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00012 #include "stdafx.h"
00013 #include "debug.h"
00014 #include "landscape.h"
00015 #include "newgrf_industrytiles.h"
00016 #include "newgrf_sound.h"
00017 #include "industry.h"
00018 #include "town.h"
00019 #include "command_func.h"
00020 #include "water.h"
00021 #include "newgrf_animation_base.h"
00022
00023 #include "table/strings.h"
00024
00034 uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets, bool grf_version8)
00035 {
00036 if (parameter != 0) tile = GetNearbyTile(parameter, tile, signed_offsets);
00037 bool is_same_industry = (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == index);
00038
00039 return GetNearbyTileInformation(tile, grf_version8) | (is_same_industry ? 1 : 0) << 8;
00040 }
00041
00053 uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile)
00054 {
00055 byte x = TileX(tile) - TileX(ind_tile);
00056 byte y = TileY(tile) - TileY(ind_tile);
00057
00058 return ((y & 0xF) << 20) | ((x & 0xF) << 16) | (y << 8) | x;
00059 }
00060
00061 uint32 IndustryTileScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
00062 {
00063 switch (variable) {
00064
00065 case 0x40: return (IsTileType(this->tile, MP_INDUSTRY)) ? GetIndustryConstructionStage(this->tile) : 0;
00066
00067
00068 case 0x41: return GetTerrainType(this->tile);
00069
00070
00071 case 0x42: return GetTownRadiusGroup(ClosestTownFromTile(this->tile, UINT_MAX), this->tile);
00072
00073
00074 case 0x43: return GetRelativePosition(this->tile, this->industry->location.tile);
00075
00076
00077 case 0x44: return IsTileType(this->tile, MP_INDUSTRY) ? GetAnimationFrame(this->tile) : 0;
00078
00079
00080 case 0x60: return GetNearbyIndustryTileInformation(parameter, this->tile,
00081 this->industry == NULL ? (IndustryID)INVALID_INDUSTRY : this->industry->index, true, this->ro->grffile->grf_version >= 8);
00082
00083
00084 case 0x61: {
00085 TileIndex tile = GetNearbyTile(parameter, this->tile);
00086 if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == this->industry) {
00087 return GetAnimationFrame(tile);
00088 }
00089 return UINT_MAX;
00090 }
00091
00092
00093 case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->tile), this->industry, this->ro->grffile->grfid);
00094 }
00095
00096 DEBUG(grf, 1, "Unhandled industry tile variable 0x%X", variable);
00097
00098 *available = false;
00099 return UINT_MAX;
00100 }
00101
00102 uint32 IndustryTileScopeResolver::GetRandomBits() const
00103 {
00104 assert(this->industry != NULL && IsValidTile(this->tile));
00105 assert(this->industry->index == INVALID_INDUSTRY || IsTileType(this->tile, MP_INDUSTRY));
00106
00107 return (this->industry->index != INVALID_INDUSTRY) ? GetIndustryRandomBits(this->tile) : 0;
00108 }
00109
00110 uint32 IndustryTileScopeResolver::GetTriggers() const
00111 {
00112 assert(this->industry != NULL && IsValidTile(this->tile));
00113 assert(this->industry->index == INVALID_INDUSTRY || IsTileType(this->tile, MP_INDUSTRY));
00114 if (this->industry->index == INVALID_INDUSTRY) return 0;
00115 return GetIndustryTriggers(this->tile);
00116 }
00117
00118 void IndustryTileScopeResolver::SetTriggers(int triggers) const
00119 {
00120 assert(this->industry != NULL && this->industry->index != INVALID_INDUSTRY && IsValidTile(this->tile) && IsTileType(this->tile, MP_INDUSTRY));
00121 SetIndustryTriggers(this->tile, triggers);
00122 }
00123
00129 static const GRFFile *GetIndTileGrffile(IndustryGfx gfx)
00130 {
00131 const IndustryTileSpec *its = GetIndustryTileSpec(gfx);
00132 return (its != NULL) ? its->grf_prop.grffile : NULL;
00133 }
00134
00144 IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus,
00145 CallbackID callback, uint32 callback_param1, uint32 callback_param2)
00146 : ResolverObject(GetIndTileGrffile(gfx), callback, callback_param1, callback_param2),
