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00012 #include "stdafx.h"
00013 #include "heightmap.h"
00014 #include "debug.h"
00015 #include "genworld.h"
00016 #include "network/network.h"
00017 #include "strings_func.h"
00018 #include "window_func.h"
00019 #include "date_func.h"
00020 #include "sound_func.h"
00021 #include "fios.h"
00022 #include "string_func.h"
00023 #include "widgets/dropdown_type.h"
00024 #include "widgets/dropdown_func.h"
00025 #include "landscape_type.h"
00026 #include "querystring_gui.h"
00027 #include "town.h"
00028 #include "settings_func.h"
00029 #include "core/geometry_func.hpp"
00030 #include "core/random_func.hpp"
00031 #include "progress.h"
00032 #include "error.h"
00033
00034 #include "table/strings.h"
00035 #include "table/sprites.h"
00036
00040 enum GenenerateLandscapeWindowMode {
00041 GLWM_GENERATE,
00042 GLWM_HEIGHTMAP,
00043 GLWM_SCENARIO,
00044 };
00045
00046 extern void MakeNewgameSettingsLive();
00047
00052 void SetNewLandscapeType(byte landscape)
00053 {
00054 _settings_newgame.game_creation.landscape = landscape;
00055 InvalidateWindowClassesData(WC_SELECT_GAME);
00056 InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
00057 }
00058
00060 enum GenerateLandscapeWindowWidgets {
00061 GLAND_TEMPERATE,
00062 GLAND_ARCTIC,
00063 GLAND_TROPICAL,
00064 GLAND_TOYLAND,
00065
00066 GLAND_MAPSIZE_X_PULLDOWN,
00067 GLAND_MAPSIZE_Y_PULLDOWN,
00068
00069 GLAND_TOWN_PULLDOWN,
00070 GLAND_INDUSTRY_PULLDOWN,
00071
00072 GLAND_RANDOM_EDITBOX,
00073 GLAND_RANDOM_BUTTON,
00074
00075 GLAND_GENERATE_BUTTON,
00076
00077 GLAND_START_DATE_DOWN,
00078 GLAND_START_DATE_TEXT,
00079 GLAND_START_DATE_UP,
00080
00081 GLAND_SNOW_LEVEL_DOWN,
00082 GLAND_SNOW_LEVEL_TEXT,
00083 GLAND_SNOW_LEVEL_UP,
00084
00085 GLAND_TREE_PULLDOWN,
00086 GLAND_LANDSCAPE_PULLDOWN,
00087
00088 GLAND_HEIGHTMAP_NAME_TEXT,
00089 GLAND_HEIGHTMAP_SIZE_TEXT,
00090 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00091
00092 GLAND_TERRAIN_PULLDOWN,
00093 GLAND_WATER_PULLDOWN,
00094 GLAND_RIVER_PULLDOWN,
00095 GLAND_SMOOTHNESS_PULLDOWN,
00096 GLAND_VARIETY_PULLDOWN,
00097
00098 GLAND_BORDERS_RANDOM,
00099 GLAND_WATER_NW,
00100 GLAND_WATER_NE,
00101 GLAND_WATER_SE,
00102 GLAND_WATER_SW,
00103 };
00104
00106 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00107 NWidget(NWID_HORIZONTAL),
00108 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00109 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00110 EndContainer(),
00111 NWidget(WWT_PANEL, COLOUR_BROWN),
00112 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00113
00114 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00115 NWidget(NWID_SPACER), SetFill(1, 0),
00116 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00117 NWidget(NWID_SPACER), SetFill(1, 0),
00118 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00119 NWidget(NWID_SPACER), SetFill(1, 0),
00120 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00121 NWidget(NWID_SPACER), SetFill(1, 0),
00122 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00123 NWidget(NWID_SPACER), SetFill(1, 0),
00124 EndContainer(),
00125 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00126 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00127 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00128
00129 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00130 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00139 EndContainer(),
00140
00141 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00142
00143 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00144 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00145 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00146 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00147 EndContainer(),
00148 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00152 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00155 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 EndContainer(),
00157 EndContainer(),
00158 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00159 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00160 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00162 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00163 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00165 EndContainer(),
00166 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00167
00168 NWidget(NWID_HORIZONTAL),
00169 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00170 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00171 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00172 EndContainer(),
00173
00174 NWidget(NWID_HORIZONTAL),
00175 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00176 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00177 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00178 EndContainer(),
00179 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00180 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00181 EndContainer(),
00182 EndContainer(),
00183 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00184 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00185 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
00186 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00187 EndContainer(),
00188 NWidget(NWID_SPACER), SetFill(1, 1),
00189 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00190 EndContainer(),
00191 EndContainer(),
00192 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00193
