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00015 #include "stdafx.h"
00016 #include "debug.h"
00017 #include "landscape.h"
00018 #include "house.h"
00019 #include "industrytype.h"
00020 #include "newgrf_config.h"
00021 #include "clear_map.h"
00022 #include "station_map.h"
00023 #include "tree_map.h"
00024 #include "tunnelbridge_map.h"
00025 #include "newgrf_object.h"
00026 #include "genworld.h"
00027 #include "newgrf_spritegroup.h"
00028 #include "newgrf_text.h"
00029 #include "company_base.h"
00030 #include "error.h"
00031 #include "strings_func.h"
00032
00033 #include "table/strings.h"
00034
00041 OverrideManagerBase::OverrideManagerBase(uint16 offset, uint16 maximum, uint16 invalid)
00042 {
00043 max_offset = offset;
00044 max_new_entities = maximum;
00045 invalid_ID = invalid;
00046
00047 mapping_ID = CallocT<EntityIDMapping>(max_new_entities);
00048 entity_overrides = MallocT<uint16>(max_offset);
00049 for (size_t i = 0; i < max_offset; i++) entity_overrides[i] = invalid;
00050 grfid_overrides = CallocT<uint32>(max_offset);
00051 }
00052
00057 OverrideManagerBase::~OverrideManagerBase()
00058 {
00059 free(mapping_ID);
00060 free(entity_overrides);
00061 free(grfid_overrides);
00062 }
00063
00072 void OverrideManagerBase::Add(uint8 local_id, uint32 grfid, uint entity_type)
00073 {
00074 assert(entity_type < max_offset);
00075
00076 if (entity_overrides[entity_type] != invalid_ID) return;
00077 entity_overrides[entity_type] = local_id;
00078 grfid_overrides[entity_type] = grfid;
00079 }
00080
00082 void OverrideManagerBase::ResetMapping()
00083 {
00084 memset(mapping_ID, 0, (max_new_entities - 1) * sizeof(EntityIDMapping));
00085 }
00086
00088 void OverrideManagerBase::ResetOverride()
00089 {
00090 for (uint16 i = 0; i < max_offset; i++) {
00091 entity_overrides[i] = invalid_ID;
00092 grfid_overrides[i] = 0;
00093 }
00094 }
00095
00102 uint16 OverrideManagerBase::GetID(uint8 grf_local_id, uint32 grfid) const
00103 {
00104 const EntityIDMapping *map;
00105
00106 for (uint16 id = 0; id < max_new_entities; id++) {
00107 map = &mapping_ID[id];
00108 if (map->entity_id == grf_local_id && map->grfid == grfid) {
00109 return id;
00110 }
00111 }
00112
00113 return invalid_ID;
00114 }
00115
00123 uint16 OverrideManagerBase::AddEntityID(byte grf_local_id, uint32 grfid, byte substitute_id)
00124 {
00125 uint16 id = this->GetID(grf_local_id, grfid);
00126 EntityIDMapping *map;
00127
00128
00129
00130
00131
00132 if (id != invalid_ID) {
00133 return id;
00134 }
00135
00136
00137 for (id = max_offset; id < max_new_entities; id++) {
00138 map = &mapping_ID[id];
00139
00140 if (CheckValidNewID(id) && map->entity_id == 0 && map->grfid == 0) {
00141 map->entity_id = grf_local_id;
00142 map->grfid = grfid;
00143 map->substitute_id = substitute_id;
00144 return id;
00145 }
00146 }
00147
00148 return invalid_ID;
00149 }
00150
00156 uint32 OverrideManagerBase::GetGRFID(uint16 entity_id) const
00157 {
00158 return mapping_ID[entity_id].grfid;
00159 }
00160
00166 uint16 OverrideManagerBase::GetSubstituteID(uint16 entity_id) const
00167 {
00168 return mapping_ID[entity_id].substitute_id;
00169 }
00170
00176 void HouseOverrideManager::SetEntitySpec(const HouseSpec *hs)
00177 {
