# network_gui.cpp

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    00001 /* $Id$ */
    00002
    00003 /*
    00004  * This file is part of OpenTTD.
    00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
    00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
    00008  */
    00009
    00012 #ifdef ENABLE_NETWORK
    00013 #include "../stdafx.h"
    00014 #include "../strings_func.h"
    00015 #include "../date_func.h"
    00016 #include "../fios.h"
    00017 #include "network_client.h"
    00018 #include "network_gui.h"
    00019 #include "network_gamelist.h"
    00020 #include "network.h"
    00021 #include "network_base.h"
    00022 #include "network_content.h"
    00023 #include "../gui.h"
    00024 #include "network_udp.h"
    00025 #include "../window_func.h"
    00026 #include "../gfx_func.h"
    00027 #include "../widgets/dropdown_func.h"
    00028 #include "../querystring_gui.h"
    00029 #include "../sortlist_type.h"
    00030 #include "../company_func.h"
    00031 #include "../core/geometry_func.hpp"
    00032 #include "../genworld.h"
    00033 #include "../map_type.h"
    00034
    00035 #include "../widgets/network_widget.h"
    00036
    00037 #include "table/strings.h"
    00038 #include "../table/sprites.h"
    00039
    00040 #include "../stringfilter_type.h"
    00041
    00042
    00043 static void ShowNetworkStartServerWindow();
    00044 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
    00045
    00046 static const StringID _connection_types_dropdown[] = {
    00047   STR_NETWORK_START_SERVER_LAN_INTERNET,
    00048   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
    00049   INVALID_STRING_ID
    00050 };
    00051
    00052 static const StringID _lan_internet_types_dropdown[] = {
    00053   STR_NETWORK_SERVER_LIST_LAN,
    00054   STR_NETWORK_SERVER_LIST_INTERNET,
    00055   INVALID_STRING_ID
    00056 };
    00057
    00058 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
    00059
    00060 void SortNetworkLanguages()
    00061 {
    00062   /* Init the strings */
    00063   if (_language_dropdown[0] == STR_NULL) {
    00064     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
    00065     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
    00066   }
    00067
    00068   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
    00069   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
    00070 }
    00071
    00077 void UpdateNetworkGameWindow()
    00078 {
    00079   InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
    00080 }
    00081
    00082 typedef GUIList<NetworkGameList*, StringFilter&> GUIGameServerList;
    00083 typedef uint16 ServerListPosition;
    00084 static const ServerListPosition SLP_INVALID = 0xFFFF;
    00085
    00087 class NWidgetServerListHeader : public NWidgetContainer {
    00088   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150;
    00089   bool visible[6];
    00090 public:
    00091   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
    00092   {
    00093     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
    00094     leaf->SetResize(1, 0);
    00095     leaf->SetFill(1, 0);
    00096     this->Add(leaf);
    00097
    00098     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
    00099     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
    00100     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
    00101     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
    00102
    00103     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
    00104     leaf->SetMinimalSize(40, 12);
    00105     leaf->SetFill(0, 1);
    00106     this->Add(leaf);
    00107
    00108     /* First and last are always visible, the rest is implicitly zeroed */
    00109     this->visible[0] = true;
    00110     *lastof(this->visible) = true;
    00111   }
    00112
    00113   void SetupSmallestSize(Window *w, bool init_array)
    00114   {
    00115     /* Oh yeah, we ought to be findable! */
    00116     w->nested_array[WID_NG_HEADER] = this;
    00117
    00118     this->smallest_y = 0; // Biggest child.
    00119     this->fill_x = 1;
    00120     this->fill_y = 0;
    00121     this->resize_x = 1; // We only resize in this direction
    00122     this->resize_y = 0; // We never resize in this direction
    00123
    00124     /* First initialise some variables... */
    00125     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00126       child_wid->SetupSmallestSize(w, init_array);
    00127       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
    00128     }
    00129
    00130     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
    00131     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00132       child_wid->current_x = child_wid->smallest_x;
    00133       child_wid->current_y = this->smallest_y;
    00134     }
    00135
    00136     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
    00137   }
    00138
    00139   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
    00140   {
    00141     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
    00142
    00143     this->pos_x = x;
    00144     this->pos_y = y;
    00145     this->current_x = given_width;
    00146     this->current_y = given_height;
    00147
    00148     given_width -= this->tail->smallest_x;
    00149     NWidgetBase *child_wid = this->head->next;
    00150     /* The first and last widget are always visible, determine which other should be visible */
    00151     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
    00152       if (given_width > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER + child_wid->smallest_x && this->visible[i - 1]) {
    00153         this->visible[i] = true;
    00154         given_width -= child_wid->smallest_x;
    00155       } else {
    00156         this->visible[i] = false;
    00157       }
    00158       child_wid = child_wid->next;
    00159     }
    00160
    00161     /* All remaining space goes to the first (name) widget */
    00162     this->head->current_x = given_width;
    00163
    00164     /* Now assign the widgets to their rightful place */
    00165     uint position = 0; // Place to put next child relative to origin of the container.
    00166     uint i = rtl ? lengthof(this->visible) - 1 : 0;
    00167     child_wid = rtl ? this->tail : this->head;
    00168     while (child_wid != NULL) {
    00169       if (this->visible[i]) {
    00170         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
    00171         position += child_wid->current_x;
    00172       }
    00173
    00174       child_wid = rtl ? child_wid->prev : child_wid->next;
    00175       i += rtl ? -1 : 1;
    00176     }
    00177   }
    00178
    00179   /* virtual */ void Draw(const Window *w)
    00180   {
    00181     int i = 0;
    00182     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00183       if (!this->visible[i++]) continue;
    00184
    00185       child_wid->Draw(w);
    00186     }
    00187   }
    00188
    00189   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
    00190   {
    00191     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
    00192
    00193     int i = 0;
    00194     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
    00195       if (!this->visible[i++]) continue;
    00196       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
    00197       if (nwid != NULL) return nwid;
    00198     }
    00199     return NULL;
    00200   }
    00201
    00207   bool IsWidgetVisible(NetworkGameWidgets widget) const
    00208   {
    00209     assert((uint)(widget - WID_NG_NAME) < lengthof(this->visible));
    00210     return this->visible[widget - WID_NG_NAME];
    00211   }
    00212 };
    00213
    00214 class NetworkGameWindow : public Window {
    00215 protected:
    00216   /* Runtime saved values */
    00217   static Listing last_sorting;
    00218
    00219   /* Constants for sorting servers */
    00220   static GUIGameServerList::SortFunction * const sorter_funcs[];
    00221   static GUIGameServerList::FilterFunction * const filter_funcs[];
    00222
    00223   NetworkGameList *server;
    00224   NetworkGameList *last_joined;
    00225   GUIGameServerList servers;
    00226   ServerListPosition list_pos;
    00227   Scrollbar *vscroll;
    00228   QueryString name_editbox;
    00229   QueryString filter_editbox;
    00230
    00236   void BuildGUINetworkGameList()
    00237   {
    00238     if (!this->servers.NeedRebuild()) return;
    00239
    00240     /* Create temporary array of games to use for listing */
    00241     this->servers.Clear();
    00242
    00243     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
    00244       *this->servers.Append() = ngl;
    00245     }
    00246
    00247     /* Apply the filter condition immediately, if a search string has been provided. */
    00248     StringFilter sf;
    00249     sf.SetFilterTerm(this->filter_editbox.text.buf);
    00250
    00251     if (!sf.IsEmpty()) {
    00252       this->servers.SetFilterState(true);
    00253       this->servers.Filter(sf);
    00254     } else {
    00255       this->servers.SetFilterState(false);
    00256     }
    00257
    00258     this->servers.Compact();
    00259     this->servers.RebuildDone();
    00260     this->vscroll->SetCount(this->servers.Length());
    00261
    00262     /* Sort the list of network games as requested. */
    00263     this->servers.Sort();
    00264     this->UpdateListPos();
    00265   }
    00266
    00275   static const char *SkipGarbage(const char *str)
    00276   {
    00277     while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
    00278     return str;
    00279   }
    00280
    00282   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00283   {
    00284     int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
    00285     return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
    00286   }
    00287
    00293   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00294   {
    00295     /* Reverse as per default we are interested in most-clients first */
    00296     int r = (*a)->info.clients_on - (*b)->info.clients_on;
    00297
    00298     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
    00299     if (r == 0) r = NGameNameSorter(a, b);
    00300
    00301     return r;
    00302   }
    00303
    00305   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00306   {
    00307     /* Sort by the area of the map. */
    00308     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
    00309
    00310     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
    00311     return (r != 0) ? r : NGameClientSorter(a, b);
    00312   }
    00313
    00315   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00316   {
    00317     int r = (*a)->info.game_date - (*b)->info.game_date;
    00318     return (r != 0) ? r : NGameClientSorter(a, b);
    00319   }
    00320
    00322   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00323   {
    00324     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
    00325     return (r != 0) ? r : NGameDateSorter(a, b);
    00326   }
    00327
    00332   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
    00333   {
    00334     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
