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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "vehicle_gui.h"
00021 #include "ai/ai.hpp"
00022 #include "aircraft.h"
00023 #include "newgrf_engine.h"
00024 #include "engine_base.h"
00025 #include "ground_vehicle.hpp"
00026 #include "newgrf_cargo.h"
00027 #include "newgrf_sound.h"
00028 #include "newgrf_industrytiles.h"
00029 #include "newgrf_station.h"
00030 #include "newgrf_airporttiles.h"
00031 #include "object.h"
00032 #include "group.h"
00033 #include "strings_func.h"
00034 #include "window_func.h"
00035 #include "date_func.h"
00036 #include "vehicle_func.h"
00037 #include "sound_func.h"
00038 #include "autoreplace_func.h"
00039 #include "company_gui.h"
00040 #include "signs_base.h"
00041 #include "subsidy_base.h"
00042 #include "subsidy_func.h"
00043 #include "station_base.h"
00044 #include "waypoint_base.h"
00045 #include "economy_base.h"
00046 #include "core/pool_func.hpp"
00047 #include "newgrf.h"
00048 #include "core/backup_type.hpp"
00049 #include "cargo_type.h"
00050 #include "water.h"
00051
00052 #include "table/strings.h"
00053 #include "table/pricebase.h"
00054
00055
00056
00057 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00058 INSTANTIATE_POOL_METHODS(CargoPayment)
00059
00060
00071 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00072 {
00073 return (int32)((int64)a * (int64)b >> shift);
00074 }
00075
00076 typedef SmallVector<Industry *, 16> SmallIndustryList;
00077
00081 const ScoreInfo _score_info[] = {
00082 { 120, 100},
00083 { 80, 100},
00084 { 10000, 100},
00085 { 50000, 50},
00086 { 100000, 100},
00087 { 40000, 400},
00088 { 8, 50},
00089 {10000000, 50},
00090 { 250000, 50},
00091 { 0, 0}
00092 };
00093
00094 int _score_part[MAX_COMPANIES][SCORE_END];
00095 Economy _economy;
00096 Prices _price;
00097 Money _additional_cash_required;
00098 static PriceMultipliers _price_base_multiplier;
00099
00109 Money CalculateCompanyValue(const Company *c, bool including_loan)
00110 {
00111 Owner owner = c->index;
00112
00113 Station *st;
00114 uint num = 0;
00115
00116 FOR_ALL_STATIONS(st) {
00117 if (st->owner == owner) num += CountBits((byte)st->facilities);
00118 }
00119
00120 Money value = num * _price[PR_STATION_VALUE] * 25;
00121
00122 Vehicle *v;
00123 FOR_ALL_VEHICLES(v) {
00124 if (v->owner != owner) continue;
00125
00126 if (v->type == VEH_TRAIN ||
00127 v->type == VEH_ROAD ||
00128 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00129 v->type == VEH_SHIP) {
00130 value += v->value * 3 >> 1;
00131 }
00132 }
00133
00134
00135 if (including_loan) value -= c->current_loan;
00136 value += c->money;
00137
00138 return max(value, (Money)1);
00139 }
00140
00149 int UpdateCompanyRatingAndValue(Company *c, bool update)
00150 {
00151 Owner owner = c->index;
00152 int score = 0;
00153
00154 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00155
00156
00157 {
00158 Vehicle *v;
00159 Money min_profit = 0;
00160 bool min_profit_first = true;
00161 uint num = 0;
00162
00163 FOR_ALL_VEHICLES(v) {
00164 if (v->owner != owner) continue;
00165 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00166 if (v->profit_last_year > 0) num++;
00167 if (v->age > 730) {
00168
00169 if (min_profit_first || min_profit > v->profit_last_year) {
00170 min_profit = v->profit_last_year;
00171 min_profit_first = false;
00172 }
00173 }
00174 }
00175 }
00176
00177 min_profit >>= 8;
00178
00179 _score_part[owner][SCORE_VEHICLES] = num;
00180
00181 if (min_profit > 0) {
00182 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00183 }
00184 }
00185
00186
00187 {
00188 uint num = 0;
00189 const Station *st;
00190
00191 FOR_ALL_STATIONS(st) {
00192
00193 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00194 }
00195 _score_part[owner][SCORE_STATIONS] = num;
00196 }
00197
00198
00199 {
00200 int numec = min(c->num_valid_stat_ent, 12);
00201 if (numec != 0) {
00202 const CompanyEconomyEntry *cee = c->old_economy;
00203 Money min_income = cee->income + cee->expenses;
00204 Money max_income = cee->income + cee->expenses;
00205
00206 do {
00207 min_income = min(min_income, cee->income + cee->expenses);
00208 max_income = max(max_income, cee->income + cee->expenses);
00209 } while (++cee, --numec);
00210
00211 if (min_income > 0) {
00212 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00213 }
00214
00215 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00216 }
00217 }
00218
00219
00220 {
00221 const CompanyEconomyEntry *cee;
00222 int numec;
00223 uint32 total_delivered;
00224
00225 numec = min(c->num_valid_stat_ent, 4);
00226 if (numec != 0) {
00227 cee = c->old_economy;
00228 total_delivered = 0;
00229 do {
00230 total_delivered += cee->delivered_cargo;
00231 } while (++cee, --numec);
00232
00233 _score_part[owner][SCORE_DELIVERED] = total_delivered;
00234 }
00235 }
00236
00237
00238 {
00239 uint num = CountBits(c->cargo_types);
00240 _score_part[owner][SCORE_CARGO] = num;
00241 if (update) c->cargo_types = 0;
00242 }
00243
00244
00245 {
00246 if (c->money > 0) {
00247 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00248 }
00249 }
00250
00251
00252 {
00253 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00254 }
