Resolver object to be used for houses (feature 07 spritegroups). More...
#include <newgrf_house.h>
Public Member Functions | |
HouseResolverObject (HouseID house_id, TileIndex tile, Town *town, CallbackID callback=CBID_NO_CALLBACK, uint32 param1=0, uint32 param2=0, bool not_yet_constructed=false, uint8 initial_random_bits=0, uint32 watched_cargo_triggers=0) | |
Construct a resolver for a house. | |
ScopeResolver * | GetScope (VarSpriteGroupScope scope=VSG_SCOPE_SELF, byte relative=0) |
Get a resolver for the scope. | |
Data Fields | |
HouseScopeResolver | house_scope |
TownScopeResolver | town_scope |
Resolver object to be used for houses (feature 07 spritegroups).
Definition at line 40 of file newgrf_house.h.
HouseResolverObject::HouseResolverObject | ( | HouseID | house_id, | |
TileIndex | tile, | |||
Town * | town, | |||
CallbackID | callback = CBID_NO_CALLBACK , |
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uint32 | param1 = 0 , |
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uint32 | param2 = 0 , |
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bool | not_yet_constructed = false , |
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uint8 | initial_random_bits = 0 , |
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uint32 | watched_cargo_triggers = 0 | |||
) |
Construct a resolver for a house.
house_id | House to query. | |
tile | Tile containing the house. | |
town | Town containing the house. | |
callback | Callback ID. | |
param1 | First parameter (var 10) of the callback. | |
param2 | Second parameter (var 18) of the callback. | |
not_yet_constructed | House is still under construction. | |
initial_random_bits | Random bits during construction checks. | |
watched_cargo_triggers | Cargo types that triggered the watched cargo callback. |
Definition at line 77 of file newgrf_house.cpp.
ScopeResolver* HouseResolverObject::GetScope | ( | VarSpriteGroupScope | scope = VSG_SCOPE_SELF , |
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byte | relative = 0 | |||
) | [inline, virtual] |
Get a resolver for the scope.
scope | Scope to return. | |
relative | Additional parameter for VSG_SCOPE_RELATIVE. |
Reimplemented from ResolverObject.
Definition at line 48 of file newgrf_house.h.
References VSG_SCOPE_PARENT, and VSG_SCOPE_SELF.
Referenced by NIHHouse::Resolve().