cargo_index] += amount;
01018 num_pieces -= amount;
01019 accepted += amount;
01020 }
01021
01022 return accepted;
01023 }
01024
01038 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01039 {
01040 assert(num_pieces > 0);
01041
01042 Station *st = Station::Get(dest);
01043
01044
01045 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01046
01047
01048 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01049
01050
01051 if (accepted > 0) {
01052 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01053 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01054 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01055 }
01056
01057
01058 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01059
01060
01061 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01062 st->town->received[cs->town_effect].new_act += accepted;
01063
01064
01065 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01066
01067
01068 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01069
01070
01071 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01072 switch (_settings_game.difficulty.subsidy_multiplier) {
01073 case 0: profit += profit >> 1; break;
01074 case 1: profit *= 2; break;
01075 case 2: profit *= 3; break;
01076 default: profit *= 4; break;
01077 }
01078 }
01079
01080 return profit;
01081 }
01082
01088 static void TriggerIndustryProduction(Industry *i)
01089 {
01090 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01091 uint16 callback = indspec->callback_mask;
01092
01093 i->was_cargo_delivered = true;
01094 i->last_cargo_accepted_at = _date;
01095
01096 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01097 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01098 IndustryProductionCallback(i, 0);
01099 } else {
01100 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01101 }
01102 } else {
01103 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01104 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01105 if (cargo_waiting == 0) continue;
01106
01107 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01108 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01109
01110 i->incoming_cargo_waiting[cargo_index] = 0;
01111 }
01112 }
01113
01114 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01115 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01116 }
01117
01122 CargoPayment::CargoPayment(Vehicle *front) :
01123 front(front),
01124 current_station(front->last_station_visited)
01125 {
01126 }
01127
01128 CargoPayment::~CargoPayment()
01129 {
01130 if (this->CleaningPool()) return;
01131
01132 this->front->cargo_payment = NULL;
01133
01134 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01135
01136 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01137
01138 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01139 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01140
01141 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01142 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01143 }
01144
01145 if (this->visual_transfer != 0) {
01146 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01147 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01148 } else if (this->visual_profit != 0) {
01149 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01150 this->front->z_pos, -this->visual_profit);
01151 }
01152
01153 cur_company.Restore();
01154 }
01155
01161 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01162 {
01163 if (this->owner == NULL) {
01164 this->owner = Company::Get(this->front->owner);
01165 }
01166
01167
01168 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01169 this->route_profit += profit;
01170
01171
01172 this->visual_profit += profit - cp->FeederShare(count);
01173 }
01174
01181 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01182 {
01183 Money profit = GetTransportedGoodsIncome(
01184 count,
01185
01186 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01187 cp->DaysInTransit(),
01188 this->ct);
01189
01190 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01191
01192 this->visual_transfer += profit;
01193 return profit;
01194 }
01195
01201 void PrepareUnload(Vehicle *front_v)
01202 {
01203 Station *curr_station = Station::Get(front_v->last_station_visited);
01204 curr_station->loading_vehicles.push_back(front_v);
01205
01206
01207 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01208
01209
01210 front_v->load_unload_ticks = 1;
01211
01212 assert(front_v->cargo_payment == NULL);
01213
01214
01215 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01216 assert(CargoPayment::CanAllocateItem());
01217 front_v->cargo_payment = new CargoPayment(front_v);
01218
01219 StationID next_station = front_v->GetNextStoppingStation();
01220 if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01221 Station *st = Station::Get(front_v->last_station_visited);
01222 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01223 const GoodsEntry *ge = &st->goods[v->cargo_type];
01224 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01225 v->cargo.Stage(
01226 HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE),
01227 front_v->last_station_visited, next_station,
01228 front_v->current_order.GetUnloadType(), ge,
01229 front_v->cargo_payment);
01230 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01231 }
01232 }
01233 }
01234 }
01235
01242 static byte GetLoadAmount(Vehicle *v)
01243 {
01244 const Engine *e = v->GetEngine();
01245 byte load_amount = e->info.load_amount;
01246
01247
01248 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01249
01250 if (_settings_game.order.gradual_loading) {
01251 uint16 cb_load_amount = CALLBACK_FAILED;
