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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048 #include "cargomonitor.h"
00049 #include "goal_base.h"
00050
00051 #include "table/strings.h"
00052 #include "table/pricebase.h"
00053
00054
00055
00056 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00057 INSTANTIATE_POOL_METHODS(CargoPayment)
00058
00059
00070 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00071 {
00072 return (int32)((int64)a * (int64)b >> shift);
00073 }
00074
00075 typedef SmallVector<Industry *, 16> SmallIndustryList;
00076
00080 const ScoreInfo _score_info[] = {
00081 { 120, 100},
00082 { 80, 100},
00083 { 10000, 100},
00084 { 50000, 50},
00085 { 100000, 100},
00086 { 40000, 400},
00087 { 8, 50},
00088 {10000000, 50},
00089 { 250000, 50},
00090 { 0, 0}
00091 };
00092
00093 int _score_part[MAX_COMPANIES][SCORE_END];
00094 Economy _economy;
00095 Prices _price;
00096 Money _additional_cash_required;
00097 static PriceMultipliers _price_base_multiplier;
00098
00108 Money CalculateCompanyValue(const Company *c, bool including_loan)
00109 {
00110 Owner owner = c->index;
00111
00112 Station *st;
00113 uint num = 0;
00114
00115 FOR_ALL_STATIONS(st) {
00116 if (st->owner == owner) num += CountBits((byte)st->facilities);
00117 }
00118
00119 Money value = num * _price[PR_STATION_VALUE] * 25;
00120
00121 Vehicle *v;
00122 FOR_ALL_VEHICLES(v) {
00123 if (v->owner != owner) continue;
00124
00125 if (v->type == VEH_TRAIN ||
00126 v->type == VEH_ROAD ||
00127 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00128 v->type == VEH_SHIP) {
00129 value += v->value * 3 >> 1;
00130 }
00131 }
00132
00133
00134 if (including_loan) value -= c->current_loan;
00135 value += c->money;
00136
00137 return max(value, (Money)1);
00138 }
00139
00148 int UpdateCompanyRatingAndValue(Company *c, bool update)
00149 {
00150 Owner owner = c->index;
00151 int score = 0;
00152
00153 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00154
00155
00156 {
00157 Vehicle *v;
00158 Money min_profit = 0;
00159 bool min_profit_first = true;
00160 uint num = 0;
00161
00162 FOR_ALL_VEHICLES(v) {
00163 if (v->owner != owner) continue;
00164 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00165 if (v->profit_last_year > 0) num++;
00166 if (v->age > 730) {
00167
00168 if (min_profit_first || min_profit > v->profit_last_year) {
00169 min_profit = v->profit_last_year;
00170 min_profit_first = false;
00171 }
00172 }
00173 }
00174 }
00175
00176 min_profit >>= 8;
00177
00178 _score_part[owner][SCORE_VEHICLES] = num;
00179
00180 if (min_profit > 0) {
00181 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00182 }
00183 }
00184
00185
00186 {
00187 uint num = 0;
00188 const Station *st;
00189
00190 FOR_ALL_STATIONS(st) {
00191
00192 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00193 }
00194 _score_part[owner][SCORE_STATIONS] = num;
00195 }
00196
00197
00198 {
00199 int numec = min(c->num_valid_stat_ent, 12);
00200 if (numec != 0) {
00201 const CompanyEconomyEntry *cee = c->old_economy;
00202 Money min_income = cee->income + cee->expenses;
00203 Money max_income = cee->income + cee->expenses;
00204
00205 do {
00206 min_income = min(min_income, cee->income + cee->expenses);
00207 max_income = max(max_income, cee->income + cee->expenses);
00208 } while (++cee, --numec);
00209
00210 if (min_income > 0) {
00211 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00212 }
00213
00214 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00215 }
00216 }
00217
00218
00219 {
00220 int numec = min(c->num_valid_stat_ent, 4);
00221 if (numec != 0) {
00222 const CompanyEconomyEntry *cee = c->old_economy;
00223 OverflowSafeInt64 total_delivered = 0;
00224 do {
00225 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00226 } while (++cee, --numec);
00227
00228 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00229 }
00230 }
00231
00232
00233 {
00234 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00235 }
00236
00237
00238 {
00239 if (c->money > 0) {
00240 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00241 }
00242 }
00243
00244
00245 {
00246 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00247 }
00248
00249
00250 {
00251 int total_score = 0;
00252 int s;
00253 score = 0;
00254 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00255
00256 if (i == SCORE_TOTAL) continue;
00257
00258 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00259 score += s;
00260 total_score += _score_info[i].score;
00261 }
00262
00263 _score_part[owner][SCORE_TOTAL] = score;
00264
00265
00266 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00267 }
00268
00269 if (update) {
00270 c->old_economy[0].performance_history = score;
00271 UpdateCompanyHQ(c->location_of_HQ, score);
00272 c->old_economy[0].company_value = CalculateCompanyValue(c);
00273 }
00274
00275 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00276 return score;
00277 }
00278
00284 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00285 {
00286
00287
00288
00289 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00290 #ifdef ENABLE_NETWORK
00291
00292 if (_networking) NetworkClientsToSpectators(old_owner);
00293 #endif
00294 if (old_owner == _local_company) {
00295
00296
00297 assert(!_networking);
00298 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00299 Company *c;
00300 FOR_ALL_COMPANIES(c) {
00301 if (c->index != old_owner) {
00302 SetLocalCompany(c->index);