    00335     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
    00336
    00337     /* Reverse default as we are interested in version-compatible clients first */
    00338     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
    00339     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
    00340     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
    00341     /* Passworded servers should be below unpassworded servers */
    00342     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
    00343     /* Finally sort on the number of clients of the server */
    00344     if (r == 0) r = -NGameClientSorter(a, b);
    00345
    00346     return r;
    00347   }
    00348
    00350   void SortNetworkGameList()
    00351   {
    00352     if (this->servers.Sort()) this->UpdateListPos();
    00353   }
    00354
    00356   void UpdateListPos()
    00357   {
    00358     this->list_pos = SLP_INVALID;
    00359     for (uint i = 0; i != this->servers.Length(); i++) {
    00360       if (this->servers[i] == this->server) {
    00361         this->list_pos = i;
    00362         break;
    00363       }
    00364     }
    00365   }
    00366
    00367   static bool CDECL NGameSearchFilter(NetworkGameList * const *item, StringFilter &sf)
    00368   {
    00369     assert(item != NULL);
    00370     assert((*item) != NULL);
    00371
    00372     sf.ResetState();
    00373     sf.AddLine((*item)->info.server_name);
    00374     return sf.GetState();
    00375   }
    00376
    00383   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
    00384   {
    00385     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(WID_NG_NAME);
    00386     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(WID_NG_INFO);
    00387
    00388     /* show highlighted item with a different colour */
    00389     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, PC_GREY);
    00390
    00391     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
    00392
    00393     /* only draw details if the server is online */
    00394     if (cur_item->online) {
    00395       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
    00396
    00397       if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
    00398         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(WID_NG_CLIENTS);
    00399         SetDParam(0, cur_item->info.clients_on);
    00400         SetDParam(1, cur_item->info.clients_max);
    00401         SetDParam(2, cur_item->info.companies_on);
    00402         SetDParam(3, cur_item->info.companies_max);
    00403         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
    00404       }
    00405
    00406       if (nwi_header->IsWidgetVisible(WID_NG_MAPSIZE)) {
    00407         /* map size */
    00408         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(WID_NG_MAPSIZE);
    00409         SetDParam(0, cur_item->info.map_width);
    00410         SetDParam(1, cur_item->info.map_height);
    00411         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
    00412       }
    00413
    00414       if (nwi_header->IsWidgetVisible(WID_NG_DATE)) {
    00415         /* current date */
    00416         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(WID_NG_DATE);
    00417         YearMonthDay ymd;
    00418         ConvertDateToYMD(cur_item->info.game_date, &ymd);
    00419         SetDParam(0, ymd.year);
    00420         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00421       }
    00422
    00423       if (nwi_header->IsWidgetVisible(WID_NG_YEARS)) {
    00424         /* number of years the game is running */
    00425         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(WID_NG_YEARS);
    00426         YearMonthDay ymd_cur, ymd_start;
    00427         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
    00428         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
    00429         SetDParam(0, ymd_cur.year - ymd_start.year);
    00430         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
    00431       }
    00432
    00433       /* Align the sprites */
    00434       y += (FONT_HEIGHT_NORMAL - 10) / 2;
    00435
    00436       /* draw a lock if the server is password protected */
    00437       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
    00438
    00439       /* draw red or green icon, depending on compatibility with server */
    00440       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
    00441
    00442       /* draw flag according to server language */
    00443       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
    00444     }
    00445   }
    00446
    00454   void ScrollToSelectedServer()
    00455   {
    00456     if (this->list_pos == SLP_INVALID) return; // no server selected
    00457     this->vscroll->ScrollTowards(this->list_pos);
    00458   }
    00459
    00460 public:
    00461   NetworkGameWindow(const WindowDesc *desc) : name_editbox(NETWORK_CLIENT_NAME_LENGTH), filter_editbox(120)
    00462   {
    00463     this->list_pos = SLP_INVALID;
    00464     this->server = NULL;
    00465
    00466     this->CreateNestedTree(desc);
    00467     this->vscroll = this->GetScrollbar(WID_NG_SCROLLBAR);
    00468     this->FinishInitNested(desc, WN_NETWORK_WINDOW_GAME);
    00469
    00470     this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
    00471     this->name_editbox.text.Assign(_settings_client.network.client_name);
    00472     this->name_editbox.afilter = CS_ALPHANUMERAL;
    00473
    00474     this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
    00475     this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
    00476     this->SetFocusedWidget(WID_NG_FILTER);
    00477
    00478     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
    00479     this->server = this->last_joined;
    00480     if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
    00481
    00482     this->servers.SetListing(this->last_sorting);
    00483     this->servers.SetSortFuncs(this->sorter_funcs);
    00484     this->servers.SetFilterFuncs(this->filter_funcs);
    00485     this->servers.ForceRebuild();
    00486   }
    00487
    00488   ~NetworkGameWindow()
    00489   {
    00490     this->last_sorting = this->servers.GetListing();
    00491   }
    00492
    00493   virtual void SetStringParameters(int widget) const
    00494   {
    00495     switch (widget) {
    00496       case WID_NG_CONN_BTN:
    00497         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
    00498         break;
    00499     }
    00500   }
    00501
    00502   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    00503   {
    00504     switch (widget) {
    00505       case WID_NG_CONN_BTN:
    00506         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
    00507         size->width += padding.width;
    00508         size->height += padding.height;
    00509         break;
    00510
    00511       case WID_NG_MATRIX:
    00512         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00513         size->height = 10 * resize->height;
    00514         break;
    00515
    00516       case WID_NG_LASTJOINED:
    00517         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    00518         break;
    00519
    00520       case WID_NG_LASTJOINED_SPACER:
    00521         size->width = NWidgetScrollbar::GetVerticalDimension().width;
    00522         break;
    00523
    00524       case WID_NG_NAME:
    00525         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00526         break;
    00527
    00528       case WID_NG_CLIENTS:
    00529         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00530         SetDParam(0, MAX_CLIENTS);
    00531         SetDParam(1, MAX_CLIENTS);
    00532         SetDParam(2, MAX_COMPANIES);
    00533         SetDParam(3, MAX_COMPANIES);
    00534         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
    00535         break;
    00536
    00537       case WID_NG_MAPSIZE:
    00538         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00539         SetDParam(0, MAX_MAP_SIZE);
    00540         SetDParam(1, MAX_MAP_SIZE);
    00541         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
    00542         break;
    00543
    00544       case WID_NG_DATE:
    00545       case WID_NG_YEARS:
    00546         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
    00547         SetDParam(0, 99999);
    00548         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
    00549         break;
    00550
    00551       case WID_NG_DETAILS_SPACER:
    00552         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
    00553         break;
    00554     }
    00555   }
    00556
    00557   virtual void DrawWidget(const Rect &r, int widget) const
    00558   {
    00559     switch (widget) {
    00560       case WID_NG_MATRIX: {
    00561         uint16 y = r.top + WD_MATRIX_TOP;
    00562
    00563         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
    00564
    00565         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
    00566           const NetworkGameList *ngl = this->servers[i];
    00567           this->DrawServerLine(ngl, y, ngl == this->server);
    00568           y += this->resize.step_height;
    00569         }
    00570         break;
    00571       }
    00572
    00573       case WID_NG_LASTJOINED:
    00574         /* Draw the last joined server, if any */
    00575         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
    00576         break;
    00577
    00578       case WID_NG_DETAILS:
    00579         this->DrawDetails(r);
    00580         break;
    00581
    00582       case WID_NG_NAME:
    00583       case WID_NG_CLIENTS:
    00584       case WID_NG_MAPSIZE:
    00585       case WID_NG_DATE:
    00586       case WID_NG_YEARS:
    00587       case WID_NG_INFO:
    00588         if (widget - WID_NG_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
    00589         break;
    00590     }
    00591   }
    00592
    00593
    00594   virtual void OnPaint()
    00595   {
    00596     if (this->servers.NeedRebuild()) {
    00597       this->BuildGUINetworkGameList();
    00598     }
    00599     if (this->servers.NeedResort()) {
    00600       this->SortNetworkGameList();
    00601     }
    00602
    00603     NetworkGameList *sel = this->server;
    00604     /* 'Refresh' button invisible if no server selected */
    00605     this->SetWidgetDisabledState(WID_NG_REFRESH, sel == NULL);
    00606     /* 'Join' button disabling conditions */
    00607     this->SetWidgetDisabledState(WID_NG_JOIN, sel == NULL || // no Selected Server
    00608         !sel->online || // Server offline
    00609         sel->info.clients_on >= sel->info.clients_max || // Server full
    00610         !sel->info.compatible); // Revision mismatch
    00611
    00612     /* 'NewGRF Settings' button invisible if no NewGRF is used */
    00613     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
    00614     this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL || !sel->info.version_compatible || sel->info.compatible);
    00615
    00616     this->DrawWidgets();
    00617   }
    00618
    00619   void DrawDetails(const Rect &r) const
    00620   {
    00621     NetworkGameList *sel = this->server;
    00622
    00623     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
