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00012 #include "../stdafx.h"
00013 #include "../table/sprites.h"
00014 #include "../error.h"
00015 #include "../settings_gui.h"
00016 #include "../querystring_gui.h"
00017 #include "../stringfilter_type.h"
00018 #include "../company_base.h"
00019 #include "../company_gui.h"
00020 #include "../strings_func.h"
00021 #include "../window_func.h"
00022 #include "../gfx_func.h"
00023 #include "../command_func.h"
00024 #include "../network/network.h"
00025 #include "../settings_func.h"
00026 #include "../network/network_content.h"
00027 #include "../textfile_gui.h"
00028 #include "../widgets/dropdown_type.h"
00029 #include "../widgets/dropdown_func.h"
00030 #include "../hotkeys.h"
00031
00032 #include "ai.hpp"
00033 #include "../script/api/script_log.hpp"
00034 #include "ai_config.hpp"
00035 #include "ai_info.hpp"
00036 #include "ai_instance.hpp"
00037 #include "../game/game.hpp"
00038 #include "../game/game_config.hpp"
00039 #include "../game/game_info.hpp"
00040 #include "../game/game_instance.hpp"
00041
00042
00043 #include "table/strings.h"
00044
00045 #include <vector>
00046
00047 static ScriptConfig *GetConfig(CompanyID slot)
00048 {
00049 if (slot == OWNER_DEITY) return GameConfig::GetConfig();
00050 return AIConfig::GetConfig(slot);
00051 }
00052
00056 struct AIListWindow : public Window {
00057 const ScriptInfoList *info_list;
00058 int selected;
00059 CompanyID slot;
00060 int line_height;
00061 Scrollbar *vscroll;
00062
00068 AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00069 slot(slot)
00070 {
00071 if (slot == OWNER_DEITY) {
00072 this->info_list = Game::GetUniqueInfoList();
00073 } else {
00074 this->info_list = AI::GetUniqueInfoList();
00075 }
00076
00077 this->CreateNestedTree(desc);
00078 this->vscroll = this->GetScrollbar(WID_AIL_SCROLLBAR);
00079 this->FinishInitNested(desc);
00080
00081 this->vscroll->SetCount((int)this->info_list->size() + 1);
00082
00083
00084 this->selected = -1;
00085 if (GetConfig(slot)->HasScript()) {
00086 ScriptInfo *info = GetConfig(slot)->GetInfo();
00087 int i = 0;
00088 for (ScriptInfoList::const_iterator it = this->info_list->begin(); it != this->info_list->end(); it++, i++) {
00089 if ((*it).second == info) {
00090 this->selected = i;
00091 break;
00092 }
00093 }
00094 }
00095 }
00096
00097 virtual void SetStringParameters(int widget) const
00098 {
00099 switch (widget) {
00100 case WID_AIL_CAPTION:
00101 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
00102 break;
00103 }
00104 }
00105
00106 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00107 {
00108 if (widget == WID_AIL_LIST) {
00109 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00110
00111 resize->width = 1;
00112 resize->height = this->line_height;
00113 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00114 }
00115 }
00116
00117 virtual void DrawWidget(const Rect &r, int widget) const
00118 {
00119 switch (widget) {
00120 case WID_AIL_LIST: {
00121
00122 int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
00123
00124 if (this->vscroll->IsVisible(0)) {
00125 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
00126 y += this->line_height;
00127 }
00128 ScriptInfoList::const_iterator it = this->info_list->begin();
00129 for (int i = 1; it != this->info_list->end(); i++, it++) {
00130 if (this->vscroll->IsVisible(i)) {
00131 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
00132 y += this->line_height;
00133 }
00134 }
00135 break;
00136 }
00137 case WID_AIL_INFO_BG: {
00138 AIInfo *selected_info = NULL;
00139 ScriptInfoList::const_iterator it = this->info_list->begin();
00140 for (int i = 1; selected_info == NULL && it != this->info_list->end(); i++, it++) {
00141 if (this->selected == i - 1) selected_info = static_cast<AIInfo *>((*it).second);
00142 }
00143
00144 if (selected_info != NULL) {
00145 int y = r.top + WD_FRAMERECT_TOP;
00146 SetDParamStr(0, selected_info->GetAuthor());
00147 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
00148 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00149 SetDParam(0, selected_info->GetVersion());
00150 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
00151 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00152 if (selected_info->GetURL() != NULL) {
00153 SetDParamStr(0, selected_info->GetURL());
00154 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
00155 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00156 }
00157 SetDParamStr(0, selected_info->GetDescription());
00158 DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_WHITE);
00159 }
00160 break;
00161 }
00162 }
00163 }
00164
00168 void ChangeAI()
00169 {
00170 if (this->selected == -1) {
00171 GetConfig(slot)->Change(NULL);
00172 } else {
00173 ScriptInfoList::const_iterator it = this->info_list->begin();
00174 for (int i = 0; i < this->selected; i++) it++;
00175 GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
00176 }
00177 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
00178 InvalidateWindowClassesData(WC_AI_SETTINGS);
00179 DeleteWindowByClass(WC_QUERY_STRING);
00180 }
00181
00182 virtual void OnClick(Point pt, int widget, int click_count)
00183 {
00184 switch (widget) {
00185 case WID_AIL_LIST: {
00186 int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST, 0, this->line_height) - 1;
00187 if (sel < (int)this->info_list->size()) {
00188 this->selected = sel;
00189 this->SetDirty();
00190 if (click_count > 1) {
00191 this->ChangeAI();
00192 delete this;
00193 }
00194 }
00195 break;
00196 }
00197
00198 case WID_AIL_ACCEPT: {
00199 this->ChangeAI();
00200 delete this;
00201 break;
00202 }
00203
00204 case WID_AIL_CANCEL:
00205 delete this;
00206 break;
00207 }
00208 }
00209
00210 virtual void OnResize()
00211 {
00212 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIL_LIST);
00213 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00214 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00215 }