00303 break;
00304 }
00305 }
00306 cur_company.Restore();
00307 assert(old_owner != _local_company);
00308 }
00309
00310 Town *t;
00311
00312 assert(old_owner != new_owner);
00313
00314 {
00315 Company *c;
00316 uint i;
00317
00318
00319 FOR_ALL_COMPANIES(c) {
00320 for (i = 0; i < 4; i++) {
00321 if (c->share_owners[i] == old_owner) {
00322
00323 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00324
00325
00326 SubtractMoneyFromCompany(res);
00327 }
00328 }
00329 }
00330
00331
00332 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00333 c = Company::Get(old_owner);
00334 for (i = 0; i < 4; i++) {
00335 cur_company2.Change(c->share_owners[i]);
00336 if (_current_company != INVALID_OWNER) {
00337
00338 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00339
00340
00341 SubtractMoneyFromCompany(res);
00342 }
00343 }
00344 cur_company2.Restore();
00345 }
00346
00347
00348
00349
00350 if (new_owner == INVALID_OWNER) {
00351 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00352 }
00353
00354 Subsidy *s;
00355 FOR_ALL_SUBSIDIES(s) {
00356 if (s->awarded == old_owner) {
00357 if (new_owner == INVALID_OWNER) {
00358 delete s;
00359 } else {
00360 s->awarded = new_owner;
00361 }
00362 }
00363 }
00364 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00365
00366
00367 FOR_ALL_TOWNS(t) {
00368
00369 if (new_owner != INVALID_OWNER) {
00370 if (HasBit(t->have_ratings, old_owner)) {
00371 if (HasBit(t->have_ratings, new_owner)) {
00372
00373 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00374 } else {
00375 SetBit(t->have_ratings, new_owner);
00376 t->ratings[new_owner] = t->ratings[old_owner];
00377 }
00378 }
00379 }
00380
00381
00382 t->ratings[old_owner] = RATING_INITIAL;
00383 ClrBit(t->have_ratings, old_owner);
00384
00385
00386 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00387 if (new_owner != INVALID_OWNER) {
00388 t->exclusivity = new_owner;
00389 } else {
00390 t->exclusive_counter = 0;
00391 t->exclusivity = INVALID_COMPANY;
00392 }
00393 }
00394 }
00395
00396 {
00397 Vehicle *v;
00398 FOR_ALL_VEHICLES(v) {
00399 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00400 if (new_owner == INVALID_OWNER) {
00401 if (v->Previous() == NULL) delete v;
00402 } else {
00403 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00404 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00405 }
00406 }
00407 }
00408 }
00409
00410
00411
00412 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00413
00414 if (new_owner == INVALID_OWNER) {
00415 RemoveAllGroupsForCompany(old_owner);
00416 } else {
00417 Group *g;
00418 FOR_ALL_GROUPS(g) {
00419 if (g->owner == old_owner) g->owner = new_owner;
00420 }
00421 }
00422
00423 {
00424 FreeUnitIDGenerator unitidgen[] = {
00425 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00426 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00427 };
00428
00429 Vehicle *v;
00430 FOR_ALL_VEHICLES(v) {
00431 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00432 assert(new_owner != INVALID_OWNER);
00433
00434 v->owner = new_owner;
00435
00436
00437 v->colourmap = PAL_NONE;
00438 v->InvalidateNewGRFCache();
00439
00440 if (v->IsEngineCountable()) {
00441 GroupStatistics::CountEngine(v, 1);
00442 }
00443 if (v->IsPrimaryVehicle()) {
00444 GroupStatistics::CountVehicle(v, 1);
00445 v->unitnumber = unitidgen[v->type].NextID();
00446 }
00447
00448
00449 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00450 }
00451 }
00452
00453 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00454 }
00455
00456
00457 {
00458 TileIndex tile = 0;
00459 do {
00460 ChangeTileOwner(tile, old_owner, new_owner);
00461 } while (++tile != MapSize());
00462
00463 if (new_owner != INVALID_OWNER) {
00464
00465
00466
00467
00468 tile = 0;
00469
00470 do {
00471 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00472 TrackBits tracks = GetTrackBits(tile);
00473 do {
00474 Track track = RemoveFirstTrack(&tracks);
00475 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00476 } while (tracks != TRACK_BIT_NONE);
00477 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00478 UpdateLevelCrossing(tile);
00479 }
00480 } while (++tile != MapSize());
00481 }
00482
00483
00484 UpdateSignalsInBuffer();
00485 }
00486
00487
00488 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00489
00490
00491 Station *st;
00492 FOR_ALL_STATIONS(st) {
00493 if (st->owner == old_owner) {
00494
00495
00496 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00497 }
00498 }
00499
00500
00501 Waypoint *wp;
00502 FOR_ALL_WAYPOINTS(wp) {
00503 if (wp->owner == old_owner) {
00504 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00505 }
00506 }
00507
00508 Sign *si;
00509 FOR_ALL_SIGNS(si) {
00510 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00511 }
00512
00513
00514 Goal *g;
00515 FOR_ALL_GOALS(g) {
00516 if (g->company == old_owner) delete g;
00517 }
00518
00519 ClearCargoPickupMonitoring(old_owner);
00520 ClearCargoDeliveryMonitoring(old_owner);
00521
00522
00523 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00524
00525 cur_company.Restore();
00526
00527 MarkWholeScreenDirty();
00528 }
00529
00534 static void CompanyCheckBankrupt(Company *c)
00535 {
00536
00537 if (c->money - c->current_loan >= -_economy.max_loan) {
00538 c->months_of_bankruptcy = 0;
00539 c->bankrupt_asked = 0;
00540 return;
00541 }
00542
00543 c->months_of_bankruptcy++;
00544
00545 switch (c->months_of_bankruptcy) {