00178 HouseID house_id = this->AddEntityID(hs->grf_prop.local_id, hs->grf_prop.grffile->grfid, hs->grf_prop.subst_id);
00179
00180 if (house_id == invalid_ID) {
00181 grfmsg(1, "House.SetEntitySpec: Too many houses allocated. Ignoring.");
00182 return;
00183 }
00184
00185 MemCpyT(HouseSpec::Get(house_id), hs);
00186
00187
00188 for (int i = 0; i != max_offset; i++) {
00189 HouseSpec *overridden_hs = HouseSpec::Get(i);
00190
00191 if (entity_overrides[i] != hs->grf_prop.local_id || grfid_overrides[i] != hs->grf_prop.grffile->grfid) continue;
00192
00193 overridden_hs->grf_prop.override = house_id;
00194 entity_overrides[i] = invalid_ID;
00195 grfid_overrides[i] = 0;
00196 }
00197 }
00198
00205 uint16 IndustryOverrideManager::GetID(uint8 grf_local_id, uint32 grfid) const
00206 {
00207 uint16 id = OverrideManagerBase::GetID(grf_local_id, grfid);
00208 if (id != invalid_ID) return id;
00209
00210
00211 for (id = 0; id < max_offset; id++) {
00212 if (entity_overrides[id] == grf_local_id && grfid_overrides[id] == grfid) return id;
00213 }
00214
00215 return invalid_ID;
00216 }
00217
00225 uint16 IndustryOverrideManager::AddEntityID(byte grf_local_id, uint32 grfid, byte substitute_id)
00226 {
00227
00228 for (uint16 id = 0; id < max_new_entities; id++) {
00229
00230 if (id < max_offset && entity_overrides[id] != invalid_ID) continue;
00231
00232
00233 const IndustrySpec *inds = GetIndustrySpec(id);
00234
00235
00236
00237
00238 if (!inds->enabled && inds->grf_prop.grffile == NULL) {
00239 EntityIDMapping *map = &mapping_ID[id];
00240
00241 if (map->entity_id == 0 && map->grfid == 0) {
00242
00243 map->entity_id = grf_local_id;
00244 map->grfid = grfid;
00245 map->substitute_id = substitute_id;
00246 return id;
00247 }
00248 }
00249 }
00250
00251 return invalid_ID;
00252 }
00253
00260 void IndustryOverrideManager::SetEntitySpec(IndustrySpec *inds)
00261 {
00262
00263 IndustryType ind_id = this->GetID(inds->grf_prop.local_id, inds->grf_prop.grffile->grfid);
00264
00265 if (ind_id == invalid_ID) {
00266
00267
00268
00269
00270 ind_id = this->AddEntityID(inds->grf_prop.local_id, inds->grf_prop.grffile->grfid, inds->grf_prop.subst_id);
00271 inds->grf_prop.override = invalid_ID;
00272 }
00273
00274 if (ind_id == invalid_ID) {
00275 grfmsg(1, "Industry.SetEntitySpec: Too many industries allocated. Ignoring.");
00276 return;
00277 }
00278
00279
00280 memcpy(&_industry_specs[ind_id], inds, sizeof(*inds));
00281
00282 _industry_specs[ind_id].enabled = true;
00283 }
00284
00285 void IndustryTileOverrideManager::SetEntitySpec(const IndustryTileSpec *its)
00286 {
00287 IndustryGfx indt_id = this->AddEntityID(its->grf_prop.local_id, its->grf_prop.grffile->grfid, its->grf_prop.subst_id);
00288
00289 if (indt_id == invalid_ID) {
00290 grfmsg(1, "IndustryTile.SetEntitySpec: Too many industry tiles allocated. Ignoring.");
00291 return;
00292 }
00293
00294 memcpy(&_industry_tile_specs[indt_id], its, sizeof(*its));
00295
00296
00297 for (int i = 0; i < max_offset; i++) {
00298 IndustryTileSpec *overridden_its = &_industry_tile_specs[i];
00299
00300 if (entity_overrides[i] != its->grf_prop.local_id || grfid_overrides[i] != its->grf_prop.grffile->grfid) continue;
00301
00302 overridden_its->grf_prop.override = indt_id;
00303 overridden_its->enabled = false;