00255
00256
00257 {
00258 int total_score = 0;
00259 int s;
00260 score = 0;
00261 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00262
00263 if (i == SCORE_TOTAL) continue;
00264
00265 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00266 score += s;
00267 total_score += _score_info[i].score;
00268 }
00269
00270 _score_part[owner][SCORE_TOTAL] = score;
00271
00272
00273 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00274 }
00275
00276 if (update) {
00277 c->old_economy[0].performance_history = score;
00278 UpdateCompanyHQ(c->location_of_HQ, score);
00279 c->old_economy[0].company_value = CalculateCompanyValue(c);
00280 }
00281
00282 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00283 return score;
00284 }
00285
00291 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00292 {
00293
00294
00295
00296 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00297 #ifdef ENABLE_NETWORK
00298
00299 if (_networking) NetworkClientsToSpectators(old_owner);
00300 #endif
00301 if (old_owner == _local_company) {
00302
00303
00304 assert(!_networking);
00305 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00306 Company *c;
00307 FOR_ALL_COMPANIES(c) {
00308 if (c->index != old_owner) {
00309 SetLocalCompany(c->index);
00310 break;
00311 }
00312 }
00313 cur_company.Restore();
00314 assert(old_owner != _local_company);
00315 }
00316
00317 Town *t;
00318
00319 assert(old_owner != new_owner);
00320
00321 {
00322 Company *c;
00323 uint i;
00324
00325
00326 FOR_ALL_COMPANIES(c) {
00327 for (i = 0; i < 4; i++) {
00328 if (c->share_owners[i] == old_owner) {
00329
00330 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00331
00332
00333 SubtractMoneyFromCompany(res);
00334 }
00335 }
00336 }
00337
00338
00339 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00340 c = Company::Get(old_owner);
00341 for (i = 0; i < 4; i++) {
00342 cur_company2.Change(c->share_owners[i]);
00343 if (_current_company != INVALID_OWNER) {
00344
00345 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00346
00347
00348 SubtractMoneyFromCompany(res);
00349 }
00350 }
00351 cur_company2.Restore();
00352 }
00353
00354
00355
00356
00357 if (new_owner == INVALID_OWNER) {
00358 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00359 }
00360
00361 Subsidy *s;
00362 FOR_ALL_SUBSIDIES(s) {
00363 if (s->awarded == old_owner) {
00364 if (new_owner == INVALID_OWNER) {
00365 delete s;
00366 } else {
00367 s->awarded = new_owner;
00368 }
00369 }
00370 }
00371 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00372
00373
00374 FOR_ALL_TOWNS(t) {
00375
00376 if (new_owner != INVALID_OWNER) {
00377 if (HasBit(t->have_ratings, old_owner)) {
00378 if (HasBit(t->have_ratings, new_owner)) {
00379
00380 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00381 } else {
00382 SetBit(t->have_ratings, new_owner);
00383 t->ratings[new_owner] = t->ratings[old_owner];
00384 }
00385 }
00386 }
00387
00388
00389 t->ratings[old_owner] = RATING_INITIAL;
00390 ClrBit(t->have_ratings, old_owner);
00391 }
00392
00393 {
00394 Vehicle *v;
00395 FOR_ALL_VEHICLES(v) {
00396 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00397 if (new_owner == INVALID_OWNER) {
00398 if (v->Previous() == NULL) delete v;
00399 } else {
00400 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00401 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00402 }
00403 }
00404 }
00405 }
00406
00407
00408
00409 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00410
00411 if (new_owner == INVALID_OWNER) {
00412 RemoveAllGroupsForCompany(old_owner);
00413 } else {
00414 Group *g;
00415 FOR_ALL_GROUPS(g) {
00416 if (g->owner == old_owner) g->owner = new_owner;
00417 }
00418 }
00419
00420 {
00421 FreeUnitIDGenerator unitidgen[] = {
00422 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00423 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00424 };
00425
00426 Vehicle *v;
00427 FOR_ALL_VEHICLES(v) {
00428 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00429 assert(new_owner != INVALID_OWNER);
00430
00431 v->owner = new_owner;
00432 v->colourmap = PAL_NONE;
00433
00434 if (v->IsEngineCountable()) {
00435 GroupStatistics::CountEngine(v, 1);
00436 }
00437 if (v->IsPrimaryVehicle()) {
00438 GroupStatistics::CountVehicle(v, 1);
00439 v->unitnumber = unitidgen[v->type].NextID();
00440 }
00441
00442
00443 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00444 }
00445 }
00446
00447 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00448 }
00449
00450
00451 {
00452 TileIndex tile = 0;
00453 do {
00454 ChangeTileOwner(tile, old_owner, new_owner);
00455 } while (++tile != MapSize());
00456
00457 if (new_owner != INVALID_OWNER) {
00458
00459
00460
00461
00462 tile = 0;
00463
00464 do {
00465 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00466 TrackBits tracks = GetTrackBits(tile);
00467 do {
00468 Track track = RemoveFirstTrack(&tracks);
00469 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00470 } while (tracks != TRACK_BIT_NONE);
00471 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00472 UpdateLevelCrossing(tile);
00473 }
00474 } while (++tile != MapSize());
00475 }
