The null video driver. More...
#include <null_v.h>
Public Member Functions | |
const char * | Start (const char *const *param) |
Start this driver. | |
void | Stop () |
Stop this driver. | |
void | MakeDirty (int left, int top, int width, int height) |
Mark a particular area dirty. | |
void | MainLoop () |
Perform the actual drawing. | |
bool | ChangeResolution (int w, int h) |
Change the resolution of the window. | |
bool | ToggleFullscreen (bool fullscreen) |
Change the full screen setting. | |
const char * | GetName () const |
Get the name of this driver. | |
bool | HasGUI () const |
Whether the driver has a graphical user interface with the end user. | |
Private Attributes | |
uint | ticks |
Amount of ticks to run. |
The null video driver.
Definition at line 18 of file null_v.h.
bool VideoDriver_Null::ChangeResolution | ( | int | w, | |
int | h | |||
) | [virtual] |
Change the resolution of the window.
w | The new width. | |
h | The new height. |
Implements VideoDriver.
Definition at line 53 of file null_v.cpp.
const char* VideoDriver_Null::GetName | ( | ) | const [inline, virtual] |
bool VideoDriver_Null::HasGUI | ( | ) | const [inline, virtual] |
Whether the driver has a graphical user interface with the end user.
Or in other words, whether we should spawn a thread for world generation and NewGRF scanning so the graphical updates can keep coming. Otherwise progress has to be shown on the console, which uses by definition another thread/process for display purposes.
Reimplemented from VideoDriver.
void VideoDriver_Null::MakeDirty | ( | int | left, | |
int | top, | |||
int | width, | |||
int | height | |||
) | [virtual] |
Mark a particular area dirty.
left | The left most line of the dirty area. | |
top | The top most line of the dirty area. | |
width | The width of the dirty area. | |
height | The height of the dirty area. |
Implements VideoDriver.
Definition at line 41 of file null_v.cpp.
const char * VideoDriver_Null::Start | ( | const char *const * | parm | ) | [virtual] |
Start this driver.
parm | Parameters passed to the driver. |
Implements Driver.
Definition at line 20 of file null_v.cpp.
References _cur_resolution, DEBUG, GetDriverParamInt(), BlitterFactoryBase::SelectBlitter(), and ticks.
bool VideoDriver_Null::ToggleFullscreen | ( | bool | fullscreen | ) | [virtual] |
Change the full screen setting.
fullscreen | The new setting. |
Implements VideoDriver.
Definition at line 55 of file null_v.cpp.