00304 entity_overrides[i] = invalid_ID;
00305 grfid_overrides[i] = 0;
00306 }
00307 }
00308
00315 void ObjectOverrideManager::SetEntitySpec(ObjectSpec *spec)
00316 {
00317
00318 ObjectType type = this->GetID(spec->grf_prop.local_id, spec->grf_prop.grffile->grfid);
00319
00320 if (type == invalid_ID) {
00321
00322
00323
00324
00325 type = this->AddEntityID(spec->grf_prop.local_id, spec->grf_prop.grffile->grfid, OBJECT_TRANSMITTER);
00326 }
00327
00328 if (type == invalid_ID) {
00329 grfmsg(1, "Object.SetEntitySpec: Too many objects allocated. Ignoring.");
00330 return;
00331 }
00332
00333 extern ObjectSpec _object_specs[NUM_OBJECTS];
00334
00335
00336 memcpy(&_object_specs[type], spec, sizeof(*spec));
00337 ObjectClass::Assign(&_object_specs[type]);
00338 }
00339
00348 uint32 GetTerrainType(TileIndex tile, TileContext context)
00349 {
00350 switch (_settings_game.game_creation.landscape) {
00351 case LT_TROPIC: return GetTropicZone(tile);
00352 case LT_ARCTIC: {
00353 bool has_snow;
00354 switch (GetTileType(tile)) {
00355 case MP_CLEAR:
00356
00357 if (_generating_world) goto genworld;
00358 has_snow = IsSnowTile(tile) && GetClearDensity(tile) >= 2;
00359 break;
00360
00361 case MP_RAILWAY: {
00362
00363 if (_generating_world) goto genworld;
00364 RailGroundType ground = GetRailGroundType(tile);
00365 has_snow = (ground == RAIL_GROUND_ICE_DESERT || (context == TCX_UPPER_HALFTILE && ground == RAIL_GROUND_HALF_SNOW));
00366 break;
00367 }
00368
00369 case MP_ROAD:
00370
00371 if (_generating_world) goto genworld;
00372 has_snow = IsOnSnow(tile);
00373 break;
00374
00375 case MP_TREES: {
00376
00377 if (_generating_world) goto genworld;
00378 TreeGround ground = GetTreeGround(tile);
00379 has_snow = (ground == TREE_GROUND_SNOW_DESERT || ground == TREE_GROUND_ROUGH_SNOW) && GetTreeDensity(tile) >= 2;
00380 break;
00381 }
00382
00383 case MP_TUNNELBRIDGE:
00384 if (context == TCX_ON_BRIDGE) {
00385 has_snow = (GetBridgeHeight(tile) > GetSnowLine());
00386 } else {
00387
00388 if (_generating_world) goto genworld;
00389 has_snow = HasTunnelBridgeSnowOrDesert(tile);
00390 }
00391 break;
00392
00393 case MP_STATION:
00394 case MP_HOUSE:
00395 case MP_INDUSTRY:
00396 case MP_OBJECT:
00397
00398 has_snow = (GetTileMaxZ(tile) > GetSnowLine());
00399 break;
00400
00401 case MP_VOID:
00402 case MP_WATER:
00403 genworld:
00404 has_snow = (GetTileZ(tile) > GetSnowLine());
00405 break;
00406
00407 default: NOT_REACHED();
00408 }
00409 return has_snow ? 4 : 0;
00410 }
00411 default: return 0;
00412 }
00413 }
00414
00423 TileIndex GetNearbyTile(byte parameter, TileIndex tile, bool signed_offsets, Axis axis)
00424 {
00425 int8 x = GB(parameter, 0, 4);
00426 int8 y = GB(parameter, 4, 4);
00427
00428 if (signed_offsets && x >= 8) x -= 16;
00429 if (signed_offsets && y >= 8) y -= 16;
00430
00431
00432 if (axis == INVALID_AXIS && HasStationTileRail(tile)) axis = GetRailStationAxis(tile);
00433 if (axis == AXIS_Y) Swap(x, y);
00434
00435
00436 return TILE_MASK(tile + TileDiffXY(x, y));
00437 }
00438
00446 uint32 GetNearbyTileInformation(TileIndex tile, bool grf_version8)
00447 {
00448 TileType tile_type = GetTileType(tile);
00449
00450
00451 if (IsTileType(tile, MP_TREES) && GetTreeGround(tile) == TREE_GROUND_SHORE) tile_type = MP_WATER;