00476
00477
00478 UpdateSignalsInBuffer();
00479 }
00480
00481
00482 Station *st;
00483 FOR_ALL_STATIONS(st) {
00484 if (st->owner == old_owner) {
00485
00486
00487 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00488 }
00489 }
00490
00491
00492 Waypoint *wp;
00493 FOR_ALL_WAYPOINTS(wp) {
00494 if (wp->owner == old_owner) {
00495 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00496 }
00497 }
00498
00499 Sign *si;
00500 FOR_ALL_SIGNS(si) {
00501 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00502 }
00503
00504
00505 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00506
00507 cur_company.Restore();
00508
00509 MarkWholeScreenDirty();
00510 }
00511
00516 static void CompanyCheckBankrupt(Company *c)
00517 {
00518
00519 if (c->money >= 0) {
00520 c->quarters_of_bankruptcy = 0;
00521 c->bankrupt_asked = 0;
00522 return;
00523 }
00524
00525 c->quarters_of_bankruptcy++;
00526
00527 switch (c->quarters_of_bankruptcy) {
00528 case 0:
00529 case 1:
00530 break;
00531
00532 case 2: {
00533 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00534 cni->FillData(c);
00535 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00536 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00537 SetDParamStr(2, cni->company_name);
00538 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00539 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00540 break;
00541 }
00542
00543 case 3: {
00544
00545
00546 Money val = CalculateCompanyValue(c, false);
00547 if (val > 0) {
00548 c->bankrupt_value = val;
00549 c->bankrupt_asked = 1 << c->index;
00550 c->bankrupt_timeout = 0;
00551 break;
00552 }
00553
00554 }
00555 default:
00556 case 4:
00557 if (!_networking && _local_company == c->index) {
00558
00559
00560
00561
00562 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00563 break;
00564 }
00565
00566
00567
00568
00569
00570
00571
00572
00573
00574
00575 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00576 break;
00577 }
00578 }
00579
00584 static void CompaniesGenStatistics()
00585 {
00586 Station *st;
00587
00588 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00589 Company *c;
00590
00591 if (!_settings_game.economy.infrastructure_maintenance) {
00592 FOR_ALL_STATIONS(st) {
00593 cur_company.Change(st->owner);
00594 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00595 SubtractMoneyFromCompany(cost);
00596 }
00597 } else {
00598
00599 FOR_ALL_COMPANIES(c) {
00600 cur_company.Change(c->index);
00601
00602 CommandCost cost(EXPENSES_PROPERTY);
00603 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00604 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00605 }
00606 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00607 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00608 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00609 }
00610 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00611 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00612 cost.AddCost(AirportMaintenanceCost(c->index));
00613
00614 SubtractMoneyFromCompany(cost);
00615 }
00616 }
00617 cur_company.Restore();
00618
00619
00620 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00621
00622 FOR_ALL_COMPANIES(c) {
00623 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00624 c->old_economy[0] = c->cur_economy;
00625 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00626
00627 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00628
00629 UpdateCompanyRatingAndValue(c, true);
00630 if (c->block_preview != 0) c->block_preview--;
00631 CompanyCheckBankrupt(c);
00632 }
00633
00634 SetWindowDirty(WC_INCOME_GRAPH, 0);
00635 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00636 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00637 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00638 SetWindowDirty(WC_COMPANY_VALUE, 0);
00639 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00640 }
00641
00646 void AddInflation(bool check_year)
00647 {
00648
00649
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660
00661
00662
00663 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00664
00665
00666
00667
00668
00669
00670 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00671 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00672 }
00673
00677 void RecomputePrices()
00678 {
00679
00680 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00681
00682
00683 for (Price i = PR_BEGIN; i < PR_END; i++) {
00684 Money price = _price_base_specs[i].start_price;
00685
00686
00687 uint mod = 1;
00688 switch (_price_base_specs[i].category) {
00689 case PCAT_RUNNING:
00690 mod = _settings_game.difficulty.vehicle_costs;
00691 break;
00692
00693 case PCAT_CONSTRUCTION:
00694 mod = _settings_game.difficulty.construction_cost;
00695 break;
00696
00697 default: break;
00698 }
00699 switch (mod) {
00700 case 0: price *= 6; break;
00701 case 1: price *= 8; break;
00702 case 2: price *= 9; break;
00703 default: NOT_REACHED();
00704 }
00705
00706
00707 price = (int64)price * _economy.inflation_prices;
00708
00709
00710 int shift = _price_base_multiplier[i] - 16 - 3;
00711 if (shift >= 0) {
00712 price <<= shift;
00713 } else {
00714 price >>= -shift;
00715 }