01252 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01253
01254 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01255 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01256
01257 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01258 }
01259 if (cb_load_amount != CALLBACK_FAILED) {
01260 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01261 if (cb_load_amount >= 0x100) {
01262 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01263 } else if (cb_load_amount != 0) {
01264 load_amount = cb_load_amount;
01265 }
01266 }
01267 }
01268 return load_amount;
01269 }
01270
01279 static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft, StationID next_station)
01280 {
01281 Vehicle *next_cargo = u;
01282 uint32 seen_cargos = 0;
01283
01284 while (next_cargo != NULL) {
01285 if (next_cargo->cargo_cap == 0) {
01286
01287 next_cargo = next_cargo->Next();
01288 continue;
01289 }
01290
01291 CargoID current_cargo = next_cargo->cargo_type;
01292
01293 Vehicle *v = next_cargo;
01294 SetBit(seen_cargos, current_cargo);
01295 next_cargo = NULL;
01296 for (; v != NULL; v = v->Next()) {
01297 if (v->cargo_type != current_cargo) {
01298
01299 if (next_cargo == NULL && !HasBit(seen_cargos, v->cargo_type)) next_cargo = v;
01300 continue;
01301 }
01302
01303 uint cap = v->cargo_cap - v->cargo.RemainingCount();
01304
01305
01306 if (cap > 0) {
01307 cap -= st->goods[v->cargo_type].cargo.Reserve(cap, &v->cargo, st->xy, next_station);
01308 }
01309
01310 if (consist_capleft != NULL) {
01311 (*consist_capleft)[current_cargo] += cap;
01312 }
01313 }
01314 }
01315 }
01316
01322 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01323 {
01324 v = v->GetFirstEnginePart();
01325
01326 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01327 if (v->cargo.Count() != 0) return false;
01328 }
01329
01330 return true;
01331 }
01332
01337 static void LoadUnloadVehicle(Vehicle *front)
01338 {
01339 assert(front->current_order.IsType(OT_LOADING));
01340
01341 StationID last_visited = front->last_station_visited;
01342 Station *st = Station::Get(last_visited);
01343
01344 StationID next_station = front->GetNextStoppingStation();
01345 bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
01346 CargoArray consist_capleft;
01347 if (_settings_game.order.improved_load &&
01348 ((front->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0 || use_autorefit)) {
01349 ReserveConsist(st, front,
01350 (use_autorefit && front->load_unload_ticks != 0) ? &consist_capleft : NULL,
01351 next_station);
01352 }
01353
01354
01355 if (front->load_unload_ticks != 0) return;
01356
01357 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01358
01359
01360 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01361 front->load_unload_ticks = 1;
01362 return;
01363 }
01364
01365 int unloading_time = 0;
01366 bool dirty_vehicle = false;
01367 bool dirty_station = false;
01368
01369 bool completely_emptied = true;
01370 bool anything_unloaded = false;
01371 bool anything_loaded = false;
01372 uint32 full_load_amount = 0;
01373 uint32 cargo_not_full = 0;
01374 uint32 cargo_full = 0;
01375 uint32 reservation_left = 0;
01376
01377 front->cur_speed = 0;
01378
01379 CargoPayment *payment = front->cargo_payment;
01380
01381 uint artic_part = 0;
01382 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01383 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01384 if (v->cargo_cap == 0) continue;
01385 artic_part++;
01386
01387 byte load_amount = GetLoadAmount(v);
01388
01389 GoodsEntry *ge = &st->goods[v->cargo_type];
01390
01391 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01392 uint cargo_count = v->cargo.UnloadCount();
01393 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01394 bool remaining = false;
01395
01396 payment->SetCargo(v->cargo_type);
01397
01398 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
01399
01400 if (front->current_order.GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) {
01401
01402 v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
01403 VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER);
01404 } else {
01405
01406 v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
01407 VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP);
01408
01409
01410
01411
01412
01413 anything_unloaded = true;
01414 }
01415 }
01416
01417
01418 dirty_station = v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0;
01419 amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
01420 remaining = v->cargo.UnloadCount() > 0;
01421 if (amount_unloaded > 0) {
01422 dirty_vehicle = true;
01423 anything_unloaded = true;
01424 unloading_time += amount_unloaded;
01425
01426
01427 st->time_since_unload = 0;
01428 }
01429
01430 if (_settings_game.order.gradual_loading && remaining) {
01431 completely_emptied = false;
01432 } else {
01433
01434 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01435 }
01436
01437 continue;
01438 }
01439
01440
01441 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01442
01443
01444 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01445 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01446 Vehicle *v_start = v->GetFirstEnginePart();
01447 CargoID new_cid = front->current_order.GetRefitCargo();
01448 byte new_subtype = front->current_order.GetRefitSubtype();
01449
01450
01451 consist_capleft[v_start->cargo_type] -= v_start->cargo_cap;
01452 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01453 w = w->GetNextArticulatedPart();
01454 consist_capleft[w->cargo_type] -= w->cargo_cap;
01455 }
01456
01457 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01458