00194 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00195 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00196 NWidget(NWID_SPACER), SetFill(1, 1),
00197 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00198 EndContainer(),
00199 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00200 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00201 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00202 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00203 NWidget(NWID_SPACER), SetFill(1, 1),
00204 EndContainer(),
00205 EndContainer(),
00206 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00207 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00208 NWidget(NWID_SPACER), SetFill(1, 1),
00209 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00210 EndContainer(),
00211 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00212 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00213 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00214 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00215 NWidget(NWID_SPACER), SetFill(1, 1),
00216 EndContainer(),
00217 EndContainer(),
00218 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00219 EndContainer(),
00220 };
00221
00223 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00224
00225 NWidget(NWID_HORIZONTAL),
00226 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00227 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00228 EndContainer(),
00229 NWidget(WWT_PANEL, COLOUR_BROWN),
00230 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00231
00232 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00233 NWidget(NWID_SPACER), SetFill(1, 0),
00234 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00235 NWidget(NWID_SPACER), SetFill(1, 0),
00236 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00237 NWidget(NWID_SPACER), SetFill(1, 0),
00238 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00239 NWidget(NWID_SPACER), SetFill(1, 0),
00240 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00241 NWidget(NWID_SPACER), SetFill(1, 0),
00242 EndContainer(),
00243 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00244 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00245
00246 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00250 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00251 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00252 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
00253 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00254 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00255 EndContainer(),
00256
00257 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00258 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00259 NWidget(NWID_HORIZONTAL), SetPIP(0, 5, 0),
00260 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00261
00262 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00263 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00264 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00265 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00266 EndContainer(),
00267 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00268 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00269 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00270 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00271 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00272 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00273 EndContainer(),
00274 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00275 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00276 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00277 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00278 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00279 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00280 EndContainer(),
00281 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00282 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00283 NWidget(NWID_HORIZONTAL),
00284 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00285 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00286 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00287 EndContainer(),
00288 NWidget(NWID_HORIZONTAL),
00289 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00290 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00291 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00292 EndContainer(),
00293 EndContainer(),
00294 EndContainer(),
00295 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00296 NWidget(NWID_SPACER), SetFill(1, 1),
00297 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00298 EndContainer(),
00299 EndContainer(),
00300 EndContainer(),
00301 EndContainer(),
00302 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00303 EndContainer(),
00304 };
00305
00306 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00307 {
00308 DeleteAllNonVitalWindows();
00309 ClearErrorMessages();
00310
00311
00312 MakeNewgameSettingsLive();
00313 ResetGRFConfig(true);
00314
00315 SndPlayFx(SND_15_BEEP);
00316 switch (mode) {
00317 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00318 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00319 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00320 default: NOT_REACHED();
00321 }
00322 }
00323
00324 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00325 {
00326 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00327 }
00328
00329 static DropDownList *BuildMapsizeDropDown()
00330 {
00331 DropDownList *list = new DropDownList();
