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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048
00049 #include "table/strings.h"
00050 #include "table/pricebase.h"
00051
00052
00053
00054 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00055 INSTANTIATE_POOL_METHODS(CargoPayment)
00056
00057
00068 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00069 {
00070 return (int32)((int64)a * (int64)b >> shift);
00071 }
00072
00073 typedef SmallVector<Industry *, 16> SmallIndustryList;
00074
00078 const ScoreInfo _score_info[] = {
00079 { 120, 100},
00080 { 80, 100},
00081 { 10000, 100},
00082 { 50000, 50},
00083 { 100000, 100},
00084 { 40000, 400},
00085 { 8, 50},
00086 {10000000, 50},
00087 { 250000, 50},
00088 { 0, 0}
00089 };
00090
00091 int _score_part[MAX_COMPANIES][SCORE_END];
00092 Economy _economy;
00093 Prices _price;
00094 Money _additional_cash_required;
00095 static PriceMultipliers _price_base_multiplier;
00096
00106 Money CalculateCompanyValue(const Company *c, bool including_loan)
00107 {
00108 Owner owner = c->index;
00109
00110 Station *st;
00111 uint num = 0;
00112
00113 FOR_ALL_STATIONS(st) {
00114 if (st->owner == owner) num += CountBits((byte)st->facilities);
00115 }
00116
00117 Money value = num * _price[PR_STATION_VALUE] * 25;
00118
00119 Vehicle *v;
00120 FOR_ALL_VEHICLES(v) {
00121 if (v->owner != owner) continue;
00122
00123 if (v->type == VEH_TRAIN ||
00124 v->type == VEH_ROAD ||
00125 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00126 v->type == VEH_SHIP) {
00127 value += v->value * 3 >> 1;
00128 }
00129 }
00130
00131
00132 if (including_loan) value -= c->current_loan;
00133 value += c->money;
00134
00135 return max(value, (Money)1);
00136 }
00137
00146 int UpdateCompanyRatingAndValue(Company *c, bool update)
00147 {
00148 Owner owner = c->index;
00149 int score = 0;
00150
00151 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00152
00153
00154 {
00155 Vehicle *v;
00156 Money min_profit = 0;
00157 bool min_profit_first = true;
00158 uint num = 0;
00159
00160 FOR_ALL_VEHICLES(v) {
00161 if (v->owner != owner) continue;
00162 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00163 if (v->profit_last_year > 0) num++;
00164 if (v->age > 730) {
00165
00166 if (min_profit_first || min_profit > v->profit_last_year) {
00167 min_profit = v->profit_last_year;
00168 min_profit_first = false;
00169 }
00170 }
00171 }
00172 }
00173
00174 min_profit >>= 8;
00175
00176 _score_part[owner][SCORE_VEHICLES] = num;
00177
00178 if (min_profit > 0) {
00179 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00180 }
00181 }
00182
00183
00184 {
00185 uint num = 0;
00186 const Station *st;
00187
00188 FOR_ALL_STATIONS(st) {
00189
00190 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00191 }
00192 _score_part[owner][SCORE_STATIONS] = num;
00193 }
00194
00195
00196 {
00197 int numec = min(c->num_valid_stat_ent, 12);
00198 if (numec != 0) {
00199 const CompanyEconomyEntry *cee = c->old_economy;
00200 Money min_income = cee->income + cee->expenses;
00201 Money max_income = cee->income + cee->expenses;
00202
00203 do {
00204 min_income = min(min_income, cee->income + cee->expenses);
00205 max_income = max(max_income, cee->income + cee->expenses);
00206 } while (++cee, --numec);
00207
00208 if (min_income > 0) {
00209 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00210 }
00211
00212 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00213 }
00214 }
00215
00216
00217 {
00218 int numec = min(c->num_valid_stat_ent, 4);
00219 if (numec != 0) {
00220 const CompanyEconomyEntry *cee = c->old_economy;
00221 OverflowSafeInt64 total_delivered = 0;
00222 do {
00223 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00224 } while (++cee, --numec);
00225
00226 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00227 }
00228 }
00229
00230
00231 {
00232 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00233 }
00234
00235
00236 {
00237 if (c->money > 0) {
00238 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00239 }
00240 }
00241
00242
00243 {
00244 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00245 }
00246
00247
00248 {
00249 int total_score = 0;
00250 int s;
00251 score = 0;
00252 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00253
00254 if (i == SCORE_TOTAL) continue;
00255
00256 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00257 score += s;
00258 total_score += _score_info[i].score;
00259 }
00260
00261 _score_part[owner][SCORE_TOTAL] = score;
00262
00263
00264 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00265 }
00266
00267 if (update) {
00268 c->old_economy[0].performance_history = score;
00269 UpdateCompanyHQ(c->location_of_HQ, score);
00270 c->old_economy[0].company_value = CalculateCompanyValue(c);
00271 }
00272
00273 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00274 return score;
00275 }
00276
00282 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00283 {
00284
00285
00286
00287 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00288 #ifdef ENABLE_NETWORK