01459
01460 uint32 refit_mask = v->GetEngine()->info.refit_mask;
01461 Vehicle *w = v_start;
01462 while (w->HasArticulatedPart()) {
01463 w = w->GetNextArticulatedPart();
01464 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01465 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01466 }
01467
01468 if (new_cid == CT_AUTO_REFIT) {
01469
01470 CargoID cid;
01471 new_cid = v_start->cargo_type;
01472 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01473 if (st->goods[cid].cargo.HasCargoFor(next_station) ||
01474 st->goods[cid].cargo.HasCargoFor(INVALID_STATION)) {
01475
01476
01477 new_subtype = GetBestFittingSubType(v, v, cid);
01478 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01479
01480
01481
01482 if (_returned_refit_capacity > 0 && consist_capleft[cid] < consist_capleft[new_cid]) {
01483 new_cid = cid;
01484 }
01485 }
01486 }
01487 }
01488
01489
01490 if (new_cid < NUM_CARGO && (new_cid != v_start->cargo_type || new_subtype != v_start->cargo_subtype)) {
01491 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01492 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01493 ge = &st->goods[v->cargo_type];
01494 }
01495
01496
01497 w = v_start;
01498 do {
01499 st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap, &w->cargo, st->xy, next_station);
01500 consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.Count();
01501 w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL;
01502 } while (w != NULL);
01503
01504 cur_company.Restore();
01505 }
01506
01507
01508 int t;
01509 switch (front->type) {
01510 case VEH_TRAIN:
01511 case VEH_SHIP:
01512 t = front->vcache.cached_max_speed;
01513 break;
01514
01515 case VEH_ROAD:
01516 t = front->vcache.cached_max_speed / 2;
01517 break;
01518
01519 case VEH_AIRCRAFT:
01520 t = Aircraft::From(front)->GetSpeedOldUnits();
01521 break;
01522
01523 default: NOT_REACHED();
01524 }
01525
01526
01527 ge->last_speed = min(t, 255);
01528 ge->last_age = min(_cur_year - front->build_year, 255);
01529 ge->time_since_pickup = 0;
01530
01531 assert(v->cargo_cap >= v->cargo.OnboardCount());
01532
01533
01534 uint cap_left = v->cargo_cap - v->cargo.OnboardCount();
01535 if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || !ge->cargo.Empty())) {
01536 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01537 if (v->cargo.OnboardCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01538
01539 uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station);
01540 if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
01541
01542
01543 SetBit(reservation_left, v->cargo_type);
01544 }
01545
01546
01547 if (loaded == cap_left) {
01548 SetBit(full_load_amount, v->cargo_type);
01549 } else {
01550 ClrBit(full_load_amount, v->cargo_type);
01551 }
01552
01553
01554
01555
01556
01557
01558
01559
01560 if (loaded > 0) {
01561 completely_emptied = false;
01562 anything_loaded = true;
01563
01564 st->time_since_load = 0;
01565 st->last_vehicle_type = v->type;
01566
01567 if (ge->cargo.Empty()) {
01568 TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
01569 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01570 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01571 }
01572
01573 unloading_time += loaded;
01574
01575 dirty_vehicle = dirty_station = true;
01576 }
01577 }
01578
01579 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01580 SetBit(cargo_full, v->cargo_type);
01581 } else {
01582 SetBit(cargo_not_full, v->cargo_type);
01583 }
01584 }
01585
01586 if (anything_loaded || anything_unloaded) {
01587 if (front->type == VEH_TRAIN) {
01588 TriggerStationRandomisation(st, front->tile, SRT_TRAIN_LOADS);
01589 TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
01590 }
01591 }
01592
01593
01594 completely_emptied &= anything_unloaded;
01595
01596 if (!anything_unloaded) delete payment;
01597
01598 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01599 if (anything_loaded || anything_unloaded) {
01600 if (_settings_game.order.gradual_loading) {
01601
01602
01603 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01604
01605 unloading_time = gradual_loading_wait_time[front->type];
01606 }
01607
01608
01609 if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01610 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01611 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01612 }
01613 } else {
01614 bool finished_loading = true;
01615 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01616 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01617
01618
01619 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01620 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01621 finished_loading = false;
01622 }
01623 } else if (cargo_not_full != 0) {
01624 finished_loading = false;
01625 }
01626
01627
01628
01629
01630
01631
01632 if (!finished_loading) front->RefreshNextHopsStats();
01633 }
01634 unloading_time = 20;
01635
01636 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01637 }
01638
01639 if (front->type == VEH_TRAIN) {
01640
01641 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01642 if (overhang > 0) {
01643 unloading_time <<= 1;
01644 unloading_time += (overhang * unloading_time) / 8;
01645 }
01646 }
01647
01648
01649
01650
01651
01652
01653
01654 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01655 StringID percent_up_down = STR_NULL;
01656 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01657 if (front->fill_percent_te_id == INVALID_TE_ID) {
01658 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01659 } else {
01660 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01661 }
01662 }
01663