00452
00453 int z;
00454 Slope tileh = GetTilePixelSlope(tile, &z);
00455
00456 byte terrain_type = (HasTileWaterClass(tile) ? (GetWaterClass(tile) + 1) & 3 : 0) << 5 | GetTerrainType(tile) << 2 | (tile_type == MP_WATER ? 1 : 0) << 1;
00457 if (grf_version8) z /= TILE_HEIGHT;
00458 return tile_type << 24 | Clamp(z, 0, 0xFF) << 16 | terrain_type << 8 | tileh;
00459 }
00460
00467 uint32 GetCompanyInfo(CompanyID owner, const Livery *l)
00468 {
00469 if (l == NULL && Company::IsValidID(owner)) l = &Company::Get(owner)->livery[LS_DEFAULT];
00470 return owner | (Company::IsValidAiID(owner) ? 0x10000 : 0) | (l != NULL ? (l->colour1 << 24) | (l->colour2 << 28) : 0);
00471 }
00472
00480 CommandCost GetErrorMessageFromLocationCallbackResult(uint16 cb_res, uint32 grfid, StringID default_error)
00481 {
00482 CommandCost res;
00483
00484 if (cb_res < 0x400) {
00485 res = CommandCost(GetGRFStringID(grfid, 0xD000 + cb_res));
00486 } else {
00487 switch (cb_res) {
00488 case 0x400: return res;
00489
00490 default:
00491 case 0x401: res = CommandCost(default_error); break;
00492
00493 case 0x402: res = CommandCost(STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST); break;
00494 case 0x403: res = CommandCost(STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT); break;
00495 case 0x404: res = CommandCost(STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE); break;
00496 case 0x405: res = CommandCost(STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE); break;
00497 case 0x406: res = CommandCost(STR_ERROR_CAN_T_BUILD_ON_SEA); break;
00498 case 0x407: res = CommandCost(STR_ERROR_CAN_T_BUILD_ON_CANAL); break;
00499 case 0x408: res = CommandCost(STR_ERROR_CAN_T_BUILD_ON_RIVER); break;
00500 }
00501 }
00502
00503
00504 res.UseTextRefStack(4);
00505
00506 return res;
00507 }
00508
00516 void ErrorUnknownCallbackResult(uint32 grfid, uint16 cbid, uint16 cb_res)
00517 {
00518 GRFConfig *grfconfig = GetGRFConfig(grfid);
00519
00520 if (!HasBit(grfconfig->grf_bugs, GBUG_UNKNOWN_CB_RESULT)) {
00521 SetBit(grfconfig->grf_bugs, GBUG_UNKNOWN_CB_RESULT);
00522 SetDParamStr(0, grfconfig->GetName());
00523 SetDParam(1, cbid);
00524 SetDParam(2, cb_res);
00525 ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT, WL_CRITICAL);
00526 }
00527
00528
00529 char buffer[512];
00530
00531 SetDParamStr(0, grfconfig->GetName());
00532 GetString(buffer, STR_NEWGRF_BUGGY, lastof(buffer));
00533 DEBUG(grf, 0, "%s", buffer + 3);
00534
00535 SetDParam(1, cbid);
00536 SetDParam(2, cb_res);
00537 GetString(buffer, STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT, lastof(buffer));
00538 DEBUG(grf, 0, "%s", buffer + 3);
00539 }
00540
00550 bool ConvertBooleanCallback(const GRFFile *grffile, uint16 cbid, uint16 cb_res)
00551 {
00552 assert(cb_res != CALLBACK_FAILED);
00553
00554 if (grffile->grf_version < 8) return cb_res != 0;
00555
00556 if (cb_res > 1) ErrorUnknownCallbackResult(grffile->grfid, cbid, cb_res);
00557 return cb_res != 0;
00558 }
00559
00569 bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16 cbid, uint16 cb_res)
00570 {
00571 assert(cb_res != CALLBACK_FAILED);
00572
00573 if (grffile->grf_version < 8) return GB(cb_res, 0, 8) != 0;
00574
00575 if (cb_res > 1) ErrorUnknownCallbackResult(grffile->grfid, cbid, cb_res);