00289
00290 if (_networking) NetworkClientsToSpectators(old_owner);
00291 #endif
00292 if (old_owner == _local_company) {
00293
00294
00295 assert(!_networking);
00296 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00297 Company *c;
00298 FOR_ALL_COMPANIES(c) {
00299 if (c->index != old_owner) {
00300 SetLocalCompany(c->index);
00301 break;
00302 }
00303 }
00304 cur_company.Restore();
00305 assert(old_owner != _local_company);
00306 }
00307
00308 Town *t;
00309
00310 assert(old_owner != new_owner);
00311
00312 {
00313 Company *c;
00314 uint i;
00315
00316
00317 FOR_ALL_COMPANIES(c) {
00318 for (i = 0; i < 4; i++) {
00319 if (c->share_owners[i] == old_owner) {
00320
00321 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00322
00323
00324 SubtractMoneyFromCompany(res);
00325 }
00326 }
00327 }
00328
00329
00330 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00331 c = Company::Get(old_owner);
00332 for (i = 0; i < 4; i++) {
00333 cur_company2.Change(c->share_owners[i]);
00334 if (_current_company != INVALID_OWNER) {
00335
00336 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00337
00338
00339 SubtractMoneyFromCompany(res);
00340 }
00341 }
00342 cur_company2.Restore();
00343 }
00344
00345
00346
00347
00348 if (new_owner == INVALID_OWNER) {
00349 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00350 }
00351
00352 Subsidy *s;
00353 FOR_ALL_SUBSIDIES(s) {
00354 if (s->awarded == old_owner) {
00355 if (new_owner == INVALID_OWNER) {
00356 delete s;
00357 } else {
00358 s->awarded = new_owner;
00359 }
00360 }
00361 }
00362 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00363
00364
00365 FOR_ALL_TOWNS(t) {
00366
00367 if (new_owner != INVALID_OWNER) {
00368 if (HasBit(t->have_ratings, old_owner)) {
00369 if (HasBit(t->have_ratings, new_owner)) {
00370
00371 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00372 } else {
00373 SetBit(t->have_ratings, new_owner);
00374 t->ratings[new_owner] = t->ratings[old_owner];
00375 }
00376 }
00377 }
00378
00379
00380 t->ratings[old_owner] = RATING_INITIAL;
00381 ClrBit(t->have_ratings, old_owner);
00382 }
00383
00384 {
00385 Vehicle *v;
00386 FOR_ALL_VEHICLES(v) {
00387 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00388 if (new_owner == INVALID_OWNER) {
00389 if (v->Previous() == NULL) delete v;
00390 } else {
00391 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00392 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00393 }
00394 }
00395 }
00396 }
00397
00398
00399
00400 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00401
00402 if (new_owner == INVALID_OWNER) {
00403 RemoveAllGroupsForCompany(old_owner);
00404 } else {
00405 Group *g;
00406 FOR_ALL_GROUPS(g) {
00407 if (g->owner == old_owner) g->owner = new_owner;
00408 }
00409 }
00410
00411 {
00412 FreeUnitIDGenerator unitidgen[] = {
00413 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00414 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00415 };
00416
00417 Vehicle *v;
00418 FOR_ALL_VEHICLES(v) {
00419 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00420 assert(new_owner != INVALID_OWNER);
00421
00422 v->owner = new_owner;
00423
00424
00425 v->colourmap = PAL_NONE;
00426 v->InvalidateNewGRFCache();
00427
00428 if (v->IsEngineCountable()) {
00429 GroupStatistics::CountEngine(v, 1);
00430 }
00431 if (v->IsPrimaryVehicle()) {
00432 GroupStatistics::CountVehicle(v, 1);
00433 v->unitnumber = unitidgen[v->type].NextID();
00434 }
00435
00436
00437 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00438 }
00439 }
00440
00441 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00442 }
00443
00444
00445 {
00446 TileIndex tile = 0;
00447 do {
00448 ChangeTileOwner(tile, old_owner, new_owner);
00449 } while (++tile != MapSize());
00450
00451 if (new_owner != INVALID_OWNER) {
00452
00453
00454
00455
00456 tile = 0;
00457
00458 do {
00459 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00460 TrackBits tracks = GetTrackBits(tile);
00461 do {
00462 Track track = RemoveFirstTrack(&tracks);
00463 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00464 } while (tracks != TRACK_BIT_NONE);
00465 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00466 UpdateLevelCrossing(tile);
00467 }
00468 } while (++tile != MapSize());
00469 }
00470
00471
00472 UpdateSignalsInBuffer();
00473 }
00474
00475
00476 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00477
00478
00479 Station *st;
00480 FOR_ALL_STATIONS(st) {
00481 if (st->owner == old_owner) {
00482
00483
00484 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00485 }
00486 }
00487
00488
00489 Waypoint *wp;
00490 FOR_ALL_WAYPOINTS(wp) {
00491 if (wp->owner == old_owner) {
00492 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00493 }
00494 }
00495
00496 Sign *si;
00497 FOR_ALL_SIGNS(si) {
00498 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00499 }
00500
00501
00502 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00503
00504 cur_company.Restore();
00505
00506 MarkWholeScreenDirty();