    00624
    00625     /* Draw the right menu */
    00626     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    00627     if (sel == NULL) {
    00628       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00629     } else if (!sel->online) {
    00630       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00631
    00632       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
    00633     } else { // show game info
    00634
    00635       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    00636       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
    00637       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
    00638
    00639       uint16 y = r.top + detail_height + 4;
    00640
    00641       SetDParam(0, sel->info.clients_on);
    00642       SetDParam(1, sel->info.clients_max);
    00643       SetDParam(2, sel->info.companies_on);
    00644       SetDParam(3, sel->info.companies_max);
    00645       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    00646       y += FONT_HEIGHT_NORMAL;
    00647
    00648       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
    00649       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
    00650       y += FONT_HEIGHT_NORMAL;
    00651
    00652       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
    00653       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
    00654       y += FONT_HEIGHT_NORMAL;
    00655
    00656       SetDParam(0, sel->info.map_width);
    00657       SetDParam(1, sel->info.map_height);
    00658       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
    00659       y += FONT_HEIGHT_NORMAL;
    00660
    00661       SetDParamStr(0, sel->info.server_revision);
    00662       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
    00663       y += FONT_HEIGHT_NORMAL;
    00664
    00665       SetDParamStr(0, sel->address.GetAddressAsString());
    00666       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
    00667       y += FONT_HEIGHT_NORMAL;
    00668
    00669       SetDParam(0, sel->info.start_date);
    00670       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
    00671       y += FONT_HEIGHT_NORMAL;
    00672
    00673       SetDParam(0, sel->info.game_date);
    00674       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
    00675       y += FONT_HEIGHT_NORMAL;
    00676
    00677       y += WD_PAR_VSEP_NORMAL;
    00678
    00679       if (!sel->info.compatible) {
    00680         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
    00681       } else if (sel->info.clients_on == sel->info.clients_max) {
    00682         /* Show: server full, when clients_on == max_clients */
    00683         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
    00684       } else if (sel->info.use_password) {
    00685         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
    00686       }
    00687     }
    00688   }
    00689
    00690   virtual void OnClick(Point pt, int widget, int click_count)
    00691   {
    00692     switch (widget) {
    00693       case WID_NG_CANCEL: // Cancel button
    00694         DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    00695         break;
    00696
    00697       case WID_NG_CONN_BTN: // 'Connection' droplist
    00698         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, WID_NG_CONN_BTN, 0, 0); // do it for widget WID_NSS_CONN_BTN
    00699         break;
    00700
    00701       case WID_NG_NAME:    // Sort by name
    00702       case WID_NG_CLIENTS: // Sort by connected clients
    00703       case WID_NG_MAPSIZE: // Sort by map size
    00704       case WID_NG_DATE:    // Sort by date
    00705       case WID_NG_YEARS:   // Sort by years
    00706       case WID_NG_INFO:    // Connectivity (green dot)
    00707         if (this->servers.SortType() == widget - WID_NG_NAME) {
    00708           this->servers.ToggleSortOrder();
    00709           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
    00710         } else {
    00711           this->servers.SetSortType(widget - WID_NG_NAME);
    00712           this->servers.ForceResort();
    00713           this->SortNetworkGameList();
    00714         }
    00715         this->ScrollToSelectedServer();
    00716         this->SetDirty();
    00717         break;
    00718
    00719       case WID_NG_MATRIX: { // Show available network games
    00720         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
    00721         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
    00722         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
    00723         this->SetDirty();
    00724
    00725         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00726         if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00727         break;
    00728       }
    00729
    00730       case WID_NG_LASTJOINED: {
    00731         if (this->last_joined != NULL) {
    00732           this->server = this->last_joined;
    00733
    00734           /* search the position of the newly selected server */
    00735           this->UpdateListPos();
    00736           this->ScrollToSelectedServer();
    00737           this->SetDirty();
    00738
    00739           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    00740           if (click_count > 1 && !this->IsWidgetDisabled(WID_NG_JOIN)) this->OnClick(pt, WID_NG_JOIN, 1);
    00741         }
    00742         break;
    00743       }
    00744
    00745       case WID_NG_FIND: // Find server automatically
    00746         switch (_settings_client.network.lan_internet) {
    00747           case 0: NetworkUDPSearchGame(); break;
    00748           case 1: NetworkUDPQueryMasterServer(); break;
    00749         }
    00750         break;
    00751
    00752       case WID_NG_ADD: // Add a server
    00753         SetDParamStr(0, _settings_client.network.connect_to_ip);
    00754         ShowQueryString(
    00755           STR_JUST_RAW_STRING,
    00756           STR_NETWORK_SERVER_LIST_ENTER_IP,
    00757           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
    00758           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
    00759         break;
    00760
    00761       case WID_NG_START: // Start server
    00762         ShowNetworkStartServerWindow();
    00763         break;
    00764
    00765       case WID_NG_JOIN: // Join Game
    00766         if (this->server != NULL) {
    00767           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
    00768           _settings_client.network.last_port = this->server->address.GetPort();
    00769           ShowNetworkLobbyWindow(this->server);
    00770         }
    00771         break;
    00772
    00773       case WID_NG_REFRESH: // Refresh
    00774         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
    00775         break;
    00776
    00777       case WID_NG_NEWGRF: // NewGRF Settings
    00778         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
    00779         break;
    00780
    00781       case WID_NG_NEWGRF_MISSING: // Find missing content online
    00782         if (this->server != NULL) ShowMissingContentWindow(this->server->info.grfconfig);
    00783         break;
    00784     }
    00785   }
    00786
    00787   virtual void OnDropdownSelect(int widget, int index)
    00788   {
    00789     switch (widget) {
    00790       case WID_NG_CONN_BTN:
    00791         _settings_client.network.lan_internet = index;
    00792         break;
    00793
    00794       default:
    00795         NOT_REACHED();
    00796     }
    00797
    00798     this->SetDirty();
    00799   }
    00800
    00806   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
    00807   {
    00808     this->servers.ForceRebuild();
    00809     this->SetDirty();
    00810   }
    00811
    00812   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
    00813   {
    00814     EventState state = ES_NOT_HANDLED;
    00815
    00816     /* handle up, down, pageup, pagedown, home and end */
    00817     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
    00818       if (this->servers.Length() == 0) return ES_HANDLED;
    00819       switch (keycode) {
    00820         case WKC_UP:
    00821           /* scroll up by one */
    00822           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00823           if (this->list_pos > 0) this->list_pos--;
    00824           break;
    00825         case WKC_DOWN:
    00826           /* scroll down by one */
    00827           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00828           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
    00829           break;
    00830         case WKC_PAGEUP:
    00831           /* scroll up a page */
    00832           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00833           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
    00834           break;
    00835         case WKC_PAGEDOWN:
    00836           /* scroll down a page */
    00837           if (this->list_pos == SLP_INVALID) return ES_HANDLED;
    00838           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
    00839           break;
    00840         case WKC_HOME:
    00841           /* jump to beginning */
    00842           this->list_pos = 0;
    00843           break;
    00844         case WKC_END:
    00845           /* jump to end */
    00846           this->list_pos = this->servers.Length() - 1;
    00847           break;
    00848         default: break;
    00849       }
    00850
    00851       this->server = this->servers[this->list_pos];
    00852
    00853       /* scroll to the new server if it is outside the current range */
    00854       this->ScrollToSelectedServer();
    00855
    00856       /* redraw window */
    00857       this->SetDirty();
    00858       return ES_HANDLED;
    00859     }
    00860
    00861     if (this->server != NULL) {
    00862       if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
    00863         NetworkGameListRemoveItem(this->server);
    00864         if (this->server == this->last_joined) this->last_joined = NULL;
    00865         this->server = NULL;
    00866         this->list_pos = SLP_INVALID;
    00867       }
    00868     }
    00869
    00870     return state;
    00871   }
    00872
    00873   virtual void OnEditboxChanged(int wid)
    00874   {
    00875     switch (wid) {
    00876       case WID_NG_FILTER: {
    00877         this->servers.ForceRebuild();
    00878         this->BuildGUINetworkGameList();
    00879         this->ScrollToSelectedServer();
    00880         this->SetDirty();
    00881         break;
    00882       }
    00883
    00884       case WID_NG_CLIENT:
    00885         /* Make sure the name does not start with a space, so TAB completion works */
    00886         if (!StrEmpty(this->name_editbox.text.buf) && this->name_editbox.text.buf[0] != ' ') {
    00887           strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
    00888         } else {
    00889           strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
    00890         }
    00891         break;
    00892     }
    00893   }
    00894
    00895   virtual void OnQueryTextFinished(char *str)
    00896   {
    00897     if (!StrEmpty(str)) NetworkAddServer(str);
