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00012 #include "../stdafx.h"
00013 #include "../table/sprites.h"
00014 #include "../error.h"
00015 #include "../gui.h"
00016 #include "../querystring_gui.h"
00017 #include "../company_base.h"
00018 #include "../company_gui.h"
00019 #include "../strings_func.h"
00020 #include "../window_func.h"
00021 #include "../gfx_func.h"
00022 #include "../command_func.h"
00023 #include "../network/network.h"
00024 #include "../settings_func.h"
00025 #include "../network/network_content.h"
00026
00027 #include "ai.hpp"
00028 #include "../script/api/script_log.hpp"
00029 #include "ai_config.hpp"
00030 #include "ai_info.hpp"
00031 #include "ai_instance.hpp"
00032 #include "../game/game.hpp"
00033 #include "../game/game_config.hpp"
00034 #include "../game/game_info.hpp"
00035 #include "../game/game_instance.hpp"
00036
00037
00038 #include "table/strings.h"
00039
00040 #include <vector>
00041
00042 static ScriptConfig *GetConfig(CompanyID slot)
00043 {
00044 if (slot == OWNER_DEITY) return GameConfig::GetConfig();
00045 return AIConfig::GetConfig(slot);
00046 }
00047
00051 struct AIListWindow : public Window {
00052 const ScriptInfoList *info_list;
00053 int selected;
00054 CompanyID slot;
00055 int line_height;
00056 Scrollbar *vscroll;
00057
00063 AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00064 slot(slot)
00065 {
00066 if (slot == OWNER_DEITY) {
00067 this->info_list = Game::GetUniqueInfoList();
00068 } else {
00069 this->info_list = AI::GetUniqueInfoList();
00070 }
00071
00072 this->CreateNestedTree(desc);
00073 this->vscroll = this->GetScrollbar(WID_AIL_SCROLLBAR);
00074 this->FinishInitNested(desc);
00075
00076 this->vscroll->SetCount((int)this->info_list->size() + 1);
00077
00078
00079 this->selected = -1;
00080 if (GetConfig(slot)->HasScript()) {
00081 ScriptInfo *info = GetConfig(slot)->GetInfo();
00082 int i = 0;
00083 for (ScriptInfoList::const_iterator it = this->info_list->begin(); it != this->info_list->end(); it++, i++) {
00084 if ((*it).second == info) {
00085 this->selected = i;
00086 break;
00087 }
00088 }
00089 }
00090 }
00091
00092 virtual void SetStringParameters(int widget) const
00093 {
00094 switch (widget) {
00095 case WID_AIL_CAPTION:
00096 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
00097 break;
00098 }
00099 }
00100
00101 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00102 {
00103 if (widget == WID_AIL_LIST) {
00104 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00105
00106 resize->width = 1;
00107 resize->height = this->line_height;
00108 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00109 }
00110 }
00111
00112 virtual void DrawWidget(const Rect &r, int widget) const
00113 {
00114 switch (widget) {
00115 case WID_AIL_LIST: {
00116
00117 int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
00118
00119 if (this->vscroll->IsVisible(0)) {
00120 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK);
00121 y += this->line_height;
00122 }
00123 ScriptInfoList::const_iterator it = this->info_list->begin();
00124 for (int i = 1; it != this->info_list->end(); i++, it++) {
00125 if (this->vscroll->IsVisible(i)) {
00126 DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_BLACK);
00127 y += this->line_height;
00128 }
00129 }
00130 break;
00131 }
00132 case WID_AIL_INFO_BG: {
00133 AIInfo *selected_info = NULL;
00134 ScriptInfoList::const_iterator it = this->info_list->begin();
00135 for (int i = 1; selected_info == NULL && it != this->info_list->end(); i++, it++) {
00136 if (this->selected == i - 1) selected_info = static_cast<AIInfo *>((*it).second);
00137 }
00138
00139 if (selected_info != NULL) {
00140 int y = r.top + WD_FRAMERECT_TOP;
00141 SetDParamStr(0, selected_info->GetAuthor());
00142 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
00143 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00144 SetDParam(0, selected_info->GetVersion());
00145 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
00146 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00147 if (selected_info->GetURL() != NULL) {
00148 SetDParamStr(0, selected_info->GetURL());
00149 DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
00150 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00151 }
00152 SetDParamStr(0, selected_info->GetDescription());
00153 DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_BLACK);
00154 }
00155 break;
00156 }
00157 }
00158 }
00159
00163 void ChangeAI()
00164 {
00165 if (this->selected == -1) {
00166 GetConfig(slot)->Change(NULL);
00167 } else {
00168 ScriptInfoList::const_iterator it = this->info_list->begin();
00169 for (int i = 0; i < this->selected; i++) it++;
00170 GetConfig(slot)->Change((*it).second->GetName(), (*it).second->GetVersion());
00171 }
00172 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
00173 InvalidateWindowClassesData(WC_AI_SETTINGS);
00174 DeleteWindowByClass(WC_QUERY_STRING);
00175 }
00176
00177 virtual void OnClick(Point pt, int widget, int click_count)
00178 {
00179 switch (widget) {
00180 case WID_AIL_LIST: {