00716
00717
00718
00719
00720
00721
00722 if (price == 0) {
00723 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00724
00725 assert(price != 0);
00726 }
00727
00728 _price[i] = price;
00729 }
00730
00731
00732 CargoSpec *cs;
00733 FOR_ALL_CARGOSPECS(cs) {
00734 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00735 }
00736
00737 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00738 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00739 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00740 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00741 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00742 }
00743
00745 static void CompaniesPayInterest()
00746 {
00747 const Company *c;
00748
00749 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00750 FOR_ALL_COMPANIES(c) {
00751 cur_company.Change(c->index);
00752
00753
00754
00755
00756
00757
00758
00759
00760
00761 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00762 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00763 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00764
00765 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00766
00767 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00768 }
00769 cur_company.Restore();
00770 }
00771
00772 static void HandleEconomyFluctuations()
00773 {
00774 if (_settings_game.difficulty.economy != 0) {
00775
00776 _economy.fluct--;
00777 } else if (EconomyIsInRecession()) {
00778
00779 _economy.fluct = -12;
00780 } else {
00781
00782 return;
00783 }
00784
00785 if (_economy.fluct == 0) {
00786 _economy.fluct = -(int)GB(Random(), 0, 2);
00787 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00788 } else if (_economy.fluct == -12) {
00789 _economy.fluct = GB(Random(), 0, 8) + 312;
00790 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00791 }
00792 }
00793
00794
00798 void ResetPriceBaseMultipliers()
00799 {
00800 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00801 }
00802
00810 void SetPriceBaseMultiplier(Price price, int factor)
00811 {
00812 assert(price < PR_END);
00813 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00814 }
00815
00820 void StartupIndustryDailyChanges(bool init_counter)
00821 {
00822 uint map_size = MapLogX() + MapLogY();
00823
00824
00825
00826
00827
00828
00829 _economy.industry_daily_increment = (1 << map_size) / 31;
00830
00831 if (init_counter) {
00832
00833 _economy.industry_daily_change_counter = 0;
00834 }
00835 }
00836
00837 void StartupEconomy()
00838 {
00839 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00840 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00841 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00842 _economy.fluct = GB(Random(), 0, 8) + 168;
00843
00844
00845 RecomputePrices();
00846
00847 StartupIndustryDailyChanges(true);
00848
00849 }
00850
00854 void InitializeEconomy()
00855 {
00856 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00857 }
00858
00867 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00868 {
00869 if (index >= PR_END) return 0;
00870
00871 Money cost = _price[index] * cost_factor;
00872 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00873
00874 if (shift >= 0) {
00875 cost <<= shift;
00876 } else {
00877 cost >>= -shift;
00878 }
00879
00880 return cost;
00881 }
00882
00883 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00884 {
00885 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00886 if (!cs->IsValid()) {
00887
00888 return 0;
00889 }
00890
00891
00892 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00893 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00894 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00895 if (callback != CALLBACK_FAILED) {
00896 int result = GB(callback, 0, 14);
00897
00898
00899 if (HasBit(callback, 14)) result -= 0x4000;
00900
00901
00902
00903
00904 return result * num_pieces * cs->current_payment / 8192;
00905 }
00906 }
00907
00908 static const int MIN_TIME_FACTOR = 31;
00909 static const int MAX_TIME_FACTOR = 255;
00910
00911 const int days1 = cs->transit_days[0];
00912 const int days2 = cs->transit_days[1];
00913 const int days_over_days1 = max( transit_days - days1, 0);
00914 const int days_over_days2 = max(days_over_days1 - days2, 0);
00915
00916
00917
00918
00919
00920
00921
00922
00923
00924
00925
00926 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00927
00928 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00929 }
00930
00932 static SmallIndustryList _cargo_delivery_destinations;
00933
00943 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00944 {
00945
00946
00947
00948
00949
00950
00951
00952 uint accepted = 0;
00953
00954 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00955 Industry *ind = st->industries_near[i];
00956 if (ind->index == source) continue;
00957
00958 uint cargo_index;
00959 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00960 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00961 }
00962
00963 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00964
00965
00966 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00967
00968
00969 _cargo_delivery_destinations.Include(ind);
00970