00546
00547 case 0:
00548 case 1:
00549 case 2:
00550 case 3:
00551
00552 case 5:
00553 case 6:
00554
00555 case 8:
00556 case 9:
00557 break;
00558
00559
00560 case 4: {
00561 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00562 cni->FillData(c);
00563 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00564 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00565 SetDParamStr(2, cni->company_name);
00566 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00567 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00568 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00569 break;
00570 }
00571
00572
00573 case 7: {
00574
00575 Money val = CalculateCompanyValue(c, false);
00576
00577 c->bankrupt_value = val;
00578 c->bankrupt_asked = 1 << c->index;
00579 c->bankrupt_timeout = 0;
00580
00581
00582 assert(c->bankrupt_value > 0);
00583 break;
00584 }
00585
00586
00587
00588 default:
00589 case 10: {
00590 if (!_networking && _local_company == c->index) {
00591
00592
00593
00594
00595 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00596 break;
00597 }
00598
00599
00600
00601
00602
00603
00604
00605
00606
00607
00608 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00609 break;
00610 }
00611 }
00612 }
00613
00618 static void CompaniesGenStatistics()
00619 {
00620 Station *st;
00621
00622 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00623 Company *c;
00624
00625 if (!_settings_game.economy.infrastructure_maintenance) {
00626 FOR_ALL_STATIONS(st) {
00627 cur_company.Change(st->owner);
00628 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00629 SubtractMoneyFromCompany(cost);
00630 }
00631 } else {
00632
00633 FOR_ALL_COMPANIES(c) {
00634 cur_company.Change(c->index);
00635
00636 CommandCost cost(EXPENSES_PROPERTY);
00637 uint32 rail_total = c->infrastructure.GetRailTotal();
00638 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00639 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00640 }
00641 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00642 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00643 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00644 }
00645 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00646 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00647 cost.AddCost(AirportMaintenanceCost(c->index));
00648
00649 SubtractMoneyFromCompany(cost);
00650 }
00651 }
00652 cur_company.Restore();
00653
00654
00655 FOR_ALL_COMPANIES(c) {
00656 CompanyCheckBankrupt(c);
00657 }
00658
00659
00660 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00661
00662 FOR_ALL_COMPANIES(c) {
00663 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00664 c->old_economy[0] = c->cur_economy;
00665 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00666
00667 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00668
00669 UpdateCompanyRatingAndValue(c, true);
00670 if (c->block_preview != 0) c->block_preview--;
00671 }
00672
00673 SetWindowDirty(WC_INCOME_GRAPH, 0);
00674 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00675 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00676 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00677 SetWindowDirty(WC_COMPANY_VALUE, 0);
00678 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00679 }
00680
00686 bool AddInflation(bool check_year)
00687 {
00688
00689
00690
00691
00692
00693
00694
00695
00696
00697
00698
00699
00700
00701
00702
00703 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00704
00705 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00706
00707
00708
00709
00710
00711
00712 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00713 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00714
00715 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00716 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00717
00718 return false;
00719 }
00720
00724 void RecomputePrices()
00725 {
00726
00727 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00728
00729
00730 for (Price i = PR_BEGIN; i < PR_END; i++) {
00731 Money price = _price_base_specs[i].start_price;
00732
00733
00734 uint mod = 1;
00735 switch (_price_base_specs[i].category) {
00736 case PCAT_RUNNING:
00737 mod = _settings_game.difficulty.vehicle_costs;
00738 break;
00739
00740 case PCAT_CONSTRUCTION:
00741 mod = _settings_game.difficulty.construction_cost;
00742 break;
00743
00744 default: break;
00745 }
00746 switch (mod) {
00747 case 0: price *= 6; break;
00748 case 1: price *= 8; break;
00749 case 2: price *= 9; break;
00750 default: NOT_REACHED();
00751 }
00752
00753
00754 price = (int64)price * _economy.inflation_prices;
00755
00756
00757 int shift = _price_base_multiplier[i] - 16 - 3;
00758 if (shift >= 0) {
00759 price <<= shift;
00760 } else {
00761 price >>= -shift;
00762 }
00763
00764
00765
00766
00767
00768
00769 if (price == 0) {
00770 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00771
00772 assert(price != 0);
00773 }
00774
00775 _price[i] = price;
00776 }
00777
00778
00779 CargoSpec *cs;
00780 FOR_ALL_CARGOSPECS(cs) {
00781 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00782 }
00783
00784 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00785 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00786 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00787 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00788 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00789 }
00790