00332
00333 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00334 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00335 item->SetParam(0, 1 << i);
00336 list->push_back(item);
00337 }
00338
00339 return list;
00340 }
00341
00342 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00343 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
00344 static const StringID _rivers[] = {STR_RIVERS_NONE, STR_RIVERS_FEW, STR_RIVERS_MODERATE, STR_RIVERS_LOT, INVALID_STRING_ID};
00345 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00346 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00347 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00348 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00349 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00350 static const StringID _num_inds[] = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00351 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00352
00353 assert_compile(lengthof(_num_inds) == ID_END + 1);
00354
00355 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00356 uint widget_id;
00357 uint x;
00358 uint y;
00359 char name[64];
00360 GenenerateLandscapeWindowMode mode;
00361
00362 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00363 {
00364 this->InitNested(desc, number);
00365
00366 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00367
00368
00369 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00370 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
00371 this->caption = STR_NULL;
00372 this->afilter = CS_NUMERAL;
00373
00374 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00375
00376
00377 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00378 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00379 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00380
00381 this->OnInvalidateData();
00382 }
00383
00384
00385 virtual void SetStringParameters(int widget) const
00386 {
00387 switch (widget) {
00388 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00389 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00390 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00391 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00392
00393 case GLAND_TOWN_PULLDOWN:
00394 if (_game_mode == GM_EDITOR) {
00395 SetDParam(0, STR_CONFIG_SETTING_OFF);
00396 } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00397 SetDParam(0, STR_NUM_CUSTOM_NUMBER);
00398 SetDParam(1, _settings_newgame.game_creation.custom_town_number);
00399 } else {
00400 SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]);
00401 }
00402 break;
00403
00404 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_CONFIG_SETTING_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
00405 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00406 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00407 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00408
00409 case GLAND_WATER_PULLDOWN:
00410 if (_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00411 SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00412 SetDParam(1, _settings_newgame.game_creation.custom_sea_level);
00413 } else {
00414 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
00415 }
00416 break;
00417
00418 case GLAND_RIVER_PULLDOWN: SetDParam(0, _rivers[_settings_newgame.game_creation.amount_of_rivers]); break;
00419 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00420 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00421 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00422 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00423 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00424 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00425 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00426 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00427
00428 case GLAND_HEIGHTMAP_SIZE_TEXT:
00429 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00430 SetDParam(0, this->y);
00431 SetDParam(1, this->x);
00432 } else {
00433 SetDParam(0, this->x);
00434 SetDParam(1, this->y);
00435 }
00436 break;
00437 }
00438 }
00439
00445 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00446 {
00447 if (!gui_scope) return;
00448
00449 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00450 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00451 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00452 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00453
00454
00455 if (mode == GLWM_GENERATE) {
00456 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00457 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00458 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00459 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00460 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00461
00462 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00463
00464 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00465 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00466 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00467 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00468
00469 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00470 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00471 }
00472
00473
00474 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00475
00476
00477 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00478 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00479 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00480 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00481