    00898   }
    00899
    00900   virtual void OnResize()
    00901   {
    00902     this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
    00903     this->GetWidget<NWidgetCore>(WID_NG_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    00904   }
    00905
    00906   virtual void OnTick()
    00907   {
    00908     NetworkGameListRequery();
    00909   }
    00910 };
    00911
    00912 Listing NetworkGameWindow::last_sorting = {false, 5};
    00913 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
    00914   &NGameNameSorter,
    00915   &NGameClientSorter,
    00916   &NGameMapSizeSorter,
    00917   &NGameDateSorter,
    00918   &NGameYearsSorter,
    00919   &NGameAllowedSorter
    00920 };
    00921
    00922 GUIGameServerList::FilterFunction * const NetworkGameWindow::filter_funcs[] = {
    00923   &NGameSearchFilter
    00924 };
    00925
    00926 static NWidgetBase *MakeResizableHeader(int *biggest_index)
    00927 {
    00928   *biggest_index = max<int>(*biggest_index, WID_NG_INFO);
    00929   return new NWidgetServerListHeader();
    00930 }
    00931
    00932 static const NWidgetPart _nested_network_game_widgets[] = {
    00933   /* TOP */
    00934   NWidget(NWID_HORIZONTAL),
    00935     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    00936     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    00937   EndContainer(),
    00938   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_MAIN),
    00939     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
    00940       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
    00941         /* LEFT SIDE */
    00942         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00943           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00944             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    00945             NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
    00946                       SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    00947             NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
    00948           EndContainer(),
    00949           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00950             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_FILTER_LABEL), SetDataTip(STR_LIST_FILTER_TITLE, STR_NULL),
    00951             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_FILTER), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
    00952                       SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
    00953           EndContainer(),
    00954           NWidget(NWID_HORIZONTAL),
    00955             NWidget(NWID_VERTICAL),
    00956               NWidgetFunction(MakeResizableHeader),
    00957               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NG_MATRIX), SetResize(1, 1), SetFill(1, 0),
    00958                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(WID_NG_SCROLLBAR),
    00959             EndContainer(),
    00960             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NG_SCROLLBAR),
    00961           EndContainer(),
    00962           NWidget(NWID_VERTICAL),
    00963             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED_LABEL), SetFill(1, 0),
    00964                       SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
    00965             NWidget(NWID_HORIZONTAL),
    00966               NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
    00967                         SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
    00968               EndContainer(),
    00969               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_LASTJOINED_SPACER), SetFill(0, 0),
    00970             EndContainer(),
    00971           EndContainer(),
    00972         EndContainer(),
    00973         /* RIGHT SIDE */
    00974         NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
    00975           NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
    00976             NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
    00977             NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NG_CLIENT), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
    00978                       SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
    00979           EndContainer(),
    00980           NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NG_DETAILS),
    00981             NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00982               NWidget(WWT_EMPTY, INVALID_COLOUR, WID_NG_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
    00983               NWidget(NWID_HORIZONTAL, NC_NONE), SetPIP(5, 5, 5),
    00984                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_MISSING_SEL),
    00985                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF_MISSING), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP),
    00986                   NWidget(NWID_SPACER), SetFill(1, 0),
    00987                 EndContainer(),
    00988               EndContainer(),
    00989               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00990                 NWidget(NWID_SPACER), SetFill(1, 0),
    00991                 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NG_NEWGRF_SEL),
    00992                   NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
    00993                   NWidget(NWID_SPACER), SetFill(1, 0),
    00994                 EndContainer(),
    00995               EndContainer(),
    00996               NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
    00997                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
    00998                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    00999               EndContainer(),
    01000             EndContainer(),
    01001           EndContainer(),
    01002         EndContainer(),
    01003       EndContainer(),
    01004       /* BOTTOM */
    01005       NWidget(NWID_HORIZONTAL),
    01006         NWidget(NWID_VERTICAL),
    01007           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
    01008             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
    01009             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
    01010             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
    01011             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NG_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01012           EndContainer(),
    01013           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
    01014         EndContainer(),
    01015         NWidget(NWID_VERTICAL),
    01016           NWidget(NWID_SPACER), SetFill(0, 1),
    01017           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
    01018         EndContainer(),
    01019       EndContainer(),
    01020     EndContainer(),
    01021   EndContainer(),
    01022 };
    01023
    01024 static const WindowDesc _network_game_window_desc(
    01025   WDP_CENTER, 1000, 730,
    01026   WC_NETWORK_WINDOW, WC_NONE,
    01027   0,
    01028   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
    01029 );
    01030
    01031 void ShowNetworkGameWindow()
    01032 {
    01033   static bool first = true;
    01034   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01035   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01036
    01037   /* Only show once */
    01038   if (first) {
    01039     first = false;
    01040     /* add all servers from the config file to our list */
    01041     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
    01042       NetworkAddServer(*iter);
    01043     }
    01044   }
    01045
    01046   new NetworkGameWindow(&_network_game_window_desc);
    01047 }
    01048
    01049 struct NetworkStartServerWindow : public Window {
    01050   byte widget_id;
    01051   QueryString name_editbox;
    01052
    01053   NetworkStartServerWindow(const WindowDesc *desc) : name_editbox(NETWORK_NAME_LENGTH)
    01054   {
    01055     this->InitNested(desc, WN_NETWORK_WINDOW_START);
    01056
    01057     this->querystrings[WID_NSS_GAMENAME] = &this->name_editbox;
    01058     this->name_editbox.text.Assign(_settings_client.network.server_name);
    01059
    01060     this->name_editbox.afilter = CS_ALPHANUMERAL;
    01061     this->SetFocusedWidget(WID_NSS_GAMENAME);
    01062   }
    01063
    01064   virtual void SetStringParameters(int widget) const
    01065   {
    01066     switch (widget) {
    01067       case WID_NSS_CONNTYPE_BTN:
    01068         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
    01069         break;
    01070
    01071       case WID_NSS_CLIENTS_TXT:
    01072         SetDParam(0, _settings_client.network.max_clients);
    01073         break;
    01074
    01075       case WID_NSS_COMPANIES_TXT:
    01076         SetDParam(0, _settings_client.network.max_companies);
    01077         break;
    01078
    01079       case WID_NSS_SPECTATORS_TXT:
    01080         SetDParam(0, _settings_client.network.max_spectators);
    01081         break;
    01082
    01083       case WID_NSS_LANGUAGE_BTN:
    01084         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
    01085         break;
    01086     }
    01087   }
    01088
    01089   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01090   {
    01091     switch (widget) {
    01092       case WID_NSS_CONNTYPE_BTN:
    01093         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
    01094         size->width += padding.width;
    01095         size->height += padding.height;
    01096         break;
    01097     }
    01098   }
    01099
    01100   virtual void DrawWidget(const Rect &r, int widget) const
    01101   {
    01102     switch (widget) {
    01103       case WID_NSS_SETPWD:
    01104         /* if password is set, draw red '*' next to 'Set password' button */
    01105         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
    01106     }
    01107   }
    01108
    01109   virtual void OnClick(Point pt, int widget, int click_count)
    01110   {
    01111     switch (widget) {
    01112       case WID_NSS_CANCEL: // Cancel button
    01113         ShowNetworkGameWindow();
    01114         break;
    01115
    01116       case WID_NSS_SETPWD: // Set password button
    01117         this->widget_id = WID_NSS_SETPWD;
    01118         SetDParamStr(0, _settings_client.network.server_password);
    01119         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, this, CS_ALPHANUMERAL, QSF_NONE);
    01120         break;
    01121
    01122       case WID_NSS_CONNTYPE_BTN: // Connection type
    01123         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, WID_NSS_CONNTYPE_BTN, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
    01124         break;
    01125
    01126       case WID_NSS_CLIENTS_BTND:    case WID_NSS_CLIENTS_BTNU:    // Click on up/down button for number of clients
    01127       case WID_NSS_COMPANIES_BTND:  case WID_NSS_COMPANIES_BTNU:  // Click on up/down button for number of companies
    01128       case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU: // Click on up/down button for number of spectators
    01129         /* Don't allow too fast scrolling */
    01130         if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