00971 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00972 ind->incoming_cargo_waiting[cargo_index] += amount;
00973 num_pieces -= amount;
00974 accepted += amount;
00975 }
00976
00977 return accepted;
00978 }
00979
00993 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00994 {
00995 assert(num_pieces > 0);
00996
00997 Station *st = Station::Get(dest);
00998
00999
01000 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01001
01002
01003 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01004
01005
01006 if (accepted > 0) {
01007 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01008 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01009 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01010 }
01011
01012
01013 company->cur_economy.delivered_cargo += accepted;
01014 if (accepted > 0) SetBit(company->cargo_types, cargo_type);
01015
01016
01017 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01018 st->town->received[cs->town_effect].new_act += accepted;
01019
01020
01021 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01022
01023
01024 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01025 switch (_settings_game.difficulty.subsidy_multiplier) {
01026 case 0: profit += profit >> 1; break;
01027 case 1: profit *= 2; break;
01028 case 2: profit *= 3; break;
01029 default: profit *= 4; break;
01030 }
01031 }
01032
01033 return profit;
01034 }
01035
01041 static void TriggerIndustryProduction(Industry *i)
01042 {
01043 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01044 uint16 callback = indspec->callback_mask;
01045
01046 i->was_cargo_delivered = true;
01047 i->last_cargo_accepted_at = _date;
01048
01049 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01050 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01051 IndustryProductionCallback(i, 0);
01052 } else {
01053 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01054 }
01055 } else {
01056 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01057 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01058 if (cargo_waiting == 0) continue;
01059
01060 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01061 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01062
01063 i->incoming_cargo_waiting[cargo_index] = 0;
01064 }
01065 }
01066
01067 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01068 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01069 }
01070
01075 CargoPayment::CargoPayment(Vehicle *front) :
01076 front(front),
01077 current_station(front->last_station_visited)
01078 {
01079 }
01080
01081 CargoPayment::~CargoPayment()
01082 {
01083 if (this->CleaningPool()) return;
01084
01085 this->front->cargo_payment = NULL;
01086
01087 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01088
01089 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01090
01091 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01092 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01093
01094 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01095 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01096 }
01097
01098 if (this->visual_transfer != 0) {
01099 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01100 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01101 } else if (this->visual_profit != 0) {
01102 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01103 this->front->z_pos, -this->visual_profit);
01104 }
01105
01106 cur_company.Restore();
01107 }
01108
01114 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01115 {
01116 if (this->owner == NULL) {
01117 this->owner = Company::Get(this->front->owner);
01118 }
01119
01120
01121 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01122 this->route_profit += profit;
01123
01124
01125 this->visual_profit += profit - cp->FeederShare();
01126 }
01127
01134 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01135 {
01136 Money profit = GetTransportedGoodsIncome(
01137 count,
01138
01139 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01140 cp->DaysInTransit(),
01141 this->ct);
01142
01143 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01144
01145 this->visual_transfer += profit;
01146 return profit;
01147 }
01148
01154 void PrepareUnload(Vehicle *front_v)
01155 {
01156 Station *curr_station = Station::Get(front_v->last_station_visited);
01157 curr_station->loading_vehicles.push_back(front_v);
01158
01159
01160 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01161
01162
01163 front_v->load_unload_ticks = 1;
01164
01165 if (front_v->orders.list != NULL && (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) != 0) {
01166
01167
01168
01169 StationID next_station_id = front_v->GetNextStoppingStation();
01170 if (next_station_id == INVALID_STATION) {
01171 return;
01172 }
01173 } else {
01174 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01175 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01176 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01177 }
01178 }
01179 }
01180
01181 assert(front_v->cargo_payment == NULL);
01182
01183
01184 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01185 assert(CargoPayment::CanAllocateItem());
01186 front_v->cargo_payment = new CargoPayment(front_v);