00216
00222 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00223 {
00224 if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
00225 delete this;
00226 return;
00227 }
00228
00229 if (!gui_scope) return;
00230
00231 this->vscroll->SetCount((int)this->info_list->size() + 1);
00232
00233
00234 this->selected = min(this->selected, this->vscroll->GetCount() - 2);
00235 }
00236 };
00237
00239 static const NWidgetPart _nested_ai_list_widgets[] = {
00240 NWidget(NWID_HORIZONTAL),
00241 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00242 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00243 EndContainer(),
00244 NWidget(NWID_HORIZONTAL),
00245 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
00246 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
00247 EndContainer(),
00248 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
00249 EndContainer(),
00250 NWidget(NWID_HORIZONTAL),
00251 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00252 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
00253 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
00254 EndContainer(),
00255 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00256 EndContainer(),
00257 };
00258
00260 static const WindowDesc _ai_list_desc(
00261 WDP_CENTER, 200, 234,
00262 WC_AI_LIST, WC_NONE,
00263 0,
00264 _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
00265 );
00266
00271 static void ShowAIListWindow(CompanyID slot)
00272 {
00273 DeleteWindowByClass(WC_AI_LIST);
00274 new AIListWindow(&_ai_list_desc, slot);
00275 }
00276
00280 struct AISettingsWindow : public Window {
00281 CompanyID slot;
00282 ScriptConfig *ai_config;
00283 int clicked_button;
00284 bool clicked_increase;
00285 bool clicked_dropdown;
00286 bool closing_dropdown;
00287 int timeout;
00288 int clicked_row;
00289 int line_height;
00290 Scrollbar *vscroll;
00291 typedef std::vector<const ScriptConfigItem *> VisibleSettingsList;
00292 VisibleSettingsList visible_settings;
00293
00299 AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00300 slot(slot),
00301 clicked_button(-1),
00302 clicked_dropdown(false),
00303 closing_dropdown(false),
00304 timeout(0)
00305 {
00306 this->ai_config = GetConfig(slot);
00307 this->RebuildVisibleSettings();
00308
00309 this->CreateNestedTree(desc);
00310 this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
00311 this->FinishInitNested(desc, slot);
00312
00313 this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
00314
00315 this->vscroll->SetCount((int)this->visible_settings.size());
00316 }
00317
00318 virtual void SetStringParameters(int widget) const
00319 {
00320 switch (widget) {
00321 case WID_AIS_CAPTION:
00322 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
00323 break;
00324 }
00325 }
00326
00332 void RebuildVisibleSettings()
00333 {
00334 visible_settings.clear();
00335
00336 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00337 for (; it != this->ai_config->GetConfigList()->end(); it++) {
00338 bool no_hide = (it->flags & SCRIPTCONFIG_DEVELOPER) == 0;
00339 if (no_hide || _settings_client.gui.ai_developer_tools) {
00340 visible_settings.push_back(&(*it));
00341 }
00342 }
00343 }
00344
00345 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00346 {
00347 if (widget == WID_AIS_BACKGROUND) {
00348 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00349
00350 resize->width = 1;
00351 resize->height = this->line_height;
00352 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00353 }
00354 }
00355
00356 virtual void DrawWidget(const Rect &r, int widget) const
00357 {
00358 if (widget != WID_AIS_BACKGROUND) return;
00359
00360 ScriptConfig *config = this->ai_config;
00361 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00362 int i = 0;
00363 for (; !this->vscroll->IsVisible(i); i++) it++;
00364
00365 bool rtl = _current_text_dir == TD_RTL;
00366 uint buttons_left = rtl ? r.right - SETTING_BUTTON_WIDTH - 3 : r.left + 4;
00367 uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
00368 uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
00369
00370
00371 int y = r.top;
00372 int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00373 for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
00374 const ScriptConfigItem &config_item = **it;
00375 int current_value = config->GetSetting((config_item).name);
00376 bool editable = _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
00377
00378 StringID str;
00379 TextColour colour;
00380 uint idx = 0;
00381 if (StrEmpty(config_item.description)) {
00382 if (!strcmp(config_item.name, "start_date")) {
00383
00384 str = STR_AI_SETTINGS_START_DELAY;
00385 colour = TC_LIGHT_BLUE;
00386 } else {
00387 str = STR_JUST_STRING;
00388 colour = TC_ORANGE;
00389 }
00390 } else {
00391 str = STR_AI_SETTINGS_SETTING;
00392 colour = TC_LIGHT_BLUE;
00393 SetDParamStr(idx++, config_item.description);
00394 }
00395
00396 if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
00397 DrawBoolButton(buttons_left, y + button_y_offset, current_value != 0, editable);
00398 SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
00399 } else {
00400 if (config_item.complete_labels) {
00401 DrawDropDownButton(buttons_left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
00402 } else {
00403 DrawArrowButtons(buttons_left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
00404 }
00405 if (config_item.labels != NULL && config_item.labels->Contains(current_value)) {
00406 SetDParam(idx++, STR_JUST_RAW_STRING);
00407 SetDParamStr(idx++, config_item.labels->Find(current_value)->second);
00408 } else {
00409 SetDParam(idx++, STR_JUST_INT);
00410 SetDParam(idx++, current_value);
00411 }
00412 }
00413
00414 DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
00415 y += this->line_height;
00416 }
00417 }
00418
00422 void CheckDifficultyLevel()
00423 {
00424 if (_game_mode == GM_MENU) {