    01131           this->HandleButtonClick(widget);
    01132           this->SetDirty();
    01133           switch (widget) {
    01134             default: NOT_REACHED();
    01135             case WID_NSS_CLIENTS_BTND: case WID_NSS_CLIENTS_BTNU:
    01136               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - WID_NSS_CLIENTS_TXT,    2, MAX_CLIENTS);
    01137               break;
    01138             case WID_NSS_COMPANIES_BTND: case WID_NSS_COMPANIES_BTNU:
    01139               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - WID_NSS_COMPANIES_TXT,  1, MAX_COMPANIES);
    01140               break;
    01141             case WID_NSS_SPECTATORS_BTND: case WID_NSS_SPECTATORS_BTNU:
    01142               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - WID_NSS_SPECTATORS_TXT, 0, MAX_CLIENTS);
    01143               break;
    01144           }
    01145         }
    01146         _left_button_clicked = false;
    01147         break;
    01148
    01149       case WID_NSS_CLIENTS_TXT:    // Click on number of clients
    01150         this->widget_id = WID_NSS_CLIENTS_TXT;
    01151         SetDParam(0, _settings_client.network.max_clients);
    01152         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, this, CS_NUMERAL, QSF_NONE);
    01153         break;
    01154
    01155       case WID_NSS_COMPANIES_TXT:  // Click on number of companies
    01156         this->widget_id = WID_NSS_COMPANIES_TXT;
    01157         SetDParam(0, _settings_client.network.max_companies);
    01158         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, this, CS_NUMERAL, QSF_NONE);
    01159         break;
    01160
    01161       case WID_NSS_SPECTATORS_TXT: // Click on number of spectators
    01162         this->widget_id = WID_NSS_SPECTATORS_TXT;
    01163         SetDParam(0, _settings_client.network.max_spectators);
    01164         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE);
    01165         break;
    01166
    01167       case WID_NSS_LANGUAGE_BTN: { // Language
    01168         uint sel = 0;
    01169         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
    01170           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
    01171             sel = i;
    01172             break;
    01173           }
    01174         }
    01175         ShowDropDownMenu(this, _language_dropdown, sel, WID_NSS_LANGUAGE_BTN, 0, 0);
    01176         break;
    01177       }
    01178
    01179       case WID_NSS_GENERATE_GAME: // Start game
    01180         _is_network_server = true;
    01181         if (_ctrl_pressed) {
    01182           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
    01183         } else {
    01184           ShowGenerateLandscape();
    01185         }
    01186         break;
    01187
    01188       case WID_NSS_LOAD_GAME:
    01189         _is_network_server = true;
    01190         ShowSaveLoadDialog(SLD_LOAD_GAME);
    01191         break;
    01192
    01193       case WID_NSS_PLAY_SCENARIO:
    01194         _is_network_server = true;
    01195         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
    01196         break;
    01197
    01198       case WID_NSS_PLAY_HEIGHTMAP:
    01199         _is_network_server = true;
    01200         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
    01201         break;
    01202     }
    01203   }
    01204
    01205   virtual void OnDropdownSelect(int widget, int index)
    01206   {
    01207     switch (widget) {
    01208       case WID_NSS_CONNTYPE_BTN:
    01209         _settings_client.network.server_advertise = (index != 0);
    01210         break;
    01211       case WID_NSS_LANGUAGE_BTN:
    01212         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
    01213         break;
    01214       default:
    01215         NOT_REACHED();
    01216     }
    01217
    01218     this->SetDirty();
    01219   }
    01220
    01221   virtual void OnEditboxChanged(int wid)
    01222   {
    01223     if (wid == WID_NSS_GAMENAME) {
    01224       strecpy(_settings_client.network.server_name, this->name_editbox.text.buf, lastof(_settings_client.network.server_name));
    01225     }
    01226   }
    01227
    01228   virtual void OnTimeout()
    01229   {
    01230     static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
    01231     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
    01232       if (this->IsWidgetLowered(*widget)) {
    01233         this->RaiseWidget(*widget);
    01234         this->SetWidgetDirty(*widget);
    01235       }
    01236     }
    01237   }
    01238
    01239   virtual void OnQueryTextFinished(char *str)
    01240   {
    01241     if (str == NULL) return;
    01242
    01243     if (this->widget_id == WID_NSS_SETPWD) {
    01244       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
    01245     } else {
    01246       int32 value = atoi(str);
    01247       this->SetWidgetDirty(this->widget_id);
    01248       switch (this->widget_id) {
    01249         default: NOT_REACHED();
    01250         case WID_NSS_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
    01251         case WID_NSS_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
    01252         case WID_NSS_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
    01253       }
    01254     }
    01255
    01256     this->SetDirty();
    01257   }
    01258 };
    01259
    01260 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
    01261   NWidget(NWID_HORIZONTAL),
    01262     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01263     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01264   EndContainer(),
    01265   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NSS_BACKGROUND),
    01266     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
    01267       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01268         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01269           /* Game name widgets */
    01270           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
    01271           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, WID_NSS_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
    01272         EndContainer(),
    01273       EndContainer(),
    01274
    01275       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01276         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01277           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
    01278           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
    01279         EndContainer(),
    01280         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01281           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
    01282           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
    01283         EndContainer(),
    01284         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01285           NWidget(NWID_SPACER), SetFill(1, 1),
    01286           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
    01287         EndContainer(),
    01288       EndContainer(),
    01289
    01290       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01291         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01292           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
    01293           NWidget(NWID_HORIZONTAL),
    01294             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01295             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01296             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
    01297           EndContainer(),
    01298         EndContainer(),
    01299
    01300         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01301           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
    01302           NWidget(NWID_HORIZONTAL),
    01303             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01304             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01305             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
    01306           EndContainer(),
    01307         EndContainer(),
    01308
    01309         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
    01310           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
    01311           NWidget(NWID_HORIZONTAL),
    01312             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01313             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01314             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, WID_NSS_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
    01315           EndContainer(),
    01316         EndContainer(),
    01317       EndContainer(),
    01318
    01319       /* 'generate game' and 'load game' buttons */
    01320       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01321         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
    01322         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
    01323       EndContainer(),
    01324
    01325       /* 'play scenario' and 'play heightmap' buttons */
    01326       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
    01327         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
    01328         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
    01329       EndContainer(),
    01330
    01331       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
    01332         NWidget(NWID_SPACER), SetFill(1, 0),
    01333         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
    01334         NWidget(NWID_SPACER), SetFill(1, 0),
    01335       EndContainer(),
    01336     EndContainer(),
    01337   EndContainer(),
    01338 };
    01339
    01340 static const WindowDesc _network_start_server_window_desc(
    01341   WDP_CENTER, 0, 0,
    01342   WC_NETWORK_WINDOW, WC_NONE,
    01343   0,
    01344   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
    01345 );
    01346
    01347 static void ShowNetworkStartServerWindow()
    01348 {
    01349   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01350   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);
    01351
    01352   new NetworkStartServerWindow(&_network_start_server_window_desc);
    01353 }
    01354
    01355 struct NetworkLobbyWindow : public Window {
    01356   CompanyID company;
    01357   NetworkGameList *server;
    01358   NetworkCompanyInfo company_info[MAX_COMPANIES];
    01359   Scrollbar *vscroll;
    01360
    01361   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
    01362       Window(), company(INVALID_COMPANY), server(ngl)
    01363   {
    01364     this->CreateNestedTree(desc);
    01365     this->vscroll = this->GetScrollbar(WID_NL_SCROLLBAR);
    01366     this->FinishInitNested(desc, WN_NETWORK_WINDOW_LOBBY);
    01367     this->OnResize();
    01368   }
    01369
    01370   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
    01371   {
    01372     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
    01373     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
    01374       if (!StrEmpty(this->company_info[i].company_name)) {
    01375         if (pos-- == 0) return i;
    01376       }
    01377     }
    01378
    01379     return COMPANY_FIRST;
    01380   }
    01381
    01382   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01383   {