01664
01665 front->load_unload_ticks = max(1, unloading_time);
01666
01667 if (completely_emptied) {
01668
01669
01670 dirty_vehicle = true;
01671 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01672 }
01673
01674 if (dirty_vehicle) {
01675 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01676 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01677 front->MarkDirty();
01678 }
01679 if (dirty_station) {
01680 st->MarkTilesDirty(true);
01681 SetWindowDirty(WC_STATION_VIEW, last_visited);
01682 }
01683 }
01684
01690 void LoadUnloadStation(Station *st)
01691 {
01692
01693 if (st->loading_vehicles.empty()) return;
01694
01695 Vehicle *last_loading = NULL;
01696 std::list<Vehicle *>::iterator iter;
01697
01698
01699 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01700 Vehicle *v = *iter;
01701
01702 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01703
01704 assert(v->load_unload_ticks != 0);
01705 if (--v->load_unload_ticks == 0) last_loading = v;
01706 }
01707
01708
01709
01710
01711
01712
01713
01714
01715 if (last_loading == NULL) return;
01716
01717 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01718 Vehicle *v = *iter;
01719 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v);
01720 if (v == last_loading) break;
01721 }
01722
01723
01724 const Industry * const *isend = _cargo_delivery_destinations.End();
01725 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01726 TriggerIndustryProduction(*iid);
01727 }
01728 _cargo_delivery_destinations.Clear();
01729 }
01730
01734 void CompaniesMonthlyLoop()
01735 {
01736 CompaniesGenStatistics();
01737 if (_settings_game.economy.inflation) {
01738 AddInflation();
01739 RecomputePrices();
01740 }
01741 CompaniesPayInterest();
01742 HandleEconomyFluctuations();
01743 }
01744
01745 static void DoAcquireCompany(Company *c)
01746 {
01747 CompanyID ci = c->index;
01748
01749 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01750 cni->FillData(c, Company::Get(_current_company));
01751
01752 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01753 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01754 SetDParamStr(2, cni->company_name);
01755 SetDParamStr(3, cni->other_company_name);
01756 SetDParam(4, c->bankrupt_value);
01757 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01758 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01759 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01760
01761 ChangeOwnershipOfCompanyItems(ci, _current_company);
01762
01763 if (c->bankrupt_value == 0) {
01764 Company *owner = Company::Get(_current_company);
01765 owner->current_loan += c->current_loan;
01766 }
01767
01768 if (c->is_ai) AI::Stop(c->index);
01769
01770 DeleteCompanyWindows(ci);
01771 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01772 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01773 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01774 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01775
01776 delete c;
01777 }
01778
01779 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01780
01790 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01791 {
01792 CommandCost cost(EXPENSES_OTHER);
01793 CompanyID target_company = (CompanyID)p1;
01794 Company *c = Company::GetIfValid(target_company);
01795
01796
01797
01798 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01799
01800
01801 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01802
01803
01804 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01805
01806 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01807 if (!c->is_ai) return cost;
01808
01809 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01810 }
01811
01812
01813 cost.AddCost(CalculateCompanyValue(c) >> 2);
01814 if (flags & DC_EXEC) {
01815 OwnerByte *b = c->share_owners;
01816
01817 while (*b != COMPANY_SPECTATOR) b++;
01818 *b = _current_company;
01819
01820 for (int i = 0; c->share_owners[i] == _current_company;) {
01821 if (++i == 4) {
01822 c->bankrupt_value = 0;
01823 DoAcquireCompany(c);
01824 break;
01825 }
01826 }
01827 SetWindowDirty(WC_COMPANY, target_company);
01828 CompanyAdminUpdate(c);
01829 }
01830 return cost;
01831 }
01832
01842 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01843 {
01844 CompanyID target_company = (CompanyID)p1;
01845 Company *c = Company::GetIfValid(target_company);
01846
01847
01848 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01849
01850
01851
01852 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01853
01854
01855 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01856
01857
01858 Money cost = CalculateCompanyValue(c) >> 2;
01859 cost = -(cost - (cost >> 7));
01860
01861 if (flags & DC_EXEC) {
01862 OwnerByte *b = c->share_owners;
01863 while (*b != _current_company) b++;
01864 *b = COMPANY_SPECTATOR;
01865 SetWindowDirty(WC_COMPANY, target_company);
01866 CompanyAdminUpdate(c);
01867 }
01868 return CommandCost(EXPENSES_OTHER, cost);
01869 }
01870
01883 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01884 {
01885 CompanyID target_company = (CompanyID)p1;
01886 Company *c = Company::GetIfValid(target_company);
01887 if (c == NULL) return CMD_ERROR;
01888
01889
01890 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01891
01892
01893 if (!_networking && _local_company == c->index) return CMD_ERROR;
01894
01895
01896 if (target_company == _current_company) return CMD_ERROR;
01897
01898
01899 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01900
01901
01902 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01903
01904 if (flags & DC_EXEC) {
01905 DoAcquireCompany(c);
01906 }
01907 return cost;
01908 }