00425 if (_settings_newgame.difficulty.diff_level != 3) {
00426 _settings_newgame.difficulty.diff_level = 3;
00427 ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, WL_WARNING);
00428 }
00429 } else if (_settings_game.difficulty.diff_level != 3) {
00430 IConsoleSetSetting("difficulty.diff_level", 3);
00431 }
00432 }
00433
00434 virtual void OnPaint()
00435 {
00436 if (this->closing_dropdown) {
00437 this->closing_dropdown = false;
00438 this->clicked_dropdown = false;
00439 }
00440 this->DrawWidgets();
00441 }
00442
00443 virtual void OnClick(Point pt, int widget, int click_count)
00444 {
00445 switch (widget) {
00446 case WID_AIS_BACKGROUND: {
00447 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00448 int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll->GetPosition();
00449 if (num >= (int)this->visible_settings.size()) break;
00450
00451 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00452 for (int i = 0; i < num; i++) it++;
00453 const ScriptConfigItem config_item = **it;
00454 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
00455
00456 if (this->clicked_row != num) {
00457 DeleteChildWindows(WC_QUERY_STRING);
00458 HideDropDownMenu(this);
00459 this->clicked_row = num;
00460 this->clicked_dropdown = false;
00461 }
00462
00463 bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
00464
00465 int x = pt.x - wid->pos_x;
00466 if (_current_text_dir == TD_RTL) x = wid->current_x - 1 - x;
00467 x -= 4;
00468
00469
00470 int old_val = this->ai_config->GetSetting(config_item.name);
00471 if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
00472 if (this->clicked_dropdown) {
00473
00474 HideDropDownMenu(this);
00475 this->clicked_dropdown = false;
00476 this->closing_dropdown = false;
00477 } else {
00478 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00479 int rel_y = (pt.y - (int)wid->pos_y) % this->line_height;
00480
00481 Rect wi_rect;
00482 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
00483 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
00484 wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
00485 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
00486
00487
00488 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
00489 this->clicked_dropdown = true;
00490 this->closing_dropdown = false;
00491
00492 DropDownList *list = new DropDownList();
00493 for (int i = config_item.min_value; i <= config_item.max_value; i++) {
00494 list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
00495 }
00496
00497 ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
00498 }
00499 }
00500 } else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
00501 int new_val = old_val;
00502 if (bool_item) {
00503 new_val = !new_val;
00504 } else if (x >= SETTING_BUTTON_WIDTH / 2) {
00505
00506 new_val += config_item.step_size;
00507 if (new_val > config_item.max_value) new_val = config_item.max_value;
00508 this->clicked_increase = true;
00509 } else {
00510
00511 new_val -= config_item.step_size;
00512 if (new_val < config_item.min_value) new_val = config_item.min_value;
00513 this->clicked_increase = false;
00514 }
00515
00516 if (new_val != old_val) {
00517 this->ai_config->SetSetting(config_item.name, new_val);
00518 this->clicked_button = num;
00519 this->timeout = 5;
00520
00521 this->CheckDifficultyLevel();
00522 }
00523 } else if (!bool_item && !config_item.complete_labels) {
00524
00525 SetDParam(0, old_val);
00526 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
00527 }
00528 this->SetDirty();
00529 break;
00530 }
00531
00532 case WID_AIS_ACCEPT:
00533 delete this;
00534 break;
00535
00536 case WID_AIS_RESET:
00537 if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
00538 this->ai_config->ResetSettings();
00539 this->SetDirty();
00540 }
00541 break;
00542 }
00543 }
00544
00545 virtual void OnQueryTextFinished(char *str)
00546 {
00547 if (StrEmpty(str)) return;
00548 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00549 for (int i = 0; i < this->clicked_row; i++) it++;
00550 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00551 int32 value = atoi(str);
00552 this->ai_config->SetSetting((*it).name, value);
00553 this->CheckDifficultyLevel();
00554 this->SetDirty();
00555 }
00556
00557 virtual void OnDropdownSelect(int widget, int index)
00558 {
00559 assert(this->clicked_dropdown);
00560 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00561 for (int i = 0; i < this->clicked_row; i++) it++;
00562 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00563 this->ai_config->SetSetting((*it).name, index);
00564 this->CheckDifficultyLevel();
00565 this->SetDirty();
00566 }
00567
00568 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
00569 {
00570
00571
00572
00573
00574 assert(this->clicked_dropdown);
00575 this->closing_dropdown = true;
00576 this->SetDirty();
00577 }
00578
00579 virtual void OnResize()
00580 {
00581 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIS_BACKGROUND);
00582 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00583 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00584 }
00585
00586 virtual void OnTick()
00587 {
00588 if (--this->timeout == 0) {
00589 this->clicked_button = -1;
00590 this->SetDirty();
00591 }
00592 }
00593
00599 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00600 {
00601 this->RebuildVisibleSettings();
00602 }
00603 };
00604
00606 static const NWidgetPart _nested_ai_settings_widgets[] = {
00607 NWidget(NWID_HORIZONTAL),
00608 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00609 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00610 EndContainer(),
00611 NWidget(NWID_HORIZONTAL),
00612 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
00613 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIS_SCROLLBAR),
00614 EndContainer(),
00615 NWidget(NWID_HORIZONTAL),
00616 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00617 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00618 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