    01384     switch (widget) {
    01385       case WID_NL_HEADER:
    01386         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01387         break;
    01388
    01389       case WID_NL_MATRIX:
    01390         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
    01391         size->height = 10 * resize->height;
    01392         break;
    01393
    01394       case WID_NL_DETAILS:
    01395         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
    01396         break;
    01397     }
    01398   }
    01399
    01400   virtual void SetStringParameters(int widget) const
    01401   {
    01402     switch (widget) {
    01403       case WID_NL_TEXT:
    01404         SetDParamStr(0, this->server->info.server_name);
    01405         break;
    01406     }
    01407   }
    01408
    01409   virtual void DrawWidget(const Rect &r, int widget) const
    01410   {
    01411     switch (widget) {
    01412       case WID_NL_DETAILS:
    01413         this->DrawDetails(r);
    01414         break;
    01415
    01416       case WID_NL_MATRIX:
    01417         this->DrawMatrix(r);
    01418         break;
    01419     }
    01420   }
    01421
    01422   virtual void OnPaint()
    01423   {
    01424     const NetworkGameInfo *gi = &this->server->info;
    01425
    01426     /* Join button is disabled when no company is selected and for AI companies*/
    01427     this->SetWidgetDisabledState(WID_NL_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
    01428     /* Cannot start new company if there are too many */
    01429     this->SetWidgetDisabledState(WID_NL_NEW, gi->companies_on >= gi->companies_max);
    01430     /* Cannot spectate if there are too many spectators */
    01431     this->SetWidgetDisabledState(WID_NL_SPECTATE, gi->spectators_on >= gi->spectators_max);
    01432
    01433     this->vscroll->SetCount(gi->companies_on);
    01434
    01435     /* Draw window widgets */
    01436     this->DrawWidgets();
    01437   }
    01438
    01439   void DrawMatrix(const Rect &r) const
    01440   {
    01441     bool rtl = _current_text_dir == TD_RTL;
    01442     uint left = r.left + WD_FRAMERECT_LEFT;
    01443     uint right = r.right - WD_FRAMERECT_RIGHT;
    01444
    01445     Dimension lock_size = GetSpriteSize(SPR_LOCK);
    01446     int lock_width      = lock_size.width;
    01447     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
    01448
    01449     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
    01450     int profit_width      = lock_size.width;
    01451     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
    01452
    01453     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
    01454     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
    01455     uint profit_left = rtl ? left : right - profit_width;
    01456     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
    01457
    01458     int y = r.top + WD_MATRIX_TOP;
    01459     /* Draw company list */
    01460     int pos = this->vscroll->GetPosition();
    01461     while (pos < this->server->info.companies_on) {
    01462       byte company = NetworkLobbyFindCompanyIndex(pos);
    01463       bool income = false;
    01464       if (this->company == company) {
    01465         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, PC_GREY); // show highlighted item with a different colour
    01466       }
    01467
    01468       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
    01469       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
    01470
    01471       /* If the company's income was positive puts a green dot else a red dot */
    01472       if (this->company_info[company].income >= 0) income = true;
    01473       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
    01474
    01475       pos++;
    01476       y += this->resize.step_height;
    01477       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
    01478     }
    01479   }
    01480
    01481   void DrawDetails(const Rect &r) const
    01482   {
    01483     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
    01484     /* Draw info about selected company when it is selected in the left window */
    01485     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
    01486     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
    01487
    01488     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
    01489
    01490     int y = r.top + detail_height + 4;
    01491     const NetworkGameInfo *gi = &this->server->info;
    01492
    01493     SetDParam(0, gi->clients_on);
    01494     SetDParam(1, gi->clients_max);
    01495     SetDParam(2, gi->companies_on);
    01496     SetDParam(3, gi->companies_max);
    01497     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
    01498     y += FONT_HEIGHT_NORMAL;
    01499
    01500     SetDParamStr(0, this->company_info[this->company].company_name);
    01501     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
    01502     y += FONT_HEIGHT_NORMAL;
    01503
    01504     SetDParam(0, this->company_info[this->company].inaugurated_year);
    01505     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
    01506     y += FONT_HEIGHT_NORMAL;
    01507
    01508     SetDParam(0, this->company_info[this->company].company_value);
    01509     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
    01510     y += FONT_HEIGHT_NORMAL;
    01511
    01512     SetDParam(0, this->company_info[this->company].money);
    01513     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
    01514     y += FONT_HEIGHT_NORMAL;
    01515
    01516     SetDParam(0, this->company_info[this->company].income);
    01517     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
    01518     y += FONT_HEIGHT_NORMAL;
    01519
    01520     SetDParam(0, this->company_info[this->company].performance);
    01521     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
    01522     y += FONT_HEIGHT_NORMAL;
    01523
    01524     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
    01525     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
    01526     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
    01527     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
    01528     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
    01529     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
    01530     y += FONT_HEIGHT_NORMAL;
    01531
    01532     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
    01533     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
    01534     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
    01535     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
    01536     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
    01537     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
    01538     y += FONT_HEIGHT_NORMAL;
    01539
    01540     SetDParamStr(0, this->company_info[this->company].clients);
    01541     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
    01542   }
    01543
    01544   virtual void OnClick(Point pt, int widget, int click_count)
    01545   {
    01546     switch (widget) {
    01547       case WID_NL_CANCEL:   // Cancel button
    01548         ShowNetworkGameWindow();
    01549         break;
    01550
    01551       case WID_NL_MATRIX: { // Company list
    01552         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NL_MATRIX);
    01553         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
    01554         this->SetDirty();
    01555
    01556         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
    01557         if (click_count > 1 && !this->IsWidgetDisabled(WID_NL_JOIN)) this->OnClick(pt, WID_NL_JOIN, 1);
    01558         break;
    01559       }
    01560
    01561       case WID_NL_JOIN:     // Join company
    01562         /* Button can be clicked only when it is enabled */
    01563         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
    01564         break;
    01565
    01566       case WID_NL_NEW:      // New company
    01567         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
    01568         break;
    01569
    01570       case WID_NL_SPECTATE: // Spectate game
    01571         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
    01572         break;
    01573
    01574       case WID_NL_REFRESH:  // Refresh
    01575         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01576         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01577         /* Clear the information so removed companies don't remain */
    01578         memset(this->company_info, 0, sizeof(this->company_info));
    01579         break;
    01580     }
    01581   }
    01582
    01583   virtual void OnResize()
    01584   {
    01585     this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
    01586     this->GetWidget<NWidgetCore>(WID_NL_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
    01587   }
    01588 };
    01589
    01590 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
    01591   NWidget(NWID_HORIZONTAL),
    01592     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
    01593     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01594   EndContainer(),
    01595   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_BACKGROUND),
    01596     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NL_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
    01597     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    01598     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
    01599       /* Company list. */
    01600       NWidget(NWID_VERTICAL),
    01601         NWidget(WWT_PANEL, COLOUR_WHITE, WID_NL_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
    01602         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, WID_NL_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(WID_NL_SCROLLBAR),
    01603       EndContainer(),
    01604       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, WID_NL_SCROLLBAR),
    01605       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
    01606       /* Company info. */
    01607       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, WID_NL_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
    01608     EndContainer(),
    01609     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
    01610     /* Buttons. */
    01611     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
    01612       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01613         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
    01614         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
    01615       EndContainer(),
    01616       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01617         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
    01618         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
    01619       EndContainer(),
    01620       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
    01621         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
    01622         NWidget(NWID_SPACER), SetFill(1, 1),
    01623       EndContainer(),
    01624     EndContainer(),
    01625     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
    01626   EndContainer(),