00181 int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST, 0, this->line_height) - 1;
00182 if (sel < (int)this->info_list->size()) {
00183 this->selected = sel;
00184 this->SetDirty();
00185 if (click_count > 1) {
00186 this->ChangeAI();
00187 delete this;
00188 }
00189 }
00190 break;
00191 }
00192
00193 case WID_AIL_ACCEPT: {
00194 this->ChangeAI();
00195 delete this;
00196 break;
00197 }
00198
00199 case WID_AIL_CANCEL:
00200 delete this;
00201 break;
00202 }
00203 }
00204
00205 virtual void OnResize()
00206 {
00207 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIL_LIST);
00208 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00209 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00210 }
00211
00217 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00218 {
00219 if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
00220 delete this;
00221 return;
00222 }
00223
00224 if (!gui_scope) return;
00225
00226 this->vscroll->SetCount((int)this->info_list->size() + 1);
00227
00228
00229 this->selected = min(this->selected, this->vscroll->GetCount() - 2);
00230 }
00231 };
00232
00234 static const NWidgetPart _nested_ai_list_widgets[] = {
00235 NWidget(NWID_HORIZONTAL),
00236 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00237 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00238 EndContainer(),
00239 NWidget(NWID_HORIZONTAL),
00240 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_AIL_SCROLLBAR),
00241 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIL_SCROLLBAR),
00242 EndContainer(),
00243 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIL_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
00244 EndContainer(),
00245 NWidget(NWID_HORIZONTAL),
00246 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00247 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
00248 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
00249 EndContainer(),
00250 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00251 EndContainer(),
00252 };
00253
00255 static const WindowDesc _ai_list_desc(
00256 WDP_CENTER, 200, 234,
00257 WC_AI_LIST, WC_NONE,
00258 WDF_UNCLICK_BUTTONS,
00259 _nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
00260 );
00261
00266 static void ShowAIListWindow(CompanyID slot)
00267 {
00268 DeleteWindowByClass(WC_AI_LIST);
00269 new AIListWindow(&_ai_list_desc, slot);
00270 }
00271
00275 struct AISettingsWindow : public Window {
00276 CompanyID slot;
00277 ScriptConfig *ai_config;
00278 int clicked_button;
00279 bool clicked_increase;
00280 int timeout;
00281 int clicked_row;
00282 int line_height;
00283 Scrollbar *vscroll;
00284 typedef std::vector<const ScriptConfigItem *> VisibleSettingsList;
00285 VisibleSettingsList visible_settings;
00286
00292 AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
00293 slot(slot),
00294 clicked_button(-1),
00295 timeout(0)
00296 {
00297 this->ai_config = GetConfig(slot);
00298 this->RebuildVisibleSettings();
00299
00300 this->CreateNestedTree(desc);
00301 this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
00302 this->FinishInitNested(desc, slot);
00303
00304 this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
00305
00306 this->vscroll->SetCount((int)this->visible_settings.size());
00307 }
00308
00309 virtual void SetStringParameters(int widget) const
00310 {
00311 switch (widget) {
00312 case WID_AIS_CAPTION:
00313 SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
00314 break;
00315 }
00316 }
00317
00323 void RebuildVisibleSettings()
00324 {
00325 visible_settings.clear();
00326
00327 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00328 for (; it != this->ai_config->GetConfigList()->end(); it++) {
00329 bool no_hide = (it->flags & SCRIPTCONFIG_DEVELOPER) == 0;
00330 if (no_hide || _settings_client.gui.ai_developer_tools) {
00331 visible_settings.push_back(&(*it));
00332 }
00333 }
00334 }
00335
00336 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00337 {
00338 if (widget == WID_AIS_BACKGROUND) {
00339 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00340
00341 resize->width = 1;
00342 resize->height = this->line_height;
00343 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00344 }
00345 }
00346
00347 virtual void DrawWidget(const Rect &r, int widget) const
00348 {
00349 if (widget != WID_AIS_BACKGROUND) return;
00350
00351 ScriptConfig *config = this->ai_config;
00352 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00353 int i = 0;
00354 for (; !this->vscroll->IsVisible(i); i++) it++;
00355
00356 bool rtl = _current_text_dir == TD_RTL;
00357 uint buttons_left = rtl ? r.right - 23 : r.left + 4;
00358 uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
00359 uint text_right = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
00360
00361
00362 int y = r.top;
00363 for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
00364 const ScriptConfigItem &config_item = **it;
00365 int current_value = config->GetSetting((config_item).name);
00366 bool editable = _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
00367
00368 StringID str;
00369 TextColour colour;
00370 uint idx = 0;
00371 if (StrEmpty(config_item.description)) {