00619 EndContainer(),
00620 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00621 EndContainer(),
00622 };
00623
00625 static const WindowDesc _ai_settings_desc(
00626 WDP_CENTER, 500, 208,
00627 WC_AI_SETTINGS, WC_NONE,
00628 0,
00629 _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
00630 );
00631
00636 static void ShowAISettingsWindow(CompanyID slot)
00637 {
00638 DeleteWindowByClass(WC_AI_LIST);
00639 DeleteWindowByClass(WC_AI_SETTINGS);
00640 new AISettingsWindow(&_ai_settings_desc, slot);
00641 }
00642
00643
00645 struct ScriptTextfileWindow : public TextfileWindow {
00646 CompanyID slot;
00647
00648 ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
00649 {
00650 const char *textfile = GetConfig(slot)->GetTextfile(file_type, slot);
00651 this->LoadTextfile(textfile, (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
00652 }
00653
00654 void SetStringParameters(int widget) const
00655 {
00656 if (widget == WID_TF_CAPTION) {
00657 SetDParam(0, (slot == OWNER_DEITY) ? STR_CONTENT_TYPE_GAME_SCRIPT : STR_CONTENT_TYPE_AI);
00658 SetDParamStr(1, GetConfig(slot)->GetName());
00659 }
00660 }
00661 };
00662
00668 void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
00669 {
00670 DeleteWindowByClass(WC_TEXTFILE);
00671 new ScriptTextfileWindow(file_type, slot);
00672 }
00673
00674
00676 static const NWidgetPart _nested_ai_config_widgets[] = {
00677 NWidget(NWID_HORIZONTAL),
00678 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00679 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00680 EndContainer(),
00681 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
00682 NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
00683 NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
00684 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
00685 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
00686 NWidget(NWID_SPACER), SetMinimalSize(6, 0),
00687 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
00688 EndContainer(),
00689 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00690 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
00691 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
00692 EndContainer(),
00693 EndContainer(),
00694 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
00695 NWidget(NWID_HORIZONTAL),
00696 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
00697 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
00698 EndContainer(),
00699 EndContainer(),
00700 NWidget(NWID_SPACER), SetMinimalSize(0, 9),
00701 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
00702 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetDataTip(0x101, STR_AI_CONFIG_GAMELIST_TOOLTIP),
00703 EndContainer(),
00704 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00705 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
00706 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
00707 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00708 EndContainer(),
00709 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00710 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
00711 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
00712 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
00713 EndContainer(),
00714 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00715 EndContainer(),
00716 };
00717
00719 static const WindowDesc _ai_config_desc(
00720 WDP_CENTER, 0, 0,
00721 WC_GAME_OPTIONS, WC_NONE,
00722 0,
00723 _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
00724 );
00725
00729 struct AIConfigWindow : public Window {
00730 CompanyID selected_slot;
00731 int line_height;
00732 Scrollbar *vscroll;
00733
00734 AIConfigWindow() : Window()
00735 {
00736 this->InitNested(&_ai_config_desc, WN_GAME_OPTIONS_AI);
00737 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
00738 this->selected_slot = INVALID_COMPANY;
00739 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
00740 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00741 this->vscroll->SetCount(MAX_COMPANIES);
00742 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00743 this->OnInvalidateData(0);
00744 }
00745
00746 ~AIConfigWindow()
00747 {
00748 DeleteWindowByClass(WC_AI_LIST);
00749 DeleteWindowByClass(WC_AI_SETTINGS);
00750 }
00751
00752 virtual void SetStringParameters(int widget) const
00753 {
00754 switch (widget) {
00755 case WID_AIC_NUMBER:
00756 SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
00757 break;
00758 case WID_AIC_CHANGE:
00759 switch (selected_slot) {
00760 case OWNER_DEITY:
00761 SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
00762 break;
00763
00764 case INVALID_COMPANY:
00765 SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
00766 break;
00767
00768 default:
00769 SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
00770 break;
00771 }
00772 break;
00773 }
00774 }
00775
00776 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00777 {
00778 switch (widget) {
00779 case WID_AIC_GAMELIST:
00780 case WID_AIC_LIST:
00781 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00782 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00783 break;
00784 }
00785 }
00786
00792 static bool IsEditable(CompanyID slot)
00793 {
00794 if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL;
00795
00796 if (_game_mode != GM_NORMAL) {
00797 return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
00798 }
00799 if (Company::IsValidID(slot) || slot < 0) return false;
00800
00801 int max_slot = GetGameSettings().difficulty.max_no_competitors;
00802 for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
00803 if (Company::IsValidHumanID(cid)) max_slot++;
00804 }
00805 return slot < max_slot;
00806 }
00807
00808 virtual void DrawWidget(const Rect &r, int widget) const
00809 {
00810 switch (widget) {
00811 case WID_AIC_GAMELIST: {
00812 StringID text = STR_AI_CONFIG_NONE;
00813