00147 indtile_scope(this, indus, tile),
00148 ind_scope(this, tile, indus, indus->type)
00149 {
00150 }
00151
00158 IndustryTileScopeResolver::IndustryTileScopeResolver(ResolverObject *ro, Industry *industry, TileIndex tile) : ScopeResolver(ro)
00159 {
00160 this->industry = industry;
00161 this->tile = tile;
00162 }
00163
00164 static void IndustryDrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGroup *group, byte rnd_colour, byte stage, IndustryGfx gfx)
00165 {
00166 const DrawTileSprites *dts = group->ProcessRegisters(&stage);
00167
00168 SpriteID image = dts->ground.sprite;
00169 PaletteID pal = dts->ground.pal;
00170
00171 if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) image += stage;
00172 if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += stage;
00173
00174 if (GB(image, 0, SPRITE_WIDTH) != 0) {
00175
00176
00177 if (image == SPR_FLAT_WATER_TILE && IsTileOnWater(ti->tile)) {
00178 DrawWaterClassGround(ti);
00179 } else {
00180 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, GENERAL_SPRITE_COLOUR(rnd_colour)));
00181 }
00182 }
00183
00184 DrawNewGRFTileSeq(ti, dts, TO_INDUSTRIES, stage, GENERAL_SPRITE_COLOUR(rnd_colour));
00185 }
00186
00187 uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile)
00188 {
00189 assert(industry != NULL && IsValidTile(tile));
00190 assert(industry->index == INVALID_INDUSTRY || IsTileType(tile, MP_INDUSTRY));
00191
00192 IndustryTileResolverObject object(gfx_id, tile, industry, callback, param1, param2);
00193 const SpriteGroup *group = SpriteGroup::Resolve(GetIndustryTileSpec(gfx_id)->grf_prop.spritegroup[0], &object);
00194 if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
00195
00196 return group->GetCallbackResult();
00197 }
00198
00199 bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds)
00200 {
00201 if (ti->tileh != SLOPE_FLAT) {
00202 bool draw_old_one = true;
00203 if (HasBit(inds->callback_mask, CBM_INDT_DRAW_FOUNDATIONS)) {
00204
00205 uint32 callback_res = GetIndustryTileCallback(CBID_INDTILE_DRAW_FOUNDATIONS, 0, 0, gfx, i, ti->tile);
00206 if (callback_res != CALLBACK_FAILED) draw_old_one = ConvertBooleanCallback(inds->grf_prop.grffile, CBID_INDTILE_DRAW_FOUNDATIONS, callback_res);
00207 }
00208
00209 if (draw_old_one) DrawFoundation(ti, FOUNDATION_LEVELED);
00210 }
00211
00212 IndustryTileResolverObject object(gfx, ti->tile, i);
00213
00214 const SpriteGroup *group = SpriteGroup::Resolve(inds->grf_prop.spritegroup[0], &object);
00215 if (group == NULL || group->type != SGT_TILELAYOUT) {
00216 return false;
00217 } else {
00218
00219 const TileLayoutSpriteGroup *tlgroup = (const TileLayoutSpriteGroup *)group;
00220 byte stage = GetIndustryConstructionStage(ti->tile);
00221 IndustryDrawTileLayout(ti, tlgroup, i->random_colour, stage, gfx);
00222 return true;
00223 }
00224 }
00225
00226 extern bool IsSlopeRefused(Slope current, Slope refused);
00227
00241 CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type)
00242 {
00243 Industry ind;
00244 ind.index = INVALID_INDUSTRY;
00245 ind.location.tile = ind_base_tile;
00246 ind.location.w = 0;
00247 ind.type = type;
00248 ind.random = initial_random_bits;
00249 ind.founder = founder;
00250
00251 uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_SHAPE_CHECK, 0, creation_type << 8 | itspec_index, gfx, &ind, ind_tile);
00252 if (callback_res == CALLBACK_FAILED) {
00253 if (!IsSlopeRefused(GetTileSlope(ind_tile), its->slopes_refused)) return CommandCost();
00254 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
00255 }
00256 if (its->grf_prop.grffile->grf_version < 7) {
00257 if (callback_res != 0) return CommandCost();
00258 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
00259 }
00260
00261 return GetErrorMessageFromLocationCallbackResult(callback_res, its->grf_prop.grffile->grfid, STR_ERROR_SITE_UNSUITABLE);
00262 }
00263