00372 if (!strcmp(config_item.name, "start_date")) {
00373
00374 str = STR_AI_SETTINGS_START_DELAY;
00375 colour = TC_LIGHT_BLUE;
00376 } else {
00377 str = STR_JUST_STRING;
00378 colour = TC_ORANGE;
00379 }
00380 } else {
00381 str = STR_AI_SETTINGS_SETTING;
00382 colour = TC_LIGHT_BLUE;
00383 SetDParamStr(idx++, config_item.description);
00384 }
00385
00386 if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
00387 DrawBoolButton(buttons_left, y + 2, current_value != 0, editable);
00388 SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
00389 } else {
00390 DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
00391 if (config_item.labels != NULL && config_item.labels->Contains(current_value)) {
00392 SetDParam(idx++, STR_JUST_RAW_STRING);
00393 SetDParamStr(idx++, config_item.labels->Find(current_value)->second);
00394 } else {
00395 SetDParam(idx++, STR_JUST_INT);
00396 SetDParam(idx++, current_value);
00397 }
00398 }
00399
00400 DrawString(text_left, text_right, y + WD_MATRIX_TOP, str, colour);
00401 y += this->line_height;
00402 }
00403 }
00404
00408 void CheckDifficultyLevel()
00409 {
00410 if (_game_mode == GM_MENU) {
00411 if (_settings_newgame.difficulty.diff_level != 3) {
00412 _settings_newgame.difficulty.diff_level = 3;
00413 ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, WL_WARNING);
00414 }
00415 } else if (_settings_game.difficulty.diff_level != 3) {
00416 IConsoleSetSetting("difficulty.diff_level", 3);
00417 }
00418 }
00419
00420 virtual void OnClick(Point pt, int widget, int click_count)
00421 {
00422 switch (widget) {
00423 case WID_AIS_BACKGROUND: {
00424 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_AIS_BACKGROUND);
00425 int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll->GetPosition();
00426 if (num >= (int)this->visible_settings.size()) break;
00427
00428 VisibleSettingsList::const_iterator it = this->visible_settings.begin();
00429 for (int i = 0; i < num; i++) it++;
00430 const ScriptConfigItem config_item = **it;
00431 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
00432
00433 bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
00434
00435 int x = pt.x - wid->pos_x;
00436 if (_current_text_dir == TD_RTL) x = wid->current_x - x;
00437 x -= 4;
00438
00439 if (IsInsideMM(x, 0, 21)) {
00440 int new_val = this->ai_config->GetSetting(config_item.name);
00441 int old_val = new_val;
00442 if (bool_item) {
00443 new_val = !new_val;
00444 } else if (x >= 10) {
00445
00446 new_val += config_item.step_size;
00447 if (new_val > config_item.max_value) new_val = config_item.max_value;
00448 this->clicked_increase = true;
00449 } else {
00450
00451 new_val -= config_item.step_size;
00452 if (new_val < config_item.min_value) new_val = config_item.min_value;
00453 this->clicked_increase = false;
00454 }
00455
00456 if (new_val != old_val) {
00457 this->ai_config->SetSetting(config_item.name, new_val);
00458 this->clicked_button = num;
00459 this->timeout = 5;
00460
00461 this->CheckDifficultyLevel();
00462 }
00463 } else if (!bool_item) {
00464
00465 this->clicked_row = num;
00466 SetDParam(0, this->ai_config->GetSetting(config_item.name));
00467 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
00468 }
00469 this->SetDirty();
00470 break;
00471 }
00472
00473 case WID_AIS_ACCEPT:
00474 delete this;
00475 break;
00476
00477 case WID_AIS_RESET:
00478 if (_game_mode == GM_MENU || !Company::IsValidID(this->slot)) {
00479 this->ai_config->ResetSettings();
00480 this->SetDirty();
00481 }
00482 break;
00483 }
00484 }
00485
00486 virtual void OnQueryTextFinished(char *str)
00487 {
00488 if (StrEmpty(str)) return;
00489 ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
00490 for (int i = 0; i < this->clicked_row; i++) it++;
00491 if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
00492 int32 value = atoi(str);
00493 this->ai_config->SetSetting((*it).name, value);
00494 this->CheckDifficultyLevel();
00495 this->SetDirty();
00496 }
00497
00498 virtual void OnResize()
00499 {
00500 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIS_BACKGROUND);
00501 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00502 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00503 }
00504
00505 virtual void OnTick()
00506 {
00507 if (--this->timeout == 0) {
00508 this->clicked_button = -1;
00509 this->SetDirty();
00510 }
00511 }
00512
00518 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00519 {
00520 if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
00521 delete this;
00522 } else {
00523 this->RebuildVisibleSettings();
00524 }
00525 }
00526 };
00527
00529 static const NWidgetPart _nested_ai_settings_widgets[] = {
00530 NWidget(NWID_HORIZONTAL),
00531 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00532 NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_AIS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00533 EndContainer(),
00534 NWidget(NWID_HORIZONTAL),
00535 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL), SetScrollbar(WID_AIS_SCROLLBAR),
00536 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIS_SCROLLBAR),