00814 if (GameConfig::GetConfig()->GetInfo() != NULL) {
00815 SetDParamStr(0, GameConfig::GetConfig()->GetInfo()->GetName());
00816 text = STR_JUST_RAW_STRING;
00817 }
00818
00819 DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
00820 (this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
00821
00822 break;
00823 }
00824
00825 case WID_AIC_LIST: {
00826 int y = r.top;
00827 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
00828 StringID text;
00829
00830 if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
00831 text = STR_AI_CONFIG_HUMAN_PLAYER;
00832 } else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
00833 SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
00834 text = STR_JUST_RAW_STRING;
00835 } else {
00836 text = STR_AI_CONFIG_RANDOM_AI;
00837 }
00838 DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
00839 (this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
00840 y += this->line_height;
00841 }
00842 break;
00843 }
00844 }
00845 }
00846
00847 virtual void OnClick(Point pt, int widget, int click_count)
00848 {
00849 if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_END) {
00850 if (this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot) == NULL) return;
00851
00852 ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
00853 return;
00854 }
00855
00856 switch (widget) {
00857 case WID_AIC_DECREASE:
00858 case WID_AIC_INCREASE: {
00859 int new_value;
00860 if (widget == WID_AIC_DECREASE) {
00861 new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
00862 } else {
00863 new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
00864 }
00865 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
00866 this->InvalidateData();
00867 break;
00868 }
00869
00870 case WID_AIC_GAMELIST: {
00871 this->selected_slot = OWNER_DEITY;
00872 this->InvalidateData();
00873 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00874 break;
00875 }
00876
00877 case WID_AIC_LIST: {
00878 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
00879 this->InvalidateData();
00880 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00881 break;
00882 }
00883
00884 case WID_AIC_MOVE_UP:
00885 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
00886 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
00887 this->selected_slot--;
00888 this->vscroll->ScrollTowards(this->selected_slot);
00889 this->InvalidateData();
00890 }
00891 break;
00892
00893 case WID_AIC_MOVE_DOWN:
00894 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
00895 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
00896 this->selected_slot++;
00897 this->vscroll->ScrollTowards(this->selected_slot);
00898 this->InvalidateData();
00899 }
00900 break;
00901
00902 case WID_AIC_CHANGE:
00903 ShowAIListWindow((CompanyID)this->selected_slot);
00904 break;
00905
00906 case WID_AIC_CONFIGURE:
00907 ShowAISettingsWindow((CompanyID)this->selected_slot);
00908 break;
00909
00910 case WID_AIC_CLOSE:
00911 delete this;
00912 break;
00913
00914 case WID_AIC_CONTENT_DOWNLOAD:
00915 if (!_network_available) {
00916 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00917 } else {
00918 #if defined(ENABLE_NETWORK)
00919 ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
00920 _network_content_client.RequestContentList(CONTENT_TYPE_GAME);
00921 #endif
00922 }
00923 break;
00924 }
00925 }
00926
00932 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00933 {
00934 if (!IsEditable(this->selected_slot)) {
00935 this->selected_slot = INVALID_COMPANY;
00936 }
00937
00938 if (!gui_scope) return;
00939
00940 this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
00941 this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
00942 this->SetWidgetDisabledState(WID_AIC_CHANGE, this->selected_slot == INVALID_COMPANY);
00943 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
00944 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
00945 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
00946
00947 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
00948 this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || (GetConfig(this->selected_slot)->GetTextfile(tft, this->selected_slot) == NULL));
00949 }
00950 }
00951 };
00952
00954 void ShowAIConfigWindow()
00955 {
00956 DeleteWindowByClass(WC_GAME_OPTIONS);
00957 new AIConfigWindow();
00958 }
00959
00968 static bool SetScriptButtonColour(NWidgetCore &button, bool dead, bool paused)
00969 {
00970
00971
00972 Colours colour = dead ? COLOUR_RED :
00973 (paused ? COLOUR_YELLOW : COLOUR_GREY);
00974 if (button.colour != colour) {
00975 button.colour = colour;
00976 return true;
00977 }
00978 return false;
00979 }
00980
00984 struct AIDebugWindow : public Window {
00985 static const int top_offset;
00986 static const int bottom_offset;
00987
00988 static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
00989
00990 static CompanyID ai_debug_company;
00991 int redraw_timer;
00992 int last_vscroll_pos;
00993 bool autoscroll;
00994 bool show_break_box;
00995 static bool break_check_enabled;
00996 static char break_string[MAX_BREAK_STR_STRING_LENGTH];
00997 QueryString break_editbox;
00998 static StringFilter break_string_filter;
00999 static bool case_sensitive_break_check;
01000 int highlight_row;
01001 Scrollbar *vscroll;
01002
01003 ScriptLog::LogData *GetLogPointer() const
01004 {
01005 if (ai_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer();
01006 return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
01007 }
01008
01014 AIDebugWindow(const WindowDesc *desc, WindowNumber number) : break_editbox(MAX_BREAK_STR_STRING_LENGTH)
01015 {
01016 this->CreateNestedTree(desc);
01017 this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
01018 this->show_break_box = _settings_client.gui.ai_developer_tools;
01019 this->GetWidget<NWidgetStacked>(WID_AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
01020 this->FinishInitNested(desc, number);
01021