00792 static void CompaniesPayInterest()
00793 {
00794 const Company *c;
00795
00796 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00797 FOR_ALL_COMPANIES(c) {
00798 cur_company.Change(c->index);
00799
00800
00801
00802
00803
00804
00805
00806
00807
00808
00809
00810
00811 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00812 if (c->money < 0) {
00813 yearly_fee += -c->money *_economy.interest_rate / 100;
00814 }
00815 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00816 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00817
00818 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00819
00820 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00821 }
00822 cur_company.Restore();
00823 }
00824
00825 static void HandleEconomyFluctuations()
00826 {
00827 if (_settings_game.difficulty.economy != 0) {
00828
00829 _economy.fluct--;
00830 } else if (EconomyIsInRecession()) {
00831
00832 _economy.fluct = -12;
00833 } else {
00834
00835 return;
00836 }
00837
00838 if (_economy.fluct == 0) {
00839 _economy.fluct = -(int)GB(Random(), 0, 2);
00840 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00841 } else if (_economy.fluct == -12) {
00842 _economy.fluct = GB(Random(), 0, 8) + 312;
00843 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00844 }
00845 }
00846
00847
00851 void ResetPriceBaseMultipliers()
00852 {
00853 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00854 }
00855
00863 void SetPriceBaseMultiplier(Price price, int factor)
00864 {
00865 assert(price < PR_END);
00866 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00867 }
00868
00873 void StartupIndustryDailyChanges(bool init_counter)
00874 {
00875 uint map_size = MapLogX() + MapLogY();
00876
00877
00878
00879
00880
00881
00882 _economy.industry_daily_increment = (1 << map_size) / 31;
00883
00884 if (init_counter) {
00885
00886 _economy.industry_daily_change_counter = 0;
00887 }
00888 }
00889
00890 void StartupEconomy()
00891 {
00892 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00893 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00894 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00895 _economy.fluct = GB(Random(), 0, 8) + 168;
00896
00897
00898 RecomputePrices();
00899
00900 StartupIndustryDailyChanges(true);
00901
00902 }
00903
00907 void InitializeEconomy()
00908 {
00909 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00910 ClearCargoPickupMonitoring();
00911 ClearCargoDeliveryMonitoring();
00912 }
00913
00922 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00923 {
00924 if (index >= PR_END) return 0;
00925
00926 Money cost = _price[index] * cost_factor;
00927 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00928
00929 if (shift >= 0) {
00930 cost <<= shift;
00931 } else {
00932 cost >>= -shift;
00933 }
00934
00935 return cost;
00936 }
00937
00938 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00939 {
00940 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00941 if (!cs->IsValid()) {
00942
00943 return 0;
00944 }
00945
00946
00947 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00948 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00949 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00950 if (callback != CALLBACK_FAILED) {
00951 int result = GB(callback, 0, 14);
00952
00953
00954 if (HasBit(callback, 14)) result -= 0x4000;
00955
00956
00957
00958
00959 return result * num_pieces * cs->current_payment / 8192;
00960 }
00961 }
00962
00963 static const int MIN_TIME_FACTOR = 31;
00964 static const int MAX_TIME_FACTOR = 255;
00965
00966 const int days1 = cs->transit_days[0];
00967 const int days2 = cs->transit_days[1];
00968 const int days_over_days1 = max( transit_days - days1, 0);
00969 const int days_over_days2 = max(days_over_days1 - days2, 0);
00970
00971
00972
00973
00974
00975
00976
00977
00978
00979
00980
00981 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00982
00983 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00984 }
00985
00987 static SmallIndustryList _cargo_delivery_destinations;
00988
00998 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00999 {
01000
01001
01002
01003
01004
01005
01006
01007 uint accepted = 0;
01008
01009 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
01010 Industry *ind = st->industries_near[i];
01011 if (ind->index == source) continue;
01012
01013 uint cargo_index;
01014 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
01015 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
01016 }
01017
01018 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
01019
01020
01021 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
01022
01023
01024 _cargo_delivery_destinations.Include(ind);
01025
01026 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
01027 ind->incoming_cargo_waiting[cargo_index] += amount;
01028 num_pieces -= amount;
01029 accepted += amount;
01030 }
01031
01032 return accepted;
01033 }
01034
01048 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01049 {
01050 assert(num_pieces > 0);
01051
01052 Station *st = Station::Get(dest);
01053
01054
01055 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01056
01057
01058 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01059
01060
01061 if (accepted > 0) {
01062 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01063 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01064 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01065 }
01066
01067