00537 EndContainer(),
00538 NWidget(NWID_HORIZONTAL),
00539 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00540 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00541 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_AIS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
00542 EndContainer(),
00543 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
00544 EndContainer(),
00545 };
00546
00548 static const WindowDesc _ai_settings_desc(
00549 WDP_CENTER, 500, 208,
00550 WC_AI_SETTINGS, WC_NONE,
00551 WDF_UNCLICK_BUTTONS,
00552 _nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
00553 );
00554
00559 static void ShowAISettingsWindow(CompanyID slot)
00560 {
00561 DeleteWindowByClass(WC_AI_LIST);
00562 DeleteWindowByClass(WC_AI_SETTINGS);
00563 new AISettingsWindow(&_ai_settings_desc, slot);
00564 }
00565
00567 static const NWidgetPart _nested_ai_config_widgets[] = {
00568 NWidget(NWID_HORIZONTAL),
00569 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
00570 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00571 EndContainer(),
00572 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
00573 NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
00574 NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
00575 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
00576 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
00577 NWidget(NWID_SPACER), SetMinimalSize(6, 0),
00578 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
00579 EndContainer(),
00580 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00581 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
00582 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
00583 EndContainer(),
00584 EndContainer(),
00585 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
00586 NWidget(NWID_HORIZONTAL),
00587 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
00588 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
00589 EndContainer(),
00590 EndContainer(),
00591 NWidget(NWID_SPACER), SetMinimalSize(0, 9),
00592 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
00593 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetDataTip(0x101, STR_AI_CONFIG_GAMELIST_TOOLTIP),
00594 EndContainer(),
00595 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
00596 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
00597 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
00598 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
00599 EndContainer(),
00600 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00601 EndContainer(),
00602 };
00603
00605 static const WindowDesc _ai_config_desc(
00606 WDP_CENTER, 0, 0,
00607 WC_GAME_OPTIONS, WC_NONE,
00608 WDF_UNCLICK_BUTTONS,
00609 _nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
00610 );
00611
00615 struct AIConfigWindow : public Window {
00616 CompanyID selected_slot;
00617 int line_height;
00618 Scrollbar *vscroll;
00619
00620 AIConfigWindow() : Window()
00621 {
00622 this->InitNested(&_ai_config_desc, WN_GAME_OPTIONS_AI);
00623 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
00624 this->selected_slot = INVALID_COMPANY;
00625 NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_AIC_LIST);
00626 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
00627 this->vscroll->SetCount(MAX_COMPANIES);
00628 nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00629 this->OnInvalidateData(0);
00630 }
00631
00632 ~AIConfigWindow()
00633 {
00634 DeleteWindowByClass(WC_AI_LIST);
00635 DeleteWindowByClass(WC_AI_SETTINGS);
00636 }
00637
00638 virtual void SetStringParameters(int widget) const
00639 {
00640 switch (widget) {
00641 case WID_AIC_NUMBER:
00642 SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
00643 break;
00644 case WID_AIC_CHANGE:
00645 switch (selected_slot) {
00646 case OWNER_DEITY:
00647 SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
00648 break;
00649
00650 case INVALID_COMPANY:
00651 SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
00652 break;
00653
00654 default:
00655 SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
00656 break;
00657 }
00658 break;
00659 }
00660 }
00661
00662 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00663 {
00664 switch (widget) {
00665 case WID_AIC_GAMELIST:
00666 case WID_AIC_LIST:
00667 this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
00668 size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
00669 break;
00670 }
00671 }
00672
00678 static bool IsEditable(CompanyID slot)
00679 {
00680 if (slot == OWNER_DEITY) return _game_mode != GM_NORMAL;
00681
00682 if (_game_mode != GM_NORMAL) {
00683 return slot > 0 && slot <= GetGameSettings().difficulty.max_no_competitors;
00684 }
00685 if (Company::IsValidID(slot) || slot < 0) return false;
00686
00687 int max_slot = GetGameSettings().difficulty.max_no_competitors;
00688 for (CompanyID cid = COMPANY_FIRST; cid < (CompanyID)max_slot && cid < MAX_COMPANIES; cid++) {
00689 if (Company::IsValidHumanID(cid)) max_slot++;
00690 }
00691 return slot < max_slot;
00692 }
00693
00694 virtual void DrawWidget(const Rect &r, int widget) const
