Data Structures | Enumerations | Functions | Variables

dock_gui.cpp File Reference

GUI to create amazing water objects. More...

#include "stdafx.h"
#include "terraform_gui.h"
#include "window_gui.h"
#include "station_gui.h"
#include "command_func.h"
#include "water.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "company_func.h"
#include "slope_func.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "hotkeys.h"
#include "widgets/dock_widget.h"
#include "table/sprites.h"
#include "table/strings.h"

Go to the source code of this file.

Data Structures

struct  BuildDocksToolbarWindow
 Toolbar window for constructing water infra structure. More...
struct  BuildDocksStationWindow
struct  BuildDocksDepotWindow

Enumerations

enum  BuildDockStationWidgets { BDSW_BACKGROUND, BDSW_LT_OFF, BDSW_LT_ON, BDSW_INFO }
 

Widget numbers of the build-dock GUI.

More...

Functions

static void ShowBuildDockStationPicker (Window *parent)
static void ShowBuildDocksDepotPicker (Window *parent)
void CcBuildDocks (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
void CcBuildCanal (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
static TileIndex GetOtherAqueductEnd (TileIndex tile_from, TileIndex *tile_to=NULL)
 Gets the other end of the aqueduct, if possible.
WindowShowBuildDocksToolbar ()
 Open the build water toolbar window.
EventState DockToolbarGlobalHotkeys (uint16 key, uint16 keycode)
WindowShowBuildDocksScenToolbar ()
 Open the build water toolbar window for the scenario editor.
void InitializeDockGui ()

Variables

static Axis _ship_depot_direction
const uint16 _dockstoolbar_aqueduct_keys [] = {'B', '8', 0}
Hotkey< BuildDocksToolbarWindow > * _dockstoolbar_hotkeys = BuildDocksToolbarWindow::dockstoolbar_hotkeys
static const NWidgetPart _nested_build_docks_toolbar_widgets []
 Nested widget parts of docks toolbar, game version.
static const WindowDesc _build_docks_toolbar_desc (WDP_ALIGN_TOOLBAR, 0, 0, WC_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets))
static const NWidgetPart _nested_build_docks_scen_toolbar_widgets []
 Nested widget parts of docks toolbar, scenario editor version.
static const WindowDesc _build_docks_scen_toolbar_desc (WDP_AUTO, 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets))
 Window definition for the build docks in scenario editor window.
static const NWidgetPart _nested_build_dock_station_widgets []
 Nested widget parts of a build dock station window.
static const WindowDesc _build_dock_station_desc (WDP_AUTO, 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_dock_station_widgets, lengthof(_nested_build_dock_station_widgets))
static const NWidgetPart _nested_build_docks_depot_widgets []
static const WindowDesc _build_docks_depot_desc (WDP_AUTO, 0, 0, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_docks_depot_widgets, lengthof(_nested_build_docks_depot_widgets))

Detailed Description

GUI to create amazing water objects.

Definition in file dock_gui.cpp.


Enumeration Type Documentation

Widget numbers of the build-dock GUI.

Enumerator:
BDSW_BACKGROUND 

Background panel.

BDSW_LT_OFF 

'Off' button of coverage high light.

BDSW_LT_ON 

'On' button of coverage high light.

BDSW_INFO 

'Coverage highlight' label.

Definition at line 386 of file dock_gui.cpp.


Function Documentation

static TileIndex GetOtherAqueductEnd ( TileIndex  tile_from,
TileIndex tile_to = NULL 
) [static]

Gets the other end of the aqueduct, if possible.

Parameters:
tile_from The begin tile for the aqueduct.
[out] tile_to The tile till where to show a selection for the aqueduct.
Returns:
The other end of the aqueduct, or otherwise a tile in line with the aqueduct to cause the right error message.

Definition at line 59 of file dock_gui.cpp.

References _settings_game, GameSettings::construction, DistanceFromEdgeDir(), GetInclinedSlopeDirection(), GetTileMaxZ(), GetTileSlope(), IsValidDiagDirection(), IsValidTile(), ConstructionSettings::max_bridge_length, min(), ReverseDiagDir(), TILE_ADD, TILE_ADDXY, TileOffsByDiagDir(), TileX(), and TileY().

Referenced by BuildDocksToolbarWindow::OnPlaceObject(), and BuildDocksToolbarWindow::OnPlacePresize().

Window* ShowBuildDocksScenToolbar (  ) 

Open the build water toolbar window for the scenario editor.

Returns:
newly opened water toolbar, or NULL if the toolbar could not be opened.

Definition at line 380 of file dock_gui.cpp.

References _build_docks_scen_toolbar_desc.

Window* ShowBuildDocksToolbar (  ) 

Open the build water toolbar window.

If the terraform toolbar is linked to the toolbar, that window is also opened.

Returns:
newly opened water toolbar, or NULL if the toolbar could not be opened.

Definition at line 330 of file dock_gui.cpp.

References _local_company, DeleteWindowByClass(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), and WC_BUILD_TOOLBAR.

Referenced by MenuClickBuildWater(), and MainToolbarWindow::OnKeyPress().


Variable Documentation

const WindowDesc _build_docks_scen_toolbar_desc(WDP_AUTO, 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)) [static]

Window definition for the build docks in scenario editor window.

Referenced by ShowBuildDocksScenToolbar().

Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
  EndContainer(),
  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
    NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
    NWidget(NWID_HORIZONTAL), SetPIP(14, 0, 14),
      NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
      NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
    EndContainer(),
    NWidget(NWID_SPACER), SetMinimalSize(0, 20), SetResize(0, 1),
  EndContainer(),
}

Nested widget parts of a build dock station window.

Definition at line 452 of file dock_gui.cpp.

const NWidgetPart _nested_build_docks_depot_widgets[] [static]
Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
  EndContainer(),
  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BDD_BACKGROUND),
    NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    NWidget(NWID_HORIZONTAL_LTR),
      NWidget(NWID_SPACER), SetMinimalSize(3, 0),
      NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_X), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
      EndContainer(),
      NWidget(NWID_SPACER), SetMinimalSize(2, 0),
      NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_Y), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
      EndContainer(),
      NWidget(NWID_SPACER), SetMinimalSize(3, 0),
    EndContainer(),
    NWidget(NWID_SPACER), SetMinimalSize(0, 3),
  EndContainer(),
}

Definition at line 525 of file dock_gui.cpp.

Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
  EndContainer(),
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
    NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
  EndContainer(),
}

Nested widget parts of docks toolbar, scenario editor version.

Positions of WID_DT_DEPOT, WID_DT_STATION, and WID_DT_BUOY widgets have changed.

Definition at line 351 of file dock_gui.cpp.

Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
  EndContainer(),
  NWidget(NWID_HORIZONTAL_LTR),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
    NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
  EndContainer(),
}

Nested widget parts of docks toolbar, game version.

Position of WID_DT_RIVER widget has changed.

Definition at line 298 of file dock_gui.cpp.