01068 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01069
01070
01071 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01072 st->town->received[cs->town_effect].new_act += accepted;
01073
01074
01075 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01076
01077
01078 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01079
01080
01081 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01082 switch (_settings_game.difficulty.subsidy_multiplier) {
01083 case 0: profit += profit >> 1; break;
01084 case 1: profit *= 2; break;
01085 case 2: profit *= 3; break;
01086 default: profit *= 4; break;
01087 }
01088 }
01089
01090 return profit;
01091 }
01092
01098 static void TriggerIndustryProduction(Industry *i)
01099 {
01100 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01101 uint16 callback = indspec->callback_mask;
01102
01103 i->was_cargo_delivered = true;
01104 i->last_cargo_accepted_at = _date;
01105
01106 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01107 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01108 IndustryProductionCallback(i, 0);
01109 } else {
01110 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01111 }
01112 } else {
01113 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01114 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01115 if (cargo_waiting == 0) continue;
01116
01117 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01118 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01119
01120 i->incoming_cargo_waiting[cargo_index] = 0;
01121 }
01122 }
01123
01124 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01125 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01126 }
01127
01132 CargoPayment::CargoPayment(Vehicle *front) :
01133 front(front),
01134 current_station(front->last_station_visited)
01135 {
01136 }
01137
01138 CargoPayment::~CargoPayment()
01139 {
01140 if (this->CleaningPool()) return;
01141
01142 this->front->cargo_payment = NULL;
01143
01144 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01145
01146 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01147
01148 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01149 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01150
01151 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01152 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01153 }
01154
01155 if (this->visual_transfer != 0) {
01156 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01157 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01158 } else if (this->visual_profit != 0) {
01159 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01160 this->front->z_pos, -this->visual_profit);
01161 }
01162
01163 cur_company.Restore();
01164 }
01165
01171 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01172 {
01173 if (this->owner == NULL) {
01174 this->owner = Company::Get(this->front->owner);
01175 }
01176
01177
01178 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01179 this->route_profit += profit;
01180
01181
01182 this->visual_profit += profit - cp->FeederShare(count);
01183 }
01184
01191 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01192 {
01193 Money profit = GetTransportedGoodsIncome(
01194 count,
01195
01196 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01197 cp->DaysInTransit(),
01198 this->ct);
01199
01200 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01201
01202 this->visual_transfer += profit;
01203 return profit;
01204 }
01205
01211 void PrepareUnload(Vehicle *front_v)
01212 {
01213 Station *curr_station = Station::Get(front_v->last_station_visited);
01214 curr_station->loading_vehicles.push_back(front_v);
01215
01216
01217 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01218
01219
01220 front_v->load_unload_ticks = 1;
01221
01222 assert(front_v->cargo_payment == NULL);
01223
01224
01225 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01226 assert(CargoPayment::CanAllocateItem());
01227 front_v->cargo_payment = new CargoPayment(front_v);
01228
01229 StationID next_station = front_v->GetNextStoppingStation();
01230 if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01231 Station *st = Station::Get(front_v->last_station_visited);
01232 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01233 const GoodsEntry *ge = &st->goods[v->cargo_type];
01234 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01235 v->cargo.Stage(
01236 HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE),
01237 front_v->last_station_visited, next_station,
01238 front_v->current_order.GetUnloadType(), ge,
01239 front_v->cargo_payment);
01240 if (v->cargo.UnloadCount() > 0) SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01241 }
01242 }
01243 }
01244 }
01245
01252 static byte GetLoadAmount(Vehicle *v)
01253 {
01254 const Engine *e = v->GetEngine();
01255 byte load_amount = e->info.load_amount;
01256
01257
01258 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01259
01260 if (_settings_game.order.gradual_loading) {
01261 uint16 cb_load_amount = CALLBACK_FAILED;
01262 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01263
01264 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01265 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01266
01267 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01268 }
01269 if (cb_load_amount != CALLBACK_FAILED) {
01270 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01271 if (cb_load_amount >= 0x100) {