00695 {
00696 switch (widget) {
00697 case WID_AIC_GAMELIST: {
00698 StringID text = STR_AI_CONFIG_NONE;
00699
00700 if (GameConfig::GetConfig()->GetInfo() != NULL) {
00701 SetDParamStr(0, GameConfig::GetConfig()->GetInfo()->GetName());
00702 text = STR_JUST_RAW_STRING;
00703 }
00704
00705 DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
00706 (this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
00707
00708 break;
00709 }
00710
00711 case WID_AIC_LIST: {
00712 int y = r.top;
00713 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
00714 StringID text;
00715
00716 if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
00717 text = STR_AI_CONFIG_HUMAN_PLAYER;
00718 } else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
00719 SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
00720 text = STR_JUST_RAW_STRING;
00721 } else {
00722 text = STR_AI_CONFIG_RANDOM_AI;
00723 }
00724 DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
00725 (this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
00726 y += this->line_height;
00727 }
00728 break;
00729 }
00730 }
00731 }
00732
00733 virtual void OnClick(Point pt, int widget, int click_count)
00734 {
00735 switch (widget) {
00736 case WID_AIC_DECREASE:
00737 case WID_AIC_INCREASE: {
00738 int new_value;
00739 if (widget == WID_AIC_DECREASE) {
00740 new_value = max(0, GetGameSettings().difficulty.max_no_competitors - 1);
00741 } else {
00742 new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
00743 }
00744 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
00745 this->InvalidateData();
00746 break;
00747 }
00748
00749 case WID_AIC_GAMELIST: {
00750 this->selected_slot = OWNER_DEITY;
00751 this->InvalidateData();
00752 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00753 break;
00754 }
00755
00756 case WID_AIC_LIST: {
00757 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
00758 this->InvalidateData();
00759 if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
00760 break;
00761 }
00762
00763 case WID_AIC_MOVE_UP:
00764 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
00765 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
00766 this->selected_slot--;
00767 this->vscroll->ScrollTowards(this->selected_slot);
00768 this->InvalidateData();
00769 }
00770 break;
00771
00772 case WID_AIC_MOVE_DOWN:
00773 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
00774 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
00775 this->selected_slot++;
00776 this->vscroll->ScrollTowards(this->selected_slot);
00777 this->InvalidateData();
00778 }
00779 break;
00780
00781 case WID_AIC_CHANGE:
00782 ShowAIListWindow((CompanyID)this->selected_slot);
00783 break;
00784
00785 case WID_AIC_CONFIGURE:
00786 ShowAISettingsWindow((CompanyID)this->selected_slot);
00787 break;
00788
00789 case WID_AIC_CLOSE:
00790 delete this;
00791 break;
00792
00793 case WID_AIC_CONTENT_DOWNLOAD:
00794 if (!_network_available) {
00795 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00796 } else {
00797 #if defined(ENABLE_NETWORK)
00798 ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
00799 _network_content_client.RequestContentList(CONTENT_TYPE_GAME);
00800 #endif
00801 }
00802 break;
00803 }
00804 }
00805
00811 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00812 {
00813 if (!IsEditable(this->selected_slot)) {
00814 this->selected_slot = INVALID_COMPANY;
00815 }
00816
00817 if (!gui_scope) return;
00818
00819 this->SetWidgetDisabledState(WID_AIC_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
00820 this->SetWidgetDisabledState(WID_AIC_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
00821 this->SetWidgetDisabledState(WID_AIC_CHANGE, this->selected_slot == INVALID_COMPANY);
00822 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || GetConfig(this->selected_slot)->GetConfigList()->size() == 0);
00823 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
00824 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == OWNER_DEITY || this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
00825 }
00826 };
00827
00829 void ShowAIConfigWindow()
00830 {
00831 DeleteWindowByClass(WC_GAME_OPTIONS);
00832 new AIConfigWindow();
00833 }
00834
00838 struct AIDebugWindow : public QueryStringBaseWindow {
00839 static const int top_offset;
00840 static const int bottom_offset;
00841
00842 static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
00843
00844 static CompanyID ai_debug_company;
00845 int redraw_timer;
00846 int last_vscroll_pos;
00847 bool autoscroll;
00848 bool show_break_box;
00849 static bool break_check_enabled;
00850 static char break_string[MAX_BREAK_STR_STRING_LENGTH];
00851 static bool case_sensitive_break_check;
00852 int highlight_row;
00853 Scrollbar *vscroll;
00854
00855 ScriptLog::LogData *GetLogPointer() const
00856 {
00857 if (ai_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer();
00858 return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer();
00859 }
00860
00866 AIDebugWindow(const WindowDesc *desc, WindowNumber number) : QueryStringBaseWindow(MAX_BREAK_STR_STRING_LENGTH)
00867 {
00868 this->CreateNestedTree(desc);