00482
00483 if (_settings_newgame.game_creation.land_generator == 0 &&
00484 _settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00485 _settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
00486 }
00487
00488 }
00489
00490 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00491 {
00492 const StringID *strs = NULL;
00493 switch (widget) {
00494 case GLAND_START_DATE_TEXT:
00495 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00496 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00497 break;
00498
00499 case GLAND_MAPSIZE_X_PULLDOWN:
00500 case GLAND_MAPSIZE_Y_PULLDOWN:
00501 SetDParam(0, MAX_MAP_SIZE);
00502 *size = GetStringBoundingBox(STR_JUST_INT);
00503 break;
00504
00505 case GLAND_SNOW_LEVEL_TEXT:
00506 SetDParam(0, MAX_TILE_HEIGHT);
00507 *size = GetStringBoundingBox(STR_JUST_INT);
00508 break;
00509
00510 case GLAND_HEIGHTMAP_SIZE_TEXT:
00511 SetDParam(0, this->x);
00512 SetDParam(1, this->y);
00513 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00514 break;
00515
00516 case GLAND_TOWN_PULLDOWN:
00517 strs = _num_towns;
00518 SetDParam(0, CUSTOM_TOWN_MAX_NUMBER);
00519 *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
00520 break;
00521
00522 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00523 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00524 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00525 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00526 case GLAND_WATER_PULLDOWN:
00527 strs = _sea_lakes;
00528 SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00529 *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00530 break;
00531
00532 case GLAND_RIVER_PULLDOWN: strs = _rivers; break;
00533 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00534 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00535 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00536 case GLAND_BORDERS_RANDOM:
00537 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00538 break;
00539
00540 case GLAND_WATER_NE:
00541 case GLAND_WATER_NW:
00542 case GLAND_WATER_SE:
00543 case GLAND_WATER_SW:
00544 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00545 break;
00546
00547 case GLAND_HEIGHTMAP_NAME_TEXT:
00548 size->width = 0;
00549 break;
00550
00551 default:
00552 return;
00553 }
00554 if (strs != NULL) {
00555 while (*strs != INVALID_STRING_ID) {
00556 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00557 }
00558 }
00559 size->width += padding.width;
00560 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00561 }
00562
00563 virtual void DrawWidget(const Rect &r, int widget) const
00564 {
00565 switch (widget) {
00566 case GLAND_HEIGHTMAP_NAME_TEXT: {
00567 DrawString(r.left, r.right, r.top, this->name, TC_ORANGE);
00568 break;
00569 }
00570 }
00571 }
00572
00573 virtual void OnPaint()
00574 {
00575 this->DrawWidgets();
00576 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00577 }
00578
00579 virtual void OnClick(Point pt, int widget, int click_count)
00580 {
00581 switch (widget) {
00582 case GLAND_TEMPERATE:
00583 case GLAND_ARCTIC:
00584 case GLAND_TROPICAL:
00585 case GLAND_TOYLAND:
00586 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00587 break;
00588
00589 case GLAND_MAPSIZE_X_PULLDOWN:
00590 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00591 break;
00592
00593 case GLAND_MAPSIZE_Y_PULLDOWN:
00594 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00595 break;
00596
00597 case GLAND_TOWN_PULLDOWN:
00598 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00599 break;
00600
00601 case GLAND_INDUSTRY_PULLDOWN:
00602 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.industry_density, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00603 break;
00604
00605 case GLAND_RANDOM_BUTTON:
00606 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00607 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00608 UpdateTextBufferSize(&this->text);
00609 this->SetDirty();
00610 break;
00611
00612 case GLAND_GENERATE_BUTTON: {
00613
00614 uint map_x;
00615 uint map_y;
00616 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00617 map_x = this->y;
00618 map_y = this->x;
00619 } else {
00620 map_x = this->x;
00621 map_y = this->y;
00622 }
00623 if (mode == GLWM_HEIGHTMAP &&
00624 (map_x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00625 map_x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00626 map_y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00627 map_y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00628 ShowQuery(
00629 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00630 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00631 this,
00632 LandscapeGenerationCallback);
00633 } else {
00634 StartGeneratingLandscape(mode);
00635 }
00636 break;
00637 }
00638
00639 case GLAND_START_DATE_DOWN:
00640 case GLAND_START_DATE_UP:
00641
00642 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00643 this->HandleButtonClick(widget);
00644
00645 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00646 this->InvalidateData();
00647 }
00648 _left_button_clicked = false;
00649 break;
00650
00651 case GLAND_START_DATE_TEXT:
00652 this->widget_id = GLAND_START_DATE_TEXT;
00653 SetDParam(0, _settings_newgame.game_creation.starting_year);
00654 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00655 break;
00656
00657 case GLAND_SNOW_LEVEL_DOWN:
00658 case GLAND_SNOW_LEVEL_UP:
00659
00660 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00661 this->HandleButtonClick(widget);