01272 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01273 } else if (cb_load_amount != 0) {
01274 load_amount = cb_load_amount;
01275 }
01276 }
01277 }
01278 return load_amount;
01279 }
01280
01289 static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft, StationID next_station)
01290 {
01291 Vehicle *next_cargo = u;
01292 uint32 seen_cargos = 0;
01293
01294 while (next_cargo != NULL) {
01295 if (next_cargo->cargo_cap == 0) {
01296
01297 next_cargo = next_cargo->Next();
01298 continue;
01299 }
01300
01301 CargoID current_cargo = next_cargo->cargo_type;
01302
01303 Vehicle *v = next_cargo;
01304 SetBit(seen_cargos, current_cargo);
01305 next_cargo = NULL;
01306 for (; v != NULL; v = v->Next()) {
01307 if (v->cargo_type != current_cargo) {
01308
01309 if (next_cargo == NULL && !HasBit(seen_cargos, v->cargo_type)) next_cargo = v;
01310 continue;
01311 }
01312
01313 uint cap = v->cargo_cap - v->cargo.RemainingCount();
01314
01315
01316 if (cap > 0) {
01317 cap -= st->goods[v->cargo_type].cargo.Reserve(cap, &v->cargo, st->xy, next_station);
01318 }
01319
01320 if (consist_capleft != NULL) {
01321 (*consist_capleft)[current_cargo] += cap;
01322 }
01323 }
01324 }
01325 }
01326
01332 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01333 {
01334 v = v->GetFirstEnginePart();
01335
01336 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01337 if (v->cargo.Count() != 0) return false;
01338 }
01339
01340 return true;
01341 }
01342
01347 static void LoadUnloadVehicle(Vehicle *front)
01348 {
01349 assert(front->current_order.IsType(OT_LOADING));
01350
01351 StationID last_visited = front->last_station_visited;
01352 Station *st = Station::Get(last_visited);
01353
01354 StationID next_station = front->GetNextStoppingStation();
01355 bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
01356 CargoArray consist_capleft;
01357 if (_settings_game.order.improved_load &&
01358 ((front->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0 || use_autorefit)) {
01359 ReserveConsist(st, front,
01360 (use_autorefit && front->load_unload_ticks != 0) ? &consist_capleft : NULL,
01361 next_station);
01362 }
01363
01364
01365 if (front->load_unload_ticks != 0) return;
01366
01367 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01368
01369
01370 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01371 front->load_unload_ticks = 1;
01372 return;
01373 }
01374
01375 int unloading_time = 0;
01376 bool dirty_vehicle = false;
01377 bool dirty_station = false;
01378
01379 bool completely_emptied = true;
01380 bool anything_unloaded = false;
01381 bool anything_loaded = false;
01382 uint32 full_load_amount = 0;
01383 uint32 cargo_not_full = 0;
01384 uint32 cargo_full = 0;
01385 uint32 reservation_left = 0;
01386
01387 front->cur_speed = 0;
01388
01389 CargoPayment *payment = front->cargo_payment;
01390
01391 uint artic_part = 0;
01392 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01393 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01394 if (v->cargo_cap == 0) continue;
01395 artic_part++;
01396
01397 byte load_amount = GetLoadAmount(v);
01398
01399 GoodsEntry *ge = &st->goods[v->cargo_type];
01400
01401 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01402 uint cargo_count = v->cargo.UnloadCount();
01403 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01404 bool remaining = false;
01405
01406 payment->SetCargo(v->cargo_type);
01407
01408 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
01409
01410 if (front->current_order.GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) {
01411
01412 v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
01413 VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER);
01414 } else {
01415
01416 v->cargo.Reassign(v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER),
01417 VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP);
01418
01419
01420
01421
01422
01423 anything_unloaded = true;
01424 }
01425 }
01426
01427
01428 dirty_station = v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0;
01429 amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
01430 remaining = v->cargo.UnloadCount() > 0;
01431 if (amount_unloaded > 0) {
01432 dirty_vehicle = true;
01433 anything_unloaded = true;
01434 unloading_time += amount_unloaded;
01435
01436
01437 st->time_since_unload = 0;
01438 }
01439
01440 if (_settings_game.order.gradual_loading && remaining) {
01441 completely_emptied = false;
01442 } else {
01443
01444 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01445 }
01446
01447 continue;
01448 }
01449
01450
01451 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01452
01453
01454 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01455 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01456 Vehicle *v_start = v->GetFirstEnginePart();
01457 CargoID new_cid = front->current_order.GetRefitCargo();
01458
01459
01460 consist_capleft[v_start->cargo_type] -= v_start->cargo_cap;
01461 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01462 w = w->GetNextArticulatedPart();
01463 consist_capleft[w->cargo_type] -= w->cargo_cap;
01464 }
01465
01466 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01467
01468
01469 uint32 refit_mask = v->GetEngine()->info.refit_mask;
01470 Vehicle *w = v_start;
01471 while (w->HasArticulatedPart()) {
01472 w = w->GetNextArticulatedPart();
01473 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01474 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01475 }