00576 return cb_res != 0;
00577 }
00578
00579
00580 SmallVector<DrawTileSeqStruct, 8> NewGRFSpriteLayout::result_seq;
00581
00586 void NewGRFSpriteLayout::Clone(const DrawTileSeqStruct *source)
00587 {
00588 assert(this->seq == NULL);
00589 assert(source != NULL);
00590
00591 size_t count = 1;
00592 const DrawTileSeqStruct *element;
00593 foreach_draw_tile_seq(element, source) count++;
00594
00595 DrawTileSeqStruct *sprites = MallocT<DrawTileSeqStruct>(count);
00596 MemCpyT(sprites, source, count);
00597 this->seq = sprites;
00598 }
00599
00604 void NewGRFSpriteLayout::Clone(const NewGRFSpriteLayout *source)
00605 {
00606 this->Clone((const DrawTileSprites*)source);
00607
00608 if (source->registers != NULL) {
00609 size_t count = 1;
00610 const DrawTileSeqStruct *element;
00611 foreach_draw_tile_seq(element, source->seq) count++;
00612
00613 TileLayoutRegisters *regs = MallocT<TileLayoutRegisters>(count);
00614 MemCpyT(regs, source->registers, count);
00615 this->registers = regs;
00616 }
00617 }
00618
00619
00624 void NewGRFSpriteLayout::Allocate(uint num_sprites)
00625 {
00626 assert(this->seq == NULL);
00627
00628 DrawTileSeqStruct *sprites = CallocT<DrawTileSeqStruct>(num_sprites + 1);
00629 sprites[num_sprites].MakeTerminator();
00630 this->seq = sprites;
00631 }
00632
00636 void NewGRFSpriteLayout::AllocateRegisters()
00637 {
00638 assert(this->seq != NULL);
00639 assert(this->registers == NULL);
00640
00641 size_t count = 1;
00642 const DrawTileSeqStruct *element;
00643 foreach_draw_tile_seq(element, this->seq) count++;
00644
00645 this->registers = CallocT<TileLayoutRegisters>(count);
00646 }
00647
00660 uint32 NewGRFSpriteLayout::PrepareLayout(uint32 orig_offset, uint32 newgrf_ground_offset, uint32 newgrf_offset, uint constr_stage, bool separate_ground) const
00661 {
00662 result_seq.Clear();
00663 uint32 var10_values = 0;
00664
00665
00666
00667 DrawTileSeqStruct *result = result_seq.Append();
00668 result->image = ground;
00669 result->delta_x = 0;
00670 result->delta_y = 0;
00671 result->delta_z = (int8)0x80;
00672
00673 const DrawTileSeqStruct *dtss;
00674 foreach_draw_tile_seq(dtss, this->seq) {
00675 *result_seq.Append() = *dtss;
00676 }
00677 result_seq.Append()->MakeTerminator();
00678
00679
00680
00681 const TileLayoutRegisters *regs = this->registers;
00682 bool ground = true;
00683 foreach_draw_tile_seq(result, result_seq.Begin()) {
00684 TileLayoutFlags flags = TLF_NOTHING;
00685 if (regs != NULL) flags = regs->flags;
00686
00687
00688 if (HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE) || (flags & TLF_SPRITE_REG_FLAGS)) {
00689 uint8 var10 = (flags & TLF_SPRITE_VAR10) ? regs->sprite_var10 : (ground && separate_ground ? 1 : 0);
00690 SetBit(var10_values, var10);
00691 }
00692
00693
00694 if (!(flags & TLF_SPRITE)) {
00695 if (HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
00696 result->image.sprite += ground ? newgrf_ground_offset : newgrf_offset;
00697 if (constr_stage > 0 && regs != NULL) result->image.sprite += GetConstructionStageOffset(constr_stage, regs->max_sprite_offset);
00698 } else {
00699 result->image.sprite += orig_offset;
00700 }
00701 }
00702
00703
00704 if (HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE) || (flags & TLF_PALETTE_REG_FLAGS)) {