01187 }
01188
01196 uint32 ReserveConsist(Station *st, Vehicle *u, StationID next_station)
01197 {
01198 uint32 ret = 0;
01199 if (_settings_game.order.improved_load && (u->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01200
01201 for (Vehicle *v = u; v != NULL; v = v->Next()) {
01202
01203
01204
01205
01206
01207
01208
01209
01210
01211
01212
01213
01214
01215
01216
01217
01218
01219
01220
01221 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) continue;
01222
01223 int cap = v->cargo_cap - v->cargo.Count();
01224 if (cap > 0) {
01225 int reserved = st->goods[v->cargo_type].cargo.MoveTo(&v->cargo, cap, next_station, true);
01226 if (reserved > 0) {
01227 cap -= reserved;
01228 SetBit(ret, v->cargo_type);
01229 }
01230 }
01231 }
01232 }
01233 return ret;
01234 }
01235
01241 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01242 {
01243 v = v->GetFirstEnginePart();
01244
01245 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01246 if (v->cargo.Count() != 0) return false;
01247 }
01248
01249 return true;
01250 }
01251
01258 static uint32 LoadUnloadVehicle(Vehicle *front, uint32 cargos_reserved)
01259 {
01260 assert(front->current_order.IsType(OT_LOADING));
01261
01262 StationID last_visited = front->last_station_visited;
01263 Station *st = Station::Get(last_visited);
01264
01265 StationID next_station = front->GetNextStoppingStation();
01266
01267
01268 if (front->load_unload_ticks != 0) {
01269 return cargos_reserved | ReserveConsist(st, front, next_station);
01270 }
01271
01272 OrderUnloadFlags unload_flags = front->current_order.GetUnloadType();
01273
01274 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01275
01276
01277 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01278 front->load_unload_ticks = 1;
01279 return cargos_reserved;
01280 }
01281
01282 int unloading_time = 0;
01283 bool dirty_vehicle = false;
01284 bool dirty_station = false;
01285
01286 bool completely_emptied = true;
01287 bool anything_unloaded = false;
01288 bool anything_loaded = false;
01289 uint32 full_load_amount = 0;
01290 uint32 cargo_not_full = 0;
01291 uint32 cargo_full = 0;
01292
01293 front->cur_speed = 0;
01294
01295 CargoPayment *payment = front->cargo_payment;
01296
01297 uint artic_part = 0;
01298 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01299 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01300 if (v->cargo_cap == 0) continue;
01301 artic_part++;
01302
01303 const Engine *e = v->GetEngine();
01304 byte load_amount = e->info.load_amount;
01305
01306
01307 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01308
01309 if (_settings_game.order.gradual_loading) {
01310 uint16 cb_load_amount = CALLBACK_FAILED;
01311 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01312
01313 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01314 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01315
01316 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01317 }
01318 if (cb_load_amount != CALLBACK_FAILED) {
01319 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01320 if (cb_load_amount >= 0x100) {
01321 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01322 } else if (cb_load_amount != 0) {
01323 load_amount = cb_load_amount;
01324 }
01325 }
01326 }
01327
01328 GoodsEntry *ge = &st->goods[v->cargo_type];
01329
01330 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01331 uint cargo_count = v->cargo.OnboardCount();
01332 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01333
01334 uint prev_count = ge->cargo.Count();
01335 payment->SetCargo(v->cargo_type);
01336 uint delivered = ge->cargo.TakeFrom(&v->cargo, amount_unloaded, unload_flags,
01337 next_station, front->last_loading_station == last_visited, payment);
01338
01339 st->time_since_unload = 0;
01340 unloading_time += delivered;
01341
01342 if (ge->cargo.Count() > prev_count) {
01343
01344 dirty_station = true;
01345 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01346 InvalidateWindowData(WC_STATION_LIST, last_visited);
01347 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01348 }
01349 }
01350
01351 anything_unloaded = true;
01352 dirty_vehicle = true;
01353
01354
01355
01356
01357
01358
01359 if (v->cargo.OnboardCount() == 0) {
01360
01361 if (!v->cargo.Empty()) completely_emptied = false;
01362 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01363 v->cargo.SwapReserved();
01364 }
01365
01366 continue;
01367 }
01368
01369
01370 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01371
01372
01373 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01374 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01375 Vehicle *v_start = v->GetFirstEnginePart();
01376 CargoID new_cid = front->current_order.GetRefitCargo();
01377 byte new_subtype = front->current_order.GetRefitSubtype();
01378
01379 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01380
01381
01382 uint32 refit_mask = e->info.refit_mask;
01383 Vehicle *w = v_start;
01384 while (w->HasArticulatedPart()) {
01385 w = w->GetNextArticulatedPart();
01386 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01387 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01388 }