00507 }
00508
00513 static void CompanyCheckBankrupt(Company *c)
00514 {
00515
00516 if (c->money >= 0) {
00517 c->quarters_of_bankruptcy = 0;
00518 c->bankrupt_asked = 0;
00519 return;
00520 }
00521
00522 c->quarters_of_bankruptcy++;
00523
00524 switch (c->quarters_of_bankruptcy) {
00525 case 0:
00526 case 1:
00527 break;
00528
00529 case 2: {
00530 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00531 cni->FillData(c);
00532 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00533 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00534 SetDParamStr(2, cni->company_name);
00535 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00536 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00537 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00538 break;
00539 }
00540
00541 case 3: {
00542
00543
00544 Money val = CalculateCompanyValue(c, false);
00545 if (val > 0) {
00546 c->bankrupt_value = val;
00547 c->bankrupt_asked = 1 << c->index;
00548 c->bankrupt_timeout = 0;
00549 break;
00550 }
00551
00552 }
00553 default:
00554 case 4:
00555 if (!_networking && _local_company == c->index) {
00556
00557
00558
00559
00560 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00561 break;
00562 }
00563
00564
00565
00566
00567
00568
00569
00570
00571
00572
00573 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00574 break;
00575 }
00576 }
00577
00582 static void CompaniesGenStatistics()
00583 {
00584 Station *st;
00585
00586 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00587 Company *c;
00588
00589 if (!_settings_game.economy.infrastructure_maintenance) {
00590 FOR_ALL_STATIONS(st) {
00591 cur_company.Change(st->owner);
00592 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00593 SubtractMoneyFromCompany(cost);
00594 }
00595 } else {
00596
00597 FOR_ALL_COMPANIES(c) {
00598 cur_company.Change(c->index);
00599
00600 CommandCost cost(EXPENSES_PROPERTY);
00601 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00602 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00603 }
00604 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00605 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00606 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00607 }
00608 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00609 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00610 cost.AddCost(AirportMaintenanceCost(c->index));
00611
00612 SubtractMoneyFromCompany(cost);
00613 }
00614 }
00615 cur_company.Restore();
00616
00617
00618 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00619
00620 FOR_ALL_COMPANIES(c) {
00621 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00622 c->old_economy[0] = c->cur_economy;
00623 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00624
00625 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00626
00627 UpdateCompanyRatingAndValue(c, true);
00628 if (c->block_preview != 0) c->block_preview--;
00629 CompanyCheckBankrupt(c);
00630 }
00631
00632 SetWindowDirty(WC_INCOME_GRAPH, 0);
00633 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00634 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00635 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00636 SetWindowDirty(WC_COMPANY_VALUE, 0);
00637 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00638 }
00639
00644 void AddInflation(bool check_year)
00645 {
00646
00647
00648
00649
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660
00661 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00662
00663
00664
00665
00666
00667
00668 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00669 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00670 }
00671
00675 void RecomputePrices()
00676 {
00677
00678 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00679
00680
00681 for (Price i = PR_BEGIN; i < PR_END; i++) {
00682 Money price = _price_base_specs[i].start_price;
00683
00684
00685 uint mod = 1;
00686 switch (_price_base_specs[i].category) {
00687 case PCAT_RUNNING:
00688 mod = _settings_game.difficulty.vehicle_costs;
00689 break;
00690
00691 case PCAT_CONSTRUCTION:
00692 mod = _settings_game.difficulty.construction_cost;
00693 break;
00694
00695 default: break;
00696 }
00697 switch (mod) {
00698 case 0: price *= 6; break;
00699 case 1: price *= 8; break;
00700 case 2: price *= 9; break;
00701 default: NOT_REACHED();
00702 }
00703
00704
00705 price = (int64)price * _economy.inflation_prices;
00706
00707
00708 int shift = _price_base_multiplier[i] - 16 - 3;
00709 if (shift >= 0) {
00710 price <<= shift;
00711 } else {
00712 price >>= -shift;
00713 }
00714
00715
00716
00717
00718
00719
00720 if (price == 0) {
00721 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00722
00723 assert(price != 0);
00724 }
00725
00726 _price[i] = price;
00727 }
00728
00729
00730 CargoSpec *cs;
00731 FOR_ALL_CARGOSPECS(cs) {
00732 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00733 }
00734