00662
00663 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00664 this->InvalidateData();
00665 }
00666 _left_button_clicked = false;
00667 break;
00668
00669 case GLAND_SNOW_LEVEL_TEXT:
00670 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00671 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00672 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00673 break;
00674
00675 case GLAND_TREE_PULLDOWN:
00676 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00677 break;
00678
00679 case GLAND_LANDSCAPE_PULLDOWN:
00680 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00681 break;
00682
00683 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00684 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00685 break;
00686
00687 case GLAND_TERRAIN_PULLDOWN:
00688 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00689 break;
00690
00691 case GLAND_WATER_PULLDOWN: {
00692 uint32 hidden_mask = 0;
00693
00694 if (_settings_newgame.game_creation.land_generator == 0) {
00695 SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
00696 }
00697 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, hidden_mask);
00698 break;
00699 }
00700
00701 case GLAND_RIVER_PULLDOWN:
00702 ShowDropDownMenu(this, _rivers, _settings_newgame.game_creation.amount_of_rivers, GLAND_RIVER_PULLDOWN, 0, 0);
00703 break;
00704
00705 case GLAND_SMOOTHNESS_PULLDOWN:
00706 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00707 break;
00708
00709 case GLAND_VARIETY_PULLDOWN:
00710 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00711 break;
00712
00713
00714 case GLAND_WATER_NW:
00715 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00716 this->InvalidateData();
00717 break;
00718
00719 case GLAND_WATER_NE:
00720 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00721 this->InvalidateData();
00722 break;
00723
00724 case GLAND_WATER_SE:
00725 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00726 this->InvalidateData();
00727 break;
00728
00729 case GLAND_WATER_SW:
00730 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00731 this->InvalidateData();
00732 break;
00733
00734 case GLAND_BORDERS_RANDOM:
00735 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00736 this->InvalidateData();
00737 break;
00738 }
00739 }
00740
00741 virtual void OnTimeout()
00742 {
00743 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00744 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00745 if (this->IsWidgetLowered(*widget)) {
00746 this->RaiseWidget(*widget);
00747 this->SetWidgetDirty(*widget);
00748 }
00749 }
00750 }
00751
00752 virtual void OnMouseLoop()
00753 {
00754 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00755 }
00756
00757 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00758 {
00759 EventState state = ES_NOT_HANDLED;
00760 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00761
00762
00763
00764
00765 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00766 return state;
00767 }
00768
00769 virtual void OnDropdownSelect(int widget, int index)
00770 {
00771 switch (widget) {
00772 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00773 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00774 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00775 case GLAND_RIVER_PULLDOWN: _settings_newgame.game_creation.amount_of_rivers = index; break;
00776 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00777 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00778 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00779 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00780
00781 case GLAND_TOWN_PULLDOWN:
00782 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00783 this->widget_id = widget;
00784 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00785 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, this, CS_NUMERAL, QSF_NONE);
00786 }
00787 IConsoleSetSetting("difficulty.number_towns", index);
00788 break;
00789
00790 case GLAND_INDUSTRY_PULLDOWN:
00791 IConsoleSetSetting("difficulty.industry_density", index);
00792 break;
00793
00794 case GLAND_TERRAIN_PULLDOWN: {
00795 GameMode old_gm = _game_mode;
00796 _game_mode = GM_MENU;
00797 IConsoleSetSetting("difficulty.terrain_type", index);
00798 _game_mode = old_gm;
00799 break;
00800 }
00801
00802 case GLAND_WATER_PULLDOWN: {
00803 if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00804 this->widget_id = widget;
00805 SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
00806 ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, this, CS_NUMERAL, QSF_NONE);
00807 }
00808 GameMode old_gm = _game_mode;
00809 _game_mode = GM_MENU;
00810 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00811 _game_mode = old_gm;
00812 break;
00813 }
00814 }
00815 this->InvalidateData();
00816 }
00817
00818 virtual void OnQueryTextFinished(char *str)
00819 {
00820
00821 if (str == NULL) return;
00822
00823 int32 value;
00824 if (!StrEmpty(str)) {
00825 value = atoi(str);
00826 } else {
00827
00828 switch (this->widget_id) {
00829 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00830 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00831 case GLAND_TOWN_PULLDOWN: value = 1; break;
00832 case GLAND_WATER_PULLDOWN: value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE; break;
00833 default: NOT_REACHED();
00834 }
00835 }
00836
00837 switch (this->widget_id) {
00838 case GLAND_START_DATE_TEXT:
00839 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00840 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00841 break;
00842
00843 case GLAND_SNOW_LEVEL_TEXT:
00844 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00845 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00846 break;
00847
00848 case GLAND_TOWN_PULLDOWN:
00849 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00850 break;
00851
00852 case GLAND_WATER_PULLDOWN:
00853 _settings_newgame.game_creation.custom_sea_level = Clamp(value, CUSTOM_SEA_LEVEL_MIN_PERCENTAGE, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00854 break;
00855 }
00856
00857 this->InvalidateData();
00858 }
00859 };
00860
00861 static const WindowDesc _generate_landscape_desc(
00862 WDP_CENTER, 0, 0,
00863 WC_GENERATE_LANDSCAPE, WC_NONE,
00864 0,
00865 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00866 );
00867
00868 static const WindowDesc _heightmap_load_desc(
00869 WDP_CENTER, 0, 0,
00870 WC_GENERATE_LANDSCAPE, WC_NONE,
00871 0,
00872 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00873 );
00874
00875 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00876 {
00877 uint x = 0;
00878 uint y = 0;
00879
00880 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00881
00882
00883 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00884
00885 if (mode == GLWM_HEIGHTMAP) {
00886
00887 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00888 }
00889
00890 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00891
00892 if (mode == GLWM_HEIGHTMAP) {
00893 w->x = x;
00894 w->y = y;
00895 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00896 }
00897
00898 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00899 }
00900
00902 void ShowGenerateLandscape()
00903 {
00904 _ShowGenerateLandscape(GLWM_GENERATE);
00905 }
00906
00908 void ShowHeightmapLoad()
00909 {
00910 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00911 }
00912
00914 void StartScenarioEditor()
00915 {
00916 StartGeneratingLandscape(GLWM_SCENARIO);
00917 }
00918
00923 void StartNewGameWithoutGUI(uint seed)
00924 {
00925
00926 _settings_newgame.game_creation.generation_seed = seed;
00927
00928 StartGeneratingLandscape(GLWM_GENERATE);
00929 }
00930
00932 enum CreateScenarioWindowWidgets {
00933 CSCEN_TEMPERATE,
00934 CSCEN_ARCTIC,
00935 CSCEN_TROPICAL,
00936 CSCEN_TOYLAND,
00937 CSCEN_EMPTY_WORLD,
00938 CSCEN_RANDOM_WORLD,
00939 CSCEN_MAPSIZE_X_PULLDOWN,
00940 CSCEN_MAPSIZE_Y_PULLDOWN,
00941 CSCEN_START_DATE_DOWN,
00942 CSCEN_START_DATE_TEXT,
00943 CSCEN_START_DATE_UP,
00944 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00945 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00946 CSCEN_FLAT_LAND_HEIGHT_UP
00947 };
00948
00949
00950 struct CreateScenarioWindow : public Window
00951 {
00952 uint widget_id;
00953
00954 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00955 {
00956 this->InitNested(desc, window_number);
00957 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00958 }
00959
00960 virtual void SetStringParameters(int widget) const
00961 {
00962 switch (widget) {
00963 case CSCEN_START_DATE_TEXT:
00964 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00965 break;
00966
00967 case CSCEN_MAPSIZE_X_PULLDOWN:
00968 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00969 break;
00970
00971 case CSCEN_MAPSIZE_Y_PULLDOWN:
00972 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00973 break;
00974
00975 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00976 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00977 break;
00978 }
00979 }
00980
00981 virtual void OnPaint()
00982 {
00983 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00984 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00985 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00986 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00987
00988 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00989 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00990 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00991 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00992
00993 this->DrawWidgets();
00994 }
00995
00996 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00997 {
00998 StringID str = STR_JUST_INT;
00999 switch (widget) {
01000 case CSCEN_START_DATE_TEXT:
01001 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
01002 str = STR_BLACK_DATE_LONG;
01003 break;
01004
01005 case CSCEN_MAPSIZE_X_PULLDOWN:
01006 case CSCEN_MAPSIZE_Y_PULLDOWN:
01007 SetDParam(0, MAX_MAP_SIZE);
01008 break;
01009
01010 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01011 SetDParam(0, MAX_TILE_HEIGHT);
01012 break;
01013
01014 default:
01015 return;
01016 }
01017 *size = GetStringBoundingBox(str);
01018 size->width += padding.width;
01019 size->height += padding.height;
01020 }
01021
01022 virtual void OnClick(Point pt, int widget, int click_count)
01023 {
01024 switch (widget) {
01025 case CSCEN_TEMPERATE:
01026 case CSCEN_ARCTIC:
01027 case CSCEN_TROPICAL:
01028 case CSCEN_TOYLAND:
01029 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
01030 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
01031 break;
01032
01033 case CSCEN_MAPSIZE_X_PULLDOWN:
01034 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
01035 break;
01036
01037 case CSCEN_MAPSIZE_Y_PULLDOWN:
01038 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
01039 break;
01040
01041 case CSCEN_EMPTY_WORLD:
01042 StartGeneratingLandscape(GLWM_SCENARIO);
01043 break;
01044
01045 case CSCEN_RANDOM_WORLD:
01046 ShowGenerateLandscape();