00869 this->vscroll = this->GetScrollbar(WID_AID_SCROLLBAR);
00870 this->show_break_box = _settings_client.gui.ai_developer_tools;
00871 this->GetWidget<NWidgetStacked>(WID_AID_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
00872 this->FinishInitNested(desc, number);
00873
00874 if (!this->show_break_box) break_check_enabled = false;
00875
00876 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
00877 this->SetWidgetDisabledState(i + WID_AID_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
00878 }
00879 this->EnableWidget(WID_AID_SCRIPT_GAME);
00880 this->DisableWidget(WID_AID_RELOAD_TOGGLE);
00881 this->DisableWidget(WID_AID_SETTINGS);
00882 this->DisableWidget(WID_AID_CONTINUE_BTN);
00883
00884 this->last_vscroll_pos = 0;
00885 this->autoscroll = true;
00886 this->highlight_row = -1;
00887 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_BREAK_STR_STRING_LENGTH);
00888
00889
00890 strecpy(this->edit_str_buf, this->break_string, this->edit_str_buf + MAX_BREAK_STR_STRING_LENGTH);
00891 UpdateTextBufferSize(&this->text);
00892
00893
00894 if (ai_debug_company == OWNER_DEITY) {
00895 this->LowerWidget(WID_AID_SCRIPT_GAME);
00896 } else if (ai_debug_company != INVALID_COMPANY) {
00897 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
00898 }
00899 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
00900 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
00901
00902 }
00903
00904 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00905 {
00906 if (widget == WID_AID_LOG_PANEL) {
00907 resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
00908 size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
00909 }
00910 }
00911
00912 virtual void OnPaint()
00913 {
00914
00915 if (ai_debug_company == INVALID_COMPANY || (ai_debug_company != OWNER_DEITY && !Company::IsValidAiID(ai_debug_company))) {
00916 if (ai_debug_company != INVALID_COMPANY) {
00917
00918 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
00919
00920 ai_debug_company = INVALID_COMPANY;
00921 }
00922
00923 const Company *c;
00924 FOR_ALL_COMPANIES(c) {
00925 if (c->is_ai) {
00926
00927 this->LowerWidget(c->index + WID_AID_COMPANY_BUTTON_START);
00928
00929 ai_debug_company = c->index;
00930 break;
00931 }
00932 }
00933 }
00934
00935
00936 this->SetWidgetDisabledState(WID_AID_SETTINGS, ai_debug_company == INVALID_COMPANY);
00937 this->SetWidgetDisabledState(WID_AID_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY || ai_debug_company == OWNER_DEITY);
00938 this->SetWidgetDisabledState(WID_AID_SCRIPT_GAME, Game::GetGameInstance() == NULL);
00939
00940
00941 this->DrawWidgets();
00942
00943 if (this->IsShaded()) return;
00944
00945 if (this->show_break_box) this->DrawEditBox(WID_AID_BREAK_STR_EDIT_BOX);
00946
00947
00948 for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
00949 NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
00950 bool dirty = false;
00951
00952 bool valid = Company::IsValidAiID(i);
00953 bool disabled = !valid;
00954 if (button->IsDisabled() != disabled) {
00955
00956 button->SetDisabled(disabled);
00957 dirty = true;
00958 }
00959
00960 bool dead = valid && Company::Get(i)->ai_instance->IsDead();
00961 Colours colour = dead ? COLOUR_RED : COLOUR_GREY;
00962 if (button->colour != colour) {
00963
00964 button->colour = colour;
00965 dirty = true;
00966 }
00967
00968
00969 if (dirty) this->SetDirty();
00970
00971 if (!valid) continue;
00972
00973 byte offset = (i == ai_debug_company) ? 1 : 0;
00974 DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
00975 }
00976
00977
00978 if (ai_debug_company == INVALID_COMPANY) return;
00979
00980 ScriptLog::LogData *log = this->GetLogPointer();
00981
00982 int scroll_count = (log == NULL) ? 0 : log->used;
00983 if (this->vscroll->GetCount() != scroll_count) {
00984 this->vscroll->SetCount(scroll_count);
00985
00986
00987 this->SetWidgetDirty(WID_AID_SCROLLBAR);
00988 }
00989
00990 if (log == NULL) return;
00991
00992
00993
00994 if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
00995 this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity();
00996 }
00997 if (this->autoscroll) {
00998 int scroll_pos = max(0, log->used - this->vscroll->GetCapacity());
00999 if (scroll_pos != this->vscroll->GetPosition()) {
01000 this->vscroll->SetPosition(scroll_pos);
01001
01002
01003 this->SetWidgetDirty(WID_AID_SCROLLBAR);
01004 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01005 }
01006 }
01007 this->last_vscroll_pos = this->vscroll->GetPosition();
01008 }
01009
01010 virtual void SetStringParameters(int widget) const
01011 {
01012 switch (widget) {
01013 case WID_AID_NAME_TEXT:
01014 if (ai_debug_company == OWNER_DEITY) {
01015 const GameInfo *info = Game::GetInfo();
01016 assert(info != NULL);
01017 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01018 SetDParamStr(1, info->GetName());
01019 SetDParam(2, info->GetVersion());
01020 } else if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
01021 SetDParam(0, STR_EMPTY);
01022 } else {
01023 const AIInfo *info = Company::Get(ai_debug_company)->ai_info;