    01627 };
    01628
    01629 static const WindowDesc _network_lobby_window_desc(
    01630   WDP_CENTER, 0, 0,
    01631   WC_NETWORK_WINDOW, WC_NONE,
    01632   0,
    01633   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
    01634 );
    01635
    01640 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
    01641 {
    01642   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_START);
    01643   DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    01644
    01645   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
    01646   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
    01647
    01648   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
    01649 }
    01650
    01656 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
    01657 {
    01658   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY));
    01659   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
    01660 }
    01661
    01662 /* The window below gives information about the connected clients
    01663  *  and also makes able to give money to them, kick them (if server)
    01664  *  and stuff like that. */
    01665
    01666 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
    01667
    01672 typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
    01673
    01674 static const NWidgetPart _nested_client_list_popup_widgets[] = {
    01675   NWidget(WWT_PANEL, COLOUR_GREY, WID_CLP_PANEL), EndContainer(),
    01676 };
    01677
    01678 static const WindowDesc _client_list_popup_desc(
    01679   WDP_AUTO, 0, 0,
    01680   WC_CLIENT_LIST_POPUP, WC_CLIENT_LIST,
    01681   0,
    01682   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
    01683 );
    01684
    01685 /* Here we start to define the options out of the menu */
    01686 static void ClientList_Kick(const NetworkClientInfo *ci)
    01687 {
    01688   NetworkServerKickClient(ci->client_id);
    01689 }
    01690
    01691 static void ClientList_Ban(const NetworkClientInfo *ci)
    01692 {
    01693   NetworkServerKickOrBanIP(ci->client_id, true);
    01694 }
    01695
    01696 static void ClientList_GiveMoney(const NetworkClientInfo *ci)
    01697 {
    01698   ShowNetworkGiveMoneyWindow(ci->client_playas);
    01699 }
    01700
    01701 static void ClientList_SpeakToClient(const NetworkClientInfo *ci)
    01702 {
    01703   ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, ci->client_id);
    01704 }
    01705
    01706 static void ClientList_SpeakToCompany(const NetworkClientInfo *ci)
    01707 {
    01708   ShowNetworkChatQueryWindow(DESTTYPE_TEAM, ci->client_playas);
    01709 }
    01710
    01711 static void ClientList_SpeakToAll(const NetworkClientInfo *ci)
    01712 {
    01713   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
    01714 }
    01715
    01717 struct NetworkClientListPopupWindow : Window {
    01719   struct ClientListAction {
    01720     StringID name;
    01721     ClientList_Action_Proc *proc;
    01722   };
    01723
    01724   uint sel_index;
    01725   ClientID client_id;
    01726   Point desired_location;
    01727   SmallVector<ClientListAction, 2> actions;
    01728
    01734   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
    01735   {
    01736     ClientListAction *action = this->actions.Append();
    01737     action->name = name;
    01738     action->proc = proc;
    01739   }
    01740
    01741   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, ClientID client_id) :
    01742       Window(),
    01743       sel_index(0), client_id(client_id)
    01744   {
    01745     this->desired_location.x = x;
    01746     this->desired_location.y = y;
    01747
    01748     const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
    01749
    01750     if (_network_own_client_id != ci->client_id) {
    01751       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
    01752     }
    01753
    01754     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
    01755       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
    01756     }
    01757     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
    01758
    01759     if (_network_own_client_id != ci->client_id) {
    01760       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
    01761       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
    01762         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
    01763       }
    01764     }
    01765
    01766     /* A server can kick clients (but not himself) */
    01767     if (_network_server && _network_own_client_id != ci->client_id) {
    01768       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
    01769       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
    01770     }
    01771
    01772     this->InitNested(desc, client_id);
    01773     CLRBITS(this->flags, WF_WHITE_BORDER);
    01774   }
    01775
    01776   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
    01777   {
    01778     return this->desired_location;
    01779   }
    01780
    01781   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01782   {
    01783     Dimension d = *size;
    01784     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
    01785       d = maxdim(GetStringBoundingBox(action->name), d);
    01786     }
    01787
    01788     d.height *= this->actions.Length();
    01789     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
    01790     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
    01791     *size = d;
    01792   }
    01793
    01794   virtual void DrawWidget(const Rect &r, int widget) const
    01795   {
    01796     /* Draw the actions */
    01797     int sel = this->sel_index;
    01798     int y = r.top + WD_FRAMERECT_TOP;
    01799     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
    01800       TextColour colour;
    01801       if (sel-- == 0) { // Selected item, highlight it
    01802         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01803         colour = TC_WHITE;
    01804       } else {
    01805         colour = TC_BLACK;
    01806       }
    01807
    01808       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
    01809     }
    01810   }
    01811
    01812   virtual void OnMouseLoop()
    01813   {
    01814     /* We selected an action */
    01815     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01816
    01817     if (_left_button_down) {
    01818       if (index == this->sel_index || index >= this->actions.Length()) return;
    01819
    01820       this->sel_index = index;
    01821       this->SetDirty();
    01822     } else {
    01823       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
    01824         const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
    01825         if (ci != NULL) this->actions[index].proc(ci);
    01826       }
    01827
    01828       DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01829     }
    01830   }
    01831 };
    01832
    01836 static void PopupClientList(ClientID client_id, int x, int y)
    01837 {
    01838   DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
    01839
    01840   if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
    01841
    01842   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
    01843 }
    01844
    01845 static const NWidgetPart _nested_client_list_widgets[] = {
    01846   NWidget(NWID_HORIZONTAL),
    01847     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    01848     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    01849     NWidget(WWT_STICKYBOX, COLOUR_GREY),
    01850   EndContainer(),
    01851   NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
    01852 };
    01853
    01854 static const WindowDesc _client_list_desc(
    01855   WDP_AUTO, 0, 0,
    01856   WC_CLIENT_LIST, WC_NONE,
    01857   0,
    01858   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
    01859 );
    01860
    01864 struct NetworkClientListWindow : Window {
    01865   int selected_item;
    01866
    01867   uint server_client_width;
    01868   uint company_icon_width;
    01869
    01870   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
    01871       Window(),
    01872       selected_item(-1)
    01873   {
    01874     this->InitNested(desc, window_number);
    01875   }
    01876
    01880   bool CheckClientListHeight()
    01881   {
    01882     int num = 0;
    01883     const NetworkClientInfo *ci;
    01884
    01885     /* Should be replaced with a loop through all clients */
    01886     FOR_ALL_CLIENT_INFOS(ci) {
    01887       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
    01888     }
    01889
    01890     num *= FONT_HEIGHT_NORMAL;
    01891
    01892     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y);
    01893     /* If height is changed */
    01894     if (diff != 0) {
    01895       ResizeWindow(this, 0, diff);
    01896       return false;
    01897     }
    01898     return true;
    01899   }
    01900
    01901   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    01902   {
    01903     if (widget != WID_CL_PANEL) return;
    01904
    01905     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
    01906     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
    01907
    01908     uint width = 100; // Default width
    01909     const NetworkClientInfo *ci;
    01910     FOR_ALL_CLIENT_INFOS(ci) {
    01911       width = max(width, GetStringBoundingBox(ci->client_name).width);
    01912     }
    01913
    01914     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
    01915   }
    01916
    01917   virtual void OnPaint()
    01918   {
    01919     /* Check if we need to reset the height */
    01920     if (!this->CheckClientListHeight()) return;
    01921
    01922     this->DrawWidgets();
    01923   }
    01924
    01925   virtual void DrawWidget(const Rect &r, int widget) const
    01926   {
    01927     if (widget != WID_CL_PANEL) return;
    01928
    01929     bool rtl = _current_text_dir == TD_RTL;
    01930     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
    01931     uint y = r.top + WD_FRAMERECT_TOP;
    01932     uint left = r.left + WD_FRAMERECT_LEFT;
    01933     uint right = r.right - WD_FRAMERECT_RIGHT;
    01934     uint type_icon_width = this->server_client_width + this->company_icon_width;
    01935
    01936
    01937     uint type_left  = rtl ? right - this->server_client_width : left;
    01938     uint type_right = rtl ? right : left + this->server_client_width - 1;
    01939     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
    01940     uint name_left  = rtl ? left : left + type_icon_width;
    01941     uint name_right = rtl ? right - type_icon_width : right;
    01942
    01943     int i = 0;
    01944     const NetworkClientInfo *ci;
    01945     FOR_ALL_CLIENT_INFOS(ci) {
    01946       TextColour colour;
    01947       if (this->selected_item == i++) { // Selected item, highlight it
    01948         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
    01949         colour = TC_WHITE;
    01950       } else {
    01951         colour = TC_BLACK;
    01952       }
    01953
    01954       if (ci->client_id == CLIENT_ID_SERVER) {
    01955         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
    01956       } else {
    01957         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