01047 break;
01048
01049 case CSCEN_START_DATE_DOWN:
01050 case CSCEN_START_DATE_UP:
01051
01052 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01053 this->HandleButtonClick(widget);
01054 this->SetDirty();
01055
01056 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
01057 }
01058 _left_button_clicked = false;
01059 break;
01060
01061 case CSCEN_START_DATE_TEXT:
01062 this->widget_id = CSCEN_START_DATE_TEXT;
01063 SetDParam(0, _settings_newgame.game_creation.starting_year);
01064 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_NONE);
01065 break;
01066
01067 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
01068 case CSCEN_FLAT_LAND_HEIGHT_UP:
01069
01070 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01071 this->HandleButtonClick(widget);
01072 this->SetDirty();
01073
01074 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
01075 }
01076 _left_button_clicked = false;
01077 break;
01078
01079 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01080 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
01081 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
01082 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_NONE);
01083 break;
01084 }
01085 }
01086
01087 virtual void OnTimeout()
01088 {
01089 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
01090 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01091 if (this->IsWidgetLowered(*widget)) {
01092 this->RaiseWidget(*widget);
01093 this->SetWidgetDirty(*widget);
01094 }
01095 }
01096 }
01097
01098 virtual void OnDropdownSelect(int widget, int index)
01099 {
01100 switch (widget) {
01101 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01102 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01103 }
01104 this->SetDirty();
01105 }
01106
01107 virtual void OnQueryTextFinished(char *str)
01108 {
01109 if (!StrEmpty(str)) {
01110 int32 value = atoi(str);
01111
01112 switch (this->widget_id) {
01113 case CSCEN_START_DATE_TEXT:
01114 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01115 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01116 break;
01117
01118 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01119 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01120 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01121 break;
01122 }
01123
01124 this->SetDirty();
01125 }
01126 }
01127 };
01128
01129 static const NWidgetPart _nested_create_scenario_widgets[] = {
01130 NWidget(NWID_HORIZONTAL),
01131 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01132 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01133 EndContainer(),
01134 NWidget(WWT_PANEL, COLOUR_BROWN),
01135 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01136
01137 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01138 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01139 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01140 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01141 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01142 EndContainer(),
01143 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01144
01145 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01146 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01147 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01148 EndContainer(),
01149
01150 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01151
01152 NWidget(NWID_HORIZONTAL),
01153 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01154 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01155 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01156 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01157 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01158 EndContainer(),
01159
01160 NWidget(NWID_HORIZONTAL),
01161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01162 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01163 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01164 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01165 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01166 EndContainer(),
01167
01168 NWidget(NWID_HORIZONTAL),
01169 NWidget(WWT_TEXT, COLOUR_ORANGE),
01170 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01171 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01172 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01173 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01174 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01175 EndContainer(),
01176 EndContainer(),
01177 EndContainer(),
01178 EndContainer(),
01179 };
01180
01181 static const WindowDesc _create_scenario_desc(
01182 WDP_CENTER, 0, 0,
01183 WC_GENERATE_LANDSCAPE, WC_NONE,
01184 WDF_UNCLICK_BUTTONS,
01185 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01186 );
01187
01189 void ShowCreateScenario()
01190 {
01191 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01192 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01193 }
01194
01195 enum GenerationProgressWindowWidgets {
01196 GPWW_PROGRESS_BAR,
01197 GPWW_PROGRESS_TEXT,
01198 GPWW_ABORT,
01199 };
01200
01201 static const NWidgetPart _nested_generate_progress_widgets[] = {
01202 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01203 NWidget(WWT_PANEL, COLOUR_GREY),
01204 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01205 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01206 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01207 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01208 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01209 EndContainer(),