01022 if (!this->show_break_box) break_check_enabled = false;
01023
01024 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01025 this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
01026 }
01027 this->EnableWidget(WID_AID_SCRIPT_GAME);
01028 this->DisableWidget(WID_AID_RELOAD_TOGGLE);
01029 this->DisableWidget(WID_AID_SETTINGS);
01030 this->DisableWidget(WID_AID_CONTINUE_BTN);
01031
01032 this->last_vscroll_pos = 0;
01033 this->autoscroll = true;
01034 this->highlight_row = -1;
01035
01036 this->querystrings[WID_AID_BREAK_STR_EDIT_BOX] = &this->break_editbox;
01037
01038
01039 this->break_editbox.text.Assign(this->break_string);
01040
01041
01042 if (ai_debug_company == OWNER_DEITY) {
01043 this->LowerWidget(WID_AID_SCRIPT_GAME);
01044 this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !Game::IsPaused());
01045 } else if (ai_debug_company != INVALID_COMPANY) {
01046 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01047 this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !AI::IsPaused(ai_debug_company));
01048 }
01049 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01050 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01051
01052 }
01053
01054 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01055 {
01056 if (widget == WID_AID_LOG_PANEL) {
01057 resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
01058 size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
01059 }
01060 }
01061
01062 virtual void OnPaint()
01063 {
01064
01065 if (ai_debug_company == INVALID_COMPANY || (ai_debug_company != OWNER_DEITY && !Company::IsValidAiID(ai_debug_company))) {
01066 if (ai_debug_company != INVALID_COMPANY) {
01067
01068 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01069
01070 ai_debug_company = INVALID_COMPANY;
01071 }
01072
01073 const Company *c;
01074 FOR_ALL_COMPANIES(c) {
01075 if (c->is_ai) {
01076
01077 this->LowerWidget(c->index + WID_AID_COMPANY_BUTTON_START);
01078
01079 ai_debug_company = c->index;
01080 break;
01081 }
01082 }
01083
01084
01085 if (ai_debug_company == INVALID_COMPANY && Game::GetInstance() != NULL) {
01086
01087 this->LowerWidget(WID_AID_SCRIPT_GAME);
01088
01089 ai_debug_company = OWNER_DEITY;
01090 }
01091 }
01092
01093
01094 this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
01095 this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
01096 this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
01097
01098
01099 this->DrawWidgets();
01100
01101 if (this->IsShaded()) return;
01102
01103
01104 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01105 NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
01106 bool dirty = false;
01107
01108 bool valid = Company::IsValidAiID(i);
01109 bool disabled = !valid;
01110 if (button->IsDisabled() != disabled) {
01111
01112 button->SetDisabled(disabled);
01113 dirty = true;
01114 }
01115
01116
01117 bool dead = valid && Company::Get(i)->ai_instance->IsDead();
01118 bool paused = valid && Company::Get(i)->ai_instance->IsPaused();
01119
01120
01121 dirty = SetScriptButtonColour(*button, dead, paused) || dirty;
01122
01123
01124 if (dirty) this->SetDirty();
01125
01126 if (!valid) continue;
01127
01128 byte offset = (i == ai_debug_company) ? 1 : 0;
01129 DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
01130 }
01131
01132
01133 GameInstance *game = Game::GetInstance();
01134 bool dead = game != NULL && game->IsDead();
01135 bool paused = game != NULL && game->IsPaused();
01136 NWidgetCore *button = this->GetWidget<NWidgetCore>(WID_AID_SCRIPT_GAME);
01137 if (SetScriptButtonColour(*button, dead, paused)) {
01138
01139 this->SetWidgetDirty(WID_AID_SCRIPT_GAME);
01140 }
01141
01142
01143 if (ai_debug_company == INVALID_COMPANY) return;
01144
01145 ScriptLog::LogData *log = this->GetLogPointer();
01146
01147 int scroll_count = (log == NULL) ? 0 : log->used;
01148 if (this->vscroll->GetCount() != scroll_count) {
01149 this->vscroll->SetCount(scroll_count);
01150
01151
01152 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01153 }
01154
01155 if (log == NULL) return;
01156
01157
01158
01159 if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
01160 this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity();
01161 }
01162 if (this->autoscroll) {
01163 int scroll_pos = max(0, log->used - this->vscroll->GetCapacity());
01164 if (scroll_pos != this->vscroll->GetPosition()) {
01165 this->vscroll->SetPosition(scroll_pos);
01166
01167
01168 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01169 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01170 }
01171 }
01172 this->last_vscroll_pos = this->vscroll->GetPosition();
01173 }
01174
01175 virtual void SetStringParameters(int widget) const
01176 {
01177 switch (widget) {
01178 case WID_AID_NAME_TEXT:
01179 if (ai_debug_company == OWNER_DEITY) {
01180 const GameInfo *info = Game::GetInfo();
01181 assert(info != NULL);
01182 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01183 SetDParamStr(1, info->GetName());
01184 SetDParam(2, info->GetVersion());
01185 } else if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
01186 SetDParam(0, STR_EMPTY);
01187 } else {
01188 const AIInfo *info = Company::Get(ai_debug_company)->ai_info;
01189 assert(info != NULL);
01190 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01191 SetDParamStr(1, info->GetName());
01192 SetDParam(2, info->GetVersion());
01193 }
01194 break;
01195 }
01196 }
01197
01198 virtual void DrawWidget(const Rect &r, int widget) const
01199 {
01200 if (ai_debug_company == INVALID_COMPANY) return;
01201
01202 switch (widget) {
01203 case WID_AID_LOG_PANEL: {
01204 ScriptLog::LogData *log = this->GetLogPointer();
01205 if (log == NULL) return;
01206
01207 int y = this->top_offset;
01208 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
01209 int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
01210 if (log->lines[pos] == NULL) break;
01211
01212 TextColour colour;