    01958       }
    01959
    01960       /* Filter out spectators */
    01961       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
    01962
    01963       DrawString(name_left, name_right, y, ci->client_name, colour);
    01964
    01965       y += FONT_HEIGHT_NORMAL;
    01966     }
    01967   }
    01968
    01969   virtual void OnClick(Point pt, int widget, int click_count)
    01970   {
    01971     /* Show the popup with option */
    01972     if (this->selected_item != -1) {
    01973       NetworkClientInfo *ci;
    01974
    01975       int client_no = this->selected_item;
    01976       FOR_ALL_CLIENT_INFOS(ci) {
    01977         if (client_no == 0) break;
    01978         client_no--;
    01979       }
    01980
    01981       if (ci != NULL) PopupClientList(ci->client_id, pt.x + this->left, pt.y + this->top);
    01982     }
    01983   }
    01984
    01985   virtual void OnMouseOver(Point pt, int widget)
    01986   {
    01987     /* -1 means we left the current window */
    01988     if (pt.y == -1) {
    01989       this->selected_item = -1;
    01990       this->SetDirty();
    01991       return;
    01992     }
    01993
    01994     /* Find the new selected item (if any) */
    01995     pt.y -= this->GetWidget<NWidgetBase>(WID_CL_PANEL)->pos_y;
    01996     int item = -1;
    01997     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(WID_CL_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
    01998       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
    01999     }
    02000
    02001     /* It did not change.. no update! */
    02002     if (item == this->selected_item) return;
    02003     this->selected_item = item;
    02004
    02005     /* Repaint */
    02006     this->SetDirty();
    02007   }
    02008 };
    02009
    02010 void ShowClientList()
    02011 {
    02012   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
    02013 }
    02014
    02015 NetworkJoinStatus _network_join_status;
    02016 uint8 _network_join_waiting;
    02017 uint32 _network_join_bytes;
    02018 uint32 _network_join_bytes_total;
    02019
    02020 struct NetworkJoinStatusWindow : Window {
    02021   NetworkPasswordType password_type;
    02022
    02023   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
    02024   {
    02025     this->parent = FindWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
    02026     this->InitNested(desc, WN_NETWORK_STATUS_WINDOW_JOIN);
    02027   }
    02028
    02029   virtual void DrawWidget(const Rect &r, int widget) const
    02030   {
    02031     if (widget != WID_NJS_BACKGROUND) return;
    02032
    02033     uint8 progress; // used for progress bar
    02034     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
    02035     switch (_network_join_status) {
    02036       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
    02037       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
    02038         progress = 10; // first two stages 10%
    02039         break;
    02040       case NETWORK_JOIN_STATUS_WAITING:
    02041         SetDParam(0, _network_join_waiting);
    02042         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
    02043         progress = 15; // third stage is 15%
    02044         break;
    02045       case NETWORK_JOIN_STATUS_DOWNLOADING:
    02046         SetDParam(0, _network_join_bytes);
    02047         SetDParam(1, _network_join_bytes_total);
    02048         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
    02049         if (_network_join_bytes_total == 0) {
    02050           progress = 15; // We don't have the final size yet; the server is still compressing!
    02051           break;
    02052         }
    02053         /* FALL THROUGH */
    02054       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
    02055         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
    02056     }
    02057
    02058     /* Draw nice progress bar :) */
    02059     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
    02060   }
    02061
    02062   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
    02063   {
    02064     if (widget != WID_NJS_BACKGROUND) return;
    02065
    02066     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
    02067
    02068     /* Account for the statuses */
    02069     uint width = 0;
    02070     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
    02071       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
    02072     }
    02073
    02074     /* For the number of waiting (other) players */
    02075     SetDParam(0, MAX_CLIENTS);
    02076     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
    02077
    02078     /* Account for downloading ~ 10 MiB */
    02079     SetDParam(0, 10000000);
    02080     SetDParam(1, 10000000);
    02081     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
    02082     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
    02083
    02084     /* Give a bit more clearing for the widest strings than strictly needed */
    02085     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
    02086   }
    02087
    02088   virtual void OnClick(Point pt, int widget, int click_count)
    02089   {
    02090     if (widget == WID_NJS_CANCELOK) { // Disconnect button
    02091       NetworkDisconnect();
    02092       SwitchToMode(SM_MENU);
    02093       ShowNetworkGameWindow();
    02094     }
    02095   }
    02096
    02097   virtual void OnQueryTextFinished(char *str)
    02098   {
    02099     if (StrEmpty(str)) {
    02100       NetworkDisconnect();
    02101       ShowNetworkGameWindow();
    02102       return;
    02103     }
    02104
    02105     switch (this->password_type) {
    02106       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
    02107       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
    02108       default: NOT_REACHED();
    02109     }
    02110   }
    02111 };
    02112
    02113 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
    02114   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02115   NWidget(WWT_PANEL, COLOUR_GREY),
    02116     NWidget(WWT_EMPTY, COLOUR_GREY, WID_NJS_BACKGROUND),
    02117     NWidget(NWID_HORIZONTAL),
    02118       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02119       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NJS_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
    02120       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
    02121     EndContainer(),
    02122     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
    02123   EndContainer(),
    02124 };
    02125
    02126 static const WindowDesc _network_join_status_window_desc(
    02127   WDP_CENTER, 0, 0,
    02128   WC_NETWORK_STATUS_WINDOW, WC_NONE,
    02129   WDF_MODAL,
    02130   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
    02131 );
    02132
    02133 void ShowJoinStatusWindow()
    02134 {
    02135   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02136   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
    02137 }
    02138
    02139 void ShowNetworkNeedPassword(NetworkPasswordType npt)
    02140 {
    02141   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
    02142   if (w == NULL) return;
    02143   w->password_type = npt;
    02144
    02145   StringID caption;
    02146   switch (npt) {
    02147     default: NOT_REACHED();
    02148     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
    02149     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
    02150   }
    02151   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
    02152 }
    02153
    02154 struct NetworkCompanyPasswordWindow : public Window {
    02155   QueryString password_editbox;
    02156
    02157   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : password_editbox(lengthof(_settings_client.network.default_company_pass))
    02158   {
    02159     this->InitNested(desc, 0);
    02160
    02161     this->parent = parent;
    02162     this->querystrings[WID_NCP_PASSWORD] = &this->password_editbox;
    02163     this->password_editbox.cancel_button = WID_NCP_CANCEL;
    02164     this->password_editbox.ok_button = WID_NCP_OK;
    02165     this->password_editbox.afilter = CS_ALPHANUMERAL;
    02166     this->SetFocusedWidget(WID_NCP_PASSWORD);
    02167   }
    02168
    02169   void OnOk()
    02170   {
    02171     if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
    02172       strecpy(_settings_client.network.default_company_pass, this->password_editbox.text.buf, lastof(_settings_client.network.default_company_pass));
    02173     }
    02174
    02175     NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
    02176   }
    02177
    02178   virtual void OnClick(Point pt, int widget, int click_count)
    02179   {
    02180     switch (widget) {
    02181       case WID_NCP_OK:
    02182         this->OnOk();
    02183         /* FALL THROUGH */
    02184
    02185       case WID_NCP_CANCEL:
    02186         delete this;
    02187         break;
    02188
    02189       case WID_NCP_SAVE_AS_DEFAULT_PASSWORD:
    02190         this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD);
    02191         this->SetDirty();
    02192         break;
    02193     }
    02194   }
    02195 };
    02196
    02197 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
    02198   NWidget(NWID_HORIZONTAL),
    02199     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
    02200     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    02201   EndContainer(),
    02202   NWidget(WWT_PANEL, COLOUR_GREY, WID_NCP_BACKGROUND),
    02203     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
    02204       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
    02205         NWidget(WWT_TEXT, COLOUR_GREY, WID_NCP_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
    02206         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NCP_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
    02207       EndContainer(),
    02208       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
    02209         NWidget(NWID_SPACER), SetFill(1, 0),
    02210         NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NCP_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
    02211                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
    02212       EndContainer(),
    02213     EndContainer(),
    02214   EndContainer(),
    02215   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
    02216     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
    02217     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NCP_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
    02218   EndContainer(),
    02219 };
    02220
    02221 static const WindowDesc _network_company_password_window_desc(
    02222   WDP_AUTO, 0, 0,
    02223   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
    02224   0,
    02225   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
    02226 );
    02227
    02228 void ShowNetworkCompanyPasswordWindow(Window *parent)
    02229 {
    02230   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
    02231
    02232   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
    02233 }
    02234
    02235 #endif /* ENABLE_NETWORK */