00735 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00736 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00737 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00738 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00739 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00740 }
00741
00743 static void CompaniesPayInterest()
00744 {
00745 const Company *c;
00746
00747 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00748 FOR_ALL_COMPANIES(c) {
00749 cur_company.Change(c->index);
00750
00751
00752
00753
00754
00755
00756
00757
00758
00759 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00760 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00761 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00762
00763 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00764
00765 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00766 }
00767 cur_company.Restore();
00768 }
00769
00770 static void HandleEconomyFluctuations()
00771 {
00772 if (_settings_game.difficulty.economy != 0) {
00773
00774 _economy.fluct--;
00775 } else if (EconomyIsInRecession()) {
00776
00777 _economy.fluct = -12;
00778 } else {
00779
00780 return;
00781 }
00782
00783 if (_economy.fluct == 0) {
00784 _economy.fluct = -(int)GB(Random(), 0, 2);
00785 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00786 } else if (_economy.fluct == -12) {
00787 _economy.fluct = GB(Random(), 0, 8) + 312;
00788 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00789 }
00790 }
00791
00792
00796 void ResetPriceBaseMultipliers()
00797 {
00798 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00799 }
00800
00808 void SetPriceBaseMultiplier(Price price, int factor)
00809 {
00810 assert(price < PR_END);
00811 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00812 }
00813
00818 void StartupIndustryDailyChanges(bool init_counter)
00819 {
00820 uint map_size = MapLogX() + MapLogY();
00821
00822
00823
00824
00825
00826
00827 _economy.industry_daily_increment = (1 << map_size) / 31;
00828
00829 if (init_counter) {
00830
00831 _economy.industry_daily_change_counter = 0;
00832 }
00833 }
00834
00835 void StartupEconomy()
00836 {
00837 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00838 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00839 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00840 _economy.fluct = GB(Random(), 0, 8) + 168;
00841
00842
00843 RecomputePrices();
00844
00845 StartupIndustryDailyChanges(true);
00846
00847 }
00848
00852 void InitializeEconomy()
00853 {
00854 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00855 }
00856
00865 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00866 {
00867 if (index >= PR_END) return 0;
00868
00869 Money cost = _price[index] * cost_factor;
00870 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00871
00872 if (shift >= 0) {
00873 cost <<= shift;
00874 } else {
00875 cost >>= -shift;
00876 }
00877
00878 return cost;
00879 }
00880
00881 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00882 {
00883 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00884 if (!cs->IsValid()) {
00885
00886 return 0;
00887 }
00888
00889
00890 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00891 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00892 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00893 if (callback != CALLBACK_FAILED) {
00894 int result = GB(callback, 0, 14);
00895
00896
00897 if (HasBit(callback, 14)) result -= 0x4000;
00898
00899
00900
00901
00902 return result * num_pieces * cs->current_payment / 8192;
00903 }
00904 }
00905
00906 static const int MIN_TIME_FACTOR = 31;
00907 static const int MAX_TIME_FACTOR = 255;
00908
00909 const int days1 = cs->transit_days[0];
00910 const int days2 = cs->transit_days[1];
00911 const int days_over_days1 = max( transit_days - days1, 0);
00912 const int days_over_days2 = max(days_over_days1 - days2, 0);
00913
00914
00915
00916
00917
00918
00919
00920
00921
00922
00923
00924 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00925
00926 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00927 }
00928
00930 static SmallIndustryList _cargo_delivery_destinations;
00931
00941 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00942 {
00943
00944
00945
00946
00947
00948
00949
00950 uint accepted = 0;
00951
00952 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00953 Industry *ind = st->industries_near[i];
00954 if (ind->index == source) continue;
00955
00956 uint cargo_index;
00957 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00958 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00959 }
00960
00961 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00962
00963
00964 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00965
00966
00967 _cargo_delivery_destinations.Include(ind);
00968
00969 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00970 ind->incoming_cargo_waiting[cargo_index] += amount;
00971 num_pieces -= amount;
00972 accepted += amount;
00973 }
00974
00975 return accepted;
00976 }
00977
00991 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00992 {
00993 assert(num_pieces > 0);