01213 switch (log->type[pos]) {
01214 case ScriptLog::LOG_SQ_INFO: colour = TC_BLACK; break;
01215 case ScriptLog::LOG_SQ_ERROR: colour = TC_RED; break;
01216 case ScriptLog::LOG_INFO: colour = TC_BLACK; break;
01217 case ScriptLog::LOG_WARNING: colour = TC_YELLOW; break;
01218 case ScriptLog::LOG_ERROR: colour = TC_RED; break;
01219 default: colour = TC_BLACK; break;
01220 }
01221
01222
01223 if (pos == this->highlight_row) {
01224 GfxFillRect(r.left + 1, r.top + y, r.right - 1, r.top + y + this->resize.step_height - WD_PAR_VSEP_NORMAL, PC_BLACK);
01225 if (colour == TC_BLACK) colour = TC_WHITE;
01226 }
01227
01228 DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
01229 y += this->resize.step_height;
01230 }
01231 break;
01232 }
01233 }
01234 }
01235
01240 void ChangeToAI(CompanyID show_ai)
01241 {
01242 if (ai_debug_company == OWNER_DEITY) {
01243 this->RaiseWidget(WID_AID_SCRIPT_GAME);
01244 } else {
01245 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01246 }
01247 ai_debug_company = show_ai;
01248
01249 ScriptLog::LogData *log = this->GetLogPointer();
01250 this->vscroll->SetCount((log == NULL) ? 0 : log->used);
01251
01252 if (ai_debug_company == OWNER_DEITY) {
01253 this->LowerWidget(WID_AID_SCRIPT_GAME);
01254 this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !Game::IsPaused());
01255 } else {
01256 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01257 this->SetWidgetDisabledState(WID_AID_CONTINUE_BTN, !AI::IsPaused(ai_debug_company));
01258 }
01259
01260 this->highlight_row = -1;
01261 this->autoscroll = true;
01262 this->last_vscroll_pos = this->vscroll->GetPosition();
01263 this->SetDirty();
01264
01265 DeleteWindowByClass(WC_AI_SETTINGS);
01266 }
01267
01268 virtual void OnClick(Point pt, int widget, int click_count)
01269 {
01270
01271 if (this->IsWidgetDisabled(widget)) return;
01272
01273
01274 if (IsInsideMM(widget, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END + 1)) {
01275 ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
01276 }
01277
01278 switch (widget) {
01279 case WID_AID_SCRIPT_GAME:
01280 ChangeToAI(OWNER_DEITY);
01281 break;
01282
01283 case WID_AID_RELOAD_TOGGLE:
01284 if (ai_debug_company == OWNER_DEITY) break;
01285
01286 DoCommandP(0, 2 | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
01287 DoCommandP(0, 1 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
01288 break;
01289
01290 case WID_AID_SETTINGS:
01291 ShowAISettingsWindow(ai_debug_company);
01292 break;
01293
01294 case WID_AID_BREAK_STR_ON_OFF_BTN:
01295 this->break_check_enabled = !this->break_check_enabled;
01296 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01297 this->SetWidgetDirty(WID_AID_BREAK_STR_ON_OFF_BTN);
01298 break;
01299
01300 case WID_AID_MATCH_CASE_BTN:
01301 this->case_sensitive_break_check = !this->case_sensitive_break_check;
01302 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01303 this->SetWidgetDirty(WID_AID_MATCH_CASE_BTN);
01304 break;
01305
01306 case WID_AID_CONTINUE_BTN:
01307
01308 if (ai_debug_company == OWNER_DEITY) {
01309 Game::Unpause();
01310 this->SetWidgetDirty(WID_AID_SCRIPT_GAME);
01311 } else {
01312 AI::Unpause(ai_debug_company);
01313 this->SetWidgetDirty(WID_AID_COMPANY_BUTTON_START + ai_debug_company);
01314 }
01315
01316
01317 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_PAUSED_NORMAL) {
01318 bool all_unpaused = !Game::IsPaused();
01319 if (all_unpaused) {
01320 Company *c;
01321 FOR_ALL_COMPANIES(c) {
01322 if (c->is_ai && AI::IsPaused(c->index)) {
01323 all_unpaused = false;
01324 break;
01325 }
01326 }
01327 if (all_unpaused) {
01328
01329 DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
01330 }
01331 }
01332 }
01333
01334 this->highlight_row = -1;
01335 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01336 this->DisableWidget(WID_AID_CONTINUE_BTN);
01337 break;
01338 }
01339 }
01340
01341 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01342 {
01343 EventState state = ES_NOT_HANDLED;
01344 int num = CheckHotkeyMatch(aidebug_hotkeys, keycode, this);
01345 if (num != -1) {
01346 if (this->show_break_box && num == WID_AID_BREAK_STR_EDIT_BOX) {
01347 this->SetFocusedWidget(WID_AID_BREAK_STR_EDIT_BOX);
01348 SetFocusedWindow(this);
01349 state = ES_HANDLED;
01350 } else if (this->show_break_box || num < WID_AID_BREAK_STRING_WIDGETS) {
01351 this->OnClick(Point(), num, 1);
01352 state = ES_HANDLED;
01353 }
01354 }
01355 return state;
01356 }
01357
01358 virtual void OnEditboxChanged(int wid)
01359 {
01360 if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
01361
01362 strecpy(this->break_string, this->break_editbox.text.buf, lastof(this->break_string));
01363 break_string_filter.SetFilterTerm(this->break_string);
01364 }
01365 }
01366
01372 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01373 {
01374 if (data == -1 || ai_debug_company == data) this->SetDirty();
01375
01376
01377
01378 if (!gui_scope && data == ai_debug_company && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
01379
01380 ScriptLog::LogData *log = this->GetLogPointer();
01381
01382 if (log != NULL) {
01383 this->break_string_filter.ResetState();
01384 this->break_string_filter.AddLine(log->lines[log->pos]);
01385 if (this->break_string_filter.GetState()) {
01386
01387 if (ai_debug_company == OWNER_DEITY) {
01388 Game::Pause();
01389 } else {
01390 AI::Pause(ai_debug_company);
01391 }
01392
01393
01394 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
01395 DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
01396 }
01397
01398
01399 this->EnableWidget(WID_AID_CONTINUE_BTN);
01400 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01401
01402
01403 this->highlight_row = log->pos;
01404 }
01405 }
01406 }
01407 }
01408
01409 virtual void OnResize()
01410 {
01411 this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
01412 }
01413
01414 static Hotkey<AIDebugWindow> aidebug_hotkeys[];
01415 };
01416