01476
01477 if (new_cid == CT_AUTO_REFIT) {
01478
01479 CargoID cid;
01480 new_cid = v_start->cargo_type;
01481 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01482 if (st->goods[cid].cargo.HasCargoFor(next_station) ||
01483 st->goods[cid].cargo.HasCargoFor(INVALID_STATION)) {
01484
01485
01486 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01487
01488
01489
01490 if (_returned_refit_capacity > 0 && consist_capleft[cid] < consist_capleft[new_cid]) {
01491 new_cid = cid;
01492 }
01493 }
01494 }
01495 }
01496
01497
01498 if (new_cid < NUM_CARGO && new_cid != v_start->cargo_type) {
01499 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01500 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01501 ge = &st->goods[v->cargo_type];
01502 }
01503
01504
01505 w = v_start;
01506 do {
01507 st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap, &w->cargo, st->xy, next_station);
01508 consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.Count();
01509 w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL;
01510 } while (w != NULL);
01511
01512 cur_company.Restore();
01513 }
01514
01515
01516 int t;
01517 switch (front->type) {
01518 case VEH_TRAIN:
01519 case VEH_SHIP:
01520 t = front->vcache.cached_max_speed;
01521 break;
01522
01523 case VEH_ROAD:
01524 t = front->vcache.cached_max_speed / 2;
01525 break;
01526
01527 case VEH_AIRCRAFT:
01528 t = Aircraft::From(front)->GetSpeedOldUnits();
01529 break;
01530
01531 default: NOT_REACHED();
01532 }
01533
01534
01535 ge->last_speed = min(t, 255);
01536 ge->last_age = min(_cur_year - front->build_year, 255);
01537 ge->time_since_pickup = 0;
01538
01539 assert(v->cargo_cap >= v->cargo.OnboardCount());
01540
01541
01542 uint cap_left = v->cargo_cap - v->cargo.OnboardCount();
01543 if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || !ge->cargo.Empty())) {
01544 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01545 if (v->cargo.OnboardCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01546
01547 uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station);
01548 if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
01549
01550
01551 SetBit(reservation_left, v->cargo_type);
01552 }
01553
01554
01555 if (loaded == cap_left) {
01556 SetBit(full_load_amount, v->cargo_type);
01557 } else {
01558 ClrBit(full_load_amount, v->cargo_type);
01559 }
01560
01561
01562
01563
01564
01565
01566
01567
01568 if (loaded > 0) {
01569 completely_emptied = false;
01570 anything_loaded = true;
01571
01572 st->time_since_load = 0;
01573 st->last_vehicle_type = v->type;
01574
01575 if (ge->cargo.Empty()) {
01576 TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
01577 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01578 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01579 }
01580
01581 unloading_time += loaded;
01582
01583 dirty_vehicle = dirty_station = true;
01584 }
01585 }
01586
01587 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01588 SetBit(cargo_full, v->cargo_type);
01589 } else {
01590 SetBit(cargo_not_full, v->cargo_type);
01591 }
01592 }
01593
01594 if (anything_loaded || anything_unloaded) {
01595 if (front->type == VEH_TRAIN) {
01596 TriggerStationRandomisation(st, front->tile, SRT_TRAIN_LOADS);
01597 TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
01598 }
01599 }
01600
01601
01602 completely_emptied &= anything_unloaded;
01603
01604 if (!anything_unloaded) delete payment;
01605
01606 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01607 if (anything_loaded || anything_unloaded) {
01608 if (_settings_game.order.gradual_loading) {
01609
01610
01611 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01612
01613 unloading_time = gradual_loading_wait_time[front->type];
01614 }
01615
01616
01617 if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01618 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01619 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01620 }
01621 } else {
01622 bool finished_loading = true;
01623 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01624 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01625
01626
01627 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01628 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01629 finished_loading = false;
01630 }
01631 } else if (cargo_not_full != 0) {
01632 finished_loading = false;
01633 }
01634
01635
01636
01637
01638
01639
01640 if (!finished_loading) front->RefreshNextHopsStats();
01641 }
01642 unloading_time = 20;
01643
01644 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01645 }
01646
01647 if (front->type == VEH_TRAIN) {
01648
01649 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01650 if (overhang > 0) {
01651 unloading_time <<= 1;
01652 unloading_time += (overhang * unloading_time) / 8;
01653 }
01654 }
01655
01656
01657
01658
01659
01660
01661
01662 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01663 StringID percent_up_down = STR_NULL;
01664 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01665 if (front->fill_percent_te_id == INVALID_TE_ID) {
01666 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01667 } else {
01668 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01669 }
01670 }
01671
01672
01673 front->load_unload_ticks = max(1, unloading_time);
01674
01675 if (completely_emptied) {
01676
01677
01678 dirty_vehicle = true;
01679 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01680 }