00994
00995 Station *st = Station::Get(dest);
00996
00997
00998 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
00999
01000
01001 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01002
01003
01004 if (accepted > 0) {
01005 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01006 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01007 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01008 }
01009
01010
01011 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01012
01013
01014 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01015 st->town->received[cs->town_effect].new_act += accepted;
01016
01017
01018 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01019
01020
01021 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01022 switch (_settings_game.difficulty.subsidy_multiplier) {
01023 case 0: profit += profit >> 1; break;
01024 case 1: profit *= 2; break;
01025 case 2: profit *= 3; break;
01026 default: profit *= 4; break;
01027 }
01028 }
01029
01030 return profit;
01031 }
01032
01038 static void TriggerIndustryProduction(Industry *i)
01039 {
01040 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01041 uint16 callback = indspec->callback_mask;
01042
01043 i->was_cargo_delivered = true;
01044 i->last_cargo_accepted_at = _date;
01045
01046 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01047 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01048 IndustryProductionCallback(i, 0);
01049 } else {
01050 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01051 }
01052 } else {
01053 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01054 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01055 if (cargo_waiting == 0) continue;
01056
01057 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01058 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01059
01060 i->incoming_cargo_waiting[cargo_index] = 0;
01061 }
01062 }
01063
01064 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01065 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01066 }
01067
01072 CargoPayment::CargoPayment(Vehicle *front) :
01073 front(front),
01074 current_station(front->last_station_visited)
01075 {
01076 }
01077
01078 CargoPayment::~CargoPayment()
01079 {
01080 if (this->CleaningPool()) return;
01081
01082 this->front->cargo_payment = NULL;
01083
01084 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01085
01086 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01087
01088 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01089 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01090
01091 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01092 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01093 }
01094
01095 if (this->visual_transfer != 0) {
01096 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01097 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01098 } else if (this->visual_profit != 0) {
01099 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01100 this->front->z_pos, -this->visual_profit);
01101 }
01102
01103 cur_company.Restore();
01104 }
01105
01111 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01112 {
01113 if (this->owner == NULL) {
01114 this->owner = Company::Get(this->front->owner);
01115 }
01116
01117
01118 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01119 this->route_profit += profit;
01120
01121
01122 this->visual_profit += profit - cp->FeederShare();
01123 }
01124
01131 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01132 {
01133 Money profit = GetTransportedGoodsIncome(
01134 count,
01135
01136 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01137 cp->DaysInTransit(),
01138 this->ct);
01139
01140 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01141
01142 this->visual_transfer += profit;
01143 return profit;
01144 }
01145
01151 void PrepareUnload(Vehicle *front_v)
01152 {
01153 Station *curr_station = Station::Get(front_v->last_station_visited);
01154 curr_station->loading_vehicles.push_back(front_v);
01155
01156
01157 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01158
01159
01160 front_v->load_unload_ticks = 1;
01161
01162 if (front_v->orders.list != NULL && (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) != 0) {
01163
01164
01165
01166 StationID next_station_id = front_v->GetNextStoppingStation();
01167 if (next_station_id == INVALID_STATION) {
01168 return;
01169 }
01170 } else {
01171 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01172 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01173 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01174 }
01175 }
01176 }
01177
01178 assert(front_v->cargo_payment == NULL);
01179
01180
01181 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01182 assert(CargoPayment::CanAllocateItem());
01183 front_v->cargo_payment = new CargoPayment(front_v);
01184 }
01185
01193 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01194 {
01195 uint32 ret = 0;
01196 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01197