01417 const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
01418 const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
01419 CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01420 char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
01421 bool AIDebugWindow::break_check_enabled = true;
01422 bool AIDebugWindow::case_sensitive_break_check = false;
01423 StringFilter AIDebugWindow::break_string_filter(&AIDebugWindow::case_sensitive_break_check);
01424
01426 NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
01427 {
01428 return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
01429 }
01430
01431 Hotkey<AIDebugWindow> AIDebugWindow::aidebug_hotkeys[] = {
01432 Hotkey<AIDebugWindow>('1', "company_1", WID_AID_COMPANY_BUTTON_START),
01433 Hotkey<AIDebugWindow>('2', "company_2", WID_AID_COMPANY_BUTTON_START + 1),
01434 Hotkey<AIDebugWindow>('3', "company_3", WID_AID_COMPANY_BUTTON_START + 2),
01435 Hotkey<AIDebugWindow>('4', "company_4", WID_AID_COMPANY_BUTTON_START + 3),
01436 Hotkey<AIDebugWindow>('5', "company_5", WID_AID_COMPANY_BUTTON_START + 4),
01437 Hotkey<AIDebugWindow>('6', "company_6", WID_AID_COMPANY_BUTTON_START + 5),
01438 Hotkey<AIDebugWindow>('7', "company_7", WID_AID_COMPANY_BUTTON_START + 6),
01439 Hotkey<AIDebugWindow>('8', "company_8", WID_AID_COMPANY_BUTTON_START + 7),
01440 Hotkey<AIDebugWindow>('9', "company_9", WID_AID_COMPANY_BUTTON_START + 8),
01441 Hotkey<AIDebugWindow>((uint16)0, "company_10", WID_AID_COMPANY_BUTTON_START + 9),
01442 Hotkey<AIDebugWindow>((uint16)0, "company_11", WID_AID_COMPANY_BUTTON_START + 10),
01443 Hotkey<AIDebugWindow>((uint16)0, "company_12", WID_AID_COMPANY_BUTTON_START + 11),
01444 Hotkey<AIDebugWindow>((uint16)0, "company_13", WID_AID_COMPANY_BUTTON_START + 12),
01445 Hotkey<AIDebugWindow>((uint16)0, "company_14", WID_AID_COMPANY_BUTTON_START + 13),
01446 Hotkey<AIDebugWindow>((uint16)0, "company_15", WID_AID_COMPANY_BUTTON_START + 14),
01447 Hotkey<AIDebugWindow>('S', "settings", WID_AID_SETTINGS),
01448 Hotkey<AIDebugWindow>('0', "game_script", WID_AID_SCRIPT_GAME),
01449 Hotkey<AIDebugWindow>((uint16)0, "reload", WID_AID_RELOAD_TOGGLE),
01450 Hotkey<AIDebugWindow>('B', "break_toggle", WID_AID_BREAK_STR_ON_OFF_BTN),
01451 Hotkey<AIDebugWindow>('F', "break_string", WID_AID_BREAK_STR_EDIT_BOX),
01452 Hotkey<AIDebugWindow>('C', "match_case", WID_AID_MATCH_CASE_BTN),
01453 Hotkey<AIDebugWindow>(WKC_RETURN, "continue", WID_AID_CONTINUE_BTN),
01454 HOTKEY_LIST_END(AIDebugWindow)
01455 };
01456 Hotkey<AIDebugWindow> *_aidebug_hotkeys = AIDebugWindow::aidebug_hotkeys;
01457
01459 static const NWidgetPart _nested_ai_debug_widgets[] = {
01460 NWidget(NWID_HORIZONTAL),
01461 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01462 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01463 NWidget(WWT_SHADEBOX, COLOUR_GREY),
01464 NWidget(WWT_STICKYBOX, COLOUR_GREY),
01465 EndContainer(),
01466 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_VIEW),
01467 NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
01468 EndContainer(),
01469 NWidget(NWID_HORIZONTAL),
01470 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
01471 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
01472 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
01473 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
01474 EndContainer(),
01475 NWidget(NWID_HORIZONTAL),
01476 NWidget(NWID_VERTICAL),
01477
01478 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_AID_SCROLLBAR),
01479 EndContainer(),
01480
01481 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_AID_BREAK_STRING_WIDGETS),
01482 NWidget(NWID_HORIZONTAL),
01483 NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_AID_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
01484 NWidget(WWT_PANEL, COLOUR_GREY),
01485 NWidget(NWID_HORIZONTAL),
01486 NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
01487 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
01488 EndContainer(),
01489 EndContainer(),
01490 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
01491 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
01492 EndContainer(),
01493 EndContainer(),
01494 EndContainer(),
01495 NWidget(NWID_VERTICAL),
01496 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AID_SCROLLBAR),
01497 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
01498 EndContainer(),
01499 EndContainer(),
01500 };
01501
01503 static const WindowDesc _ai_debug_desc(
01504 WDP_AUTO, 600, 450,
01505 WC_AI_DEBUG, WC_NONE,
01506 0,
01507 _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
01508 );
01509
01514 Window *ShowAIDebugWindow(CompanyID show_company)
01515 {
01516 if (!_networking || _network_server) {
01517 AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
01518 if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
01519 if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
01520 return w;
01521 } else {
01522 ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
01523 }
01524
01525 return NULL;
01526 }
01527
01531 EventState AIDebugGlobalHotkeys(uint16 key, uint16 keycode)
01532 {
01533 int num = CheckHotkeyMatch<AIDebugWindow>(_aidebug_hotkeys, keycode, NULL, true);
01534 if (num == -1) return ES_NOT_HANDLED;
01535 Window *w = ShowAIDebugWindow(INVALID_COMPANY);
01536 if (w == NULL) return ES_NOT_HANDLED;
01537 return w->OnKeyPress(key, keycode);
01538 }
01539
01543 void InitializeAIGui()
01544 {
01545 AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01546 }
01547
01549 void ShowAIDebugWindowIfAIError()
01550 {
01551
01552 if (_networking && !_network_server) return;
01553
01554 Company *c;
01555 FOR_ALL_COMPANIES(c) {
01556 if (c->is_ai && c->ai_instance->IsDead()) {
01557 ShowAIDebugWindow(c->index);
01558 break;
01559 }
01560 }
01561
01562 GameInstance *g = Game::GetGameInstance();
01563 if (g != NULL && g->IsDead()) {
01564 ShowAIDebugWindow(OWNER_DEITY);
01565 }
01566 }