01210 EndContainer(),
01211 EndContainer(),
01212 };
01213
01214
01215 static const WindowDesc _generate_progress_desc(
01216 WDP_CENTER, 0, 0,
01217 WC_MODAL_PROGRESS, WC_NONE,
01218 WDF_UNCLICK_BUTTONS,
01219 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01220 );
01221
01222 struct GenWorldStatus {
01223 uint percent;
01224 StringID cls;
01225 uint current;
01226 uint total;
01227 int timer;
01228 };
01229
01230 static GenWorldStatus _gws;
01231
01232 static const StringID _generation_class_table[] = {
01233 STR_GENERATION_WORLD_GENERATION,
01234 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01235 STR_GENERATION_RIVER_GENERATION,
01236 STR_GENERATION_CLEARING_TILES,
01237 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01238 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01239 STR_GENERATION_OBJECT_GENERATION,
01240 STR_GENERATION_TREE_GENERATION,
01241 STR_GENERATION_SETTINGUP_GAME,
01242 STR_GENERATION_PREPARING_TILELOOP,
01243 STR_GENERATION_PREPARING_GAME
01244 };
01245 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01246
01247
01248 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01249 {
01250 if (confirmed) {
01251 AbortGeneratingWorld();
01252 } else if (HasModalProgress() && !IsGeneratingWorldAborted()) {
01253 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01254 }
01255 }
01256
01257 struct GenerateProgressWindow : public Window {
01258
01259 GenerateProgressWindow() : Window()
01260 {
01261 this->InitNested(&_generate_progress_desc);
01262 }
01263
01264 virtual void OnClick(Point pt, int widget, int click_count)
01265 {
01266 switch (widget) {
01267 case GPWW_ABORT:
01268 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01269 ShowQuery(
01270 STR_GENERATION_ABORT_CAPTION,
01271 STR_GENERATION_ABORT_MESSAGE,
01272 this,
01273 AbortGeneratingWorldCallback
01274 );
01275 break;
01276 }
01277 }
01278
01279 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01280 {
01281 switch (widget) {
01282 case GPWW_PROGRESS_BAR: {
01283 SetDParam(0, 100);
01284 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01285
01286 size->height += 8;
01287 size->width += 8;
01288 break;
01289 }
01290
01291 case GPWW_PROGRESS_TEXT:
01292 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01293 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01294 }
01295 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01296 break;
01297 }
01298 }
01299
01300 virtual void DrawWidget(const Rect &r, int widget) const
01301 {
01302 switch (widget) {
01303 case GPWW_PROGRESS_BAR:
01304
01305 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01306 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01307 SetDParam(0, _gws.percent);
01308 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
01309 break;
01310
01311 case GPWW_PROGRESS_TEXT:
01312
01313 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
01314
01315
01316 SetDParam(0, _gws.current);
01317 SetDParam(1, _gws.total);
01318 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
01319 }
01320 }
01321 };
01322
01326 void PrepareGenerateWorldProgress()
01327 {
01328 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01329 _gws.current = 0;
01330 _gws.total = 0;
01331 _gws.percent = 0;
01332 _gws.timer = 0;
01333 }
01334
01338 void ShowGenerateWorldProgress()
01339 {
01340 if (BringWindowToFrontById(WC_MODAL_PROGRESS, 0)) return;
01341 new GenerateProgressWindow();
01342 }
01343
01344 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01345 {
01346 static const int percent_table[] = {0, 5, 14, 17, 20, 40, 60, 65, 80, 85, 99, 100 };
01347 assert_compile(lengthof(percent_table) == GWP_CLASS_COUNT + 1);
01348 assert(cls < GWP_CLASS_COUNT);
01349
01350
01351 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01352
01353 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01354
01355 if (total == 0) {
01356 assert(_gws.cls == _generation_class_table[cls]);
01357 _gws.current += progress;
01358 assert(_gws.current <= _gws.total);
01359 } else {
01360 _gws.cls = _generation_class_table[cls];
01361 _gws.current = progress;
01362 _gws.total = total;
01363 _gws.percent = percent_table[cls];
01364 }
01365
01366
01367 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < MODAL_PROGRESS_REDRAW_TIMEOUT) return;
01368
01369
01370 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01371
01372 if (_network_dedicated) {
01373 static uint last_percent = 0;
01374
01375
01376 if (_gws.percent == 0) return;
01377
01378 if (_gws.percent < last_percent) last_percent = 0;
01379
01380 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01381
01382 if (_gws.percent <= last_percent + 2) return;
01383
01384 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01385 last_percent = _gws.percent;
01386
01387
01388 return;
01389 }
01390
01391 SetWindowDirty(WC_MODAL_PROGRESS, 0);
01392 MarkWholeScreenDirty();
01393
01394
01395
01396
01397
01398 _modal_progress_work_mutex->EndCritical();
01399 _modal_progress_paint_mutex->BeginCritical();
01400 _modal_progress_work_mutex->BeginCritical();
01401 _modal_progress_paint_mutex->EndCritical();
01402
01403 _gws.timer = _realtime_tick;
01404 }
01405
01414 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01415 {
01416 if (total == 0) return;
01417
01418 _SetGeneratingWorldProgress(cls, 0, total);
01419 }
01420
01428 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01429 {
01430
01431 _SetGeneratingWorldProgress(cls, 1, 0);
01432 }