00264
00265 uint16 GetSimpleIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, const IndustryTileSpec *spec, Industry *ind, TileIndex tile, int extra_data)
00266 {
00267 return GetIndustryTileCallback(callback, param1, param2, spec - GetIndustryTileSpec(0), ind, tile);
00268 }
00269
00271 struct IndustryAnimationBase : public AnimationBase<IndustryAnimationBase, IndustryTileSpec, Industry, int, GetSimpleIndustryCallback> {
00272 static const CallbackID cb_animation_speed = CBID_INDTILE_ANIMATION_SPEED;
00273 static const CallbackID cb_animation_next_frame = CBID_INDTILE_ANIM_NEXT_FRAME;
00274
00275 static const IndustryTileCallbackMask cbm_animation_speed = CBM_INDT_ANIM_SPEED;
00276 static const IndustryTileCallbackMask cbm_animation_next_frame = CBM_INDT_ANIM_NEXT_FRAME;
00277 };
00278
00279 void AnimateNewIndustryTile(TileIndex tile)
00280 {
00281 const IndustryTileSpec *itspec = GetIndustryTileSpec(GetIndustryGfx(tile));
00282 if (itspec == NULL) return;
00283
00284 IndustryAnimationBase::AnimateTile(itspec, Industry::GetByTile(tile), tile, (itspec->special_flags & INDTILE_SPECIAL_NEXTFRAME_RANDOMBITS) != 0);
00285 }
00286
00287 bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random)
00288 {
00289 const IndustryTileSpec *itspec = GetIndustryTileSpec(GetIndustryGfx(tile));
00290
00291 if (!HasBit(itspec->animation.triggers, iat)) return false;
00292
00293 IndustryAnimationBase::ChangeAnimationFrame(CBID_INDTILE_ANIM_START_STOP, itspec, Industry::GetByTile(tile), tile, random, iat);
00294 return true;
00295 }
00296
00297 bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat)
00298 {
00299 bool ret = true;
00300 uint32 random = Random();
00301 TILE_AREA_LOOP(tile, ind->location) {
00302 if (ind->TileBelongsToIndustry(tile)) {
00303 if (StartStopIndustryTileAnimation(tile, iat, random)) {
00304 SB(random, 0, 16, Random());
00305 } else {
00306 ret = false;
00307 }
00308 }
00309 }
00310
00311 return ret;
00312 }
00313
00321 static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, Industry *ind, uint32 &reseed_industry)
00322 {
00323 assert(IsValidTile(tile) && IsTileType(tile, MP_INDUSTRY));
00324
00325 IndustryGfx gfx = GetIndustryGfx(tile);
00326 const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx);
00327
00328 if (itspec->grf_prop.spritegroup[0] == NULL) return;
00329
00330 IndustryTileResolverObject object(gfx, tile, ind, CBID_RANDOM_TRIGGER);
00331 object.trigger = trigger;
00332
00333 const SpriteGroup *group = SpriteGroup::Resolve(itspec->grf_prop.spritegroup[0], &object);
00334 if (group == NULL) return;
00335
00336 byte new_random_bits = Random();
00337 byte random_bits = GetIndustryRandomBits(tile);
00338 random_bits &= ~object.reseed[VSG_SCOPE_SELF];
00339 random_bits |= new_random_bits & object.reseed[VSG_SCOPE_SELF];
00340 SetIndustryRandomBits(tile, random_bits);
00341 MarkTileDirtyByTile(tile);
00342
00343 reseed_industry |= object.reseed[VSG_SCOPE_PARENT];
00344 }
00345
00351 static void DoReseedIndustry(Industry *ind, uint32 reseed)
00352 {
00353 if (reseed == 0 || ind == NULL) return;
00354
00355 uint16 random_bits = Random();
00356 ind->random &= reseed;
00357 ind->random |= random_bits & reseed;
00358 }
00359
00365 void TriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger)
00366 {
00367 uint32 reseed_industry = 0;
00368 Industry *ind = Industry::GetByTile(tile);
00369 DoTriggerIndustryTile(tile, trigger, ind, reseed_industry);
00370 DoReseedIndustry(ind, reseed_industry);
00371 }
00372
00378 void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger)
00379 {
00380 uint32 reseed_industry = 0;
00381 TILE_AREA_LOOP(tile, ind->location) {
00382 if (ind->TileBelongsToIndustry(tile)) {
00383 DoTriggerIndustryTile(tile, trigger, ind, reseed_industry);
00384 }
00385 }
00386 DoReseedIndustry(ind, reseed_industry);
00387 }
00388