01389
01390 if (new_cid == CT_AUTO_REFIT) {
01391
01392 uint amount = 0;
01393 CargoID cid;
01394 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01395 if (st->goods[cid].cargo.Count() > amount) {
01396
01397
01398 new_subtype = GetBestFittingSubType(v, v, cid);
01399 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01400 if (_returned_refit_capacity > 0) {
01401 amount = st->goods[cid].cargo.Count();
01402 new_cid = cid;
01403 }
01404 }
01405 }
01406 }
01407
01408
01409 if (new_cid < NUM_CARGO) {
01410 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01411 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01412 ge = &st->goods[v->cargo_type];
01413 }
01414
01415 cur_company.Restore();
01416 }
01417
01418
01419 int t;
01420 switch (front->type) {
01421 case VEH_TRAIN:
01422 case VEH_SHIP:
01423 t = front->vcache.cached_max_speed;
01424 break;
01425
01426 case VEH_ROAD:
01427 t = front->vcache.cached_max_speed / 2;
01428 break;
01429
01430 case VEH_AIRCRAFT:
01431 t = Aircraft::From(front)->GetSpeedOldUnits();
01432 break;
01433
01434 default: NOT_REACHED();
01435 }
01436
01437
01438 ge->last_speed = min(t, 255);
01439 ge->last_age = _cur_year - front->build_year;
01440 ge->days_since_pickup = 0;
01441
01442
01443
01444 int cap_left = v->cargo_cap - v->cargo.OnboardCount();
01445 if (cap_left > 0) {
01446 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01447 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01448
01449 int loaded = 0;
01450 if (_settings_game.order.improved_load) {
01451 loaded += v->cargo.LoadReserved(cap_left);
01452 }
01453
01454 loaded += ge->cargo.MoveTo(&v->cargo, cap_left - loaded, next_station);
01455
01456
01457 if (loaded == cap_left) {
01458 SetBit(full_load_amount, v->cargo_type);
01459 } else {
01460 ClrBit(full_load_amount, v->cargo_type);
01461 }
01462
01463
01464
01465
01466
01467
01468
01469
01470 if (loaded > 0) {
01471 completely_emptied = false;
01472 anything_loaded = true;
01473
01474 st->time_since_load = 0;
01475 st->last_vehicle_type = v->type;
01476
01477 if (ge->cargo.Empty()) {
01478 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01479 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01480 }
01481
01482 unloading_time += loaded;
01483
01484 dirty_vehicle = dirty_station = true;
01485 } else if (_settings_game.order.improved_load && HasBit(cargos_reserved, v->cargo_type)) {
01486
01487
01488 SetBit(cargo_not_full, v->cargo_type);
01489 continue;
01490 }
01491 }
01492
01493 if (v->cargo.OnboardCount() >= v->cargo_cap) {
01494 SetBit(cargo_full, v->cargo_type);
01495 } else {
01496 SetBit(cargo_not_full, v->cargo_type);
01497 }
01498 }
01499
01500 if (anything_loaded || anything_unloaded) {
01501 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01502 }
01503
01504
01505 completely_emptied &= anything_unloaded;
01506
01507 if (!anything_unloaded) delete payment;
01508
01509 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01510 if (anything_loaded || anything_unloaded) {
01511 if (_settings_game.order.gradual_loading) {
01512
01513
01514 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01515
01516 unloading_time = gradual_loading_wait_time[front->type];
01517 }
01518
01519
01520 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01521 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01522 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01523 }
01524 } else {
01525 bool finished_loading = true;
01526 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01527 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01528
01529
01530 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.OnboardCount()) ||
01531 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01532 finished_loading = false;
01533 }
01534 } else if (cargo_not_full != 0) {
01535 finished_loading = false;
01536 }
01537
01538
01539 if (!finished_loading) front->RefreshNextHopsStats();
01540 }
01541 unloading_time = 20;
01542
01543 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01544 }
01545
01546 if (front->type == VEH_TRAIN) {
01547
01548 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01549 if (overhang > 0) {
01550 unloading_time <<= 1;
01551 unloading_time += (overhang * unloading_time) / 8;
01552 }
01553 }
01554
01555
01556
01557
01558
01559
01560
01561 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01562 StringID percent_up_down = STR_NULL;
01563 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01564 if (front->fill_percent_te_id == INVALID_TE_ID) {
01565 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01566 } else {
01567 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01568 }
01569 }
01570
01571
01572 front->load_unload_ticks = max(1, unloading_time);
01573
01574 if (completely_emptied) {
01575 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01576 }
01577
01578 if (dirty_vehicle) {
01579 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01580 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01581 front->MarkDirty();
01582 }
01583 if (dirty_station) {
01584 st->MarkTilesDirty(true);
01585 SetWindowDirty(WC_STATION_VIEW, last_visited);
01586 }