01198 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01199
01200
01201
01202
01203
01204
01205
01206
01207
01208
01209
01210
01211
01212
01213
01214
01215
01216
01217
01218 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01219
01220 int cap = v->cargo_cap - v->cargo.Count();
01221 if (cap > 0) {
01222 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01223 if (reserved > 0) {
01224 cap -= reserved;
01225 SetBit(ret, v->cargo_type);
01226 }
01227 }
01228 }
01229 }
01230 return ret;
01231 }
01232
01238 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01239 {
01240 v = v->GetFirstEnginePart();
01241
01242 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01243 if (v->cargo.Count() != 0) return false;
01244 }
01245
01246 return true;
01247 }
01248
01255 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01256 {
01257 assert(front->current_order.IsType(OT_LOADING));
01258
01259 StationID last_visited = front->last_station_visited;
01260 Station *st = Station::Get(last_visited);
01261
01262 StationID next_station = front->GetNextStoppingStation();
01263
01264
01265 if (front->load_unload_ticks != 0) {
01266 return cargos_reserved | ReserveConsist(st, front, next_station);
01267 }
01268
01269 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01270
01271 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01272
01273
01274 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01275 front->load_unload_ticks = 1;
01276 return cargos_reserved;
01277 }
01278
01279 int unloading_time = 0;
01280 bool dirty_vehicle = false;
01281 bool dirty_station = false;
01282
01283 bool completely_emptied = true;
01284 bool anything_unloaded = false;
01285 bool anything_loaded = false;
01286 uint32 full_load_amount = 0;
01287 uint32 cargo_not_full = 0;
01288 uint32 cargo_full = 0;
01289
01290 front->cur_speed = 0;
01291
01292 CargoPayment *payment = front->cargo_payment;
01293
01294 uint artic_part = 0;
01295 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01296 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01297 if (v->cargo_cap == 0) continue;
01298 artic_part++;
01299
01300 const Engine *e = v->GetEngine();
01301 byte load_amount = e->info.load_amount;
01302
01303
01304 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01305
01306 if (_settings_game.order.gradual_loading) {
01307 uint16 cb_load_amount = CALLBACK_FAILED;
01308 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01309
01310 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01311 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01312
01313 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01314 }
01315 if (cb_load_amount != CALLBACK_FAILED) {
01316 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01317 if (cb_load_amount >= 0x100) {
01318 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01319 } else if (cb_load_amount != 0) {
01320 load_amount = cb_load_amount;
01321 }
01322 }
01323 }
01324
01325 GoodsEntry *ge = &st->goods[v->cargo_type];
01326
01327 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01328 uint cargo_count = v->cargo.OnboardCount();
01329 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01330
01331 uint prev_count = ge->cargo.Count();
01332 payment->SetCargo(v->cargo_type);
01333 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01334 next_station, front->last_loading_station == last_visited, payment);
01335
01336 st->time_since_unload = 0;
01337 unloading_time += delivered;
01338
01339 if (ge->cargo.Count() > prev_count) {
01340
01341 dirty_station = true;
01342 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01343 InvalidateWindowData(WC_STATION_LIST, last_visited);
01344 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01345 }
01346 }
01347
01348 anything_unloaded = true;
01349 dirty_vehicle = true;
01350
01351
01352
01353
01354
01355
01356 if (v->cargo.OnboardCount() == 0) {
01357
01358 if (!v->cargo.Empty()) completely_emptied = false;
01359 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01360 v->cargo.SwapReserved();
01361 }
01362
01363 continue;
01364 }
01365
01366
01367 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01368
01369
01370 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01371 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01372 Vehicle *v_start = v->GetFirstEnginePart();
01373 CargoID new_cid = front->current_order.GetRefitCargo();
01374 byte new_subtype = front->current_order.GetRefitSubtype();
01375
01376 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01377
01378
01379 uint32 refit_mask = e->info.refit_mask;
01380 Vehicle *w = v_start;
01381 while (w->HasArticulatedPart()) {
01382 w = w->GetNextArticulatedPart();
01383 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01384 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01385 }
01386
01387 if (new_cid == CT_AUTO_REFIT) {
01388
01389 uint amount = 0;
01390 CargoID cid;
01391 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01392 if (st->goods[cid].cargo.Count() > amount) {
01393
01394