01681
01682 if (dirty_vehicle) {
01683 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01684 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01685 front->MarkDirty();
01686 }
01687 if (dirty_station) {
01688 st->MarkTilesDirty(true);
01689 SetWindowDirty(WC_STATION_VIEW, last_visited);
01690 }
01691 }
01692
01698 void LoadUnloadStation(Station *st)
01699 {
01700
01701 if (st->loading_vehicles.empty()) return;
01702
01703 Vehicle *last_loading = NULL;
01704 std::list<Vehicle *>::iterator iter;
01705
01706
01707 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01708 Vehicle *v = *iter;
01709
01710 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01711
01712 assert(v->load_unload_ticks != 0);
01713 if (--v->load_unload_ticks == 0) last_loading = v;
01714 }
01715
01716
01717
01718
01719
01720
01721
01722
01723 if (last_loading == NULL) return;
01724
01725 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01726 Vehicle *v = *iter;
01727 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v);
01728 if (v == last_loading) break;
01729 }
01730
01731
01732 const Industry * const *isend = _cargo_delivery_destinations.End();
01733 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01734 TriggerIndustryProduction(*iid);
01735 }
01736 _cargo_delivery_destinations.Clear();
01737 }
01738
01742 void CompaniesMonthlyLoop()
01743 {
01744 CompaniesGenStatistics();
01745 if (_settings_game.economy.inflation) {
01746 AddInflation();
01747 RecomputePrices();
01748 }
01749 CompaniesPayInterest();
01750 HandleEconomyFluctuations();
01751 }
01752
01753 static void DoAcquireCompany(Company *c)
01754 {
01755 CompanyID ci = c->index;
01756
01757 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01758 cni->FillData(c, Company::Get(_current_company));
01759
01760 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01761 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01762 SetDParamStr(2, cni->company_name);
01763 SetDParamStr(3, cni->other_company_name);
01764 SetDParam(4, c->bankrupt_value);
01765 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01766 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01767 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01768
01769 ChangeOwnershipOfCompanyItems(ci, _current_company);
01770
01771 if (c->bankrupt_value == 0) {
01772 Company *owner = Company::Get(_current_company);
01773 owner->current_loan += c->current_loan;
01774 }
01775
01776 if (c->is_ai) AI::Stop(c->index);
01777
01778 DeleteCompanyWindows(ci);
01779 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01780 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01781 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01782 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01783
01784 delete c;
01785 }
01786
01787 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01788
01798 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01799 {
01800 CommandCost cost(EXPENSES_OTHER);
01801 CompanyID target_company = (CompanyID)p1;
01802 Company *c = Company::GetIfValid(target_company);
01803
01804
01805
01806 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01807
01808
01809 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01810
01811
01812 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01813
01814 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01815 if (!c->is_ai) return cost;
01816
01817 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01818 }
01819
01820
01821 cost.AddCost(CalculateCompanyValue(c) >> 2);
01822 if (flags & DC_EXEC) {
01823 OwnerByte *b = c->share_owners;
01824
01825 while (*b != COMPANY_SPECTATOR) b++;
01826 *b = _current_company;
01827
01828 for (int i = 0; c->share_owners[i] == _current_company;) {
01829 if (++i == 4) {
01830 c->bankrupt_value = 0;
01831 DoAcquireCompany(c);
01832 break;
01833 }
01834 }
01835 InvalidateWindowData(WC_COMPANY, target_company);
01836 CompanyAdminUpdate(c);
01837 }
01838 return cost;
01839 }
01840
01850 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01851 {
01852 CompanyID target_company = (CompanyID)p1;
01853 Company *c = Company::GetIfValid(target_company);
01854
01855
01856 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01857
01858
01859
01860 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01861
01862
01863 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01864
01865
01866 Money cost = CalculateCompanyValue(c) >> 2;
01867 cost = -(cost - (cost >> 7));
01868
01869 if (flags & DC_EXEC) {
01870 OwnerByte *b = c->share_owners;
01871 while (*b != _current_company) b++;
01872 *b = COMPANY_SPECTATOR;
01873 InvalidateWindowData(WC_COMPANY, target_company);
01874 CompanyAdminUpdate(c);
01875 }
01876 return CommandCost(EXPENSES_OTHER, cost);
01877 }
01878
01891 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01892 {
01893 CompanyID target_company = (CompanyID)p1;
01894 Company *c = Company::GetIfValid(target_company);
01895 if (c == NULL) return CMD_ERROR;
01896
01897
01898 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01899
01900
01901 if (!_networking && _local_company == c->index) return CMD_ERROR;
01902
01903
01904 if (target_company == _current_company) return CMD_ERROR;
01905
01906
01907 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01908
01909
01910 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01911
01912 if (flags & DC_EXEC) {
01913 DoAcquireCompany(c);
01914 }
01915 return cost;
01916 }