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00012 #ifndef VEHICLE_GUI_H
00013 #define VEHICLE_GUI_H
00014
00015 #include "window_type.h"
00016 #include "vehicle_type.h"
00017 #include "order_type.h"
00018 #include "station_type.h"
00019 #include "engine_type.h"
00020 #include "company_type.h"
00021
00022 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false);
00023
00025 enum TrainDetailsWindowTabs {
00026 TDW_TAB_CARGO = 0,
00027 TDW_TAB_INFO,
00028 TDW_TAB_CAPACITY,
00029 TDW_TAB_TOTALS,
00030 };
00031
00033 enum VehicleInvalidateWindowData {
00034 VIWD_REMOVE_ALL_ORDERS = -1,
00035 VIWD_MODIFY_ORDERS = -2,
00036 VIWD_CONSIST_CHANGED = -3,
00037 VIWD_AUTOREPLACE = -4,
00038 };
00039
00040 int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number);
00041
00042 void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest = INVALID_VEHICLE);
00043 void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip = 0);
00044 void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
00045 void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
00046
00047 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
00048
00049 uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
00050 StringID GetCargoSubtypeText(const Vehicle *v);
00051
00052 void ShowVehicleListWindow(const Vehicle *v);
00053 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
00054 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
00055 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
00056
00062 static inline uint GetVehicleHeight(VehicleType type)
00063 {
00064 return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
00065 }
00066
00067 int GetVehicleWidth(Vehicle *v, EngineImageType image_type);
00068
00070 struct VehicleCellSize {
00071 uint height;
00072 uint extend_left;
00073 uint extend_right;
00074 };
00075
00076 VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
00077
00084 static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
00085 {
00086 switch (vt) {
00087 default: NOT_REACHED();
00088 case VEH_TRAIN: return WC_TRAINS_LIST;
00089 case VEH_ROAD: return WC_ROADVEH_LIST;
00090 case VEH_SHIP: return WC_SHIPS_LIST;
00091 case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
00092 }
00093 }
00094
00095
00096 void ShowVehicleViewWindow(const Vehicle *v);
00097 bool VehicleClicked(const Vehicle *v);
00098 void StartStopVehicle(const Vehicle *v, bool texteffect);
00099
00100 Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
00101
00102 void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip);
00103
00104 #endif