01024 assert(info != NULL);
01025 SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
01026 SetDParamStr(1, info->GetName());
01027 SetDParam(2, info->GetVersion());
01028 }
01029 break;
01030 }
01031 }
01032
01033 virtual void DrawWidget(const Rect &r, int widget) const
01034 {
01035 if (ai_debug_company == INVALID_COMPANY) return;
01036
01037 switch (widget) {
01038 case WID_AID_LOG_PANEL: {
01039 ScriptLog::LogData *log = this->GetLogPointer();
01040 if (log == NULL) return;
01041
01042 int y = this->top_offset;
01043 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
01044 int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
01045 if (log->lines[pos] == NULL) break;
01046
01047 TextColour colour;
01048 switch (log->type[pos]) {
01049 case ScriptLog::LOG_SQ_INFO: colour = TC_BLACK; break;
01050 case ScriptLog::LOG_SQ_ERROR: colour = TC_RED; break;
01051 case ScriptLog::LOG_INFO: colour = TC_BLACK; break;
01052 case ScriptLog::LOG_WARNING: colour = TC_YELLOW; break;
01053 case ScriptLog::LOG_ERROR: colour = TC_RED; break;
01054 default: colour = TC_BLACK; break;
01055 }
01056
01057
01058 if (pos == this->highlight_row) {
01059 GfxFillRect(r.left + 1, r.top + y, r.right - 1, r.top + y + this->resize.step_height - WD_PAR_VSEP_NORMAL, PC_BLACK);
01060 if (colour == TC_BLACK) colour = TC_WHITE;
01061 }
01062
01063 DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
01064 y += this->resize.step_height;
01065 }
01066 break;
01067 }
01068 }
01069 }
01070
01075 void ChangeToAI(CompanyID show_ai)
01076 {
01077 if (ai_debug_company == OWNER_DEITY) {
01078 this->RaiseWidget(WID_AID_SCRIPT_GAME);
01079 } else {
01080 this->RaiseWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01081 }
01082 ai_debug_company = show_ai;
01083
01084 ScriptLog::LogData *log = this->GetLogPointer();
01085 this->vscroll->SetCount((log == NULL) ? 0 : log->used);
01086
01087 if (ai_debug_company == OWNER_DEITY) {
01088 this->LowerWidget(WID_AID_SCRIPT_GAME);
01089 } else {
01090 this->LowerWidget(ai_debug_company + WID_AID_COMPANY_BUTTON_START);
01091 }
01092
01093 this->autoscroll = true;
01094 this->last_vscroll_pos = this->vscroll->GetPosition();
01095 this->SetDirty();
01096
01097 DeleteWindowByClass(WC_AI_SETTINGS);
01098 }
01099
01100 virtual void OnClick(Point pt, int widget, int click_count)
01101 {
01102
01103 if (IsInsideMM(widget, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END + 1)) {
01104
01105 if (!this->IsWidgetDisabled(widget)) {
01106 ChangeToAI((CompanyID)(widget - WID_AID_COMPANY_BUTTON_START));
01107 }
01108 }
01109
01110 switch (widget) {
01111 case WID_AID_SCRIPT_GAME:
01112 ChangeToAI(OWNER_DEITY);
01113 break;
01114
01115 case WID_AID_RELOAD_TOGGLE:
01116 if (ai_debug_company == OWNER_DEITY) break;
01117
01118 DoCommandP(0, 2 | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
01119 DoCommandP(0, 1 | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
01120 break;
01121
01122 case WID_AID_SETTINGS:
01123 ShowAISettingsWindow(ai_debug_company);
01124 break;
01125
01126 case WID_AID_BREAK_STR_ON_OFF_BTN:
01127 this->break_check_enabled = !this->break_check_enabled;
01128 this->SetWidgetLoweredState(WID_AID_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
01129 this->SetWidgetDirty(WID_AID_BREAK_STR_ON_OFF_BTN);
01130 break;
01131
01132 case WID_AID_MATCH_CASE_BTN:
01133 this->case_sensitive_break_check = !this->case_sensitive_break_check;
01134 this->SetWidgetLoweredState(WID_AID_MATCH_CASE_BTN, this->case_sensitive_break_check);
01135 break;
01136
01137 case WID_AID_CONTINUE_BTN:
01138
01139 DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
01140 this->DisableWidget(WID_AID_CONTINUE_BTN);
01141 this->RaiseWidget(WID_AID_CONTINUE_BTN);
01142 break;
01143 }
01144 }
01145
01146 virtual void OnTimeout()
01147 {
01148 this->RaiseWidget(WID_AID_RELOAD_TOGGLE);
01149 this->RaiseWidget(WID_AID_SETTINGS);
01150 this->SetDirty();
01151 }
01152
01153 virtual void OnMouseLoop()
01154 {
01155 this->HandleEditBox(WID_AID_BREAK_STR_EDIT_BOX);
01156 }
01157
01158 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01159 {
01160 EventState state = ES_NOT_HANDLED;
01161 if (this->HandleEditBoxKey(WID_AID_BREAK_STR_EDIT_BOX, key, keycode, state) != HEBR_NOT_FOCUSED) {
01162
01163 strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
01164 }
01165 return state;
01166 }
01167
01173 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01174 {
01175 if (data == -1 || ai_debug_company == data) this->SetDirty();
01176
01177 if (gui_scope && data == -2) {
01178
01179
01180
01181 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED && this->highlight_row != -1) {
01182 this->DisableWidget(WID_AID_CONTINUE_BTN);
01183 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01184 this->SetWidgetDirty(WID_AID_LOG_PANEL);
01185 this->highlight_row = -1;
01186 }
01187 }
01188
01189
01190
01191 if (ai_debug_company != OWNER_DEITY && !gui_scope && data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
01192
01193 ScriptLog::LogData *log = this->GetLogPointer();
01194
01195 if (log != NULL && case_sensitive_break_check?