01395 new_subtype = GetBestFittingSubType(v, v, cid);
01396 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01397 if (_returned_refit_capacity > 0) {
01398 amount = st->goods[cid].cargo.Count();
01399 new_cid = cid;
01400 }
01401 }
01402 }
01403 }
01404
01405
01406 if (new_cid < NUM_CARGO) {
01407 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01408 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01409 ge = &st->goods[v->cargo_type];
01410 }
01411
01412 cur_company.Restore();
01413 }
01414
01415
01416 int t;
01417 switch (front->type) {
01418 case VEH_TRAIN:
01419 case VEH_SHIP:
01420 t = front->vcache.cached_max_speed;
01421 break;
01422
01423 case VEH_ROAD:
01424 t = front->vcache.cached_max_speed / 2;
01425 break;
01426
01427 case VEH_AIRCRAFT:
01428 t = Aircraft::From(front)->GetSpeedOldUnits();
01429 break;
01430
01431 default: NOT_REACHED();
01432 }
01433
01434
01435 ge->last_speed = min(t, 255);
01436 ge->last_age = _cur_year - front->build_year;
01437 ge->days_since_pickup = 0;
01438
01439
01440
01441 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01442 if (cap_left > 0) {
01443 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01444 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01445
01446 int loaded = 0;
01447 if (_settings_game.order.improved_load) {
01448 loaded += v->cargo.LoadReserved(cap_left);
01449 }
01450
01451 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01452
01453
01454 if (loaded == cap_left) {
01455 SetBit(full_load_amount, v->cargo_type);
01456 } else {
01457 ClrBit(full_load_amount, v->cargo_type);
01458 }
01459
01460
01461
01462
01463
01464
01465
01466
01467 if (loaded > 0) {
01468 completely_emptied = false;
01469 anything_loaded = true;
01470
01471 st->time_since_load = 0;
01472 st->last_vehicle_type = v->type;
01473
01474 if (ge->cargo.Empty()) {
01475 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01476 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01477 }
01478
01479 unloading_time += loaded;
01480
01481 dirty_vehicle = dirty_station = true;
01482 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01483
01484
01485 SetBit(cargo_not_full, v->cargo_type);
01486 continue;
01487 }
01488 }
01489
01490 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01491 SetBit(cargo_full, v->cargo_type);
01492 } else {
01493 SetBit(cargo_not_full, v->cargo_type);
01494 }
01495 }
01496
01497 if (anything_loaded || anything_unloaded) {
01498 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01499 }
01500
01501
01502 completely_emptied &= anything_unloaded;
01503
01504 if (!anything_unloaded) delete payment;
01505
01506 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01507 if (anything_loaded || anything_unloaded) {
01508 if (_settings_game.order.gradual_loading) {
01509
01510
01511 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01512
01513 unloading_time = gradual_loading_wait_time[front->type];
01514 }
01515
01516
01517 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01518 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01519 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01520 }
01521 } else {
01522 bool finished_loading = true;
01523 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01524 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01525
01526
01527 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01528 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01529 finished_loading = false;
01530 }
01531 } else if (cargo_not_full != 0) {
01532 finished_loading = false;
01533 }
01534
01535
01536 if (!finished_loading) front->RefreshNextHopsStats();
01537 }
01538 unloading_time = 20;
01539
01540 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01541 }
01542
01543 if (front->type == VEH_TRAIN) {
01544
01545 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01546 if (overhang > 0) {
01547 unloading_time <<= 1;
01548 unloading_time += (overhang * unloading_time) / 8;
01549 }
01550 }
01551
01552
01553
01554
01555
01556
01557
01558 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01559 StringID percent_up_down = STR_NULL;
01560 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01561 if (front->fill_percent_te_id == INVALID_TE_ID) {
01562 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01563 } else {
01564 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01565 }
01566 }
01567
01568
01569 front->load_unload_ticks = max(1, unloading_time);
01570
01571 if (completely_emptied) {
01572 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01573 }
01574
01575 if (dirty_vehicle) {
01576 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01577 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01578 front->MarkDirty();
01579 }
01580 if (dirty_station) {
01581 st->MarkTilesDirty(true);
01582 SetWindowDirty(WC_STATION_VIEW, last_visited);
01583 }
01584 return cargos_reserved;
01585 }
01586
01592 void LoadUnloadStation(Station *st)
01593 {
01594
01595 if (st->loading_vehicles.empty()) return;
01596
