00001 /* $Id$ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef EFFECTVEHICLE_BASE_H 00013 #define EFFECTVEHICLE_BASE_H 00014 00015 #include "vehicle_base.h" 00016 #include "transparency.h" 00017 00026 struct EffectVehicle FINAL : public SpecializedVehicle<EffectVehicle, VEH_EFFECT> { 00027 uint16 animation_state; 00028 byte animation_substate; 00029 00031 EffectVehicle() : SpecializedVehicleBase() {} 00033 virtual ~EffectVehicle() {} 00034 00035 void UpdateDeltaXY(Direction direction); 00036 bool Tick(); 00037 TransparencyOption GetTransparencyOption() const; 00038 }; 00039 00044 #define FOR_ALL_EFFECTVEHICLES(var) FOR_ALL_VEHICLES_OF_TYPE(EffectVehicle, var) 00045 00046 #endif /* EFFECTVEHICLE_BASE_H */