01196 strstr(log->lines[log->pos], this->edit_str_buf) != 0 :
01197 strcasestr(log->lines[log->pos], this->edit_str_buf) != 0) {
01198
01199 AI::Suspend(ai_debug_company);
01200 if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
01201 DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
01202 }
01203
01204
01205 this->EnableWidget(WID_AID_CONTINUE_BTN);
01206 this->SetWidgetDirty(WID_AID_CONTINUE_BTN);
01207
01208
01209 this->highlight_row = log->pos;
01210 }
01211 }
01212 }
01213
01214 virtual void OnResize()
01215 {
01216 this->vscroll->SetCapacityFromWidget(this, WID_AID_LOG_PANEL);
01217 }
01218 };
01219
01220 const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
01221 const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
01222 CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01223 char AIDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
01224 bool AIDebugWindow::break_check_enabled = true;
01225 bool AIDebugWindow::case_sensitive_break_check = false;
01226
01228 NWidgetBase *MakeCompanyButtonRowsAIDebug(int *biggest_index)
01229 {
01230 return MakeCompanyButtonRows(biggest_index, WID_AID_COMPANY_BUTTON_START, WID_AID_COMPANY_BUTTON_END, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
01231 }
01232
01234 static const NWidgetPart _nested_ai_debug_widgets[] = {
01235 NWidget(NWID_HORIZONTAL),
01236 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01237 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01238 NWidget(WWT_SHADEBOX, COLOUR_GREY),
01239 NWidget(WWT_STICKYBOX, COLOUR_GREY),
01240 EndContainer(),
01241 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_VIEW),
01242 NWidgetFunction(MakeCompanyButtonRowsAIDebug), SetPadding(0, 2, 1, 2),
01243 EndContainer(),
01244 NWidget(NWID_HORIZONTAL),
01245 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
01246 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AID_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING, STR_AI_DEBUG_NAME_TOOLTIP),
01247 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
01248 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
01249 EndContainer(),
01250 NWidget(NWID_HORIZONTAL),
01251 NWidget(NWID_VERTICAL),
01252
01253 NWidget(WWT_PANEL, COLOUR_GREY, WID_AID_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_AID_SCROLLBAR),
01254 EndContainer(),
01255
01256 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_AID_BREAK_STRING_WIDGETS),
01257 NWidget(NWID_HORIZONTAL),
01258 NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_AID_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
01259 NWidget(WWT_PANEL, COLOUR_GREY),
01260 NWidget(NWID_HORIZONTAL),
01261 NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
01262 NWidget(WWT_EDITBOX, COLOUR_WHITE, WID_AID_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
01263 EndContainer(),
01264 EndContainer(),
01265 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
01266 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_AID_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
01267 EndContainer(),
01268 EndContainer(),
01269 EndContainer(),
01270 NWidget(NWID_VERTICAL),
01271 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AID_SCROLLBAR),
01272 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
01273 EndContainer(),
01274 EndContainer(),
01275 };
01276
01278 static const WindowDesc _ai_debug_desc(
01279 WDP_AUTO, 600, 450,
01280 WC_AI_DEBUG, WC_NONE,
01281 0,
01282 _nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
01283 );
01284
01289 void ShowAIDebugWindow(CompanyID show_company)
01290 {
01291 if (!_networking || _network_server) {
01292 AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
01293 if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
01294 if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
01295 } else {
01296 ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
01297 }
01298 }
01299
01303 void InitializeAIGui()
01304 {
01305 AIDebugWindow::ai_debug_company = INVALID_COMPANY;
01306 }
01307
01309 void ShowAIDebugWindowIfAIError()
01310 {
01311
01312 if (_networking && !_network_server) return;
01313
01314 Company *c;
01315 FOR_ALL_COMPANIES(c) {
01316 if (c->is_ai && c->ai_instance->IsDead()) {
01317 ShowAIDebugWindow(c->index);
01318 break;
01319 }
01320 }
01321
01322 GameInstance *g = Game::GetGameInstance();
01323 if (g != NULL && g->IsDead()) {
01324 ShowAIDebugWindow(OWNER_DEITY);
01325 }
01326 }