Main object, on which all objects depend. More...
#include "../../misc/countedptr.hpp"
#include "../../road_type.h"
#include "../../rail_type.h"
#include "script_types.hpp"
#include "../script_suspend.hpp"
#include "../../misc/countedptr.hpp"
#include "../../road_type.h"
#include "../../rail_type.h"
#include "../script_suspend.hpp"
Go to the source code of this file.
Data Structures | |
class | ScriptObject |
Uper-parent object of all API classes. More... | |
class | ScriptObject::ActiveInstance |
A class that handles the current active instance. More... | |
Typedefs | |
typedef bool( | ScriptModeProc )() |
The callback function for Mode-classes. |
Main object, on which all objects depend.
Definition in file script_object.hpp.