00705 uint8 var10 = (flags & TLF_PALETTE_VAR10) ? regs->palette_var10 : (ground && separate_ground ? 1 : 0);
00706 SetBit(var10_values, var10);
00707 }
00708
00709
00710 if (!(flags & TLF_PALETTE)) {
00711 if (HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
00712 result->image.sprite += ground ? newgrf_ground_offset : newgrf_offset;
00713 if (constr_stage > 0 && regs != NULL) result->image.sprite += GetConstructionStageOffset(constr_stage, regs->max_palette_offset);
00714 }
00715 }
00716
00717 ground = false;
00718 if (regs != NULL) regs++;
00719 }
00720
00721 return var10_values;
00722 }
00723
00732 void NewGRFSpriteLayout::ProcessRegisters(uint8 resolved_var10, uint32 resolved_sprite, bool separate_ground) const
00733 {
00734 DrawTileSeqStruct *result;
00735 const TileLayoutRegisters *regs = this->registers;
00736 bool ground = true;
00737 foreach_draw_tile_seq(result, result_seq.Begin()) {
00738 TileLayoutFlags flags = TLF_NOTHING;
00739 if (regs != NULL) flags = regs->flags;
00740
00741
00742 if (HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE) || (flags & TLF_SPRITE_REG_FLAGS)) {
00743
00744 uint8 var10 = (flags & TLF_SPRITE_VAR10) ? regs->sprite_var10 : (ground && separate_ground ? 1 : 0);
00745 if (var10 == resolved_var10) {
00746
00747 if ((flags & TLF_DODRAW) && GetRegister(regs->dodraw) == 0) {
00748 result->image.sprite = 0;
00749 } else {
00750 if (HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE)) result->image.sprite += resolved_sprite;
00751 if (flags & TLF_SPRITE) {
00752 int16 offset = (int16)GetRegister(regs->sprite);
00753 if (!HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE) || (offset >= 0 && offset < regs->max_sprite_offset)) {
00754 result->image.sprite += offset;
00755 } else {
00756 result->image.sprite = SPR_IMG_QUERY;
00757 }
00758 }
00759
00760 if (result->IsParentSprite()) {
00761 if (flags & TLF_BB_XY_OFFSET) {
00762 result->delta_x += (int32)GetRegister(regs->delta.parent[0]);
00763 result->delta_y += (int32)GetRegister(regs->delta.parent[1]);
00764 }
00765 if (flags & TLF_BB_Z_OFFSET) result->delta_z += (int32)GetRegister(regs->delta.parent[2]);
00766 } else {
00767 if (flags & TLF_CHILD_X_OFFSET) result->delta_x += (int32)GetRegister(regs->delta.child[0]);
00768 if (flags & TLF_CHILD_Y_OFFSET) result->delta_y += (int32)GetRegister(regs->delta.child[1]);
00769 }
00770 }
00771 }
00772 }
00773
00774
00775 if (result->image.sprite != 0 && (HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE) || (flags & TLF_PALETTE_REG_FLAGS))) {
00776
00777 uint8 var10 = (flags & TLF_PALETTE_VAR10) ? regs->palette_var10 : (ground && separate_ground ? 1 : 0);
00778 if (var10 == resolved_var10) {
00779
00780 if (HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) result->image.pal += resolved_sprite;
00781 if (flags & TLF_PALETTE) {
00782 int16 offset = (int16)GetRegister(regs->palette);
00783 if (!HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE) || (offset >= 0 && offset < regs->max_palette_offset)) {
00784 result->image.pal += offset;
00785 } else {
00786 result->image.sprite = SPR_IMG_QUERY;
00787 result->image.pal = PAL_NONE;
00788 }
00789 }
00790 }
00791 }
00792
00793 ground = false;
00794 if (regs != NULL) regs++;
00795 }
00796 }