01587 return cargos_reserved;
01588 }
01589
01595 void LoadUnloadStation(Station *st)
01596 {
01597
01598 if (st->loading_vehicles.empty()) return;
01599
01600 Vehicle *last_loading = NULL;
01601 std::list<Vehicle *>::iterator iter;
01602
01603
01604 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01605 Vehicle *v = *iter;
01606
01607 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01608
01609 assert(v->load_unload_ticks != 0);
01610 if (--v->load_unload_ticks == 0) last_loading = v;
01611 }
01612
01613
01614
01615
01616
01617
01618
01619
01620 if (last_loading == NULL) return;
01621
01622 uint cargos_reserved = 0;
01623
01624 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01625 Vehicle *v = *iter;
01626 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) cargos_reserved = LoadUnloadVehicle(v, cargos_reserved);
01627 if (v == last_loading) break;
01628 }
01629
01630
01631 const Industry * const *isend = _cargo_delivery_destinations.End();
01632 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01633 TriggerIndustryProduction(*iid);
01634 }
01635 _cargo_delivery_destinations.Clear();
01636 }
01637
01641 void CompaniesMonthlyLoop()
01642 {
01643 CompaniesGenStatistics();
01644 if (_settings_game.economy.inflation) {
01645 AddInflation();
01646 RecomputePrices();
01647 }
01648 CompaniesPayInterest();
01649 HandleEconomyFluctuations();
01650 }
01651
01652 static void DoAcquireCompany(Company *c)
01653 {
01654 CompanyID ci = c->index;
01655
01656 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01657 cni->FillData(c, Company::Get(_current_company));
01658
01659 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01660 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01661 SetDParamStr(2, cni->company_name);
01662 SetDParamStr(3, cni->other_company_name);
01663 SetDParam(4, c->bankrupt_value);
01664 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01665 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01666
01667 ChangeOwnershipOfCompanyItems(ci, _current_company);
01668
01669 if (c->bankrupt_value == 0) {
01670 Company *owner = Company::Get(_current_company);
01671 owner->current_loan += c->current_loan;
01672 }
01673
01674 if (c->is_ai) AI::Stop(c->index);
01675
01676 DeleteCompanyWindows(ci);
01677 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01678 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01679 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01680 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01681
01682 delete c;
01683 }
01684
01685 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01686
01696 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01697 {
01698 CommandCost cost(EXPENSES_OTHER);
01699 CompanyID target_company = (CompanyID)p1;
01700 Company *c = Company::GetIfValid(target_company);
01701
01702
01703
01704 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01705
01706
01707 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01708
01709
01710 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01711
01712 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01713 if (!c->is_ai) return cost;
01714
01715 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01716 }
01717
01718
01719 cost.AddCost(CalculateCompanyValue(c) >> 2);
01720 if (flags & DC_EXEC) {
01721 OwnerByte *b = c->share_owners;
01722
01723 while (*b != COMPANY_SPECTATOR) b++;
01724 *b = _current_company;
01725
01726 for (int i = 0; c->share_owners[i] == _current_company;) {
01727 if (++i == 4) {
01728 c->bankrupt_value = 0;
01729 DoAcquireCompany(c);
01730 break;
01731 }
01732 }
01733 SetWindowDirty(WC_COMPANY, target_company);
01734 CompanyAdminUpdate(c);
01735 }
01736 return cost;
01737 }
01738
01748 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01749 {
01750 CompanyID target_company = (CompanyID)p1;
01751 Company *c = Company::GetIfValid(target_company);
01752
01753
01754 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01755
01756
01757
01758 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01759
01760
01761 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01762
01763
01764 Money cost = CalculateCompanyValue(c) >> 2;
01765 cost = -(cost - (cost >> 7));
01766
01767 if (flags & DC_EXEC) {
01768 OwnerByte *b = c->share_owners;
01769 while (*b != _current_company) b++;
01770 *b = COMPANY_SPECTATOR;
01771 SetWindowDirty(WC_COMPANY, target_company);
01772 CompanyAdminUpdate(c);
01773 }
01774 return CommandCost(EXPENSES_OTHER, cost);
01775 }
01776
01789 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01790 {
01791 CompanyID target_company = (CompanyID)p1;
01792 Company *c = Company::GetIfValid(target_company);
01793 if (c == NULL) return CMD_ERROR;
01794
01795
01796 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01797
01798
01799 if (!_networking && _local_company == c->index) return CMD_ERROR;
01800
01801
01802 if (target_company == _current_company) return CMD_ERROR;
01803
01804
01805 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01806
01807
01808 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01809
01810 if (flags & DC_EXEC) {
01811 DoAcquireCompany(c);
01812 }
01813 return cost;
01814 }