01597 Vehicle *last_loading = NULL;
01598 std::list<Vehicle *>::iterator iter;
01599
01600
01601 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01602 Vehicle *v = *iter;
01603
01604 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01605
01606 assert(v->load_unload_ticks != 0);
01607 if (--v->load_unload_ticks == 0) last_loading = v;
01608 }
01609
01610
01611
01612
01613
01614
01615
01616
01617 if (last_loading == NULL) return;
01618
01619 uint cargos_reserved = 0;
01620
01621 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01622 Vehicle *v = *iter;
01623 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01624 if (v == last_loading) break;
01625 }
01626
01627
01628 const Industry * const *isend = _cargo_delivery_destinations.End();
01629 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01630 TriggerIndustryProduction(*iid);
01631 }
01632 _cargo_delivery_destinations.Clear();
01633 }
01634
01638 void CompaniesMonthlyLoop()
01639 {
01640 CompaniesGenStatistics();
01641 if (_settings_game.economy.inflation) {
01642 AddInflation();
01643 RecomputePrices();
01644 }
01645 CompaniesPayInterest();
01646 HandleEconomyFluctuations();
01647 }
01648
01649 static void DoAcquireCompany(Company *c)
01650 {
01651 CompanyID ci = c->index;
01652
01653 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01654 cni->FillData(c, Company::Get(_current_company));
01655
01656 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01657 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01658 SetDParamStr(2, cni->company_name);
01659 SetDParamStr(3, cni->other_company_name);
01660 SetDParam(4, c->bankrupt_value);
01661 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01662 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01663 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01664
01665 ChangeOwnershipOfCompanyItems(ci, _current_company);
01666
01667 if (c->bankrupt_value == 0) {
01668 Company *owner = Company::Get(_current_company);
01669 owner->current_loan += c->current_loan;
01670 }
01671
01672 if (c->is_ai) AI::Stop(c->index);
01673
01674 DeleteCompanyWindows(ci);
01675 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01676 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01677 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01678 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01679
01680 delete c;
01681 }
01682
01683 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01684
01694 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01695 {
01696 CommandCost cost(EXPENSES_OTHER);
01697 CompanyID target_company = (CompanyID)p1;
01698 Company *c = Company::GetIfValid(target_company);
01699
01700
01701
01702 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01703
01704
01705 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01706
01707
01708 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01709
01710 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01711 if (!c->is_ai) return cost;
01712
01713 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01714 }
01715
01716
01717 cost.AddCost(CalculateCompanyValue(c) >> 2);
01718 if (flags & DC_EXEC) {
01719 OwnerByte *b = c->share_owners;
01720
01721 while (*b != COMPANY_SPECTATOR) b++;
01722 *b = _current_company;
01723
01724 for (int i = 0; c->share_owners[i] == _current_company;) {
01725 if (++i == 4) {
01726 c->bankrupt_value = 0;
01727 DoAcquireCompany(c);
01728 break;
01729 }
01730 }
01731 SetWindowDirty(WC_COMPANY, target_company);
01732 CompanyAdminUpdate(c);
01733 }
01734 return cost;
01735 }
01736
01746 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01747 {
01748 CompanyID target_company = (CompanyID)p1;
01749 Company *c = Company::GetIfValid(target_company);
01750
01751
01752 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01753
01754
01755
01756 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01757
01758
01759 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01760
01761
01762 Money cost = CalculateCompanyValue(c) >> 2;
01763 cost = -(cost - (cost >> 7));
01764
01765 if (flags & DC_EXEC) {
01766 OwnerByte *b = c->share_owners;
01767 while (*b != _current_company) b++;
01768 *b = COMPANY_SPECTATOR;
01769 SetWindowDirty(WC_COMPANY, target_company);
01770 CompanyAdminUpdate(c);
01771 }
01772 return CommandCost(EXPENSES_OTHER, cost);
01773 }
01774
01787 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01788 {
01789 CompanyID target_company = (CompanyID)p1;
01790 Company *c = Company::GetIfValid(target_company);
01791 if (c == NULL) return CMD_ERROR;
01792
01793
01794 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01795
01796
01797 if (!_networking && _local_company == c->index) return CMD_ERROR;
01798
01799
01800 if (target_company == _current_company) return CMD_ERROR;
01801
01802
01803 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01804
01805
01806 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01807
01808 if (flags & DC_EXEC) {
01809 DoAcquireCompany(c);
01810 }
01811 return cost;
01812 }